Innovation in Shared Virtual Spaces for Mental Health Therapy
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New Realities Risks in the Virtual World 2
Emerging Risk Report 2018 Technology New realities Risks in the virtual world 2 Lloyd’s disclaimer About the author This report has been co-produced by Lloyd's and Amelia Kallman is a leading London futurist, speaker, Amelia Kallman for general information purposes only. and author. As an innovation and technology While care has been taken in gathering the data and communicator, Amelia regularly writes, consults, and preparing the report Lloyd's does not make any speaks on the impact of new technologies on the future representations or warranties as to its accuracy or of business and our lives. She is an expert on the completeness and expressly excludes to the maximum emerging risks of The New Realities (VR-AR-MR), and extent permitted by law all those that might otherwise also specialises in the future of retail. be implied. Coming from a theatrical background, Amelia started Lloyd's accepts no responsibility or liability for any loss her tech career by chance in 2013 at a creative or damage of any nature occasioned to any person as a technology agency where she worked her way up to result of acting or refraining from acting as a result of, or become their Global Head of Innovation. She opened, in reliance on, any statement, fact, figure or expression operated and curated innovation lounges in both of opinion or belief contained in this report. This report London and Dubai, working with start-ups and corporate does not constitute advice of any kind. clients to develop connections and future-proof strategies. Today she continues to discover and bring © Lloyd’s 2018 attention to cutting-edge start-ups, regularly curating All rights reserved events for WIRED UK. -
E Dge the Outer
November 2011 The Outer Edge Page 1 | The Outer E November 2011 Vol. 25, No. 4 d Whole No. 295 ISSN 1055-4399 g e The Friendly Computer Club Helping Make Computers Friendly. On the Web at www.cipcug.org COMMAND.COM Attendance at the By Jim Brown, President October general meeting: 65 members and guests. ello. everybody. To Contact CIPCUG As I write this, I am still out of the local area and will be so The Outer Edge......................805-485-7121 until the end of November. I did not have these plans when I General Information………...805-289-3960 agreed to take this administrative position, but it is what it is. H Fortunately, our computer club is blessed to have a strong board of direc- Mailing Address...P.O. Box 51354, Oxnard, CA 93031-1354 tors, the members of which are very dedicated to the success On the Web: cipcug.org of this organization. I will be rejoining them in December. On Facebook: Facebook.com/groups/cipcug Meanwhile, I again thank you, the membership, for your ef- forts in inviting guests to our monthly meetings. This expo- sure to the timely computer information offered has beneficial ‘Secret Guide’ should results to everyone concerned. Art Lewis has ordered “The Secret Guide To Computers,” be at next meeting Brown along with some extra copies, so several will be available to Copies of “Secret Guide to Computers & those who did not sign up for them. This is a very useful Tricky Living” were scheduled to be shipped book. In fact, “EVERYTHING YOU WANT TO KNOW ABOUT COM- Oct. -
Introducing Microsoft Mesh () “You Can Actually Feel Like You're in the Same
The Future of Communication in the Metaverse () Meet Grace, a humanoid robot designed for healthcare () The Metaverse is a Dystopian Nightmare. Let’s Build a Better Reality. () Introducing Microsoft Mesh () “You can actually feel like you’re in the same place”: Microsoft Mesh powers shared experiences in mixed reality () Elon Musk says his start-up Neuralink has wired up a monkey to play video games using its mind () Mojo Vision - Mojo Lens 2021 () Awakening Health Presentation () WeRobot2020: Involving Seniors in Developing Privacy Best Practices () Robot friends: Why people talk to chatbots in times of trouble () U.S. company offers at-home hologram machines () What Is a Smart City? How AI Is Going Uptown Around the Globe () MOFLIN | An AI Pet Robot with Emotional Capabilities () Design, Use, and Effects of Sex Dolls and Sex Robots: Scoping Review () PORTL hologram promotional video () Together mode in Microsoft Teams () Facebook teases a vision of remote work using augmented and virtual reality () Google Meet for Companies and Organizations () Elon Musk: Neuralink Will Do Human Brain Implant in “Less Than a Year” () Joe Rogan Experience #1470 - Elon Musk disccussing Neuralink (clip) () Connected Living Announces Global Partnership With Temi, a Companion Device and Telehealth Delivery Robot, in Response to COVID-19 () Page 1 of 20 Soul Machines () Elon Musk's Plan To Merge Humans With A.I. () Smartphone-Assisted, Privacy-Preserving COVID-19 Contact Tracing () Microsoft thinks Coronavirus will forever change the way we work and live () Sprayable user interfaces () Social Distancing for Seniors: Tech to Help the Elderly Through Isolation () The Coronavirus Is Making Us See That It's Hard to Make Remote Work Actually Work () Sora App Brings Learning To Mobile Platforms () Cyborgs: Melding Man and Machine () How A True Crime Podcast Is Building Community For Those With Mental Illness () Meet AI XPRIZE Semifinalist Element Inc. -
