Active with AAC

Reasons to Communicate One Word Two Words Three (+) Words Getting Wants/Needs Met Want I want I want + color Candy Land is a classic we all love to play! (requesting Need Want that I need help

It is simple, but still engaging and fun! objects/activities/ Go I go Put it there Don’ know what to do or say while permission/attention, Here You go You go there playing? In the table to the right are some etc., directing action/to Put Put here I go here ideas to help you think of other words and stop, request help) Do Need more Put it on red reasons to communicate while playing More Go more I got more red Candy Land. Remember to have fun! Colors Want + color I need green Exchange Information Need What get? I like that CORE WORDS (share and show objects, Like What color? Look at that confirm/deny, request Look Like that Look what I got Do I Get You information, etc.) That Put there What color you get Go It There Put here Put it there Put Look that Put it here Help More Like Colors Here Need help I need help Look That More I got It got it Need There Help Take it I got that one Put Here Take Get it I got two red Want What Get I like I need two green

Social Closeness/Etiquette Awesome I like I like that one MATERIALS (greet, take turns, Oh no! That awesome That is awesome comment, etc.) Uh-oh Like that Oh no! Not that

Candy Land Child/client Like Uh-oh that! Uh-oh! I go back You Go You do I go here AAC Device Do Go here You go there Turn I go I go again I You go Its my turn

You My turn I can do it Model It on the AAC Device

One Word: Tips to Engage, Expand, and Succeed:  Everyone loves Candy Land! The excitement of getting closer to the Candy Castle. The defeat of getting stuck or going back down the path. Use these natural emotions to Two Words: focus on commenting while playing. Here are some comments you can say: Happy Comments: Yay! Awesome! Great! I love it! Cool! o Other Comments: Oh no! Uh-oh! No way!

 During the game, you can also focus on other vocabulary words like colors, prepositions (up/down, front/back, in front/behind), determiners (that, this, there, here), or pronouns (I, you, he, she).  Structure the game so before each turn the child/client has to say something on the Three (+) Words: device before taking a turn. You can use other materials and target other goals if using the game as a reward in this way. But remember to also model on the AAC device social language, like comments (see the first bullet point for ideas).  Keep your modeling of language natural! Don’t force the child/client to touch the screen all the time, but provide the opportunity. And just keep modeling!

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SymbolStix®, Copyright 2020, SymbolStix, LLC. All rights reserved. Used with permission.

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