Solved Openings in Losing Chess
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Bibliography of Traditional Board Games
Bibliography of Traditional Board Games Damian Walker Introduction The object of creating this document was to been very selective, and will include only those provide an easy source of reference for my fu- passing mentions of a game which give us use- ture projects, allowing me to find information ful information not available in the substan- about various traditional board games in the tial accounts (for example, if they are proof of books, papers and periodicals I have access an earlier or later existence of a game than is to. The project began once I had finished mentioned elsewhere). The Traditional Board Game Series of leaflets, The use of this document by myself and published on my web site. Therefore those others has been complicated by the facts that leaflets will not necessarily benefit from infor- a name may have attached itself to more than mation in many of the sources below. one game, and that a game might be known Given the amount of effort this document by more than one name. I have dealt with has taken me, and would take someone else to this by including every name known to my replicate, I have tidied up the presentation a sources, using one name as a \primary name" little, included this introduction and an expla- (for instance, nine mens morris), listing its nation of the \families" of board games I have other names there under the AKA heading, used for classification. and having entries for each synonym refer the My sources are all in English and include a reader to the main entry. -
Lessons Learned: a Security Analysis of the Internet Chess Club
Lessons Learned: A Security Analysis of the Internet Chess Club John Black Martin Cochran Ryan Gardner University of Colorado Department of Computer Science UCB 430 Boulder, CO 80309 USA [email protected], [email protected], [email protected] Abstract between players. Each move a player made was transmit- ted (in the clear) to an ICS server, which would then relay The Internet Chess Club (ICC) is a popular online chess that move to the opponent. The server enforced the rules of server with more than 30,000 members worldwide including chess, recorded the position of the game after each move, various celebrities and the best chess players in the world. adjusted the ratings of the players according to the outcome Although the ICC website assures its users that the security of the game, and so forth. protocol used between client and server provides sufficient Serious chess players use a pair of clocks to enforce security for sensitive information to be transmitted (such as the requirement that players move in a reasonable amount credit card numbers), we show this is not true. In partic- of time: suppose Alice is playing Bob; at the beginning ular we show how a passive adversary can easily read all of a game, each player is allocated some number of min- communications with a trivial amount of computation, and utes. When Alice is thinking, her time ticks down; after how an active adversary can gain virtually unlimited pow- she moves, Bob begins thinking as his time ticks down. If ers over an ICC user. -
— I Believe Hostage the Most Interesting, Exciting Variant That Can Be Played with a Standard Chess Set. Mating Attacks Are the Norm
— I believe Hostage the most interesting, exciting variant that can be played with a standard chess set. Mating attacks are the norm. Anyone can hope to discover new principles and opening lines. Grandmaster Larry Kaufman 2008 World Senior Chess Champion — Fascinating, exciting, extremely entertaining—–what a wonder- ful new game! Grandmaster Kevin Spraggett Chess World Championship Candidate — Probably the most remarkable chess variant of the last fi ft y years. Captured men are hostages that can be exchanged. Play is rarely less than exciting, sometimes with several reversals of fortune. Dramatic mates are the rule, not the exception. D.B.Pritchard author of “Th e Encyclopedia of Chess Variants” — Chess is not yet played out, but it is no longer possible to perform at a high level without a detailed knowledge of openings. In Hostage Chess creativity and imagination fl ourish, and fun returns. Peter Coast Scottish Chess Champion — With only a few rule changes, Hostage Chess creates a marvelously exciting variant on the classical game. Lawrence Day International Chess Master — Every bit as intriguing as standard chess. Beautiful roads keep branching off in all directions, and sharp eyed beginners sometimes roll right over the experts. Robert Hamilton FIDE Chess Master Published 2012 by Aristophanes Press Hostage Chess Copyright © 2012 John Leslie. All rights reserved. No part of this publication may be reproduced, stored in a re- trieval system, or transmitted in any form or by any means, digital, electronic, mechanical, photocopying, recording, or otherwise, or conveyed via the Internet or a website without prior written per- mission of the author, except in the case of brief quotations em- bedded in critical articles and reviews. -
