Sjakkspillet Fylogenetisk Analyse Av Sjakkspillet

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Sjakkspillet Fylogenetisk Analyse Av Sjakkspillet 3. Analyse av de eldste sjakkspillene og 4. Konklusjon Fra foredraget til Nikolas Axel Mellem under det Åpne NM – Fagernes 18. april 2011. Sjakkspillet Fylogenetisk analyse av sjakkspillet: 1. Trekk for trekk spill? A Ja B Ikke i begynnelsen C To og to trekk D Nei 2. Sjanseelement? A Nei B Ja (noen varianter av europeisk middelaldersjakk) 3. Utgangsposisjon? A Ja B Manipulerte åpningstrekk C Ja, men så kan brikkene ommøbleres D Kun noen av brikkene E Nei 4. Dropping? A Nei B Ja 5. Symmetrisk spill? A Ja B Nei 6. To eller flere spillere? A To B Flere 7. Pass mulighet? A Nei B Ja 8. Brettet 1 A Felt B Punkter C Felt og sirkulært 9. Antall felt/punkter A 8x8 B 9x9 C 9x10 D 10x8 E 10x10 (Hiashatar) F 12x8 G 12x12 H 13x13 I 15x15 J 19x19 K 4x16 L (10x10)+4 (Shatranj al husun) M (11x10)+2 felt (Shatranj ul kebir) N Pentagon (3x36)+27 = 135 felt 10. Kongen A Ortogonalt og diagonalt B Ortogonalt C Begrenset område D Hopp (med eller uten slag) E Rokade F Konge som går som dronning (Qiquo xq) 11. Kongens ære A Kan ikke slås B Kan slås som andre brikker 12. Kongenes relasjon A Samme linje B Kongene står ikke ovenfor hverandre i utgangsstillingen (Chaturanga, Batak) C Ikke fastsatt kongestilling (kan velges som i Hiashatar) D Kongeopponering endrer resultatet (Janggi) E Kongeopponering ulovlig (Xiang qi) 13. Matt A Vinner alltid B Noen brikker forbys (Hiashatar og andre) C Mer komplisert (Senterej og Makruk) 2 D For at matt skal føre til seier må den enten gis direkte av Bers eller tårnet (Shak som også innkluderer springer!), eller av elefanten og bonden gitt at sjakkserien inneholder Shak. E Flere brikker må mattes noen ganger (Sho Shogi og Kebir) F Avdekker matt er remis (Batak) G Flere konger må mattes H Ingen konge matt! 14. Patt A Seier til den som setter B Remis C Ulovlig D Tap til den som setter E Motstanderen passer og spillet fortsetter (Janggi) 15. Bar konge A Seier til den sterke part B Ingenting C Remis D Fører til at man må matte innen begrenset trekkramme (Sittuyin og Makruk) E Hvis man tar 10 av motstanderens 16 utebrikker har man vunnet (Qiqou xq) 16. Vakt (tidligere A-E) A Diagonalt B Ortogonalt og diagonalt C Begrenset område D Hopp (Eik Chatrang og Middelaldersjakk) E Borte 17. Antall vakter A 1 B 2 18. Elefant A Hopperett B Uten Hopperett C Begrenset område D Syang Elefant (Janggi) E To skrittshopp ortogonalt (Dabbabah i 9. årh. Indisk sjakk) F Borte 19. Springer A Hopperett B Uten hopperett C Kun vertikal progressiv hopp 3 D Bør ikke matte E Kan ikke matte F Borte (Chu Shogi) 20. Tårn A Tårn B Tårn + diagonalt et trekk (ved promosjon eller i slottet) C Bør ikke matte D Lanse *Bonde 21. Bondens gange før promosjon A Rett frem B Untaksvis toskrittstrekk C Toskrittstrekk (inkl. utsatt toskrittstrekk for e-bonden i Batak) D Treskrittstrekk (Hiashatar) E Rett frem og sidene 22. Bondens slag A Diagonalt B Rett frem C En passant mulighet D Til sidene (Jangi) 23. Bondens utgangsstilling A 2. raden B 3. raden C 4. raden D Ikke definert/ andre steder 24. Bondens promosjon hvor? A Siste raden B Motstanderens 3. rad C På motstanderens side D Langs diagonalene E Ingen 25. Bondens promosjon til? A Vakt B Sterkere bonde C Annen brikke D Avhenger av hvilken bonde E Valgfri brikke F Ingen 26. Bonde antall A 8+ B 7- 4 27. Nyere brikker (maks 5 mutasjoner) A Ingen B Klovn (konge) C Khon (sølvgeneralen) D Gullgeneralen (ortogonalt og diagonalt frem) E Visman (konge og springer) F Løper G Dronning H Dronning Kabalota I Katapult J Katapult Hpo K Dabbabah (800-talls Indisk sjakk) L Drunken elefant (som konge men ikke et felt vertikalt tilbake (Sho Shogi)) M KII elefant (går som konge, men slår ikke baklengs) N Mesteren O Neshorn/Kentaur P Picket Q Giraff R Kamel S Stridsvogn T Vizier (et trekk ortogonalt) V Livvakten W Rød tårn (går som tårn, katapult og springer) 5+ for: Qiquo xq, Dai Shogi og Chu Shogi 28. Promosjon (midlertidig også) hvem? A Bare bonden B Ingen C Flere brikker 29. Promosjons begrensninger? A Ingen B Må bytte til de tilgjengelige promosjonsbrikkene 30. Trekkgjentagelse (inkludert evigsjakk): A Remis B Straffes med tap for den som begynner (Xiang qi) C Den svake part må vike (Janggi) D Irrelevant 31. Andre særheter A Kongen kan bytte plass med sin brikke hvis den er sjakket (Kebir) 5 B Spesial felt: Citadel (Kebir og Husun) C Den blå bonde (Kebir) D Dronningene kan ikke slå hverandre (Valencia) E Taper man dronning taper man partiet (Valencia) F Katapultene kan ikke slå eller hoppe over hverandre (Janggi) G Bonden kan ikke dekke sjakk hvis den kan bli slått en passant (Carrera) H Bundede brikker kan ikke gi sjakk (Batak) I Promotert bonde går et skritt diagonalt tilbake (Batak) J Livvakten hemmer andres brikkers gange (Hiashatar) K To brikker starter på samme felt (Short assize) L En brikke som ikke deltar i strid (diplomaten i Qiquo xq) M Avstraffelse ved alkoholdrikker! (Qiquo xq) N Løven gjør to og to trekk og kan dermed passe (Dai og Chu Shogi) O Feiltrekk taper partiet (Dai og Chu Shogi) P Noen brikker har slagplikt (Bengalsk Chaturaji) Q Båtens triumpf (Bengalsk Chaturaji) R Spesial felt II: Kongens felt (Bengalsk Chaturaji) S Brikkepoeng avgjør seieren (Indisk Chaturaji) T Fellestrekk for kongen og dronningen (Lombardisk) Stamtavle Lombard. Legal Spansk mid. Valencia Vestlig Batak Short assize Carrera Courier Sirkulær Senterej Oblong Husun Timur Chatrang Kabir Chaturanga Indisk Indisk Chat. Bengal. Ch. Shatar Hiashatar 6 Dai Shogi Chu Shogi Heian Shogi Sho Shogi Makruk Mod. Shogi Eik Chatr. Cambod. II? Sittuyin Tre riker Proto xq II? Proto xq Xiang qi Janggi Yitong Qiquo Sjakkvarianter fra 1100 og tidligere: Navn Omr. År Mut. MCha. 1 Chatrang Persia 550 224 U 2 Proto xq II Kina 700 262 10 3 Makruk SØA 800 283 11 4 9. årh Indisk India 800 247 3 5 Proto xq Kina 850 305 12 6 Eik Chatrang SØA 850 313 14 7 Chaturanga India 900 293 7 8 Sittuyin SØA 900 349 14 9 Sirkulær Arabia 900 315 8 10 Senterej Arabia 900 368 15 11 Cambodsjansk II SØA 900 272 11 12 Heian Shogi Japan 1000 