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Safety Safety in Our Lab Work and in Handling the Mealworms Tenebrio Molitor Was a Very Important Aspect of Our Project
Safety Safety in our lab work and in handling the mealworms Tenebrio molitor was a very important aspect of our project. From the very beginning, it was clear that only two team members were allowed in the lab. Therefore, we were following our Universities SARS-CoV-2 safety instructions. The two team members were also given a safety instruction regarding the measurements taken in the SARS- CoV-2 situation. The two team members also had a safety training for the lab facilities before start working in the laboratory. This included the topics: • Lab access and rules • Responsible individuals • Differences between biosafety levels • Biosafety equipment • Good microbial technique • Disinfection and sterilization • Emergency procedures • Transport rules • Physical biosafety • Personnel biosafety • Dual- use and experiments of concern • Data biosecurity • Chemicals, fire and electrical safety Additionally to the safety training, the team members were always working with lab coats, safety goggles, masks and gloves, especially when handling the mealworms. An instructor was present and supervising the experiments. Dr. Frank Bengelsdorf from the Institute of Microbiology and Biotechnology of Ulm University is our safety guide and overviewed the whole process of handling the mealworms, i.e. he controlled the way the mealworms are stored. Additionally, we are trained by experienced instructors who are familiar with the experimental procedures and the handling of invertebrates. This includes the insect husbandry, safely killing of the mealworms, and gut preparation. For more information, please view our Safety Form. Handling of organisms: Each experiment with the mealworms was performed in a laboratory at biosafety level 2, in order to handle risk of the mealworms infesting the lab. -
Praktikum Iz Softverskih Alata U Elektronici
PRAKTIKUM IZ SOFTVERSKIH ALATA U ELEKTRONICI 2017/2018 Predrag Pejović 31. decembar 2017 Linkovi na primere: I OS I LATEX 1 I LATEX 2 I LATEX 3 I GNU Octave I gnuplot I Maxima I Python 1 I Python 2 I PyLab I SymPy PRAKTIKUM IZ SOFTVERSKIH ALATA U ELEKTRONICI 2017 Lica (i ostali podaci o predmetu): I Predrag Pejović, [email protected], 102 levo, http://tnt.etf.rs/~peja I Strahinja Janković I sajt: http://tnt.etf.rs/~oe4sae I cilj: savladavanje niza programa koji se koriste za svakodnevne poslove u elektronici (i ne samo elektronici . ) I svi programi koji će biti obrađivani su slobodan softver (free software), legalno možete da ih koristite (i ne samo to) gde hoćete, kako hoćete, za šta hoćete, koliko hoćete, na kom računaru hoćete . I literatura . sve sa www, legalno, besplatno! I zašto svake godine (pomalo) updated slajdovi? Prezentacije predmeta I engleski I srpski, kraća verzija I engleski, prezentacija i animacije I srpski, prezentacija i animacije A šta se tačno radi u predmetu, koji programi? 1. uvod (upravo slušate): organizacija nastave + (FS: tehnička, ekonomska i pravna pitanja, kako to uopšte postoji?) (≈ 1 w) 2. operativni sistem (GNU/Linux, Ubuntu), komandna linija (!), shell scripts, . (≈ 1 w) 3. nastavak OS, snalaženje, neki IDE kao ilustracija i vežba, jedan Python i jedan C program . (≈ 1 w) 4.L ATEX i LATEX 2" (≈ 3 w) 5. XCircuit (≈ 1 w) 6. probni kolokvijum . (= 1 w) 7. prvi kolokvijum . 8. GNU Octave (≈ 1 w) 9. gnuplot (≈ (1 + ) w) 10. wxMaxima (≈ 1 w) 11. drugi kolokvijum . 12. Python, IPython, PyLab, SymPy (≈ 3 w) 13. -
3D Modeling and the Role of 3D Modeling in Our Life
ISSN 2413-1032 COMPUTER SCIENCE 3D MODELING AND THE ROLE OF 3D MODELING IN OUR LIFE 1Beknazarova Saida Safibullaevna 2Maxammadjonov Maxammadjon Alisher o’g’li 2Ibodullayev Sardor Nasriddin o’g’li 1Uzbekistan, Tashkent, Tashkent University of Informational Technologies, Senior Teacher 2Uzbekistan, Tashkent, Tashkent University of Informational Technologies, student Abstract. In 3D computer graphics, 3D modeling is the process of developing a mathematical representation of any three-dimensional surface of an object (either inanimate or living) via specialized software. The product is called a 3D model. It can be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. The model can also be physically created using 3D printing devices. Models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling applications or modelers. Key words: 3D, modeling, programming, unity, 3D programs. Nowadays 3D modeling impacts in every sphere of: computer programming, architecture and so on. Firstly, we will present basic information about 3D modeling. 3D models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc. Being a collection of data (points and other information), 3D models can be created by hand, algorithmically (procedural modeling), or scanned. 3D models are widely used anywhere in 3D graphics. -
Carmel High School Program of Studies 2021-2022
