2009 NEW CITY LITTLE LEAGUE APPROVED BASEBALL RULES (Revised 3/11/09)
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Rules & Regulations
YOUTH BASEBALL RULES & REGULATIONS HOUSE PROGRAM Tee-Ball 1: Maverick, Stallion & Mustang: Ages 4-5 (Pre-school): Ages 9-12 (Grades 3-6): Plays during the spring of the year prior to entry into Age groups are combined and players are drafted by kindergarten. Kids hit the ball off of a tee, no catcher, ability based on a player evaluation. Teams are mixed and a dad occupies 1st base. Everyone plays the field, up with players from multiple schools. Kids pitch all everyone bats. 6 innings and umpires are utilized for the first time. Playoffs at the end of the season determine a league • Teams are divided up by school champion. • One practice per week • 10 game season Maverick and Stallion are competitive leagues where • Games played at Glen Crest/Parkview/Village stealing is allowed after the ball crosses the plate. Green Park Mustang is a competitive league where full baseball Tee-Ball 2: rules apply, including leadoffs, stealing and dropped Age 6 (Kindergarten): third strikes. Kids hit off a tee but by the end of the year, a coach • Teams are mixed up with players from multiple may pitch the ball from a few feet away. Kids play 1st schools based on ability. base for the first time, no catcher, everyone plays the • 14 game season (2-3 games per week). Double field and bats. elimination post season tournament • Teams are divided up by school • Games played at Village Green Park LEAGUES • One practice per week • 10 game season Leagues may be combined or eliminated depending • Games played at Glen Crest/Parkview/Village on enrollment. -
Last Week We Read the First Part of Chapter 16 from Luke About the Parable That Jesus Told About the Dishonest Manager
Last week we read the first part of chapter 16 from Luke about the parable that Jesus told about the dishonest manager. That was a very difficult parable to understand because Jesus seems to lift up the dishonest manager as the hero in the story. I shared one possible interpretation that the parable could be about how we are called to be good stewards of the resources that we are given. To not waste our money and resources when they can be used in a way that is pleasing to God. This week we will be reading another parable that Jesus shares. This one is found at the end of the 16th chapter of Luke. I will warn you. It is another parable about money and wealth. And this parable seems to suggest that the way we handle our wealth and money has eternal consequences. We are reminded that parables are stories told by Jesus that used everyday images to convey important messages. Stories which had multiple levels of meaning. The gospel of Luke records lots of parables told by Jesus. In this parable that we are about to read, we will be introduced to a rich man and a poor man named Lazarus. This is the only parable that Jesus tells in which someone is named in the parable. Lazarus here is not to be confused with the Lazarus that was raised from the dead in the gospel according to John. That seems to be a different person. Lazarus is a derivative of the name Eliazar, a name in the Bible which means “God helps.” “God helps.” Some people have given the name Dives to the rich man in this story. -
The Rules of Scoring
