Badge Book 2009

SECTION 1: THE AIMS AND METHODS

101 Definition The Association is governed by its Constitution as an independent, non-political, non- governmental, non-profit and educational movement for boys and girls and adults open to all without distinction of origin, race or creed, in accordance with the purpose, principles and method of the Scout Movement conceived by the founder Robert Baden Powell and stated below.

102 Aim The aim of the Association is to contribute to the development of boys, girls and young adults in achieving their full potentials as individuals, as responsible citizens and as members of their local, national and international communities by: • Developing their character; • Training them in citizenship; • Developing their spiritual, social, intellectual, and physical qualities;

103 Principles The Scout Movement is based on the following principles:

• Duty to God: Adherence to spiritual principles, loyalty to the religion that expresses them and acceptance of the duties resulting there from.

• Duty to others: Loyalty to one's country in harmony with the promotion of local, national and international peace, understanding and co-operation. Participation in the development of society with recognition and respect for the dignity of one's fellows and for the integrity of the natural world.

• Duty to self: Responsibility for the development of oneself.

104 Method The is a system of progressive self-education through:

• A Promise and Law. • Learning by doing. • Membership of small groups (e.g. the patrol) involving, under adult guidance, progressive discovery and acceptance of responsibility and training towards self- government directed towards the development of character and the acquisition of competence, self-reliance, dependability and capacities both to co-operate and to lead. • Progressive and stimulating programmes of varied activities based on the interests of the participants, including games, useful skills, and services to the community, taking place largely in an outdoor setting in contact with nature.

105 Membership 105.1 Membership of the Association is voluntary. 105.2 Membership of the Association is open to all boys and girls and adults irrespective of origin, race, creed, sect or class who accept and adhere to the principles of the Movement and who make the Scout or Cub Promise as the case may be.

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Scout Badge Book 2009 105.3 In addition to membership defined above, lay membership is open to all persons who accept and adhere to the aim and principles as defined above. 105.4 The following are considered to be members of the Association so long as they are properly serving in the positions enumerated: 105.4.1 SCOUTS who are members of a registered Group, or who are registered as , Lone Rovers; 105.4.2 SCOUTERS who hold Warrants in terms of Chapter 3; 105.4.3 Probationary SCOUTERS who hold Temporary Permits in terms of Chapter 3; 105.4.4 Persons holding designated or Honorary Ranks (Rule 302) and persons registered as members of the South African Fellowship of Former Scouts; 105.4.5 Members Of Group Committees (Rule 622); 105.4.6 Members Of Local Associations (Rule 506); 105.4.7 Members Of Regional Scout Councils (Rule 418); 105.4.8 Members Of Provincial Scout Councils (Rule 406); 105.4.9 Members Of The National Scout Council and its subsidiary Councils (Rule 202); 105.4.10 Associate members, who may be persons or bodies corporate, appointed annually by The National Scout Council in recognition of good service to the movement; 105.4.11 Affiliate Members, being specialist interest groups involving scouts and friends of the Movement which are admitted as such to operate nationally or in a Province by resolution of the relevant Provincial Scout Council on such terms and conditions as the National or Provincial Scout Council, as appropriate, from time to time stipulates. The Council appointing an affiliate member shall have the right at any time to withdraw the appointment. 105.5 Notwithstanding any other means provided in POR, the membership of the Association of any person, or anybody of persons, may be determined by resolution of the National Scout Council, which body shall not be under any obligation to state its reasons for such actions.

GENERAL INFORMATION The organisation of the Scout Movement in South Africa, the procedures to be followed and the requirements of the Cub, Scout and Rover programmes are set out in Policy, Organisation and Rules, Cub Badge Book, and Scout Badge Book (which you are reading). Where 'Rules' are referred to in the text, these are given as they appear in Policy. Organisation and Rules.

(Please refer to the national website for updates or regulations as P.O & R is an evolving document. Rules listed here could have been deleted or updated in the mean time. www..org.za )

TRAINING PROGRAMMES In order to achieve the Aim of the Movement, the Methods are adapted in the Cub, Scout and Rover training programmes to cater for the characteristics, interests, and degree of mental and physical maturity of boys and girls of different age-groups. The programmes are designed to cover the following areas of growth in the individual:

Life skills Living with nature Body and Mind Service Social Faith and Life Scoutcraft While the programme is designed at every stage to prepare the boys, girls and young adults for the next advancement step, in the Cub, Scout and Rover branches the programmes are designed independently of each other.

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Scout Badge Book 2009 UNIFORM AND SUPPLIES Scout uniforms, literature and other equipment are obtainable from the Scout shop in your Province.

The issue of badges and emblems is controlled. Rule 1101 states:

Rule 1101 Advancement, Scoutcraft, Interest and Challenge awards and insignia are obtained from Provincial headquarters and issued to Pack Scouters, Troop Scouters and Leaders on the recommendation of the examiner, as laid down in subsequent Rules.

DESIGN OF ADVANCEMENT, SCOUTCRAFT AND INTEREST BADGES AND CHALLENGE AWARDS The designs of the Advancement, Scoutcraft and Interest badges and Challenge awards are as illustrated against each badge and award requirement as set out in the Scout Badge Book.

Rule 801.7 TEMPORARY EMBLEMS

Rule 801.7.1 Temporary emblems for , National or Provincial events (Rule 1001.8.1) are worn on the right breast with the lower edge 7 cm above the right pocket and with the left hand edge of the emblem in line with the left hand edge of the pocket. (See Badge Chart 2)

Rule 801.7.2 Recruiter Badge, Silver for recruiting one member and Gold for recruiting 5 members (Rule 1001.8) are worn 0.5cm above the right pocket and with the left hand edge of the emblem in line with the left hand edge of the pocket. (See Badge Chart 2)

Rule 1001.8.1 National or international and Provincial event badges may be worn until replaced by a subsequent event badge. Rule 1001.8.2 The Recruiter Badge may be worn till the end of the subsequent calendar year in which it was earned

PROVISION FOR HANDICAPPED CUBS AND SCOUTS Boys, girls and young adults who are disabled or handicapped are welcome to join the Movement, and should be encouraged to participate in the activities as far as they are able.

Rule 1103 Proposed alternative requirements to suit each individual handicapped boys, girls and young adults must be submitted to Provincial headquarters, through the District Commissioner concerned, for approval by the Assistant Provincial Commissioner, Scout Programme.

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Scout Badge Book 2009

SECTION 2: THE SCOUT

THE Rule 106 On investiture, Scouts and Rover Scouts make, or where appropriate, re-affirm the Scout Promise.

The Scout Promise is:

"On my honour I promise that I will do my best - to do my duty to God, and my Country; To help other people at all times; To obey the ".

THE SCOUT LAW

Rule 110.1 The Scout Law is:

1. A Scout's honour is to be trusted. 2. A Scout is loyal. 3. A Scout's duty is to be useful and to help others. 4. A Scout is a friend to all and a brother to every other Scout. 5. A Scout is courteous. 6. A Scout is a friend to animals. 7. A Scout obeys orders. 8. A Scout smiles and whistles under all difficulties. 9. A Scout is thrifty. 10. A Scout is clean in thought, word and deed.

THE

Rule 108.2 The Scout Motto is: "Be Prepared."

ADMISSION TO THE SCOUT TROOP

637 Eligibility as a Cub

A boy or girl may be admitted to the Wolf Cub Pack at the discretion of the PS, and in accordance with Group Scouters' Council policy, at the age of not less than seven years. A Cub may, “go up7 to the Troop at the age of ten years and six months after consultation between the PS and TS. Each Cub must be assessed on individual circumstances. A Cub may remain in the Pack until reaching the age of eleven. The Group Scouters’ Council shall however not adopt a policy that the Cubs remain in the Pack beyond the age of eleven years without the approval of the Provincial C.

Rule 647 A boy or girl may be admitted to the Scout Troop after turning eleven, or in the case of a Cub at the discretion of the TS and in accordance with Group Scouters' Council policy at ten years and six months.

A Scout may remain in the Troop until reaching the age of eighteen.

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Scout Badge Book 2009

On the recommendation of the Provincial Commissioner, the National Commissioner for Scout Programme shall have the option of extending the time allowed for any scout over the age of eighteen who still wishes to complete the Springbok Award.

Rule 648 INVESTITURE

The investiture of a young person as a Scout is one of the most important events in the individual's life. It is essential, therefore, that the investiture be properly carried out by the TS after careful preparation. It is desirable that responsible adult’s be invited to the investiture ceremony.

Details of the investiture ceremony are given in current SA Scout literature, and on official training courses. If no proper investiture ceremony is carried out the person cannot be regarded as a Scout.

On investiture the person becomes a Scout and is entitled for the first time to wear Scout uniform and badges. Responsible adults and invested Scouts only may attend the Investiture.

Part of the preparation for investiture includes being told of the adventurous life of the founder, and something of the history of the Movement.

The person to be invested must hold the Link Badge or have completed the requirements for Troop membership described in the Scout Badge Book.