Musashi Seimitsu Industry Co., Ltd
Musashi Seimitsu Industry Co., Ltd. Auto parts manufacturer installs production line remotely during travel ban with Dynamics 365 Remote Assist Musashi Seimitsu Industry is an automotive parts manufacturer with production Customer and sales facilities in 14 countries and 35 hubs worldwide. The global brand slogan, Musashi Seimitsu Industry Co., Ltd. Power to Value, has represented its innovative manufacturing style since 1938. This (http://www.musashi.co.jp/) can-do spirit has protected corporate infrastructure amidst COVID-19. By merging the real and digital worlds using HoloLens 2 with Dynamics 365 Remote Assist, Product or Service the company launched a new production line in Mexico without a single engineer - Microsoft Dynamics 365 leaving Japan. Musashi Seimitsu is embracing the post COVID-19 new normal with Mixed Reality its swift digital transformation. - Microsoft Dynamics 365 Remote Assist - Microsoft HoloLens 2 - Microsoft 365 New product launch almost delayed due to - Microsoft Teams COVID-19 Industry Musashi Seimitsu, manufacturer of powertrains and other parts for 2- and 4-wheeled autos for more Manufacturing than 82 years, engages in every stage of the process, from development to sales. Originating in Japan, the company’s plants now reach 35 countries and global regions, including the European Union, Asia, Organization Size and the Americas. Musashi Seimitsu is a firmly established global supplier, with overseas markets Over 10,000 accounting for approximately 85 percent of sales. Country Japan In early 2020, COVID-19 began its global advance and by late March, overseas business trips had been cancelled. Things worsened as plants in each country scrambled to prevent the spread of infection and by April, most production lines were shut down. -
Arxiv:2008.11239V1 [Cs.CV] 25 Aug 2020 Overlaying Digital Twin on the Real World
HoloLens 2 Research Mode as a Tool for Computer Vision Research Dorin Ungureanu Federica Bogo Silvano Galliani Pooja Sama Xin Duan Casey Meekhof Jan Stuhmer¨ ∗ Thomas J. Cashman Bugra Tekin Johannes L. Schonberger¨ Pawel Olszta Marc Pollefeys Microsoft Abstract Mixed reality headsets, such as the Microsoft HoloLens 2, are powerful sensing devices with inte- grated compute capabilities, which makes it an ideal platform for computer vision research. In this technical report, we present HoloLens 2 Research Mode, an API and a set of tools enabling access to the raw sensor streams. We provide an overview of the API and explain how it can be used to build mixed reality applications based on processing sensor data. We also show how to combine the Research Mode sensor data with the built-in eye and hand Figure 1. Microsoft HoloLens 2. tracking capabilities provided by HoloLens 2. By releasing the Research Mode API and a set of open-source tools, we aim to foster further research in the fields of computer viding access to all raw image sensor streams – including vision as well as robotics and encourage contributions from depth and IR. Released together with a public repository the research community. collecting auxiliary tools and sample applications [4], Re- search Mode promoted the use of HoloLens as a powerful tool for doing research in computer vision and robotics [1]. 1. Introduction HoloLens 2 (Fig. 1), announced in 2019, brings a num- Mixed reality technologies have tremendous potential to ber of improvements with respect to the first-generation de- fundamentally transform the way we interact with our envi- vice – like a dedicated DNN core, articulated hand tracking ronment, with other people, and the physical world. -
Innovative Learning Environments in STEM Higher Education
SPRINGER BRIEFS IN STATISTICS Jungwoo Ryoo Kurt Winkelmann Editors Innovative Learning Environments in STEM Higher Education Opportunities, Challenges, and Looking Forward SpringerBriefs in Statistics SpringerBriefs present concise summaries of cutting-edge research and practical applications across a wide spectrum of felds. Featuring compact volumes of 50 to 125 pages, the series covers a range of content from professional to academic. Typical topics might include: • A timely report of state-of-the art analytical techniques • A bridge between new research results, as published in journal articles, and a contextual literature review • A snapshot of a hot or emerging topic • An in-depth case study or clinical example • A presentation of core concepts that students must understand in order to make independent contributions SpringerBriefs in Statistics showcase emerging theory, empirical research, and practical application in Statistics from a global author community. SpringerBriefs are characterized by fast, global electronic dissemination, standard publishing contracts, standardized manuscript preparation and formatting guidelines, and expedited production schedules. More information about this series at http://www.springer.com/series/8921 Jungwoo Ryoo • Kurt Winkelmann Editors Innovative Learning Environments in STEM Higher Education Opportunities, Challenges, and Looking Forward Editors Jungwoo Ryoo Kurt Winkelmann Pennsylvania State University Valdosta State University Altoona, PA, USA Valdosta, GA, USA This book is an open access publication. -
