Sjakkspillet Fylogenetisk Analyse Av Sjakkspillet
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Prusaprinters
Chinese Chess - Travel Size 3D MODEL ONLY Makerwiz VIEW IN BROWSER updated 6. 2. 2021 | published 6. 2. 2021 Summary This is a full set of Chinese Chess suitable for travelling. We shrunk down the original design to 60% and added a new lid with "Chinese Chess" in traditional Chinese characters. We also added a new chess board graphics file suitable for printing on paper or laser etching/cutting onto wood. Enjoy! Here is a brief intro about Chinese Chess from Wikipedia: 8C 68 "Xiangqi (Chinese: 61 CB ; pinyin: xiàngqí), also called Chinese chess, is a strategy board game for two players. It is one of the most popular board games in China, and is in the same family as Western (or international) chess, chaturanga, shogi, Indian chess and janggi. Besides China and areas with significant ethnic Chinese communities, xiangqi (cờ tướng) is also a popular pastime in Vietnam. The game represents a battle between two armies, with the object of capturing the enemy's general (king). Distinctive features of xiangqi include the cannon (pao), which must jump to capture; a rule prohibiting the generals from facing each other directly; areas on the board called the river and palace, which restrict the movement of some pieces (but enhance that of others); and placement of the pieces on the intersections of the board lines, rather than within the squares." Toys & Games > Other Toys & Games games chess Unassociated tags: Chinese Chess Category: Chess F3 Model Files (.stl, .3mf, .obj, .amf) 3D DOWNLOAD ALL FILES chinese_chess_box_base.stl 15.7 KB F3 3D updated 25. -
The CCI-U a News Chess Collectors International Vol
The CCI-U A News Chess Collectors International Vol. 2009 Issue I IN THIS ISSUE: The Marshall Chess Foundation Proudly presents A presentation and book signing of Bergman Items sold at auction , including Marcel Duchamp, and the Art of Chess. the chess pieces used in the film “The Page 10. Seventh Seal”. Page 2. Internet links of interest to chess collectors. A photo retrospective of the Sixth Western Page 11. Hemisphere CCI meeting held in beautiful Princeton, New Jersey, May 22-24, 2009. Pages 3-6. Get ready and start packing! The Fourteenth Biennial CCI CONGRESS Will Be Held in Reprint of a presentation to the Sixth CAMBRIDGE, England Western Hemisphere CCI meeting on chess 30 JUNE - 4 JULY 2010 variations by Rick Knowlton. Pages 7-9. (Pages 12-13) How to tell the difference between 'old The State Library of Victoria's Chess English bone sets, Rope twist and Collection online and in person. Page 10. Barleycorn' pattern chess sets. By Alan Dewey. Pages 14-16. The Chess Collector can now be found on line at http://chesscollectorsinternational.club.officelive.com The password is: staunton Members are urged to forward their names and latest email address to Floyd Sarisohn at [email protected] , so that they can be promptly updated on all issues of both The Chess Collector and of CCI-USA, as well as for all the latest events that might be of interest to chess collectors around the world. CCI members can look forward with great Bonhams Chess Auction of October 28, 2009. anticipation to the publication of "Chess 184 lots of chess sets, boards, etc were auctioned at Masterpieces" by our "founding father" Dr George Bonhams in London on October 28, 2009. -
Bibliography of Traditional Board Games
