Using Comics to Make Mythology Meaningful," SANE Journal: Sequential Art Narrative in Education: Vol
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Bill Rogers Collection Inventory (Without Notes).Xlsx
Title Publisher Author(s) Illustrator(s) Year Issue No. Donor No. of copies Box # King Conan Marvel Comics Doug Moench Mark Silvestri, Ricardo 1982 13 Bill Rogers 1 J1 Group Villamonte King Conan Marvel Comics Doug Moench Mark Silvestri, Ricardo 1982 14 Bill Rogers 1 J1 Group Villamonte King Conan Marvel Comics Doug Moench Ricardo Villamonte 1982 12 Bill Rogers 1 J1 Group King Conan Marvel Comics Doug Moench Alan Kupperberg and 1982 11 Bill Rogers 1 J1 Group Ernie Chan King Conan Marvel Comics Doug Moench Ricardo Villamonte 1982 10 Bill Rogers 1 J1 Group King Conan Marvel Comics Doug Moench John Buscema, Ernie 1982 9 Bill Rogers 1 J1 Group Chan King Conan Marvel Comics Roy Thomas John Buscema and Ernie 1981 8 Bill Rogers 1 J1 Group Chan King Conan Marvel Comics Roy Thomas John Buscema and Ernie 1981 6 Bill Rogers 1 J1 Group Chan Conan the King Marvel Don Kraar Mike Docherty, Art 1988 33 Bill Rogers 1 J1 Nnicholos King Conan Marvel Comics Roy Thomas John Buscema, Danny 1981 5 Bill Rogers 2 J1 Group Bulanadi King Conan Marvel Comics Roy Thomas John Buscema, Danny 1980 3 Bill Rogers 1 J1 Group Bulanadi King Conan Marvel Comics Roy Thomas John Buscema and Ernie 1980 2 Bill Rogers 1 J1 Group Chan Conan the King Marvel Don Kraar M. Silvestri, Art Nichols 1985 29 Bill Rogers 1 J1 Conan the King Marvel Don Kraar Mike Docherty, Geof 1985 30 Bill Rogers 1 J1 Isherwood, Mike Kaluta Conan the King Marvel Don Kraar Mike Docherty, Geof 1985 31 Bill Rogers 1 J1 Isherwood, Mike Kaluta Conan the King Marvel Don Kraar Mike Docherty, Vince 1986 32 Bill Rogers -
Short Encounters for Characters of Any Level
TABLE OF CONTENTS Foreword . 2 Adventure Customs and Shorthand . 2 About the Authors . 2. So, a Displacer Beast Cub and a Pack of Blink Dogs Ran Across Our Path… by Alan Tucker . .3 . So, a Sverfneblin, Chased by a Duergar Posse, Walked into Our Campsite… by Chad M. Lensch . 4. So, a Poacher Walks Into a Lodge… by Harm Delva . 5 . So, a Goblin in a Cage Hangs Over the Road… by Ciaran O’Halloran . 6 So, an Exotic Merchant and a Crippled Aarakocra Landed on Our Campsite… by Elven Tower . .7 So, an Umber Hulk and a Slaad Fly Over the Road… by Tony Petrecca . 8. So, a Blind Woman and a Medusa Walk Along the Road… by Beatriz T. Dias . .9 . So, a Barghest and Its Goblin Prey Are Found on the Road… by David McDonough . 10. So, a Child and His Sister Walk Onto the Road… by Matt Vaughan (Dungeon Rollers) . 11 So, Two Clans of Goblins Gathered by the Road With a Hag—Then a Bunch of Bards Showed Up… by George Sager . 12 So, a Magic Axe, a Skeleton, and a Crowd of Peasants Block the Road… by Duncan Rhodes . 13 . So, a Campfire Appeared Along the Road… by Morten Greis . 14 So, Some Adventurers With a Locked Chest Step Onto the Road… by Richard Malena-Webber . 15 So, a Tearful Shepherd, Three Pixies, and Flock of Sheep Walk Onto the Road… by Karl Sciberras . 16 Encounter Modifier Tables by ELF Vesala . .1 7 . Short Encounters for CREDITS Design & Layout: Alan Tucker Characters of Any Level Art: Alan Tucker, and licensed and modified stock art from DepositPhotos.com and DMsGuild Community Resources IT CLICKS! Editing: Linda May and Alan Tucker This version of the product is DUNGEONS & DRAGONS, D&D, wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and fully hyperlinked so you can all other wizards of the Coast product names, and their respective logos are trademarks of wizards of the Coast in the USA and other countries. -
Abbott Downloads Over 800 Instant Downloads
