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TABLE OF CONTENTS INTRODUCTION................................................................................................................... 3 Concerning Michael Moorcock’s Chronology...................................................................... 3 ORIENTATION....................................................................................................................... 6 History................................................................................................................................ 6 An Overview ...................................................................................................................... 9 PLOTS AND POWERS.......................................................................................................... 18 Political Powers Within Old Hrolmar ................................................................................ 18 The Forces Of Chaos......................................................................................................... 21 The Forces Of Good ......................................................................................................... 28 Influential Foreigners ........................................................................................................ 32 THE GAZETTEER.................................................................................................................. 34 Distinctive Land Marks...................................................................................................... 34 City Districts ..................................................................................................................... 37 Temple Of Law ................................................................................................................. 74 Outside The City............................................................................................................... 77 ENCOUNTERS ..................................................................................................................... 81 Encounters In Old Hrolmar ............................................................................................... 81 Special Events................................................................................................................... 85 HROLMARLIAN DIGEST...................................................................................................... 89 Commoners ...................................................................................................................... 89 Criminals .......................................................................................................................... 91 Cultists.............................................................................................................................. 92 Demons............................................................................................................................ 94 Grey Defenders................................................................................................................. 95 Merchants......................................................................................................................... 96 Nobles.............................................................................................................................. 97 Priests............................................................................................................................... 98 Sailors............................................................................................................................... 99 Smugglers ....................................................................................................................... 101 Visitors ........................................................................................................................... 102 STORY SEEDS .................................................................................................................... 105 A Weeping Rose ............................................................................................................. 105 The Queen Of The Cats .................................................................................................. 106 Towering Pride ............................................................................................................... 107 Reunions In The Dark ..................................................................................................... 108 A GUIDE TO OLD HROLMAR INTRODUCTION LD HROLMAR IS a bastion of culture lessen their pleasure in learning the city’s secrets O within grim Vilmir, and stands as one of as they are presented during the course of the the greatest cities the Young Kingdoms game. will ever see. Yet it is a city under siege. While Naturally the Gamemaster may wish to the machinations of Law and Chaos threaten its share some of the information within with any stability from within, far greater dangers are player whose character is a native of Old massed outside its walls. Neither King Naclon of Hrolmar, although care should be taken to Vilmir, nor the powerful Cardinal Garrick of the ensure that only the information described in Church of Law, look favourably upon Old ORIENTATION (which represents items of common Hrolmar, and its bravely independent ruler, knowledge about the city) is presented to them. Duke Avan Astran. Sadly the duke is fated to be Even then it would be wise for the Gamemaster slain by Elric of Melniboné within a few short to keep the information discussed in the ‘Future years, after which the city’s glory will quickly Events’ section a closely guarded secret. fade as the inexorable weight of Vilmirian tradition is brought to bear upon its citizens. This book however, is set before those unhappy days, CONCERNING MICHAEL during the city’s brief renaissance, when the duke and his ideals reign and all is good within MOORCOCK’S CHRONOLOGY Old Hrolmar. This monograph contains a complete guide It should be noted that the vision of Old Hrolmar to the Vilmirian city of Old Hrolmar, including as described in this book differs in one important its history, major locations and important respect from the chronology laid out by Michael residents. Like all supplements for the Moorcock in the early volumes of his passionate, Stormbringer game published to date, this furiously-written and sometimes contradictory monograph is set in the year 399 YK, the year Elric Saga. preceding The Elric’s This rich city was a great meeting place for all the adventurer- coronation as imaginative people of the Young Kingdoms. To it came explorer the 428th explorers, adventurers, mercenaries, craftsmen, Duke Avan Emperor of merchants, painters and poets for, under the rule of Astran is Melniboné. the famous Duke Avan Astran, this Vilmirian city state introduced to Most of was undergoing a transformation in its character. readers in the the material THE VANISHING TOWER, II, II second book presented of the saga, within Old The Sailor On The Seas Of Fate, before being Hrolmar is for the Gamemaster’s eyes only. swiftly killed off in the same volume. Curiously Players should make every endeavour to avoid enough, in the fourth book of the saga, The reading this book least the knowledge they gain Vanishing Tower, Elric passes through Old - 3 - A GUIDE TO OLD HROLMAR Hrolmar several years later and Duke Avan is, at explorations of the city. least from the description Moorcock provides, • ENCOUNTERS IN OLD HROLMAR presents apparently very much still alive. a collection of random events and The primary author of this book has elected prospective meetings. From the briefest to streamline this confusing chronology, so that discussion in the darkest night, to a chance Duke Avan’s death in 402 YK is absolute, an meeting that could lead into a new and event which initiates the city’s rapid decline. In exciting adventure, these encounters allow the saga as presented in the Stormbringer role- the Gamemaster to bring Old Hrolmar to playing game, Elric still visits Old Hrolmar in life. later years, but the city has long since declined, • THE HROLMARLIAN DIGEST provides and Avan’s exploits are but a treasured memory. statistics for common NPC’s with which to As well as eliminating any continuity errors, populate the city’s streets at a moment’s this situation has the added advantage of adding notice. to the air of impending doom that hangs over the • STORY SEEDS is a collection of short city; an outlook that is entirely in keeping with adventure ideas that a Gamemaster can the overall tone of the Elric Saga. easily expand into detailed scenarios, with Gamemasters who disagree with this the application of time and imagination. decision are invited to use this book as it is Over ten years in the making, this book is presented, but to allow Duke Avan’s vision for designed to provide a template for future the city to live on after his death. In such a Stormbringer supplements. Like the Atlas of the campaign, Old Hrolmar remains a beacon of Young Kingdoms Volume One: The Northern hope in Vilmir until it is consumed by Chaos Continent which it complements, Old Hrolmar is during the earth’s last days. Alternatively, Carl a labour of love which could not have been Pates suggests that an imposter may reign after written without the support of the authors’ many the real Duke Avan’s death, ruling in his name friends, as well as the global gaming community and being, to all