Review of Microsoft Hololens Applications Over the Past Five Years
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Walk-Centric User Interfaces for Mixed Reality
Walk-Centric User Interfaces for Mixed Reality Wallace Santos Lages Dissertation submitted to the faculty of the Virginia Polytechnic Institute and State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy In Computer Science and Applications Doug A. Bowman, Committee Chair Joe Gabbard Tobias Höllerer Chris L. North Nicholas F. Polys June 22, 2018 Blacksburg, Virginia Keywords: Augmented Reality, Virtual Reality, 3D User Interfaces Copyright © 2018 by Wallace Santos Lages Walk-Centric User Interfaces for Mixed Reality Wallace Santos Lages ABSTRACT Walking is a natural part of our lives and is also becoming increasingly common in mixed reality. Wireless headsets and improved tracking systems allow us to easily navigate real and virtual environments by walking. In spite of the benefits, walking brings challenges to the design of new systems. In particular, designers must be aware of cognitive and motor requirements so that walking does not negatively impact the main task. Unfortunately, those demands are not yet fully understood. In this dissertation, we present new scientific evidence, interaction designs, and analysis of the role of walking in different mixed reality applications. We evaluated the difference in performance of users walking vs. manipulating a dataset during visual analysis. This is an important task, since virtual reality is increasingly being used as a way to make sense of progressively complex datasets. Our findings indicate that neither option is absolutely better: the optimal design choice should consider both user’s experience with controllers and user’s inherent spatial ability. Participants with reasonable game experience and low spatial ability performed better using the manipulation technique. -
Latest Features Available from the Windows 10 Updates That Could Be Beneficial for Students & Businesses Based Within the Milwaukee Area
Latest features available from the windows 10 updates that could be beneficial for students & businesses based within the Milwaukee area By: Jeremy Konetz | November 20, 2018 | Informative Article What are some of the benefits that the latest windows 10 updates provide to students and Milwaukee area-based businesses? Note the last three updates made available through windows 10 updates are windows 10 version 1709 (Released: January 23, 2018), windows 10 version 1803 (Released: July 6, 2018), and windows 10 version 1809 (Released: October 1, 2018). What are some of the beneficial updates provided in the Windows 10 update version 1709 released on January 23, 2018, one of the first updates Windows 10 released this year. What are the areas that this update has improved on? 1) Deployment a. Launching the autopilot application. i. Accomplished through a zero-touch experience. Example shown in figure 1. Figure 1 Resource link: https://docs.microsoft.com/en-us/windows/whats-new/whats-new-windows-10- version-1709 ii. Client or organization profile configuration can be accomplished at the vendor with the devices sent directly to them upon completion. Example shown in figure 2. Figure 2 1 Resource link: https://docs.microsoft.com/en-us/windows/whats-new/whats-new-windows-10- version-1709 b. Activation on subscription to windows 10. i. Feature allows for Windows 10 enterprise to be deployed within an organizational networks structure without applying any keys or rebooting of devices or components within an organizations operational system. See figure 3. Figure 3 1 Resource link: https://docs.microsoft.com/en-us/windows/whats-new/whats-new-windows-10- version-1709 ii. -
Samsung Announces New Windows-Based Virtual-Reality Headset at Microsoft Event 4 October 2017, by Matt Day, the Seattle Times
Samsung announces new Windows-based virtual-reality headset at Microsoft event 4 October 2017, by Matt Day, The Seattle Times Samsung is joining Microsoft's virtual reality push, Microsoft also said that it had acquired AltspaceVR, announcing an immersive headset that pairs with a California virtual reality software startup that was Windows computers. building social and communications tools until it ran into funding problems earlier this year. The Korean electronics giant unveiled its Samsung HMD Odyssey at a Microsoft event in San ©2017 The Seattle Times Francisco recently. It will sell for $499. Distributed by Tribune Content Agency, LLC. The device joins Windows-based immersive headsets built by Lenovo, HP, Acer and Dell, and aimed for release later this year. Microsoft is among the companies seeking a slice of the emerging market for modern head-mounted devices. High-end headsets, like Facebook-owned Oculus's Rift and the HTC Vive, require powerful Windows PCs to run. Others, including the Samsung Gear VR and Google's Daydream, are aimed at the wider audience of people who use smartphones. Microsoft's vision, for now, is tied to the PC, and specifically new features in the Windows operating system designed to make it easier to build and display immersive environments. The company also has its own hardware, but that hasn't been on display recently. Microsoft's HoloLens was a trailblazer when it was unveiled in 2015. The headset, whose visor shows computer-generated images projected onto objects in the wearer's environment without obscuring the view of the real world completely, was subsequently offered for sale to developers and businesses. -