Bibliography of Traditional Board Games Damian Walker Introduction The object of creating this document was to been very selective, and will include only those provide an easy source of reference for my fu- passing mentions of a game which give us use- ture projects, allowing me to find information ful information not available in the substan- about various traditional board games in the tial accounts (for example, if they are proof of books, papers and periodicals I have access an earlier or later existence of a game than is to. The project began once I had finished mentioned elsewhere). The Traditional Board Game Series of leaflets, The use of this document by myself and published on my web site. Therefore those others has been complicated by the facts that leaflets will not necessarily benefit from infor- a name may have attached itself to more than mation in many of the sources below. one game, and that a game might be known Given the amount of effort this document by more than one name. I have dealt with has taken me, and would take someone else to this by including every name known to my replicate, I have tidied up the presentation a sources, using one name as a \primary name" little, included this introduction and an expla- (for instance, nine mens morris), listing its nation of the \families" of board games I have other names there under the AKA heading, used for classification. and having entries for each synonym refer the My sources are all in English and include a reader to the main entry. -
Rick Knowlton Author of the Website, Ancientchess.Com
Presentation to the Chess Collectors International Meeting, Princeton, NJ, May 2009 Rick Knowlton Author of the website, AncientChess.com The chess we play today is over 500 years old. Our modern rules were born in Italy or Spain, toward the end of the 15th century. This new “chess of the rabid queen” quickly replaced older versions throughout Europe. Since that time, our chess has developed a tradition of literature and analysis far beyond that of any other board game. But this modern European chess was never the only chess. Looking a few centuries back into our history, and expanding our view across neighbor- ing continents, we can see chess as a cross-cultural phenomenon with a wide range of traditions. In effect, these other variants of chess may be- come a window into the distant reaches of time and culture. Let’s take a brief look at some of the world‘s strongest chess traditions. Ancient Chess Chess was already being played in Persia when Muslim armies con- quered that area in the 7th century. It quickly spread through the Muslim world, and on into southern Europe. This chess, known in Arabic as shatranj, differed from the modern game in that its queen (then a king’s advisor) only moved one space diagonally, and the bishop (then an elephant) moved only two spaces diagonally. The con- ventional pieces were simplified forms representing the members of the ancient army (chariot, horse, elephant, etc.) Chinese Chess Chinese chess, xiangqi (“shyahng-chee”), is probably played by more people than any other board game. -
Musichess. Music, Dance & Mind Sports
Bridge (WBF/IMSA) - 1999 Olympic Comitee (ARISF) Chess (FIDE/IMSA) - 1999 ? IMSA Mind sport definition: "game of skill where the Organizations SportAccord competition is based on a particular type of ? the intellectual ability as opposed to physical exercise." (Wikipedia) World Mind Sports Games "Any of various competitive games based Events Mind Sports Olympiad on intellectual capability, such as chess or ? bridge" (Collins English Dictionary) International Open Mind Sports International organization: MusiChess Events Mind Sports Grand Prix International Mind Sports Association (IMSA): Decathlon Mind Sports Bridge, Chess, Draughts (Checkers), Go, Mahjong, Xiangqi Las Ligas de la Ñ - 2019 International events: MusiChess Mind Sports Apolo y las Musas - 2019 World Mind Sports Games (WMSG) Las Ligas de la Ñ Internacional Mind Sports Olympiad (MSO) www.musichess.com Mind Games / Brain Games Chess (FIDE) Abstract Strategy Go (IGF) Stratego (ISF) Carcassonne Ancient Abstract Strategy: Adugo, Eurogames Catan Backgammon, Birrguu Matya, Chaturanga, Monopoly Checkers, Chinese Checkers, Dou Shou Qi, Bridge (WBF) Fanorona, Janggi, Mahjong, Makruk, Card games Magic: The Gathering Mancala games, Mengamenga, Mu Torere, Poker / Match Poker Nine Men's Morris, Petteia, Puluc, Royal (IFP/IFMP) Game of Ur, Senet, Shatranj, Shogi, Tafl Dungeons & Dragons games, Xiangqi, Yote Role-playing games The Lord of the Rings Modern Abstract Strategy: Abalone, Warhammer Arimaa, Blokus, Boku, Coalition Chess, Colour Chess, Djambi (Maquiavelli's Chess), Rubik's Cube (WCA) -
Chapter 15, New Pieces
Chapter 15 New pieces (2) : Pieces with limited range [This chapter covers pieces whose range of movement is limited, in the same way that the moves of the king and knight are limited in orthochess.] 15.1 Pieces which can move only one square [The only such piece in orthochess is the king, but the ‘wazir’ (one square orthogonally in any direction), ‘fers’ or ‘firzan’ (one square diagonally in any direction), ‘gold general’ (as wazir and also one square diagonally forward), and ‘silver general’ (as fers and also one square orthogonally forward), have been widely used and will be found in many of the games in the chapters devoted to historical and regional versions of chess. Some other flavours will be found below. In general, games which involve both a one-square mover and ‘something more powerful’ will be found in the section devoted to ‘something more powerful’, but the two later developments of ‘Le Jeu de la Guerre’ are included in this first section for convenience. One-square movers are slow and may seem to be weak, but even the lowly fers can be a potent attacking weapon. ‘Knight for two pawns’ is rarely a good swap, but ‘fers for two pawns’ is a different matter, and a sound tactic, when unobservant defence permits it, is to use the piece with a fers move to smash a hole in the enemy pawn structure so that other men can pour through. In xiangqi (Chinese chess) this piece is confined to a defensive role by the rules of the game, but to restrict it to such a role in other forms of chess may well be a losing strategy.] Le Jeu de la Guerre [M.M.] (‘M.M.’, ranks 1/11, CaHDCuGCaGCuDHCa on ranks perhaps J. -
200 Játék a Sakktáblán
sakkvaransokUJ.qxd 10/11/2006 12:47 PM Page 1 Birkás György 200 játék a sakktáblán ÕRÜLET FEKETÉN-FFEEHHÉÉRREENN Magyar Sakkvilág, 2006 sakkvaransokUJ.qxd 10/11/2006 12:47 PM Page 2 Magyar Sakkvilág könyvei sorozat VII. kötete 200 játék a sakktáblán Birkás György, 2006 Mûszaki szerkesztõ: Maros Gábor ISSN 1787-3568 ISBN Kiadó: Magyar Sakkvilág sakkvaransokUJ.qxd 10/11/2006 12:47 PM Page 3 3 Fejezet cím Elõszó Kr.u. 500 körül Indiában jelent meg az elsõ sakkra emlékeztetõ játék, a csaturanga. Nyugat felé terjedve az általunk ismert sakká változott, észak felé terjedve a kínai sakk (xiangqi) és a japán sakk (shogi) alakult ki. A janggi Korea, a makruk Thaiföld, a sittuyin Burma nemzeti sakkja. A nyugati sakknak is több mint ezer változata ismert. A változatok a hagyományostól eltérhetnek a tábla méretével, új figurákkal, új szabá- lyokkal, vagy többszörös lépéslehetõséggel, esetleg a véletlen szerep- hez juttatásával. Sok változatot találtak ki a sakktábla méretére: bonyolították a játékot nagyobb táblán (pl. az Aljechin-sakk 14x8-as táblán új figurákkal; egyik ezek közül egyesíti a bástya és huszár lépéslehetõségeit), vagy egyszerû- sítették a játékot kisebb táblán. Egészen új lehetõséget ad a játéknak az, ha nem négyzet alakú mezõ- kön játsszák. A legelterjedtebb ezek közül a hexasakk, több Európa-baj- nokságot rendeztek már. A tábla 30 fehér, 30 fekete és 31 szürke mezõ- bõl álló szabályos hatszög alakú tábla. Könyvemben csak a hagyományos, 8x8-as táblán, hagyományos figurákkal játszható sakkváltozatokkal foglalkozom. Reményem sakkvaransokUJ.qxd 10/11/2006 12:47 PM Page 4 200 játék a sakktáblán 4 szerint ezek közül is a legérdekesebbeket, legszórakoztatóbbakat sike- rült összegyûjtenem. -