2013 ABBOTT DOWNLOADS OVER 800 INSTANT DOWNLOADS Thank you for taking the time to download this catalog. We have organized the downloads as they are on the website – Books, Manuscripts, Workshop Plans, Tops Magazines, Free With Purchase. Clicking on a link will take you directly to that category. Greg Bordner Abbott Magic Company 1/26/2013 Contents ABBOTT DOWNLOADABLE BOOKS ................................................................................................. 5 ABBOTT DOWNLOADABLE MANUSCRIPTS .................................................................................. 8 ABBOTT DOWNLOADABLE WORKSHOP PLANS ....................................................................... 11 ABBOTT DOWNLOADABLE TOPS MAGAZINES ......................................................................... 15 ABBOTT DOWNLOADABLE INSTRUCTIONS .............................................................................. 17 ABBOTT FREE DOWNLOADS ........................................................................................................... 46 ABBOTT DOWNLOADABLE BOOKS All Abbott Book Downloads are $4 – Downloads are instant if you use PayPal Book 15 Great Illusions Book 21 Gems of Magic Book 50 Kute koin Tricks Book 50 Tricks With A Paper Cone Book Abbott Book of Escapes Book Anthology of Card Magic Book Art of Body Loading Book Bag O Trix Book Best of Senator Crandall Book Card Magic of the Mind Book Chinese Magic & Illusions Book Coin and Money Magic Book Comedy Tonight Book Book Eddie Joseph on Cups and Balls Book Eddie's Dumfounders -
2014 Annual Report
t 2014 ANNUAL REPORT KOKUA Extending loving, sacrificial help to others IRONMANFOUNDATION.ORG IRONMANFOUNDATION.ORG TABLE OF CONTENTS 01 MISSION // 02 VISION // 03 ABOUT THE FOUNDATION // 04 GRANT SPOTLIGHTS // 11 FOUNDATION AMBASSADOR TEAM 12 YOUR JOURNEY, YOUR CAUSE // 13 KONA AUCTION // 14 PARTNERS // 15 FINANCIALS //17 DONORS // 21 OUR TEAM IRONMANFOUNDATION.ORG OUR MISSION The mission of The IRONMAN Foundation is to leave the IRONMAN legacy through philanthropy, volunteerism and grant making by supporting various athletic, community, education, health, human services and public benefit organizations around the world. OUR VISION IRONMANFOUNDATION.ORG PHILANTHROPY The IRONMAN Foundation makes a lasting impact through community funding, service and goodwill to enhance IRONMAN race communities. GIVING BACK The IRONMAN Foundation provides grant funding opportunities to local nonprofit organizations in an effort to leave the legacy of IRONMAN behind after race day. VOLUNTEERISM The IRONMAN Foundation presents several opportunities for athletes and fans to become involved and support the community. ENCOURAGE FUNDRAISING The IRONMAN Foundation makes it very easy for athletes to start fundraising campaigns through personal web pages to support a variety of non-profit organizations. ENGAGE OTHER NONPROFITS Through charity partnerships and grant funding, the IRONMAN Foundation works with and supports over 1,000 non-profit organizations every year. INSPIRE ATHLETES AND FANS The majority of athletes have a story to share about their IRONMAN journey. -
Department of Political Science Chair of Gender Politics Wonder Woman
Department of Political Science Chair of Gender Politics Wonder Woman and Captain Marvel as Representation of Women in Media Sara Mecatti Prof. Emiliana De Blasio Matr. 082252 SUPERVISOR CANDIDATE Academic Year 2018/2019 1 Index 1. History of Comic Books and Feminism 1.1 The Golden Age and the First Feminist Wave………………………………………………...…...3 1.2 The Early Feminist Second Wave and the Silver Age of Comic Books…………………………....5 1.3 Late Feminist Second Wave and the Bronze Age of Comic Books….……………………………. 9 1.4 The Third and Fourth Feminist Waves and the Modern Age of Comic Books…………...………11 2. Analysis of the Changes in Women’s Representation throughout the Ages of Comic Books…..........................................................................................................................................................15 2.1. Main Measures of Women’s Representation in Media………………………………………….15 2.2. Changing Gender Roles in Marvel Comic Books and Society from the Silver Age to the Modern Age……………………………………………………………………………………………………17 2.3. Letter Columns in DC Comics as a Measure of Female Representation………………………..23 2.3.1 DC Comics Letter Columns from 1960 to 1969………………………………………...26 2.3.2. Letter Columns from 1979 to 1979 ……………………………………………………27 2.3.3. Letter Columns from 1980 to 1989…………………………………………………….28 2.3.4. Letter Columns from 19090 to 1999…………………………………………………...29 2.4 Final Data Regarding Levels of Gender Equality in Comic Books………………………………31 3. Analyzing and Comparing Wonder Woman (2017) and Captain Marvel (2019) in a Framework of Media Representation of Female Superheroes…………………………………….33 3.1 Introduction…………………………….…………………………………………………………33 3.2. Wonder Woman…………………………………………………………………………………..34 3.2.1. Movie Summary………………………………………………………………………...34 3.2.2.Analysis of the Movie Based on the Seven Categories by Katherine J. -