Rule 1107 THE SCOUT TRAINING PROGRAMME

The general scheme of the Scout training programme is given below. It is designed to provide a progressive system of training, interesting and challenging to the Scout, and flexible enough to make provision for the interests of Scouts and for local circumstances.

The programme consists of four parts: the Advancement Badges, Scoutcraft Badges, Interest Badges, and Challenge Awards.

Rule 1107.1 On joining the Troop a boy/ girl must hold the Link Badge or else complete the requirements for Troop Membership as soon as possible and preferably within three weeks.

Rule 1107.2 There are six stages of Advancement Badges:

- Link Badge / Troop Membership - Pathfinder - Adventurer

- First Class - Explorer/Sea Explorer/Air Explorer

- The Springbok Scout Award The requirements for each are set out in Chapter 3 and the Scout Badge Book.

Rule 1107.3 Challenge Awards may be created from time to time. These badges will be available for any Scout who wishes to earn them, unless otherwise specified, and shall not be part of the advancement programme.

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Scout Badge Book 2009 Rule 1107.4 Scoutcraft Badges and Interest Badges for different subjects for Scouts. Except for the badges required for the “Advancement Programme” which may only be earned when the Scout is over 14 years of age or when the Scout is working on the advancement level for which the badge is required, these badges may be earned by any Scout regardless of age provided that the Scout qualifies fully under the conditions laid down. While there is no bar to a Scout qualifying in additional alternatives for a badge, no additional insignia shall be issued or worn.

Requirements for the Scoutcraft and Scout Interest Badges are as laid down in the Scout Badge Book.

Rule 1107.5 Scouts may not wear Advancement or Interest Badges gained as Cubs except for the Leaping Wolf Badge and the Link Badge.

Rule 1107.6 While certain badges are primarily designed for Sea and Air Scouts, all badges may be earned by any Scout, provided that satisfactory arrangements for testing can be made.

Rule 1107.7 After investiture a Scout may earn and wear any Scoutcraft and Interest Badge, except for the badges required for the “Advancement Programme” which may only be earned when the Scout is over 14 years of age or when the Scout is working on the advancement level for which the badge is required, provided that the Scout qualifies fully under the conditions laid down for the relevant badge.

Rule 1107.8 Scoutcraft Badges and Interest Badges will be distinguished by their design and colour.

Rule 807.3 Scoutcraft Badges are removed from the shirt sleeve when the equivalent Interest Badge is earned, with the Interest Badge worn in the place of the corresponding Scoutcraft Badge.

Rule 1111.2 DIRECT ADVANCEMENT AND DIRECT ENTRY

Direct advancement for a Scout is permitted in exceptional cases up to the ceiling of First Class, in order to allow the Scout to advance with their peers or the new entrant to commence at the level of his/her peers. Permission for direct advancement must be obtained from the Provincial Commissioner on the recommendation of the Group Scouter. Once a Scout has been invested they may proceed directly to complete the requirements for, and be awarded, the Adventurer or First Class Badge without being awarded the intermediate Advancement Badge or Badges, according to the following table. (See also Rule 647).

Advancement level to Minimum age of Scout or school standard be awarded in. which Scout must be for direct advancement

Adventurer 12 ½ Grade 9 First Class 14 ½ Grade 10

In the course of completing the requirements at the entering level the Scout must display skills commensurate with those of other Scouts of the same age or school grade.

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Scout Badge Book 2009 Rule 1111.3 PROGRESS THROUGH THE ADVANCEMENT PROGRAMME

Once a Scout has been invested he or she must complete each stage of the advancement programme before starting the next, as the system is progressive. A scout who is granted “Direct Advancement” by the Provincial Commissioner is not required to carry out activities below the entry levels stated in rule 1111.2.

Scouts may only be awarded the Explorer, Sea Explorer or Air Explorer Badge after they have completed the First Class Badge. The Top Award or Springbok Badge may only be awarded after they have completed one of the Explorer Badges.”

Rule 1111.4 Before being awarded the Pathfinder Badge, a Scout must fulfil the requirements as set out in The Scout Badge Book. The badge is worn as in Rule 806. (See Badge Chart 6.)

Rule 1111.5 Before being awarded the Adventurer Badge, a Scout must, subject to Rule 1111.2, fulfil the requirements as set out in The Scout Badge Book. The badge is worn as in Rule 806. (See Badge Chart 6.)

Rule 1111.6 Before being awarded the First Class Badge, a Scout must, subject to Rule 1111.2, fulfil the requirements as set out in The Scout Badge Book. The badge is worn as in Rule 806. (See Badge Chart 6.)

Rule 1111.7 Before being awarded the Explorer/Sea Explorer/Air Explorer Badge, a Scout must hold the First Class Badge and fulfil the requirements as set out in The Scout Badge Book. The badge is worn as in Rule 806. (See Badge Chart 6.)

Rule 1111.8 Before being awarded the Springbok Badge, a Scout must:

• be sixteen years old or have passed Grade 10; • hold the Explorer/Sea Explorer/Air Explorer Badge; • fulfil the requirements as set out in The Scout Badge Book. The badge is worn as in Rule 806. (See Badge Chart 6.)

A certificate issued over the signature of the Chief Scout is awarded to a Scout who qualifies for the Springbok Scout Award.

Rule 801 General Badges Worn By All Ranks

These badges are worn, as described, on the shirt, or in a similar position on the jersey or blouse. Rule 801.1 World Scout Badge Rule 801.1.1 In uniform The World Scout Membership Badge in cloth, as described in Rule 212.4, is worn by members who make the Promise in terms of Rules 106 to 108, on the left breast pocket with the centre of the badge mid- way between the peak of the pocket flap and the lower edge of the pocket (see Badge Chart 5), or in a similar position on ladies' uniforms.

Rule 801.1.2 In civilian clothes: the official-pattern metal World Scout badge may be worn on the left lapel of the jacket, or as a tiepin, by all members of the Movement (Rule 105).

Rule 801.2 Scout Tape All members may wear the official name tape, showing the word "SCOUTS", on the uniform left breast pocket flap or in a similar appropriate position on ladies'

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Scout Badge Book 2009 uniforms. Warranted Scouters may replace this tape with tapes appropriate to their rank showing the names, Assistant Pack Scouter, Assistant Troop Scouter, Pack Scouter, Troop Scouter, Group Scouter or Commissioner. Unwarranted Scouters acting in these ranks may wear the appropriate coloured shoulder tape. Invested Rovers may replace this tape with a tape reading “ROVERS”.

Rule 801.3 Group and Provincial Nametapes Indicating the name of the Group, or in the case of Commissioners the name of the Province or of SAHQ, are worn: By SCOUTS and SCOUTERS: at the top of the right sleeve. By Commissioners: at the top of both sleeves. By District Scouters (Rule 528.1): at the top of both sleeves a nametape "District Staff"; A tape carrying the words "South Africa" is worn by members attending approved international events, at the top of both sleeves. The tapes are worn abutting the shoulder seam and centred to the shoulder strap. Members of the South African Training Team wear an additional nametape: "SA Training Team", immediately below and abutting upon the Group or Province or SAHQ nametapes. Rule 801.4 District Emblems Where authorised under Rule 918 District emblems are worn on the right-hand shoulder strap with the lower edge of the emblem 0.5 cm from the point where the shoulder strap joins the sleeve. (See Badge Chart 3). The wearing of District emblems shall at no time be compulsory. Rule 801.5 Provincial Emblems As authorised under Rule 918 Provincial emblems are worn on the right-hand breast pocket of the shirt centred between the sides of the pocket and between the peak of the pocket flap and the lower edge of the pocket. (See Badge Chart 8).

Rule 801.6 Award Emblems

Rule 801.6.1 Cloth emblems are worn 0,5 cm above the top edge of the right-hand breast pocket, or similar position on ladies' uniforms. These emblems are worn in the following order, starting from the centre of the body: • Gallantry Awards (including the Cornwell Scout Award) • The Bronze Wolf Award of the World Organisation of the Scout Movement • Merit Awards (including the Meritorious Conduct Award) • Merit Awards by national Scout and Guide Associations • Long Service Awards (Scouters only) • The BP Award cloth emblem (worn by Scouters who have earned this award as a Rover) • The King's Scout/Queen's Scout/Springbok Scout Badge cloth emblem (worn by Scouters who have earned one of these badges as a Scout); And are positioned as follows (looking at the shirt): If one of the above is held, the cloth emblem is worn with the mid-point of the emblem in line with the mid-point of the pocket. (See Badge Chart 8.) If two awards are held, the cloth emblems are positioned so that the left-hand edge of the emblem nearest the breastbone abuts against the right-hand edge of the emblem nearest the arm, with the join in line with the mid-point of the pocket. (See Badge Charts 8a and 8b.) If three awards are held, the cloth emblems are positioned abutting each other in the order of precedence described above so that the overlap at each side of the pocket is equal. (See Badge Chart 8c.) If four awards are held, the Gallantry (or Meritorious Conduct Award) is worn in a second row above and abutting the centre cloth emblem in the row below.