THE RULES OF SCORING 2011 OFFICIAL BASEBALL RULES WITH CHANGES FROM LITTLE LEAGUE BASEBALL’S “WHAT’S THE SCORE” PUBLICATION INTRODUCTION These “Rules of Scoring” are for the use of those managers and coaches who want to score a Juvenile or Minor League game or wish to know how to correctly score a play or a time at bat during a Juvenile or Minor League game. These “Rules of Scoring” address the recording of individual and team actions, runs batted in, base hits and determining their value, stolen bases and caught stealing, sacrifices, put outs and assists, when to charge or not charge a fielder with an error, wild pitches and passed balls, bases on balls and strikeouts, earned runs, and the winning and losing pitcher. Unlike the Official Baseball Rules used by professional baseball and many amateur leagues, the Little League Playing Rules do not address The Rules of Scoring. However, the Little League Rules of Scoring are similar to the scoring rules used in professional baseball found in Rule 10 of the Official Baseball Rules. Consequently, Rule 10 of the Official Baseball Rules is used as the basis for these Rules of Scoring. However, there are differences (e.g., when to charge or not charge a fielder with an error, runs batted in, winning and losing pitcher). These differences are based on Little League Baseball’s “What’s the Score” booklet. Those additional rules and those modified rules from the “What’s the Score” booklet are in italics. The “What’s the Score” booklet assigns the Official Scorer certain duties under Little League Regulation VI concerning pitching limits which have not implemented by the IAB (see Juvenile League Rule 12.08.08). -
Change To***** I. Rule Changes, Additions, And/Or Deletions 1
I. League Voting A 2/3 (two-thirds) majority vote is required for all rule changes. *****Change to***** I. Rule Changes, Additions, and/or Deletions 1. A 66% majority vote is required. 2. 10 teams constitute a quorum. II. The Draft 1. Each team drafts 18 players. When the 18th is chosen that team is finished drafting (note: team may draft a player on the DL and at the conclusion of the full Draft, he may disable the player and pick-up another player). 2. Teams draft in reverse order of the standings the previous year. 3. Expansion team(s) will pick 6th in rounds 1 thru 6, and first thereafter in each round until his roster contains 23 players. *****Change to***** II. The Draft 1. Each team drafts until the total number of players on the roster reaches 23. Any players drafted who are currently on the 7, 10, or 60 day IL may be replaced at the end of the draft maintaining the correct draft order and protocol. 2. The previous season’s team point total will determine the draft order smallest to largest. 3. All expansion teams will select five players in an expansion draft (see section VI). They will then draft in the 6 th round for 6 rounds and then 1 st after that. (If more than 1 team the next round) III. The Rosters 1. Each team protects 5 players from the previous season roster. 2. Each team may have up to 23 active players. You can have any combination of pitchers and hitters. -
Krispy Kreme Doughnuts®
® www.krispykreme.com Krispy Kreme Doughnuts Brands are trademarks of their respective holders. Food Item Serving Weight Calories Carbs Fiber Protein Fat % Cals Saturated Trans Cholesterol Sodium (g) (g) (g) (g) (g) from Fat Fat (g) Fat (g) (mg) (mg) Doughnuts Apple Fritter 87 210 18 1 3 14 60 7 0 5 110 Baseball Doughnut 68 290 33 <1 4 17 53 8 0 0 125 Caramel Kreme Crunch 96 390 50 <1 4 20 46 10 0 5 170 Chocolate Iced Cake 71 280 34 <1 3 15 48 7 0 20 320 Chocolate Iced Custard Filled 89 310 36 <1 4 17 49 8 0 0 150 Chocolate Iced Glazed 64 240 33 <1 2 11 41 5 0 5 95 Chocolate Iced Glazed Cruller 70 260 38 <1 2 12 42 5 0 15 260 Chocolate Iced Glazed Football Stamp 72 290 31 <1 4 17 53 8 0 0 125 Chocolate Iced Glazed Hearts w/Strawberry - Kreme Filling and Red Drizzle 93 360 43 <1 4 20 50 10 0 0 150 Chocolate Iced Kreme Filling 89 360 40 <1 4 21 53 10 0 0 140 Chocolate Iced Kreme Filling Web (Halloween) 100 400 51 <1 4 20 45 10 0 0 140 Chocolate Iced Glazed w/ Sprinkles 72 270 41 <1 2 11 37 5 0 5 95 Chocolate Iced Raspberry Filled 89 310 36 <1 4 17 49 8 0 0 125 Cinnamon Apple Filled 81 290 33 <1 3 16 50 8 0 5 150 Cinnamon Bun 67 260 28 <1 3 16 55 8 0 5 125 Cinnamon Twist 59 240 23 <1 3 15 56 7 0 5 130 Doughnut Hole Glazed Blueberry Cake 4 Holes 51 190 26 <1 2 8 38 4 0 15 210 Doughnut Hole Glazed Cake 4 Holes 51 200 26 <1 2 10 45 4.5 0 15 220 Doughnut Hole Glazed Chocolate Cake 4 Holes 51 190 25 1 2 9 43 4.5 0 15 200 Doughnut Hole Original Glazed 4 Holes 54 200 26 0 2 11 50 4.5 0 0 90 Doughnut Hole Pumpkin Spice 4 Holes 51 210 29 0 2 10 43 -