Hesiod Theogony.Pdf
Hesiod (8th or 7th c. BC, composed in Greek) The Homeric epics, the Iliad and the Odyssey, are probably slightly earlier than Hesiod’s two surviving poems, the Works and Days and the Theogony. Yet in many ways Hesiod is the more important author for the study of Greek mythology. While Homer treats cer- tain aspects of the saga of the Trojan War, he makes no attempt at treating myth more generally. He often includes short digressions and tantalizes us with hints of a broader tra- dition, but much of this remains obscure. Hesiod, by contrast, sought in his Theogony to give a connected account of the creation of the universe. For the study of myth he is im- portant precisely because his is the oldest surviving attempt to treat systematically the mythical tradition from the first gods down to the great heroes. Also unlike the legendary Homer, Hesiod is for us an historical figure and a real per- sonality. His Works and Days contains a great deal of autobiographical information, in- cluding his birthplace (Ascra in Boiotia), where his father had come from (Cyme in Asia Minor), and the name of his brother (Perses), with whom he had a dispute that was the inspiration for composing the Works and Days. His exact date cannot be determined with precision, but there is general agreement that he lived in the 8th century or perhaps the early 7th century BC. His life, therefore, was approximately contemporaneous with the beginning of alphabetic writing in the Greek world. Although we do not know whether Hesiod himself employed this new invention in composing his poems, we can be certain that it was soon used to record and pass them on. -
1 Rubaiyat Khan 21H.301 Hesiod's Moral Teachings on Living In
1 Rubaiyat Khan 21H.301 Hesiod’s Moral Teachings on Living In Hesiod’s poem “Works and Days”, he explains to his brother how to live a good life. He describes both moral and practical ways of leading life. However, his emphasis lies on the moral teachings rather than the practical ones. One of the overarching themes of his work is the importance of being just in life. Hesiod believes that Zeus and the other almighty immortal Gods punish immoral men and reward moral ones. Therefore, men must not be unjust or unkind to one another. Some of his teachings are clearly moral For example, he mentions the importance of treating one’s parents well multiple times in the poem. Hesiod’s obsession with justice and morality can be inferred from this importance that he places on taking care of ones parents. To him, being disrespectful to ones aging parents is unjust and unfair because parents take care of their children when the children are young and unable to take care of themselves. Thus it is only fair and just to the parents that the children take care of them when they are too old to fend for themselves. Hesiod believes that it is not only justice that Zeus asks of people. He describes other criminal acts that he believes will make Zeus angry. He mentions wickedness, violence, seizing someone else’s property, being ungracious to a guest, adultery and cheating orphans as examples of other crimes that warrant Zeus’ wrath. “But for those who occupy themselves with violence and wickedness and brutal deeds, Kronos’ son, wide-seeing Zeus, marks out retribution. -
Rationale for Magneto: Testament Brian Kelley
