Mclaren Shadow Project: the Esports Tournament That Picked One Driver from Half a Million
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Magisterarbeit / Master's Thesis
MAGISTERARBEIT / MASTER’S THESIS Titel der Magisterarbeit / Title of the Master‘s Thesis „Player Characters in Plattform-exklusiven Videospielen“ verfasst von / submitted by Christof Strauss Bakk.phil. BA BA MA angestrebter akademischer Grad / in partial fulfilment of the requirements for the degree of Magister der Philosophie (Mag. phil.) Wien, 2019 / Vienna 2019 Studienkennzahl lt. Studienblatt / UA 066 841 degree programme code as it appears on the student record sheet: Studienrichtung lt. Studienblatt / Magisterstudium Publizistik- und degree programme as it appears on Kommunikationswissenschaft the student record sheet: Betreut von / Supervisor: tit. Univ. Prof. Dr. Wolfgang Duchkowitsch 1. Einleitung ....................................................................................................................... 1 2. Was ist ein Videospiel .................................................................................................... 2 3. Videospiele in der Kommunikationswissenschaft............................................................ 3 4. Methodik ........................................................................................................................ 7 5. Videospiel-Genres .........................................................................................................10 6. Geschichte der Videospiele ...........................................................................................13 6.1. Die Anfänge der Videospiele ..................................................................................13 -
Michelin to Make Playstation's Gran
PRESS INFORMATION NEW YORK, Aug. 23, 2019 — PlayStation has selected Michelin as “official tire technology partner” for its Gran Turismo franchise, the best and most authentic driving game, the companies announced today at the PlayStation Theater on Broadway. Under the multi-year agreement, Michelin also becomes “official tire supplier” of FIA Certified Gran Turismo Championships, with Michelin-branded tires featured in the game during its third World Tour live event also in progress at PlayStation Theater throughout the weekend. The relationship begins by increasing Michelin’s visibility through free downloadable content on Gran Turismo Sport available to users by October 2019. The Michelin-themed download will feature for the first time: . A new Michelin section on the Gran Turismo Sport “Brand Central” virtual museum, which introduces players to Michelin’s deep history in global motorsports, performance and innovation. Tire technology by Michelin available in the “Tuning” section of Gran Turismo Sport, applicable to the game’s established hard, medium and soft formats. On-track branding elements and scenography from many of the world’s most celebrated motorsports competitions and venues. In 1895, the Michelin brothers entered a purpose-built car in the Paris-Bordeaux-Paris motor race to prove the performance of air-filled tires. Since that storied race, Michelin has achieved a record of innovation and ultra-high performance in the most demanding and celebrated racing competitions around the world, including 22 consecutive overall wins at the iconic 24 Hours of Le Mans and more than 330 FIA World Rally Championship victories. Through racing series such as FIA World Endurance Championship, FIA World Rally Championship, FIA Formula E and International Motor Sports Association series in the U.S., Michelin uses motorsports as a laboratory to collect vast amounts of real-world data that power its industry-leading models and simulators for tire development. -
Getting Started in Sim Racing Primer
Getting Started in Sim Racing Primer You are interested in simulation racing (sim racing) but you don't know where to start or how to get started. The purpose of this primer is to provide a good starting point for you to use to make the plunge. Like real world racing, sim racing provides the excitement of driving door-to-door competition. Also like real world racing you can spend a small amount of money getting started and as you progress in experience and increased interest, you can spend a significant amount. Sim racing is "scalable", which is good because as your experience and interest grows, there are more and better hardware and software options available to you. Sim Racing Software Titles Popular software sim racing titles are Assetto Corsa, Project Cars 2, RaceRoom Racing Experience, DiRT Rally 2, Automobilista, rFactor 2, and the most popular and most followed title, iRacing.com. For the second half of 2019, PCA Sim Racing will continue to use the iRacing sim platform. The pricing varies considerably and you can spend as little as $35 USD or much more depending on the title. A suggestion. Look at the recommended column. The minimum requirements are really minimum and most drivers will not be comfortable with the low end settings very long. Sim Racing Hardware To get started, you will need a recent game console (Sony Playstation 4, Microsoft Xbox One) or a moderately powered Microsoft Windows 10 based PC computer. PC computers that can run modern sim racing titles can be the same computer you use for Internet video viewing at home, or you may decide to purchase a new computer. -