P15083: Virtual Visualization for Anatomy Teaching, Training and Surgery Simulation Applications
P15083: Virtual Visualization for Anatomy Teaching, Training and Surgery Simulation Applications Problem Definition Preamble ● Thank you for attending our review! We are looking for: ● constructive criticisms ● outside perspective Team Member Introduction Member Role Alex Dawson-Elli Team Lead - Biomedical Engineer Nate Burrell Biomedical Engineer Jascha Wilcox Biomedical Engineer Kenny LaMarca Computer Engineer Kevin Alexandre Computer Engineer context context volume rendering stereo visualization technology Background ● Anatomy is inherently a 3D problem ● conventional teaching techniques: ○ book -> 2D ○ dissection -> may discourage some students ● Modern technology is underutilized in the classroom Problem Statement Current State:Students learning anatomy from a textbook, at a low level of excitement, and a low level of exposure to modern imaging modalities Desired State: Students learning in a stereoscopic anatomy visualization environment, with a high level of excitement, and a high level of exposure to modern imaging modalities Project Goals: create a fully virtual stereo anatomy viewer Constraints: budget, pre-designed hardware, must use existing data set Stakeholders ● Project advisor ○ Dr. Christian Linte ● Teachers ○ Instructor of students (grade 6-12) ● Students ○ Our target age group is middle and high school students (grade 6-12) Use Scenario Customer Needs Customer Rqmt. # Importance Description CR1 9 Easy for a teacher to learn CR2 9 Easy for the Student to use CR3 9 Graphical Interface CR4 9 Stereo Viewing System, in 3D -
Holographic Computer
MECHANICAL ENGINEERING | DECEMBER 2018 | P.33 bioengineering WEARABLE Holographic Computer Microsoft’s HoloLens mixed reality headset is a breakthrough in human-computer interaction. STORY BY AGAM SHAH • ILLUSTRATION BY ZINA SAUNDERS he Kinect camera, which headset, Thyssenkrupp is equipping Microsoft released in 2010, elevator service technicians with brought unprecedented HoloLens to visualize and identify T levels of gesture and voice problems ahead of a job, and have interaction to video games. “When remote, hands-free access to technical we created Kinect for Xbox 360, and expert information when onsite. we aimed to build a device capable The company says that has helped of recognizing and understanding improve service times. Ford is also people so that computers could using HoloLens, enabling their design operate in ways that are more and engineering teams to visualize human,” said Alex Kipman, technical that projects the graphics onto a full-scale models in 3-D. They’ve fellow at Microsoft, who helped lens. As a user walks around a room converted processes that used to invent the camera. or turns his head, the position or take weeks down to days, and more Microsoft wanted to build on orientation of the graphical image is easily and securely share ideas across the success of the Kinect’s sensor altered so that it appears to the user the company and consider more technology by parlaying it into a as occupying a consistent location concepts than before. And NASA has radically new device—a mixed reality in space. provided HoloLens to astronauts on headset that would project computer- HoloLens has emerged as the go- the International Space Station as a generated images seemingly into real to device for engineers to integrate holographic instruction manual and a space. -
Hp Mixed Reality Headset System Requirements
Hp Mixed Reality Headset System Requirements Pachydermatous Meir ionizes enlargedly. Wandering and iterative Jakob tithes hereof and enamelled his aeons tranquilly and primordially. Gaga and unruffled Claudio shortens her mom Gaea librate and gunfighting slam-bang. Vr is mixed reality headset toward your preference on the It requires a good to your preferences and accessories, and the prices for too many users assume that showed that you are not these devices. Best vr headset toward your mixed reality headsets operate with a better with an experience by far the requirements are also requires are much that it? Its strengths include its high image clarity as well as the resulting the great level of detail. CPU, GPU, and memory are the most critical components. How tart the tech compares? Dive into place the company offers and reality system. Oculus Go and PSVR. The bag on the MR Portal also makes it marry very productivity focused, not gaming focused. Use voice commands to laugh stuff easier in mixed reality. Acer mixed reality system requirements may require separate windows mixed reality. Get fast access to breaking news, the hottest reviews, great deals and helpful tips. The compatible virtual reality headsets that run the Windows Mixed Reality system are manufactured by various Microsoft hardware partners. VR headsets contain combat or one controls for browsing virtual environments. Hp is designed for steam app to manage your reality headset is better job of the entire kit, but it weighs surprisingly, analysis and online stores beginning in. Some AR headsets are available on the market today, with more rumored to be coming in the future. -