Carmel High School Program of Studies 2021-2022 TABLE OF CONTENTS Graduation Requirements 2 Graduation Pathways 8 Scheduling Procedures 9 Post-Secondary Preparation & Planning 11 Graduation & Transcript Information 15 Special Programs 20 Transition to College Program 22 AP Capstone Diploma Program 26 International Baccalaureate Diploma Program 28 Career & Technical Education 40 J. Everett Light Career Center 41 Summer School Information 178 Art 42 Business 51 Communications 58 Engineering & Technology 66 English 72 English as a New Language 88 Family & Consumer Science 89 Mathematics 99 Performing Arts 111 Physical Education 132 Science 138 Social Studies 150 World Language 162 1 CARMEL HIGH SCHOOL GRADUATION REQUIREMENTS CORE 40 DIPLOMA Indiana’s Core 40 curriculum provides the academic foundation all students need to succeed in college and the workforce. Earn the Core 40 by earning 40 credits and completing the following requirements: ENGLISH 8 CREDITS ● English 9, 1-2 or English 9, Honors, 1-2 or Eng9, Honors 1-2/World History Honors 1-2 (block) 2 credits ● English 10, 1-2 or English 10, 12, Honors Or English Lit & Comp, AP 1-2, Capstone Seminar, AP 1-2 2 credits ● Grades 11 and 12 4 credits ○ One semester (1 credit) of Adv. Composition or W131 ACP Composition OR ○ One full year (2 credits) of: ■ AP Lit and Composition OR ■ AP Language and Composition OR ■ AP Seminar OR ■ AP Research OR ■ AP Research/AP Statistics OR ■ IB English 1-2 (Juniors Only) OR ■ IB English 3-4 (Seniors Only) OR ■ American Literature/US History ○ Remaining credits -
CHAPTER ONE 1.0 INTRODUCTION 1.1 PROJECT BACKGROUND 1.1.1 Computer Graphics
CHAPTER ONE 1.0 INTRODUCTION 1.1 PROJECT BACKGROUND Computer graphics and animation is a very broad and wide aspect of computer science, and has effects on our everyday living. Dissemination of information with good graphical user interface becomes very important when very important information have to be passed across. This project would be split into the two aspects (graphics and animation) sometimes during the course of discussion. 1.1.1 Computer Graphics Computers have become a powerful tool for the rapid and economical production of pictures. There is virtually no area in which graphical displays cannot be used to some advantage, and so it is not surprising to find the use of computer graphics so widespread. Although early applications in engineering and science had to rely on expensive and cumbersome equipment, advances in computer technology have made interactive computer graphics a practical tool. Today, we find computer graphics used routinely in such diverse areas as science, Engineering, medicine, business, industry, government, art, entertainment, advertising, Education and training. Before we get into the details of how to do computer graphics, we first take a short tour through a gallery of graphics applications. A major use of computer graphics is in design processes, particularly for engineering and architectural systems, but almost all products are now computer designed. Generally referred to as CAD, computer-aided design methods are now routinely used in the design of buildings, automobiles, aircraft, watercraft, spacecraft, computers, textiles, and many, many other products. For some design applications; object are first displayed in a wireframe outline form that shows the overall sham and internal features of objects. -
2D COMPUTER GRAPHICS 2D Computer Graphics Is the Computer-Based Generation of Digital Images—Mostly from Two-Dimensional Model
2D COMPUTER GRAPHICS 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. The word may stand for the branch of computer science that comprises such techniques, or for the models themselves. 2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two- dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography). In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer graphics techniques can be much smaller than the corresponding digital image—often by a factor of 1/1000 or more. This representation is also more flexible since it can be rendered at different resolutions to suit different output devices. For these reasons, documents and illustrations are often stored or transmitted as 2D graphic files. 2D computer graphics started in the 1950s, based on vector graphics devices. These were largely supplanted by raster-based devices in the following decades. The PostScript language and the X Window System protocol were landmark developments in the field. 2D graphics hardware Modern computer graphics card displays almost overwhelmingly use raster techniques, dividing the screen into a rectangular grid of pixels, due to the relatively low cost of raster-based video hardware as compared with vector graphic hardware. -
Table of Contents
