Adobe Flash CS4 Professional Classroom in a Book, ©2009 Adobe
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Revija Slovenskih Grafičarjev 5/2008 Cena Eur 4,60
ISSN 1318-4377 ISSN 1318-4377 REVIJA SLOVENSKIH GRAFIČARJEV 5/2008 CENA EUR 4,60 9 7 7 1 3 1 8 4 3 7 1 0 9 ROLAND 500 $ OV R À EN O O BRA ^A NJE )NLINEOBR A^ AL N I SISTEMSPREVLEKAMI / P TI0RINT 0RIHRANITE! * )%(*+* ^ASSHITRO(*"/PROIZVODNJO(+IN&(POENOSTAVLJENIM%+* %$ * #)POSTOPKOM) #&" V)'+$)PROCESUPRODUCIRANJA $ * &(%+*Ç2/,!.$ %$ &(%))0V*FORMATU "JESPECIALIZIRAN $ %(#*TUDI"))ZA OBOJESTRANSKI.#)TISK$PRIENEM) $PREHODU )&Z NOVIM ""/%()NLINE&(*OBRA^ALNIM $+) SISTEMOM$*$-.JEGOVE$" $(*%(KARAKTERISTIKE*)(*(HITROSTDO )* ) )&/POLH /PTI0RINT)&PREVLEKE&* ( $*ZA !*)BREZMADE@NO%(.""$*TISKANJE%$)INPRIHRANEK )*$/%PROSTORA'+" */Z%$ENIM%*OBRA^ALNIM)*) )BOBNOM)&),:AKOMERCIALNE $) $"(+#TISKARNE)*SO(,()"NAVOLJO %(STROJI%##(ZATISKZ "DESETIMI&( $*()BARVAMI*((IN "%$VMESNIM&(*%()OBRA^ALNIM- *+&SISTEMOM*%*$&( :A$* $BOLJ+$ZAHTEVNE *)&!TISKARNE $&( $*()KISE$UKVARJAJO%%)TUDI%*STISKOM $&(*%()EMBALA@E - *PA+&JE*%STROJ*-%DOBAVLJIV%* $#%+")TUDIZDVOJNIM*"")LAKIRNIM+& *%^LENOM:NAJVE^JIMPOVDARKOMNAPRIHRANKU^ASA#. #+#%* #), $%( $%(#* %$ +)* ELITEVE^INFORMACIJ/BRNITESENANAS"*+)!$%- -!.)&(!2OLAND*,DO %'+O 4O LS#$("(TOJEVAA ).,JU BLJ AN A 4 ELEFON WWWMAN #)("ROLANDS I ---'(*)&(! )' %"$ (+!#) $$ 0 -!.2OLANDDOO Ekonomija in ekologija se dopolnjujeta. Okolju prijazen tisk pomaga zniževati stroške in na tržišču ustvarja pozitiven vtis. Vaši kupci bodo vse bolj zainteresirani sodelovati z zeleno tiskarno. Delajmo skupaj in razvijajmo prilagojene rešitve: “Misli ekonomično, tiskaj ekološko”. www.heidelberg.com OGLAS/UVOD ČAS ZA RAZVOJ SVETOVANJE IN SERVIS Tiskarstvo je preteklo leto veliko investiralo. Podatki, ki jih objavljamo na strani ME©ALNICA OFSETNIH 21, kažejo na izrazito nadpovprečno povečanje razmerja med sredstvi in kapi- TISKARSKIH BARV talom. Slovenskemu gospodarstvu (predelovalna dejavnost) se ta kazalec slabša, založnikom pa ne. Pri tiskarjih sredstva kar za trikrat presegajo kapital. SEDE® V LJUBLJANI Ker tiskarne niso imele takšne lastne akumulacije, so se zadolževale. To bo v času spremenjenih finančnih razmer imelo na tiskarstvo dodaten negativni TISKARSKE BARVE vpliv. -
Adobe Unleashes Creative Suite 3 Product Line
Press/Analyst Contacts Cara Cassidy Adobe Systems Incorporated 408-536-4665 [email protected] Esther Choi A&R Edelman 650-762-2826 bc [email protected] FOR IMMEDIATE RELEASE Adobe Unleashes Creative Suite 3 Product Line Largest Software Release in Adobe’s 25-year History Revolutionizes Creative Workflows SAN JOSE, Calif. — March 27, 2007 — Adobe Systems Incorporated (Nasdaq:ADBE) today announced the Adobe® Creative Suite® 3 product line, a revolutionary offering of tightly integrated, industry-leading design and development tools for virtually every creative workflow. Adobe’s new Creative Suite 3 line-up unites the best of Adobe and Macromedia® product innovation to provide designers and developers with a broad spectrum of creative options for all facets of print, web, mobile, interactive, film, and video production. There are six all-new configurations of Adobe Creative Suite 3. These include, Adobe Creative Suite 3 Design Premium and Design Standard editions; Adobe Creative Suite 3 Web Premium and Web Standard editions; and Adobe Creative Suite 3 Production Premium (see separate releases). Rounding out the product line is Adobe Creative Suite Master Collection which combines 12 of Adobe’s new design and development applications in a single box—the most comprehensive creative environment ever delivered. The majority of Adobe Creative Suite 3 editions will be available as Universal applications for both PowerPC and Intel-based Macs and support Microsoft® Windows® XP and Windows Vista™. Customers will experience increased levels of performance and speed running Creative Suite 3 natively on Intel-based Macintosh systems and the latest Windows hardware. “Creative Suite 3 is the biggest launch in Adobe’s 25 year history and a milestone for the creative industry,” said Bruce Chizen, chief executive officer at Adobe. -