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Scout Badge Book 2009 For Scouts and Cubs, the Gallantry and Meritorious Conduct Awards are centred as in Badge Chart 2. If one of these awards is held, it is worn in the position described in (a)above. Rule 801.6.2 When the actual Awards are worn, they are (with the exception of the Bronze Wolf, and the Orders of the Silver Springbok and the Silver Protea) pinned on to the cloth Award emblem with the upper edge of the brooch fastener in line with the upper edge of the cloth emblem.

Rule 801.7 Temporary Emblems

Rule 801.7.1 Temporary emblems for jamborees, National or Provincial events (Rule 1001.8.1) are worn on the right breast with the lower edge 7cm above the right pocket and with the left hand edge of the emblem in line with the left hand edge of the pocket. (See Badge Chart 2) Rule 801.7.2 Recruiter Badge, Silver for recruiting one member and Gold for recruiting 5 members (Rule 1001.8) are worn 0.5cm above the right pocket and with the left hand edge of the emblem in line with the left hand edge of the pocket. (See Badge chart 2) Rule 801.8 Scout Wings The Badge is worn by Scouts and Scouters who have qualified for the Scout Wings in terms of Rule 645.6. The badge is worn indefinitely by Scouts who have flown solo. Scouters who have ceased to train for the Private Pilot's licence must cease to wear the badge.

Scout Wings are awarded in five categories, as follows:

Rule 801.8.1 A gold wing superimposed on pale blue background with a silver laurel around the Scout Badge in the centre, worn by any Scout or Scouter who has passed his or her final flight test in power flying or in a glider. Rule 801.8.2 A silver wing superimposed on pale blue background with a silver laurel around the Scout Badge in the centre, worn by any Scout or Scouter who has qualified for a student pilot licence in power flying after performing one solo flight, or after completing 3 solo flights in gliders. Rule 801.8.3 A silver wing superimposed on pale blue background with a yellow parachute in the centre, worn by any Scout or Scouter who has executed five parachute jumps. Rule 801.8.4 A silver wing superimposed on pale blue background with a red paraglider in the centre, worn by any Scouter who has executed four paraglider flights. Rule 801.8.5 Air Force Wings. All Commissioners for Air Activities of all ranks and all Air Troop Scouters who qualify for wings in the South African Air Force may wear Air Force Wings on Scout uniform. Ref. Authority AG(3) 154/30 of 6/9/46. Wings are worn on the left breast with the lower edge 1,0 cm above and centred to the mid-point of the upper edge of left-hand breast pocket. SCOUTS who qualify for more than one wing may wear only one such emblem at a time. The emblem may be of their own choice. Rule 801.9 Cub Camping Certificate Badge Where a Cub Camping Certificate has been awarded under Rule 917, the badge is worn in the position specified for the Charge Certificate emblem in Rule 808.3. Should the holder be authorised to wear the Charge Certificate emblem as well as the Cub Camping Certificate Badge, then the badge shall be worn towards the centre above the pocket, with its right hand edge adjacent to the left hand edge of the Charge Certificate emblem. (See Badge Chart 5.)

Rule 801.10 Charge Certificate Emblem See Rule 808.3.

Rule 801.11 Designated Rank: Chaplain A Chaplain in uniform wears, on the right breast with the point 8.0 cm above the right-hand breast pocket and centred to the mid-point of the upper edge of the

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Scout Badge Book 2009 pocket, a cloth badge with a green back-ground on which is superimposed a yellow cross bearing the arrowhead in the centre. (An alternative design is available for Jewish Chaplains).

Rule 801.12 Aids Badge Once Scouts have completed section 16 of the Adventurer level of the Advancement programme they are permitted to wear the AIDS awareness crossed ribbon badge level with the left hand edge and 3cm above the right pocket of their uniform.

WEARING OF ADVANCEMENT BADGES

Rule 803. The Link Badge The Link Badge, when earned, is worn on the left sleeve of the shirt with the upper edge of the badge 7,0 cm below the shoulder seam and centred to the shoulder strap. (See Badge Chart 4). Cubs who have earned the Link Badge continue to wear it in the Scout Troop until it is replaced by the Pathfinder Badge.

Rule 805. Scout, , and Rover Scout Badges Scouts, Sea Scouts, Air Scouts and Rover Scouts, wear the badges mentioned in Rule 801 and the following badges with certain defined differences:

Rule 805.1 Hat Badges

Rule 805.1.1 Scouts wear the South African arrowhead badge in metal on the front centre of the Scout hat with the bottom of the badge 1,0 cm above the hatband. Rule 805.1.2 On the Scout beret, the metal badge is positioned on the left front over the left eye with the bottom of the badge 1,5 cm above the leather rim. Rule 805.1.3 On the Scout hike cap, a cloth South African Scout arrowhead badge is worn in the centre front of the cap, 1,5 cm above the peak. Rule 805.1.4 On the Sea Scout cap a black cap tally is worn with the South African Scout arrowhead badge embroidered on the front centre. Rule 805.1.5 Rover Scouts wear the metal RS badge, in silver with a red background, on the Scout hat or beret in the position described in Rule 805.1.1.

Rule 805.2 Patrol Colours The identity of a Patrol is indicated by a circular cloth patch, measuring 4,5 cm in diameter, featuring the Patrol emblem in the two Patrol colours as defined in the South African list of Patrol names. The Patrol patch is worn centrally on the left sleeve 0,5 cm below the mid-point of the left shoulder strap where it joins the sleeve. (See Badge Chart 6.)

The official list of South African Patrol badges available is: Albatross Gemsbok Leopard Sable Bat Giraffe Lion Sabre (air) Bokmakierie Goshawk Mirage (air) Sandpiper Buccaneer (air) Hartebeest Mosquito (air) Seagull Buffalo Heron Owl Seal Cape Robin Hippo Pelican Spitfire (air) Cheetah Impala (land) Penguin Springbok Crocodile Impala (air) Petrel Swift Cobra Jaguar (air) Phantom (air) Tomcat (air) Crow Kestrel Puffadder Turtledove Eagle Kingfisher Python Whale

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Scout Badge Book 2009 Eland Kudu Rhino Wildebeest Elephant Laughing Dove Rock Pigeon Woodpecker Zebra

Rule 805.3 Badges of rank

Rule 805.3.1 A Patrol Second wears badges as for a Scout with the addition of a single vertical white stripe 1,5 cm wide on the left breast pocket of the shirt centred between the right-hand edge of the World Scout Membership Badge and the right-hand edge of the pocket. This stripe is 7,5 cm long with the mid- point in line with the mid-point of the World Scout Membership Badge. In the case of Sea Scouts, when the shirt worn is white, the single vertical stripe is dark-blue in colour. Rule 805.3.2 A Patrol Leader wears badges of rank as for a Patrol Second with the addition of a second vertical white stripe 7,5 cm long and 1,5 cm wide in the corresponding position on the left of the World Scout Membership Badge. In the case of Sea Scouts, when the shirt worn is white, the two vertical stripes are dark-blue in colour. Patrol Leaders (Scout and Air Scout) replace the metal South African Scout arrowhead badge on the Scout hat or beret (Rule 805.1) with the Patrol Leader's hat badge, which is a South African Scout Arrowhead badge surrounded by a laurel wreath. Sea Scout Patrol Leaders replace the Scout tally with a Patrol Leader's tally having embroidered on it the South African Scout Arrowhead badge surrounded by a laurel wreath. Rule 805.3.3 A Troop Leader wears badges of rank as for a Patrol Leader with the addition of a third vertical white stripe 7,5 cm long and 1,5 cm wide worn behind the World Scout Membership Badge and centred to it. In the case of Sea Scouts, when the shirt worn is white, the three vertical stripes are dark-blue in colour. A Troop Leader wears the hat badge as for a Patrol Leader, and continues to wear the emblem of his or her former Patrol.

Rule 806. Scout Advancement Badges

Advancement badges (Link Badge/Troop membership, Pathfinder, Adventurer, First Class, Explorer/Sea Explorer/Air Explorer, and the ‘Springbok’ (Rule1107.2) are worn on the left sleeve of the shirt as indicated on Badge Chart 6.

The Link Badge is removed when the Scout is awarded the Pathfinder Badge.

The Pathfinder, Adventurer, First Class and Explorer/Sea Explorer/Air Explorer Badges are worn cumulatively. They are removed when the Springbok Badge is awarded.

Rule 807 Scout Scoutcraft and Interest Badges

Rule 807.1 The six Scout Interest Badges gained for the Explorer/Sea Explorer/Air Explorer Badge are worn grouped around the Advancement Badge(s) on the left sleeve. The badges as earned are worn in the order shown in Badge Chart 6. Rule 807.2 All other Scout Interest Badges are worn on the right sleeve in four parallel rows 0,5 cm apart centred on the mid-line of the shoulder strap and with the top edge of the top row 5,0 cm from the shoulder seam. The badges as earned are positioned and worn in the order shown by the numbers in Badge Chart 5. Rule 807.3 Scoutcraft Badges are removed from the shirtsleeve when the equivalent Interest Badge is earned, with the Interest Badge worn in place of the corresponding Scoutcraft Badge.