A Comprehensive Introduction to Vista Operating System Table of Contents Chapter 1 - Windows Vista Chapter 2 - Development of Windows Vista Chapter 3 - Features New to Windows Vista Chapter 4 - Technical Features New to Windows Vista Chapter 5 - Security and Safety Features New to Windows Vista Chapter 6 - Windows Vista Editions Chapter 7 - Criticism of Windows Vista Chapter 8 - Windows Vista Networking Technologies Chapter 9 -WT Vista Transformation Pack _____________________ WORLD TECHNOLOGIES _____________________ Abstraction and Closure in Computer Science Table of Contents Chapter 1 - Abstraction (Computer Science) Chapter 2 - Closure (Computer Science) Chapter 3 - Control Flow and Structured Programming Chapter 4 - Abstract Data Type and Object (Computer Science) Chapter 5 - Levels of Abstraction Chapter 6 - Anonymous Function WT _____________________ WORLD TECHNOLOGIES _____________________ Advanced Linux Operating Systems Table of Contents Chapter 1 - Introduction to Linux Chapter 2 - Linux Kernel Chapter 3 - History of Linux Chapter 4 - Linux Adoption Chapter 5 - Linux Distribution Chapter 6 - SCO-Linux Controversies Chapter 7 - GNU/Linux Naming Controversy Chapter 8 -WT Criticism of Desktop Linux _____________________ WORLD TECHNOLOGIES _____________________ Advanced Software Testing Table of Contents Chapter 1 - Software Testing Chapter 2 - Application Programming Interface and Code Coverage Chapter 3 - Fault Injection and Mutation Testing Chapter 4 - Exploratory Testing, Fuzz Testing and Equivalence Partitioning Chapter 5 -
Application Software from Wikipedia, the Free Encyclopedia This Article Needs Additional Citations for Verification
Application software From Wikipedia, the free encyclopedia This article needs additional citations for verification. Please help improve th is article by adding citations to reliable sources. Unsourced material may be ch allenged and removed. (February 2010) OpenOffice.org Writer word processor. OpenOffice.org is a popular example of ope n source application software. The GNU Image Manipulation Program (GIMP), version 2.8. GIMP is freely distribut ed software. Application software is all the computer software that causes a computer to perf orm useful tasks (compare with Computer viruses) beyond the running of the compu ter itself. A specific instance of such software is called a software applicatio n, application or app. The term is used to contrast such software with system software, which manages a nd integrates a computer's capabilities but does not directly perform tasks that benefit the user. The system software serves the application, which in turn ser ves the user. Examples include enterprise software, accounting software, office suites, graphi cs software and media players. Many application programs deal principally with d ocuments. Applications may be bundled with the computer and its system software or published separately, and can be coded as university projects.[1] Application software applies the power of a particular computing platform or sys tem software to a particular purpose. Some applications are available in versions for several different platforms; oth ers have narrower requirements and are thus called, for example, a Geography app lication for Windows or an Android application for education or Linux gaming. So metimes a new and popular application arises which only runs on one platform, in creasing the desirability of that platform. -
Scientific Software Useful for the Undergraduate Physics Laboratory
Scientific software useful for the Undergraduate Physics Laboratory Windows Microcal Origin Origin is quite well distributed within the scientific community and is used in some of the research groups in the Faculty of Physics and Geosciences in Leipzig. There is a license available for students. Origin 8 and 7.5 might be downloaded from http://research.uni-leipzig.de/zno/Software/ . This website is accessible from your computer at home via a VPN connection (see https://www.urz.uni-leipzig.de/hilfe/anleitungen-a-z/vpn/ ). Running Origin requires a connection to the license server; this is unproblematic, if you computer is logged in into the University network; from home, it should sufficient to run the VPN client on your computer. Alternatively, you might bring your notebook to the University, connect to the wireless, start Origin and borrow the license for a maximum of 150 days. Please note that the license is automatically returned the next time you open Origin, when connected to the University network. For other options see Mac and Linux. Mac IGOR This is software from Wavemetrics; IGOR runs also under Windows. License for students? No idea. For other options see Linux. Linux Qtiplot Qtiplot is free software (in principle) and quite similar to Origin. It runs under Linux, Windows and Mac. The official site is (http://soft.proindependent.com/qtiplot.html). Qtiplot is provided in some GNU/Linux distributions (e.g., in the official repositories of Debian and Ubuntu). Windows binaries might be legally downloaded from http://www.cells.es/Members/cpascual/docs/unofficial-qtiplot- packages-for-windows. -
Download Digital Art Free Ebook