DP/FLEX Strategies for Coaches
DP/FLEX RULE Basic Utilization Strategies for Coaches The following are basic strategies a coach might utilize to match the skills of the DP and FLEX players to complement one another. 1. Objective: Utilize a fast runner who is a weak hitter (FLEX) to run for the solid hitting DP. a. Matchup: Pair up a solid hitter (DP) with a player of exceptional speed but who is a weak hitter (FLEX). b. Typical sequence: DP hits safely; FLEX enters to run for her; DP reenters and hits safely; FLEX enters to run for her; sub #1 hits for DP (since the DP already used her one re- entry), FLEX enters to run for sub #1; sub #1 reenters and hits safely; FLEX enters to run for sub #1; sub #2 hits safely; FLEX enters to run for her; and so on. 2. Objective: List a power hitter as the FLEX player when you have a platoon of players who will be the DP’s. a. Matchup: Pair up an average player (DP) with a good hitting, but slow runner (FLEX) who also plays defense. b. Typical sequence: As the spot in the batting order comes up, enter the FLEX who hits safely; reenter the DP to run; enter the FLEX who hits safely; sub #1 enters to run (since the DP already used her one re-entry); enter the FLEX who hits safely; sub #1 reenters to run; FLEX hits safely; sub #2 enters to run; and so on. 3. Objective: Create a space in the lineup for relief pitchers who do not hit, while allowing the starting pitcher to also play offense. -
House Rules, Regulations and Guidelines
Lower Loudoun Little League House Rules 2017 House Rules, Regulations and Guidelines 2016 Lower Loudon Little League | www.llbaseball.org | Est. 1963 Post Office Box 23, Sterling, Virginia 20167 | Phone: 703-662-3117 | Fax: 703-890-9499 1 Lower Loudoun Little League House Rules 2017 TABLE OF CONTENTS Overview Page 3 Safety Page 3 Lightning Slide Rule Game Length Page 4 Pitchers Pages 4-5 Game Cancellations & Weather Page 5 Tie Breaking Procedures Page 5 T-Ball Pages 6-7 Developmental Pages 8-9 Rookie Pages 10-11 AA Page 12 AAA Page 13 Majors Page 14 Managers Pages 15-17 Team Meeting Players Sportsmanship Pre-Game Field Preparation & Clean-up Fields Page 17 Parking Page 18 Snack Bar Pages 18-19 Little League Pledge Page 20 2 Lower Loudoun Little League House Rules 2017 OVERVIEW The House Rules are additional rules to the Official Little League rulebook (The Green Book). The House Rules emphasize some Little League Rules that are important for safety. The House Rules stay within the Official Little League rules but are adapted for Lower Loudoun Little League. For example, the Official Little League rulebook has no time limits for games, but the House Rules do because of time limitations on our fields. When in doubt about a rule, see the Official Little League Rulebook. SAFETY 1. The League’s 2016 Safety Plan is on the Lower Loudoun Little League (LLLL) website at www.llbaseball.org (Look under the Safety Plan tab – on left) 2. Lightning: Any sight of lightning or hearing of thunder by a player, manager, or spectator must be brought to the attention of the Umpire. -
2009 Stanford Baseball Baseball Contact: Matt Hodson Email: [email protected] • Office Phone: (650) 725-2959 • Cell Phone: (650) 704-2242