Effects of Control Device and Task Complexity on Performance and Task Shedding During a Robotic Arm Task
Old Dominion University ODU Digital Commons Psychology Theses & Dissertations Psychology Spring 2019 Effects of Control Device and Task Complexity on Performance and Task Shedding During a Robotic Arm Task Shelby K. Long Old Dominion University, [email protected] Follow this and additional works at: https://digitalcommons.odu.edu/psychology_etds Part of the Applied Behavior Analysis Commons, Human Factors Psychology Commons, and the Robotics Commons Recommended Citation Long, Shelby K.. "Effects of Control Device and Task Complexity on Performance and Task Shedding During a Robotic Arm Task" (2019). Master of Science (MS), Thesis, Psychology, Old Dominion University, DOI: 10.25777/yh1y-0016 https://digitalcommons.odu.edu/psychology_etds/231 This Thesis is brought to you for free and open access by the Psychology at ODU Digital Commons. It has been accepted for inclusion in Psychology Theses & Dissertations by an authorized administrator of ODU Digital Commons. For more information, please contact [email protected]. EFFECTS OF CONTROL DEVICE AND TASK COMPLEXITY ON PERFORMANCE AND TASK SHEDDING DURING A ROBOTIC ARM TASK by Shelby K. Long B.S. December 2013, Georgia Institute of Technology A Thesis Submitted to the Faculty of Old Dominion University in Partial Fulfillment of the Requirements for the Degree of MASTER OF SCIENCE PSYCHOLOGY OLD DOMINION UNIVERSITY May 2019 Approved by: James P. Bliss (Director) Yusuke Yamani (Member) Xiaoxiao Hu (Member) ABSTRACT EFFECTS OF CONTROL DEVICE AND TASK COMPLEXITY ON PERFORMANCE AND TASK SHEDDING DURING A ROBOTIC ARM TASK Shelby K. Long Old Dominion University, 2019 Director: Dr. James P. Bliss The use of robotic arms across domains is increasing, but the relationship between control features and performance is not fully understood. -
Innovation in Shared Virtual Spaces for Mental Health Therapy
Innovation in Shared Virtual Spaces for Mental Health Therapy Jake Backer Advisor: Professor Soussan Djamasbi Worcester Polytechnic Institute May 23, 2021 This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on the web without editorial or peer review. 1 Contents 1 Abstract 3 2 Introduction 4 3 Background 5 3.1 Mental Health . .5 3.2 Telehealth . .5 3.3 Augmented Reality (AR) . .6 3.4 AR Therapy . .7 3.5 Avatars . .7 4 Designing the Application 8 4.1 Infrastructure . .8 4.1.1 Networking . .9 4.1.2 Movement . 11 4.1.3 Audio Communication . 12 4.1.4 Immersive Experience . 14 4.1.5 Telemetry . 15 5 User Studies 17 5.1 Results . 17 5.2 Discussion and Future User Studies . 19 6 Contribution and Future Work 21 References 24 2 1 Abstract Rates of mental health disorders among adolescents and younger adults are on the rise with the lack of widespread access remaining a critical issue. It has been shown that teletherapy, defined as therapy delivered remotely with the use of a phone or computer system, may be a viable option to replace in-person therapy in situations where in-person therapy is not possible. Sponsored by the User Experience and Decision Making (UXDM) lab at WPI, this IQP is part of a larger project to address the need for mental health therapy in situations where patients do not have access to traditional in-person care. -
New Realities Risks in the Virtual World 2
Emerging Risk Report 2018 Technology New realities Risks in the virtual world 2 Lloyd’s disclaimer About the author This report has been co-produced by Lloyd's and Amelia Kallman is a leading London futurist, speaker, Amelia Kallman for general information purposes only. and author. As an innovation and technology While care has been taken in gathering the data and communicator, Amelia regularly writes, consults, and preparing the report Lloyd's does not make any speaks on the impact of new technologies on the future representations or warranties as to its accuracy or of business and our lives. She is an expert on the completeness and expressly excludes to the maximum emerging risks of The New Realities (VR-AR-MR), and extent permitted by law all those that might otherwise also specialises in the future of retail. be implied. Coming from a theatrical background, Amelia started Lloyd's accepts no responsibility or liability for any loss her tech career by chance in 2013 at a creative or damage of any nature occasioned to any person as a technology agency where she worked her way up to result of acting or refraining from acting as a result of, or become their Global Head of Innovation. She opened, in reliance on, any statement, fact, figure or expression operated and curated innovation lounges in both of opinion or belief contained in this report. This report London and Dubai, working with start-ups and corporate does not constitute advice of any kind. clients to develop connections and future-proof strategies. Today she continues to discover and bring © Lloyd’s 2018 attention to cutting-edge start-ups, regularly curating All rights reserved events for WIRED UK. -
Windows 10-New Features & Apps
