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Bab Iv Gambaran Umum Objek Penelitian
BAB IV GAMBARAN UMUM OBJEK PENELITIAN 4.1 Profil Film Arwah Goyang Karawang 4.1.1 Poster Gambar 4.1 1 Poster Film Arwah Goyang Karawang Sumber : https://www.wowkeren.com/berita/tampil/00007705.html 4.1.2 Profil Film Arwah Goyang Karawang Film Arwah Goyang Karawang merupakan garapan dari sutradara Helfi Kardit. Film ini seperti film horror pada umumnya, dengan mengcasting pemain seksi yakni Dewi Perssik dan juga Alm. Julia Perez. Film ini menjadi konsumsi publik setelah munculnya adegan perkelahian di antara pemainnya yakni Depe dan Jupe. Adegan tersebut di masukkan ke dalam film untuk 32 menarik penonton. Awal mula judul film dalam Wikipedia adalah Arwah Goyang Karawang, namun mendapatkan kritik dai masyarakat Karawang sendiri, kemudian film ini diganti menjadi Arwah Goyang Jupe-Depe. Akibat kejadian perkelahian tersebut, film ini dikecam langsung oleh masyarakat Karawang. Namun, di akhir perilisan film ini, poster tetap ada nama Karawang namun ada unsur nama Jupe Depe. Film Arwah Goyang Karawang ini mendapatkan apresiasi dari penonton Indonesia, terbukti dengan jumlah penonton yang mencapai 698.960 dengan mencetak rekor jumlah penonton paling banyak di tahun 2011 dan bertahan pada puncak bioskop hingga awal April. Akumulasi jumlah penonton ini diperbaharui setiap pekannya. Berikut data jumlah penonton yang dikutip dari filmindonesia.or.id, di mana sumber data dihimpun dari PPFI, Blitzmegaplex, produser film, dan sumber-sumber lainnya: 1. Arwah Goyang Karawang 698.960 2. Pocong Ngesot 353.506 3. Kalung Jelangkung 286.878 4. Love Story 283.337 5. Pelukan Janda Hantu Gerondong 251.100 6. Virgin 3: Satu Malam Mengubah Segalanya 225.582 7. Jenglot Pantai Selatan 155.477 Keberhasilan film ini tak lain karena bumbu dari pemain tersebut yakni adanya adegan perkelahian yang di munculkan dalam film tersebut. -
Prosiding Seminar Nasional
PROSIDING SEMINAR NASIONAL PEMAJUAN SENI RUPA DAN DESAIN UNTUK MEMBANGUN KEBUDAYAAN DAN PERADABAN YANG BERKEPRIBADIAN Ruang Vicom, Gedung Citta Kelangen Lt.2 Institut Seni Indonesia Denpasar Selasa, 4 September 2018 FAKULTAS SENI RUPA DAN DESAIN INSTITUT SENI INDONESIA DENPASAR 2018 PROSIDING SEMINAR NASIONAL! Fakultas Seni Rupa dan Desain, Institut Seni Indonesia Denpasar Pemajuan Seni Rupa dan Desain!untuk Membangun Kebudayaan dan Peradaban yang Berkepribadian Ruang Vicom, Gedung Citta Kelangen Lt.2 Institut Seni Indonesia Denpasar Selasa, 4 September 2018 Reviewer : Dr. Drs. I Gede Mugi Raharja, M.Sn Dr. Drs. I Wayan Mudana, M.Par Ida Bagus Ketut Trinawindu, S.Sn., M.Erg Dr. I Nyoman Larry Julianto, S.Sn., M.Ds Tata letak dan desain : I Made Saryana, S.Sn., M.Sn Amoga Lelo Octaviano PENERBIT Fakultas Seni Rupa dan Desain, Institut Seni Indonesia Denpasar Jalan Nusa Indah, Denpasar 80235, Bali Telp. 0361-227316 Fax. 0361- 236100 web. www.isi-dps.ac.id 8+342 halaman, 29.7 x 21 cm cetakan pertama: september 2018 Hak Cipta Dilindungi Undang-undang Copyright @2018 ISBN: 978-602-51033-8-4 KATA PENGANTAR Perkembangan bidang seni rupa dan desain Indonesia, dapat ditelusuri dari peninggalan purbakala berupa benda-benda yang tebuat dari batu, logam, tanah liat (gerabah dan terakota), manik-manik (asesoris) dan lukisan di gua-gua prasejarah. Setelah berkembangnya sistem pemerintahan kerajaan di Indonesia, kemudian dikenal aturan-aturan tentang penciptaan karya seni rupa dan desain, serta telah mempercepat lajunya perkembangan seni rupa dan desain pada masa Indonesia klasik. Masuknya pengaruh budaya kolonial, menyebabkan terjadinya perkembangan seni rupa dan desain modern di Indonesia. -
The Cultural Traffic of Classic Indonesian Exploitation Cinema
The Cultural Traffic of Classic Indonesian Exploitation Cinema Ekky Imanjaya Thesis submitted for the degree of Doctor of Philosophy University of East Anglia School of Art, Media and American Studies December 2016 © This copy of the thesis has been supplied on condition that anyone who consults it is understood to recognise that its copyright rests with the author and that use of any information derived there from must be in accordance with current UK Copyright Law. In addition, any quotation or extract must include full attribution. 