UNITED STATES SECURITIES and EXCHANGE COMMISSION Form 6
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360Zine Issue 18
FREE! NAVIGATE Issue 18 | May 2008 360Free Magazine For Xbox 360 Gamers.ZineRead it, Print it, Send it to your mates… PLUS! EXCLUSIVE BOURNE CONSPIRACY SUPPLEMENT MASSIVE PREVIEW INSIDE... NINJA GAIDEN II Tecmo’s latest looks bloody brilliant... FIRST LOOKS! BAJA Could Baja be a MotorStorm beater? STAR WARS: THE FORCE UNLEASHED MASSIVE REVIEW! Preview inside there is... REVIEW! PREVIEW & INTERVIEW OPERATION GTA IV DARKNESS EURO 2008 Here at last! FALLOUT 3 Werewolves & Nazis. Nice! Gearing up for summer CONTROL a NAVIGATE |02 QUICK FINDER Don’t miss! This month’s top highlights Every game’s just a click away! Star Wars: Unreal The Force Unleashed Tournament III Baja Battlefield: Bad Operation Darkness Company Braid Ninja Gaiden II The Wheelman Fallout 3 After months of speculation the wait is finally Mortal Kombat vs. Grand Theft over and the world’s biggest videogame has DC Universe Auto IV now been released on both next-gen consoles. GTA IV Silent Hill: Euro 2008 In short GTA IV is nothing short of a tour de The definitive review Homecoming XBLA force and if you’re old enough to play you simply have to get stuck in today - assuming Ninja Gaiden II MORE FREE MAGAZINES! LATEST ISSUES! you haven’t already that is. Read the review and MASSIVE PREVIEW send us your comments - we’d love to hear your points of view... Not surprisingly there’s not a huge release schedule to trawl through while GTA IV laps up the retail limelight, but there’s plenty-a-coming in the next few weeks and months. -
Memoria Del Reportaje, Jorge
Indice de contenidos. 1. Resumen. Pág. 2 2. Palabras clave. Pág. 2 3. Introducción. Pág. 4 3. 4. Hipótesis y Objetivos. Pág. 5 4.1. Hipótesis. Pág. 5 4.2. Objetivos. Pág. 5 4. 5. Metodología. Pág. 6 5.1. El reportaje, un marco teórico. Pág. 7 4.2. 5. 2. Dificultades. Pág. 8 5.3. Diario de trabajo. Pág. 9 6. Reportaje. Pág. 16 7. Conclusiones. Pág. 34 7.1. Sobre la hipótesis. Pág. 34 7.2. Sobre los Objetivos. Pág. 35 7.3. Conclusiones. Pág. 36 8. Referencias Bibliograficas y fuentes. Pág. 39 8.1. Libros. Pág. 39 8.2. Artículos y fuentes cibernéticas. Pág. 39 8.3. Fuentes académicas. Pág. 40 8.4. Fuentes Orales. Pág. 40 8.5. Videojuegos. Pág. 40 1 1. Resumen. El objetivo de este trabajo es el de mostrar las relaciones internas entre las empresas dedicadas al desarrollo de videojuegos y la prensa especializada del videojuego, habida cuenta de la importancia que el ocio electrónico está adquiriendo en la sociedad, y la influencia que los medios de comunicación pueden ejercer en el público. Por tanto, se analiza el propio universo del videojuego y su significado cultural, así como la propia prensa especializada y su evolución, para terminar con la realización de un reportaje con la información obtenida a través de las múltiples fuentes y la credibilidad de las críticas de videojuegos realizadas en estos medios especializados. La mayor motivación para realizar este trabajo es la de comprender la telaraña mediática en este sector en España y su importancia real para el consumo de videojuegos por parte del público, teniendo en cuenta el importante factor económico que se halla detrás de esta aún relativamente reciente alternativa de ocio, que se está convirtiendo en la más importante económica y socialmente durante este siglo. -
Pc Games Compatibility & Possibilities