2009 STANFORD BASEBALL Baseball Contact: Matt Hodson Email: [email protected] • Office Phone: (650) 725-2959 • Cell Phone: (650) 704-2242 2009 Stanford Regular Season Schedule STANFORD CARDINAL (13-13) vs. CALIFORNIA GOLDEN BEARS (15-17) Monday, April 13 • 5:00 p.m. • Klein Field at Sunken Diamond (Stanford, CA) Date Opponent Time/Result LHP Scott Snodgress (0-2, 6.60) vs. RHP Kevin Miller (1-2, 4.18) 2/20 Vanderbilt W, 6-5 (10) 2/21 Vanderbilt (Gm. 1) L, 9-12 Vanderbilt (Gm. 2) W, 6-5 2/22 UC Riverside Rained Out 2/25 Saint Mary’s L, 3-5 STANFORD CARDINAL (13-13) at SANTA CLARA BRONCOS (13-17) 2/27 at No. 7 Cal State Fullerton L, 1-8 Wednesday, April 15 • 6:00 p.m. • Schott Stadium (Santa Clara, CA) 2/28 at No. 7 Cal State Fullerton L, 2-3 Both clubs are undecided 3/1 at No. 7 Cal State Fullerton L, 3-9 3/5 Saint Mary’s L, 5-6 All times Pacific; every game is broadcast on KZSU (90.1 FM) and gostanford.com 3/6 No. 2 Texas^ L, 2-6 3/7 No. 2 Texas W, 7-1 Stanford Reaches Halfway Point of Regular Season With Two Midweek Games 3/8 No. 2 Texas L, 1-5 Winners of four of its past five games, seven of its past nine contests and nine of its past 12 out- 3/21 at California* L, 6-7 ings, the Stanford Cardinal (13-13) will reach the halfway point of its 2009 regular season with a pair 3/22 at California* W, 6-5 (12) 3/23 at California* L, 4-11 of midweek games. -
A Sandman Salute As City of New Rochelle Honors Yankees Legend Mariano Rivera with Key to the City & Pinstripe Parade on Sat, July 27
FOR IMMEDIATE RELEASE July 19, 2019 Media Contacts For Parade RSVPS: Josh Knoller, Nicholas & Lence Communications, [email protected] Nick Nicholas, Nicholas & Lence Communications, [email protected] PHOTO CREDIT: NEW YORK YANKEES. ALL RIGHTS RESERVED. A SANDMAN SALUTE AS CITY OF NEW ROCHELLE HONORS YANKEES LEGEND MARIANO RIVERA WITH KEY TO THE CITY & PINSTRIPE PARADE ON SAT, JULY 27 Fans from all over the tri-state invited to celebrate New Ro’s Mo following historic Hall of Fame induction ceremony New Rochelle, NY – It’s one final cheer for the closer of the last century as the City of New Rochelle celeBrates former resident & relief pitcher Mariano Rivera’s unanimous selection into this year’s BaseBall Hall of Fame with `Mariano Rivera Day’ in his adoptive hometown of New Rochelle on Saturday, July 27. With special thanks to the New York Yankees for their sponsorship and support, Mariano Rivera Day will feature a pinstripe parade Beginning at 10 AM that culminates with a celeBration at the Hudson Park Bandshell. Rivera will receive a special proclamation and the Key to the City Before the one and a half mile parade route begins at City Hall on 515 North Avenue (southBound), continuing to Pelham Road and concluding at Hudson Park. Residents, BaseBall fans and the general puBlic are invited to line the streets of New Rochelle to celeBrate the soon-to-Be Hall of Famer. Following the parade, there will Be a celeBration with DJMG- Mike Guiliano, food, and special surprise give-a-ways, courtesy of the New York Yankees, at the Hudson Park Bandshell. -
Rule of Little League Baseball & Softball
Rule of Little League Baseball & Softball Fair Ball A batted ball that: ● stops on fair ground between home and first or third base; ● is on or over fair territory when bounding to the outfield past first or third base; ● touches first, second or third base; ● first falls on fair territory on or beyond first base or third base; ● while on or over fair territory touches a player or umpire; or ● while over fair territory, passes out of the playing field in flight (home run). Foul Ball A foul ball is a batted ball that: ● settles on foul territory between home and first or third base; ● bounds past first or third base on or over foul territory; ● first falls on foul territory beyond first base or third base; ● while on or over foul territory, touches