1 Abstract Classic Indonesian exploitation films (originally produced, distributed, and exhibited in the New Order’s Indonesia from 1979 to 1995) are commonly negligible in both national and transnational cinema contexts, in the discourses of film criticism, journalism, and studies. Nonetheless, in the 2000s, there has been a global interest in re-circulating and consuming this kind of films. The films are internationally considered as “cult movies” and celebrated by global fans. This thesis will focus on the cultural traffic of the films, from late 1970s to early 2010s, from Indonesia to other countries. By analyzing the global flows of the films I will argue that despite the marginal status of the films, classic Indonesian exploitation films become the center of a taste battle among a variety of interest groups and agencies. The process will include challenging the official history of Indonesian cinema by investigating the framework of cultural traffic as well as politics of taste, and highlighting the significance of exploitation and B-films, paving the way into some findings that recommend accommodating the movies in serious discourses on cinema, nationally and globally. -
Bali: So Many Faces--Short Stories and Other Literary Excerpts in Indonesian. INSTITUTION Western Sydney Univ., Macarthur (Australia)
DOCUMENT RESUME ED 411 529 CS 215 987 AUTHOR Cork, Vern, Comp. TITLE Bali: So Many Faces--Short Stories and Other Literary Excerpts in Indonesian. INSTITUTION Western Sydney Univ., Macarthur (Australia). Language Acquisition Research Centre.; Australian National Languages and Literacy Inst., Deakin. ISBN ISBN-1-87560-40-7 PUB DATE 1996-00-00 NOTE 200p. PUB TYPE Collected Works General (020) Creative Works (030) LANGUAGE English, Indonesian EDRS PRICE MF01/PC08 Plus Postage. DESCRIPTORS Anthologies; *Audience Awareness; Cultural Background; *Cultural Context; Foreign Countries; *Indonesian; Literary Devices; Non Western Civilization; *Short Stories; *Social Change; Tourism IDENTIFIERS *Bali; *Balinese Literature; Indonesia ABSTRACT This collection of 25 short stories (in Indonesian) by Balinese writers aims to give Bali's writers a wider public. Some of the stories in the collection are distinctly and uniquely Balinese, while others are more universal in their approach and are self-contained. But according to the collection's foreword, in all of the stories, experiences of Bali are presented from the inside, from the other side of the hotels, tour buses, and restaurants of "tourist" Bali. The writers presented come from a range of backgrounds, reflecting the diversity cf Balinese society--different castes, differences between urban and rural baa4xiouncl.s, .and varieties of ethnicity are all important to the multiplicity of voices found in the collection. In addition, the collection draws from backgrounds of journalism, theater, cartoons, poetry, and academia, and from writers who may have been born in other parts of Indonesia but who have lived for decades in Bali and reflect Bali's inseparability from the Indonesian nation. -
Perlakuan Terhadap Orang Meninggal Dalam Tradisi Penguburan Masyarakat Desa Trunyan Bali
BAB III Tradisi Penguburan Masyarakat Trunyan Bali 3.1. Letak Geografi1 Desa Trunyan yang terletak di Kaki Bukit Abang sebelah timur, di Tepi Danau Batur yang sering disebut kawasan Bintang Danu, adalah salah satu desa dari 48 desa yang ada di kecamatan Kintamani, dengan latar belakang pegunungan yang terjal dan curam. Desa Trunyan merupakan daerah berbukit dan berlembah, secara geografis terletak di: 1. Sebelah Timur berbatasan dengan Kabupaten Karangasem 2. Sebelah Barat berbatasan dengan Danau Batur 3. Sebelah Utara berbatasan dengan Desa Songan 4. Sebelah Selatan berbatasan dengan Desa Abang Batudinding Desa Trunyan terletak disebelah timur Kota Kecamatan dengan jarak orbital ke ibukota kecamatan 20 Km, ke ibu kota kabupaten 35 Km, serta ke kota provinsi 70 Km. Trunyan yang merupakan daerah berbukit dengan kondisi masih cukup kritis, dengan tipe iklim 6 bulan musim hujan, dan 6 bulan musim kering dengan curah hujan 1, 860 mm/ tahun (Sumber BPS Kintamani). Luas wilayah Desa Trunyan 1963 Ha, dan secara administratif desa ini terbagi dalam Lima Banjar Dinas, yaitu: Banjar Dinas Trunyan, Banjar Dinas Madia, Banjar Dinas Bunut, Banjar Dinas Puseh, dan Banjar Dinas Mukus. 1 Data Desa Trunyan, diambil dari Gambaran Umum Desa dan Potensi Desa 27 Konon riwayatnya pada tahun Saka 833 (911 Masehi), Raja Singhamandawa mengizinkan penduduk Turunan (Trunyan) membangun kuil. Kuil berupa bangunan bertingkat tujuh ini merupakan tempat pemujaan Bhatara Da Tonta. Desa Trunyan merupakan desa Tua di Bali, yang masih memegang teguh warisan dan tradisi leluhur. Untuk menjangkau lokasi, ada dua akses yaitu yang pertama adalah lewat askes dengan menggunakan sarana angkutan penyeberangan perahu tempel dan dayung, dan dari darat. -
Women on the Margins : an Alternative to Kodrat?
