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San Jose, CA, USA May 7 - 12

Conference Program The 34th Annual CHI Conference on Human Factors in Computing Systems San Jose Convention Center https://chi2016.acm.org SCHEDULE OF EVENTS

Saturday, May 7 Sunday, May 8

09:00 - 17:00 Workshops & Symposia 09:00 - 17:00 Workshops & Symposia #chi4good Day of Service Doctoral Consortium 17:00-18:00 Newcomer’s Welcome Reception

Monday, May 9 Tuesday, May 10

08:30 - 10:00 Opening Keynote: Dayo Olopade 08:30 - 09:20 Plenary: Kimberly Bryant in 10:00 - 11:30 Coffee Break conversation with Sarah Guthals Video Showcase 09:30 - 10:50 Technical Sessions Student Game Finalist Exhibition 10:50 - 11:30 Coffee Break 11:30 - 12:50 Technical Sessions Interactive Demos Open 12:50 - 14:30 Lunch Break Student Game Finalist Exhibition lunch@chi 11:30 - 12:50 Technical Sessions 14:30 - 15:50 Technical Sessions 12:50 - 14:30 Lunch Break 15:50 - 16:30 Coffee Break Diversity Lunch 16:30 - 17:50 Technical Sessions 14:30 - 15:50 Technical Sessions 18:00 - 19:30 Opening Reception and Exhibit Hall 15:50 - 16:30 Coffee Break Grand Opening Interactive Demos Open Interactivity Demos Open 16:30 - 17:50 Technical Sessions 18:00 - 19:30 Job Fair Art Exhibition Opening

Wednesday, May 11 Thursday, May 12

08:30 - 09:20 Plenary: Marissa Mayer in 08:30 - 09:20 Plenary: Alan Kay in conversation conversation with Terry Winograd with Vishal Sikka 09:30 - 10:50 Technical Sessions 09:30 - 10:50 Technical Sessions 10:50 - 11:30 Coffee Break 10:50 - 11:30 Coffee Break Interactive Demos Open Interactive Demos Open 11:30 - 12:50 Technical Sessions 11:30 - 12:50 Technical Sessions 12:50 - 14:30 Lunch Break 12:50 - 14:30 Lunch Break 14:30 - 15:50 Technical Sessions 14:30 - 15:50 Technical Sessions 15:50 - 16:30 Coffee Break 15:50 - 16:30 Coffee Break Interactive Demos Open 16:30 - 17:50 Closing Keynote: Salman Khan 16:30 - 17:50 Technical Sessions 18:00 Sponsor Hospitality Receptions Corporate Receptions

2 | ACM Conference on Human Factors in Computing Systems CHI 2016 TABLE OF CONTENTS 4 Schedule-at-a-Glance 52 Workshops & Symposia 4 Monday - Tuesday 54 Courses 6 Wednesday - Thursday 55 Video Showcase 7 Chairs’ Welcome 56 Interactivity Exhibits 8 Conference Committee 58 Student Events 10 Associate Chairs & Jury 58 Doctoral Consortium 12 General Information 58 Research Competition 12 About ACM/SIGCHI 59 Design Competition 12 CHI Information and Policies 59 Games Competition 13 Diversity and Inclusion Statement 60 Late Breaking Work 13 Technical Program Overview 60 First Rotation: Mon-Tues 15 Opening Hours 64 Second Rotation: Wed-Thurs 15 Special Events 68 SIG Meetings 17 Awards 70 Exhibitors 17 SIGCHI Awards 74 Exhibits and Interactivity Map 18 CHI Academy 75 Conference Map 19 2016 Best of CHI Awards 20 Past Honorees 22 Keynotes and Plenaries 24 Sessions 24 Monday 30 Tuesday 38 Wednesday 46 Thursday WiFi: WickedlyFastWifi No password required

CHI 2016 San Jose Convention Center, San Jose, USA | 3 SCHEDULE AT A GLANCE: MONDAY

220A 220B 230C 210D 210H 210C 210G 210BF 210AE 112 Mon

08:30 Opening Keynote (220A) Dayo Olopade

Coffee Break

Course Course Course Course Papers Papers SIG Research Designing with Introduction Personal Supporting Online Multiple Methods for the Mind in to Human Fabrication: State Vulnerable Behaviors Views on Child Computer Mind (1/2) Computer of the Art and Populations Safety-Critical 11:30 - 12:50 Interaction (1/2) Interaction (1/2) Future Research Automation

Lunch Break | lunch@chi meet at Registration Desks

Panel alt.chi Course Course Course Course Papers Papers SIG User Experience Critical Theory Research Designing with Introduction Game User Sociotechnical Thinking Refugees and (UX) in and Pedagogy Methods for the Mind in to Human Experience Assemblages Critically HCI Child Computer Mind (2/2) Computer Evaluation (1/2)

14:30 - 15:50 Interaction Interaction (2/2) (2/2) Coffee Break

alt.chi Panel alt.chi Course Course Course Course Papers Papers SIG Food Fictions On the Future Confronting Hands-on Visual An Introduction Game User Sustainability, Interaction Diversity in High of Personal Power in HCI Introduction Facilitation for to Cognitive Experience Design and the Design for Tech Assistants to Interactive Design Groups Aging and Evaluation (2/2) Environment Audio Interfaces

16:30 - 17:50 Electric Muscle Dementia Stimulation

18:00 - 19:30 Conference Reception & Exhibits Grand Opening (Hall 1/Hall2) SCHEDULE AT A GLANCE: TUESDAY

220A 220B 230C 210D 210H 210C 210G 210BF 210AE 112 Tue

08:30 Plenary (220A) Kimberly Bryant in conversation with Sarah Guthals

Award Talk Panel SIG Course Course Course Course Papers Papers SIG SIGCHI Social The Future Technology for Interaction Visual Analytics Introduction An Introduction Citizenry and Evaluating Transparent Impact Award of Robotic disabled and Design for 101 (1/2) to Creating to Automotive the Sciences Educational Statistics in HCI Telepresence older people Online Video Musical User Interfaces Technology and Television Interfaces (1/2) (1/2) 09:30 - 10:50 (1/2)

Coffee Break SIG Papers Papers Papers Course Papers Papers SIG Become a Interaction Visual Analytics Introduction An Introduction Infrastructure Shortcuts for SIGCHI Games: Volunteer at Deisgn for 101 (2/2) to Creating to Automotive through a More Efficient The Scope ACM Online Video Musical User Interfaces Critical Lens Input of Games

11:30 - 12:50 and Television Interfaces (2/2) (2/2) Research at CHI (2/2)

Lunch Break | Diversity & Inclusion Lunch (Room 220BC; preregistration required) Panel SIG Course Course Course Course Papers Papers SIG AMA: CHI Digital Civics Make This! Designing User Story Designing and HCI and Gender Game and Mind the Gap Chairs Introduction Technology Mapping: The Assessing Design to Electronics to Foster Hands-on Interactive

14:30 - 15:50 Prototyping Using Psychological Course (1/2) Systems Using Arduino (1/2) Wellbeing (1/2) Task Models (1/2)

Coffee Break SIG Course Course Course Course Papers Papers SIG State of Make This! Designing User Story Designing and Civic Tech, User Usability of Accessibility at Introduction Technology Mapping: The Assessing Participation Experience and Programming CHI to Electronics to Foster Hands-on Interactive and Society Performance Languages

16:30 - 17:50 Prototyping Using Course (2/2) Systems Using Arduino (2/2) Psychological Task Models Wellbeing (2/2) (2/2)

18:00-20:00 Arts Exhibition Opening Event (Works/San Jose, 365 S. Market Street)

18:00-19:30 Job Fair & Recruiting Boards (Hall 1/Hall2)

4 | ACM Conference on Human Factors in Computing Systems CHI 2016 SCHEDULE AT A GLANCE: MONDAY

114 LL21C LL21D LL21E LL21F LL20A LL20D LL20B LL20C LL21B Mon

08:30 Opening Keynote (220A) Dayo Olopade

Coffee Break

Case Studies Papers Papers Papers Papers Papers Papers Papers Papers Papers Education Families and 3D Virtual Mining Human Social Media Front Stage on Behavioral Collaborative Learning How Fast Can Assistive Space Behaviors and Location Social Media Change Fabrication Feedback You Type on Technology Data Your Phone 11:30 - 12:50

Lunch Break | lunch@chi meet at Registration Desks Case Studies Papers Papers Papers Papers Papers Papers Papers Papers Papers Tools for Computer Real Reality Privacy – Social Personal Social Media Older Adult 3D Designing, Learning @ Visual Workers Supported Interfaces and Geolocated Informatics: Engagement Support Modelling & School Design for Parenting Dear Data Printing Unconventional

14:30 - 15:50 Displays

Coffee Break

Course Papers Papers Papers Papers Papers Papers Papers Papers So, you want to Physical Augmented Living Healthy Paying Designing Technological (Re) Learning be a CHI AC and Digital AR and VR Attention to Quality in Social Care for Autism understanding Facilitation Collections Experiences Smartphones Media Making 16:30 - 17:50

18:00 - 19:30 Conference Reception & Exhibits Grand Opening (Hall 1/Hall2) SCHEDULE AT A GLANCE: TUESDAY

114 LL21C LL21D LL21E LL21F LL20A LL20D LL20B LL20C LL21B Tue

08:30 Plenary (220A) Kimberly Bryant in conversation with Sarah Guthals

Case Studies Papers Papers Papers Papers Papers Papers Papers Papers Papers New Markets Work, VR for Quantifying Democratizaing The Economics Physical Designing Learning Tracking and Localization Multitasking, Collaboration Efficiency of and Opening of Being Online Disability Physical Games Programming Fingers and Distraction Input Methods Data and Assistive Technology 09:30 - 10:50

Coffee Break Case Studies Papers Papers Papers Papers Papers Papers Papers Papers Papers User Research Displays VR & Feedback HCI and Mobile Visual Mental Health Design, Labour Gamification Touchscreen and Shared Physiological Behaviors Impairment and via Online Tools and Peril in Interactions Interactions Interactions Technology Crowdsourcing 11:30 - 12:50

Lunch Break | Diversity & Inclusion Lunch (Room 220BC; preregistration required) Case Studies Papers Papers Papers Papers Papers Papers Papers Papers Papers Organizational Distance Still Enabling Embodied Contextual Curation and Interventions to Crowdsourcing Complexity In-Air Gestures Change for Matters End-Users and Interaction Awareness Algorithms Design Theory and Creation and Learning in Better UX Designers Crowdsourcing 14:30 - 15:50

Coffee Break Case Studies Papers Papers Papers Papers Papers Papers Papers Papers Papers Design Workplace Software and Haptic Big Data and Managing Patients’ Microtasks and Players’ Touch Methodology Social Programming Feedback Local Society Design for Life Participation in Crowdsourcing Motivations in Interaction Performance Tools Everywhere Disruptions Mixed Settings Games 16:30 - 17:50

18:00-20:00 Arts Exhibition Opening Event (Works/San Jose, 365 S. Market Street)

18:00-19:30 Job Fair & Recruiting Boards (Hall 1/Hall2)

CHI 2016 San Jose Convention Center, San Jose, USA | 5 SCHEDULE AT A GLANCE: WEDNESDAY

220A 220B 230C 210D 210H 210C 210G 210BF 210AE 112 Wed

08:30 Plenary (220A) Marissa Mayer in conversation with Terry Winograd

Award Talk Panel alt.chi Course Course Course Papers Papers SIG SIGCHI Lifetime Boundary Authorship and Advances in Empirical Speech-based Participating in Input Leading Design Research Award Troubles Reviews Participatory Research Methods Interaction: Myths, Well-Being and Technology Teams and Design (1/2) for Human- Challenges, and Family Organizations Computer Opportunities 09:30 - 10:50 Interaction (1/2) (1/2)

Coffee Break

Student Game Panel alt.chi Course Course Course Papers Papers SIG Competition Design See this, hear Advances in Empirical Speech-based Reflection on Displays and The Masters Finals Leadership this, touch this, Participatory Research Methods Interaction: Myths, UX Design Visualization Degree in HCI for Business keep this Design (2/2) for Human- Challenges, and at 20 Innovation Computer Opportunities 11:30 - 12:50 Interaction (2/2) (2/2)

Lunch Break | SIGCHI Town Hall Meeting (Room 230C) Student Design Panel alt.chi Course Course Course Papers Papers SIG Competition Science Design Fictions Interactive Tools for User Interface Participatory Legitimacy, Thinking Finals and Service, and HCI Biotechnology Designing Design in Agile Design Performance, Beyond Post-It Innovation and (1/2) for Home Projects (1/2) (PD) and and the Crowd Notes

14:30 - 15:50 Inspiration Entertainment Applications (1/2)

Coffee Break Student Panel Course Course Course Course Papers Papers SIG Research HCI and Designing Interactive Tools for User Interface The Boundaries How can Jogging at CHI Competition International for an Aging Biotechnology Designing Design in Agile of HCI Smartphones Finals Public Population: (2/2) for Home Projects (2/2) Research Fit Our Lives? Policymaking Toward Entertainment

16:30 - 17:50 Universal Design (2/2)

Hospitality Receptions (Various Locations)

SCHEDULE AT A GLANCE: THURSDAY

220A 220B 230C 210D 210H 210C 210G 210BF 210AE 112 Thu

8:30 Plenary (220A) Alan Kay in conversation with Vishal Sikka

Award Talk Panel Course Course Course Course Papers Papers SIG SIGCHI Lifetime Beyond the Presumptive Creative A Dummy’s Practical UX Representing Transportation Child- Practice Award Pipeline: Design: Design Worthwhile Guide to Research User Experience and HCI Computer Addressing Thinking in Interaction your next Methodologies Interaction Diversity in High the Service of Design (1/3) EXPeriment (1/3)

09:30 - 10:50 Tech Research (1/3) (1/3)

Coffee Break

Panel Course Course Course Course Papers Papers SIG Algorithmic Presumptive Creative A Dummy’s Practical UX Social Media New Conflict & HCI Authority Design: Design Worthwhile Guide to your Research and Health Materials and Thinking in Interaction next EXPeriment Methodologies Manufacturing the Service of Design (2/3) (2/3) (2/3) Skills 11:30 - 12:50 Research (2/3)

Lunch Break

Course Course Course Course Papers SIG Presumptive Creative A Dummy’s Practical UX Seams of Craft, Rethinking Design: Design Worthwhile Guide to your Research Design and Mobile Thinking in Interaction next EXPeriment Methodologies Fabrication Interfaces for

14:30 - 15:50 the Service of Design (3/3) (3/3) (3/3) Older Adults Research (3/3) Coffee Break

16:30 - 17:50 Closing Plenary (Grand Ballroom) Salman Khan –”Education Reimagined”

6 | ACM Conference on Human Factors in Computing Systems CHI 2016 SCHEDULE AT A GLANCE: WEDNESDAY

114 LL21C LL21D LL21E LL21F LL20A LL20D LL20B LL20C LL21B Wed

08:30 Plenary (220A) Marissa Mayer in conversation with Terry Winograd

Case Studies Papers Course Papers Papers Papers Papers Papers Papers Gaming, Comprehension End-User Haptic Designing for Politics on Health Support Gesture Supporting Gamifications through Programming Sensation Attention and Social Media Elicitation and Player and Arts Visualization Meets Screens Multitasking Interaction Performance 09:30 - 10:50

Coffee Break

Case Studies Papers Papers Papers Papers Papers Papers Papers Papers Papers Activities and Usability and Making Shape Smartphone Online Affording Motivating and Designing Fat Fingers, Health User Burden Interfaces Changing Authentication Community Collective Incentivising New Player Small Watches Work for Each Displays Identity and Action in Social Crowdsourcing Experiences Individual Behavior Media 11:30 - 12:50

Lunch Break | SIGCHI Town Hall Meeting (Room 230C) Course Papers Papers Papers Papers Papers Papers Papers Papers Papers Mobile UX: How does Expressive HCI Everyday Objects Privacy over UX and Health Designing for Supporting Fingers and Breaking the it look? as Interaction Time and Usability Support and Marginalized Player Social Technology Glass to Richer Evaluating Surfaces Relationships Methods Management Users Experiences

14:30 - 15:50 User Experience Visual Design (1/2)

Coffee Break Course Papers Papers Papers Papers Papers Papers Papers Papers Mobile UX: Detecting User Robot Visualization Privacy and Video Sharing Diverse Search and Interaction with Breaking the Emotion Personalities Methods and Security Disabilities and Discovery Small Displays Glass to Richer Evaluation Interfaces Support User Experience

16:30 - 17:50 (2/2)

Hospitality Receptions (Various Locations)

SCHEDULE AT A GLANCE: THURSDAY

114 LL21C LL21D LL21E LL21F LL20A LL20D LL21B Thu LL20B LL20C

8:30 Plenary (220A) Alan Kay in conversation with Vishal Sikka

Papers Papers Papers Papers Papers Papers Papers Natural User Eye Gaze Mental Models Making Music Design for Living in Smart Interaction Interfaces for of Privacy on the Brain Health Care Environments Techniques InfoVis for Mobile Interfaces 09:30 - 10:50

Coffee Break

Papers Papers Papers Papers Papers Papers Eye Tracking Food as a Supporting Medical Device Engaging Multi-Device Applications Method and Information Sensing Players in Interaction Inquiry Seeking Games 11:30 - 12:50

Lunch Break Papers IoT and HCI Papers Papers Papers ASAP! Body and Fashion Smart Homes, Large Display Devices and Interaction Data 14:30 - 15:50

Coffee Break 16:30 - 17:50 Closing Plenary (Grand Ballroom) Salman Khan –”Education Reimagined”

CHI 2016 San Jose Convention Center, San Jose, USA | 7 CHAIRS' WELCOME

San Jose Conference Center Welcome to CHI 2016! We began our conference As the CHI conference continues to grow and flourish, planning process, two years ago, with three core ideas: so too do the number of submissions across all tracks. This year there were over 3,500 submissions, • CHI in Silicon Valley: emphasizing local with over 1,000 accepted across 17 venues. Over the engagement in this vibrant community weekend we hosted over 50 workshops, the Doctoral • HCI in the community: recognizing the potential Consortium and Development Consortiums, and of HCI as a force for social good Japanese, Chinese and ASEAN HCI Symposia. During • A More Humane Conference and Planning the week, we have as many as 19 parallel sessions Process: lots of transparency, early planning, no of Papers & Notes, Panels, alt.chi, Interactivity, Case surprises, data-driven decisions and taking into Studies, Special Interest Groups (SIGs), student account the importance of families and work/life research, design, and game competitions. We are balance. particularly happy to introduce a new venue, the Art Exhibition, held at the Works/San Jose Gallery. From this start we developed the conference theme, #chi4good: addressing issues of social good through We would like to thank an enormous number of the innovation and creativity of the CHI community. volunteers without whom CHI 2016 would not To this end, we held the #chi4good Day of Service on be possible, including over 4000 reviewers, 222 the Saturday May 7th, with hundreds of CHI attendees members of the Papers & Notes program committee, working on projects for non-profit and area arts 100 members of the Late-breaking Work program organizations. We continued committee, nearly 100 members of the CHI 2016 that theme by hosting the conference organization committee and more #chi4good: addressing Diversity and Inclusion than 180 student volunteers. The CHI conference Lunch, bringing childcare is supported by the efforts of SIGCHI, (the Special issues of social good back to the conference for Interest Group on Computer-Human Interaction) of the first time in years, and the Association for Computing Machinery (ACM) and through the innovation introducing the lunch@chi ACM, and the generous donations of our sponsors program to facilitate small and exhibitors. We are indebted for their ongoing and creativity of the group lunches on the first support, organization, and leadership to support CHI’s day of the conference. We future. CHI community have CHI’s first Diversity & Inclusion Statement, and Jofish Kaye our keynote and plenary speakers represent the Yahoo, CHI 2016 General Conference Co-Chair vibrancy, diversity and excitement of the wide field of Allison Druin HCI, with particular emphasis on #chi4good. University of Maryland / National Park Service, CHI 2016 General Conference Co-Chair

8 | ACM Conference on Human Factors in Computing Systems CHI 2016 CONFERENCE COMMITTEE

CONFERENCE COMMITTEE

General Chairs Student Design Competition Posters Jofish Kaye, Yahoo Anirudha Joshi, India Institute of Technology Bombay Sarah Vieweg, Qatar Computing Research Institute Allison Druin, University of Maryland Scott L. Minneman, California College of the Arts lunch@chi Technical Program Chair Student Game Competition Hajin Lim, Cornell University Cliff Lampe, University of Michigan Katherine Isbister, New York University Ali Alkhatib, Florian ‘Floyd’ Mueller, Royal Melbourne Institute of Papers Technology Telepresence Dan Morris, Microsoft Jessica Hammer, Carnegie Mellon University Carman Neustaedter, Simon Fraser University Juan Pablo Hourcade, University of Iowa Irene Rae, Microsoft Student Research Competition Design Director Jerry Fails, Montclair State University Media Ron Wakkary, Simon Fraser University Tilde Bekker, University of Eindhoven Max Wilson, Nottingham University Vicky McArthur, University of Toronto Late-Breaking Work Helena Mentis, University of Maryland Baltimore County Technical Program Chair Emeritus Dan Afergan, Panos Markopolos, University of Eindhoven, Netherlands Kori Inkpen, Microsoft Andrea Parker, Northeastern University VC Office Hours Student Volunteers Manu Kumar, K9 Ventures Mike Massimi, Facebook Siroberto Scerbo, Virginia Tech Sean White, Mozilla Anna Kötteritzsch, Universität der Bundeswehr München Workshops Eve Hoggan, Helsinki Institute of Technology Social Impact Welcome Reception Frank Vetere, University of Melbourne Liz Geber, Northwestern University Jeffrey Bigham, CMU Sanjay Kairam, Stanford University Kathy Baxter, Salesforce Templates Redesign Siân Lindley, Microsoft Dan Russell, Google David Ayman Shamma, Yahoo Jofish Kaye, Yahoo Interactivity Design Julie Williamson, University of Glasgow Markus Lorenz Schilling, Simon Fraser University Amanda Williams, Wyld Collective, Ltd. Toni-Jan Keith Monserrat, University of the Philippines Keywords Redesign Cesar Torres, Berkeley Los Baños Frank Bentley, Yahoo Sean White, Mozilla CHI2016@CHI2015 Closing Plenary Design Data Chairs Asreen Rostami, Stockholm University alt.chi Max van Kleek, University of Southhampton Janet Vertesi, Princeton University BoYu Gao, Konkuk University CHI2016 Plenary Planning Silvia Lindtner, University of Michigan Danielle Lottridge, Yahoo Morgan Ames, UC Irvine Program/Proceedings Lora Oehlberg, University of Calgary Conference Committee Alumni Courses Jaejeung Kim, KAIST Leila Takayama, Google X Wendy Ju, Stanford University Mona Leigh Guha, University of Maryland Local Arrangements Joy Mountford, Akamai Technologies Tara Matthews, Google Anthony Andre, SJSU Molly Mackinlay, Google Michael Muller, IBM Case Studies Mark Handel, Facebook Kaisa Väänänen, Tampere University of Technology Susan Dray, Dray Associates Operations SIGCHI Technical Liaison Suzanne Currie, GE Research Bobby Beaton, Virginia Tech Scooter Morris, UC San Francisco Richard Anderson Sara Drenner Child Care Louise Barkhuus, University of Stockholm Arts Exhibit ACM Liaison Ernest Edmonds, University of Technology, Sydney Judd Antin, Facebook Ashley Cozzi Jason Challas, West Valley College Diversity & Inclusion Chairs Communication Strategy Anke Brock, Inria Bordeaux Lexi Mills, Manyminds Digital Panels Franca Garzoto, Politecnico di Milano Daniela Busse, Citi Ventures Jamie Teevan, Microsoft Dalila Szostak, Google Ideas Sponsorship & Exhibits Moira Burke, Facebook Gopinaath Kannabiran, Indiana University Carol Klyver, Foundations of Excellence