Personalized Game Reviews Information Systems and Computer
Personalized Game Reviews Miguel Pacheco de Melo Flores Ribeiro Thesis to obtain the Master of Science Degree in Information Systems and Computer Engineering Supervisor: Prof. Carlos Ant´onioRoque Martinho Examination Committee Chairperson: Prof. Lu´ısManuel Antunes Veiga Supervisor: Prof. Carlos Ant´onioRoque Martinho Member of the Committee: Prof. Jo~aoMiguel de Sousa de Assis Dias May 2019 Acknowledgments I would like to thank my parents and brother for their love and friendship through all my life. I would also like to thank my grandparents, uncles and cousins for their understanding and support throughout all these years. Moreover, I would like to acknowledge my dissertation supervisors Prof. Carlos Ant´onioRoque Martinho and Prof. Layla Hirsh Mart´ınezfor their insight, support and sharing of knowledge that has made this Thesis possible. Last but not least, to my girlfriend and all my friends that helped me grow as a person and were always there for me during the good and bad times in my life. Thank you. To each and every one of you, thank you. Abstract Nowadays one way of subjective evaluation of games is through game reviews. These are critical analysis, aiming to give information about the quality of the games. While the experience of playing a game is inherently personal and different for each player, current approaches to the evaluation of this experience do not take into account the individual characteristics of each player. We firmly believe game review scores should take into account the personality of the player. To verify this, we created a game review system, using multiple machine learning algorithms, to give multiple reviews for different personalities which allow us to give a more holistic perspective of a review score, based on multiple and distinct players' profiles. -
Ps4 Game Saves Download Gran Turismo Ps4 Game Saves Download Gran Turismo
ps4 game saves download gran turismo Ps4 game saves download gran turismo. PS4 Game Name: Gran Turismo 4 Working on: CFW 5.05 ISO Region: USA Language: English Game Source: DVD Game Format: PKG Mirrors Available: Rapidgator. Gran Turismo 4 (USA) PS4 ISO Download Links https://filecrypt.cc/Container/9240F74495.html. So, what do you think ? You must be logged in to post a comment. Search. About. Welcome to PS4 ISO Net! Our goal is to give you an easy access to complete PS4 Games in PKG format that can be played on your Jailbroken (Currently Firmware 5.05) console. All of our games are hosted on rapidgator.net, so please purchase a premium account on one of our links to get full access to all the games. If you find any broken link, please leave a comment on the respective game page and we will fix it as soon as possible. Ps4 game saves download gran turismo. Downloads: 212,814 Categories: 237. Total Download Views: 91,654,153. Total Files Served: 7,337,307. Total Size Served: 53.21 TB. Gran Turismo 6 Starter Save File. Download Name: Gran Turismo 6 Starter Save File NEW. Date Added: Mon. Aug 02, 2021. File Size: 92.27 KB. File Type: (Zip file) I made this modded savefile on GT6 which makes the game start with 50.000 credits and the starter Honda Fit. I wanted to create a save with a small credit bonus to compensate a bit for the lack of seasonal events, but didnt want to ruin the game experience and make progress meaningless. -
Von Playerunknown's Battlegrounds Bis Project CARS 2: Prominente Spiele-Entwickler Halten Public Keynotes Auf Der Gamescom
Pressemitteilung Nr. 23/ August 2017, Köln #gamescom2017 Von Playerunknown's Battlegrounds bis Project CARS 2: Prominente Spiele-Entwickler halten Public Keynotes auf der gamescom • Die Macher von Playerunknown's Battlegrounds, Project CARS 2 sowie der gamescom Ultima-Serie sprechen auf öffentlichen Keynotes vor gamescom- 22.08.–26.08.2017 Besuchern www.gamescom.de Die Besucher der gamescom und devcom können sich in diesem Jahr auf ein Ihr Kontakt bei Rückfragen: besonderes Highlight freuen: Bei den Public Keynotes sprechen einige der Kathrin Münker bekanntesten Spiele-Entwickler. Das Besondere: Die Public Keynotes können Telefon nicht nur von Besuchern des Entwickler-Events devcom besucht werden, +49 221 821-2528 sondern von allen gamescom-Besuchern – und zwar kostenlos. Jedes gamescom- Telefax Ticket, Privat- und Fachbesucher sowie Presse, berechtigt zum Eintritt. +49 221 821-3544 Allerdings ist Eile geboten: Da die Plätze in den Sälen begrenzt sind, sollte jeder E-Mail früh zu erscheinen, der unbedingt die folgende Spiele-Entwickler selber live [email protected] erleben möchte: Koelnmesse GmbH Messeplatz 1 Brendan Greene alias PlayerUnknown: My journey – from modder to creative 50679 Köln director of Playerunknown’s Battleground Postfach 21 07 60 50532 Köln Greene ist Creative Director eines der derzeit beliebtesten PC-Spiele überhaupt: Deutschland Playerunknown's Battlegrounds („PUBG“) von Bluehole. PUBG, obwohl noch im Telefon +49 221 821-0 Telefax +49 221 821-2574 „Early Access“, also nur als Vorabversion erhältlich, hat sich bereits knapp sieben [email protected] Millionen Mal verkauft und ist auf dem besten Weg, ein Phänomen zu werden: Auf www.koelnmesse.de der Streaming-Plattform Twitch liegt es, ebenso wie auf Steam, bereits in der Top 3 der meistgespielten Spiele. -
