Getting Started with Adobe Flash® Lite
White Paper GETTING STARTED WITH ADOBE FLASH® LITE™ Keldon Rush, Smashing Ideas Inc About This White Paper 0 Table of contents Who Should Read This White Paper This white paper is intended for anyone interested in Flash Lite and 1 Flash Lite Overview: What, Why, and Where the process of creating mobile applications and content with Adobe's What is Flash Lite? Creative Suite 3 and is primarily geared to the Flash Lite novice / Why Do I Care? beginner. The User Experience (UX) Addressable Market: The Opportunity & Key Stats Intended Audience Technology Landscape: Competitors, Comparisons, and • Flash Developers including Web developers, Application Coopetition developers, and Software engineers Cost Lite: Saving Time & Money • Flash Designers including Interactive, Web, Multimedia, UX 2. Concept to Cash: Design, Development, and Distribution (User Experience), and Graphic designers, Creative Brainstorm, Design, & Prototype Iterations managers, and Art directors Model, Diagram, Document, & Develop • Students, Educators, and Trainers Document • Mobile developers interested in Flash Lite Develop • Mobile UX designers interested in Flash Lite QA & Test • Mobile Operators Mobile Specific QA The Flash Lite Ecosystem – Show Me The Money • Mobile Device OEMs (Original Equipment Manufacturer) 3. The Tools: Flash CS3 & Device Central Document Aim Flash CS3 – An Overview Device Central – A Mobile Developer's Best Friend To give an overview of the processes, tools, and some best practices involved in developing Flash Lite applications. 4. Getting Started: Tooling Up & Creating Download This Designers, Developers, and Design and Development teams which Adobe Mobile Developer Program: Sign Up are new to mobile development and/or Flash Lite development will Hello Mobile World: Creating Your First Flash Lite Project find this document helpful to get started creating with Flash Lite.
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