Doctoral Consortium Accessibility Conference Management Yvonne Rogers, University College Shaun , UC Boulder Janeé Pelletier, C&LC Alan Borning, University of Washington Mike Shebanek, Yahoo Allison Perrelli, C&LC Hilary Hutchinson, Google Susumu Harada Stacey Ogren, C&LC

Special Interest Groups Journals Liason Registration Simone Barbosa, PUC-Rio Jeff Nichols, Google Yvonne Lopez, Executive Events, Inc. Regina Bernhaupt, Ruwido Brooke Daley, Executive Events, Inc. Awards Taylor Vick, Executive Events, Inc. Jon Froehlich, University of Maryland Video Showcase Kurt Luther, Virginia Tech Rodrigo de Oliveira, Youtube / Google Arts Awards Catherine Letondal, ENAC Celine LaTulipe, UNC Hyun Jean Lee, Yonsei University Video Examples Jude Yew, University of Singapore Dave Green, Newcastle Jaz Choi, Queensland University of Technology SIGCHI Video Liason David Lindlbauer, TU Berlin Video Previews Justin Matejka, Autodesk Jarrod Knibbe, University of Bristol

CHI 2016 San Jose Convention Center, San Jose, USA | 9 PAPERS & NOTES ASSOCIATE CHAIRS

Games and Play Interaction Using Specific Capabilities or Papers & Notes ACs Subcommittee Chairs: Modalities Florian Müller, RMIT University Subcommittee Chairs: Kathrin Gerling, University of Lincoln Chris Harrison, Carnegie Mellon University Technology, Systems, and Engineering Regan Mandryk, University of Saskatchewan Shengdong Zhao, National University of Singapore Subcommittee Chairs: Carl Gutwin, University of Saskatchewan Ben Schouten, Eindhoven University of Technology Abhijit Karnik, Lancaster University Caroline Appert, Université -Sud , University of California Irvine Andy WIlson, Microsoft Conor Linehan, University College Cork Anne Roudaut, University of Bristol Andrea Bunt, University of Manitoba Daniel Johnson, Queensland University of Technology Audrey Girouard, Carleton University Emmanuel Pietriga, Inria Dennis Wixon, University of Southern California Christian Holz, Microsoft Research Erin Solovey, Drexel University Heather Desurvire, User Behavioristics Inc. Cosmin Munteanu, University of Toronto James Fogarty, University of Washington Janet C Read, University of Central Lancashire Daniel Avrahami, FXPAL Jeffrey Bigham, Carnegie Mellon University Katherine Isbister, New York University Gilles Bailly, Télécom ParisTech Jessica Cauchard, Stanford University Lennart Nacke, University of Waterloo Géry Casiez, Université de Lille Jörg Müller, Aarhus University Mark Hancock, University of Waterloo Jingtao Wang, University of Pittsburgh Michael Nebeling, Carnegie Mellon University Nicholas Graham, Queen’s University Michael Haller, University of Applied Sciences Upper Austria Michael Rohs, Leibniz Universität Hannover Perttu Hämäläinen, Aalto University Per Ola Kristensson, University of Cambridge Nicolas Roussel, Inria Rilla Khaled, Concordia University Robert J.K. Jacob, Tufts University Scott Bateman, University of New Brunswick Sebastian Deterding, Northeastern University Simon Perrault, National University of Singapore Stephen Voida, University of Colorado Boulder Vero Vanden Abeele, KU Leuven Stephen Brewster, University of Glasgow Zachary O Toups, New Mexico State University Tovi Grossman, Autodesk Research Specific Application Areas Stuerzlinger, Simon Fraser University Subcommittee Chairs: Social Computing and Computer-Supported Yang Li, Google Research Alexander De Luca, Google Cooperative Work Chris Quintana, University of Michigan Subcommittee Chairs: Understanding People: Theory, Concepts, Jeff Heer, University of Washington N Sadat Shami, IBM Methods Julie Kientz, University of Washington Pernille Bjørn, University of Copenhagen Subcommittee Chairs: Leah Findlater, University of Maryland Andrew Howes, University of Birmingham Mike Hazas, Lancaster University Anbang Xu, IBM Research Antti Oulasvirta, Aalto University Antonella De Angeli, University of Trento Ed Chi, Google Allison Woodruff, Google Brent Hecht, University of Minnesota Mark Perry, Brunel University London Amy Hurst, University of Maryland Baltimore County Brian Keegan, Amy Ogan, Carnegie Mellon University Claudia Müller, University of Siegen Anna Cox, University College London Andrea Bianchi, KAIST Dan Cosley, Cornell University Antti Salovaara, Aalto University Angela Sasse, University College London Daniela Rosner, University of Washington Bongwon Suh, Seoul Nation University Anind K Dey, Carnegie Mellon University Gunnar Stevens, University of Siegen Carman Neustaedter, Simon Fraser University Anne Marie Piper, Northwestern University Hilda Tellioglu, Vienna University of Technology Dan Russell, Google Betsy DiSalvo, Georgia Institute of Technology Ingrid Erickson, Rutgers University David Ayman Shamma, Yahoo Labs Brian Bailey, University of Illinois Urbana-Champaign Jacki O’Neill, Microsoft David Coyle, University College Dublin David Flatla, University of Dundee Mark Ackerman, University of Michigan David Kirk, Newcastle University Eelke Folmer, University of Nevada, Reno Michael Bernstein, Stanford University Duncan Brumby, University College London Eun Kyoung Choe, Pennsylvania State University Michael Muller, IBM Research Ed Cutrell, Microsoft Florian Block, Harvard University Michael Prilla, Ruhr University of Bochum Gary Hsieh, University of Washington Florian Schaub, Carnegie Mellon University Moira Burke, Facebook Hao-Chuan Wang, National Tsing Hua University Gabriela Marcu, Drexel University Munmun De Choudhury, Georgia Tech Helen Petrie, University of York Gavin Doherty, Trinity College Dublin Myriam Lewkowicz, Troyes University of Technology Henriette Cramer, Yahoo Hao-Hua Chu, National Taiwan University Patrick Shih, Indiana University Jeff Huang, Brown University Jason Yip, University of Washington Richard Harper, Microsoft Jeni Paay, Aalborg University June Ahn, University of Maryland College Park Sarita Yardi Schoenebeck, University of Michigan John Tang, Microsoft Karyn Moffatt, McGill University Scott Robertson, University of Hawaii Judd Antin, Facebook Lauren Wilcox, Georgia Institute of Technology Susanne Bødker, Aarhus University Kasper Hornbæk, University of Copenhagen Lena Mamykina, Columbia University Victoria Sosik, Google Loren Terveen, University of Minnesota Lilly Irani, University of California San Diego Volker Wulf, University of Siegen Louise Barkhuus, Stockholm University Maria Håkansson, Chalmers University of Technology Luigina Ciolfi, Sheffield Hallam University Mark W Newman, University of Michigan User Experience and Usability Mary Czerwinski, Microsoft Marshini Chetty, University of Maryland College Park Subcommittee Chairs: Matt Jones, Swansea University Melissa Densmore, University of Cape Town Jettie Hoonhout, Philips Research Mauro Cherubini, Google Mikael B Skov, Aalborg University Mark Dunlop, Strathclyde University Max Wilson, University of Nottingham Miriah Meyer, University of Utah Niels Henze, University of Stuttgart Nathalie Henry-Riche, Microsoft Andrés Lucero, University of Southern Denmark Pam Briggs, Northumbria University Nicki Dell, University of Washington Ben Steichen, Santa Clara University Parmit Chilana, University of Waterloo Niklas Elmqvist, University of Maryland College Park David Geerts, KU Leuven Rowanne Fleck, University of Birmingham Paul Dunphy, Atom Bank (UK) Effie Law, University of Leicester Sean Munson, University of Washington Predrag Pedja Klasnja, University of Michigan Harald Reiterer, University of Konstanz Shumin Zhai, Google Ranjitha Kumar, University of Illinois Urbana-Champaign Jesper Kjeldskov, Aalborg University Sian Lindley, Microsoft Remco Chang, Tufts University Jinwook Seo, Seoul National University Stephen J. Payne, University of Bath Robert Comber, Newcastle University Joe Tullio, Google Steven Drucker, Microsoft Serge Egelman, University of California, Berkeley / ICSI Lynne Baillie, Heriot Watt University Susan Fussell, Cornell University Steve Oney, University of Michigan Magy Seif El-Nasr, Northeastern University Wai Tat Fu, University of Illinois at Urbana-Champaign Svetlana Yarosh, University of Minnesota Marco de Sa, Twitter Wijnand IJsselsteijn, Eindhoven University of Tiago Guerreiro, University of Lisbon Marilyn Lennon, University of Strathclyde Technology S Lasecki, University of Michigan Matthew Lee, Philips Research Wesley Willett, University of Calgary Parisa Eslambolchilar, Swansea University Yang Wang, Syracuse University Sameer Patil, New York University Zhicheng Liu, Adobe Research Tom Bartindale, Newcastle University Vanessa Evers, University of Twente

10 | ACM Conference on Human Factors in Computing Systems CHI 2016 ALT.CHI JURY & LATE-BREAKING WORK ASSOCIATE CHAIRS

Design Munehiko Sato, Massachusetts Institute of Technology Subcommittee Chairs: Late Breaking Work ACs Stefan Schneegass, University of Stuttgart Giulio Jacucci, University of Helsinki Jacob Solomon, University of Michigan Jodi Forlizzi, Carnegie Mellon University Jelle Stienstra, Eindhoven University of Technology Mark Blythe, Northumbria University Daniel A Afergan, Google Inc. Maurizio Teli, University of Trento Tek-Jin Nam, KAIST Nazanin Andalibi, Drexel University Anja Thieme, Microsoft Research Fraser Anderson, Autodesk Research Tuomas Vaittinen, Aalto University Aisling Kelliher, Carnegie Mellon University Salvatore Andolina, University of Helsinki Doménique van Gennip, University of Technology Sydney Andruid Kerne, Texas A&M University Michelle Annett, Autodesk Research Nervo Xavier Verdezoto, University of Leicester Bilge Mutlu, University of Wisconsin-Madison Ahmed Arif, Ryerson University Guenter Wallner, University of Applied Arts, Vienna Carl DiSalvo, Georgia Tech Roman Bednarik, University of Eastern Finland Daryl Weir, Aalto University Daniel Ashbrook, Rochester Institute of Technology Andrea Bellucci, Universidad Carlos III de Madrid Graham Wilson, University of Glasgow Daniela Petrelli, Sheffield University David Benyon, Edinburgh Napier University Paweł Woźniak, Chalmers University of Technology Stolterman, Indiana University Bloomington Joanna Bergstrom-Lehtovirta, University of Copenhagen Chuang-wen You, Academia Sinica Ian Oakley, UNIST Timothy W Bickmore, Northeastern University Amy X Zhang, Massachusetts Institute of Technology John Vines, Newcastle University Max Valentin Birk, University of Saskatchewan Jian Zhao, Autodesk Research John Zimmerman, Carnegie Mellon University Elizabeth Bonsignore, University of Maryland College Park Kening Zhu, City University of Hong Kong Kristina Andersen, Studio for Electro-Instrumental Music Carrie J. Cai, Massachusetts Institute of Technology Kristina Höök, SICS Xiang ‘Anthony’ Chen, Carnegie Mellon University Liz Gerber, Northwestern University Adrian K Clear, Newcastle University Marianne Graves Petersen, Aarhus University Carrie A Demmans Epp, University of Pittsburgh Melanie Feinberg, University of North Carolina at Chapel Hill Tilman Dingler, University of Stuttgart Oren Zuckerman, IDC Herzliya Anke Dittmar, University of Rostock Scott Davidoff, NASA Tao Dong, Google Inc. Shaun Lawson, University of Lincoln Afsaneh Doryab, Carnegie Mellon University Daniel Epstein, University of Washington Simon Bowen, Newcastle University Cumhur Erkut, Aalborg University Steve Harrison, Virginia Tech Francesco Ferrise, Politecnico di Milano Steven Dow, Carnegie Mellon University Pin Sym Foong, National University of Singapore William Odom, Simon Fraser University Euan Freeman, University of Glasgow Youn-kyung Lim, KAIST Verena Fuchsberger, University of Salzburg Michael Glueck, University of Toronto Interaction Techniques and Devices Steven R Gomez, Massachusetts Institute of Technology Subcommittee Chairs: Sandy J J Gould, University College London Alex Olwal, Google Jens Grubert, University of Passau Mira Dontcheva, Adobe John Alexis Guerra-Gomez, Yahoo Labs Rebecca Gulotta, Carnegie Mellon University Ali Israr, Disney Research Kyungsik (Keith) Han, Pacific Northwest National Laboratory Francois Guimbretiere, Cornell University Steven Houben, University College London Gabe Cohn, Microsoft Chung-Ching Huang, Indiana University Bloomington Gudrun Klinker, TU München Germaine Irwin, University of Maryland Baltimore County Jason Alexander, Lancaster University Haiyan Jia, The Pennsylvania State University Jun Rekimoto, The University of Tokyo Vassilis-Javed Khan, Eindhoven University of Technology Maneesh Agrawala, University of California Berkeley Reuben Kirkham, Newcastle University Marti Hearst, University of California Berkeley Khalil Klouche, University of Helsinki Mathieu Nancel, Aalto University Nataliya Kosmyna, INRIA Olivier Bau, Samsung Simone Kriglstein, Vienna University of Technology Otmar Hilliges, ETH Zurich Airi Lampinen, Mobile Life @ Stockholm University Petra Isenberg, Inria Gierad Laput, Carnegie Mellon University Saleema Amershi, Microsoft Luis A. Leiva, Sciling Scott Hudson, Carnegie Mellon University Q. Vera Liao, University of Illinois at Urbana-Champaign Sean Follmer, Stanford University Andrew MacFarlane, City University London Sebastian Boring, University of Copenhagen Haley MacLeod, Indiana University Stefanie Mueller, Hasso Plattner Institute Joseph Maguire, University of Glasgow Sven Kratz, FXPAL Horia Alexandru Maior, The University of Nottingham Takeo Igarashi, The University of Tokyo Aqueasha M Martin-Hammond, University of Maryland , Inria Baltimore County Xiaojun Bi, Google Donald McMillan, SICS Roisin C McNaney, Newcastle University Andrew D Miller, Georgia Institute of Technology alt.chi Jury Aliaksei Miniukovich, University of Trento Fabio Morreale, University of Trento Omar Mubin, University of Western Sydney Shaowen Bardzell, University of Indiana Aisling Ann O’Kane, University College London Steven Jackson, Cornell University Teresa Onorati, Universidad Carlos III de Madrid , Georgia Institute of Technology Rita Orji, McGill University Jeffrey Bardzell, University of Indiana Celeste Lyn Paul, University of Maryland Baltimore County Laura Forlano, Illinois Institute of Technology Charles Perin, University of Calgary Lilly Irani, University of California San Diego Simon T Perrault, Yale-NUS College Amanda Williams, Wyld Collective Inc. Bastian Pfleging, University of Munich (LMU) Eric Baumer, Cornell University Henning Pohl, University of Hanover Ingrid Erickson, Rutgers University Kyle Rector, University of Washington Elisa Oreglia, University of London Teresa Romão, Universidade Nova de Lisboa Janaki Srinivasan, International Institute of Information Natalia Romero Herrera, Delft University of Technology Technology Bangalore Virpi Roto, University of Helsinki Alex Taylor, Microsoft Research UK Thijs Jan Roumen, National University of Singapore Brenda Laurel, UC Santa Cruz Elisa Rubegni, University of Applied Sciences and Arts Marisa Cohn, IT University of Copenhagen of Southern Switzerland Nimmi Rangaswamy, Xerox Research Center Bangalore Corina Sas, Lancaster University

CHI 2016 San Jose Convention Center, San Jose, USA | 11 GENERAL INFORMATION

Media/Press Office Room 213 ACM SIGCHI CHI 2016 welcomes members of the media. Please stop by the Media CHI 2016 is sponsored by ACM’s Special Interest Group on Computer- Office to get information on scheduled Media Events this week, and to Human Interaction (ACM SIGCHI). ACM, the Association for Computing learn more about CHI 2016, SIGCHI, and future CHI conferences. CHI 2016 Machinery, is an educational and scientific society uniting the world’s media coordinators are happy to schedule interviews with select authors at computing educators, researchers, and professionals to inspire dialogue, the conference. Media Office hours are the same as the Registration Desk. share resources, and address the field’s challenges. ACM strengthens the Child Care Room 230AB profession’s collective voice through strong leadership, promotion of the Pre-registration required highest standards, and recognition of technical excellence. ACM supports This year, childcare is available at the conference center by reservation the professional growth of its members by providing opportunities for or walk-up (subject to availability) in room 230A. The care is available life-long learning, career development, and professional networking. ACM for children 6 months to 12 years old from 8:30 a.m. to 5 p.m. Saturday- offers its more than 100,000 worldwide members cutting technical Sunday, and from 8:30 a.m. to 1 p.m. and 2:30 pm to 6 p.m. Monday through information through world class journals and magazines, dynamic special Thursday. The carers are from a professional childcare company, Kiddie interest groups, and globally recognized conferences. Visit www.acm.org for Corp, all of whom are CPR/first aid certified and with child care experience. more information about ACM. The childcare has activities and play materials such as arts and crafts as well as appropriate toys for babies (including baby bouncers) as well as a SIGCHI is the premier international society for professionals, academics, quiet area for napping with blankets and pillows. and students who are interested in human-computer interaction (HCI). Nursing Room Room 232 We provide a forum for the discussion of all aspects of HCI through our A room for nursing mothers with a fridge is available on request. Please conferences, including our flagship CHI conference, publications, web sites, contact the conference office (Room 211A) to schedule time and for the key. email discussion groups, and other services. We advance education in HCI through courses, workshops, and outreach, and we promote informal access Telepresence Robots to a wide range of individuals and organizations involved in HCI. Pre-registration required This year we are providing the opportunity for a small number of people to Members can be involved in HCI-related activities with others in their region remotely attend the CHI conference via telepresence robot, or Beam. Our through local SIGCHI chapters. Come to the SIGCHI Town Hall meeting goal is to increase access to the conference for remote participants who on Wednesday at 12:50-14:30 in 230C or visit www..org to learn would otherwise be unable to attend due to mobility impairments, chronic more about SIGCHI. We also have a Youtube channel https://www.youtube. health issues, or temporary travel limitations. To evaluate the viability of com/user/acmsigchi and an active Tumblr at sigchi.tumblr.com where we using these telepresence technologies at future CHI conferences, we’ll also document the discussion and process around the development of CHI. be collecting feedback on any interactions you have with the telepresence robots. So tweet your photos with hashtag #beamatCHI, fill out a survey at Membership Information http://tinyurl.com/chi2016beam, and if you see someone using one, feel Please contact ACM’s Member Services Department free to say hi! Online: www.acm.org Tel: +1-800-342-6626 (USA/Canada) Internet Café Hall 1/Hall 2 +1-212-626-0500 (International) Enjoy chatting with colleagues during the breaks at the Internet Café, Fax: +1-212-944-1318 located next to the Exhibits, Interactivity and Posters in Hall 1/Hall 2. CHI Email: [email protected] 2016 provides access to power for your mobile devices in addition to Write: Association for Computing Machinery, Inc. wireless access. General Post Office Wireless Access P.O. Box 30777 New York, NY CHI 2016 offers wireless high-speed internet access throughout the San 10087-0777, USA Jose Convention Center. Please be considerate of your colleagues and limit your time spent online and any unnecessary bandwidth usage. Use the CHI INFORMATION AND POLICIES SSID WickedlyFastWifi. There is no password required. Blogging & Photosharing Name Badges CHI encourages attendees to blog, tweet and share photos using the Your CHI 2016 name badge serves as your admission pass to conference hashtag #chi2016. sessions and events. Please wear your name badge at all times while inside Photography and Recording the San Jose Convention Center. Conference management reserves the Photographing crowd scenes and people interacting with technology is right to deny admission to anyone not wearing a CHI 2016 name badge. common at CHI and attendees should be aware that their image might Student Volunteers Room 212 be captured. Please use common courtesy when taking photos or video of CHI 2016 has over 150 Student Volunteers, easily identified by their brightly individuals that are later uploaded to YouTube, Flickr or similar sites and ask colored SV t-shirts. Most are graduate students in HCI and some are permission before posting pictures of identifiable people. It is prohibited to seeking jobs or internships. audio or video record any talks or presentations.