Flash®, Flex®, and Air® Development for Mobile Devices
ffirs.indd ii 12/09/11 7:52 PM BEGINNING FLASH®, FLEX®, AND AIR® DEVELOPMENT FOR MOBILE DEVICES INTRODUCTION . xxi CHAPTER 1 An Introduction to Flash, Flex, and AIR . .1 CHAPTER 2 Getting Started . 35 CHAPTER 3 Building AIR Applications for Android, BlackBerry, and iOS Devices . 67 CHAPTER 4 Touch, Multitouch, and Gestures . .101 CHAPTER 5 Developing for Multiple Screen Sizes . 131 CHAPTER 6 Debugging Applications . .177 CHAPTER 7 Working with the Filesystem . 199 CHAPTER 8 Working with Data . 239 CHAPTER 9 Working with Audio and Video . 289 CHAPTER 10 Utilizing Device Features . 315 INDEX . 359 ffirs.indd i 12/09/11 7:52 PM ffirs.indd ii 12/09/11 7:52 PM BEGINNING Flash®, Flex®, and AIR® Development for Mobile Devices ffirs.indd iii 12/09/11 7:52 PM ffirs.indd iv 12/09/11 7:52 PM BEGINNING Flash®, Flex®, and AIR® Development for Mobile Devices Jermaine G. Anderson John Wiley & Sons, Inc. ffirs.indd v 12/09/11 7:52 PM Beginning Flash®, Flex®, and AIR® Development for Mobile Devices Published by John Wiley & Sons, Inc. 10475 Crosspoint Boulevard Indianapolis, IN 46256 www.wiley.com Copyright © 2012 by John Wiley & Sons, Inc., Indianapolis, Indiana Published simultaneously in Canada ISBN: 978-0-470-94815-6 ISBN: 978-1-118-19334-1 (ebk) ISBN: 978-1-118-19335-8 (ebk) ISBN: 978-1-118-19336-5 (ebk) Manufactured in the United States of America 10 9 8 7 6 5 4 3 2 1 No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. -
Ajuda Do Adobe® Illustrator® CC
Ajuda do Adobe® Illustrator® CC Junho de 2016 Índice Novidades 1 Resumo dos novos recursos 2 Introdução 13 Creative Cloud 15 Aplicativo de desktop da Creative Cloud 16 Procurar, sincronizar e gerenciar ativos 29 Bibliotecas da Creative Cloud 35 Adicionar fontes do Typekit 40 Compartilhamento de arquivos, bibliotecas e muito mais 46 Iniciar aplicativos da Creative Cloud 52 Área de trabalho 57 Princípios da área de trabalho 58 Personalização do espaço de trabalho 65 Ferramentas 70 Galerias de ferramentas 74 Modo de segurança 84 Galeria de ferramentas de corte e criação de fatias 88 Configurar várias pranchetas 89 Recuperar dados de documentos após um travamento 96 Definição de preferências 98 Área de trabalho sensível ao toque 100 Exibição do trabalho artístico 105 Operações de recuperação, desfazer e automação 109 Visão geral da prancheta 110 Arquivos e modelos 112 Painéis de ferramentas personalizados 116 Desenho 119 Noções básicas sobre desenho 120 Desenhar com a ferramenta Caneta, Lápis ou Clarão 126 Desenho de linhas e formas simples 137 Edição de demarcadores 143 Desenhar caminhos alinhados a pixels para fluxos de trabalho da Web 152 Ajustar segmentos de caminhos 155 Aprimoramentos de ponto de ancoragem 159 Visualização de elástico da ferramenta Caneta 162 Ferramenta aprimorada Lápis 163 Utilização do traçado de imagem 166 Sobre a Grade de perspectiva 169 Usar traçado em tempo real | CS5 e anteriores 172 Desenho em perspectiva 178 Ferramentas de simbolismo e conjuntos de símbolos 190 Símbolos 194 Geração automática de cantos | Illustrator -
Universidad Regional Autónoma De Los Andes