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Scout Badge Book 2009 THE SCOUT ADVANCEMENT PROGRAMME

HOW A SCOUT PROGRESSES (Advancement Levels)

Comes up from Cubs Completes Troop

with Link Badge OR Membership requirements

INVESTITURE

PATHFINDER Direct Advancement Direct Advancement

ADVENTURE

FIRST CLASS

SEA EXPLORER EXPLORER AIR EXPLORER

ENROLMENT FOR SPRINGBOK

SPRINGBOK

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Scout Badge Book 2009 OVERVIEW: THE SCOUT ADVANCEMENT PROGRAMME or HOW A SCOUT PROGRESSES (Advancement levels)

Comes up from Cubs with Link Badge Completes Troop Membership requirements

INVESTITURE

PATHFINDER

ADVENTURER

FIRST CLASS

AIR EXPLORER EXPLORER SEA EXPLORER

SPRINGBOK AWARD

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Scout Badge Book 2009

SECTION 3: SCOUT ADVANCEMENT REQUIREMENTS

The requirements for each stage of the advancement programme follow. More detail on each of these will be found in the book Scout Trail obtainable from your Scout Shop.

Where a Scoutcraft or Interest Badge covers an advancement level activity, the Scout will be credited with the activity if a Scout successfully completes the badge, and the same badge can still count towards their Explorer Badge and Challenge Awards if they want to go for it.

LINK BADGE

Requirements:

1. Repeat from memory the Scout Promise and Law, explain their meanings and how to carry them out. 2. Demonstrate correctly the Scout salute and Scout sign, and explain when each is used. 3. Know the Scout motto. 4. Either help to pitch a tent OR make your own shelter out of any available material AND sleep in it for one night. All Cub camping rules must be complied with unless you are sleeping in your own garden under the control of your parents. 5. Know the parts of an axe. 6. Demonstrate how to handle and carry a hand axe. 7. Know how to split firewood. 8. Practice all safety rules for axemanship. 9. Make and use the following knots: reef, slip reef, sheet bend, round turn and two half hitches, sheep shank, clove hitch, bowline, figure-of-eight and fisherman’s knot. 10. Be able to do a West Country Whipping. 11. Be an active participant in at least two full Troop meetings. 12. Show a general knowledge of the life of the Founder, Lord Baden-Powell of Gilwell, and his contribution to the development of world Scouting. 13. Either help to pitch a tent OR make your own shelter out of any available material AND sleep in it for one night. All Cub camping rules must be complied with if camping with your Pack unless you are sleeping in your own garden under the control of your parents. It is however preferable that this camp is held with the future Patrol Leader and Patrol in which case it is a Scout event under the control of the TS. 14. Sing or recite the national anthem and briefly describe its history. Draw the South African flag. Be able to recognise the national animal, flower and coat of arms. 15. Show an understanding of your rights and responsibilities as a child and when to say “no”.

When is the Award presented? Normally at a going up ceremony. If the Cub has completed the requirements for the Link Badge, the Troop Scouter will then invest them as a Scout and present this badge.

Where should the badge be worn? A new scout wears the Award on the left arm in the middle. This badge can be worn on the Member's new Scout uniform.

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Scout Badge Book 2009

TROOP MEMBERSHIP

Those who do not hold the Link Badge must complete the following requirements before being invested as a Scout.

1. Repeat from memory the Scout Promise and Law and, in accordance with your age, explain their meaning and how to carry them out. 2. Demonstrate correctly the Scout Salute, Scout Sign and the left handshake, and explain when each is used. 3. Know the Scout Motto. 4. Show a general knowledge of the life of the Founder, Lord Baden-Powell of Gilwell, and the spread of Scouting world-wide. 5. Sing or recite the national anthem and briefly describe its history, draw the South African flag and recognise the national animal, flower and coat of arms. 6. Show an understanding of your rights and responsibilities as a child and when to say “no”

Notes:

a) These requirements must be completed with the Troop Scouter as soon as possible and preferably within three weeks of the boy joining the Scout Troop. b) Once a Scout has been invested he or she must complete each stage of the advancement programme before starting the next as the system is progressive, except when an opportunity arises, which the Troop Scouter feels will not arise again, to complete an activity at a level one above the one on which he or she is working subject to Rule 1111.3,

c) An invested scout may earn any Scoutcraft or interest badge but must be encouraged to obtain his Pathfinder before attempting any Scoutcraft Badges and be 13 years & 6 Months old or hold First Class before attempting any interest badges in the list for the Explorer, Sea Explorer or Air Explorer Badge.

When is the Award presented? The new scout’s investiture ceremony, the Troop Scouter will then invest the Scout and present this badge.

Where should the badge be worn? A new scout wears the Award in the middle of the left breast pocket in. This badge must be worn on the Member's new Scout uniform.

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Scout Badge Book 2009 PATHFINDER

Requirements:

MAP READING

1. Direction: a) Be able to orientate a map using a compass or natural features.

b) Explain the relationship between True North and Magnetic North. c) Make a simple compass, including a rose marked with 16 points, and use it to find magnetic north.

CAMPING

2. Have camped away from the Scout meeting place at least 5 nights as a Scout. 3. Take part in pitching and striking a tent or making and dismantling a weatherproof shelter.

a) Make a bed on the ground inside the tent or shelter and sleep there for one night. b) Use a kit list to check and pack any personal kit required.

4. While on a camp, maintain personal hygiene and explain the need for it. 5. Lay and light a fire and use it to cook a meal from raw ingredients. Explain the dangers of fires and the necessary precautions to prevent an accident.

PIONEERING

6. Demonstrate how to care for, store and hank ropes.

7. Make the six basic knots (reef knot, clove hitch, sheet bend, sheepshank, round turn and two half hitches, and bowline) and the fisherman's knot, and know what they are used for. Make a simple whipping.

8. Demonstrate the safety use, care and sharpening of a pocket-knife, hand axe or panga.

FIRST AID AND EMERGENCIES

9. At a simulation staged by your Scouter demonstrate that you know what to do at the scene of an emergency, including how to report fires, accidents and crimes to the relevant emergency service

10. Wounds and bleeding:

a) Demonstrate how to clean and dress a wound.

b) Explain the dangers of a dirty wound and the potential HIV and hepatitis B risk caused by exposure to other people's blood. Explain the importance of the correct use and disposal of latex gloves. c) Demonstrate how to maintain an open airway, to give mouth-to-mouth resuscitation and to control bleeding. d) Demonstrate CPR on a model (Professional or one made by the scouts.)

11. With another Scout, stage a role-play that demonstrates the principle of the buddy system.

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Scout Badge Book 2009 PARTHFINDER CONTINUED

OBSERVATION

12. Play Kim's Game and, after one minute, remember correctly 18 out of 24 assorted articles. 13. Follow a nature trail of at least 20 woodcraft signs.

BACKWOODSMAN

14. Environmental Awareness:

a) Explore a local natural area and keep a record of plants and animals observed at different times of one day over 5 x 20-minute visits between sunrise and sunset.

b) Interpret what is happening in this area and how Scouts could care for it, and write up or explain your conclusions.

HIKING

15. Prepare for and take part in a cross-country hike of not less than 10 km and explain your choice of equipment, if any. Give a short oral report on the hike a week later to your Patrol. Half of the distance may be done on water.

PERSONAL AND INTERPERSONAL DEVELOPMENT

16. Conduct the Troop flag ceremony and in your own words, give the opening or closing prayer.

17. Over a one week period record ways that you have used the Promise and Law in your daily life and discuss your examples with your Troop Scouter.

18. Attend a campfire and participate in a Patrol skit.

19. Display an understanding of the relationship between your local community and the wider community by being able to describe, with the use of sketch maps if you wish:

a) the position of local school/s, police station/s, medical centre/s and community centre/s; b) the location of your community within your Province and South Africa; c) the position of South Africa on the African continent, including identifying our neighbouring countries. 20. Complete a Personal Growth Agreement with your Troop Scouter as the final requirement for this level. (This P.G.A. should include a discussion on gender equality and the versatility of roles)

When is the Award presented? At the next appropriate Troop meeting or function.

Where should the badge be worn? A new scout wears the Award left of middle of the left arm sleeve.

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Scout Badge Book 2009 ADVENTURER

MAP READING

1. Contribute to the route planning of a Patrol hike of not less than 10 km by being able to read a 1:50.000 map to describe the terrain in detail indicating best routes, obstacles, sources of water, emergency escape routes and possible night stops. Be able to estimate hiking speeds over different types of ground and gradient. If no map is available, consult with people familiar with the area in which you propose to hike and draw your own sketch map of the Patrol route, to the above scale and detail.