12 | ACM Conference on Human Factors in Computing Systems CHI 2016 TECHNICAL PROGRAM OVERVIEW

Audience Questions Keynotes, Plenaries and selected technical program sessions will use sli.do TECHNICAL PROGRAM OVERVIEW to organize and moderate questions. Viisit http://sli.do, use the event code CHI 2016 received over 3500 submissions and accepted over 1000 #chi2016, and select your room to ask or vote for questions. presentations and events distributed across 17 parallel sessions over four Smoking Policy days. The CHI 2016 Proceedings and Extended Abstracts is over 7500 By California state law, and in the interest of public health, the Convention pages. Center has adopted a non-smoking policy. Smoking outside of the facility is only permitted at a distance of 25 ft. from the building. There is a wide variety of technical content for you to attend at the Tipping in the United States conference. It includes Papers and Notes, papers from selected journals, In the US, you should typically tip restaurant staff 15% of the pre-tax bill, or as well as Courses, Case Studies, Panels, alt.chi, SIGs, Video Showcase, and more, as their wages are frequently dependent on tips. Individual drinks at a poster presentations and demos from Late-Breaking Work, Interactivity bar should be tipped $1-2 per drink. and Interactivity Research Demos, the Doctoral Consortium, the Student Research Competition, the Student Design Competition and the Student Game Competition, as well as the Arts Exhibit. DIVERSITY AND INCLUSION STATEMENT

The open exchange of ideas and the freedom of thought and expression are We distinguish between two categories of CHI material in the ACM Digital central to the aims and goals of the CHI 2016 conference. The organizers Library. Papers and Notes are the most rigorously peer reviewed and of CHI 2016, aim and commit to providing a harassment-free, accessible, prestigious material presented at the conference, and are collected in the and pleasant conference experience with equity in rights for all. We want Conference Proceedings. The other categories of work are represented in the every participant to feel welcome, included, and safe at the conference. Extended Abstracts. These are peer-reviewed, juried, or curated, and reflect Moreover, we will do our best to accommodate specific needs – be it child the breadth of education, research, design, artistic, scientific exploration and care, accessibility, or dietary requirements. We cannot promise to solve engineering activity within the HCI community. Most content is available on every issue, but will try our best. the ACM Digital Library at http://dl.acm.org. In addition, journal papers are archived in their respective journals. We aim to provide a safe, respectful, and harassment-free conference Navigating CHI 2016: How do you choose? environment for everyone involved regardless of age, sex, gender, gender With so many presentations happening at once, how do you choose? CHI identity and expression, sexual orientation, (dis)ability, physical appearance, 2016 offers the following resources to help you make the most of your race, ethnicity, nationality, marital status, military status, veteran status, conference experience: religious beliefs, dietary requirements, childbirth- and pregnancy-related • There is a Newcomers Reception on Sunday night, 5:00pm-6:30pm medical conditions or childcare requirements. We also respect any other in the Almaden Ballroom, in the Hilton San Jose This is a great status protected by laws of the country in which the conference or program opportunity to meet local people, find like-minded attendees and to is being held. discuss plans for catching great content during the conference. • This CHI 2016 Conference Program describes the venues and offers We do not tolerate harassment of conference participants. Harassment at-a-glance summaries of all events in the main technical program, as includes but is not limited to overt and/or covert acts of: well as times and locations. • Verbal accusations or bullying • The free CHI 2016 Mobile App (downloadable from Apple’s App Store • Deliberate intimidation, stalking, or following both in person and online and Google Play) contains the full CHI 2016 program as well as a • Harassing photography or recording personal interactive schedule to help you keep track of events you • Sustained disruption of talks or other events would like to see. The CHI 2016 Proceedings and Extended Abstracts • Interference with a person’s participation or opportunity for participation as well as Video Previews can be loaded into the Mobile App for easy • Inappropriate physical contact access. • Unwelcome sexual attention • The CHI 2016 Video Previews are 30-second video overviews of most • Advocating for, or encouraging, any of the above behaviour presentations in the main technical program. You can browse them through the Mobile App. Video Previews are also available on the ACM We expect participants to follow these rules during all conference events SIGCHI Youtube channel. (workshops, SIGs, panels, etc.) as well as official social media representing • The CHI 2016 schedule is also available through Confer, a tool the events. Conference participants violating these rules may be sanctioned for conference attendees to discover papers of their interest, get or expelled from the conference (without a refund) at the discretion of the paper recommendations and create their personal schedule. conference organizers. A response that the participant was “just joking,” or http://confer.csail.mit.edu/chi2016/papers “teasing,” or being “playful,” will not be accepted.

Anyone witnessing or subject to unacceptable behavior should notify individual members of the Diversity Committee, the General Chairs, or the Diversity Committee directly at [email protected]

CHI 2016 San Jose Convention Center, San Jose, USA | 13 TECHNICAL PROGRAM OVERVIEW

Papers & Notes Student Research Competition Room 220A 20-minute presentations for Papers; 10-minute for Notes Posters and 80-minute session Wednesday These rigorously peer-reviewed presentations are equivelant to journal List on page 58 papers in other fields, and form the core of CHI’s technical program. The Student Research Competition (SRC) is a branch of the ACM Student Case Studies Research Competition. Students’ posters are on display in Hall 1/Hall 20-minute presentations 2 on Tuesday morning. The SRC jury selects finalists who present their Case Studies describe examples of best practices in HCI. The goal is to work and answer questions in a closed session on Tuesday explain methods that deliver reliable, high-quality results based on real- (9:50-10:30, room 211B). Final presentations are held on Wednesday world experience and to present the lessons learned. (16:30, room 220A). Winners are announced at the Closing Plenary. Panels Student Design Competition Room 220A 80-minute sessions Posters and 80-minute session Panels take various formats but always involve significant interaction List on page 59 among panelists and audience members around a specified topic. The goal The Student Design Competition (SDC) challenges students from around is to stimulate thought and discussion on current issues in HCI. the globe to design an object, interface, system, or service related to assistive technologies. Monday 10:00-11:30 (Room 210D) is the Closed Jury Session. alt.chi Semifinalist posters are displayed in the Exhibit Hall 1&2 Poster Area during 10-minute presentations the first poster rotation on Monday and Tuesday. The SDC jury selects four alt.chi offers an outlet for unusual, controversial, alternative or thought- finalists to present on Wednesday at 14:30 (Room 220A). The winner is provoking work that does not fit within the standard CHI submission announced at the Closing Plenary. process. The format encourages lively audience participation. Student Game Competition Finals in Room 220A Courses Demonstrations and 80-minute session 1, 2, 3 or 4 80-minute units List on page 54 List on page 59 CHI 2016 offers a wide variety of courses designed to appeal to our diverse The Student Game Competition (SGC) challenges students to design audience of researchers, practitioners, designers, developers, managers games in three categories: Games for a Purpose, Innovative Interface, and and students. You must pay the Courses registration fee before attending Innovative Game Design. Students demonstrate their games in the Hall a course at the Registration Desk to receive a ticket to attend the course. 2 Concourse on Monday and Tuesday during the coffee breaks. The final Special Interest Groups (SIGs) is held on Wednesday from 11:30 to 12:50 in room 220A. Winners are 80-minute sessions List on page 68 announced at the Closing Plenary. SIGs offer a forum for conference attendees who share similar interests to Late Breaking Work (LBW) Hall 1/Hall 2 discuss a specified topic. Previous SIGs have launched new conferences List on page 60 and publications or generated new CHI activities. A Late-Breaking Work submission is a concise report of recent findings or Video Showcase Room 220ABC other types of innovative or thought-provoking work relevant to the CHI 60-minute session Monday 10:00-11:30 community. Late-Breaking Work submissions represent work that has not List on page 55 reached a level of completion or maturity that would warrant the full refereed Videos offer a variety of perspectives on HCI, including novel interfaces, selection process. Submissions report on cutting edge or emerging work reflective pieces and future envisionments. The Video Showcase highlights that has not been fully realized or developed, for which empirical data may the best videos on Monday during the first coffee break from 10:00 - 11:30 not yet be available, or that has not yet reached a level of maturity expected am, immediately after the plenary. for a Paper or Note submission. Rotation 1 posters appear on Monday and Interactivity & Interactivity Research Demos Hall 1/Hall 2 Tuesday; authors are available to discuss their work on Monday (15:50) and Hands-on demonstrations Tuesday (10:50). Rotation 2 posters appear on Wednesday and Thursday; List on page 56 authors are available to discuss their work on Wednesday (15:50) and Interactivity allows attendees to see, touch and hear interactive visions of the Thursday (10:50). future. Interactivity Research prototypes offer novel interaction techniques Art Exhibition Works/San Jose, 365 S Market Street and systems while Interactivity Explorations offer interactive performances A public exhibition of interactive art, “Inter/Action: digital art that responds” and art works that stimulate the imagination. Come see Interactivity at the is presented by ACM SIGCHI CHI 2016 and Works/San Jose. The exhibition CHI 2016 Conference Reception and Exhibits Grand Opening (Monday 9 documents a selected history of interactive art and show new work selected May, 17:30, Hall 1/Hall 2) and throughout the conference during breaks. Dark from submissions to CHI 2016. The exhibition extends beyond the CHI Interactivity (Room 111) features interactive exhibits that require darkness. 2016 conference, through the end of May. An illustrated catalogue is Doctoral Consortium Hall 1/Hall 2 available and descriptions are included in the Extended Abstracts. Works/ List on page 58 San Jose is an art and performance center located on the Market Street Doctoral Consortium posters will be on display in Hall 1/Hall 2. Doctoral edge of the San José Convention Center, 365 S Market Street. Consortium students are available to discuss their research during the Open: Monday-Thursday 11:00 - 19:30 Conference Reception and during the Tuesday morning coffee break. Opening Reception : Tuesday 18:00 - 20:00

14 | ACM Conference on Human Factors in Computing Systems CHI 2016 OPENING HOURS & SPECIAL EVENTS

OPENING HOURS SPECIAL EVENTS

Registration and Merchandise Desk #CHI4good Day of Service Saturday 7 May Register for the CHI 2016 Conference and Courses (subject to availability) at Open to All Attendees, Pre-registration required. the Registration Desk located at the Hub. CHI 2016 Merchandise, including The #CHI4good Day of Service provides a valuable opportunity for teams hoodies, onesies, T-shirts, water bottles, sweatshirts, and limited-edition of people with diverse perspectives to engage in meaningful volunteer CHInosaurs are available for purchase beginning at 12:00 on Monday, opportunities. #CHI4good activity will be highlighted throughout the subject to availability. Non-member registrations include a one-year ACM conference. CHI is partnering with Benetech to bring over a dozen non- and SIGCHI membership. profits to the San Jose Convention Center to enable CHI attendees to Sunday 08:00 – 18:00 The Hub leverage their skills to make an impact. These non-profit organizations may Monday 07:30 – 18:30 The Hub be in support of the arts, cultural heritage, education, environmental science, Tuesday 08:00 – 18:00 The Hub social justice and more. The volunteer work that people are doing ranges Wednesday 08:00 – 17:30 The Hub from helping critique a website, to brainstorming new ideas for an app, to Thursday 08:00 – 17:00 The Hub mentoring kids in Hour of Code. Main Exhibit Hall Hall 1/Hall 2 Doctoral Consortium Saturday 7 May & Sunday 8 May At the Main Exhibit Hall you can enjoy a beverage and light snack during Room LL21A coffee breaks, talk with colleagues or explore Exhibits, Posters and Invitation Only Interactivity demonstrations and performances. Opens on Monday evening. Selected doctoral students present and explore their research topics Monday 18:00 – 19:30 Opening Reception with senior researchers and other students in a two-day interdisciplinary Tuesday 10:30 – 18:00 workshop. Doctoral Consortium posters are displayed in Hall 1/Hall 2 and 18:00 – 19:30 Job Fair brief descriptions appear in the CHI 2016 Extended Abstracts. The Doctoral Wednesday 10:30 – 17:30 Consortium is partially sponsored by the National Science Foundation Thursday 10:30 – 13:30 (Proposal #1624025). Coffee Breaks Workshops & Symposia Saturday 7 May & Sunday 8 May Regularly scheduled morning and afternoon coffee breaks are Invitation Only complimentary for all registered CHI 2016 attendees. Various Locations in the San Jose Convention Center Monday 10:50 – 11:30 Main Concourse Workshops and Symposia provide a valuable opportunity for small 15:50 – 16:30 Main Concourse communities of people with diverse perspectives to engage in rich one- Tuesday 10:50 – 11:30 Hall 1/Hall 2 and two-day discussions about a topic of common interest. Participants are 15:50 – 16:30 Hall 1/Hall 2 pre-selected based on submitted position papers and a brief description of Wednesday 10:50 – 11:30 Hall 1/Hall 2 each workshop appears in the CHI 2016 Extended Abstracts. 15:50 – 16:30 Hall 1/Hall 2 Newcomer Welcome Reception Sunday 8 May Thursday 10:50 – 11:30 Hall 1/Hall 2 Almaden Ballroom, Hilton San Jose 17:00 - 18:30 15:50 – 16:30 Main Concourse New to CHI? Join us for a welcome reception! Newcomers to CHI will Speaker Ready Rooms Room 231A, Room 231B be welcomed by a variety of Bay Area and CHI special interest groups, Speakers and session chairs may use this room as a central check-in point including CHI.LGBT, BayCHI, UC Berkeley, San Jose State University, and the and speakers may reserve a projector to prepare materials and rehearse CHI Accessibility community. their presentations. Sign up early with the staff person, since appointments lunch@chi Monday 9 May are on a first-come, first-served basis and only one projector is available. Open to All Attendees 12:50 - 14:50 Sunday 8:00 - 17:00 Pre-registration required Monday 8:00 – 17:00 Meet at your restaurant as per the email you received. Tuesday 8:00 – 17:00 The CHI 2016 conference is excited to host its first lunch@chi this year. Wednesday 8:00 – 17:00 You’ll get the chance to form lasting relationships with people you might not Thursday 8:00 – 14:30 have otherwise had the opportunity to meet in the hustle and bustle of a conference consisting of thousands of people. We hope this lunch will prove to be a unique opportunity for you to get to know people at myriad points in their careers and at various institutions.

CHI 2016 San Jose Convention Center, San Jose, USA | 15 SPECIAL EVENTS

Conference Reception & Exhibits Grand Opening Monday 9 May Job Fair & Recruiting Boards Tuesday 10 May Hall 1/Hall 2 18:00 – 19:30 Hall 1/Hall 2 18:00 – 19:30 Catch up with old friends and meet new ones at the CHI 2016 Conference Recruiters and job candidates are invited to take advantage of the CHI 2016 Reception and explore almost 80 hands-on demonstrations and performances Job Fair on Tuesday evening. Visit the Recruiting Boards and designated at the Grand Opening of Exhibits and Interactivity. Admission and drinks exhibit booths throughout the conference to find out more about available tickets are included with your conference registration; additional tickets may be positions. purchased at Registration Desk. Tickets are not available at the door. Hero Sponsor Recruiter Diversity & Inclusion Lunch Tuesday 10 May Infosys Booths 601/602 Room 220BC 12:50-14:50 Champion Sponsor Recruiters Open to All Attendees, Pre-registration through regonline required Bloomberg Recruiting Board The CHI 2016 conference is hosting its first Diversity and Inclusion Facebook Booths 104/105 Lunch. Building upon the tradition of ‘CHI Women’s Breakfast’ at previous Google Booths 504/505 conferences, this lunch is both an expansion of scope and deepening of IBM Research Booth 400 engagement with multiple aspects of diversity and inclusion. These issues Microsoft Booths 100/101 include but are not limited to race, ethnicity, geolocation, and culture; age and Yahoo Booth 405 professional experience; gender identity and sexual orientation; (dis)ability and impairments; religious beliefs; work-life-balance and needs of parents and Contributing Sponsor Recruiters families at CHI. This lunch is intended as a social-peer platform to celebrate NAVER Recruiting Board diversity, discuss challenges, and collaborate on strategies to bolster diversity Splunk Recruiting Board and inclusion in the CHI community. Additional Recruiters CHI Chairs AMA Tuesday 10 May [24]7 Inc. Recruiting Board Room 220A 14:30-15:50 Alibaba Group Booth 309 Ask Me Anything! The CHI chairs for 2016, 2017 and 2018 sit in a room and Apple, Inc. Booth 305a answer your questions. Bentley University Recruiting Board Venture Capitalist Office Hours Tuesday 10 May Fitbit Booth 302 Sign-up Required. See https://chi2016.acm.org/wp/vc/ Ford Motor Company Recruiting Board As CHI 2016 comes to Silicon Valley, we decided to bring some of Silicon Iowa State University Booth 305 Valley to CHI as well. As an experimental session, we're inviting several ACM SIGCHI Town Hall Meeting Wednesday 11 May prominent investors to come and host office hours at CHI. The goal of this Room 210BF 12:50-14:30 session is to allow CHI speakers and presenters to speak 1:1 with investors SIGCHI officers present ongoing programs and activities, followed by an who have helped build some of the hottest tech companies in the world audience Q&A session. Participants interested in shaping SIGCHI’s future and have their questions answered and get feedback on the commercial are encouraged to attend. An informal lunch is available on a first-come, potential of their research. Please note that this is not a venue to pitch first-served basis. investors, but it is a venue to talk about your research, explore the different Hospitality Receptions Wednesday 11 May avenues for commercialization of your research, and get feedback and Various locations Evening pointers from investors on what to think about and how to get started. Private and public receptions are hosted by companies, universities and Arts Exhibition Opening Reception Tuesday 10 May other organizations. Some require invitations. Others are open to all CHI Works/San José, 365 S Market Street 18:00-20:00 attendees, and your badge is your ticket. Enquire at exhibitor booths. Join us for an opening reception on Tuesday evening at Works/San José. Last-Minute SIGs Monday - Thursday Conference attendees are encouraged to attend this inaugural CHI Art Want to organize a last minute meeting? Reserve a timeslot at the Exhibit, which is open to the public, and mingle with the artists. Conference Office (Room 211A) and publicize using the hashtag #chi2016. Open Houses/Facility Tours Friday 13 May Various locations, see chi2016.acm.org/wp/open Some companies with local offices offering open houses or tours on Friday 13 May (the day after CHI ends), open to CHI attendees. You may learn more about these opportunities by going to the CHI web site for details on how to contact host organizations to receive details about participation. These events are not CHI events; they are the sole responsibility of the hosting organization. To reserve your spot, please RSVP by May 10th at chi2016.acm.org/wp/open.

16 | ACM Conference on Human Factors in Computing Systems CHI 2016 AWARDS

tester, and researcher at Cromemco, Xerox, US West, Hewlett-Packard Labs, AWARDS and Sun Microsystems. In 1990, he co-chaired the first Participatory Design conference, PDC’90. Since 2004 he has served on the SIGCHI U.S. Public LIFETIME RESEARCH AWARD Policy Committee. He has taught at Stanford University, Mills College, and The SIGCHI Lifetime Research Award is presented to individuals for the University of Canterbury. He has been an ACM Distinguished Speaker outstanding contributions to the study of human-computer interaction. This and in 2014 was inducted into the SIGCHI Academy. He has authored or co- award recognizes the very best, most fundamental and influential research authored many articles and book chapters on a variety of topics in HCI and contributions. It is awarded for a lifetime of innovation and leadership and the impact of technology on society, as well as the books GUI Bloopers, Web carries an honorarium of $5000. The criteria for the award are: Bloopers, GUI Bloopers 2.0, Designing with the Mind in Mind, Conceptual • Cumulative contributions to the field. Models: Core to Good Design (coauthored with Austin Henderson), and • Influence on the work of others. Designing with the Mind in Mind, 2nd Edition. His forthcoming book, co- • Development of new research directions. authored with Kate Finn, is on designing for an aging population.

