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Credits A Note About Our Merger

1St edition desl"n: Marll Reln-Haqen and Lion Rampant are proud to 1st edition development: and Lisa announce their merger into a new company called White Stevens Wolf. White Wolf Publishing and Lion Rampant have Characterdesl"n: Jonathan Tweet worked together closely in the past, making their union 2nd edition desl"n: Marll Reln-Haqen both natural and inevitable. Stewart Wieck, owner of 2nd Edition coordination: Lisa Stevens White Wolf Publishing, and Mark Rein-Hagen, owner Stewart Wlecll and Lisa Stevens of Lion Rampant, will be full partners in the new enter- Lay-Out: Nicole Lindroos prise. Nothing will really change - the companies are C0ger Art: Jeff Menqes now simply one entity, allowing us to bring you more C0ger Loto: Richard Thomas highly innovative games and gaming products. Interior Art: Eric Hotz and Cheryl Mandus Carto"raphy: Chris McDonouqh All present Lion Rampant and White Wolf products Art Coordination: Marfl Reln-Haqen and Lisa Stevens continue to be available through White Wolf. The entire Ars Matlca rules orl"inally by Jonathan Tweet and design, editorial, production and sales of both Marll Reln-Haqen companies will become part of the new WhIte Wolf staff, Special. special thanlzs to: working on WHITE WOU magazine, Ars prod- ucts, and other creative endeavors (that we WIll an- Mark "Rambo, Jr: Rein-Hatten for qivlnq us the Lion nounce very soon). All future products will be released RampantlWhlte Wolf Publishlnq merqer. under the White Wolf banner.

Stewart "ausqezelchnet" Wieck for belnq the other par- With this move, we can continue to bring you the finest tiCipant In the Lion RampantlWhite Wolf merqer. in roleplaying game products. Our respective compa- nies will be strengthened by this merger and we assure Lisa "Is the loqo done? When does the an qet here? Have you that the quality you have come to expect from us you staned the layout yet?" Stegens for the future ulcer will become even more evident in the future. Thank you she'll qet for worrylnq this product Into existence. for your support and we look forward to dealing with you as White Wolf in the future. The Leqendary Nicole "I'm a qroqaholic" L1ndroos for From the Editor's Pen not complalnlnq too loudly when we cut her production time in half, or founhs, or elqhths... Unlike The Broken Covenant of Calebais, 2nd edition, the reworking of this product was relatively painless. John "It's tax time, aqaln!" Brandt for dealinq with small We had decided that all the little loose handouts just town banRs and dolnq taxes more times In oneyear than didn't work too well- they had a tendency to get lost, any sane person should have to. were a pain in the $%"& to collate, and necessitated the use of that ugly plastic bag. No, we decided to make Richard "Old I really draw a Japanlmatlon Marqe Simpson this product look as slick as our newer ones. Of course, on Nicole's thlqh?" Thomas for I1stenlnq to the hysterics of the mandatory Jeff Menges cover was first priority. an overworfled staff member. Mark wanted to make some minor changes, so the text would mesh better with the Ars Magicacomic book we Chris "Hey. what's up?" McDonou"h for qlvlnq us a are releasing in February of 1991 (it tells the tale of helpinq hand In the art and qraphlcs depanment. Grimgroth's first meeting with the legendary Stormrider). We also had to reformat the book so that it Ann "Let's qo shopplnq, qals!" Nappo for Just belnq a could be perfect bound. Some new interior artwork was friend and lettinq us borrow Chris from time to time. commissioned and the maps were redrawn. The story of Pol's death at the hands of the Stormrider was inserted Jeff "So what does Mlstridqe looll IIlle anyway?" Menttes from 2nd edition . The elemental rules from for another superb cover piece. 1st edition Ars Magica are given, including the ex- amples of the different elementals which didn't make it Jonathan "B.Y.O.D." Tweet for helplnq with the orlqlnal into Calebais, so that Storyguides could handle the Stormrlder Jump Stan Kit and puttlnq up with late royalty water trolls. All in all, this product hasn't changed too payments for the last yearand a half. drastically. We've just gone through the effort to make it slicker and more user friendly than ever before. I hope DIGITAL VERSION 1.0 you enjoy it. ©2011 Trident, Inc. d/b/a Atlas Games. All.right:' reserved· exceptshort excerpts for the pupose ofreVIews, IS expresslYpro I Ie. rs aglca, d.h .. Inc.Order ofHermes, Tremere, and Doissetep are trademarks ofWhite Wolf, Inc. and are use WIt per1ll1Slson. 2 Table of Contents

The Story of Pol 4 Read This First 5 What This Kit Is 5 To the Players 5 Advice to the Storyguide 5 The Stormrider 6 Introduction 6 Plot Synopsis 6 Theme 6 Briefing the Players 7 Moving Things Right Along 8 The Two Cliques 8 At the Covenant 8 The Lookouts 8 Finding the Two Apprentices 10 Petitioning Felix 10 On The Fiery Trail 12 Getting Underway 12 Information About the Stormrider 12 Tomas' Visions 13 Setting Off 13 Crossing the River 13 Other Side of the River 14 The Ford 14 The Burning Tree 14 Javielle 16 Map of Javielle 17 The Old Hag 19 The Stormrider Attacks 20 The Baron's Castle 21 Fighting the Stormrider 22 Map of Val Du Bosque 23 The River, Once Again 24 Baron d'Uverre 24 The River Trolls 25 The Last Push 26 Stormrider's Last Stand 27 Denouement 28 The Never-Ending Story 29 Appendix: EIementals 30