SANE journal: Sequential Art Narrative in Education Volume 1 Article 7 Issue 1 Comics in the Contact Zone 1-1-2010 Rationale For Magneto: Testament Brian Kelley Follow this and additional works at: http://digitalcommons.unl.edu/sane Part of the American Literature Commons, American Popular Culture Commons, Art Education Commons, Comparative Literature Commons, Creative Writing Commons, Curriculum and Instruction Commons, Educational Assessment, Evaluation, and Research Commons, Educational Methods Commons, Educational Psychology Commons, Feminist, Gender, and Sexuality Studies Commons, Higher Education Commons, Illustration Commons, Interdisciplinary Arts and Media Commons, Rhetoric and Composition Commons, and the Visual Studies Commons Recommended Citation Kelley, Brian (2010) "Rationale For Magneto: Testament," SANE journal: Sequential Art Narrative in Education: Vol. 1: Iss. 1, Article 7. Available at: http://digitalcommons.unl.edu/sane/vol1/iss1/7 This Rationale is brought to you for free and open access by DigitalCommons@University of Nebraska - Lincoln. It has been accepted for inclusion in SANE journal: Sequential Art Narrative in Education by an authorized administrator of DigitalCommons@University of Nebraska - Lincoln. Kelley: Rationale For Magneto: Testament 1:1_______________________________________r7 X-Men: Magneto Testament (2009) By Gregory Pak and Carmine Di Giandomenico Rationale by Brian Kelley Grade Level and Audience This graphic novel is recommended for middle and high school English and social studies classes. Plot Summary Before there was the complex X-Men villain Mangeto, there was Max Eisenhardt. As a boy, Max has a loving family: a father who tinkers with jewelry, an overprotective mother, a sickly sister, and an uncle determined to teach him how to be a ladies’ man. -
A. Affiliations, 3 Distinctions B
Doing Experience – Marvel Heroics Style 0. Consider each data file to have, at least, the following for free: a. Affiliations, 3 Distinctions b. One power set, 2 die at d6, one sfx and one limit(assume extra limits are added, no t changed) c. 2 specialities at d8 d. Milestones 1. Using normal XP expenditure rules, calculate how much EXP it would take to make that character. 2. For a custom character within a group of pre-made files, add up all the EXP spent by each character (either before or after the beginning of play) 3. Divide it by the number of players – this will give you your mean. 4. After applying the rule of 0 to the custom character, give them that much EXP to spend on making their character. Example Armour Ignore Affiliations and Distinctions. Power set o Two powers of d10 – 40 EXP(10 for d8, 10 for d10 x2) o 3 sfx – 30 EXP (2 new Sfx =15 exp) o 2 Limits – 5 EXP (1 new limit=5 exp) Specialities o 3 at Expert – 15exp(2 free, one at expert purchased) Total =90 exp Keep in mind If somebody actually has less than rule 0 for in power sets or specialities a reduction in XP cost is applied. If a sheet says X+Y, X is the first and Y the second power set on the sheet respectively. This isn’t entirely indicative of effectiveness. These are just numbers. Means are rounded to nearest multiple of 5, with the actual number (0dp) in brackets. It’s hard to find groups of four with identical XP costs – a range of +-10 should suffice. -
(“Spider-Man”) Cr
PRIVILEGED ATTORNEY-CLIENT COMMUNICATION EXECUTIVE SUMMARY SECOND AMENDED AND RESTATED LICENSE AGREEMENT (“SPIDER-MAN”) CREATIVE ISSUES This memo summarizes certain terms of the Second Amended and Restated License Agreement (“Spider-Man”) between SPE and Marvel, effective September 15, 2011 (the “Agreement”). 1. CHARACTERS AND OTHER CREATIVE ELEMENTS: a. Exclusive to SPE: . The “Spider-Man” character, “Peter Parker” and essentially all existing and future alternate versions, iterations, and alter egos of the “Spider- Man” character. All fictional characters, places structures, businesses, groups, or other entities or elements (collectively, “Creative Elements”) that are listed on the attached Schedule 6. All existing (as of 9/15/11) characters and other Creative Elements that are “Primarily Associated With” Spider-Man but were “Inadvertently Omitted” from Schedule 6. The Agreement contains detailed definitions of these terms, but they basically conform to common-sense meanings. If SPE and Marvel cannot agree as to whether a character