Bob Kraut is the Herbert A. Simon Professor of Human-Computer Interaction LIFETIME SERVICE AWARD in the School of and Tepper School of Business at The SIGCHI Lifetime Service Award goes to individuals who have Carnegie Mellon University and one of the founding members of CMU’s contributed to the growth of SIGCHI in a variety of capacities.This award Human-Computer Interaction Institute. Previously he was a professor is for extended services to the community at large over a number of years. at the University of Pennsylvania and Cornell University and a research Criteria for this award are: scientist at Bell Laboratories and Bell Communications Research. Bob is • Service to SIGCHI and its activities in a variety of capacities. a social psychologist with broad interests in the impact of computing and • Extended contributions over many years. telecommunications on individuals, groups and organizations and ways to • Influence on the community at large. design them to improve human lives. He has conducted empirical research on online communities, the social impact of the Internet, the design of Gerrit van der Veer developed courses on interactive systems design in information technology for small-group intellectual work and related topics. universities in Romania, Spain, Germany, The Netherlands, Italy, Belgium, Starting with his HomeNet project, he has spent over 15 years conducting and . Currently he is supervising PhD students in Belgium, Italy, the research to understand how the way people use technology influences their Netherlands and China. At the Dalian Maritime University, China, he teaches psychological well-being and personal relationships. His research on online Usability Engineering, Research Methods for HCI, and Service Design. communities combines careful empirical studies of communities with He published over 200 conference and journal papers, and edited over 10 interventions and design ideas to improve them. This approach is illustrated volumes of research in HCI related domains. His research includes mental in his book with Paul Resnick, Building Successful Online Communities: models, task analysis, individual differences, user interface architecture, Evidence-Based Social Design. His most recent research focuses on ways experience design, ICT for cultural heritage, and design for adult learning. to improve productivity and creativity in online production. With his partner Elly Lammers and with Thomas Green he developed in 1982 the European Association of Cognitive Ergonomics with the annual LIFETIME PRACTICE AWARD ECCE conference. In 1989 he joined IFIP TC 13 as well as SIGCHI, aiming The SIGCHI Lifetime Practice Award is presented to individuals for at making both organizations more globally active. He was co-chair of the outstanding contributions to the practice and understanding of human- first CHI ever outside North America (Amsterdam 1993). He took many computer interaction. This award recognizes the very best and most volunteer roles in SIGCHI, including Vice President for Conferences, Chair influential applications of human-computer interaction. It is awarded for a for CHI 2005 (Portland), and President (2009-2015). lifetime of innovation and leadership and carries an honorarium of $5000. He received the IFIP TC13 Pioneer award, and was awarded by the former The criteria for the award are: Dutch Queen (like his wife Elly Lammers) the title of Knight for long term • Cumulative contributions to the field directly and through the services to society. leadership of others. • Innovation and the stimulation of innovation through practice. SOCIAL IMPACT AWARD • Impact on the field, industry, and society. This award is given to individuals who promote the application of human- • Influence on the work of others, and the growth of other HCI computer interaction research to pressing social needs. The recipient should practitioners and researchers. have past or current work within the HCI profession that demonstrates • Successful application of human-computer interaction to products, social benefit according to criteria such as: services, and systems. • facilitating use of computer and telecommunication technology by diverse populations Jeff Johnson is President and Principal Consultant at UI Wizards, Inc., a • increasing access to technology for those with limited educational product usability consulting firm. He also is a principal at Wiser Usability, a opportunities consultancy focused on elder usability and universal accessibility. He has • reducing economic barriers for access to information and worked in HCI since 1978. After earning B.A. and Ph.D. degrees from Yale communication technologies and Stanford, he worked as a UI designer, implementer, manager, usability • promoting privacy, security, trust, and safety

CHI 2016 San Jose Convention Center, San Jose, USA | 17 AWARDS

• improving medical care, education, housing, water supplies, and Elizabeth Churchill is a Director of User Experience at Google. Her work nutrition focuses on the connected ecosystems of the Social Web and Internet of • supporting technologies for international development and conflict Things. For 2 decades, Elizabeth has been a research leader at well-known resolution corporate R&D organizations including Fuji Xerox’s research lab in Silicon • improving human communication and reducing isolation Valley (FXPAL), the Palo Alto Research Center (PARC), eBay Research Labs in San Jose, and Yahoo in Santa Clara, California. Elizabeth has contributed Dr. Jonathan Lazar is a Professor of Computer and Information Sciences groundbreaking research in a number of areas, publishing over 100 peer at Towson University, where he serves as director of the undergraduate reviewed articles, co-editing 5 books in HCI related fields, contributing program in Information Systems. He has authored or edited 10 books, as a regular columnist for ACM’s interactions magazine since 2008, and including Ensuring Digital Accessibility Through Process and Policy (2015, publishing an academic textbook, Foundations for Designing User Centered co-authored with Goldstein and Taylor), and Research Methods in Human- Systems. Her upcoming book, Designing with Data, will be published in Computer Interaction (2010, co-authored with Feng and Hochheiser). Dr. 2016. She has also launched successful products, and has more than 50 Lazar has published over 140 refereed articles related to web accessibility patents granted or pending. An ACM Distinguished Scientist and Speaker, for people with disabilities, user-centered design, and public policy, and has Elizabeth has held many leadership roles in SIGCHI, including serving on been granted 2 US patents for his work on web-based security features for the SIGCHI Executive Committee for 8 years, 6 years of those as Executive blind users. He frequently serves as an advisor to government agencies, Vice President. Elizabeth’s undergraduate degree was in Experimental regularly provides testimony to legislative committees, and multiple US Psychology and her Masters in Knowledge Based Systems both from the Federal regulations cite his research. Dr. Lazar has been honored with University of Sussex. Her PhD was from the University of Cambridge in the 2015 AccessComputing Capacity Building Award (sponsored by the Cognitive Science. University of Washington), the 2011 University System of Maryland Regents Allison Druin is Special Advisor for National Digital Strategy for the National Award for Public Service, and the 2010 Dr. Jacob Bolotin Award from the Park Service, on leave for 2-years from the University of Maryland. Prior to National Federation of the Blind. In 2012, Dr. Lazar was selected as the her government work, she was Chief Futurist for the University of Maryland’s Shutzer Fellow at the Radcliffe Institute for Advanced Study at Harvard Division of Research, a Professor in the iSchool, and a researcher in the University, to investigate the relationship between human-computer Human-Computer Interaction Lab. In her 20 years of research, she has led interaction for people with disabilities, and US Disability Rights Law. design teams of children and teens, computer scientists, educators and more to develop new educational technologies for young people with co- CHI ACADEMY design methods. Her research focuses on developing co-design methods The CHI Academy is an honorary group of individuals who have made that give voice to children in the technology development process. Over the substantial contributions to the field of human-computer interaction. years, her team has created a variety of new technologies, including new These are the principal leaders of the field, whose efforts have shaped the mobile storytelling devices, digital libraries to support cultural tolerance, and disciplines and/or industry, and led the research and/or innovation in HCI. robotic toys for active learning. She has been honored by SIGCHI for her The criteria for election to the CHI Academy are: work by receiving the 2010 SIGCHI Social Impact Award. She has been • Cumulative contributions to the field. active as a CHI conference volunteer for over 20 years and is currently • Impact on the field through development of new research directions conference co-chair for CHI2016. She holds a Ph.D. from the University of and/or innovations. New Mexico in K-12 technologies, a M.S. from the MIT Media Lab, and a • Influence on the work of others. B.F.A in graphic design from the Rhode Island School of Design. Susan R. Fussell is a Professor in the Department of Communication and the Margaret Burnett is a Professor of Computer Science at Oregon State Department of Information Science at Cornell University. She received her University. She began her career in industry, where she was the first BS degree in psychology and sociology from Tufts University, and her Ph.D. woman software developer ever hired at Procter & Gamble Ivorydale. A in social and cognitive psychology from Columbia University. Prior to joining few degrees and start-ups later, she joined academia, with a research focus Cornell University in 2008, she was an Associate Research Professor in the on people who are engaged in some form of software development. She Human-Computer Interaction Institute at Carnegie Mellon University. From was the principal architect of the Forms/3 spreadsheet language, and 2010 to 2012, she served as a Program Officer in the Human-Centered pioneered the use of information foraging theory in the domain of software Computing cluster in the Division of Information and Intelligent Systems debugging. As founding Project Director of the EUSES Consortium, she and (CISE/IIS) at the National Science Foundation. Susan’s primary interests her collaborators re-imagined the area of end-user programming to co- lie in the areas of computer-supported cooperative work and computer- found the area of end-user software engineering. She and her team also mediated communication. Her earlier work focused on how gesture, gaze performed seminal work that systematically investigates “gender-neutral” and other communication channels help people coordinate their efforts software, uncovering pervasive gender bias in software from spreadsheets on physical tasks. Her current projects examine the effects of culture and to programming environments. She has published more than 200 papers, native language on computer-mediated communication, collaboration with several receiving best paper awards and honorable mentions, and has among intelligence analysts, tools to motivate people to reduce their energy presented invited talks and keynotes over her research in 14 countries. usage, human-robot interaction, and telepresence robotics. Burnett is also an award-winning mentor, particularly to women and underrepresented groups.

18 | ACM Conference on Human Factors in Computing Systems CHI 2016 AWARDS

Yves Guiard, an experimental psychologist specializing in the study of human John Stasko is a Professor in the School of Interactive Computing at the movement, earned his PhD in cognitive neuroscience from the University Georgia Institute of Technology, and an Honorary Professor in the School of Marseilles, France. He spent two year-long sabbaticals in Britain, one in of Computer Science at the University of St. Andrews in Scotland. With his Oxford (1984-85) and the other in Cambridge, UK, where he was elected a students and colleagues, John has published over 170 papers on human- French Government Fellow of Churchill College (1996-97). Now an Emeritus computer interaction and related subareas such as software visualization, Research Director at the CNRS, he works in Paris in the VIA team of the computer science education, peripheral and ambient displays, information LTCI, a joint research laboratory between the CNRS and Telecom-ParisTech. visualization, and visual analytics. Most recently, his research has focused on The kinematic chain model Yves proposed in 1987 was found useful by developing ways to help people and organizations explore, analyze, and make HCI researchers a decade later when they began exploring the intriguing sense of large amounts of data, primarily through the use of visualization. possibility of two-handed interaction. His other research interests include John received the IEEE VGTC Visualization Technical Achievement Award stimulus-response compatibility and the speed/accuracy trade-off of aimed in 2012, in part for his work on the Jigsaw visual analytics system. He has movement, currently his main focus. With colleagues and PhD students, he been on the editorial boards of multiple journals including ACM ToCHI, IEEE has introduced a number of tricks for facilitating target acquisition in GUIs TVCG, and Information Visualization. He also has been Papers Co-Chair of and has designed and tested many novel interaction techniques, especially the IEEE InfoVis and VAST Conferences, and General Chair of the IEEE VIS for mobile devices. He has extended Fitts’ law to the challenges of pointing meeting in 2013. in multiscale electronic worlds and pleaded for perspective visualization of everyday documents. Yves has on several program committees for CHI ACM/SIGCHI BEST OF CHI AWARDS and is currently an associate editor of ACM TOCHI. The SIGCHI “Best of CHI” awards honor exceptional submissions to SIGCHI Leysia Palen is Professor and Founding Chair of the Department of sponsored conferences. Information Science at the University of Colorado Boulder (USA), The CHI Associate Chairs nominated 5% of the Paper and Notes where is also Professor of Computer Science, and faculty fellow with submissions. 69 papers and notes received Honorable Mention, the ATLAS and Cognitive Science Institutes. She is a Full Adjunct designated by a medallion logo. Professor at the University of Agder in Norway. Palen is the author The separate Best Papers committee selected the top 1% of total of over 80 manuscripts in the areas of human computer interaction submissions. 20 Papers and Notes received a Best Paper award, and computer supported cooperative work, with an emphasis on crisis designated by a trophy logo. informatics, an area she forged with her graduate students and colleagues In addition to the Papers & Notes awards, there are four Best Late Breaking at Colorado. For this work, Palen was awarded the 2015 ACM Computer Work awards and ten Honorable Mention Late Breaking Work awards, out Human Interaction Social Impact Award. Her research is supported by the of 647 submissions, as well as one Best Case Study and two Honorable US National Science Foundation, including a CAREER award She serves Mention Case Studies, out of 105 submissions. These are marked with as Associate Editor for the Human Computer Interaction Journal and the medallion and trophy icons in the program. Winners of the Student the Computer-Supported Cooperative Work Journal. Prof. Palen graduated Competitions are announced in the Keynote sessions. We also have two from UCSD with a BS in Cognitive Science, and UCI with an MS and PhD in special award categories: Interactive Art Awards and the Golden Mouse. Information and Computer Science. As an undergraduate, she spent time at Congratulations to the 2016 award winners and nominees for their the University of Stirling, Scotland, and as faculty member at the University outstanding contributions to CHI 2016 and to our field. of Aarhus, Denmark and the University of Agder, Norway. She has worked Interactive Art Awards at Boeing Commercial, USWEST Advanced Technologies, Microsoft SIGCHI is giving two interactive art awards. Interactive art can include visual Commercial and Xerox PARC. work; music, dance, or theater performance; participatory experiences Daniel M. Russell is a senior research scientist at Google where he works as well as interactive aesthetic experiences that don’t fall into any of the in the area of search quality, with a focus on understanding what makes previous categories. Google users happy in their use of web search. As an individual contributor, Best Art Paper: Awarded to authors of a paper or note which Dan is best known for his studies of sensemaking behavior of people has generated interactive art work as either the main focus or a dealing with understanding large amounts of information. He has created a byproduct of the research. Massive Open Online Course (MOOC) called “PowerSearchingWithGoogle. Best Interactive Art Piece: Awarded to artist(s) for the best interactive com” which has taught search skills to over 2.8M students. Before joining art work submitted to the Art Exhibition or the Art.CHI workshop and Google, he also held research positions at IBM’s Research Almaden catalog. Award criterion include critical engagement and audience Research Center (San Jose, CA), Apple’s Advanced Technology Group impact. (ATG), and Xerox PARC. Dan has also been an adjunct lecturer in computer Golden Mouse Award science at University of Santa Clara and at Stanford University, and is The Golden Mouse Award has been awarded annually since the creation of currently an adjunct faculty member at the University of Maryland, College the Video Showcase in 2009. It is our “best of show” award and recognizes Park. Dr. Russell received his B.S. in Information and Computer Science the best overall submission to the Showcase in terms of both content and from U.C. Irvine, and his M.S. and Ph.D. degrees in Computer Science from presentation value. the University of Rochester (1983). While at Rochester, he did research Haptic Retargeting Video Showcase: Dynamic Repurposing of work in the neuropsychology of laterality, models of apraxia and aphasia, Passive Haptics for Enhanced Virtual Reality Experience. coordinated motor movements and computer vision. Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D Wilson

CHI 2016 San Jose Convention Center, San Jose, USA | 19 AWARDS

SIGCHI Social Impact Award PAST HONOREES 2015 Leysia Palen 2014 Richard E. Ladner SIGCHI Lifetime Research Award 2013 Sara J. Czaja 2015 Jim Hollan 2012 Batya Friedman 2014 Steve Whittaker 2011 Alan Newell, Clayton Lewis 2013 George G. Robertson 2010 Allison Druin, Ben Bederson 2012 Dan Olsen 2009 Helen Petrie 2011 Terry Winograd 2008 Vicki Hanson 2010 Lucy Suchman 2007 , Gary Marsden 2006 Ted Henter SIGCHI Lifetime Practice Award 2005 Gregg Vanderheiden 2015 Susan M. Dray, Bill Verplank 2014 Gillian Crampton Smith CHI Academy Members 2013 Jakob Nielsen Class of 2015 Stephen Brewster, Andy Cockburn, Anind K. Dey, 2012 Joy Mountford Ernest Edmonds, Scott MacKenzie, Sharon Oviatt, 2011 Larry Tesler 2010 Karen Holtzblatt Class of 2014 John C. Tang, Jeff A. Johnson, Susan Dray, Jodi L. Forlizzi, Keith Edwards, Ken Hinckley, Richard H.R. Harper, SIGCHI Lifetime Achievement Award Gary Mardsen 2009 Sara Kiesler Class of 2013 Patrick Baudisch, Victoia Bellotti, 2008 Bill Buxton Clarisse Sieckenius de Souza, Alan Dix, Rebecca E. Grinter, 2007 James D. Foley Eric Horvitz, Bonnie Nardi, Thomas S. Tullis 2006 Gary M. Olson, Judith S. Olson Class of 2012 Ben Bederson, Steve Benford, Hugh Dubberly, Carl Gutwin, 2005 Tom Landauer Joy Mountford, Alan Newell, Yvonne Rogers 2004 Thomas P. Moran Class of 2011 Ravin Balakrishnan, Steven Feiner, Joseph Konstan, 2003 John M. Carroll James Landay, Jenny Preece, Abigail (Abi) Sellen, 2002 Donald A. Norman Dennis Wixon 2001 Class of 2010 Susanne Bødker, Mary Czerwinski, Austin Henderson, 2000 Stuart K. Card David Kieras, Arnie Lund, Larry Tesler, Shumin Zhai 1998 Douglas Engelbart Class of 2009 Mark Ackerman, Bill Gaver, Clayton Lewis, Wendy E. Mackay, Aaron Marcus, Elizabeth Mynatt, Tom Rodden SIGCHI Lifetime Service Award Class of 2008 Gregory Abowd, , Wendy Kellogg, 2015 Michel Beaudouin-Lafon, Jean Scholtz Randy Pausch, Mary Beth Rosson, Steve Whittaker 2014 Wendy Mackay, Tom Hewett Class of 2007 Joëlle Coutaz, Karen Holtzblatt, Gerhard Fischer, 2013 Joseph A. Konstan Robert J. K. Jacob, Jun Rekimoto, Chris Schmandt 2012 Mike Atwood, Kevin Schofield Class of 2006 Scott Hudson, Hiroshi Ishii, Michel Beaudouin-Lafon, 2011 Arnie Lund, Jim Miller Jakob Nielsen, Peter Pirolli, George Robertson 2010 Mary Czerwinski Class of 2005 Ron Baecker, Susan Dumais, John Gould, Saul Greenberg, 2009 Clare-Marie Karat, Steven Pemberton Bonnie E. John, Andrew Monk 2008 John Karat, Marian Williams Class of 2004 , , Brad Myers, 2007 Richard I. Anderson William Newman, Dan R. Olsen Jr., Brian Shackel, 2006 Susan M. Dray Terry Winograd 2005 Sara Bly, John ‘Scooter’ Morris, Don Patterson, Gary Perlman, Class of 2003 Thomas Green, James D. Hollan, Robert E. Kraut, Marilyn Mantei Tremaine Gary M. Olson, Peter G. Polson 2004 Robin Jeffries, Gene Lynch Class of 2002 William A. S. Buxton, John M. Carroll, Douglas C. Engelbart, 2003 Lorraine Borman Sara Kiesler, Thomas K. Landauer, Lucy A. Suchman 2002 Dan R. Olsen Jr. Class of 2001 Stuart K. Card, James D. Foley, Morten Kyng, 2001 Austin Henderson Thomas P. Moran, Judith S. Olson, Ben Shneiderman

20 | ACM Conference on Human Factors in Computing Systems CHI 2016

KEYNOTES AND PLENARIES

Kimberly serves on the National Champions Board for the National Girls Opening Keynote Collaborative Project, and the National Board of the NCWIT K-12 Alliance. In August 2012 Kimberly was given the prestigious Jefferson Award for Monday 9 May, 08:30 Room 220A Community Service for her work supporting Bay Area communities. Dayo Olopade, Journalist/Author Bright Continent Kimberly was included in Business Insider’s 2013 “The 25 Most Influential Dayo Olopade speaks, writes, and works on issues relating to Africa, African-Americans in Technology” and named to The Root 100 and the technology, media and development. Dayo Olopade is a Nigerian-American Ebony Power 100 lists. Kimberly was invited to the White House in 2013 journalist. She began her career at The New Republic, where she covered the as a Champion of Change for her work in tech inclusion and for her focus 2008 presidential primaries and general election. She covered the first year on bridging the digital divide for girls of color. In 2014 Kimberly received of Barack Obama’s presidency as Washington correspondent for The Root, an American Ingenuity Award in Social Progress from the Smithsonian and and the second year as a reporter for The Daily Beast. She has been a Fellow the Inaugural Women Who Rule Award in Technology via Politico. She is at the New America Foundation, a United Nations Foundation Journalism a thought leader in tech inclusion and has spoken on the topic at events Fellow, and a visiting scholar with the Rockefeller Foundation. Her work has including Personal Democracy Forum, TedX Kansas City, Platform Summit, also appeared in print and online at The American Prospect, The Atlantic, Big Ideas Festival and SXSW. Democracy, Foreign Policy, The Guardian, The Nation, The New York Times Sarah Guthals received her PhD from UCSD in Computer Science and The Washington Post. specializing in CS Education in 2014. During graduate school she built the In 2010, Dayo moved to Nairobi and beta version of CodeSpells, a 3D immersive video game designed to teach over the next two years, traveled children to code through playing a wizard and writing “spells”. through 17 African countries in search She went on to co-found ThoughtSTEM, a company that builds software of a new narrative for Africa. The end (e.g. LearnToMod), curriculum, and pedagogies for teaching children to code result was a book that asks the world and empowering K-12 teachers to teach their students. to reimagine the region’s challenges She has written two books around modding Minecraft, launched a Coursera as opportunities to innovate: The course for teachers interested in teaching coding and was recently named Bright Continent: Breaking Rules Forbes 30 under 30 in Science. Her passion is making coding accessible to and Making Change in Modern everyone, with the goal of making it a basic literacy. Africa. Dayo has also helped to build a new mobile app for the New York Times, NYT Now, and co-founded Wednesday Morning Plenary Kanju Media, a company that empowers short form video creators across the African Diaspora. It supports individuals through strategic partnerships, Wednesday 11 May, 08:30 Room 220A skills development, and connects commercial companies to Africa’s mobile Marissa Mayer, President & CEO, Yahoo digital youth culture. in conversation with Terry Winograd, Professor Emeritus, Computer Science, Stanford University Dayo holds two degrees from Yale University: a BA in African Studies and a JD/MBA as a Knight Law and Media Scholar where she focused on Marissa Mayer is President & CEO of Yahoo. Since joining Yahoo in technology policy and the information economy. 2012, Marissa has led Yahoo’s focus as a guide to digital information discovery by informing, connecting, and entertaining users through search, communications, and digital content products. Marissa also helmed Yahoo’s Tuesday Morning Plenary efforts across mobile, video, native, and social to transform Yahoo’s digital advertising strategy. Under her leadership, Yahoo has grown to serve over 1 Tuesday 10 May, 08:30 Room 220A billion users worldwide, with over 600 million users now on mobile. Kimberly Bryant, Black Girls Code in conversation with Prior to Yahoo, Marissa was Vice President of Local, Maps, and Location Sarah Guthals, co-Founder of ThoughtSTEM Services at Google. During her 13 years at Google, Marissa held numerous positions, including engineer, designer, product manager, and executive, and Kimberly Bryant is the Founder and Executive Director of Black Girls CODE, launched more than 100 well-known features and products. She played an a non-profit organization dedicated to “changing the face of technology” instrumental role in Google search, leading the product management effort by introducing girls of color (ages 7-17) to the field of technology and for more than 10 years. Previously, Marissa worked at the UBS research computer science with a concentration on entrepreneurial concepts. lab in Zurich, Switzerland and at SRI International in Menlo Park, California. Kimberly had a 25+ year professional career as an Engineering Manager She graduated with honors from Stanford University with a BS in Symbolic in the pharmaceutical and biotech industries. Since 2011 Kimberly helped Systems and a MS in Computer Science. Black Girls CODE grow to an international organization with seven chapters across the U.S. and in Johannesburg, South Africa. Marissa serves on the board of directors of Walmart. She is also on the board of the San Francisco Museum of Modern Art and the San Francisco Ballet.