Brazchess – Rules V1 3
OLIVEIRA'S BRAZILIAN CHESS OR SIMPLY BRAZCHESS By Rafael R. M. Oliveira (aka Rafael Ramus) - version 1.3 - 2017. Inspired by Chatranj, Modern Chatranj, Makruk, Shogi, Orthochess (FIDE Chess) and the book Encyclopedia of Chess Variants - by D. B. Pritchard. This variant aims to capture some of the elements I enjoy the most in Modern Chatranj, Makruk, Shogi and Modern Chess. I decided to create this chess variant after reading the amazing Encyclopedia of Chess Variants by D. B. Pritchard, even following some of its guidelines. Pieces are less strong than in Modern Chess, but stronger than in Modern Shatranj and Makruk. Some of the "parachuting" that occurs in Shogi is present (regarding the promotion of a pawn GD) and after some thought and playtesting I introduced two elements already present in other Chess variants: a different form of capturing and the concept of passing your turn. What you need to play it: In order to play this variant, you'll need: A) A Modern Chess board (8x8) and pieces (either paint the heads or bases of two pawns from each side, use some other pieces or something to mark 2 pawns from each side); B) 6 different pieces, tokens or even checkers pieces (for the promoted Pawns). C) 1 tokens to represent Passing - you may also want an auxiliary board (the Duchy). Setup: BrazChess is set similarly to regular Chess. Major change is the starting place of Rooks and HPs: Back line: Choose between (White first, then Black): - King (K) in E, Warlord (W) [Golden General/Queen] in D, Rooks (R) [Towers/Chariots] in C and F, Knights (K) in B and G and Hi-Priests (H) [Bishops/Elephants] in A and H; - Alternatively, King (K) in D, Warlord (W) in E. -
Board Games Studies 3/2000
Board Games Studies 3/ 2000 CNWS PUBLICATIONS Board Games Studies CNWS PUBLICATIONS is produced by the Research School of Asian, African, and Amerindian Studies (CNWS), Universiteit Leiden, The Netherlands. Editorial board: M. Baud, R.A.H.D. Effert, M. Forrer, F. Hüsken, K. Jongeling, H. Maier, P. Silva, B. Walraven. All correspondence should be addressed to: Dr. W.J. Vogelsang, editor in chief CNWS Publications, c/o Research School CNWS, Leiden University, PO Box 9515, 2300 RA Leiden, The Netherlands. Tel. +31 (0)71 5272987/5272171 Fax. +31 (0)71 5272939 E-mail: [email protected] Board Games Studies, Vol. 3. International Journal for the Study of Board Games - Leiden 2000: Research School of Asian, African, and Amerindian Studies (CNWS). ISSN 1566-1962 - (CNWS publications, ISSN 0925-3084) ISBN 90-5789-030-5 Subject heading: Board games. Board Games Studies: Internet: http://boardgamesstudies.org Cover photograph: Late-antique gaming table at the baths of Hadrian at Aphrodisias. (Photography: Ulrich Schädler. Published with the kind permission by R.R.R. Smith, Oxford). Typeset by Cymbalum, Paris (France) Cover design: Nelleke Oosten © Copyright 2000, Research School CNWS, Leiden University, The Netherlands Copyright reserved. Subject to the exceptions provided for by law, no part of this publication may be reproduced and/or published in print, by photocopying, on microfilm or in any other way without the written consent of the copyright-holder(s); the same applies to whole or partial adaptations. The publisher retains the sole right to collect from third parties fees in respect of copying and/or take legal or other action for this purpose. -
L'inde, Microcosme Ludique ?