CAMPING

2. Have camped away from the Scout meeting place at least 10 nights as a Scout.

3. Produce a scale drawing of a standing Patrol campsite, making use of the equipment available in your Troop, and explain reasons for the layout. Assist in the construction of a Patrol campsite.

4. Demonstrate the safety requirements and be able to maintain all forms of lighting and cooking equipment used in your Patrol.

PIONEERING

5. In a practical exercise determined by the Troop Scouter, demonstrate the ability to make and put into use:

a) Sailmaker's and West Country whippings; b) diagonal, square, round and sheer lashings;

c) Prussik knot, marlinspike, taut-line and rolling hitches.

FIRST AID AND EMERGENCIES

6. Demonstrate knowledge of methods of drawing attention to yourself in an emergency:

a) ground to air signals using body and panel methods; b) whistle and smoke signals.

7. Explain and where appropriate demonstrate your knowledge of health hazards caused by extreme weather conditions, including the causes, symptoms, signs, prevention and treatment of the following: a) Hypothermia b) Hyperthermia

c) Sunburn / sunstroke d) Dehydration

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Scout Badge Book 2009 ADVENTURER CONTINUED

8. Explain the signs and symptoms of, and demonstrate the treatment for shock, sprains, epilepsy, choking and fainting.

OBSERVATION

9. Prepare a list of the dominant five bird species in your local area. Choose one of these species and observe it at morning and evening for three days. Tell the story of why this bird species behaved as it did

10. Stalking and tracking

a) Demonstrate the progression of stalking.

b) Camouflage yourself and take part in a stalking wide game. c) Take part in solving a tracking story. BACKWOODSMAN

11. Cook a simple but balanced supper, backwoods style, on an open fire without the use of utensils or foil. Explain how balance has been achieved in the nutritional value of the ingredients

12. Visit a waterhole, beach or place where spoor or footprints are evident and:

a) make negative and positive castings of a variety of impressions; b) develop a bird or animal list from the spoor prints; c) interpret any human imprints as well;

d) tell the story of what is happening in this area from these prints.

HIKING

13. Select and explain your choice of personal equipment required for an overnight hike and show how to pack it.

14. Act as the second-in-charge on a Patrol hike of not less than 15 km including taking effective responsibility for those duties delegated to you by the Scout leading the hike, including item 1 above.

Half of the distance may be done on water. Write a report on the hike in log format at least two pages long.

PERSONAL AND INTERPERSONAL DEVELOPMENT

15. In a skit with another Scout or Scouts, demonstrate the effects of peer pressure. Using the Scout Law as your guide, bring out a lesson on peer pressure that will be of benefit to the Scouts in your troop.

16. Hold a discussion with your Scouter about the dangers of AIDS and other sexually transmitted diseases and the importance of chastity. (Once you have completed this activity you may wear an AIDS awareness badge on your uniform, which is placed 3 cm above the centre of the right pocket)

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Scout Badge Book 2009 ADVENTURER CONTINUED

17. Research a local, national or world leader and, in the form of a five-minute yarn to your Patrol, describe how their leadership improved their community.

18. Find out from your Patrol Leader the functions of the C.O.H and explain them briefly to your Troop Scouter

19. Take part in a community service project, assist other scouts to complete their service projects or continue a service project started by another scout.

20. Complete a Personal Growth Agreement with your Troop Scouter as the final requirement for this level.

When is the Award presented? At the next appropriate Troop meeting or function.

Where should the badge be worn? A new scout wears the Award right of middle of the left arm sleeve.

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Scout Badge Book 2009 FIRST CLASS

MAP READING

1. From an elevated observation point draw a sketch map of an area of urban or rural territory of not less than one hectare. Using an adventurous scenario of your own imagination, devise and run a wide game for your Patrol based on the map.

CAMPING

2. Have camped away from the Scout meeting place at least 15 nights as a Scout.

3. Patrol Camp. Within the limits of your equipment:

a) plan and run an overnight Patrol camp away from the Scout meeting place, in which you train your Patrol in camp layout, setting up camp, proper storage of equipment and personal kit, making camp gadgets, camp and personal hygiene and camp programme;

b) plan and use a balanced menu for the camp including baking a loaf of bread; c) report back to the Court of Honour on training objectives achieved at the camp. PIONEERING

4. Plan and run a programme of training activities for your Patrol involving pioneering projects to be built which are used in an enjoyable way to train your Scouts in the following:

a) the six basic knots and the fisherman's knot;

b) Sailmaker's, West Country and simple whipping; c) square, diagonal, round and shear lashings;

d) Prussik knot, marlinspike, taut-line and rolling hitches. FIRST AID AND EMERGENCIES

5. Conduct a series of training events in which you train your Patrol in the prevention, signs, symptoms and treatment of the following:

a) Hyperthermia b) Hypothermia

c) Sunburn / sunstroke d) Dehydration.

6. Demonstrate how to rescue someone in distress and apply the necessary first aid for:

a) Bleeding b) Fractures c) Sprains

d) Cardiac arrest

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Scout Badge Book 2009 FIRST CLASS CONTINUED

e) Burns

f) Poison

g) Choking.

OBSERVATION

7. Bushcraft:

a) Demonstrate the ability to camouflage and conceal your Patrol and put this skill into practice in the form of a wide game.

b) Prepare a tracking story for younger Scouts to solve.

BACKWOODSMAN

8. Prepare a presentation to demonstrate to your Patrol one natural method of fulfilling each of the following five survival requirements:

a) Finding food b) Making shelter

c) Obtaining warmth d) Finding water

e) Finding your way out. 9. Be able to identify five types of venomous snake commonly found in South Africa. Explain how to avoid snakebite and how to apply first aid to someone who has been bitten.

HIKING

10. Plan for and lead a Patrol of at least three other Scouts of lower advancement level than you, on an overnight cross-country hike of not less than 20 km. Half of the distance may be on water, animal or bicycle. The hike must be approved and evaluated by the DC or his/her nominee, who may be the Troop Scouter. A written log is to be submitted to the evaluator within 21 days after the hike. The hike may only qualify one Scout. This must be the last item before the PGA.

PERSONAL AND INTERPERSONAL DEVELOPMENT 11. Assist in the planning of a Scouts' Own and form a personal evaluation of its success that you discuss with your Troop Scouter in preparation for the time when you will plan and lead your own Scouts' Own. 12. Identify an outdoor service project to improve the quality of the environment in your community. It must require not less than ten hours work. Lead your patrol in carrying out the project

13. Plan and lead a friendship activity for your Patrol with people of another culture. If the locality of your Troop is too far away from people of another culture, undertake this activity with a Patrol from another Troop.

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Scout Badge Book 2009 FIRST CLASS CONTINUED

14. In the form of a ten-minute yarn for each, tell the Troop what you did to full fill the requirements of items 12, and 13, and interpret the experience in terms of the Promise and Law.

15. Lead a song or a dance or present a skit or lead a formation display or a scout band rendition at a campfire or AGM,

16. After consultation with your Troop Scouter lead your patrol in a discussion on AIDS awareness and prevention plus one of the following social issues, relating to the Scout Law: a) Theft b) Child abuse c) Substance abuse (alcohol, tobacco, drugs) d) Or any other similar topic approved by your Troop Scouter. 17. Explain to your Troop Scouter what steps you would take if a member of your patrol reported to you that he or she was being abused either by someone in your group, a friend, relative or stranger. 18. Earn an interest badge which shows proficiency in sport or physical ability. 19. Complete a Personal Growth Agreement with your Troop Scouter as the final requirement for this level.

When is the Award presented? At the next appropriate Troop meeting or function.

Where should the badge be worn? A new scout wears the Award bottom middle of other awards on the left arm sleeve.

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Scout Badge Book 2009

EXPLORER SEA EXPLORER AIR EXPLORER

MAP READING

1. Plan and run an orienteering exercise for the Troop of not less than 2 hours and 20 control points.

CAMPING

2. Have camped away from the Scout meeting place at least 20 nights as a Scout.

3. Explain the importance of conserving wood resources and build two of the following:

a) Hay box or wonder box b) Reflector oven

c) Solar box d) Conservation wood stove.

Use them to cook hot meals for a Patrol using raw ingredients.

PIONEERING

4. Explorer Incidents. Lead a Patrol in crossing at least 5 outdoor obstacles, pre-determined by your Scouter, employing pioneering skills in which you have to plan the method and gather the necessary resources. At least one is to be a rescue involving the use of First Aid.

FIRST AID AND EMERGENCIES

5. Visit a local community health centre, discuss with its staff which issues are most affecting family life in your community, and report back to your Troop in the form a discussion aimed at developing an understanding of these issues among younger Scouts.

6. Create an incident in which an injured person may need to be carried, demonstrating to younger Scouts the following points:

a) the dangers of fractures of the spine; b) the correct method of lifting a person on to a stretcher;

c) firemen’s lift, walking assist, one-man carry, hand seats, and two-man carry.