22 | ACM Conference on Human Factors in Computing Systems CHI 2016 KEYNOTES AND PLENARIES

Terry Winograd’s focus is on Human-Computer Interaction (HCI) design the renewal of products without disruption to customer environments. He and the design of technologies for development. He founded and directed is especially known for his championship of technology as an amplifier of the teaching programs and HCI research in the Stanford Human-Computer human potential, and his passion for applying software in purposeful ways Interaction Group. He was a founding faculty member of the Hasso Plattner to address some of the biggest global challenges. Institute of Design at Stanford (the “d.school”) and on the faculty of the His experience includes research in , intelligent systems, Center on Democracy, Development, and the Rule of Law (CDDRL). programming languages and models, and information management – at Winograd was a founding member and past president of Computer Stanford University, at Xerox Palo Alto Labs, and as founder of two startup Professionals for Social Responsibility. He is on a number of journal companies. editorial boards, including Human Computer Interaction, ACM Transactions Dr. Sikka received his BS in Computer Science from Syracuse University. He on Computer Human Interaction, and Informatica. He has written or co- holds a Ph.D. in Computer Science from Stanford University. authored five books since 1972, his most recent: Bringing Design to Software. He has advised a number of companies started by his students, including Google. In 2011 he received the ACM SIGCHI Lifetime Research Award. Closing Keynote

Thursday 12 May, 16:30 Room 220A Thursday Morning Plenary Salman Khan, Founder and CEO,

Thursday 12 May, 08:30 Room 220A Salman “Sal” Khan is the founder and Chief Executive Officer of Khan Alan Kay, Computing pioneer, Viewpoints Research Institute Academy, a not-for-profit with the mission of providing a free, world-class in conversation with education for anyone, anywhere. Khan Academy is a learning platform which Vishal Sikka, CEO Infosys is comprised of instructional videos, practice exercises, dashboard analytics and teacher tools which empower learners in and outside of the classroom Alan Kay is best known for pioneering personal and laptop computers, and to study at their own pace. Khan Academy currently reaches over 37 million the inventions of the now ubiquitous overlapping-window interface (GUI), registered students in 190 countries, features a library of over 7,000 video and modern object-oriented programming, as part of the larger Advanced lessons in more than 36 languages and covers a variety of subjects from Research Projects Agency and Xerox PARC research communities. He likes math to science, history, economics, computer science and more. to say “No one owes more to his research community than I do”. Khan holds three degrees from MIT and a MBA from Harvard Business His deep interests in developing children’s learning and thinking were the School. Khan has been profiled by 60 Minutes, featured on the cover of catalysts for these ideas, and they continue to inspire his research. Forbes Magazine, and recognized as one of TIME Magazine’s “100 Most He has intertwined “the Arts”—professional jazz musician in his early years, Influential People in the World”. In late 2012, Khan released his book The avid classical pipe organist to the present, deep involvements in theater One World Schoolhouse: Education Reimagined. and design)—and “the Sciences” (which are also “Arts”)—with a B.A. in “Education Reimagined” Mathematics and Molecular Biology, with concentrations in Anthropology and English from the University of Colorado at Boulder, M.S. (1968) and Join Salman “Sal” Khan as he tells the Ph.D degrees in Computer Science from the University of Utah. inspiring story of how he founded the not-for-profit Khan Academy and how Recognition includes the ACM’s and Software Systems the organization is educating millions Awards, National Academy of Engineering’s Draper Prize, the Kyoto Prize, of people worldwide. Sal will also and other awards and honorary degrees. He is a Fellow of the American share his thoughts on what education Academy of Arts and Sciences, the National Academy of Engineering, the reimagined could look like and how National Association for the Advancement of Science, Royal Society of Arts, his dream of “providing a free, world- and the Computer History Museum. class education for anyone, anywhere” Vishal Sikka is Director of the Board, and Chief Executive Officer & could become a reality. Managing Director of Infosys. He is featured among the top 50 CEOs in Glassdoor’s annual Employees’ Choice Awards for the Highest Rated CEOs in 2015. Prior to joining Infosys, Dr. Sikka was a member of the Executive Board of SAP AG, leading all products and technologies, and driving innovation globally. In his 12 years at SAP, Dr. Sikka was instrumental in defining the company’s technology and product strategy and architecture. He is credited with creating the in-memory data platform, SAP HANA. He accelerated SAP’s development processes, bringing about a focus on design and user experience, transforming the company’s innovation culture, expanding engagement with startups and venture investing, and leading product incubation and co-creation with customers. He is also the creator of the concept of ‘timeless software’, which articulates the principles for

CHI 2016 San Jose Convention Center, San Jose, USA | 23 MONDAY 11:30 AM - 12:50 PM

210D Course: C01 112 SIG: Multiple Views on Safety-Critical Automation Research Methods for Child Computer Interaction (1/2) Multiple Views on Safety-Critical Automation: Aircrafts, Janet C Read, Shuli Gilutz Autonomous Vehicles, Air Traffic Management and Satellite Ground Segments Perspectives 210H Course: C03 Michael Feary, Célia Martinie, Philippe Palanque, Manfred Tscheligi Designing with the Mind in Mind: The Psychological Basis for UI Design Guidelines (1/2) 114 Case Studies: Education Jeff A Johnson Chair: Eunice Sari The Panda Hat of Doom 210C Course: C05 Andrew J Hunsucker, Daniela Gobbo, Michael Stallings, Martin A Siegel Introduction To Human Computer Interaction (1/2) Beyond the Lab: Using Technology Toys to Engage South African Jonathan Lazar, Simone D J Barbosa Youth in Computational Thinking Veronica J Lin, Orit Shaer 210G Course: C06 Dear Diary: Student Meets World Personal Fabrication: State of the Art and Future Research Megan K McCracken Stefanie Mueller, Patrick Baudisch Diversity by Design: Female Students' Perception of a Spanish Language Learning Game 210BF Papers: Supporting Vulnerable Populations Yolanda A Rankin Chair: Lynn S Dombrowski Designing for Transient Use: A Human-in-the-loop Translation LL21C Papers: Families and Assistive Technology Platform for Refugees Chair: Erin L Brady Deana Brown, Rebecca E Grinter Designing Smart Objects with Autistic Children - Four Design Syrian Refugees and Digital Health in Lebanon: Opportunities for Exposes Improving Antenatal Health Christopher Frauenberger, Julia Makhaeva, Katharina Spiel Reem Talhouk, Sandra Mesmar, Anja Thieme, Madeline Balaam, Patrick Investigating the Influence of Avatar Facial Characteristics on the Olivier, Chaza Akik, Hala Ghattas Social Behaviors of Children with Autism A Real-Time IVR Platform for Community Radio Elizabeth J Carter, Jennifer Hyde, Diane L Williams, Jessica Hodgins Konstantinos Kazakos, Siddhartha Asthana, Madeline Balaam, Changing Family Practices with Assistive Technology: MOBERO Mona Duggal, Amey Elizabeth Holden, Limalemla Jamir, Saurabh Kumar, Improves Morning and Bedtime Routines for Children with ADHD Papreen Nahar, Peter Phillimore, Shreyaswi Sathyanath, Pushpendra Singh, Tobias Sonne, Jörg Müller, Paul Marshall, Carsten Obel, Kaj Grønbæk Meenu Singh, Pete Wright, Deepika Yadav, Patrick Olivier Incloodle: Evaluating an Interactive Application for Young Children Contextualizing Intermediated Use in the Developing World: with Mixed Abilities Findings from India & Kiley Sobel, Kyle Rector, Susan Evans, Julie A Kientz Ishita Ghosh LL21D Papers: 3D Virtual Space 210AE Papers: Online Behaviors Chair: Matt Jones Chair: Henriette Cramer Dynamic Stereoscopic 3D Parameter Adjustment for Enhanced Deterring Cheating in Online Environments Depth Discrimination Henry Corrigan-Gibbs, Nakull Gupta, Curtis Northcutt, Edward Cutrell, Arun Kulshreshth, Joseph J LaViola Jr. William Thies Modeling the Impact of Depth on Pointing Performance Could This Be True? I Think So! Expressed Uncertainty in Online Izabelle F Janzen, Vasanth Kumar Rajendran, Kellogg S Booth Rumoring Compensating for Distance Compression in Audiovisual Virtual Kate Starbird, Emma S Spiro, Isabelle Edwards, Kaitlyn Zhou, Jim Maddock, Environments Using Incongruence Sindhuja Narasimhan Daniel J Finnegan, Eamonn J O'Neill, Michael J Proulx Order in the Warez Scene - Explaining an Underground Virtual miniStudio: Designers' Tool for Prototyping Ubicomp Space with Community with the CPR Framework Interactive Miniature Priyank Chandra Han-Jong Kim, Ju-Whan Kim, Tek-Jin Nam Internet Censorship in China: Examining User Awareness and Attitudes LL21E Papers: Mining Human Behaviors Dakuo Wang, Gloria Mark Chair: Brian C Keegan Unsupervised Clickstream Clustering for User Behavior Analysis Gang Wang, Xinyi Zhang, Shiliang Tang, Haitao Zheng, Ben Y Zhao

24 | ACM Conference on Human Factors in Computing Systems CHI 2016 MONDAY 11:30 AM - 12:50 PM

Augur: Mining Human Behaviors from Fiction to Power Interactive Crowd-Designed Motivation: Motivational Messages for Exercise Systems Adherence Based on Behavior Change Theory Ethan Fast, William McGrath, Pranav Rajpurkar, Michael S Bernstein Roelof AJ de Vries, Khiet P Truong, Sigrid JM Kwint, Modeling and Understanding Human Routine Behavior Constance HC Drossaert, Vanessa Evers Nikola Banovic, Tofi Buzali, Fanny Chevalier, Jennifer Mankoff, Anind Dey Understanding the Mechanics of Persuasive System Design: a Setwise Comparison: Consistent, Scalable, Continuum Labels for Mixed-Method Theory-driven Analysis of Freeletics Computer Vision Hanna Schneider, Kilian Moser, Andreas Butz, Florian Alt Advait Sarkar, Cecily Morrison, Jonas F Dorn, Rishi Bedi, Saskia Steinheimer, Jacques Boisvert, Jessica Burggraaff, Marcus D'Souza, Peter Kontschieder, LL20B Papers: Collaborative Fabrication Samuel Rota Bulò , Lorcan Walsh, Christian P Kamm, Yordan Zaykov, Chair: Xiang 'Anthony' Chen Abigail Sellen, Siân E Lindley Understanding Newcomers to 3D Printing: Motivations, Workflows, and Barriers of Casual Makers LL21F Papers: Social Media and Location Data Nathaniel Hudson, Celena Alcock, Parmit K Chilana Chair: Louise Barkhuus How Novices Sketch and Prototype Hand-Fabricated Objects I Know Where You Live: Inferring Details of People's Lives by Adrien Bousseau, Theophanis Tsandilas, Lora Oehlberg, Wendy E Mackay Visualizing Publicly Shared Location Data RetroFab: A Design Tool for Retrofitting Physical Interfaces using Ilaria Liccardi, Alfie Abdul-Rahman, Min Chen Actuators, Sensors and 3D Printing Not at Home on the Range: Peer Production and the Urban/Rural Raf Ramakers, Fraser Anderson, Tovi Grossman, George Fitzmaurice Divide HotFlex: Post-print Customization of 3D Prints Using Embedded Isaac L Johnson, Yilun Lin, Toby Jia-Jun Li, Andrew Hall, Aaron Halfaker, State Change Johannes Schöning, Brent Hecht Daniel Groeger, Elena Chong Loo, Jürgen Steimle App Movement: A Platform for Community Commissioning of Mobile Applications LL20C Papers: Learning Feedback Andrew Garbett, Rob Comber, Edward Ian Jenkins, Patrick Olivier Chair: Niki Kittur Generating Personalized Spatial Analogies for Distances and Areas Effects of Pedagogical Agent's Personality and Emotional Yea-Seul Kim, Jessica Hullman, Maneesh Agrawala Feedback Strategy on Chinese Students' Learning Experiences and Performance: A Study Based on Virtual Tai Chi Training Studio LL20A Papers: Front Stage on Social Media Yulong Bian, Chenglei Yang, Dongdong Guan, Sa Xiao, Fengqiang Gao, Chia Chair: Jessica Vitak Shen, Xiangxu Meng The Social Media Ecology: User Perceptions, Strategies and MapSense: Multi-Sensory Interactive Maps for Children Living with Challenges Visual Impairments Xuan Zhao, Cliff Lampe, Nicole B Ellison Emeline Brule, Gilles Bailly, Anke Marei Brock, Frederic Valentin, Grégoire Sharing Personal Content Online: Exploring Channel Choice and Denis, Christophe Jouffrais Multi-Channel Behaviors Framing Feedback: Choosing Review Environment Features that Manya Sleeper, William Melicher, Hana Habib, Lujo Bauer, Lorrie Faith Support High Quality Peer Assessment Cranor, Michelle L Mazurek Catherine M Hicks, Vineet Pandey, C Ailie Fraser, Scott R Klemmer Snap Decisions? How Users, Content, and Aesthetics Interact to Revising Learner Misconceptions Without Feedback: Prompting for Shape Photo Sharing Behaviors Reflection on Anomalous Facts Sanjay Kairam, Joseph 'Jofish' Kaye, John Alexis Guerra-Gomez, David A Joseph Jay Williams, Tania Lombrozo, Anne Hsu, Bernd Huber, Juho Kim Shamma Does Saying This Make Me Look Good? How Posters and LL21B Papers: How Fast Can You Type on Your Phone? Outsiders Evaluate Facebook Updates Chair: Bongwon Suh Yi-Chia Wang, Hayley Marie Hinsberger, Robert E Kraut IJQwerty: What Difference Does One Key Change Make? Gesture Typing Keyboard Optimization Bounded by One Key Position LL20D Papers: Behavioral Change Change from Qwerty Chair: Jessica Pater Xiaojun Bi, Shumin Zhai TimeAware: Leveraging Framing Effects to Enhance Personal DualKey: Miniature Screen Text Entry via Finger Identification Productivity Aakar Gupta, Ravin Balakrishnan Young-Ho Kim, Jae Ho Jeon, Eun Kyoung Choe, Bongshin Lee, KwonHyun One-Dimensional Handwriting: Inputting Letters and Words on Kim, Jinwook Seo Smart Glasses Personal Tracking of Screen Time on Digital Devices Chun Yu, Ke Sun, Mingyuan Zhong, Xincheng Li, Peijun Zhao, Yuanchun Shi John Rooksby, Parvin Asadzadeh, Mattias Rost, Alistair Morrison, Matthew A Cost-Benefit Study of Text Entry Suggestion Interaction Chalmers Philip Quinn, Shumin Zhai

CHI 2016 San Jose Convention Center, San Jose, USA | 25 MONDAY 14:30 PM - 15:50 PM

Faceless Interaction - A Conceptual Examination of the Notion of 220A Panel: User Experience (UX) in India Interface: Past, Present, and Future User Experience (UX) in India - 'We are Not Like This Only' - We are Lars-Erik Janlert, Erik Stolterman World Class and Much More! Five Provocations for Ethical HCI Research Apala Lahiri Chavan, Girish Prabhu, Sarit Arora, Janaki Kumar, Sudhindra V Barry Brown, Alexandra Weilenmann, Donald McMillan, Airi Lampinen Acting with Technology: Rehearsing for Mixed-Media Live 220B alt.chi: Critical Theory and Pedagogy Performances Chair: Silvia Lindtner Louise Barkhuus, Chiara Rossitto The User Experience in Zen and the Art of Motorcycle Maintenance Simon Harper 112 SIG: Refugees and HCI Meaning Reconstruction as an Approach to Analyze Critical Refugees and HCI SIG: The Role of HCI in Responding To the Dimensions of HCI Research Refugee Crisis Colin M Gray, Austin L Toombs, Christian McKay Reem Talhouk, Syed Ishtiaque Ahmed, Volker Wulf, Clara Crivellaro, Critical Realist HCI Vasilis Vlachokyriakos, Patrick Olivier Christopher Frauenberger Making the Case for an Existential Perspective in HCI Research on 114 Case Studies: Tools for Workers Mortality and Death Chair: Pernille Bjorn Victor Kaptelinin Untethered Workspaces: A Zones Concept Towards Supporting Operator Movements in Control Rooms 210D Course: C01 Veronika Domova, Saad Azhar, Maria Ralph, Jonas Brönmark Research Methods for Child Computer Interaction (2/2) From Two CSCW Frameworks to User Requirements Definition for Janet C Read, Shuli Gilutz a Retail Planning Collaborative Software Grégory Petit, Justin Soles 210H Course: C03 Interactive Colormapping: Enabling Multiple Data Range and Designing with the Mind in Mind: The Psychological Basis for UI Detailed Views of Ocean Salinity Design Guidelines (2/2) Francesca Samsel, Sebastian Klaassen, Mark Petersen, Terece L Turton, Jeff A Johnson Greg D Abram, David H Rogers, James Ahrens Designing the Alarm Management User Experience for Patient 210C Course: C05 Monitoring Introduction To Human Computer Interaction (2/2) Sharoda A Paul, Alexander K Carroll, Stephen Treacy Jonathan Lazar, Simone D J Barbosa LL21C Papers: Computer Supported Parenting 210G Course: C08 Chair: Tejinder Judge Game User Experience Evaluation (1/2) LGBT Parents and Social Media: Advocacy, Privacy, and Disclosure Regina Bernhaupt, Florian Mueller during Shifting Social Movements Lindsay Blackwell, Jean Hardy, Tawfiq Ammari, Tiffany Veinot, Cliff Lampe, 210BF Papers: Sociotechnical Assemblages Sarita Schoenebeck Chair: Jed Brubaker Information Seeking Practices of Parents: Exploring Skills, Face The Ethics of Unaware Participation in Public Interventions Threats and Social Networks Annika Waern Betsy DiSalvo, Parisa Khanipour Roshan, Briana Morrison The Poetics of Socio-Technical Space: Evaluating the Internet of "Best of Both Worlds:" Opportunities for Technology in Cross- Things Through Craft Cultural Parenting Jessica Lingel Svetlana Yarosh, Sarita Schoenebeck, Shreya Kothaneth, Elizabeth Bales Object-Oriented Publics Screen Time Tantrums: How Families Manage Screen Media Tom Jenkins, Christopher A Le Dantec, Carl DiSalvo, Experiences for Toddlers and Preschoolers Thomas James Lodato, Mariam Asad Alexis Hiniker, Hyewon Suh, Sabina Cao, Julie A Kientz Repurposing Bits and Pieces of the Digital Vygandas Simbelis, Pedro Ferreira, Elsa Vaara, Jarmo Laaksolahti, LL21D Papers: Real Reality Interfaces Kristina Höök Chair: Jessica Cauchard The Augmented Climbing Wall: High-Exertion Proximity Interaction 210AE Papers: Thinking Critically on a Wall-Sized Interactive Surface Chair: Beki Grinter Raine Kajastila, Leo Holsti, Perttu Hämäläinen Sustainable Making? Balancing Optimism and Criticism in HCI BitDrones: Towards Using 3D Nanocopter Displays as Interactive Discourse Self-Levitating Programmable Matter David Roedl, Shaowen Bardzell, Jeffrey Bardzell Antonio Gomes, Calvin Rubens, Sean Braley, Roel Vertegaal

26 | ACM Conference on Human Factors in Computing Systems CHI 2016 MONDAY 14:30 PM - 15:50 PM

Pmomo: Projection Mapping on Movable 3D Object Yi Zhou, Shuangjiu Xiao, Ning Tang, Zhi Yong Wei, Xu Chen LL20D Papers: Older Adult Support Combining Shape-Changing Interfaces and Spatial Augmented Chair: Anne Marie Piper Reality Enables Extended Object Appearance Designing for the Other ‘Hereafter': When Older Adults Remember David Lindlbauer, Jens Emil Groenbaek, Morten Henriksen Birk, about Forgetting Kim Halskov, Marc Alexa, Joerg Mueller Laura Ramos, Elise van den Hoven, Laurie Miller Typing Tutor: Individualized Tutoring in Text Entry for Older Adults LL21E Papers: Privacy - Social and Geolocated Based on Input Stumble Detection Chair: Munmun De Choudhury Toshiyuki Hagiya, Toshiharu Horiuchi, Tomonori Yazaki The Geography and Importance of Localness in Geotagged Social Not For Me: Older Adults Choosing Not to Participate in a Social Media Isolation Intervention Isaac L Johnson, Subhasree Sengupta, Johannes Schöning, Brent Hecht Jenny Waycott, Frank Vetere, Sonja Pedell, Amee Morgans, Usability and Security of Text Passwords on Mobile Devices Elizabeth Ozanne, Lars Kulik William Melicher, Darya Kurilova, Sean Segreti, Pranshu Oneil Kalvani, Placing in Age: Transitioning to a New Home in Later Life Richard Shay, Blase Ur, Lujo Bauer, Nicolas Christin, Lorrie Faith Cranor, Siân E Lindley, Jayne Wallace Michelle L Mazurek Evaluation of Personalized Security Indicators as an Anti-Phishing LL20B Papers: 3D Designing, Modelling & Printing Mechanism for Smartphone Applications Chair: Patrick Baudisch Claudio Marforio, Ramya Jayaram Masti, Claudio Soriente, Kari Kostiainen, What you Sculpt is What you Get: Modeling Physical Interactive Srdjan Capkun Devices with Clay and 3D Printed Widgets Computationally Mediated Pro-Social Deception Michael D Jones, Kevin Seppi, Dan R Olsen Max Van Kleek, Dave Murray-Rust, Amy Guy, Kieron O'Hara, On-The-Fly Print: Incremental Printing While Modelling Nigel R Shadbolt Huaishu Peng, Rundong Wu, Steve Marschner, François Guimbretière CardBoardiZer: Creatively Customize, Articulate and Fold 3D Mesh LL21F Papers: Personal informatics: Dear Data Models Chair: Jason Wiese Yunbo Zhang, Wei Gao, Luis Paredes, Karthik Ramani GenomiX: A Novel Interaction Tool for Self-Exploration of Personal ChronoFab: Fabricating Motion Genomic Data Rubaiat Habib Kazi, Tovi Grossman, Cory Mogk, Ryan Schmidt, George Orit Shaer, Oded Nov, Johanna Okerlund, Martina Balestra, Fitzmaurice Elizabeth Stowell, Lauren Westendorf, Christina Pollalis, Jasmine Davis, Liliana Westort, Madeleine Ball LL20C Papers: Learning @ School Taking 5: Work-Breaks, Productivity, and Opportunities for Personal Chair: Chris Quintana Informatics for Knowledge Workers Lessons Learned from In-School Use of rTAG: a Robo-Tangible Daniel A Epstein, Daniel Avrahami, Jacob T Biehl Learning Environment Metadating: Exploring the Romance and Future of Personal Data Victor Girotto, Cecil Lozano, Kasia Muldner, Winslow Burleson, Erin Walker Chris Elsden, Bettina Nissen, Andrew Garbett, David Chatting, David S Kirk, Human Proxies for Remote University Classroom Attendance John Vines Clarissa Ishak, Carman Neustaedter, Dan Hawkins, Jason Procyk, Design Opportunities in Three Stages of Relationship Development Michael Massimi between Users and Self-Tracking Devices Ingenium: Engaging Novice Students with Latin Grammar Da-jung Kim, Yeoreum Lee, Saeyoung Rho, Youn-kyung Lim Sharon Zhou, Ivy J Livingston, Mark Schiefsky, Stuart Shieber, Krzysztof Z Gajos Teaching and Developing Social and Emotional Skills with Technology LL20A Papers: Social Media Engagement Petr Slovák, Geraldine Fitzpatrick Chair: Parmit K Chilana Changes in Engagement Before and After Posting to Facebook LL21B Papers: Visual Design for Unconventional Displays Nir Grinberg, P Alex Dow, Lada A Adamic, Mor Naaman Chair: Karrie Karahalios Fast, Cheap, and Good: Why Animated GIFs Engage Us Designing Visual Complexity for Dual-screen Media Saeideh Bakhshi, David A Shamma, Lyndon Kennedy, Yale Song, Timothy Neate, Michael Evans, Matt Jones Paloma de Juan, Joseph 'Jofish' Kaye Hidden in Plain Sight: an Exploration of a Visual Language for Near- Engineering Information Disclosure: Norm Shaping Designs Eye Out-of-Focus Displays in the Peripheral View Daphne Chang, Erin L Krupka, Eytan Adar, Alessandro Acquisti Kris Luyten, Donald Degraen, Gustavo Alberto Rovelo Ruiz, Sven Coppers, A Market in Your Social Network: The Effects of Extrinsic Rewards Davy Vanacken on Friendsourcing and Relationships Investigating Text Legibility on Non-Rectangular Displays Haiyi Zhu, Sauvik Das, Yiqun Cao, Shuang Yu, Aniket Kittur, Robert E Kraut Marcos Serrano, Anne Roudaut, Pourang P Irani The Effect of Focus Cues on Separation of Information Layers Patrick Bader, Niels Henze, Nora Broy, Katrin Wolf