On ISP-Friendly Rate Allocation for Peer-Assisted Vod
On ISP-Friendly Rate Allocation for Peer-Assisted VoD Jiajun Wang Cheng Huang Jin Li Univ. of California, Berkeley Microsoft Research Microsoft Research Berkeley, CA, U.S.A. Redmond, WA, U.S.A. Redmond, WA, U.S.A. [email protected] [email protected] [email protected] ABSTRACT ing demand is adding significant pressure to existing server- Peer-to-peer (P2P) content distribution is able to greatly re- based infrastructures, such as data centers and content dis- duce dependence on infrastructure servers and scale up to tribution networks (CDNs), which are already under heavy the demand of the Internet video era. However, the rapid burden living up to their current load. As a result, high- growth of P2P applications has also created immense burden profile failures are not uncommon, such as MSNBC’s demo- on service providers by generating significant ISP-unfriendly cratic presidential debate webcast mess and the Operah web traffic, such as cross-ISP and inter-POP traffic. In this work, show crash, not to mention that Internet itself is predicted we consider the unique properties of peer-assisted Video-on- to melt down if online video becomes mainstream [2]. Demand (VoD) and design a distributed rate allocation al- Fortunately, on the heel of such crisis, comes the help gorithm, which can significantly cut down on ISP-unfriendly of peer-to-peer (P2P) technology. Indeed, Internet video traffic without much impact on server load. Through exten- streaming (both on-demand and live broadcast) using vari- sive packet-level simulation with both synthetic and real- ous peer-to-peer or peer-assisted frameworks has been shown world traces, we show that the rate allocation algorithm can to greatly reduce the dependence on infrastructure servers, achieve substantial additional gain, on top of previously pro- as well as bypass bottlenecks between content providers and posed schemes advocating ISP-friendly topologies. -
Mixed Reality
Mixed Reality Matt Fedorovich Authorized Reseller Lead, Immersive Technology Agenda Part One 01 Remote Assist Overview Part Two 02 Device and Infrastructure Readiness Part Three 03 End User Readiness Part Four 04 Recent Stories Remote Work for the Future Remote Assistance Remote Collaboration • “See what I see” • Everyone in virtual space – AR, VR or MR • Leverage physical world for interaction • Leverage digital world for interaction • Cross-Platform • Cross-Platform • Integration into existing systems is key • Integration into existing systems is key • Solution : D365 Remote Assist • Solutions : Spatial.io & AltSpace VR Remote Assist Overview Work together from anywhere. Microsoft Dynamics 365 Dynamics 365 Remote Assist Empower technicians to collaborate more efficiently by working together from different locations with Dynamics 365 Remote Assist on HoloLens, Android, or iOS devices. Enabled by Microsoft Teams, OneDrive and Dynamics 365. Dynamics 365 Guides Operators learn during the flow of work by providing holographic instructions when and where they are needed. These instruction cards are visually tethered to the place where the work must be done, and can include images, videos, and 3D holographic models How It Works iOS & Android Device Microsoft HoloLens 2 Front Line Technician Remote Expert Technician needs help. Login to Remote Assist Receives call on their Teams Mobile or PC Application and calls expert Device Requires Device Requires Remote Assist App Remote Assist Microsoft Teams Teams License On iOS / Android License On PC or Mobile (w/ Video) Per user Remote Assist App OR On Microsoft HoloLens 2 Per Device Key Journey Points Envisioning & Planning Readiness & Support Innovation & Integration Accelerate Infrastructure Readiness Identify key components that are needed before you think about devices and end users. -
Mixed Reality & Microsoft Hololens
Mixed Reality & Microsoft HoloLens Laboratorio di Realtà Virtuale Manuel Pezzera – [email protected] Mixed Reality • “Mixed reality (MR) is a spectrum of immersive experiences, connecting and blending physical and digital worlds together in augmented-reality and virtual-reality applications” [cit. Microsoft] Mixed Reality Augmented and Virtual Reality • Virtual Reality: it tricks your eyes into thinking that you are somewhere else. • Augmented reality: it is an extra dimension over VR since it can show the real world around wearer with graphic overlayed. • AR can also totally immerse user just like VR by simply showing pixels everywhere with no transparency to the real world. • In virtual world, users are best advised to stay seated to avoid collision with physical objects which they cannot see in the real world. What is a hologram? • A hologram is an object like any other object in the real world, with only one difference: instead of being made of physical matter, a hologram is made entirely of light. • Holographic objects can be viewed from different angles and distances, just like physical objects. They can also interact with the environment (e.g., bouncing ball on a table) • Hologram do not offer any physical resistance when touched or pushed because they don’t have a mass. Mixed reality vs Augmented Reality • MR can be mentioned as an enhanced form of Augmented Reality (AR). In AR the visible natural environment is overlaid with a layer of digital content. • But the case is slightly different with MR, as virtual objects are integrated into and responsive to the real world. For instance, a virtual ball under your desk would be blocked from a user’s view unless he bends. -