or other creative element is Primarily Associated With Spider-Man and/or were Inadvertently Omitted, the matter will be determined by expedited arbitration. All newly created (after 9/15/11) characters and other Creative Elements that first appear in a work that is titled or branded with “Spider-Man” or in which “Spider-Man” is the main protagonist (but not including any team- up work featuring both Spider-Man and another major Marvel character that isn’t part of the Spider-Man Property). The origin story, secret identities, alter egos, powers, costumes, equipment, and other elements of, or associated with, Spider-Man and the other Creative Elements covered above. The story lines of individual Marvel comic books and other works in which Spider-Man or other characters granted to SPE appear, subject to Marvel confirming ownership. -
Loki's Wolves
educator’s guide curriculum connections D Mythology D Adventure D Friendship Ages 8 to 12 by K. L. Armstrong and M. A. Marr BUILDING BACKGROUND VOCABULARY Who’s Who Exhibit Throughout Loki’s Wolves there are references to many The pantheon of Norse mythology places and events, but they can be difficult to pronounce or may not be as familiar to students understand. Most of the words of Norwegian origin are as Greek gods and monsters, so explained quite clearly by reading context clues. Ask a short research project could students to create a vocabulary guide for future readers help build a foundation for by finding examples of words that may be confusing to understanding Loki’s Wolves. non-Norwegian speakers or people unfamiliar with Norse Creating a “Who’s Who of mythology. Then, have students create a companion Norse Mythology” exhibit is dictionary, defining the words they find. This exercise can an interactive way to prepare be a service to future readers, as well as a way to practice students for reading. Begin with using context clues to understand unknown words. a list of Norse gods, monsters, and creatures for students to research. Then, ask each student (or small groups of WRITING students) to choose one character from the list. They Collaborative Story should complete a short “biography” of the mythological The authors of Loki’s Wolves, K. L. Armstrong and M. A. figure, including a physical description, explanation of any Marr, collaborated on the book, each choosing to write significant connections to other mythological figures, and one or two characters’ points of view. -
Marvel Magic Race Human (0 CP): Good Old Homo Sapiens. Much The
Marvel Magic Race Human (0 CP): Good old homo sapiens. Much the same as they are on pretty much everywhere. Individually they are rather insignificant physically and are generally nothing too impressive mentally or magically either, but earth and humanity play many pivotal roles on both the universal and multiversal scale, often ending up center stage – or right in the eye of the storm. And just because most of them are nothing impressive doesn’t mean that none of them are, as some humans are incredibly formidable even amongst the powerful beings of this world. Demon (200 CP): Demon isn’t a term meant to describe one uniform group of beings. Rather, it encompasses an incredibly diverse range of magical beings. Your appearance is largely up to you, allowing you to appear as anything from living flame to a classical demon with horns and bat wings to basically human or even something more bizarre such as a multi-headed snake. The only restriction is your base size must be between that of a squirrel and an average car. Your nature means that you’re likely to be at least several times stronger than a human as well as having natural talent with magic and more personal power to call on than humans. If you wish, you may instead choose to be the offspring of a demon and a human, with your natural form appearing to be a human but possessing the ability to take on more demoniac features when calling on your power or feeling anger. God (400): Perhaps the decadent gods of Olympus, the fierce warrior deities of Asgard, or perhaps completely alien gods worshipped by beings on other worlds.