A Status Report on Losing Chess
1 A status report on Losing Chess Mark Watkins University of Sydney, School of Mathematics and Statistics [email protected] It’s unfortunate that so much knowledge seems to have gone missing. – Gian-Carlo Pascutto 1. INTRODUCTION The purpose of this writing is to report on the current status of Losing Chess. Since the naming of this class of games has variant schools of terminology, we state for definiteness that captures are compulsory (but the choice of the player on turn when there are multiple captures), that the King has no special characteristics, and that castling is not legal. Promotion to a King is allowed. This is also sometimes called Antichess. In particular, we give information about responses to 1. e3. Some of this dates back more than a decade, and is due to others. However, other parts described herein have a few novel features. Unless otherwise stated, we use the International Rules, so that a stalemate is a win for the player on move.1 1.1 Historical sources There exist a number of piecemeal Internet sites that have various information about Losing Chess. However, many of the pages of interest have not been touched in 5-10 years. Most of them use FICS rules, for which stalemate is a win for the player with fewer pieces (and drawn when the piece counts are equal). See also the ICGA page [H]. 1.1.1 Pages of Fabrice Liardet Fabrice Liardet is one of best (human) Losing Chess players in the world. His French language site [Li] has a wealth of information about the game. -
2009-11 Working Version.Pmd
Northwest Chess $3.95 November 2009 Northwest Chess Contents November 2009, Volume 63,11 Issue 743 ISSN Publication 0146-6941 Cover art and p.12 inset: Chris Kalina. Published monthly by the Northwest Chess Board. Office of record: 3310 25th Ave S, Seattle, WA 98144 Photo credit: Philip Peterson. POSTMASTER: Send address changes to: Northwest Chess, PO Box 84746, Page 3: U.S. Senior Championship ................................ Mike Schemm Seattle WA 98124-6046. Periodicals Postage Paid at Seattle, WA Page 10: Games Corner: Clackamas Senior ................... Chuck Schulien USPS periodicals postage permit number (0422-390) Page 11: NW Girls on USCF Top 100 Lists ....................... Howard Hwa NWC Staff Page 12: Minnesota Chess Scene ........................................ Chris Kalina Editor: Ralph Dubisch, Page 18: Washington Middle School Chess ....................... Howard Hwa [email protected] Page 19: 2010 All America Team ........................................ Joan DuBois Publisher: Duane Polich, Page 20: Theoretically Speaking ........................................Bill McGeary [email protected] Business Manager: Eric Holcomb, Page 22: Opening Arguments .......................................Harley Greninger [email protected] Page 24: And in the End ...................................................... Dana Muller Board Representatives Page 28: NW Grand Prix ................................................... Murlin Varner David Yoshinaga, Karl Schoffstoll, Page 31: Seattle Chess Club Events Duane Polich & James -
British Endgame Study News Special Number 18 December 1999
British Endgame Study News Special number 18 December 1999 Edited and published by John Beasley, T St James Road, Harpenden, Herts AL5 4NX ISSN 1363-0318 Endgames in Chess Variants (4) Losing Chess: White to move cannot wrn! Paradoxical play in the Losing Game Losing a move in Shatranj K+P v K in Alice Chess Putting a man back on the board Paradoxical play in the Losing Game Long-term readers of BEsff will necd no reminding of the rules of the lnsing Game. Captu.ing is compulsory, and a player's object is to lose all his men; the king is an ordinary man which can be captured, anda pawn may promote to it. Of all variants of chess, it has prcv€d to be the dchest in fascinating endgames. 1 - Black to move 2 - win in 5 moves 2a - after 1...Ka8 King against knight is usually a win tbr the king, but I shows an exceptional position; Black to play cannot sacrifice bK, and White will sacrifice on a7 next move. Stan Goldovski's 2 (The Problemist, March 1999) shows an exception to the exc€ption. Play starts 1Nb5 Ka8 (see 2a), but now White must 4or play 2 Na7 (after 2..,Kxa7 he will have nothing better than 3 d8K with a draw); instead, he must repeat the procedure,2 Nc7, and only after 2..,Ka7 can he sacrifice wN: 3 NaS KxaS 4 d8B and wB can be sacrificed next move. 3 Na6 Kxa6 4 d8R also wins, but not in 5. 3-win 3a - after 2...Ka8 3b-after5Nd5 2 was a deliberatc composition, but Fabrice Liardet has pointed out that the "longcst wins" with 2N v K and B+N v K, discovered by my computer analysis of three-piece endings in Dgcembcr 1997, involve the same manoeuvre. -
8 Wheatfield Avenue