WOMEN ON THE MARGINS AN ALTERNATIVE TO KODRAT? by Heather M. Curnow Submitted in fulfilment of the requirements for the degree of Doctor of Philosophy. University of Tasmania, Hobart School of Asian Languages and Studies October 2007 STATEMENTS OF OrtiONALITY / AUTHORITY TO ACCESS Declaration of otiginahtY: ibis thesis contains no material which has been acep ted for a degree or diploma by the University or any other institutions, except by way of hackground information and duly acknowledged in the thesis, and to the best of the candidate's knowledge and belief, no material previously published or written by another person, except- uthere due actabowledgement has been made in the text of the thesis. Statement of Authority of access: This thesis may be made available for loan and limited copying in accordance with the Copyright Act 1968. ,C70 11leather Cuniow Date: A,5 hit tibigki ittool ABSTRACT: WOMEN ON THE MARGINS During New Order Indonesia (1966 — 1998) women's roles were officially defined by the Panca Darma Wanita (The Five Duties of Women). Based on traditional notions of womanhood, these duties were used by the Indonesian State to restrict women's activities to the private sphere, that is, the family and domesticity. Linked with the Five Duties was kodrat wanita (women's destiny), an unofficial code of conduct, loosely based on biological determinism. Kodrat wanita became a benchmark by which women were measured during this period, and to a large extent this code is still valid today. In this thesis, I have analyzed female characters in Indonesian literature with specific identities that are on the periphery of this dominant discourse. -
Permainan Video Game Modern Sebagai Media Penunjang Kelestarian Budaya Lisan Pamali
PERMAINAN VIDEO GAME MODERN SEBAGAI MEDIA PENUNJANG KELESTARIAN BUDAYA LISAN PAMALI Shienny Megawati Sutanto, S.Sn., M.M. Universitas Ciputra, Surabaya, 60219, Indonesia [email protected] ABSTRACT The Pamali is a form of oral or unwritten tradition. This tradition is manifestation from Indonesians cultural wealth, which consists of guidelines, standards, and unwritten ethics carried out by the community. In this modern era, pamali is often regarded as a myth or superstition. Whereas in Pamali’s oral tradition there are actually positive things that are good for social life. StoryTale Studio, a local game developer from Bandung trying to reintroduce Pamali traditions to the the young generation of Indonesia through their work entitled “Pamali”, released December 28, 2018. This research intends to observe this phenomenon and find out how to use video game as media to sustain the oral tradition of Pamali. Keywords: Game design, Indonesian tradition, oral tradition, Pamali, cultural sustainability ABSTRAK Tradisi Pamali adalah salah satu bentuk budaya lisan atau tidak tertulis. Tradisi ini merupakan wujud dari kekayaan budaya masyarakat Indonesia, yang berupa pedoman, pakem, dan etika tak tertulis dilakukan oleh masyarakat. Di jaman modern ini, pamali sering kali dianggap mitos atau tahayul. Padahal di dalam tradisi lisan pamali sebenarnya ada hal-hal positif yang baik untuk kehidupan bermasyarakat. StoryTale Studio, developer game lokal asal Bandung berusaha mengenalkan kembali generasi muda Indonesia akan tradisi lisan Pamali melalui karya mereka yang berjudul “Pamali”, game ini dirilis 28 Desember 2018. Penelitian ini bermaksud mengamati fenomena tersebut dan mengetahui bagaimana menggunakan media video game sebagai media penunjang kelestarian tradisi lisan Pamali. -
Analisis Elemen Visual Game “Pamali” Dengan Menggunakan Pendekatan Teori Mimesis Plato