CHI 2016 San Jose Convention Center, San Jose, USA | 27 MONDAY 16:30 PM - 17:50 PM Learning from Green Designers: Green Design as Discursive Practice 220A alt.chi: Food Fictions Earl Friedberg, Edward Lank Chair: Luigina Ciolfi Understanding and Mitigating the Effects of Device and Cloud Service Data Edibilization: Representing Data with Food Design Decisions on the Environmental Footprint of Digital Infrastructure Yun Wang, Xiaojuan Ma, Qiong Luo, Huamin Qu Chris Preist, Daniel Schien, Eli Blevis Computational Agroecology: Sustainable Food Ecosystem Design MyPart: Personal, Portable, Accurate, Airborne Particle Counting Barath Raghavan, Bonnie Nardi, Sarah T Lovell, Juliet Norton, Rundong Tian, Christine Dierk, Christopher Myers, Eric Paulos Bill Tomlinson, Donald J Patterson Deciphering a Meal through Open Source Standards: Soylent and 210AE Papers: Interaction Design for Audio Interfaces the Rise of Diet Hackers Chair: Youn-kyung Lim Marketa Dolejsova Voices from the War: Design as a Means of Understanding the Printable Hydroponic Gardens: Initial Explorations and Considerations Experience of Visiting Heritage Yuichiro Takeuchi Daniela Petrelli, Nick Dulake, Mark T Marshall, Anna Pisetti, Elena Not Simplified Audio Production in Asynchronous Voice-Based Discussions 230C alt.chi: Confronting Power in HCI Venkatesh Sivaraman, Dongwook Yoon, Piotr Mitros Chair: Morgan Ames Tap the ShapeTones: Exploring the effects of crossmodal Discussing about Sexual Harassment (Breaking Silence): The Role congruence in an audio-visual interface of Technology Oussama Metatla, Nuno N Correia, Fiore Martin, Nick Bryan-Kinns, Tony Stockman Nova Ahmed Maps and Location: Acceptance of Modern Interaction Techniques Does Technology Have Race? for Audio Guides David Hankerson, Imani Walker, Andrea R Marshall, Jennifer Booker, Philipp Wacker, Kerstin Kreutz, Florian Heller, Jan Borchers Houda El Mimouni, Jennifer A Rode Impromptu Crowd Science and the Mystery of the Bechdel-Wallace 112 SIG: Diversity in High Tech Test Movement Diversity In High Tech: Retaining Employees Once They're In the Door Cosima Rughinis, Razvan Rughinis, Bogdana Huma Karen Holtzblatt, Carol Farnsworth The Smartphone: A Laconian Stain, A Tech Killer, and an Embodiment of Radical Individualism 114 Course: C29 Matthew P Aylett, Shaun Lawson So, You Want To Be A CHI AC Designing for Others, and the Trap of HCI Methods & Practices Julie A Kientz, Hilary B Hutchinson Bert Vandenberghe, Karin Slegers LL21C Papers: Physical and Digital Collections 220B Panel: On the Future of Personal Assistants Chair: Carman Neustaedter On the Future of Personal Assistants Accountable Artefacts: The Case of the Carolan Guitar Phil Cohen, Adam Cheyer, Eric Horvitz, Rana El Kaliouby, Steve Whittaker Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Liming Xu, Michaela Hoare, Dimitrios Darzentas 210D Course: C02 Things We Own Together: Sharing Possessions at Home Hands-on introduction to interactive electric muscle stimulation Jane Gruning, Siân E Lindley Pedro Lopes, Max Pfeiffer, Michael Rohs, Patrick Baudisch Mailing Archived Emails As Postcards: Probing the Value of Virtual Collections 210H Course: C04 David Gerritsen, Dan Tasse, Jennifer K Olsen, Tatiana A Vlahovic, Visual Facilitation for Design Groups Rebecca Gulotta, William Odom, Jason Wiese, John Zimmerman Eileen M Clegg Finding Email in a Multi-Account, Multi-Device World Marta Elizabeth Cecchinato, Abigail Sellen, Milad Shokouhi, Gavin Smyth 210C Course: C07 An Introduction to Cognitive Aging and Dementia: A Clinical LL21D Papers: Augmented AR and VR Experiences Neuropsychologist's Perspective Chair: Alex Thayer, Therese Dugan Allyson Rosen Novel Optical Configurations for Virtual Reality: Evaluating User Preference and Performance with Focus-tunable and Monovision Near-eye Displays 210G Course: C08 Robert Konrad, Emily Cooper, Gordon Wetzstein Game User Experience Evaluation (2/2) Augmenting the Field-of-View of Head-Mounted Displays with Regina Bernhaupt, Florian Mueller Sparse Peripheral Displays Robert Xiao, Hrvoje Benko 210BF Papers: Sustainability, Design and the Environment SnapToReality: Aligning Augmented Reality to the Real World Chair: Rob Comber Benjamin Nuernberger, Eyal Ofek, Hrvoje Benko, Andrew D Wilson Challenging the Car Norm: Opportunities for ICT to Support Virtual Objects as Spatial Cues in Collaborative Mixed Reality Environments: Sustainable Transportation Practices How They Shape Communication Behavior and User Task Load Hanna Hasselqvist, Mia Hesselgren, Cristian Bogdan Jens Müller, Roman Rädle, Harald Reiterer

28 | ACM Conference on Human Factors in Computing Systems CHI 2016 MONDAY 16:30 PM - 17:50 PM VR-STEP: Walking-in-Place using Inertial Sensing for Hands Free Anxiety and Autism: Towards Personalized Digital Health Navigation in Mobile VR Environments Will Simm, Maria Angela Ferrario, Adrian I Gradinar, Marcia Tavares Smith, Sam Tregillus, Eelke Folmer Stephen Forshaw, Ian Smith, Jon Whittle LL21E Papers: Living Healthy EnhancedTouch: A Smart Bracelet for Enhancing Human-Human Physical Touch Chair: Eun Kyoung Choe Kenji Suzuki, Taku Hachisu, Kazuki Iida Staying the Course: System-Driven Lapse Management for "This is how I want to learn": High Functioning Autistic Teens Co- Supporting Behavior Change Designing a Serious Game Elena Agapie, Daniel Avrahami, Jennifer Marlow Benoît Bossavit, Sarah Parsons Designing for Future Behaviors: Understanding the Effect of Temporal Distance on Planned Behaviors LL20B Papers: (Re)understanding Making Minhyang (Mia) Suh, Gary Hsieh Chair: John Vines ClimbAware - Investigating Perception and Acceptance of Reconstituting the Utopian Vision of Making: HCI After Wearables in Rock Climbing Technosolutionism Felix Kosmalla, Frederik Wiehr, Florian Daiber, Antonio Krüger, Markus Löchtefeld Silvia Lindtner, Shaowen Bardzell, Jeffrey Bardzell Beyond Abandonment to Next Steps: Understanding and Designing Values in Repair for Life after Personal Informatics Tool Use Lara Houston, Steven J Jackson, Daniela K Rosner, Syed Ishtiaque Ahmed, Daniel A Epstein, Monica Caraway, Chuck Johnston, An Ping, James Meg Young, Laewoo Kang Fogarty, Sean A Munson Making Community: The Wider Role of Makerspaces in Public Life LL21F Papers: Paying Attention to Smartphones Nick Taylor, Ursula Hurley, Philip Connolly Continuing the Dialogue: Bringing Research Accounts Back into the Field Chair: Duncan P Brumby Sarah Fox, Daniela K Rosner Lock n' LoL: Group-based Limiting Assistance App to Mitigate Smartphone Distractions in Group Activities LL20C Papers: Learning Facilitaton Minsam Ko, Seungwoo Choi, Koji Yatani, Uichin Lee Chair: Jason C Yip "Silence Your Phones": Smartphone Notifications Increase Social Situational Language Learning through an Online 3D Game Inattention and Hyperactivity Symptoms Gabriel Culbertson, Shiyu Wang, Malte F Jung, Erik L Andersen Kostadin Kushlev, Jason Proulx, Elizabeth W Dunn Using Gamification to Motivate Students with Dyslexia My Phone and Me: Understanding People's Receptivity to Mobile Notifications Daniel J Gooch, Asimina Vasalou, Laura Jane Benton, Rilla Khaled Abhinav Mehrotra, Veljko Pejovic, Jo Vermeulen, Robert J Hendley, Mirco Musolesi Local Standards for Sample Size at CHI Examining Factors Influencing the Disruptiveness of Notifications in Kelly Caine a Mobile Museum Context A Comparative Evaluation on Online Learning Approaches using Ido Beja, Joel Lanir, Tsvi Kuflik Parallel Coordinate Visualization LL20A Papers: Designing Quality in Social Media Bum Chul Kwon, Bongshin Lee Chair: Patrick Shih LL21B Papers: Authentication and Privacy Supporting Comment Moderators in Identifying High Quality Chair: Janice Tsai Online News Comments Evaluating the Influence of Targets and Hand Postures on Touch- Deokgun Park, Simranjit Singh Sachar, Nicholas Diakopoulos, Niklas Elmqvist based Behavioural Biometrics "Popcorn Tastes Good": Participatory Policymaking and Reddit's "AMAgeddon" Daniel Buschek, Alexander De Luca, Florian Alt Alissa Centivany, Bobby Glushko Enhancing Mobile Content Privacy with Proxemics Aware Going Dark: Social Factors in Collective Action Against Platform Notifications and Protection Operators in the Reddit Blackout Huiyuan Zhou, Khalid Tearo, Aniruddha Waje, Elham Alghamdi, J Nathan Matias Thamara Alves, Vinicius Ferreira, Kirstie Hawkey, Derek Reilly Surviving an "Eternal September": How an Online Community CalendarCast: Setup-Free, Privacy-Preserving, Localized Sharing of Managed a Surge of Newcomers Appointment Data Charles Kiene, Andrés Monroy-Hernández, Benjamin Mako Hill Florian Echtler "This Post Will Just Get Taken Down": Characterizing Removed Pro- SkullConduct: Biometric User Identification on Eyewear Computers Eating Disorder Social Media Content Using Bone Conduction Through the Skull Stevie Chancellor, Zhiyuan Lin, Munmun De Choudhury Stefan Schneegass, Youssef Oualil, Andreas Bulling LL20D Papers: Technological Care for Autism Use Your Words: Designing One-time Pairing Codes to Improve User Experience Chair: Erin Solovey Sarah Wiseman, Gustavo Soto Mino, Anna L Cox, Sandy J J Gould, "Will I always be not social?": Re-Conceptualizing Sociality in the Joanne Moore, Chris Needham Context of a Minecraft Community for Autism Kathryn E Ringland, Christine T Wolf, Heather A Faucett, Lynn S Dombrowski, Gillian R Hayes

CHI 2016 San Jose Convention Center, San Jose, USA | 29 TUESDAY 9:30 AM - 10:50 AM

Evaluating Peripheral Interaction Design 220A SIGCHI Social Impact Award Saskia Bakker, Elise van den Hoven, Berry Eggen Having a Social Impact by Getting Outside of Your Comfort Zone Facilitator, Functionary, Friend or Foe? Studying the Role of iPads Jonathan Lazar within Learning Activities Across a School Year Anne-Marie Mann, Uta Hinrichs, Janet C Read, Aaron Quigley 230C SIG: Technology for disabled and older people Technology for disabled and older people: what have we achieved, 112 SIG: Transparent Statistics in HCI where are we going? Special Interest Group on Transparent Statistics in HCI Helen Petrie, Gerhard Weber Matthew Kay, Steve Haroz, Shion Guha, Pierre Dragicevic

220B Panel: The Future of Robotic Telepresence 114 Case Studies: New Markets and Localization The Future of Robotic Telepresence: Visions, Opportunities and Chair: Edward Cutrell Challenges Mobile Seva-Enabling mGovernance in India Susan Herring, Susan R Fussell, Annica Kristoffersson, Bilge Mutlu, Carman Kapil Kant Kamal, Manish Kumar, Soumya Shrivastava, Priyesh C Paweł W Neustaedter, Katherine Tsui Woźniak hourasia What Makes a Successful Localized App? An International Case 210D Course: C09 Study Interaction Design for Online Video and Television (1/2) Stephanie Rosenbaum, Jennifer Lee Carlson David Geerts, Pablo Cesar, Marianna Obrist Breaking the UCD process: The case study of a failed Mexican Government project 210H Course: C11 Mario A Moreno-Rocha, Carlos Alberto Martínez, Abril Inés Rodríguez Visual Analytics 101 (1/2) López, Jorge Andrés De la Cruz Pineda, Fernando Macias Russ Burtner, Kris Cook, Jean Scholtz Exploring Regional User Experience for Designing Ultra Low Cost Smart Phones 210C Course: C13 Sanjay Ghosh, Sarita Seshagiri, Aditya Ponnada Introduction to Creating Musical Interfaces (1/2) Michael J Lyons, Sidney S Fels LL21C Papers: Work, Multitasking, and Distraction Chair: Steven P Dow 210G Course: C15 Influence of Display Transparency on Background Awareness and An Introduction to Automotive User Interfaces (1/2) Task Performance Bastian Pfleging, Nora Broy, Andrew L Kun David Lindlbauer, Klemen Lilija, Robert Walter, Joerg Mueller Email Duration, Batching and Self-interruption: Patterns of Email 210BF Papers: Citizenry and the Sciences Use on Productivity and Stress Chair: Carl DiSalvo Gloria Mark, Shamsi T Iqbal, Mary P Czerwinski, Paul R Johns, Akane Sano Everyday food science as a design space for community literacy ‘Don't Waste My Time': Use of Time Information Improves Focus and habitual sustainable practice Steve Whittaker, Vaiva Kalnikaite, Victoria Hollis, Andrew Guydish Stacey Kuznetsov, Christina Jean Santana, Elenore Long Neurotics Can't Focus: An in situ Study of Online Multitasking in the You Put What, Where? Hobbyist Use of Insertable Devices Workplace Kayla J Heffernan, Frank Vetere, Shanton Chang Gloria Mark, Shamsi T Iqbal, Mary P Czerwinski, Paul R Johns, Akane Sano On Looking at the Vagina through Labella Teresa Almeida, Rob Comber, Gavin Wood, Dean Saraf, Madeline Balaam LL21D Papers: VR for Collaboration Citizens for Science and Science for Citizens: The View from Chair: Jeff Huang Participatory Design Head Mounted Projection Display & Visual Attention: Visual Danial Qaurooni, Ali Ghazinejad, Inna Kouper, Hamid Ekbia attentional processing of head referenced static and dynamic To Sign Up, or not to Sign Up? Maximizing Citizen Science displays while in motion and standing Contribution Rates through Optional Registration Çağlar Genç, Shoaib Soomro, Yalçın Duyan, Selim Ölçer, Fuat Balci, Hakan Caroline Jay, Robert Dunne, David Gelsthorpe, Markel Vigo Ürey, Oguzhan Ozcan Stabilized Annotations for Mobile Remote Assistance 210AE Papers: Evaluating Educational Technology Omid Fakourfar, Kevin Ta, Richard Tang, Scott Bateman, Anthony Tang Chair: Betsy DiSalvo Parallel Eyes: Exploring Human Capability and Behaviors with Teaching Recommender Systems at Large Scale: Evaluation and Paralleled First Person View Sharing Lessons Learned from a Hybrid MOOC Shunichi Kasahara, Mitsuhito Ando, Kiyoshi Suganuma, Jun Rekimoto Joseph A Konstan, JD Walker, D Christopher Brooks, Keith Brown, Gaze Augmentation in Egocentric Video Improves Awareness of Michael D Ekstrand Intention Deepak Akkil, Poika Isokoski

30 | ACM Conference on Human Factors in Computing Systems CHI 2016 TUESDAY 9:30 AM - 10:50 AM

The Design of Assistive Location-based Technologies for People LL21E Papers: Quantifying Efficiency of Input Methods with Ambulatory Disabilities: A Formative Study Chair: Daniel Widgor Kotaro Hara, Christine Chan, Jon E Froehlich Modeling the Steering Time Difference between Narrowing and Helping Hands: Requirements for a Prototyping Methodology for Widening Tunnels Upper-limb Prosthetics Users Shota Yamanaka, Homei Miyashita Megan Kelly Hofmann, Jeffrey Harris, Scott E Hudson, Jennifer Mankoff Modelling Error Rates in Temporal Pointing Motivating Stroke Rehabilitation Through Music: A Feasibility Study Byungjoo Lee, Antti Oulasvirta Using Digital Musical Instruments in the Home A Mouse With Two Optical Sensors That Eliminates Coordinate Pedro Kirk, Mick Grierson, Rebeka Bodak, Nick Ward, Fran Brander, Kate Disturbance During Skilled Strokes Kelly, Nicholas Newman, Lauren Stewart Byungjoo Lee, Hyunwoo Bang Differences and Similarities between Finger and Pen Stroke LL20B Papers: Designing Physical Games Gestures on Stationary and Mobile devices Chair: Derek Hansen Huawei Tu, Xiangshi Ren, Shumin Zhai Digitally Augmenting Sports: An Opportunity for Exploring and Understanding Novel Balancing Techniques LL21F Papers: Democratizing and Opening Data David Altimira, Florian Mueller, Jenny Clarke, Gun Lee, Mark Billinghurst, Chair: William Odom Christoph Bartneck Open Data in Scientific Settings: From Policy to Practice SwimTrain: Exploring Exergame Design for Group Fitness Swimming Irene V Pasquetto, Ashley E Sands, Peter T Darch, Christine L. Borgman Woohyeok Choi, Jeongmin Oh, Darren Edge, Joohyun Kim, Uichin Lee The Datacatcher: Batch Deployment and Documentation of 130 From England to Uganda: Children Designing and Evaluating Location-Aware, Mobile Devices That Put Sociopolitically-Relevant Serious Games Big Data in People's Hands: Polyphonic Interpretation at Scale Gavin Sim, Janet Read, Peggy Gregory, Diana Xu William W Gaver, Andy Boucher, Nadine Jarvis, David W T Cameron, Guidelines for the Design of Movement-Based Games and Their Mark Hauenstein, Sarah Pennington, John Bowers, James Pike, Robin Beitra Relevance to HCI Physikit: Data Engagement Through Physical Ambient Katherine Isbister, Florian Mueller Visualizations in the Home Steven Houben, Connie Golsteijn, Sarah Gallacher, Rose Johnson, LL20C Papers: Learning Programming Saskia Bakker, Nicolai Marquardt, Licia Capra, Yvonne Rogers Chair: Svetlana Yarosh Accountable: Exploring the Inadequacies of Transparent Financial Programming, Problem Solving, and Self-Awareness: Effects of Practice in the Non-Profit Sector Explicit Guidance Matthew Marshall, David S Kirk, John Vines Dastyni Loksa, Andrew J Ko, William Jernigan, Alannah Oleson, Christopher J Mendez, Margaret M Burnett LL20A Papers: The Economics of Being Online Understanding Conversational Programmers: A Perspective from Chair: Lilly C Irani the Software Industry Designing for Labour: Uber and the On-Demand Mobile Workforce Parmit K Chilana, Rishabh Singh, Philip J Guo Mareike Glöss, Moira McGregor, Barry Brown Blind Spots in Youth DIY Programming: Examining Diversity in Creators, 'MASTerful' Matchmaking in Service Transactions: Inferred Abilities, Content, and Comments within the Scratch Online Community Needs and Interests versus Activity Histories Gabriela T Richard, Yasmin B Kafai Hyunggu Jung, Victoria M E Bellotti, Afsaneh Doryab, Dean Leitersdorf, Skill Progression in Scratch Revisited Jiawei Chen, Benjamin V Hanrahan, Sooyeon Lee, Dan Turner, Jorge Nathan Matias, Sayamindu Dasgupta, Benjamin Mako Hill Anind K Dey, John M Carroll Of Two Minds, Multiple Addresses, and One Ledger: Characterizing LL21B Papers: Tracking Fingers Opinions, Knowledge, and Perceptions of Bitcoin Across Users and Chair: Simon T Perrault Non-Users SkinTrack: Using the Body as an Electrical Waveguide for Xianyi Gao, Gradeigh D Clark, Janne Lindqvist Continuous Finger Tracking on the Skin Hosting via Airbnb: Motivations and Financial Assurances in Yang Zhang, Junhan Zhou, Gierad Laput, Chris Harrison Monetized Network Hospitality Finexus: Tracking Precise Motions of Multiple Fingertips Using Airi Lampinen, Coye Cheshire Magnetic Sensing Ke-Yu Chen, Shwetak N Patel, Sean Keller LL20D Papers: Physical Disability and Assistive Technologies FingerIO: Using Active Sonar for Fine-Grained Finger Tracking Chair: Shaun Kane Rajalakshmi Nandakumar, Vikram Iyer, Desney Tan, Shyamnath Gollakota An Intimate Laboratory? Prostheses as a Tool for Experimenting DigitSpace: Designing Thumb-to-Fingers Touch Interfaces for One- with Identity and Normalcy Handed and Eyes-Free Interactions Cynthia L Bennett, Keting Cen, Katherine M Steele, Daniela K Rosner Da-Yuan Huang, Liwei Chan, Shuo Yang, Fan Wang, Rong-Hao Liang, De- Nian Yang, Yi-ping Hung, Bing-Yu Chen