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Scout Badge Book 2009 EXPLORER CONTINUED

OBSERVATION

7. Attend a local community meeting, observe the proceedings and report back to your Troop or Court of Honour on your observations and interpretation of the democratic process in practice.

BACKWOODSMAN

8. Using an imaginative and adventurous scenario, plan, organise and lead a backwoodsman camp of not less than 24 hours, away from the Scout meeting place, in which younger Scouts are instructed in survival skills.

HIKING

9. With your Patrol, plan and lead an overnight expedition, of one of the following:

a) To somewhere unusual, or b) Using an unusual mode of transport, or c) To raise money for charity (e.g. an overnight sponsored ride), or d) To research a subject of your choice. Half the expedition may be on water. Report back with a written or audio-visual presentation to your Troop. PERSONAL AND INTERPERSONAL DEVELOPMENT

10. Interest Badges:

a) Hold six badges in one of the following categories: (Explorer, Sea Explorer, Air Explorer).

EXPLORER SEA EXPLORER AIR EXPLORER Advanced Navigator Advanced Navigator Air Glider Backwoodsman* Astronomer Air Mechanic Canoeist Backwoodsman Air Meteorologist Cook Boardsailing Air Navigator* Farmer Boatman* Air Spotter First Aid* Boatswain Air Traffic Controller* Forester Canoeist Advanced Navigator Gardener Cook Astronomer Guide First Aid* Backwoodsman Handyman Helmsman* Cook Hike Leader Hike Leader First Aid* Linguist Lifesaver Hike Leader Mapping* Mapping Mapping Patrol Leadership Motorboatman Model Aero Engineer Pioneer Patrol Leadership Patrol Leadership Public Health Pioneer Pioneer Reader Ship Quartermaster Space Explorer Scribe Voyager Virtual Aviator Speaker Veldcraft World Conservation

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Scout Badge Book 2009 EXPLORER CONTINUED

*b) The following badges are compulsory:

Explorer: Backwoodsman, First Aid, and Mapping Sea Explorer: Boatman, Helmsman, and First Aid

Air Explorer: Air Navigator, Air Traffic Controller, and First Aid 11. Alone or with another Scout build, plan, co-ordinate and lead a campfire.

12. Make a static display to be viewed for one months at a school or library or develop a website for your group and maintain it for two months keeping it up to date throughout the entire period or lead an active scouting display with your patrol or troop in a prominent position in your community and get it reported in your local newspaper. 13. Set up a handicapped awareness trail for younger scouts to use and explain why it is significant

14. Develop and commit to a prioritized plan of action to achieve your Top Award/ Springbok. 15. Complete a Personal Growth Agreement with your Troop Scouter as the final requirement for this level.

When is the Award presented? At the next appropriate Troop meeting or function.

Where should the badge be worn? A scout wears the Award top of middle of the left arm sleeve.

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Scout Badge Book 2009 SPRINGBOK

1. Have camped away from the Scout meeting place for not less than 30 nights as a Scout. 2. With the prior approval of your concept by the APC Scout Programme or his nominee, build a 1:20 scale model of a proposed construction project, discuss its purposes and advantages with your examiner, train Scouts and lead them in the building of the project. This may include the construction of a community facility. 3. Lead a Patrol in planning, cooking and serving a three-course hot meal to at least six people including a guest, on an open fire, in camp, from raw ingredients. Demonstrate to the examiner an understanding of the essential components of a balanced and healthy diet and explain how your meal meets these criteria. 4. With the prior approval of your proposal by the APC Scout Programme or his nominee, plan and lead a hike of more than 30 km and two nights over a route you have not covered before. Your group must comprise not less than four members including yourself, the others being First Class or below. Select a theme as the focus of your hike and submit a written log, including a report of your study of the theme, to the APC Scout Programme or his nominee for evaluation. Half of the distance may be on water, animal or bicycle. The total distance should be increased slightly if it is not all done on foot. This must be the last activity before the PGA unless, due to circumstances, the APC Scout Programme approves that it be done earlier. 5. Demonstrate your organisational and leadership skills by planning, organising and conducting a camp for at least two Patrols of at least two nights, meeting the following requirements: a) the candidate may lead neither Patrol on the camp; b) it may include Patrols from other Troops; c) an adult may be present only if necessary but cannot undertake any organisational role in the camp; d) it must be held away from the Scout meeting place; e) it must facilitate the training of younger Scouts, delegating duties to them where appropriate; f) you must evaluate the camp and give a brief oral presentation to the Troop or COH on the lessons learned. 6. Identify a need in the community. With the prior approval of the APC Scout Programme or his nominee, plan a solution and lead a Patrol in meeting the need. The total Service Project is to involve at least 40 hours involvement by the candidate. 7. Plan, run and evaluate a Scout's Own of at least 15 minutes focused on enhancing an understanding of the Promise and Law among younger Scouts. 8. Have attended at least three meetings of the Court of Honour and demonstrate knowledge of meeting procedure. 9. Have an understanding of the importance of mutual respect between people of different gender, race or culture. Demonstrate this to the satisfaction of the examiner by leading a discussion among younger Scouts aimed at developing their appreciation of this need. The examiner is to be nominated by the APC Scout Programme.

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Scout Badge Book 2009 SPRINGBOK CONTINUED

10. Give an oral presentation to an A.G.M, parents meeting or another non scouting group about the affects scouting has had on your life or on a service project you have completed. 11. Complete a Personal Growth Agreement with your Troop Scouter as the final internal Troop requirement for this level. 12. Attend a panel interview with the PC or his nominee to confirm assimilation of all aspects of the Scout Programme and that the Promise and Law have been adopted as a way of life.

When is the Award presented? At the next appropriate Troop meeting or function.

Where should the badge be worn? A Scout removes the square created by the four preceding awards and wears the Award middle of the left arm sleeve.

Springbok Scout Resources:

Please see the resources that are available on the website or springbok resource notes that are available from you scout shop. Please remember that the springbok is a national recognised award, and is awarded by the Chief Scout. Please make sure that you use all the correct National Scout programme forms (NSP)

NSP

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SECTION 4

CHALLENGE AWARDS

THE AWARDS

Challenge awards are created by S.A.H.Q. from time to time. Any Scout who wishes to earn them may do so (except where special qualifications may be specified). These awards are not part of the general advancement programme.

The following are some Challenge awards:

Rule 808 CHALLENGE AWARDS (a) THONGS & CORDS

Rule 808.1 BUSHMAN'S THONG. To qualify for this award, the Scout must:

Hold the Explorer Badge;

Hold fifteen Interest Badges, of which three must be selected from, Hike Leader, Pioneer, Cook, Patrol Leadership, World Conservation and Veldcraft.

The fifteen may include the six, which are required for the Explorer/Sea Explorer/Air Explorer Badge – in other words, nine Interest Badges are required in addition to the 6 required for the Explorer level.

The Bushman's Thong is worn around the right shoulder under the shoulder strap. The free end is carried from the front of the armpit in a loose loop to the button of the right-hand breast pocket, to which it is fastened.

The Bushman’s Thong is made of leather and brown in colour

Rule 808.2 BOSUN’S CORD

To qualify for this award, the Scout must:

Hold the Explorer Badge;

Hold fifteen Interest Badges, of which three must be selected from Lifesaver, Boardsailing, Boatswain, Motorboatsman, Canoeist, Ships Quartermaster.

The fifteen may include the six, which are required for the Explorer/Sea Explorer/Air Explorer Badge – in other words, nine Interest Badges are required in addition to the 6 required for the Explorer level

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The plaited Bosun's Cord is worn around the right shoulder under the shoulder strap and the tasselled end is carried from the front of the armpit in a loose loop and fastened to the shirt at the left-hand top edge of the right-hand breast pocket.

The Bosun's Cord is dark-blue and white in colour.

Rule 808.3 AIRMAN’S CORD

To qualify for this award, the Scout must:

Hold the Explorer Badge;

Hold fifteen Interest Badges, of which three must be selected from Air Glider, Air Mechanic, Air Meteorologist, Air Planner, Air Spotter and Model Aero Engineer. The fifteen may include the six, which are required for the Explorer/Sea Explorer/Air Explorer Badge – in other words, nine Interest Badges are required in addition to the 6 required for the Explorer level.

The plaited Airman's Cord is worn around the right shoulder under the shoulder strap and the tasselled end is carried from the front of the armpit in a loose loop and fastened to the shirt at the left-hand top edge of the right-hand breast pocket.

The Airman's Cord is light blue in colour.

(a) CUB INSTRUCTOR BADGE

To qualify as Cub Instructors, Scouts must be at least fourteen years of age and must have gained the Adventurer Badge. A Cub Instructor is entitled, after six month's service with the Pack, on the recommendation of the PS and GS and with the approval of the DC, to wear the Cub Instructor Badge. (Rule 635)

Rule 808.2 The Cub Instructor Badge is worn by Scouts, when it has been awarded (Rule 635), on the left breast of the shirt with the lower edge of the badge 3,0 cm above and centred to the mid-point of the upper edge of the left breast pocket. (Badge Chart 5).

