Rules of Play June 2019

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Rules of Play June 2019 Rules of Play June 2019 Darkon Wargaming Club, Inc. DISCLAIMER This rulebook is intended for usage in conjunction with events hosted by the Darkon Wargaming Club, Inc. (www.darkon.org). Individuals seeking to form a Darkon Chapter should contact the Darkon President at [email protected] Copyright © 1985-2018 Darkon Wargaming Club, Inc. Darkon® is a registered mark of the Darkon Wargaming Club, Inc. All Rights Reserved. 2 Acknowledgements The Darkon Wargaming Club, Inc. wishes to acknowledge the following members who created this game and made it possible for all of us to enjoy. Dave Donnelly, Martin Donnelly, Frank Henry, Robert Kusik, David Kusik, Rob Ivester, Chris Langmead, Steve Langmead, Paul Kellerman, Ken Rice, and James Spence Darkon Wargaming Club, Inc. ‘Rules of Play’ are based on the original Emarthnguarth Outdoor Wargaming System, developed by Frank J. Roso Jr. A special thanks to all the veterans and new members who continue to make Darkon a more fun and exciting Realm throughout the years. The Darkon Wargaming Club, Inc. reserves the right to refuse membership to any individual. Darkon is a full-contact recreation of medieval/fantasy-style combat for sport. The Darkon Wargaming Club, Inc. is not responsible for any injuries to Players/members attending any game events. As in any sport, it is the Players/members responsibility to take all precautions to avoid injuries, such as wearing protective gear, building & maintaining safe weapons used for combat, and abiding by all the rules of the game. Acknowledgements ................................................................ 2 Armor Requirements..................................................... 17 Darkon Rulebook Preface ...................................................... 7 Armor Classes ............................................................... 17 Intent of the Rules .............................................................. 7 Chapter Four ......................................................................... 19 Chapter One ........................................................................... 8 Combat .............................................................................. 19 Welcome to Darkon! .......................................................... 8 Legal Hits.......................................................................... 19 Players & Characters .......................................................... 8 Hit Zones .......................................................................... 19 New Players ....................................................................... 8 Weapon Types ................................................................... 19 Check-In ............................................................................. 8 Melee Weapon .............................................................. 21 Chapter Two ........................................................................... 9 Missile Weapons ........................................................... 21 Characters and Countries ................................................... 9 Siege Weapons .............................................................. 21 Characters ........................................................................... 9 Weapon Types vs. Armor .................................................. 22 Alignment ........................................................................... 9 Wounds ............................................................................. 23 Character Advancement ..................................................... 9 Light Wounds ................................................................ 23 Ranks .................................................................................. 9 Mortal Wounds.............................................................. 23 Chapters ............................................................................10 Death ............................................................................. 24 Credit Transfers .................................................................10 Hades ................................................................................ 24 Countries ...........................................................................10 Special Combat Rules ......................................................... 25 Costumes ........................................................................... 11 Holds ............................................................................. 25 Heraldry and Livery .......................................................... 11 Fighting at Night ........................................................... 25 Banners ..............................................................................12 Non-Weapon Tactics ..................................................... 25 Defunct Countries .............................................................12 Captives ........................................................................ 25 Nomads .............................................................................12 Fortifications ................................................................. 26 Chapter Three ........................................................................13 Chapter Five ......................................................................... 27 Arms and Armor ................................................................13 Chapter Agreement ........................................................... 27 2 The Club ............................................................................27 Bard .............................................................................. 42 The Rules ..........................................................................27 Non-Player Characters ...................................................... 43 Core Rules .....................................................................27 Chapter Seven ....................................................................... 44 Realm Rules ..................................................................27 Spells and Magic ................................................................ 44 The Game ..........................................................................27 Spell Books ................................................................... 44 The World ..........................................................................27 Spell Reductions............................................................. 44 The Realm .........................................................................27 Casting a Spell .............................................................. 44 Organization ......................................................................27 Material Components .................................................... 44 Government ...................................................................27 Spell Characteristics ..................................................... 46 Elders ............................................................................27 Spell Descriptions ............................................................. 47 Marshals ........................................................................28 Animate Dead3 .............................................................. 47 Types of Events ...................................................................30 Barkskin2, 3 .................................................................... 47 Team Battles ..................................................................30 Burning Hands3 ............................................................. 47 Adventures ....................................................................30 Charge Item .................................................................. 48 Country Battles ..............................................................30 Commune with Nature .................................................. 48 Alliance Battles .............................................................30 Comprehend Languages3 .............................................. 48 Land Events ...................................................................30 Consecrate/Desecrate3 .................................................. 49 Resurrection Battle ........................................................31 Create/Destroy Holy Weapon ....................................... 49 Caravan Battle ...............................................................31 Create/Destroy Magic Weapon ..................................... 49 Cardboard Shield Battles ...............................................31 Creeping Doom1,3 ......................................................... 50 Armorless, Classless Shieldless Battles ........................31 Cure Disease ................................................................. 50 Ice Breaker Battle ..........................................................31 Cure Light Wounds ....................................................... 51 Chaos Battles .................................................................31 Cure Mortal Wounds ..................................................... 51 Bridge Battles ................................................................31 Cure Serious Wounds .................................................... 51 Tournaments ..................................................................31 Curse 1 ..........................................................................
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