Neural Networks on Microsoft Hololens 2
Institute of Parallel and Distributed Systems University of Stuttgart Universitätsstraße 38 D–70569 Stuttgart Bachelor Thesis Neural Networks on Microsoft HoloLens 2 Léon Lazar Course of Study: Informatik (Computer Science) Examiner: Prof. Dr. rer. nat. Dr. h. c. Kurt Rothermel Supervisor: Johannes Kässinger, M.Sc. Commenced: November 5, 2020 Completed: May 5, 2021 Abstract The goal of the present Bachelor thesis is to enable comparing different approaches of integrating Neural Networks in HoloLens 2 applications in a quantitative and qualitative manner by defining highly diagnostic criteria. Moreover, multiple different approaches to accomplish the integration are proposed, implemented and evaluated using the aforementioned criteria. Finally, the work gives an expressive overview of all working approaches. The basic requirements are that Neural Networks trained by TensorFlow/Keras can be used and executed directly on the HoloLens 2 without requiring an internet connection. Furthermore, the Neural Networks have to be integrable in Mixed/Augmented Reality applications. In total four approaches are proposed: TensorFlow.js, Unity Barracuda, TensorFlow.NET, and Windows Machine Learning which is an already existing approach. For each working approach a benchmarking application is developed which runs a common reference model on a test datatset to measure inference time and accuracy. Moreover, a small proof of concept application is developed in order to show that the approach also works with real Augmented Reality applications. The application uses a MobileNetV2 model to classify image frames coming from the webcam and displays the results to the user. All the feasible approaches are evaluated using the aforementioned evaluation criteria which include ease of implementation, performance, accuracy, compatibility with Machine Learning frameworks and pre-trained models, and integrability with 3D frameworks. -
NDT) Use Cases Fakhreddine Ababsa
Augmented Reality Application in Manufacturing Industry: Maintenance and Non-destructive Testing (NDT) Use Cases Fakhreddine Ababsa To cite this version: Fakhreddine Ababsa. Augmented Reality Application in Manufacturing Industry: Maintenance and Non-destructive Testing (NDT) Use Cases. 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, Sep 2020, Lecce, Italy. pp.333-344, 10.1007/978-3-030- 58468-9_24. hal-02976923 HAL Id: hal-02976923 https://hal.archives-ouvertes.fr/hal-02976923 Submitted on 23 Oct 2020 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Augmented Reality Application in Manufacturing Industry: Maintenance and Non-destructive Testing (NDT) Use Cases B Fakhreddine Ababsa( ) Arts et Metiers Institute of Technology, LISPEN, HESAM University, Paris, France [email protected] Abstract. In recent years, a structural transformation of the manufacturing indus- try has been occurring as a result of the digital revolution. Thus, digital tools are now systematically used throughout the entire value chain, from design to produc- tion to marketing, especially virtual and augmented reality. Therefore, the purpose of this paper is to review, through concrete use cases, the progress of these novel technologies and their use in the manufacturing industry. -
Review of Microsoft Hololens Applications Over the Past Five Years
applied sciences Review Review of Microsoft HoloLens Applications over the Past Five Years Sebeom Park , Shokhrukh Bokijonov and Yosoon Choi * Department of Energy Resources Engineering, Pukyong National University, Busan 48513, Korea; [email protected] (S.P.); [email protected] (S.B.) * Correspondence: [email protected]; Tel.: +82-51-629-6562; Fax: +82-51-629-6553 Abstract: Since Microsoft HoloLens first appeared in 2016, HoloLens has been used in various industries, over the past five years. This study aims to review academic papers on the applications of HoloLens in several industries. A review was performed to summarize the results of 44 papers (dated between January 2016 and December 2020) and to outline the research trends of applying HoloLens to different industries. This study determined that HoloLens is employed in medical and surgical aids and systems, medical education and simulation, industrial engineering, architecture, civil engineering and other engineering fields. The findings of this study contribute towards classifying the current uses of HoloLens in various industries and identifying the types of visualization techniques and functions. Keywords: head-mount display; HoloLens; augmented reality; mixed reality; virtual reality; visualization 1. Introduction Virtual reality (VR), augmented reality (AR) and mixed reality (MR) have been emerg- Citation: Park, S.; Bokijonov, S.; Choi, ing technologies for several years, but they are now able to generate realistic images, sounds Y. Review of Microsoft HoloLens and other sensations that allow users to experience a spectacular imaginary world [1]. It can Applications over the Past Five Years. be difficult to understand the difference between VR, AR and MR, at a glance.