CHI 2016 San Jose Convention Center, San Jose, USA | 31 TUESDAY 11:30 AM - 12:50 PM

Practical Usability Rating by Experts (PURE): A Pragmatic Approach 230C SIG: Become a Volunteer at ACM SIGCHI for Scoring Product Usability Become a Volunteer at ACM SIGCHI Christian P Rohrer, James Wendt, Jeff Sauro, Frederick Boyle, Sara M Cole Loren G Terveen, Helena M. Mentis, Susan R. Fussell, Regina Bernhaupt Tackling User Research Challenges within the Finance Industry Rina R Wehbe, Shahtab Wahid, Siddharth Gupta, Edward W Ishak 210D Course: C09 Lessons Learned from Conducting Group-Based Research on Interaction Design for Online Video and Television (2/2) Facebook David Geerts, Pablo Cesar, Marianna Obrist Haley MacLeod, Ben Jelen, Annu Prabhakar, Lora Oehlberg, Katie A Siek, Kay Connelly 210H Course: C11 Visual Analytics 101 (2/2) LL21C Papers: Displays and Shared Interactions Russ Burtner, Kris Cook, Jean Scholtz Chair: Julie Williamson Negotiating for Space? Collaborative Work Using a Wall Display 210C Course: C13 with Mouse and Touch Input Introduction to Creating Musical Interfaces (2/2) Mikkel R Jakobsen, Kasper Hornbæk Michael J Lyons, Sidney S Fels An Actionable Approach to Understand Group Experience in Complex, Multi-surface Spaces 210G Course: C15 Roberto Martinez-Maldonado, Peter Goodyear, Judy Kay, Kate Thompson, An Introduction to Automotive User Interfaces (2/2) Lucila Carvalho Bastian Pfleging, Nora Broy, Andrew L Kun Shared Interaction on a Wall-Sized Display in a Data Manipulation Task 210BF Papers: Infrastructure through a Critical Lens Can Liu, Olivier Chapuis, Michel Beaudouin-Lafon, Eric Lecolinet Chair: Michael Prilla Creating Your Bubble: Personal Space On and Around Large Public Breaking Down While Building Up: Design and Decline in Emerging Displays Infrastructures James R Wallace, Nancy Iskander, Edward Lank Stephanie B Steinhardt Gaze-based Notetaking for Learning from Lecture Videos Logistics as Care and Control: An Investigation into the UNICEF Cuong Nguyen, Feng Liu Supply Division Margaret Jack, Steven J Jackson LL21D Papers: VR & Feedback The Ins and Outs of HCI for Development Chair: Ali Israr Nicola Dell, Neha Kumar Annexing Reality: Enabling Opportunistic Use of Everyday Objects Design(ing) ‘Here' and ‘There': Tech Entrepreneurs, Global Markets as Tangible Proxies in Augmented Reality and Reflexivity in Design Processes Anuruddha Lakmal Hettiarachchi, Daniel Wigdor Seyram Avle, Silvia Lindtner Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences 210AE Papers: Shortcuts for More Efficient Input Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Chair: Jeff Nichols Andrew D Wilson Evaluation of a Smart-Restorable Backspace Technique to Facilitate HaptoClone (Haptic-Optical Clone) for Mutual Tele-Environment Text Entry Error Correction by Real-time 3D Image Transfer with Midair Force Feedback Ahmed Sabbir Arif, Sunjun Kim, Wolfgang Stuerzlinger, Geehyuk Lee, Yasutoshi Makino, Yoshikazu Furuyama, Seki Inoue, Hiroyuki Shinoda Ali Mazalek Dexmo: An Inexpensive and Lightweight Mechanical Exoskeleton Living In A Prototype: A Reconfigured Space for Motion Capture and Force Feedback in VR Audrey Desjardins, Ron Wakkary Aler Gu, Yifei Zhang, Weize Sun, Yuanzhe Bian, Dao Zhou, Per Ola Kristensson Reciprocal Drag-and-Drop SwiVRChair: A Motorized Swivel Chair to Nudge Users' Orientation Caroline Appert, Olivier Chapuis, Emmanuel Pietriga, María-Jesús Lobo for 360 Degree Storytelling in Virtual Reality Jan Gugenheimer, Dennis Wolf, Gabriel Haas, Sebastian Krebs, Enrico Rukzio 112 SIG: SIGCHI Games SIGCHI Games: The Scope of Games Research at CHI LL21E Papers: HCI and Physiological Interactions Lennart E Nacke, Anna L Cox, Regan L Mandryk, Paul Cairns Chair: Daniel A Afergan Adding Human Learning in Brain-Computer Interfaces (BCIs): 114 Case Studies: User Research Towards a Practical Control Modality Chair: Ben Steichen Nataliya Kosmyna, Franck Tarpin-Bernard, Bertrand Rivet Capturing & Measuring Emotions in UX Conceptual Priming for In-game BCI Training Sarah E Garcia, Laura Hammond Nataliya Kosmyna

32 | ACM Conference on Human Factors in Computing Systems CHI 2016 TUESDAY 11:30 AM - 12:50 PM

Framework for Electroencephalography-based Evaluation of User Experience LL20B Papers: Design, Labour and Peril in Crowdsourcing Jérémy Frey, Maxime Daniel, Julien Castet, Martin Hachet, Fabien Lotte Chair: Jeffrey P Bigham Intelligent Agents and Networked Buttons Improve Free-Improvised "Why would anybody do this?": Understanding Older Adults' Ensemble Music-Making on Touch-Screens Motivations and Challenges in Crowd Work Charles Martin, Henry Gardner, Michael Martin, Ben Swift Robin Brewer, Meredith Ringel Morris, Anne Marie Piper The Knowledge Accelerator: Big Picture Thinking in Small Pieces LL21F Papers: Mobile Behaviors Nathan Hahn, Joseph Chee Chang, Ji Eun Kim, Aniket Kittur Chair: Kelly Caine Taking a HIT: Designing around Rejection, Mistrust, Risk, and Monetary Assessment of Battery Life on Smartphones Workers' Experiences in Amazon Mechanical Turk Simo Johannes Hosio, Denzil ST Ferreira, Jorge Goncalves, Brian James McInnis, Dan Cosley, Chaebong Nam, Gilly Leshed Niels van Berkel, Chu Luo, Muzamil Ahmed, Huber Flores, Vassilis Kostakos Technology at the Table: Attitudes about Mobile Phone Use at LL20C Papers: Gamification Mealtimes Chair: Kristiyan Lukanov Carol Moser, Sarita Schoenebeck, Katharina Reinecke Personality-targeted Gamification: A Survey Study on Personality "I thought she would like to read it": Exploring Sharing Behaviors in Traits and Motivational Affordances the Context of Declining Mobile Web Use Yuan Jia, Bin Xu, Yamini Karanam, Stephen Voida Frank R Bentley, S Tejaswi Peesapati, Karen Church Gamer Style: Performance Factors in Gamified Simulation Forget-me-not: History-less Mobile Messaging Surabhi Gupta, Tim Coles, Cedric Dumas, Simon J McBride, DanaKai Bradford Mattias Rost, Christos Kitsos, Alexander Morgan, Martin Podlubny, “Don't Whip Me With Your Games” - Investigating “Bottom-Up” Pietro Romeo, Edoardo Russo, Matthew Chalmers Gamification Pascal Lessel, Maximilian Altmeyer, Marc Müller, Christian Wolff, Antonio LL20A Papers: Visual Impairment and Technology Krüger Chair: Amy Hurst ‘Choose a Game': Creation and Evaluation of a Prototype Tool to Haptic Wave: A Cross-Modal Interface for Visually Impaired Audio Support Therapists in Brain Injury Rehabilitation Producers Cynthia Putnam, Jinghui Cheng, Feng Lin, Sai Yalla, Stephanie Wu Atau Tanaka, Adam Parkinson ”I Always Wanted to See the Night Sky”: Blind User Preferences for LL21B Papers: Touchscreen Interactions Sensory Substitution Devices Chair: Luis A Leiva Giles Hamilton-Fletcher, Marianna Obrist, Phil Watten, Michele Mengucci, Detecting Swipe Errors on Touchscreens using Grip Modulation Jamie Ward Mohammad Faizuddin Mohd Noor, Simon Rogers, John Williamson Linespace: A Sensemaking Platform for the Blind Characterizing How Interface Complexity Affects Children's Saiganesh Swaminathan, Thijs Jan Roumen, Robert Kovacs, David Stangl, Touchscreen Interactions Stefanie Mueller, Patrick Baudisch Julia Woodward, Alex Shaw, Annie Luc, Brittany Craig, Juthika Das, Phillip Hall, Tangible Reels: Construction and Exploration of Tangible Maps by Akshay Holla, Germaine Irwin, Danielle Sikich, Quincy Brown, Lisa Anthony Visually Impaired Users Smart Touch: Improving Touch Accuracy for People with Motor Julie Ducasse, Marc J-M Macé, Marcos Serrano, Christophe Jouffrais Impairments with Template Matching Martez E Mott, Radu-Daniel Vatavu, Shaun K Kane, Jacob O Wobbrock LL20D Papers: Mental Health via Online Tools Indirect 2D Touch Panning: How Does It Affect Spatial Memory and Chair: Jina Huh Navigation Performance? Discovering Shifts to Suicidal Ideation from Mental Health Content Henri Palleis, Heinrich Hussmann in Social Media EyeSwipe: Dwell-free Text Entry Using Gaze Paths Munmun De Choudhury, Emre Kiciman, Mark Dredze, Glen Coppersmith, Andrew T N Kurauchi, Wenxin Feng, Ajjen D Joshi, Carlos H Morimoto, Mrinal Kumar Margrit Betke Recovery Amid Pro-Anorexia: Analysis of Recovery in Social Media Stevie Chancellor, Tanushree Mitra, Munmun De Choudhury Health Technologies ‘In the Wild': Experiences of Engagement with Computerised CBT Stefan J Rennick-Egglestone, Sarah Knowles, Gill Toms, Penny Bee, Karina Lovell, Peter Bower Challenges for Designing New Technology for Health and Wellbeing in a Complex Mental Healthcare Context Anja Thieme, John McCarthy, Paula Johnson, Stephanie Phillips, Jayne Wallace, Siân E Lindley, Karim Ladha, Daniel Jackson, Diana Nowacka, Ashur Rafiev, Cassim Ladha, Tom Nappey, Mathew Kipling, Peter Wright, Thomas D Meyer, Patrick Olivier

CHI 2016 San Jose Convention Center, San Jose, USA | 33 TUESDAY 14:30 PM - 15:50 PM

Nicolai Marquardt, Monica Tentori, Roberto Bresin, Dana Kulic 220A Panel: Ask Me Anything: CHI Chairs Ask Me Anything: CHI Chairs 114 Case Studies: Organizational Change for Better UX Jofish Kaye, Allison Druin, Cliff Lampe, Gloria Mark, Susan Fussell, Regan Mandryk Chair: Steven Drucker UX Strategy as a Kick-starter for Design Transformation in an 230C SIG: Digital Civics Engineering Company Digital Civics: Citizen empowerment with and through technology Lassi A Liikkanen Vasillis Vlachokyriakos, Clara Crivellaro, Christopher A Le Dantec, Eric Embedding User Understanding in the Corporate Culture: UX Gordon, Pete Wright, Patrick Olivier Research and Accessibility at Yahoo Maria Stone, Frank R Bentley, Brooke White, Mike Shebanek 210H Course: C12 UX Expeditions in Business-to-Business Heavy Industry–Lessons Designing Technology to Foster Psychological Wellbeing (1/2) Learned Rafael A Calvo, Dorian Peters Virpi Roto, Eija Kaasinen, Maaria Nuutinen, Marko Seppänen Why Designers Might Want to Redesign Company Processes to 210C Course: C14 Get to Better UX Design - A Case Study User Story Mapping: The Hands-on Course (1/2) Meghan Ede, Garett Dworman Stephanie Foehrenbach, Christian Heldstab LL21C Papers: Distance Still Matters 210G Course: C16 Chair: Helena M Mentis Designing and Assessing Interactive Systems Using Task Models (1/2) RAMPARTS: Supporting Sensemaking with Spatially-Aware Mobile Philippe Palanque, Celia Marinie Interactions Paweł Woźniak, Nitesh Goyal, Przemysław Kucharski, Lars Lischke, 210BF Papers: HCI and Gender Sven Mayer, Morten Fjeld Chair: Neha Kumar Far but Near or Near but Far?: The Effects of Perceived Distance An Archive of Their Own: A Case Study of Feminist HCI and Values on the Relationship between Geographic Dispersion and Perceived in Design Diversity Casey Fiesler, Shannon Morrison, Amy S Bruckman Lionel P Robert Finding Gender-Inclusiveness Software Issues with GenderMag: A Ritual Machines I & II: Making Technology at Home Field Investigation David S Kirk, David John Chatting, Paulina Yurman, Jo-Anne Bichard Margaret M Burnett, Anicia N Peters, Charles Hill, Noha Elarief Office Social: Presentation Interactivity for Nearby Devices HCI and Intimate Care as an Agenda for Change in Women's Health Debaleena Chattopadhyay, Kenton P O'Hara, Sean Rintel, Roman Rädle Teresa Almeida, Rob Comber, Madeline Balaam Gazed and Confused: Understanding and Designing Shared Gaze A Feminist HCI Approach to Designing Postpartum Technologies: for Remote Collaboration “When I first saw a breast pump I was wondering if it was a joke.” Sarah D'Angelo, Darren Gergle Catherine D'Ignazio, Alexis Hope, Becky Michelson, Robyn Churchill, Ethan Zuckerman LL21D Papers: Enabling End-Users and Designers Chair: Sven Kratz 210AE Papers: Game and Design Using and Exploring Hierarchical Data in Spreadsheets Chair: Lennart E Nacke Kerry Shih-Ping Chang, Brad A Myers Game-play Breakdowns and Breakthroughs: Exploring the Airways: Optimization-Based Planning of Quadrotor Trajectories Relationship Between Action, Understanding and Involvement according to High-Level User Goals Ioanna Iacovides, Anna L Cox, Patrick McAndrew, James Aczel, Christoph Gebhardt, Benjamin Hepp, Tobias Nägeli, Stefan Stevsic, Eileen Scanlon Otmar Hilliges Designing Brutal Multiplayer Video Games SelPh: Progressive Learning and Support of Manual Photo Color Joe Marshall, Conor Linehan, Adrian Hazzard Enhancement Thighrim and Calf-Life: A Study of the Conversion of Off-the-Shelf Yuki Koyama, Daisuke Sakamoto, Takeo Igarashi Video Games into Exergames A Live, Multiple-Representation Probabilistic Programming Mallory Ketcheson, Luke Walker, Nicholas Graham Environment for Novices The Lens of Intrinsic Skill Atoms: A Method for Gameful Design Maria Ivanova Gorinova, Advait Sarkar, Alan F Blackwell, Don Syme Sebastian Deterding LL21E Papers: Embodied Interaction 112 SIG: Mind the Gap Chair: Audrey Girouard Mind the Gap: A SIG on bridging the gap in research on body Sketching Shape-changing Interfaces: Exploring Vocabulary, sensing, body perception and multisensory feedback Metaphors Use, and Affordances Aneesha Singh, Ana Tajadura-Jimez, Nadia Bianchi-Berthouze, Majken Kirkegaard Rasmussen, Giovanni Troiano,

34 | ACM Conference on Human Factors in Computing Systems CHI 2016 TUESDAY 14:30 PM - 15:50 PM

Marianne Graves Petersen, Jakob Grue Simonsen, Kasper Hornbæk Bart J Hengeveld, Richard Banks Understanding Affordance, System State, and Feedback in Shape- Designing Media Architecture: Tools and Approaches for Changing Buttons Addressing the Main Design Challenges John Tiab, Kasper Hornbæk Peter Dalsgaard, Kim Halskov, Alexander Wiethoff Materiable: Rendering Dynamic Material Properties in Response to An Inclusive, Value Sensitive Design Perspective on Future Identity Direct Physical Touch with Shape Changing Interfaces Technologies Ken Nakagaki, Luke Alexander Jozef Vink, Jared Counts, Daniel Windham, Pam Briggs, Lisa Thomas Daniel Leithinger, Sean Follmer, Hiroshi Ishii High-Low Split: Divergent Cognitive Construal Levels Triggered by LL20B Papers: Crowdsourcing and Creation Digital and Non-digital Platforms Chair: Elizabeth Gerber Geoff Kaufman, Mary Flanagan Enabling Designers to Foresee Which Colors Users Cannot See ShapeCanvas: An Exploration of Shape-Changing Content Katharina Reinecke, David R Flatla, Christopher Brooks Generation by Members of the Public Scaffolding Community Documentary Film Making using Aluna Everitt, Faisal Taher, Jason Alexander Commissioning Templates Tom Bartindale, Guy Schofield, Peter Wright LL21F Papers: Contextual Awareness Comparing Different Sensemaking Approaches for Large-Scale Ideation Chair: Loren G Terveen Joel Chan, Steven Dang, Steven P Dow The Impact of the Encoding View in Location-Based Reminders: Improving Comprehension of Numbers in the News Improving Prospective Remembering Pablo J Barrio, Daniel G Goldstein, Jake M Hofman Yao Wang, Mark Schlager, Manuel A Perez-Quinones Technology and the Politics of Mobility: Evidence Generation in LL20C Papers: Complexity and Learning in Crowdsourcing Accessible Transport Activism Chair: Kurt Luther Sunil Rodger, John Vines, Janice McLaughlin Toward a Learning Science for Complex Crowdsourcing Tasks Supporting Opportunities for Context-Aware Social Matching: An Shayan Doroudi, Ece Kamar, Emma Brunskill, Eric Horvitz Experience Sampling Study Learning From the Crowd: Observational Learning in Julia M Mayer, Starr Roxanne Hiltz, Louise Barkhuus, Kaisa Väänänen, Crowdsourcing Communities Quentin (Gad) Jones Lena Mamykina, Thomas N Smyth, Jill P Dimond, Krzysztof Z Gajos Helping Computers Understand Geographically-Bound Activity Atelier: Repurposing Expert Crowdsourcing Tasks as Micro-internships Restrictions Ryo Suzuki, Niloufar Salehi, Michelle S Lam, Juan C Marroquin, Michael S Bernstein Marcus Martin Michael Soll, Philipp Naumann, Johannes Schöning, Supporting Collaborative Writing with Microtasks Pavel Andreevich Samsonov, Brent Hecht Jaime Teevan, Shamsi T Iqbal, Curtis von Veh

LL20A Papers: Curation and Algorithms LL21B Papers: In-Air Gesture Chair: Alyson Young Chair: James Fogarty First I “like” it, then I hide it: Folk Theories of Social Feeds M.Gesture: An Acceleration-Based Gesture Authoring System on Motahhare Eslami, Karrie G Karahalios, Christian Sandvig, Kristen Vaccaro, Multiple Handheld and Wearable Devices Aimee N Rickman, Kevin Hamilton, Alex Kirlik Ju-Whan Kim, Han-Jong Kim, Tek-Jin Nam Accounting for Taste: Ranking Curators and Content in Social Do That, There: An Interaction Technique for Addressing In-Air Networks Gesture Systems Haizi Yu, Biplab Deka, Jerry O Talton, Ranjitha Kumar Euan Freeman, Stephen A Brewster, Vuokko T Lantz How Much Information?: Effects of Transparency on Trust in an EMPress: Practical Hand Gesture Classification with Wrist-Mounted Algorithmic Interface EMG and Pressure Sensing René F Kizilcec Jess McIntosh, Charlie McNeill, Mike Fraser, Frederic Kerber, Communities Found by Users - not Algorithms: Comparing Human Markus Löchtefeld, Antonio Krüger and Algorithmically Generated Communities Skeletons and Silhouettes: Comparing User Representations at a Alexandra Lee, Daniel Archambault Gesture-based Large Display Hashtag Drift: Tracing the Evolving Uses of Political Hashtags Over Time Christopher James Ackad, Martin Tomitsch, Judy Kay Kyle Booten Proactive Sensing for Improving Hand Pose Estimation Dun-Yu Hsiao, Min Sun, Christy Ballweber, Seth Cooper, Zoran Popovic LL20D Papers: Interventions to Design Theory Chair: Norman Su TUESDAY 16:30 PM - 17:50 PM Dynamics, Multiplicity and Conceptual Blends in HCI Susanne Bødker, Clemens Klokmose 230C SIG: State of Accessibility at CHI From Research Prototype to Research Product SIG on the State of Accessibility at CHI William Odom, Ron Wakkary, Youn-kyung Lim, Audrey Desjardins, Jennifer A Rode, Erin L Brady, Erin Buehler, Shaun K Kane, Richard Ladner, Kathryn E Ringland, Jennifer Mankoff