381 16 13 Shatar Mong. 1000 350 12 14 Oblong Arabia 1000 322 10 15 Shatranj al Husun Arabia 1000 280 5 16 Indisk Chaturaji India 1000 489 21 17 Xiangqi Kina 1050 396 20 18 Tre riker Kina 1050 492 27 7 Arabia 4 Persia 1 India 3 SØA 4 Kina 4 Mongolia 1 Japan 1 1. gen. 2. gen. 3. gen. 4. gen. 5. gen. 6. gen 7. gen Før 1100: Arabia Persia/Ind. SØA/Japan Kina Mongolia 600 Chatrang 650 700 750 800 Indisk Makruk Proto xq 850 Senterej Eik Chatrang 900 Sirkulær Chaturanga Sittuyin 950 Oblong Cambod. II 1000 Al Husun Heian Shogi Xiang qi Shatar 1050 Tre riker Frem til 1800: 8 Europa Arabia/SA India/Bengal Sørøst Asia Kina/Korea Mongolia Japan 600 Chatrang 650 700 750 800 Indisk Makruk Proto xq 850 Senterej Eik Chatrang 900 Sirkulær Sittuyin 950 Oblong Cambod. II 1000 Al Kamil I Indisk Chat. > Xiang qi Shatar >Heian s. 1050 Al Kamil II Tre riker 1100 Al Husun Heian Dai 1150 Short Assize 1200 Courier Qiquo xq Dai shogi 1250 Spansk Sho shogi 1300 Lombardisk Timur Manchur. Chu shogi 1350 Dai Dai s. 1400 Al kabir Tai shogi 1450 Bengalsk Maka dai 1500 Valencia Hiashatar M. shogi 1550 Vestlig Janggi Taikyoku s. 1600 Carrera Tenjiku s. 1650 > >Batak Wa shogi 1700 Ko shogi 1750 Legal Tori shogi Mutasjoner: 1 til 7 8 til10 11 til 15 16 til 20 21 til 25 26+ Europa Arabia/SA India/Bengal Sørøst Asia Kina/Korea Mongolia Japan 600 Chatrang 650 700 750 800 Indisk Makruk Proto xq 9 850 Senterej Eik Chatrang 900 Sirkulær Sittuyin 950 Oblong Cambod. II 1000 Al Kamil I Indisk Chat. > Xiang qi Shatar >Heian s. 1050 Al Kamil II Tre riker 1100 Al Husun Heian Dai 1150 Short Assize 1200 Courier Qiquo xq Dai shogi 1250 Spansk Sho shogi 1300 Lombardisk Timur Manchur. Chu shogi 1350 Dai Dai s. 1400 Al kabir Tai shogi 1450 Bengalsk Maka dai 1500 Valencia Hiashatar M. shogi 1550 Vestlig Janggi Taikyoku s. 1600 Carrera Tenjiku s. 1650 > >Batak Wa shogi 1700 Ko shogi 1750 Legal Tori shogi De største innovasjonene: Europa Arabia/SA Kina/Korea Mongolia Japan 600 Chatrang 650 700 750 800 Katapult 850 900 950 1000 Palass, elv Allprom. 10 1050 Røm. felt Kongeopp. 1100 Løper? Løper? 1150 Dronning? Dronning? 1200 Diplomat Kronprins 1250 B. dbl. tr. Løve 1300 Giraff 1350 1400 Slagprom. 1450 Krokflytter 1500 Storprom. Livvakt Vold. Drage 1550 Rokade Dropp 1600 Ilddemon Popularitet (Tidl)dødt Marginalt Populært Folkesp. Europa Arabia/SA India/Bengal Sørøst Asia Kina/Korea Mongolia Japan 600 Chatrang 650 700 750 11 800 Indisk Makruk Proto xq 850 Senterej Eik Chatrang 900 Sirkulær Sittuyin 950 Oblong Cambod. II 1000 Al Kamil I Indisk Chat. Xiang qi Shatar Heian s. 1050 Al Kamil II Tre riker 1100 Al Husun Heian Dai 1150 Short Assize 1200 Courier Qiquo xq Dai shogi 1250 Spansk Sho shogi 1300 Lombardisk Timur Manchur. Chu shogi 1350 Dai Dai s. 1400 Al kabir Tai shogi 1450 Bengalsk Maka dai 1500 Hiashatar M. shogi 1550 Vestlig Janggi Taikyoku s. 1600 Carrera Tenjiku s. 1650 Batak Wa shogi 1700 Ko shogi 1750 Legal Tori shogi Hvilke sjakkvarianter bør prøves? 6 Fantastisk 5 Må spilles 4 Bør prøves 3 Kan prøves 2 Grå/tidkrev.
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