UNIVERSIDAD REGIONAL AUTÓNOMA DE LOS ANDES “UNIANDES” FACULTAD DE SISTEMAS MERCANTILES CARRERA DE SISTEMAS PROYECTO DE INVESTIGACIÓN PREVIO A LA OBTENCIÓN DEL TÍTULO DE INGENIERO EN SISTEMAS E INFORMÁTICA TEMA: APLICACIÓN WEB - MÓVIL PARA EL APOYO DE PERSONAS EMBARAZADAS DEL CENTRO DE SALUD DE LA PARROQUIA PICAIHUA AUTOR: MASAQUIZA MOYOLEMA MAURO ISRAEL TUTOR: ING. BAÑO NARANJO FREDDY PATRICIO, Mg. AMBATO – ECUADOR 2019 APROBACIÓN DEL TUTOR DEL TRABAJO DE TITULACIÓN CERTIFICACIÓN: Quien suscribe, legalmente CERTIFICO QUE: El presente trabajo fue realizado por el señor: MAURO ISRAEL MASAQUIZA MOYOLEMA estudiante de la carrera de Sistemas, Facultad de Sistemas Mercantiles, con el tema: APLICACIÓN WEB - MÓVIL PARA EL APOYO DE PERSONAS EMBARAZADAS DEL CENTRO DE SALUD DE LA PARROQUIA PICAIHUA., ha sido minuciosamente revisado y cumple con todos los requisitos establecidos en la normativa pertinente de la Universidad Regional Autónoma de los Andes –UNIANDES- , por lo tanto, apruebo su presentación. Ambato, Junio del 2019 …………………………………… ING. BAÑO NARANJO FREDDY PATRICIO TUTOR DECLARACIÓN DE AUTENTICIDAD Yo, MASAQUIZA MOYOLEMA MAURO ISRAEL, estudiante de la Carrera de Sistemas, Facultad de Sistemas Mercantiles, con el tema: APLICACIÓN WEB - MÓVIL PARA EL APOYO DE PERSONAS EMBARAZADAS DEL CENTRO DE SALUD DE LA PARROQUIA PICAIHUA, manifiesto que los resultados obtenidos en el presente proyecto de investigación, previo la obtención del título de INGENIERO EN SISTEMAS E INFORMÁTICA, son absolutamente originales, auténticos y personales; a excepción de las citas, por lo que son de mi exclusiva responsabilidad. A sí mismo, Damos fe de que este es uno absolutamente original e inédito auténticos y personales. Ambato, Junio del 2019 …………………………………………………… MASAQUIZA MOYOLEMA MAURO ISRAEL Ci: 180473482-8 AUTOR DERECHOS DE AUTOR Yo, MAURO ISRAEL MASAQUIZA MOYOLEMA, declaro que conozco y acepto la disposición constante en el literal d) del Art. -
ADOBE Software License Agreement NOTICE to USER: PLEASE READ
ADOBE Software License Agreement NOTICE TO USER: PLEASE READ THIS AGREEMENT CAREFULLY. BY COPYING, INSTALLING, OR USING ALL OR ANY PORTION OF THE SOFTWARE YOU ACCEPT ALL THE TERMS AND CONDITIONS OF THIS AGREEMENT, INCLUDING, IN PARTICULAR THE PROVISIONS ON: TRANSFERABILITY IN SECTION 4; WARRANTY IN SECTIONS 6 AND 7; LIABILITY IN SECTION 8; CONNECTIVITY AND PRIVACY IN SECTION 14; AND SPECIFIC PROVISIONS AND EXCEPTIONS IN SECTION 16. YOU AGREE THAT THIS AGREEMENT IS LIKE ANY WRITTEN NEGOTIATED AGREEMENT SIGNED BY YOU. THIS AGREEMENT IS ENFORCEABLE AGAINST YOU AND ANY LEGAL ENTITY THAT OBTAINED THE SOFTWARE AND ON WHOSE BEHALF IT IS USED: FOR EXAMPLE, IF APPLICABLE, YOUR EMPLOYER. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, DO NOT USE THE SOFTWARE. VISIT http://www.adobe.com/go/support FOR INFORMATION ABOUT RETURNING THE SOFTWARE AND OBTAINING A REFUND. YOU MAY HAVE ANOTHER WRITTEN AGREEMENT DIRECTLY WITH ADOBE (E.G., A VOLUME LICENSE AGREEMENT) THAT SUPPLEMENTS OR SUPERSEDES ALL OR PORTIONS OF THIS AGREEMENT. ADOBE AND ITS SUPPLIERS OWN ALL INTELLECTUAL PROPERTY IN THE SOFTWARE. THE SOFTWARE IS LICENSED, NOT SOLD. ADOBE PERMITS YOU TO COPY, DOWNLOAD, INSTALL, USE, OR OTHERWISE BENEFIT FROM THE FUNCTIONALITY OR INTELLECTUAL PROPERTY OF THE SOFTWARE ONLY IN ACCORDANCE WITH THE TERMS OF THIS AGREEMENT. USE OF SOME ADOBE AND SOME NON- ADOBE MATERIALS AND SERVICES INCLUDED IN OR ACCESSED THROUGH THE SOFTWARE MAY BE SUBJECT TO OTHER TERMS AND CONDITIONS TYPICALLY FOUND IN A SEPARATE LICENSE AGREEMENT, TERMS OF USE OR “READ ME” FILE LOCATED WITHIN OR NEAR SUCH MATERIALS AND SERVICES OR AT http://www.adobe.com/go/thirdparty. -
ADOBE Software License Agreement NOTICE to USER: PLEASE READ