a player, umpire; or any object foreign to the natural ground. Always judge the position of the ball, not the fielder. Fair or Foul Territory? Is home plate in fair or foul territory? Are first and third base in fair or foul territory? Are the foul lines and foul poles in fair or foul territory? Fair or Foul Ball? What call if a batted ball touches home plate? What call if a line drive hits the pitching rubber and caroms into foul territory between home and third? Fair Ball! Equipment & Uniforms USA Baseball Bat Standard In the Major Division and below, all non-wood and laminated baseball bats must comply with the USA Baseball Bat Standard. Bats must bear the USA Baseball logo signifying that the bat meets the USA Youth Baseball Bat Performance Standard. -
2017-2018 Baseball/Fastpitch Maruccisports.Com
2017-2018 BASEBALL/FASTPITCH MARUCCISPORTS.COM MARUCCISPORTS.COM 1 MARUCCI INFORMATION MANIFESTO .................................................. 3 MARUCCI BY THE NUMBERS ................ 4-5 TIMELINE ................................................... 6-7 PARTNER TEAMS MAP ........................... 8-9 PLAYER ADVISORY BOARD .................... 10 BASEBALL BATS BAT TECHNOLOGY ...............................12-13 CAT7 CONNECT .................................... 14-15 CAT7 ........................................................ 16-17 HEX CONNECT ...................................... 18-19 HEX ALLOY 2 ........................................ 20-21 CAT6 ....................................................... 22-23 POSEY28 ...............................................24-25 F5 ............................................................26-27 FASTPITCH BATS CATFX CONNECT ................................28-29 CATFX .................................................... 30-31 PURE ............................................................ 32 WOOD BATS POSEY28 .....................................................34 RIZZ44 ......................................................... 35 CUTCH22 .....................................................36 JOEYBATS19 ............................................... 37 PRO MODELS .......................................38-39 POWERED BY MARUCCI ..........................39 FUNGO .........................................................39 CUSTOM PRO MODELS ......................40-41 SMART BAT .................................................42 -
PITCH COUNT LIMITATION RULES (Effective January, 2018)
PITCH REQUIRED MAXIMUM NUMBER NEXT APPEARANCE CAP COUNT DAYS OF PITCHES ON NEXT Note: Pitch count caps are soft, meaning that the pitcher will PER DAY OF REST APPEARANCE be afforded the opportunity to finish the at‐bat if the maximum for the day is reached in the middle of an at‐bat. 1‐20 0 days 70 pitches A pitcher who throws 1‐20 pitches may pitch on two consecutive days without rest. The maximum number of pitches that can be thrown on the second day is 70. A pitcher who throws on two consecutive days must rest for one day. 21‐35 1 Up to 90 A pitcher who throws 21‐35 pitches must rest for one day. After one day of rest, the pitcher is eligible to pitch to a cap of 90 pitches. 36‐50 2 Up to 90 A pitcher who throws 36‐50 pitches must rest for two days. After two days of rest, the pitcher is eligible to pitch to a cap of 90 pitches. 51‐65 3 Up to 90 A pitcher who throws 51‐65 pitches must rest for three days. After three days of rest, the pitcher is eligible to pitch to a cap of 90 pitches. 66‐90 4 Up to 90 A pitcher who throws 66‐90 pitches must rest for four days. After four days of rest, the pitcher is eligible to pitch to a cap of 90 pitches. PITCH COUNT LIMITATION RULES (Effective January, 2018) The following regulations are to be observed in all IESA interscholastic baseball games.