CHI 2016 San Jose Convention Center, San Jose, USA | 35 210D Course: C10 114 Case Studies: Design Methodology Make This! Introduction to Electronics Prototyping Using Arduino (2/2) Chair: Susan Dray David Sirkin, Nikolas Martelaro, Wendy Ju API Design Reviews at Scale Andrew Peter Macvean, Martin Maly, John M Daughtry 210H Course: C12 Adapting Design Thinking and Cultural Probes to the Experiences Designing Technology to Foster Psychological Wellbeing (2/2) of Immigrant Youth: Uncovering the Roles of Visual Media and Rafael A Calvo, Dorian Peters Music in ICT Wayfaring Karen E Fisher, Katya Yefimova, Ann Peterson Bishop 210C Course: C14 User Research to Inform Product Design: Turning Failure into Small User Story Mapping: The Hands-on Course (2/2) Successes Stephanie Foehrenbach, Christian Heldstab Joan Morris DiMicco, Nancy Mann Lightweight Journey Mapping: The Integration of Marketing and 210G Course: C16 User Experience through Customer Driven Narratives Designing and Assessing Interactive Systems Using Task Models (2/2) Laura Dove, Stephen Reinach, Irwin Kwan Philippe Palanque, Celia Marinie LL21C Papers: Workplace Social Performance 210BF Papers: Civic Tech, Participation and Society Chair: Jennifer Marlow Chair: Jofish Kaye What is Your Organization ‘Like'? A Study of Liking Activity in the Data and the City Enterprise Donald McMillan, Arvid Engström, Airi Lampinen, Barry Brown Ido Guy, Inbal Ronen, Naama Zwerdling, Irena Zuyev-Grabovitch, Michal Jacovi Reflections on Deploying Distributed Consultation Technologies Find an Expert: Designing Expert Selection Interfaces for Formal with Community Organisations Help-Giving Ian G Johnson, John Vines, Nick Taylor, Edward Jenkins, Justin Marshall Sharoda A Paul Re-Making Places: HCI, 'Community Building' and Change The Role of ICT in Office Work Breaks Clara Crivellaro, Alex Taylor, Vasillis Vlachokyriakos, Rob Comber, Anya Skatova, Ben Bedwell, Victoria E Shipp, Yitong Huang, Bettina Nissen, Peter Wright Alexandra Young, Tom Rodden, Emma Bertenshaw Data, Design and Civics: An Exploratory Study of Civic Tech Let's Stitch Me and You Together! Designing a Photo Co-creation Kirsten Boehner, Carl DiSalvo Activity to Stimulate Playfulness in the Workplace Di Lu, Casey Dugan, Rosta Farzan, Werner Geyer 210AE Papers: User Experience and Performance Chair: Colin Gray LL21D Papers: Software and Programming Tools Predicting User Performance and Learning in Human-Computer Chair: Brent Hecht Interaction with the Herbal Compiler Towards Providing On-Demand Expert Support for Software Jaehyon Paik, Jong W Kim, Frank E Ritter, David Reitter Developers The Impact of Causal Attributions on System Evaluation in Yan Chen, Steve Oney, Walter S Lasecki Usability Tests The Social Side of Software Platform Ecosystems Adelka Niels, Sascha R Guczka, Monique Janneck Cleidson R B de Souza, Fernando Figueira Filho, Müller Miranda, Personality of Interaction: Expressing Brand Personalities Through Renato Pina Ferreira, Christoph Treude, Leif Singer Interaction Aesthetics Tales of Software Updates: The process of updating software Peter Tolstrup Aagesen, Clint Heyer Kami Vaniea, Yasmeen Rashidi Somaesthetic Appreciation Design Trigger-Action Programming in the Wild: An Analysis of 200,000 Kristina Höök, Martin P Jonsson, Anna Ståhl, Johanna Mercurio IFTTT Recipes Blase Ur, Melwyn Pak Yong Ho, Stephen Brawner, Jiyun Lee, 112 SIG: Usability of Programming Languages Sarah Mennicken, Noah Picard, Diane Schulze, Michael L Littman Usability of Programming Languages Using Runtime Traces to Improve Documentation and Unit Test Brad A Myers, Andreas Stefik, Stefan Hanenberg, Antti-Juhani Kaijanaho, Authoring for Dynamic Languages Margaret M Burnett, Franklyn Turbak, Philip Wadler Jan-Peter Krämer, Joel R Brandt, Jan Borchers

LL21E Papers: Haptic Feedback Everywhere Chair: Ali Sahami Cross-Field Aerial Haptics: Rendering Haptic Feedback in Air with Light and Acoustic Fields Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Satoshi Hasegawa, Yoshio Hayasaki

36 | ACM Conference on Human Factors in Computing Systems CHI 2016 TUESDAY 16:30 PM - 17:50 PM

HapTurk: Crowdsourcing Affective Ratings of Vibrotactile Icons "Not Just a Receiver": Understanding Patient Behavior in the Hospital Oliver S Schneider, Hasti Seifi, Salma Kashani, Matthew Chun, Environment Karon E MacLean Sonali R Mishra, Shefali Haldar, Ari H Pollack, Logan Kendall, Andrew D Miller, AmbiVibe: Design and Evaluation of Vibrations for Progress Monitoring Maher Khelifi, Wanda Pratt Jessica R Cauchard, Janette L Cheng, Thomas Pietrzak, James A Landay Motion Guidance Sleeve: Guiding the Forearm Rotation through LL20B Papers: Microtasks and Crowdsourcing External Artificial Muscles Chair: Rajan Vaish Chia-Yu Chen, Yen-Yu Chen, Yi-Ju Chung, Neng-Hao Yu Chain Reactions: The Impact of Order on Microtask Chains GauntLev: A Wearable to Manipulate Free-floating Objects Carrie J Cai, Shamsi T Iqbal, Jaime Teevan Asier Marzo How One Microtask Affects Another Edward D Newell, Derek Ruths LL21F Papers: Big Data and Local Society Embracing Error to Enable Rapid Crowdsourcing Chair: Nicola Dell Ranjay A Krishna, Kenji Hata, Stephanie Chen, Joshua Kravitz, Finding the Way to OSM Mapping Practices: Bounding Large Crisis David A Shamma, Li Fei-Fei, Michael S Bernstein Datasets for Qualitative Investigation Alloy: Clustering with Crowds and Computation Marina Kogan, Jennings Anderson, Leysia Palen, Kenneth M Anderson, Robert Joseph Chee Chang, Aniket Kittur, Nathan Hahn Soden Infrastructure in the Wild: What Mapping in Post-Earthquake Nepal LL20C Papers: Players' Motivations in Games Reveals about Infrastructural Emergence Chair: Seth Cooper Robert Soden, Leysia Palen Fostering Intrinsic Motivation through Avatar Identification in Digital Why and How Traffic Safety Cultures Matter when Designing Advisory Games Traffic Information Systems? Max V Birk, Cheralyn Atkins, Jason T Bowey, Regan L Mandryk MinJuan Wang, Sus Lundgren Lyckvi, Fang Chen Negative Emotion, Positive Experience? Emotionally Moving Moments It's Just My History Isn't It?: Understanding Smart Journaling Practices in Digital Games Chris Elsden, Abigail C Durrant, David S Kirk Julia Ayumi Bopp, Elisa D Mekler, Klaus Opwis The Effects of Social Exclusion on Experience and Hostile Cognitions in LL20A Papers: Managing Design for Life Disruptions Digital Games Chair: Sarita Schoenebeck Max V Birk, Benjamin Buttlar, Jason T Bowey, Susanne Pöller, Shelby Thomson, Transition Resilience with ICTs: ‘Identity Awareness' in Veteran Re- Nicola Baumann, Regan L Mandryk Integration Designing Closeness to Increase Gamers' Performance Bryan C Semaan, Lauren M Britton, Bryan Dosono Lucas Colusso, Sean A Munson, Gary Hsieh Digital Footprints and Changing Networks During Online Identity Transitions LL21B Papers: Touch Interaction Oliver L Haimson, Jed R Brubaker, Lynn S Dombrowski, Gillian R Hayes Chair: Caroline Appert Legacy Contact: Designing and Implementing Post-mortem Expressy: Using a Wrist-worn Inertial Measurement Unit to Add Stewardship at Facebook Expressiveness to Touch-based Interactions Jed R Brubaker, Vanessa Callison-Burch Gerard Wilkinson, Ahmed Kharrufa, Jonathan Hook, Bradley Pursglove, "PS. I Love You": Understanding the Impact of Posthumous Digital Gavin Wood, Hendrik Haeuser, Nils Y Hammerla, Steve Hodges, Patrick Olivier Messages Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Sue Jamison-Powell, Pam Briggs, Shaun Lawson, Conor Linehan, Karen Windle, Zoom, and Ink Interaction Harriet Gross Ken Pfeuffer, Jason Alexander, Hans Gellersen Hammer Time! A Low-Cost, High Precision, High Accuracy Tool to LL20D Papers: Patients' Participation in Mixed Settings Measure the Latency of Touchscreen Devices Chair: Myriam Lewkowicz Jonathan Deber, Bruno De Araujo, Ricardo Jota, Clifton Forlines, Darren Leigh, The Quantified Patient in the Doctor's Office: Challenges & Steven Sanders, Daniel Wigdor Opportunities Pre-Touch Sensing for Mobile Interaction Peter West, Richard Giordano, Max G Van Kleek, Nigel R Shadbolt Ken Hinckley, Seongkook Heo, Michel Pahud, Christian Holz, Hrvoje Benko, Breaking the Sound Barrier: Designing for Patient Participation in Abigail Sellen, Richard Banks, Kenton P O'Hara, Gavin Smyth, William Buxton Audiological Consultations Yngve Dahl, Geir Kjetil Hanssen Who's the Doctor? Physicians' Perception of Internet Informed Patients in India Rajesh Chandwani, Vaibhavi Kulkarni

CHI 2016 San Jose Convention Center, San Jose, USA | 37 WEDNESDAY 9:30 AM - 10:50 AM

Audio Awareness 220A SIGCHI Lifetime Research Award Hanif Baharin, Stephen A Viller, Sean Rintel Chair: Steve Feiner Interactivity Improves Usability of Geographic Maps for Visually SIGCHI Lifetime Research Award - Online Communication and Impaired People Psychological Well-Being Anke M Brock, Philippe Truillet, Bernard Oriola, Delphine Picard, Robet E Kraut Christophe Jouffrais Make It Big! The Effect of Font Size and Line Spacing on Online 230C alt.chi: Authorship and Reviews Readability Chair: Janet Vertesi Luz Rello, Martin Pielot, Mari-Carmen Marcos Peer Review and Design Fiction: "Honestly, they're not just made up" Fitts' Law and the Effects of Input Mapping and Stiffness on Joseph Lindley, Paul Coulton Flexible Display Interactions Alt.CHI: What Do Authors Value in the Reviews They Receive? Jesse Burstyn, Juan Pablo Carrascal, Roel Vertegaal Yvonne Jansen, Kasper Hornbæk, Pierre Dragicevic Solving the Battle of First-Authorship: Using Interactive Technology 112 SIG: Leading Design Teams and Organizations to Highlight Contributions Leading Design Teams and Organizations AC BD, Afsaneh Doryab, Christine Bauer Carola F Thompson, Janice Rohn An Uninteresting Tour Through Why Our Research Papers Aren't Accessible 114 Case Studies: Gaming, Gamifications and Arts Jeffrey P Bigham, Erin L Brady, Cole Gleason, Anhong Guo, David A Shamma Chair: Mark Hancock beEco – co-designing a game with children to promote 220B Panel: Boundary Troubles environmental awareness - a Case Study Boundary Troubles: Here, There, Design, Make, Research Nuno Jardim Nunes, Valentina Nisi, Kara Rennert Jeffrey Bardzell, Shaowen Bardzell, Lilly Irani, Silvia Lindtner, Kaiton The Salome Experience: Opera Live Streaming and Beyond Williams, John Zimmerman Peter Reichl, Christian Loew, Svenja Schroeder, Thomas Schmidt, Bernhard Schatzl, Valon Lushaj, Oliver Hoedl, Florian Güldenpfennig, Christopher Widauer 210D Course: C17 nDiVE: Gamified virtual reality environment for Logistics and Advances in Participatory Design (1/2) Supply Chain Management training Susanne Bødker, Christian Dindler, Ole Sejer Iversen, Kim Halskov Marko Teras, Torsten Reiners, George Coldham, Lincoln C Wood

210C Course: C21 LL21C Papers: Comprehension through Visualization Empirical Research Methods for Human-Computer Interaction (1/2) Chair: Jessica Hullman I Scott MacKenzie, Steven J Castellucci Towards Understanding Human Similarity Perception in the Analysis of Large Sets of Scatter Plots 210G Course: C23 Anshul Vikram Pandey, Josua Krause, Cristian Felix, Jeremy Boy, Enrico Bertini Speech-based Interaction: Myths, Challenges, and Opportunities (1/2) Telling Stories about Dynamic Networks with Graph Comics Cosmin Munteanu, Gerald Penn Benjamin Bach, Natalie Kerracher, Kyle William Hall, , Jessie Kennedy, Nathalie Henry 210BF Papers: Participating in Well-Being and Family The Design and Evaluation of Interfaces for Navigating Gigapixel Chair: Gilly Leshed Images in Digital Pathology Shared Language and the Design of Home Healthcare Technology Roy A Ruddle, Rhys G Thomas, Rebecca Randell, Philip Quirke, Darren Treanor Alison Burrows, Rachael Gooberman-Hill, David Coyle Visualizing Sets with Linear Diagrams Children's Perspectives on Ethical Issues Surrounding Their Past Peter Rodgers, Gem Stapleton, Peter Chapman Involvement on a Participatory Design Team Brenna McNally, Mona Leigh Guha, Matthew Louis Mauriello, Allison Druin LL21D Papers: End-User Programming The Evolution of Engagements and Social Bonds During Child- Chair: Michael Nebeling Parent Co-design Crossed Wires: Investigating the Problems of End-User Developers Jason C Yip, Tamara Lynnette Clegg, June Ahn, Judith Odili Uchidiuno, in a Physical Computing Task Elizabeth Bonsignore, Austin Beck, Daniel Pauw, Kelly Mills Tracey K Booth, Simone C Stumpf, Jon Bird, Sara V Jones ThoughtCloud: Exploring the Role of Feedback Technologies in LondonTube: Overcoming Hidden Dependencies in Cloud-Mobile- Care Organisations Web Programming Andy Dow, John Vines, Rob Comber, Rob Wilson Christopher Scaffidi, Andrew Dove, Tahmid Nabi Foraging among an Overabundance of Similar Variants 210AE Papers: Input Technology Sruti Srinivasa Ragavan, Sandeep Kaur Kuttal, Charles Hill, Anita Sarma, Chair: Katie Panciera David J Piorkowski, Margaret M Burnett SonicAIR: Supporting Independent Living with Reciprocal Ambient Chronicler: Interactive Exploration of Source Code History

38 | ACM Conference on Human Factors in Computing Systems CHI 2016 WEDNESDAY 9:30 AM - 10:50 AM

Moritz Wittenhagen, Christian Cherek, Jan Borchers Augmented Keys Antonio Diaz-Tula, Carlos H Morimoto LL21E Papers: Haptic Sensation Meets Screens "Counting on the Group" Reconciling Online and Offline Social Chair: Jaime Ruiz Support among Older Informal Caregivers Direct Manipulation in Tactile Displays Matthieu Tixier, Myriam Lewkowicz Aakar Gupta, Thomas Pietrzak, Nicolas Roussel, Ravin Balakrishnan A Sociotechnical Mechanism for Online Support Provision HapThimble: A Wearable Haptic Device towards Usable Virtual Joshua Introne, Bryan C Semaan, Sean Goggins Touch Screen HaptiColor: Interpolating Color Information as Haptic Feedback to Hwan Kim, Minhwan Kim, Woohun Lee Assist the Color Blind Haptic Edge Display for Mobile Tactile Interaction Marta G Carcedo, Soon Hau Chua, Simon T Perrault, Paweł W Woźniak, Sungjune Jang, Lawrence H Kim, Kesler Tanner, Hiroshi Ishii, Sean Follmer Raj Joshi, Mohammad Obaid, Morten Fjeld, Shengdong Zhao Tactile Presentation to the Back of a Smartphone with Simultaneous Screen Operation LL20C Papers: Supporting Player Performance Sugarragchaa Khurelbaatar, Yuriko Nakai, Ryuta Okazaki, Vibol Yem, Chair: Zachary O Toups Hiroyuki Kajimoto The Mimesis Effect: The Effect of Roles on Player Choice in Interactive Narrative Role-Playing Games LL21F Papers: Designing for Attention and Multitasking Ignacio X Domínguez, Rogelio E Cardona-Rivera, James K Vance, Chair: Mary P Czerwinski David L Roberts Spatio-Temporal Modeling and Prediction of Visual Attention in Scaffolding Player Location Awareness through Audio Cues in Graphical User Interfaces First-Person Shooters Pingmei Xu, Yusuke Sugano, Andreas Bulling Colby G Johanson, Regan L Mandryk Now Check Your Input: Brief Task Lockouts Encourage Checking, How Disclosing Skill Assistance Affects Play Experience in a Longer Lockouts Encourage Task Switching Multiplayer First-Person Shooter Game Sandy J J Gould, Anna L Cox, Duncan P Brumby, Alice Wickersham Ansgar E Depping, Regan L Mandryk, Chengzhao Li, Carl Gutwin, Getting Users' Attention in Web Apps in Likable, Minimally Rodrigo Vicencio-Moreira Annoying Ways Using an International Gaming Tournament to Study Individual Dan Tasse, Anupriya Ankolekar, Joshua M Hailpern Differences in MOBA Expertise and Cognitive Skills Window Shopping: A Study of Desktop Window Switching Justin W Bonny, Lisa M Castaneda, Tom Swanson Andrew Warr, Ed H Chi, Helen Harris, Alexander Kuscher, Jenn Chen, Robert Flack, Nicholas Jitkoff LL21B Papers: Gesture Elicitation and Interaction Chair: Andrés Lucero LL20A Papers: Politics on Social Media Between-Subjects Elicitation Studies: Formalization and Tool Chair: Scott Robertson Support Constructing the Visual Online Political Self: An Analysis of Radu-Daniel Vatavu, Jacob Wobbrock Instagram Use by the Scottish Electorate User Elicitation on Single-hand Microgestures Jamie Mahoney, Tom Feltwell, Obinna Ajuruchi, Shaun Lawson Edwin Chan, Teddy Seyed, Wolfgang Stuerzlinger, Xing-Dong Yang, #Snowden: Understanding Biases Introduced by Behavioral Frank Maurer Differences of Opinion Groups on Social Media PathSync: Multi-User Gestural Interaction with Touchless Rhythmic Q Vera Liao, Wai-Tat Fu, Markus Strohmaier Path Mimicry ICT Use by Prominent Activists in Republika Srpska Marcus Carter, Eduardo Velloso, John Downs, Abigail Sellen, Kenton O'Hara, Borislav Tadic, Markus Rohde, Volker Wulf, David William Randall Frank Vetere Gender and Ideology in the Spread of Anti-Abortion Policy Machine Learning of Personal Gesture Variation in Music Amy X Zhang, Scott Counts Conducting Álvaro Sarasúa, Baptiste Caramiaux, Atau Tanaka LL20D Papers: Health Support Fingers of a Hand Oscillate Together: Phase Syncronisation of Chair: Sean A Munson Tremor in Hover Touch Sensing AugKey: Increasing Foveal Throughput in Eye Typing with John Williamson PMWEDNESDAY 11:30 AM - 12:50

220A Student Game Competition Finals

CHI 2016 San Jose Convention Center, San Jose, USA | 39 Chairs: Jessica Hammer, Katherine Isbister, and Florian ‘Floyd’ Mueller Mid-Air Pointing on Ultra-Walls Mathieu Nancel, Emmanuel Pietriga, Olivier Chapuis, Michel Beaudouin-Lafon 230C alt.chi: See this, hear this, touch this, keep this 'A bit like British Weather, I suppose' Design and Evaluation of the Chair: Sean Follmer Temperature Calendar From Inaction to Interaction: Concept and Application of the Null Gesture Enrico Costanza, Ben Bedwell, Michael O Jewell, James A Colley, Tom Rodden Karsten Seipp, Katrien Verbert iVoLVER: Interactive Visual Language for Visualization Extraction You Can Touch This: Eleven Years and 258218 Images of Objects and Reconstruction Nina Runge, Johannes Schöning, Rainer Malaka, Alberto Frigo Gonzalo Gabriel Méndez, Miguel A Nacenta, Sebastien Vandenheste A Remote Pointing Method with Dynamic C-D Ratio during a Pinching Gesture for Large Tabletop Systems 112 SIG: The Masters Degree in HCI at 20 Naoya Tochihara, Toshiki Sato, Hideki Koike The Master's Degree in HCI at 20: Issues and Trends From Ecological Sounding Artifacts Towards Sonic Artifact Ecologies Richard L Henneman, Laura Ballay, Linda Wagner Cumhur Erkut, Stefania Serafin Making It Real: Towards Practical Progress in the Management of 114 Case Studies: Activities and Health Personal Information Chair: Gabriela Marcu William Jones, Caleb Thorsteinson, Brandon Thepvongsa, Tanner Garrett Look! A Healthy Neighborhood: Means to Motivate Participants in Using an App for Monitoring Community Health 220B Panel: Design Leadership for Business Innovation Nazli Cila, Guido Jansen, Maarten Groen, