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Hierophant's Staff (Orichalcum Wrackstaff with Integrated

Hierophant's Staff (Orichalcum Wrackstaff with Integrated

Hierophant’s Staff (Orichalcum wrackstaff with Vestment of Holy Vigilance (Artifact ● or ●●) integrated Metasorcerous Phylactery, Artifact ●●) Artifact ●: Staff: Allows reflexively hearing directed to the Heavy weapon (+2 damage, -1 Initiative). Size 1. wearer: either all, the loudest, or none, the No penalty for its Size (1). Attunement (+1). wearer desires at the moment (3).

Metasorcerous Phylactery: Artifact ●●: +3 Alternative possible Gift allocations (1x3) In addition, allows the wearer to telepathically Apply one to the spell you use (3 each): compose and send a response immediately after  +2 to the Shaping Roll receiving the ; it costs 1m to be able to do  +2 to the spell’s Effect if it is a dice pool that for a scene. The supplicant receives a vision  +2 Reaching to the spell’s range or the of the Exalt’s iconic anima speaking the Chosen’s point of origin for the area spells. words in thunderous proclamation. As this power  +2 Paced to the spell’s duration in the is reliant not on the wearer, but on the Creation’s tactical time, or +2 Intervals of its natural metaphysical principles to function, and is Paced in Narrative time. independent of the wearer’s own powers; it does not require much, but it is treated as a normal Requires a Heartstone ●, ●●, or ●●● (+2 averaged) prayer link. Useable (Heartstone’s Rating) times per scene (+1) Requires Attunement (+1) Some uses of the Phylactery are very complex Can only be attuned by the wearer appropriate and require time to master. This is represented by for the material (+1) the following learnable . Using this Evocations does not cost motes, but spends one of 1m for replying per scene (+1) the per scene activations instead. Total Gift points ●: 1+2 = 3, all spent. Spell Trigger (Essence 3): this allows Total Gift points ●●: 3+3 = 6, all spent. supplementing a spell you use with a conditional timing as per Supernatural 3 and Paced, naming a condition under which it will later activate. This relies on the power of the Artifact still: if the Ring of the Deliberative (Orichalcum torc, Heartstone is removed or the Attunement Artifact ●●●) abandoned, the affected spell dissipates without activating; also because of that, each active Confers Social Size 2 to the wearer (3), making condition must be unique. him appear more regal, important, and, in general, Exalted amongst Exalted. This can be Altered Manifestation (Essence 3): this allows detrimental as usual for Size if someone chooses changing the way a spell achieves its function in a to exploit the difference in social standing for Storyteller-approved way: substituting different their benefit. elements, forms, visual effects and conditions are all possible, but not mechanical changes. Three Heartstone settings (1x3) Overcoming targeted resistances or to confusing the onlookers are only some of the applications. Requires Attunement (+1) Total Gift points: 3+4 = 7, all spent. Total Gift points: 5+1 = 6, all spent. Champion of the Sun (Orichalcum Noble Champion’s Spear (Orichalcum warstrider-sized warstrider, Artifact ●●●) Fire Lance, Artifact ●●)

This warstrider stands tall as an imposing priestly This fire lance is a perfect scaled-up replica of the figure armored in white and , complete with Hierophant’s Staff. When activated it produces a the swaths of cloth in an approximation of holy long spearhead of pale white flame from the top vestments. of it, turning it into a spear.

Heavy armor: +2 Soak, -1 Initiative. Heavy weapon (+2 Damage, -1 Initiative), made for Size 2 creatures. Benefits: (3): Size 2. No penalty to Initiative for being heavy (1). (1): Soak +1 (Orichaclum, works for Solars only) Attunement (+1). (2): Soak +1 (stacks with the Solar-only Soak) (3): Holy Radiance: -1 penalty to all Creatures of The blade is activated for a scene by spending 1m Darkness in the scene. (+1), granting the following benefits: (1): Sealed: airtight, air supply for a day. Also includes air conditioning. +1 Damage (1) (1): Minor Advantage: moves as a vehicle - Unlocks the following Evocations (3): successful movement rolls do not take actions. (11) Total. Streaming Strike (1m) allows making Reaching attack with a stream of fire, at the (highest of 2 or Drawbacks: Essence) Range bands. (+1): Requires (Rating) Attunement.

(+1): Requires 1m per scene. Fan Strike (2m) allows hitting additional (highest (+2): Requires a Hearthstone ●●+ to function. of 2 or Essence) targets in close combat. This is a (+2): Requires scene-long maintenance for each great wave of flame, ignoring mortal Evasion and full day of operation (25 hours) at -(Rating x 2) applying -1 penalty to Evasion for other targets. penalty.

(6) Total. Total Gift points: 3+2 = 5, all spent.

Suggested : Radiant Might (1m): add +3 bonus dice to any energy or Essence-based attack the wearer makes. This obviously works on the Champion’s Spear when it is ignited.

Champion of the Sun’s second Evocation tends to supplement the Exalt’s Anima abilities, leaning more to the Radiance keyword of Solar themes. This is especially true for Zenith Caste, for a member of which the Champion was originally created.