Visual Heritage: Jurnal Kreasi Seni dan Budaya e-ISSN:2623-0305 Vol. 2 No. 02, Januari-April 2020 Hlm. 89-95 ANALISIS ELEMEN VISUAL GAME “PAMALI” DENGAN MENGGUNAKAN PENDEKATAN TEORI MIMESIS PLATO Fachry Fauzhan1, Eric Alvian2, Septian Andreanto3, Nurulfatmi Amzy4 Program Studi Desain Komunikasi Visual, Fakultas Bahasa dan Seni, Universitas Indraprasta PGRI Jl. Nangka No. 58 C, Tanjung Barat, Jakarta Selatan, 12530, Indonesia [email protected] Abstrak Game merupakan sebuah jenis media hiburan yang diminati berbagai kalangan masyarakat pada saat ini. Di balik perannya yang semakin diminati, game memiliki elemen-elemen pendukung yang membantu perannya sebagai media hiburan yang paling diminati. Salah satu elemen penting dalam sebuah game adalah elemen visualnya. Hal ini disebabkan elemen visual memiliki daya untuk bisa memberikan koneksi antara pesan atau cerita yang ingin disampaikan oleh pembuat game kepada para pemain game tersebut. Yang akan dibahas dalam artikel ini adalah Game “Pamali”, salah satu game yang memiliki elemen visual menarik untuk di bahas. Metode yang digunakan dalam penelitian ini adalah metode deskriptif dengan pendekatan teori filsafat seni, yaitu seni sebagai mimesis (imitasi) yang diusung oleh Plato. Penelitian ini akan menunjukkan bahwa visual game “Pamali” adalah sebuah imitasi (tiruan) dari konsep ideal yang ada di kepala desainer game tersebut. Kata kunci: Game, Elemen,Visual, Realitas, Mimesis Abstract Game is a kind of entertainment media that is gaining so much interest among people nowadays. That is supported by elements applied in it. One of the important things in a game is the visual element. It has the potency to give a connection between the game’s storyline made by its designer and the player. -
Ideologi Kedok Muka Kala Pada Bangunan Suci Di Bali Telaah Tentang Ideologi-Religi
Forum Arkeologi Volume 26, Nomor 1, April 2013 (52 - 62) IDEOLOGI KEDOK MUKA KALA PADA BANGUNAN SUCI DI BALI TELAAH TENTANG IDEOLOGI-RELIGI IDEOLOGY OF KEDOK MUKA KALA AT HOLY SHRINE IN BALI: AN ARCAEOLOGICAL-RELIGIOUS STUDY I Made Surada Pascasarjana IHDN Denpasar Jl. Kenyeri No: 57 Denpasar Email : [email protected] Naskah masuk : 16-02-2013 Naskah setelah perbaikan : 04-03-2013 Naskah disetujui untuk dimuat : 08-04-2013 Abstract Religion is a part of the culture systems that can explain the things that humans do not understand, to find serenity in order to face things out of reach. So that, it is necessary to do research on the religious of the past and its continuation until now mainly on the kedok muka kala (face mask decoration) which probably a continued tradition from the creepy face mask decoration of sarcophagus ornaments. The problems to be discussed in this study is the ideology of kedok muka kala. There are two theories used in this study namely religious theory which relates to rites and ceremonial equipment and theory of symbol which elaborate that symbol is a media of communication and dialogue between man and beyond. Based on the analysis it can be seen that kala is energy of the universe, the laws of nature with regard to good and evil, space and time, as well as a means of solving problems with ruwatan tradition and balancing the universe so that natural well-being and everything in it can be created. Keywords: kala, religion, Panca Mahabhuta Abstrak Religi bagian dari sistem budaya yang dapat menerangkan hal-hal yang tidak dipahami manusia, sehingga mendapat ketenangan untuk menghadapi hal-hal di luar jangkauan. -
Packaged for Export 21 February 1984 R Peter Bird Martin Institute of Current World Affairs Whee Lock House 4 West Wheelock Street Hanover NH 08755
INSTITUTE OF CURRENT WORLD AFFAIRS BEB-24 28892 Top of the World Laguna Beach CA 92651 Packaged For Export 21 February 1984 r Peter Bird Martin Institute of Current World Affairs Whee lock House 4 West Wheelock Street Hanover NH 08755 Dear Peter In 1597, eighty-seven years after the Spice Islands were discovered by the Portugese, Dutch ships under the command of Cornelius Houtman dropped anchor near the island of Bali. So warm was the welcome from the local ruler, so abundant the hospitality of the local populace, that many of Houtman's crew refused to leave; it took him two years to round up enough crewmen to sail back to Holland. It took almost another three and a half centuries fo. the rest of the world to make good Houtman's discovery. Today, a bare fifty years since the word got out, Bali suffers from an annual tourist invasion so immense, so rapacious, it threatens the island's traditional culture With complete suffocation. Today, tourist arrivals total around 850,000. By 1986 the numbers are expected to. top 750,000. Not lon afterwards, the Balinese will be playing host to almest a million tourists a year. This on an island of only 5,682 square kilometers" (2,095square miles) with a resident populat$on of almost three million. As Houtman and others found out,_ Bali is unique. I the fifteenth century before the first known Western contact, Bali had been the on-aain, off-again vassal of eastern lava's Majapahit empire. By the sixteenth century, however, Majapahit was decaying and finally fell under the advanci.ng scourge of Islam. -