ADOBE Software License Agreement NOTICE TO USER: PLEASE READ THIS AGREEMENT CAREFULLY. BY COPYING, INSTALLING, OR USING ALL OR ANY PORTION OF THE SOFTWARE YOU ACCEPT ALL THE TERMS AND CONDITIONS OF THIS AGREEMENT, INCLUDING, IN PARTICULAR THE PROVISIONS ON: TRANSFERABILITY IN SECTION 4; WARRANTY IN SECTIONS 6 AND 7; LIABILITY IN SECTION 8; CONNECTIVITY AND PRIVACY IN SECTION 14; AND SPECIFIC PROVISIONS AND EXCEPTIONS IN SECTION 16. YOU AGREE THAT THIS AGREEMENT IS LIKE ANY WRITTEN NEGOTIATED AGREEMENT SIGNED BY YOU. THIS AGREEMENT IS ENFORCEABLE AGAINST YOU AND ANY LEGAL ENTITY THAT OBTAINED THE SOFTWARE AND ON WHOSE BEHALF IT IS USED: FOR EXAMPLE, IF APPLICABLE, YOUR EMPLOYER. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, DO NOT USE THE SOFTWARE. VISIT http://www.adobe.com/go/support FOR INFORMATION ABOUT RETURNING THE SOFTWARE AND OBTAINING A REFUND. YOU MAY HAVE ANOTHER WRITTEN AGREEMENT DIRECTLY WITH ADOBE (E.G., A VOLUME LICENSE AGREEMENT) THAT SUPPLEMENTS OR SUPERSEDES ALL OR PORTIONS OF THIS AGREEMENT. ADOBE AND ITS SUPPLIERS OWN ALL INTELLECTUAL PROPERTY IN THE SOFTWARE. THE SOFTWARE IS LICENSED, NOT SOLD. ADOBE PERMITS YOU TO COPY, DOWNLOAD, INSTALL, USE, OR OTHERWISE BENEFIT FROM THE FUNCTIONALITY OR INTELLECTUAL PROPERTY OF THE SOFTWARE ONLY IN ACCORDANCE WITH THE TERMS OF THIS AGREEMENT. USE OF SOME ADOBE AND SOME NON-ADOBE MATERIALS AND SERVICES INCLUDED IN OR ACCESSED THROUGH THE SOFTWARE MAY BE SUBJECT TO OTHER TERMS AND CONDITIONS TYPICALLY FOUND IN A SEPARATE LICENSE AGREEMENT, TERMS OF USE OR "READ ME" FILE LOCATED WITHIN OR NEAR SUCH MATERIALS AND SERVICES OR AT http://www.adobe.com/go/thirdparty. -
CGT 353: Principles of Interactive and Dynamic Media Moving On: Other Aspects of the Flash Platform Mobile Development, AIR, Flex, and Catalyst
CGT 353: Principles of Interactive and Dynamic Media Moving on: Other Aspects of the Flash Platform Mobile Development, AIR, Flex, and Catalyst The Adobe Flash Platform: • What you have learned in this class is only the beginning… • The entirety of the Flash Platform is enormous. • Includes: o Flash o Flash Lite o AIR o Flex and FlexBuilder o Catalyst o BlazeDS Server o Adobe Flash Media Server family • Continue to explore the platform more thoroughly in CGT 451… Introduction to Mobile Development: • Current version of Player is Flash Lite 3.1 • FL 3.1 does NOT provide support for AS 3.0 • FL 3.1 DOES provide support for Flash Player 8 and flv videos • Version comparison: http://www.adobe.com/products/flashlite/version • According to Strategy Analytics, the number of Flash Lite shipped devices will reach 1 billion in 2009 and more than 2.5 billion by the end of 2010. • See supported devices list: http://www.adobe.com/mobile/supported_devices • See penetration statistics here. • Checkout Adobe Device Central • Also sign up for and install the Device Profile Updater on the Adobe Website – this will allow you to update the phones on your device central. Resources: • Adobe Mobile and Devices Center: http://www.adobe.com/devnet/devices Going Wireless: • Are over 2.5 billion mobile users today! • Consumers are now more likely to purchase a higher-end or smart phone than they are a computer. • Mobile applications (games, etc…) are overtaking desktop/ browser based apps… • Significant portion of CGT 451 is based on mobile Flash development… Flash -
Getting Started with Sound in Macromedia™ Flash Lite™ 1.1 in Sony Ericsson Phones Tutorial | Getting Started with Sound in Macromedia™ Flash Lite™ 1.1
Tutorial March 2007 Getting Started with Sound in Macromedia™ Flash Lite™ 1.1 in Sony Ericsson phones Tutorial | Getting Started with Sound in Macromedia™ Flash Lite™ 1.1 Preface About this tutorial This tutorial was authored by Hayden Porter, www.aviarts.com. Hayden is a Flash mobile developer and musician with a special interest in integrating sound and music with mobile devices. He has written exten- sively on the subject of interactive sound and is the editor for www.sonify.org, a leading online resource for information about interactive sound for the web and mobile. This tutorial describes how to get started using sound in Macromedia™ Flash Lite™ 1.1 content for Sony Ericsson phones. The reader should have intermediate knowledge of using ActionScript and familiarity with sound terminol- ogy. Knowledge of Macromedia™ Flash™ 4 scripting is also helpful but not essential. Sony Ericsson Developer World On www.sonyericsson.com/developer, developers find documentation and tools such as phone White papers, Developers guidelines for different technologies, SDKs (Software Development Kits) and relevant APIs (Application Programming Interfaces). The Web site also contains discussion forums monitored by the Sony Ericsson Developer Support team, an extensive Knowledge base, Tips and tricks, example code and news. Sony Ericsson also offers technical support services to professional developers. For more information about these professional services, visit the Sony Ericsson Developer World Web site. These Developers guidelines are published by: This document is published by Sony Ericsson Mobile Communications AB, without any Sony Ericsson Mobile Communications AB, warranty*. Improvements and changes to this text necessitated by typographical errors, inaccuracies SE-221 88 Lund, Sweden of current information or improvements to programs and/or equipment, may be made by Phone: +46 46 19 40 00 Sony Ericsson Mobile Communications AB at any Fax: +46 46 19 41 00 time and without notice. -
ADOBE® CREATIVE SUITE® 3 WEB STANDARD Streamline Web Design, Development, and Maintenance
Datasheet ADOBE® CREATIVE SUITE® 3 WEB STANDARD StreaMLine web design, deveLOPMent, and Maintenance Adobe Creative Suite 3 Web Standard software is the basic toolkit for web designers and developers. It offers all-new versions of fundamental tools for creating and maintaining interactive websites, applications, and mobile device content. Prototype your projects, design assets, and build and maintain professional web experiences. Get the fundamental tools Enjoy the latest workflows Move from concept to completion with Use the integrated tools in Creative Suite 3 Adobe Creative Suite 3 Web Standard software. Web Standard to refine your current skillset Adobe Creative Suite 3 Web Standard combines Adobe Bridge Design assets and build your prototype with while expanding into exciting new techniques CS3, Adobe Version Cue® CS3, Adobe Fireworks® CS3 software. Bring your and technologies. Catch the wave of online Adobe Device Central CS3, Adobe project to life with Adobe Dreamweaver® CS3 video with sophisticated web video tools, or Stock Photos, and Adobe Acrobat® and Adobe Flash® CS3 Professional, the preferred explore new opportunities in mobile content Connect™ with: web design and development tools. Easily design. Reach into development with the Spry • Adobe Dreamweaver CS3 maintain the final project and integrate user- framework for Ajax and new ActionScript™ 3.0 • Adobe Flash CS3 Professional generated content with Adobe Contribute® language for Flash. With Creative Suite 3 Web • Adobe Fireworks CS3 • Adobe Contribute CS3 CS3. Creative Suite 3 Web Standard combines Standard, the future is yours. the fundamental web tools, all in one place. Consider Adobe Creative Suite 3 Discover intelligent integration Web Premium Take advantage of tight integration between Adobe Creative Suite 3 Web your core tools, so you can forget the software Premium software is a complete and focus on the project. -