PC GAMES COMPATIBILITY & POSSIBILITIES Left Right Others 3 AXES 5 AXES Progressive Progressive Force PC GAMES Wheel Gas Brake Progressive Progressive Progressive MODE MODE Clutch Handbrake Feedback Cockpit View Cockpit View Possibilities BMW M3™ CHALLENGE YES Colin McRAE™ DIRT YES CROSS RACING CHAMPIONSHIP YES 2005 ™ F1 CHALLENGE ‘99-02 ’™ YES F1 2001™ YES FLATOUT™ YES FLATOUT™ 2 YES GTR -FIA GT Racing Game- ™ YES GTR 2 - FIA GT Racing Game-™ YES GT LEGENDS ™ YES GRAND PRIX LEGENDS ™ YES THRUSTMASTER «RGT PRO Force Feedback – Clutch Pedal Edition» Racing Wheel Release 02/2008 "THRUSTMASTER is a registered trademark of Guillemot Corporation S.A. All other trademarks and game titles are property of their respective owners. Not a product officially licensed nor endorsed by game publishers. Illustrations not binding. Content and specifications are subject to change without notice." PC GAMES COMPATIBILITY & POSSIBILITIES Left Right Others 3 AXES 5 AXES Progressive Progressive Force PC GAMES Wheel Gas Brake Progressive Progressive Progressive MODE MODE Clutch Handbrake Feedback Cockpit View Cockpit View Possibilities LIVE FOR SPEED ™ YES NASCAR® YES SIM RACING ™ NASCAR® YES RACING 4™ NASCAR® YES RACING 2002 SEASON™ NASCAR® YES RACING 2003 SEASON™ NASCAR® YES THUNDER 2004™ netKar PRO™ YES RACE - The official WTCC Game™ YES RACE™ 07 YES R-FACTOR ™ YES RICHARD BURNS RALLY™ YES THRUSTMASTER «RGT PRO Force Feedback – Clutch Pedal Edition» Racing Wheel Release 02/2008 "THRUSTMASTER is a registered trademark of Guillemot Corporation S.A. All other trademarks and game titles are property of their respective owners. Not a product officially licensed nor endorsed by game publishers. Illustrations not binding. -
Libro Blanco Del Videojuegos 2018
Con el apoyo de LIBRO BLANCO DEL DESARROLLO ESPAÑOL DE VIDEOJUEGOS 2018 Promovido por PROMOVIDO POR CON EL APOYO DE UNIÓN EUROPEA FONDO EUROPEO DE DESARROLLO REGIONAL CON LA COLABORACIÓN DE CON EL APOYO DE codice software CON LA COLABORACIÓN DE: UNA MANERA DE HACER EUROPA REGISTRA GRATUITAMENTE TU EMPRESA, TUS PROYECTOS Y SERVICIOS EN GAMESPAIN.ES, EL PRIMER DIRECTORIO INTERACTIVO ONLINE DE LA INDUSTRIA ESPAÑOLA DEL VIDEOJUEGO ESTUDIO DE DESARROLLO DE VIDEOJUEGOS PUBLISHER COMPAÑÍAS DE SERVICIOS INVERSORES ESTE LIBRO PRETENDE PONER EN CONOCIMIENTO TANTO LA OFERTA DE CAPITAL COMO CENTROS EDUCATIVOS LA DEMANDA DE PROYECTOS INVERTIBLES, EN UN TRABAJO QUE BUSCA CONECTAR A AMBOS COLECTIVOS A TRAVÉS DE UNA MAYOR CONCIENCIACIÓN SOBRE SUS REGÍSTRATE EN GAMESPAIN.ES Y APARECERÁN EN LA GUÍA OFICIAL DE ICEX EN TODOS CARACTERÍSTICAS Y PROCESOS ASOCIADOS. LOS EVENTOS Y MERCADOS INTERNACIONALES A LOS QUE ASISTE BAJO LA MARCA GAMES FROM SPAIN: GAMESCOM, TOKYO GAME SHOW, GAME CONNECTION AMERICA, GDC,... Descárgalo gratuitamente aquí: http://dev.org.es/3dfinanciacion HTTP://WWW.GAMESPAIN.ES/ UNA MANERA DE HACER EUROPA LIBRO BLANCO 4 DEL DESARROLLO ESPAÑOL DE VIDEOJUEGOS 2018 LIBRO BLANCO DEL DESARROLLO 5 ESPAÑOL DE VIDEOJUEGOS 2018 INTRODUCCIÓN ...................................................................................................................7 TRIBUNA - UNA nueva edad DE oro DEL videoJUEGO ESpaÑOL ..........................................9 10 medidaS para incentivar EN 2019 la economÍA DE la INDUSTRIA DE DESARROLLO DE videoJUEGOS .....................................................................................11 -
Rapport Annuel Document De Reference
atari IDEF08 rapport.qxd 19/08/08 15:34 Page 1 RAPPORT ANNUEL DOCUMENT DE REFERENCE Le présent document de référence a été déposé auprès de l’Autorité des Marchés Financiers le 1er août 2008, conformément à l’article 212-13 de son Règlement général. Il pourra être utilisé à l’appui d’une opération financière s’il est complété par une note d’opération visée par l’Autorité des Marchés Financiers. Le présent document ne contient pas d’informations pro forma . En application de l’article 28 du règlement de la Commission Européenne (CE) n° 809/2004, les informat ions suivantes seront incluses par référence dans le présent document de référence : les comptes consolidés et le rapport des Commissaires aux comptes y afférent pour