THE INTERNATIONAL CORRESPONDENCE CHESS FEDERATION Leonardo Madonia via L. Alberti 54 IT-40137 Bologna Italia THEMATIC TOURNAMENT OFFICE E -mail: [email protected] CHESS 960 EVENTS Chess 960 changes the initial position of the pieces at the start of a game. This chess variant was created by GM Bobby Fischer. It was originally announced on 1996 in Buenos Aires. Fischer's goal was to create a chess variant in which chess creativity and talent would be more important than memorization and analysis of opening moves. His approach was to create a randomized initial chess position, which would thus make memorizing chess opening move sequence far less helpful. The starting position for Chess 960 must meet the following rules: - White pawns are placed on their orthodox home squares. - All remaining white pieces are placed on the first rank. - The white king is placed somewhere between the two white rooks (never on “a1” or “h1”). - The white bishops are placed on opposite-colored squares. - The black pieces are placed equal-and-opposite to the white pieces. For example, if white's king is placed on b1, then black's king is placed on b8. There are 960 initial positions with an equal chance. Note that one of these initial positions is the standard chess position but not played in this case. Once the starting position is set up, the rules for play are the same as standard chess. In particular, pieces and pawns have their normal moves, and each player's objective is to checkmate their opponent's king. Castling may only occur under the following conditions, which are extensions of the standard rules for castling: 1. -
200 Játék a Sakktáblán
sakkvaransokUJ.qxd 10/11/2006 12:47 PM Page 1 Birkás György 200 játék a sakktáblán ÕRÜLET FEKETÉN-FFEEHHÉÉRREENN Magyar Sakkvilág, 2006 sakkvaransokUJ.qxd 10/11/2006 12:47 PM Page 2 Magyar Sakkvilág könyvei sorozat VII. kötete 200 játék a sakktáblán Birkás György, 2006 Mûszaki szerkesztõ: Maros Gábor ISSN 1787-3568 ISBN Kiadó: Magyar Sakkvilág sakkvaransokUJ.qxd 10/11/2006 12:47 PM Page 3 3 Fejezet cím Elõszó Kr.u. 500 körül Indiában jelent meg az elsõ sakkra emlékeztetõ játék, a csaturanga. Nyugat felé terjedve az általunk ismert sakká változott, észak felé terjedve a kínai sakk (xiangqi) és a japán sakk (shogi) alakult ki. A janggi Korea, a makruk Thaiföld, a sittuyin Burma nemzeti sakkja. A nyugati sakknak is több mint ezer változata ismert. A változatok a hagyományostól eltérhetnek a tábla méretével, új figurákkal, új szabá- lyokkal, vagy többszörös lépéslehetõséggel, esetleg a véletlen szerep- hez juttatásával. Sok változatot találtak ki a sakktábla méretére: bonyolították a játékot nagyobb táblán (pl. az Aljechin-sakk 14x8-as táblán új figurákkal; egyik ezek közül egyesíti a bástya és huszár lépéslehetõségeit), vagy egyszerû- sítették a játékot kisebb táblán. Egészen új lehetõséget ad a játéknak az, ha nem négyzet alakú mezõ- kön játsszák. A legelterjedtebb ezek közül a hexasakk, több Európa-baj- nokságot rendeztek már. A tábla 30 fehér, 30 fekete és 31 szürke mezõ- bõl álló szabályos hatszög alakú tábla. Könyvemben csak a hagyományos, 8x8-as táblán, hagyományos figurákkal játszható sakkváltozatokkal foglalkozom. Reményem sakkvaransokUJ.qxd 10/11/2006 12:47 PM Page 4 200 játék a sakktáblán 4 szerint ezek közül is a legérdekesebbeket, legszórakoztatóbbakat sike- rült összegyûjtenem. -
Invisible Chess" with Information-Theoretic Advisors
Playing "Invisible Chess" with Information-Theoretic Advisors A.E. Bud, D.W. Albrecht, A.E. Nicholson and I. Zukerman {bud,dwa,annn,ingrid}@csse.monash, edu. au School of Computer Science and Software Engineering, Monash University Clayton, Victoria 3800, AUSTRALIA phone: +61 3 9905-5225 fax: +61 3 9905-5146 From: AAAI Technical Report SS-01-03. Compilation copyright © 2001, AAAI (www.aaai.org). All rights reserved. Abstract history of use in the AI communitybecause of its strategic complexity, and well-studied and understood properties. Makingdecisions under uncertainty remains one of the cen- Despite these advantages, chess has two signi cant draw- tral problemsin AI research. Unfortunately, most uncertain real-world problemsare so complexthat any progress in them backs as a general AI testbed: the rst is the success of is extremelydif cult. Gamesmodel some elements of the real computer chess players that use hard-coded, domain specif- world, and offer a morecontrolled environmentfor exploring ic rules and strategies to play; and the second is the fact that methodsfor dealing with uncertainty. Chess and chess-like standard chess is a perfect information domain. gameshave long been used as a strategically complextest- A number of researchers have tackled the rst of these draw- bed for general AI research, and we extend that tradition by backs. For example (Berliner 1974) investigated generalised introducing an imperfect information variant of chess with strategies used in chess play as a model for problem solving, someuseful properties such as the ability to scale the amount of uncertainty in the game.We discuss the complexityof this and (Pell 1993) introduced metagame. -
[Math.HO] 4 Oct 2007 Computer Analysis of the Two Versions