DIGITAL ART DOWNLOAD FREE BOOK Christiane Paul | 272 pages | 01 Jun 2015 | Thames & Hudson Ltd | 9780500204238 | English | London, United Kingdom 8 Best Digital Art Software [Free & Paid] 2020 Discrete mathematics Probability Statistics Mathematical Digital Art Information theory Mathematical analysis Digital Art analysis. September Digital Art, 1. Please enter your name here. All that is needed is to pick one type of digital art, a bit of practice with dedication, then you can create your own masterpiece in no time! Historically, the denotation of Digital Art was assumed to be created by the hands of man himself and art was supposed to remain in that terrain. Best Digital Art Software — Art is one of the Digital Art demanding professions right now. Our Underpainting effects are based on this technique and when Digital Art to your photos, they bring out the richness and add texture that can't be captured with a camera. Sketchbook 1. The 3D computer graphics is a modern concept which has come in with technological advancement and the development of the computer sciences and is a modified version of the 2D computer graphics. It can also run on Mac and windows and it Digital Art paid software, but you can use their free trial to get the idea about it. The perfect Graphic for any project Finding the right graphic has never been easier. Computer science. Therefore, one must be familiar with many instructions before generating one unforgettable masterpiece. Wes L Cockx. Main article: 3D computer graphics. They have a wide range of tools to use for Digital Art single category and it can serve anyone with good eyes and creative zeal. -
(2010), No. 1 Plotting Experimental Data Using Pgfplots Joseph Wright
50 TUGboat, Volume 31 (2010), No. 1 Plotting experimental data using pgfplots 1 Joseph Wright 0.8 Abstract Creating plots in TEX is made easy by the pgfplots 0.6 package, but getting the best presentation of ex- perimental results still requires some thought. In 0.4 this article, the basics of pgfplots are reviewed before looking at how to adjust the standard settings to give 0.2 both good looking and scientifically precise plots. 0 1 Introduction 0 0.2 0.4 0.6 0.8 1 Presenting experimental data clearly and consist- ently is a crucial part of publishing scientific results. Figure 1: An empty set of axes A key part of this is the careful preparation of plots, graphs and so forth. Good quality plots often make needs to be loaded. This is designed to work equally results clearer and more accessible than large tables well with T X, LAT X and ConT Xt, and of course of numbers. A number of tools specialise in produ- E E E the loading mechanism depends on the format: cing plots for scientific users, both commercial (such \input pgfplots.tex % Plain TeX as Origin and SigmaPlot) and open source (for \usepackage{pgfplots} % LaTeX example QtiPlot and SciDAVis). The output of \usemodule[pgfplots] % ConTeXt these programs is impressive, but TEX users may Plots are created inside an ‘axis’ environment, find that it lacks the ‘polish’ that TEX can provide. which itself needs to be inside the pgf environment There are a few approaches to producing plots ‘tikzpicture’. The differences between the three directly within a TEX document, but perhaps the easi- formats again mean that there are again some vari- est method to use the pgfplots package (Feuersänger, ations. -
The Power of Art Over Argument: Invasive Species
The Power of Art over Argument: Invasive Species Presented by: Steven Manning “I found I could say things with color and shapes that I couldn't say any other way - things I had no words for.” Georgia O'Keeffe “There is nothing worse than a sharp image of a fuzzy concept” Ansel Adams Are we Preaching to the Choir? How do we make this glamorous? …if you own a farm or ranch: •Invasive plants crowd out crops and rangeland forage. These invaders can be low in nutrition or even toxic to livestock. •Invasion can cause land values to drop, and management is often costly. Nationwide, invasive weeds in pastures and farmland cost an estimated $33 billion per year. “Vision is the art …if you enjoy the outdoors and watching wildlife: of seeing what is •Invasive plants can blanket waterways, trails, and scenic landscapes, making boating, hiking and biking invisible to difficult, and lowering the land's value for photography and wildlife viewing. •Invasive plants can significantly degrade wildlife habitat. Nationally, invasive species are the second- others.” greatest threat to endangered species, after habitat destruction. Jonathan Swift The Power of Art Over Argument Nobody could have persuaded a generation of Americans to produce a baby boom – yet Shirley Temple movies made every couple want to have one. -Paul Harvey Stimulate your thoughts “I'm afraid that if you look at a thing long enough, it loses all of its meaning.” Andy Warhol Media types we will touch on today Propaganda Cinematography Electronic art media Painting Sculptures Prints Collages Photography Music Publishing Mascots Culinary arts It is an excellent way to bring things into focus for society “A picture is worth a thousand words.” Napoleon Bonaparte http://en.wikipedia.org/wiki/Propaganda Propaganda Art Animation Computer animation and computer-generated imagery Live action Live action and animation Stop motion Video Art “There are things that influence our culture, and thus our neighbors, coworkers and friends.