L’inde, microcosme ludique ? Michel Van Langendonckt, Sciences et techniques du jeu, Haute Ecole de Bruxelles – Haute Ecole Spaak L’Inde est-elle un microcosme ludique ? Autrement dit, les principaux jeux du monde sont-ils indiens ou originaires d’Inde ? Y sont-ils pratiqués aujourd’hui ? A défaut, quelles seraient les spécificités des jeux indiens ou originaires d’Inde, que nous dit l’ethno-ludisme du subcontinent indien ? Telles sont les questions que nous nous posons. Quelques éléments de réponses apparaitront au cours d’un survol socio-historique des jeux inventés ou adoptés en Inde. D’une compilation des recherches antérieures consacrées aux jeux indiens et d’un relevé personnel émergent des évocations littéraires, des représentations et du matériel de jeux. Ils sont plus particulièrement issus de six sources : 1° Les jeux de dés et de course (ou de parcours symboliques) évoqués dans les textes sanskrits. 2° Les représentations sculptées de Shiva et Pârvâti jouant (IIe – XIe siècle, Inde centrale) . 3° L’album de croquis « Vie et coutumes indiennes » (fin du XVIIIe siècle, nord de l’Inde). 4° Les tabliers de jeux gravés dans le sol au Karnataka (VIIIe-XXe siècle, sud de l’Inde). 5° Un coffret multi-jeux du milieu du XIXe siècle (Mysore, sud de l’Inde). 6° Le relevé des pratiques de jeux traditionnels sur plateau réalisé en 1998-1999 dans l’ensemble de l’Inde, sous la direction de R.K Bhattacharya, I.L. Finkel et L.K. Soni (publié en 2011) Attitude ludique et créativité indienne Fig. 2 – Colloque « Jeux indiens et originaires d’Inde » (Haute Ecole de Bruxelles, 13 décembre 2013) En ce qui concerne l’attitude ludique et les jouets en général, la créativité dans la fabrication des objets de jeu demeure une constante de la culture indienne. -
Day28 – 40 Days of Prayer 5-09-2020
DAY 28 - 05/09/2020 - 40 DAYS OF PRAYER Apostle Natasha opened the meeting. A Person shared that he is waking up early in the morning and thinking about what is being discussed and prayed through, for instance the pruning of God, and he is experiencing the pruning in his heart and its changing his life. Another person shared how a person in their family, last seen 50 years ago, has sent her the whole family tree. She is taking this as a mission to pray for generations. A person from America shared how moved she is about this ministry and what it does. It is amazing to her how Apostle Natasha administrated through the visions and it is such a blessing to see how the repentance and visions unfold and are administrated. How amazing is the height, depth and depth of the love of God for us. Ephesians 3:18 NLT “And may you have the power to understand, as all God’s people should, how wide, how long, how high, and how deep his love is.” Psalm 2 speaks of asking for the nations Psalm 2:8 ESV “Ask of me, and I will make the nations your heritage, and the ends of the earth your possession. Another person has experienced some understanding of how to ask for the nations, what it looks like to gather information and then going into the courts. The accuser is in the courts and if we have done our repentance properly, he loses his power. Understanding my role in repentance and prayer is changing the way I pray. -
Space-State Complexity of Korean Chess and Chinese Chess Donghwi Park Korea University, Seoul
Space-state complexity of Korean chess and Chinese chess Donghwi Park Korea University, Seoul Abstract This article describes how to calculate exact space-state complexities of Korean chess and Chinese chess. The state-space complexity (a.k.a. search-space complexity) of a game is defined as the number of legal game positions reachable from the initial position of the game.[1][3] The number of exact space-state complexities are not known for most of games. However, we calculated actual space-state complexities of Korean chess and Chinese chess. Key words: Korean chess, Chinese chess, Janggi, Changgi, Xiangqi, Space-state complexity, Game complexity I. Introduction Chinese chess (Xiangqi) is a popular absolute-strategy board game in China. Korean chess (Janggi) is a popular absolute-strategy board game in Korea, which is derived from Chinese chess. They share very similar pieces and boards. The state-space complexity of a game is defined as the number of legal game positions reachable from the initial position of the game.[1] The number of exact space-state complexities are not known for most of games which include Western chess or Japanese chess (Shogi).[4] There are a few exceptions when number of exact space-state complexities are small, such as Dobutsu shogi[5] or Tic-tac-toe[6]. Unlike Western chess or Japanese chess, Korean chess and Chinese chess do not have promotion rule, which enable calculation of the exact state-space complexity possible. II. Chinese chess Chinese chess board has ten ranks and nine files. There is a river between central two ranks.