Computer analysis of the two versions of Byzantine chess Anatole Khalfine and Ed Troyan University of Geneva, 24 Rue de General-Dufour, Geneva, GE-1211, Academy for Management of Innovations, 16a Novobasmannaya Street, Moscow, 107078 e-mail: [email protected] July 7, 2021 Abstract Byzantine chess is the variant of chess played on the circular board. In the Byzantine Empire of 11-15 CE it was known in two versions: the regular and the symmetric version. The difference between them: in the latter version the white queen is placed on dark square. However, the computer analysis reveals the effect of this ’perturbation’ as well as the basis of the best winning strategy in both versions. arXiv:math/0701598v2 [math.HO] 4 Oct 2007 1 Introduction Byzantine chess [1], invented about 1000 year ago, is one of the most inter- esting variations of the original chess game Shatranj. It was very popular in Byzantium since 10 CE A.D. (and possible created there). Princess Anna Comnena [2] tells that the emperor Alexius Comnenus played ’Zatrikion’ - so Byzantine scholars called this game. Now it is known under the name of Byzantine chess. 1 Zatrikion or Byzantine chess is the first known attempt to play on the circular board instead of rectangular. The board is made up of four concentric rings with 16 squares (spaces) per ring giving a total of 64 - the same as in the standard 8x8 chessboard. It also contains the same pieces as its parent game - most of the pieces having almost the same moves. In other words divide the normal chessboard in two halves and make a closed round strip [1]. -
A New Dimension in Online Chess?
A new Dimension in online chess? Online chess explores uncharted territory by using cryptocurrency as prizemoney. The famous FICS (free internet chess server) probably was the forerunner in online chess back in the early 90ies when there wasn't even a graphical user interface. Soon chess was comfortably played with a mouse with features such as „premove“ in different chess variants and any possible timecontrol. It became clear, that the internet and chess had a loveaffair. From FICS evolved the ICC, probably the first commercial chess server, which extended the functionality even further and still is the playground for the majority of GM's. This span greater controversies over the re-use of code of a free-for-all server for a commercial project. FICS still provides its service without charging any fees and relies on donations. The chessbase server followed and nowadays regular chess software often includes online accounts. As soon as online tournaments were played for prizemoney cheating became a major concern. Even some Grandmasters were tempted to use computer assistance to improve their chances and now every major chess server has a crew for cheating detection, which seems to work more or less. Maybe partly because cheating detection in online chess is even harder than in regular over-the- board tournaments, these online tournaments with substantial prizemoney are rather seldom. But the fundamental detriment for such tournaments certainly was and is the contradiction of online anonymity, where players don't hesitate to choose handles such as „I_love_DD“ or simply „supergod“ and the need for identity verification, when it comes to paying out the prizes. -
Free Printable Chess Tournament Certificates
Free Printable Chess Tournament Certificates Zoophoric Nealson met westward while Eddy always sponge his loathing purge tropically, he patent so sportively. Pavel is billed and postpone solo as affecting Barty james bellicosely and consummated scorching. Epinastic or buoyant, Jeb never leers any chockstones! He enjoyed physics and competed in statewide chess tournaments. Leave the symbol that you plan without notice i am with winner background is a few simple clicks or analysis in this game timers, designing a search! If you have headed paper please use it. The three and four to a room rates usually include only two beds. Stay viable and healthy. Checkmate Thinking Chess Workouts Vol. This bully is equivalent to a view offer, bring the opponent may accept. Plus, get practice tests, quizzes, and personalized coaching to help you succeed. Start of each game Chief Arbiter shall make announcement accordingly before the start of the games. Management, Motivation and Teaching tools for one computer, empowering anyone who run into great chess program. Knight is chess tournament morning, printable cards break set board. Each room will have a room monitor, who is responsible for making sure the players are matched with the right opponent, oversee the games, and be available if questions or issues arise. Free Printable Easter Invitation Templates. Captain kirk and ensure proper functionality to chess free tournament certificates for score certificates available on! This is also allowed that is download free. Options on tournament certificate templates free printable chess certificates and illustrations at chess? First Lessons and Chess Workouts Vols. The rest hurl the certificate only consists of text in black and demand ample warehouse space.