Porsche and Polyphony Digital Inc. Extend Strategic Partnership
newsroom Company Sep 11, 2019 Porsche and Polyphony Digital Inc. extend strategic partnership During the International Auto Show (IAA) in Frankfurt, the partners announced to launch two new cars for “Gran Turismo Sport”, a video game developed exclusively for PlayStation4 console: the Taycan Turbo S and the design study “917 Living Legend”. During the International Auto Show (IAA) in Frankfurt, the partners announced to launch two new cars for “Gran Turismo Sport”, a video game developed exclusively for PlayStation4 console: the Taycan Turbo S and the design study “917 Living Legend”. The Taycan Turbo S is the top model of the first all-electric sports car from Porsche. In addition, designers from Porsche are currently developing the Porsche Vision Gran Turismo Project, which is then being turned into a drivable virtual car by Polyphony Digital Inc. It is expected to appear by the end of next year. “Motorsport is part of our DNA and racing games offer great opportunities to drive a Porsche yourself on the racetrack,” says Kjell Gruner, Vice President Marketing at Porsche AG. “The multi-award-winning ‘Gran Turismo’ franchise is the perfect partner for offering our fans the opportunity of having a Porsche experience in racing games. To further strengthen our esports engagement also has highest priority.” “Since 2017, you can drive Porsche cars in ‘Gran Turismo Sport’. By integrating the Taycan Turbo S and the ‘917 Living Legend’ car in ‘Gran Turismo Sport’ and by working on the Porsche Vision Gran Turismo project, we are further strengthening our partnership,” says Kazunori Yamauchi, series Producer and President of Polyphony Digital Inc. -
RST Software User Manual
RST SOFTWARE V1.0.43 User Manual Web: RacingSimTools.com Discord: RST Discord Channel Twitter: twitter.com/sim_tools Email: [email protected] User Manual RST Software V1.0.43 ©Racing Sim Tools PREFACE 2 Preface Welcome and thank you for purchasing our new RST Software. This new software is a complete revamp of the PC2Tuner app with highly expanded functionality that’ll provide you far more tools to optimize your car setups effectively. With expanded functionality comes increased complexity. So, don’t be surprised if you feel a bit lost at first, even if you’re already familiar with the PC2Tuner app. Please take your time and study this manual carefully. It’ll guide you through the process of installation and initial telemetry recording, provides some tuning essentials and gives a detailed overview of all the tools available to help you become familiar with the new app. We hope you’ll enjoy using this tool as much as we did, building it! Additional Video Guides In addition to this guide you can find even more great advice on how to use the app effectively on RST’s YouTube and Twitch channels. 1) Official RST YouTube Channel https://www.youtube.com/channel/UCRhu6lIt9a3-d36i7iligVQ 2) Official RST Twitch Channel https://www.twitch.tv/zeraxx The Racing Sim Tools Team Zach Ether (CEO) [email protected] Cameron Brown (Lead Developer) [email protected] Stefan Ihl (Principle Engineer) [email protected] Acknowledgements We would like to thank our staff members and affiliates AbeWoz, Brandon Dove, cSam, GIXXER_osg, Reiche, Hayden McLaren, Peter Stefani, Sloskimo, Speeddmon91, Velvet Torpedo, Voodoo, all beta testers and all the other good people on our Discord channel we may have forgotten to mention, for their continuous hard work and contributions to our awesome community and their feedback on the early drafts of this document. -
World's First Video Game Music and Sound Research Journal 30 November 2018
World's first video game music and sound research journal 30 November 2018 Professor Baysted commented: "The success of a video game is not simply down to its look—sound and music play an invaluable role in building excitement, drama and tension and in fully- engaging the gamer. Scholarly research around what has, until very recently, considered an embryonic field of enquiry has grown exponentially in the past decade and a half. With the launch of the Journal of Sound and Music in Games, the first of its kind dedicated to the study of sound and music in games, our discipline has come of age." He added: "We are especially delighted to be working with the University of California Press and the Society of Sound and Music in Games—the Professor Stephen Baysted, Professor of Film, TV and vision and aims for this project of both Games Composition University of Chichester, and Editor- organisations entirely align with our own." in-Chief of the new Journal of Sound and Music in Games Credit: University of Chichester The Department of Creative and Digital Technologies at the University of Chichester prepares graduates and post-graduates for careers in the screen-based creative industries. Courses The world's first academic journal devoted to the are taught by award-winning professionals to presentation of peer-reviewed, high-quality industry standard. research into video game music and sound, is to be hosted by the Department of Creative Digital Professor Baysted has been nominated for three Technologies at the University of Chichester, prestigious Jerry Goldsmith Awards for best score, based at the Tech Park on its Bognor Regis two Motion Picture Sound Editors 'Golden Reel' campus. -
Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learning
IEEE ROBOTICS AND AUTOMATION LETTERS. PREPRINT VERSION. ACCEPTED FEBRUARY, 2021 1 Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learning Florian Fuchs1, Yunlong Song2, Elia Kaufmann2, Davide Scaramuzza2, and Peter Durr¨ 1 Abstract—Autonomous car racing is a major challenge in robotics. It raises fundamental problems for classical approaches such as planning minimum-time trajectories under uncertain dynamics and controlling the car at its limits of handling. Besides, the requirement of minimizing the lap time, which is a sparse objective, and the difficulty of collecting training data from human experts have also hindered researchers from directly applying learning-based approaches to solve the problem. In the present work, we propose a learning-based system for autonomous car racing by leveraging high-fidelity physical car simulation, a course-progress-proxy reward, and deep reinforce- ment learning. We deploy our system in Gran Turismo Sport, a world-leading car simulator known for its realistic physics simulation of different race cars and tracks, which is even used to recruit human race car drivers. Our trained policy achieves autonomous racing performance that goes beyond what had been achieved so far by the built-in AI, and, at the same time, outperforms the fastest driver in a dataset of over 50,000 human players. Index Terms—Autonomous Agents, Reinforcement Learning SUPPLEMENTARY VIDEOS This paper is accompanied by a narrated video of the performance: https://youtu.be/Zeyv1bN9v4A I. INTRODUCTION HE goal of autonomous car racing is to complete a given Fig. 1. Top: Our approach controlling the “Audi TT Cup” in the Gran T track as fast as possible, which requires the agent to Turismo Sport simulation. -
Olympic Virtual Series –
Olympic Virtual Series – Motor Sport Event Sporting Regulations 1. REGULATIONS............................................................................................................ 3 2. GENERAL UNDERTAKING ........................................................................................... 3 3. GENERAL CONDITIONS ............................................................................................... 3 4. DEFINITIONS .............................................................................................................. 3 5. OFFICIALS .................................................................................................................. 3 5.1. Appointed Officials .................................................................................................................. 3 5.2. Duties of the Race Directors .................................................................................................... 4 5.3. Duties of Stewards .................................................................................................................. 4 5.4. List of officials .......................................................................................................................... 4 6. ELIGIBILITY ................................................................................................................ 4 6.1. General Rules .......................................................................................................................... 4 6.2. Europe/Middle East/Africa (EMEA) -
Contact: Derek Joyce 714-594-1728 [email protected] HYUNDAI N
Hyundai Motor America 10550 Talbert Avenue, Fountain Valley, CA 92708 MEDIA WEBSITE: HyundaiNews.com CORPORATE WEBSITE: HyundaiUSA.com Contact: Derek Joyce 714-594-1728 [email protected] HYUNDAI N 2025 VISION GT CONCEPT RETURNS IN GRAN TURISMO SPORT Fuel-cell Racer Joins Exciting Roster of Unique Cars in PS4’s Iconic Racing Sim FOUNTAIN VALLEY, Calif., Oct. 17, 2017 – One of the most exhilarating concepts to come out of Hyundai’s design studios makes a triumphant return today in Polyphony Digital’s hotly anticipated next-generation racing simulation, Gran Turismo Sport, now on sale for the Playstation 4. The N 2025 Vision Gran Turismo is Hyundai’s entry in GT Sport’s top racing class, Group 1, where it competes against other manufacturers’ Vision Gran Turismo projects and a multitude of well-known real-world prototype racing cars from different manufacturers including Aston Martin, Bugatti and McLaren. “The N 2025 Vision GT is our ambitious take on what we think prototype racing could look like in the not-too-distant future. We’re thrilled to see it presented anew in one of the most visually stunning racing simulations ever created,” said Chris Chapman, Chief Designer at the Hyundai Design Center in Irvine, CA. “This concept is a point of pride for Hyundai on so many fronts. It effortlessly combines beauty and function as a racing car, and it boasts a fuel-cell powertrain that is as progressive as the bodywork wrapped around it. It’s exciting to know that players who drive it in Gran Turismo Sport can now do so in pursuit of a real FIA