l’exercice clos le 31 mars 2007, tels que présentés dans le document de référence enregistré le 31 juillet 2007 sous le numéro D 07-0784, tel qu’actualisé le 19 décembre 2007 sous le numéro D 07-0784 A01. les comptes consolidés et le rapport des Commissaires aux comptes y afférent pour l’exercice clos le 31 mars 2006, tels que présentés dans le document de référence enregistré le 22 septembre 2006 sous le numéro D 06-0869. Comptes consolidés Exercice clos le 31 mars 2008 1 SOMMAIRE PRESENTATION GENERALE........................................................................................................................ 4 PROFIL ........................................................................................................................................................... 4 STRATEGIE ................................................................................................................................................... -
Fiscal Year 2006 - 2007
ANNUAL REPORT CORPORATE PROFILE FISCAL YEAR 2006 - 2007 1, place Verrazzano 69252 Lyon Cedex 09 - France www.infogrames.com To our Shareholders, The industry leaders currently hold strong positions but there is still room at the top. Opportunities exist for Infogrames is now entering a new stage in its development. smaller, innovative companies. The current market offers The past year featured a major financial restructuring, vital good prospects of investment, as next-generation consoles for the business, that produced a substantial reduction in arrive with new features and interactive user modes. Thus, our debt and an increase in our shareholder’s equity. As a the growth of online gaming and changing consumption result, Infogrames’ financial structure today is noticeably patterns resulting from new game experiences and interfaces improved compared to a year ago. In addition, the past provide Infogrames with many growth opportunities, as does year saw our operating ratios improve, as operating losses the emergence of a market for advertising in video games and were reduced and gross margins increased. In the coming a growing emphasis on brands, where Infogrames enjoys an year, we will continue to work on improving Infogrames’ edge because of its portfolio of trademarks and exclusive operations with the aim of gradually restoring its operating intellectual properties. margin, thereby gaining the freedom needed to finance new projects and development. By following a strong publishing strategy and relying on the talent available at Infogrames, your Company is ready to With your help and the support of our financial and business start growing again. partners, the Group now has the resources it needs to implement a turnaround strategy. -
Presented by Cyprus Console Repairs - - [email protected]
007 Legends 1 Disc €10.oo G4TV Video Review Metascore 45 out of 100 Ace Combat – Assault Horizon 1 Disc €10.oo IGN Video Review Metascore 78 out of 100 Anarchy Reigns 1 Disc €10.oo Gamespot Video Review Metascore 72 out of 100 Angry Birds Trilogy (Better with Kinect) 1 Disc €10.oo IGN Video Review Metascore 63 out of 100 Army of Two 1 Disc €10.oo IGN Video Review Metascore 72 out of 100 Army of Two: 40th Day (Recently added) 1 Disc €10.oo IGN Video Review Metascore 73 out of 100 Army of Two: The Devil’s Cartel (NEW) 1 Disc €10.oo Gametrailers Review Metascore 55 out of 100 Presented by Cyprus Console Repairs - http://cyprusconsolerepairs.weebly.com/ - [email protected] Assassins Creed Revelations 1 Disc €10.oo G4TV Video Review Metascore 80 out of 100 Assassins Creed II 1 Disc €10.oo Gamespot Video Review Metascore 90 out of 100 Assassins Creed III 2 Discs €15.oo G4TV Video Review Metascore 85 out of 100 Asura’s Wrath 1 Disc €10.oo Game Trailers Video Review Metascore 71 out of 100 James Cameron's Avatar: The Game 1 Disc €10.oo IGN Video Review Metascore 61 out of 100 Batman Arkham Asylum 1 Disc €10.oo Gamespot Video Review Metascore 92 out of 100 Presented by Cyprus Console Repairs - http://cyprusconsolerepairs.weebly.com/ - [email protected] Batman Arkham City 1 Disc €10.oo G4TV Video Review Metascore 94 out of 100 Battlefield 3 2 Discs €15.oo GTV Video Review Metascore 84 out of 100 Battlefield Bad Company 1 Disc €10.oo IGN Video Review Metascore 83 out of 100 Battlefield Bad Company 2 1 Disc €10.oo IGN -