ADOBE® CREATIVE SUITE® 3 WEB PREMIUM Redefine the Extraordinary in Web Design and Development
Datasheet ADOBE® CREATIVE SUITE® 3 WEB PREMIUM RedeFINE THE EXtraordiNarY IN web desigN AND deveLopmeNT Adobe Creative Suite 3 Web Premium software is a complete solution for creating interactive websites, applications, user interfaces, presentations, mobile device content, and other digital experiences. Get everything you need to prototype your project, design assets, build web experiences, and efficiently maintain and update content. Get the essential tools compatibility between Dreamweaver and Finally, all your favorite tools are in one Contribute. Organize your assets with Adobe Adobe Creative Suite 3 Web solution. Design core assets and build your Bridge CS3, and coordinate your team with Premium combines Adobe Bridge prototype with Adobe Photoshop® CS3 Adobe Version Cue CS3. CS3, Adobe Version Cue® CS3, Extended, Adobe Illustrator® CS3, and Adobe Enjoy the latest workflows Adobe Device Central CS3, Adobe Fireworks® CS3 software. Then bring your Never before have there been so many Stock Photos, and Adobe Acrobat® project to life with Adobe Dreamweaver® CS3 opportunities for designers and developers to Connect™ with: and Adobe Flash® CS3 Professional, the • Adobe Dreamweaver CS3 refine their current skillset while expanding industry-leading web design and development • Adobe Flash CS3 Professional into exciting new techniques and technologies. • Adobe Photoshop CS3 Extended tools. Use Adobe Acrobat® 8 Professional Immerse yourself in online video creation • Adobe Illustrator CS3 software to quickly share design ideas and with sophisticated web video tools. • Adobe Fireworks CS3 collect feedback from colleagues and clients, • Adobe Acrobat 8 Professional Follow best practices with new CSS tools. and easily maintain the final project with • Adobe Contribute CS3 Explore the possibilities in mobile content Adobe Contribute® CS3. -
Running Head
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Athabasca University Library Institutional Repository 1 Developing multimedia mLearning for mobiles Claire Bradley and Richard Haynes, Centre for Excellence in Teaching and Learning in Reusable Learning Objects, London Metropolitan University, 166-220 Holloway Road, London, N7 8DB, UK [email protected] [email protected] Abstract This short paper presents a prototype multimedia learning object that has been developed for the mobile phone. It outlines the rationale for this work and then discusses the issues raised and the design solutions that resulted during the development process. It concludes with an overview of where this work is going, and some of the issues that need to be faced to make multimedia mobile learning objects available to students. Introduction The ability to produce effective multimedia learning applications for technology that is ubiquitous is very appealing. Mobile phones are becoming more technically sophisticated. They can create and play multimedia content: they have larger, high quality, colour screens; many models can now capture, edit and play back video, audio and photographs, and can run Flash- based interactive applications (through Flash Lite). They also have greater storage capacity and networking connectivity, can connect to the Internet and PCs, and have Bluetooth and WIFI. Surveys conducted with University students in October 2005 and February 2006 show that they own mobile phones that have multimedia and connectivity capabilities in increasing numbers (Cook et al, 2006). Harnessing the use of these devices for multimedia learning resources which are known to engage and motivate students (e.g.