(c) WATER ACTIVITIES CHARGE CERTIFICATE

Rule 903.3 A Water Charge Certificate may be issued for any of the following types of boat:

(a) open boats under oars; (b) open boats or decked boats under sail; (c) power boats.

A Water Charge Certificate shall further be endorsed for:

inland waters with no special difficulties and/or special inland waters and/or coastal waters

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in accordance with local conditions, as defined by the Area Water Activities Advisory Committee.

Rule 808.3 Charge Certificate emblems: Where a Charge Certificate has been authorized under Rule 903, an emblem is worn with its lower edge 3,0 cm above the right-hand breast pocket and with the right-hand edge of the badge in line with the right-hand edge of the pocket. (See Badge Chart 2)

(d) PATROL LEADER TRAINING UNIT BADGE

Rule 808.4 The Patrol Leader Training Unit badge is worn by Scouts who have qualified at an approved Patrol Leader training course organised by an Area Patrol Leader Training Team. The badge is worn on the right breast 3 cm above the right-hand breast pocket and with its left-hand edge in line with the left-hand edge of the pocket.

(e) SCOUT WINGS

Rule 645.6 Scout Wings may be presented at a suitable function to any member of the Movement who has complied with one of the following requirements:

(i) qualified for a student pilot licence in power flying (fixed wing or microlight) after performing one solo flight; or (ii) after completing three solos on Gliders; or (iii) having executed five parachute jumps or paraglider flights.

Rule 801.9 The badge is worn by SCOUTS and SCOUTERS who have qualified for the Scout Wings in terms of Rule 645.6. The badge is worn indefinitely by Scouts who have flown solo. Scouters who have ceased to train for the private pilot's licence must cease to wear the badge. Rule 801.9.1 A gold wing superimposed on pale blue background with a silver laurel around the Scout Badge in the centre, worn by any Scout or Scouter who has passed his final flight test in power flying or in a glider. Rule 801.9.2 A silver wing superimposed on pale blue background with a silver laurel around the Scout Badge in the centre, worn by any Scout or Scouter who has qualified for a student pilot licence in power flying after performing one solo flight, or after completing 3 solo flights in gliders. Rule 801.9.3 A silver wing as described in Rule 801.8.2 with the addition of a yellow parachute above the laurel, worn by any Scout or Scouter who has executed 5 parachute jumps. Rule 801.9.4 A silver wing as described in Rule 801.8.2 with the addition of a red paraglider above the laurel, worn by any Scouter who has executed four paraglider flights. Rule 801.9.5 Air Force Wings. The Adjutant General of the S A Defence Force has given permission for all Commissioners for Air Activities of all ranks and all air Troop Scouters who qualify for wings in the South African Air Force to wear Air Force Wings on Scout uniform. Ref. Authority AG (3) 154/30 of 6/9/46.

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Wings are worn on the left breast with the lower edge 1,0cm above and centred to the mid-point of the upper edge of left-hand breast pocket.

SCOUTS who qualify for more than one wing may wear only one emblem at a time. The emblem may be of their own choice.

GOLD SHIELD AWARD

Any Scout may attempt the scheme run by the National Council of the Gold Shield Award Scheme. There are three levels of the Award which may be attempted at any time after the birthdays shown, to be completed over the minimum period indicated.

Bronze 14th birthday minimum six months Silver 15th birthday minimum twelve months Gold 16th birthday minimum eighteen months

Each level of the award involves achieving a personal improvement in activities from each of the following four areas: Skills, Physical recreation, Expeditions, Service

In addition there is a mandatory Residential Project at the Gold level. This takes the form of voluntary service or training away from home.

Any activity that forms part of a Scout badge requirement or of any other Challenge Award may also count towards the requirements of a Gold Shield Award. Any Scout who earns a gold Shield Award may wear the badge on his Scout uniform in terms of Rule 808.5

Rule 808.5 The badge is worn with its lower edge 3,0 cm above the left-hand breast pocket and with the left-hand edge of the badge in line with the left-hand edge of the pocket. (See Badge Chart 5.)

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Scout Trail August 2012 PART 5 - SCOUTCRAFT AND INTEREST BADGES

HOW TO EARN A BADGE The Scout Badge Book is an evolving document. These affect the badges yearly. A more user friendly and cost effective why of using the badge book has been introduced.

You can learn about sports, crafts, science, trades, business, and future careers as you earn badges. There are more than 100 badges. A Scout may earn any Scoutcraft badge at any time. Interest Badges are aimed at Scouts from 13 years and older. Some require a Scoutcraft badge to be completed before the Interest badge is started.

Pick a Subject. Talk to your Scouter about your interests. Read the requirements of the badges you think might interest you. Pick one to earn. Your Scouter will give you the name of a person from a list of examiners. These examiners have special knowledge in the badge subjects and are interested in helping you.

Requirements. You are expected to meet the requirements as they are stated—no more and no less. You are expected to do exactly what is stated in the requirements. If it says "show or demonstrate”, that is what you must do. Just telling about it isn't enough. The same thing holds true for such words as "make," "list," "in the field," and "collect," "identify," and "label." Unless otherwise specified, work for a requirement can be started at any time.

The requirements listed in this publication are the official requirements of the South African Scout Association. However, the requirements on the following pages might not match those in the Scout Handbook and the badge pamphlets, because this publication is the master document for all badge requirements for the Scout branch.

If a Scout has already started working on a badge when a new edition of the requirement is introduced, he/she should continue to use the same badge requirement and fulfil the requirements therein to earn the badge.

Call the Examiner. Get a blank badge certificate from your Scouter. Get in touch with the badge examiner and tell him or her that you want to earn the badge. The examiner may ask to meet you to explain what is expected of you and to start helping you meet the requirements. You should also discuss work that you have already started or possibly completed.

Show Your Stuff. When you are ready, call the examiner again to make an appointment to meet the requirements. When you go take along the things you have made to meet the requirements. If they are too big to move, take pictures or have an adult tell in writing what you have done. The examiner will ask you to do each requirement to make sure that you know your stuff and have done or can do the things required.

Scout Buddy System. You must have another person with you at each meeting with the badge examiner. This person can be another Scout, your parents or guardian, a brother or sister or other relative, or a friend.

Get the Badge. When the examiner is satisfied that you have met each requirement, he or she will sign your badge certificate. Give the signed certificate to your Scouter so that your badge can be secured for you.

Hot List. Each province will have a list of badges that require the be approved first. Make sure that you use the approved examiner for that badge. Failure to so this will creates, especially regarding the badges which count towards the Springbok Award.

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Scout Trail 2012 EVALUATING BADGE REQUIREMENTS

It is desirable that an ADC- Scout Programme be appointed in every District to assist the DC in ensuring that, in general, the standards of the youth programmes in the Groups are maintained and in particular, that attractive programmes are run in Troops; that sufficient, competent Badge examiners are appointed and that District training activities are held, including District Badge courses for Scouts.

Scouter Responsibilities with regard to earning badges Troop Scouter The Troop Scouter (TS) is the coordinator who works with the court of honour and other Scouters. Specific duties include: • Develop and maintain a Scoutcraft and Interest badge examiners list • Secure badges and certificates • Report badge progress to the Court of Honour and Group Scouters Council • Work with the troop librarian to build and maintain a current supply of Scouting literature.

ASSISTANT DISTRICT COMMISSIONER Scout Programme (ADC) Under the direction of the District Commissioner, the ADC is responsible for providing troop level assistance with the advancement programme. Specific duties include: • Recruit and train badge examiners • Be available for training or coaching Troop Scouters and badge examiners.

ASSISTANT PROVINCIAL COMMISSIONER Scout Programme (APC) The APC is a supervisory person responsible for guiding the ADC/DC and Troop Scouters regarding the policies and procedures of the SASA. Specific duties include: • Train DAPC, ADC, DC and Troop Scouters at district and provincial levels • Recommend candidates for national awards • Approve, maintain and publish badge examiner lists • Act as a liaison between the provinces and the National SASA offices. • Eliminate obstacles so that a member may receive badges without delay.

Scout Scoutcraft and Interest Badges

Rule.ST001 The six Scout Interest Badges gained for the Explorer/Sea Explorer/Air Explorer are worn grouped around the Advancement Badge(s) on the left sleeve. The badges as earned are worn in the order shown in ST Badge Chart 4. Rule.ST002 All other Scout Interest Badges are worn on the right sleeve in four parallel rows 0,5 cm apart centred on the mid-line of the shoulder strap and with the top edge of the top row 5,0 cm from the shoulder seam. The badges as earned are positioned and worn in the order shown by the numbers in ST Badge Chart 3. Rule.ST003 Scoutcraft Badges are removed from the shirtsleeve when the equivalent Interest Badge is earned, with the Interest Badge worn in place of the corresponding Scoutcraft Badge. Rule.ST004 Methods of examination. Unless otherwise specified, the method of examination of requirements for the Scout Badges shall be as given in SBB 006.

