P15083: Virtual Visualization for Anatomy Teaching, Training and Surgery Simulation Applications
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P15083: Virtual Visualization for Anatomy Teaching, Training and Surgery Simulation Applications Problem Definition Preamble ● Thank you for attending our review! We are looking for: ● constructive criticisms ● outside perspective Team Member Introduction Member Role Alex Dawson-Elli Team Lead - Biomedical Engineer Nate Burrell Biomedical Engineer Jascha Wilcox Biomedical Engineer Kenny LaMarca Computer Engineer Kevin Alexandre Computer Engineer context context volume rendering stereo visualization technology Background ● Anatomy is inherently a 3D problem ● conventional teaching techniques: ○ book -> 2D ○ dissection -> may discourage some students ● Modern technology is underutilized in the classroom Problem Statement Current State:Students learning anatomy from a textbook, at a low level of excitement, and a low level of exposure to modern imaging modalities Desired State: Students learning in a stereoscopic anatomy visualization environment, with a high level of excitement, and a high level of exposure to modern imaging modalities Project Goals: create a fully virtual stereo anatomy viewer Constraints: budget, pre-designed hardware, must use existing data set Stakeholders ● Project advisor ○ Dr. Christian Linte ● Teachers ○ Instructor of students (grade 6-12) ● Students ○ Our target age group is middle and high school students (grade 6-12) Use Scenario Customer Needs Customer Rqmt. # Importance Description CR1 9 Easy for a teacher to learn CR2 9 Easy for the Student to use CR3 9 Graphical Interface CR4 9 Stereo Viewing System, in 3D environment CR5 9 Geared towards secondary school student CR6 9 contains a free explore mode CR7 9 3d manipulation is intuitive CR8 3 Cost effective CR9 3 Open source license CR10 3 Easy to set up CR11 3 Environment can be viewed on a screen by third party CR12 3 compatible with a lab group of size 4 CR13 3 Is a colorful, well labeled, easy to understand 3D environment CR14 3 includes Animations CR15 3 Animation and graphics are smooth and responsive CR16 1 contains multiple modules CR17 1 Application is able to be run on medium to high end computer hardware 1 Cost of product kept below that of the medical device industry (by relying on consumer electronics CR18 components) Engineering Requirements Prior Art: educational video games Existing Games Representation Equipment Num of Surgical Procedures Cost of Anatomy Simulations Edheads.com 2D animations, Provides 11 Explains procedures, why Free Real-world necessary tools they are being done, and images from for surgical the consequences if done Medical Imaging procedures wrong Devices surgerysquad.com 2D animations Provides 29 Explains procedures, why Free necessary tools they are being done, and for surgical the consequences if done procedures wrong Surgeon Simulator 2013 3D models Only provides 7 Provides no explanation on Demo = free hammer, scalpel, surgeries, Just tells user Full Game= $10 drill, and laser for what to replace. every procedure Prior Art: Stereoscope Prior Art: Tracking systems Product Tracking Space Accuracy Technology Compatibility Application Cost Natural Point 3D Full body motion 6um x 6um pixel size Duo / Trio N/A Motion capture for ~$1000 OptiTrack capture Image and animation motion sensors Natural Point Head Tracking 6 axes head tracking Infrared Sensors Game Engines Interactive media ~$149 TrackIR Polaris Spectra 3D Tracking, pyramid .3mm RMS Infrared markers Medical High precision Very / Vicra shaped tracking space and camera technology, IR medical tools expensive nodes Leap Motion Hand tracking, in a 3D ~.01mm Infrared camera / Game engines Interactive Media $80 + $20 space Fine movements sensors and Occulus for mount Kinect 2D Camera tracking 20 +/- 2.3 mm RGB Camera , Game engines Interactive Media $100 ** kinect uses RGB-D Broad movements 3D depth tracking technology, it sensors uses infrared Prior Art: software development kit Prior Art: Anatomy Visualization User Friendly (Secondary Low Cost Existing Anatomy Tools 3D Interactive Virtual Reality School) ($500 budget) Stereoscopic Zygote Body Yes Yes No Yes Yes No Surgeon Simulator 2013 Yes Yes No No Yes No Da Vinci Surgical System Yes Yes Yes No No No Anatronica 3D Anatomy Yes No No Yes Yes No Visible Body Yes Yes No Yes No No Elsevier's 3D Interactive Anatomy Yes Yes Yes No No Yes Prior Art: Opus Mini Trainer ● Portable Virtual-reality based medical trainer ● Uses the Visible Human Project database for the most anatomically accurate anatomy models ● 3D images combined with 2 haptic feedback devices provide realistic images and touch sensations ● Contains different modules for lumbar punctures, cardiovascular procedures, and regional anesthetics. ● Lightweight and portable ● Records the performance of the user and gives them feedback and grades ● Open software allows for endless supply of virtual patients constructive comments?.