Document De Base
SA au capital de 4 221 542,40 € Siège social : Parc de Flandres « Le Beauvaisis » - Bât 28 - 11 Rue Cambrai 75019 Paris - France RCS Bobigny N° 399 856 277 DOCUMENT DE BASE En application de son règlement général, notamment de l’article 212-23, l’Autorité des marchés financiers (l’ « AMF ») a enregistré le présent document de base le 9 janvier 2015 sous le numéro I.15-002. Ce document ne peut être utilisé à l’appui d’une opération financière que s’il est complété par une note d’opération visée par l’AMF. Il a été établi par l’émetteur et engage la responsabilité de ses signataires. L’enregistrement, conformément aux dispositions de l’article L621-8-1-I du code monétaire et financier, a été effectué après que l’AMF a vérifié que le document est complet et compréhensible et que les informations qu’il contient sont cohérentes. Il n’implique pas l’authentification par l’AMF des éléments comptables et financiers présentés. Ce document est disponible sans frais au siège social de la Société, ainsi qu’en version électronique sur le site de l’AMF (www.amf-france.org) et sur celui de la Société (www.focus-home.com). 1 Table des matières 1 PERSONNES RESPONSABLES ................................................................................................................ 8 1.1 RESPONSABLE DU DOCUMENT DE BASE.................................................................................... 8 1.2 ATTESTATION DE LA PERSONNE RESPONSABLE ..................................................................... 8 1.3 RESPONSABLE DE L’INFORMATION FINANCIERE -
Infogrames Entertainment, SA
Infogrames Entertainment, SA Infogrames Entertainment, SA (IESA)(French pronun- more than $500 million; the objective was to become ciation: [ɛ̃fɔɡʁam]) was an international French holding the world’s leading interactive entertainment publisher.[6] company headquartered in Lyon, France. It was the While the company’s debt increased from $55 million in owner of Atari, Inc., headquartered in New York City, 1999 to $493 million in 2002, the company’s revenue also U.S. and Atari Europe. It was founded in 1983 by increased from $246 million to $650 million during the Bruno Bonnell and Christophe Sapet using the proceeds same period.[7] from an introductory computer book. Through its sub- In 1996 IESA bought Ocean Software for about $100 sidiaries, Infogrames produced, published and distributed million,[8] renaming the company as Infogrames UK.[9] interactive games for all major video game consoles and In 1997 Philips Media BV was purchased. computer game platforms. In 1998 IESA acquired a majority share of 62.5% in the game distributor OziSoft, which became Infogrames Australia,[10] and in 2002 IESA bought the remaining 1 History shares of Infogrames Australia from Sega and other share holders[11] for $3.7 million.[7] In this same year 1.1 Early history the distributors ABS Multimedia, Arcadia and the Swiss Gamecity GmbH were acquired.[12][13] The founders wanted to christen the company Zboub Sys- In 1999 IESA bought Gremlin Interactive for $40 mil- tème (which can be approximatively translated by Dick lion, renaming it to Infogrames Sheffield House but it was [4] System), but were dissuaded by their legal counsel. -
Ben There, Dan That! / Time Gentlemen, Please!