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Scout Trail 2012 Rule.ST005 The requirements for Scoutcraft and Interest Badges must be passed to the satisfaction of either a Scouter or an independent and qualified examiner, as specified District Commissioner or Assistant District Commissioner scout programme with consultation of the Assistant Provincial Commissioner scout programme.

The Assistant Provincial Commissioner scout programme may in special circumstances authorized in Province badges activities other than those laid down, provided that the requirements.

a) are not easier than the requirements in The Scout Trail, and b) fulfil the same general outcomes. c) with consultation with the National Commissioner.

Rule.ST006 Examiners should bear in mind that the standard of proficiency is not so much the quality of knowledge or skill as the amount of effort put into acquiring such knowledge or skill.

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Scout Trail 2012 Common Myths about Scoutcraft & Interest Badges:

• A Scout must complete a badge within one year. False. A Scout can continue to work on any badge until they reach the age of 18. • At least two Scouts must work together on a badge. This is called the "Buddy System". False. A Scout must present themselves to a Scouter or examiner with a buddy being present; however, their buddy can be a friend or relative, male or female, adult or youth. • A Scout can only work on "X" number of Scoutcraft badges at one time. False. They can work on as many as they desire beginning on the day they join the troop. Interest badges are designed for older scouts from the age of 13 years upwards. Some even have an age requirement that must be met before beginning. • A parent cannot be their child’s badge examiner. False. While one of the purposes of earning a badge is to interact with other adults, it is possible for a parent to examine their child (as long as they are a registered examiner for that badge). • Similar tasks performed for one badge or advancement item cannot be used for another. False. As long as the Scout has completed the task as stated in the requirements, they have completed the task, unless specific requirements state otherwise. • A Scout must have approval from their Troop Scouter prior to meeting with a badge examiner. True. The Troop Scouter should provide a list of valid examiners that have committed to working with the Scouts of their troop. The Troop Scouter must approve the application prior to this meeting. • Scoutcraft or Interest badge examiners are subject to the decisions of the Group committee or Troop Scouter when in doubt concerning a requirement. False. If a Scoutcraft or interest badge examiner has a question concerning their understandings of a Scoutcraft or interest badge requirement, they should contact the Assistant District Commissioner (Scout Programme) or District Commissioner. No Troop, Group, District or Province has the authority to change or modify any requirement for any reason. • Scoutcraft or interest badge examiners have a lot of leeway as to deciding if a requirement has truly been completed. True. No tasks should be added to or deleted from the national requirements, however, the examiner must show discretion when accepting or rejecting a Scout’s task completion. • If the Troop, District or Provincial advancement coordinator suspects that the examiner did not follow the guidelines and approved an application, the badge can be withheld. False. If a registered badge examiner approves a badge, it must be awarded. There is no troop review process for Scoutcraft, Interest and Challenge Award badges. If an examiner is suspected of not following the guidelines, the Assistant Provincial Commissioner (Scout Programme) should be notified immediately. Badge examiners serve at district/ or provincial level, even if they only work with Scouts from a single troop. Please also note that badges gained toward Springbok need to have the examiner approved before a Scout starts a badge. Failure to do this could lead to a scout not gaining their Springbok award if these badges need to be counted towards the award.

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Scout Trail 2012 LIST OF SCOUTCRAFT BADGES

SCOUTCRAFT BADGE EQUIVALENT INTEREST BADGE

1. Air Planner Air Navigator 2. Athletics Athlete

3. Aviation Skills (airmanship) Air Spotter 4. Camping Camp Quartermaster 5. Canoeing Canoeist 6. Climbing Rock Climbing 7. Computer Pilot Virtual Aviator 8. Conservation World Conservation or World Scout Environment 9. Dance 10. Fires and Cooking Cook 12. First Aid First Aid 11. Fitness Physical Fitness 13. Food for Life - Silver Food for Life - Gold 14. Food for Life - Starter Non 15. Hiking Hike Leader 16. Map Reading Mapping – Advanced Navigator 17. Observation Veldcraft 18. Patrol Activities Patrol Leadership 19. Pioneering Pioneer 20. Religion and Life Religion and Life 21. Sailing Helmsman 22. Sports Fan Sports 23. Survival Backwoodsman 24. Swimming Swimmer 25. Watermanship Rowing

SCOUTCRAFT BADGES GROUPED INTO CATEGORIES

SCOUTING SKILLS WATER ACTIVITIES AIR ACTIVITIES COMMUNITY SERVICE Camping Canoeing Aviation Skills First Aid Fires and Cooking Sailing Air Planner Food for Life Hiking Swimming Computer Pilot Map Reading Watermanship Observation Patrol Activities Pioneering Survival SPORTS HOBBIES LIFE SKILLS ENVIROMENT Athletics Sports Fan Computer Pilot Food for Life Conservation Canoeing Climbing Dance Religion and Life Food for Life Fitness Dance Swimming PHYSICAL ACTIVITY Athletics Canoeing Fitness Swimming Hiking Watermanship Sailing Dance Climbing

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Scout Trail 2012 LIST OF INTEREST BADGES

1. Advanced Navigation 51. Journalist 2. Air Glider 52. Leather Worker 3. Air Mechanic 53. Lifesaver 4. Air Meteorologist 54. Linguist 5. Air Navigator 55. Mapping 6. Air Spotter 56. Marksman 7. Air Traffic Controller 57. Master-at-Arms 8. Archaeologist 58. Mechanic 9. Archer 59. Metal Worker 10. Artist 60. Model Aero Engineer 11. Astronomer 61. Model Engineer 12. Athlete 62. Motorboatman motor boating 13. Backwoodsman 63. Musician 14. Bird Study 64. Patrol Leadership 15. Boardsailing 65. Personal Fitness (Physical Fitness) 16. Boatswain 66. Pet Keeper 17. Cameraman 67. Photographer 18. Camp Quartermaster 68. Pioneer 19. Campfire Leader 69. Plumber 20. Canoeist 70. Public Health 21. Care Giver 71. Reader 22. Carpenter 72. Religion & Life 23. Chess Player 73. Rock Climbing 24. Coin Collecting 74. Rowing (Boatman) 25. Collector 75. Safety Code 26. Computer 76. Scribe 27. Cook 77. Ship Quartermaster 28. Craftsman 78. Signaller 29. Cyclist 79. Snorkelling 30. Dance 80. Space Explorer 31. Designer 81. Speaker 32. Disaster Risk Management 82. Sports 33. Draughting 83. Stamp Collector (Philatelist) 34. Electrician 84. Swimmer 35. Electronic Engineer 85. Veldcraft 36. Entertainer 86. Virtual Aviator 37. Farmer 87. Voyager 38. Fire-fighter 88. Water Biologist Soil and Water 39. First Aid 89. Wave Rider 40. Fishing 90. Weatherman meteorologist or 41. Food for Life - Gold 91. Woodcraftsman wood work or wood 42. Forester 92. World Conservation 43. Gardener 93. World Friendship 45. Genealogy 94. World Scout Environment 46. Geologist 44. Guide 47. Helmsman or dinghy sailing 48. Hike Leader 49. Home Maintenance 50. Horseman

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Scout Trail 2012

INTEREST BADGES GROUPED INTO CATEGORIES

SCOUTING SKILLS WATER ACTIVITIES AIR ACTIVITIES COMMUNITY SERVICE Backwoodsman Boardsailing Advanced Navigation Disaster Risk Management Campfire Leader Boatswain Air Glider Firefighter Camp Quartermaster Canoeist Air Mechanic First Aid Cook Helmsman Air Meteorologist Food for Life Hike Leader Lifesaver Air Navigator Guide Mapping Motor Boatman Air Spotter Lifesaver Patrol Leadership Rowing Air Traffic Controller Public Health Pioneer Ship Quartermaster Model Aero Engineer Safety code Veldcraft Snorkelling Space Explorer Swimmer Virtual Aviator Voyager Wave Rider SPORTS HOBBIES LIFE SKILLS ENVIROMENT Archer Archaeologist Carpenter Bird Study Athlete Artist Cook Food for Life Boardsailing Astronomer Designer Forester Canoeist Cameraman Draughting Water Biologist Cyclist Chess Player Electrician Weatherman Snorkelling Coin Collector Electronic Engineer Woodcraftsman Marksman Collector Farmer World Conservation Master-at-arms Cook Food for Life Personal Fitness Craftsman Gardener Rock Climbing Entertainer Home Maintenance Sports Fisherman Journalist Wave Rider Genealogy Linguist Swimmer Geologist Mechanic Horseman Metal Worker Leather Worker Computer Musician Model Engineer Pet Keeper Plumber Photographer Religion and life Reader Scribe Stamp Collector Signaller Virtual Aviator Speaker World Friendship PHYSICAL ACTIVITY Athlete Canoeist Cyclist Rowing Hike Leader Lifesaver Personal Fitness Sports Sailing Snorkelling Rock Climbing Swimming

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