The Gods & the Forge
ificah International Foundation of Indonesian Culture and Asian Heritage The Gods & the Forge Balinese Ceremonial Blades The Gods & the Forge in a Cultural Context This publication is the companion volume for the exhibition of the same name at the IFICAH Museum of Asian Culture in Hollenstedt-Wohlesbostel, Germany December 2015 to October 2016. Title number IFICAH V01E © IFICAH, International Foundation of Indonesian Culture and Asian Heritage Text: Dr. Achim Weihrauch, Efringen-Kirchen, Germany Dr. Udo Kloubert, Erkrath, Germany Adni Aljunied, Singapore Photography: Günther Heckmann, Hollenstedt, Germany Printing: Digital Repro Druck GmbH, Ostfildern, Germany Layout: S&K Kommunikation, Osnabrück, Germany Editing: Kerstin Thierschmidt, Düsseldorf, Germany Image editing: Concept 33, Ostfildern, Germany Exhibition design: IFICAH Display cases: Glaserei Ahlgrim, Zeven, Germany "Tradition is not holding onto the ashes, Metallbau Stamer, Grauen, Germany Conservation care: but the passing on of the flame." Daniela Heckmann, Hollenstedt, Germany Thomas Moore (1477–1535) Translation: Comlogos, Fellbach, Germany 04 05 Foreword Summer 2015. Ketut, a native of Bali, picks me Years earlier, the fishermen had sold the land up on an ancient motorcycle. With our feet bordering the beach to Western estate agents, clad in nothing more resilient than sandals, we which meant however that they can now no ride along streets barely worthy of the name longer access the sea with their boats ... to the hinterland. We meet people from dif- ferent generations who live in impoverished It is precisely these experiences that underline conditions by western standards and who wel- the urgency of the work carried out by IFICAH – come the "giants from the West" with typi- International Foundation of Indonesian Culture cal Balinese warmth. -
Taboo Words in Hate Speech Through Social Media
Vol. 17, 2021 A new decade for social changes ISSN 2668-7798 www.techniumscience.com 9 772668 779000 Technium Social Sciences Journal Vol. 17, 510-523, March, 2021 ISSN: 2668-7798 www.techniumscience.com Taboo words in hate speech through Social Media Azizah Husda Universitas Prima Indonesia [email protected] Elza Leyli Lisnora Saragih UniversitasHKBP Nomensen [email protected] Mulyadi Universitas Sumatera Utara [email protected] Abstract. This research is on taboo words used in hate speech through social media to find out the classification of taboo words and to describe the social functions of taboo words in hate speech. The method applies descriptive qualitative by describing taboo words. The data were obtained through documents from social media about recently updated hate speech. The synthesis of some previous theories and relevant studies support the research. The approaches used is socio-semantics as the combination ofboth sociolinguistics and semantics, because it studies the meanings and perspectives of using taboo words among society in hate speech. The findings showed that there are taboo words classified into epithets, profanity, vulgarity, obscenity, cursing and supernatural beings. The functions of using taboo words were also found to draw people's attention, to show contempt, to provoke, and to mock authority. This research finally provides some contributions and references for any further research related to the use of taboo words within any language and also as communication guidance especially for speakers to avoid using taboo words which lead to hate speech. Keywords. Taboo, Words, Hate Speech, Social Media 1. Introduction In conveying ideas or thoughts in language, humans must always pay attention to the terms and conditions in which they are.