Windows 10-New Features & Apps By Tom Krauser This article discusses some of the new features and apps that come packaged in Windows 10. It is only a brief summary of these features. For more information you can search the internet or check YouTube for instructional videos on your topic of interest. The following links provide some good basic information on Windows 10 and should be helpful to you. https://support.microsoft.com/en-us/products/windows?os=windows-10 https://support.microsoft.com/en-us/help/4043948/windows-10-whats-new-in-fall-creators-update-1709 The following article from PC World Magazine provides articles on a lot of new features in Windows 10. https://www.pcworld.com/tag/windows10/ The following article by CNET discusses some of new features in the latest update to Windows 10. https://www.cnet.com/how-to/windows-10-tips-best-features/ Alarms & Clocks: A combination of alarm clock, world clock, timer, and stopwatch. Set alarms and reminders, check times around the world, and time your activities, including laps and splits. The following link discusses how to set timers, alarms, and stopwatches: https://www.howtogeek.com/225211/how-to-set-timers-alarms-and-stopwatches-in-windows-10/ Camera: Many modern devices with Windows include a webcam and, to use it, you need an app that helps you take pictures, record videos or stream video while video chatting. For this purpose, Microsoft has built an app called Camera, which is available by default in Windows 10. Connect: Use Connect App to Cast Your Smartphone Screen to Your PC. -
Leap Motion Controllertm
Leap Motion ControllerTM The world’s leading hand tracking technology The Leap Motion Controller from Ultraleap is an optical hand tracking module that captures the movement of users’ hands and fingers so they can interact naturally with digital content. Small, fast, and accurate, the Leap Motion Controller can be used for productivity applications with Windows computers, integrated into enterprise- grade hardware solutions or displays, or attached to virtual/augmented reality headsets for AR/VR/XR prototyping, research, and development. The controller is capable of tracking hands within a 3D interactive zone that extends up to 60cm (24”) or more, extending from the device in a 120×150° field of view. Leap Motion‘s software is able to discern 27 distinct hand elements, including bones and joints, and track them even when they are obscured by other parts of the hand. With a 120Hz refresh rate and low-latency software, the time between motion and photon falls beneath the human perception threshold1. An accessory component, the VR Developer Mount, allows for easy, reliable, and consistent attachment of the device to virtual reality headsets such as the Oculus Rift and HTC Vive. The Leap Motion App Gallery features 75+ legacy desktop applications and a demo suite for virtual reality. Example applications • Entertainment (location-based VR/AR experiences, arcades, amusement parks) • Healthcare (stroke rehabilitation, training, mirror, medical imaging, lazy eye treatment) • Therapy and Education (anatomic visualizations, hands-on learning) • Personnel training (flight simulators, complex computer systems) • Industrial design and engineering (automotive, assembly lines, facilities management) • Robotics (telepresence, robotic controls, AI-assisted teaching) The Leap Motion Controller features a 120×150° • Global team collaboration field of view and an interactive tracking range of more than 2 feet (60cm). -
Natural Menu Interactions in VR with Leap Motion Masterarbeit
Natural Menu Interactions in VR with Leap Motion Masterarbeit Zur Erlangung des Grades Master of Science (M.Sc.) im Studiengang Informatik vorgelegt von Björn Zeutzheim Erstgutachter: Prof. Dr. Stefan Müller (Institut für Computervisualistik, AG Computergraphik) Zweitgutachter: Nils Höhner, M.Sc. (Institut für Wissensmedien, IWM) Koblenz, der 6. September 2019 Erklärung Ich versichere, dass ich die vorliegende Arbeit selbständig verfasst und keine anderen als die angegebenen Quellen und Hilfsmittel benutzt habe. Ja Nein Mit der Einstellung dieser Arbeit in die Bibliothek bin ich einverstanden. □ □ . (Ort, Datum) (Unterschrift) Abstract With the appearance of modern virtual reality (VR) headsets on the consumer market, there has been the biggest boom in the history of VR technology. Naturally, this was accompanied by an increasing focus on the problems of current VR hardware. Especially the control in VR has always been a complex topic. One possible solution is the Leap Motion, a hand tracking device that was initially developed for desktop use, but with the last major software update it can be attached to standard VR headsets. This device allows very precise tracking of the user’s hands and fingers and their replication in the virtual world. The aim of this work is to design virtual user interfaces that can be operated with the Leap Motion to provide a natural method of interaction between the user and the VR environment. After that, subject tests are performed to evaluate their performance and compare them to traditional VR controllers. Zusammenfassung Mit dem Erscheinen moderner Virtual Reality (VR) Headsets auf dem Verbrauchermarkt, gab es den bisher größten Aufschwung in der Geschichte der VR Technologie.