Ben There, Dan That! / Time Gentlemen, Please! Even though Sierra and LucasArts gave up on adventure games around the turn of the century, there are still those who hold on to the belief that the genre is very much alive. But without the continuation of games like Monkey Island, Space Quest and Simon the Sorcerer, what we have are, mostly, legions of humorless entries with depressingly dry CG backgrounds, plus the occasional cartoonish adventure that tries to be funny but fails spectacularly. Former adventure creators still make some great work, of course. Tim Schaefer, of Grim Fandango, spent a long time working on Psychonauts and Brütal Legend, both of which were hilarious despite not being adventure games, while Telltale, formed with some of the other LucasArts staff, comes close to the glory days of the genre. But it‟s not quite the same. So it was more or less out of nowhere that a tiny group of Brits called Zombie Cow Studios brought out two of the funniest adventures since... well, since ever, perhaps. Ben There, Dan That! and its sequel, Time Gentlemen Please!, are both low budget hits made with Adventure Game Studio and have a graphical style most consistent with elementary school notebook doodles, but succeed tremendously because they‟re so brilliantly written. One could call it “The British version of South Park!” and that wouldn‟t entirely be wrong, but that‟s a glib summation of it. While both creations have uber low-fi visuals, subversive plotting, and more than just a bit of toilet humor, Zombie Cow‟s games replace South Park's libertarian cynicism with a self aware affection for adventure games, LucasArts in particular. -
Pc Games Compatibility & Possibilities
PC GAMES COMPATIBILITY & POSSIBILITIES Left Right Others 3 AXES 5 AXES Progressive Progressive Force PC GAMES Wheel Gas Brake Progressive Progressive Progressive MODE MODE Clutch Handbrake Feedback Cockpit View Cockpit View Possibilities BMW M3™ CHALLENGE YES Colin McRAE™ DIRT YES CROSS RACING CHAMPIONSHIP YES 2005 ™ F1 CHALLENGE ‘99-02 ’™ YES F1 2001™ YES FLATOUT™ YES FLATOUT™ 2 YES GTR -FIA GT Racing Game- ™ YES GTR 2 - FIA GT Racing Game-™ YES GT LEGENDS ™ YES GRAND PRIX LEGENDS ™ YES THRUSTMASTER « RGT PRO Force Feedback » Racing Wheel Release 02/2008 "THRUSTMASTER is a registered trademark of Guillemot Corporation S.A. All other trademarks and game titles are property of their respective owners. Not a product officially licensed nor endorsed by game publishers. Illustrations not binding. Content and specifications are subject to change without notice." PC GAMES COMPATIBILITY & POSSIBILITIES Left Right Others 3 AXES 5 AXES Progressive Progressive Force PC GAMES Wheel Gas Brake Progressive Progressive Progressive MODE MODE Clutch Handbrake Feedback Cockpit View Cockpit View Possibilities LIVE FOR SPEED ™ YES NASCAR® YES SIM RACING ™ NASCAR® YES RACING 4™ NASCAR® YES RACING 2002 SEASON™ NASCAR® YES RACING 2003 SEASON™ NASCAR® YES THUNDER 2004™ netKar PRO™ YES RACE - The official WTCC Game™ YES RACE™ 07 YES R-FACTOR ™ YES RICHARD BURNS RALLY™ -
099 (1997 Test Drive 4-7)
TD4:Beauty vs. Beast TD5 TD6 TD7:Overdrive Playstation, PC Dec. 1997 Playstation, PC 1998 Playstation, PC—1999 Playstation 2 + Xbox 2002 Pitbull Syndicate/ Pitbull Syndicate/Accolade Pitbull Syndicate/Infogrames Pitbull Syndicate Ltd (PSL) Accolade Atari Screens: Test Drive 4 on Playstation In 1997 Test Drive returned with the fourth in the series. Having ventured into polygon’s for the third game, the TD4 also made a distinct change in TRIVIA direction—instead of home computers, TD4 was released (initially) for a Slade Anderson, the game producer from Accolade says: “We rented a Dodge Viper for a day and for the sake of reality in the game, I had to take it up over console, the Playstation and by new developers Pitbull Syndicate. 100 mph a few times and fry the tyres, but I didn't enjoy it at all.” Right. The new game set the standard for the modern TD game and boy was it He added: “I've owned some pretty hot muscle cars in the past so I was able to give the programmers some pointers on how they should react, and after refreshing. It had immense competition at the time on Playstation with V- riding with Mike Troughton, the lead programmer, and Richard Beston, the Rally, Formula One and even TOCA; and still this game made an impact. At managing director and lead artist, I can tell you these guys know what a car least on some. feels like at high speeds (that’s the only way they drive!).” TD4 kept the key to success of the first two games—an arcade game with some simulation-like physics and features.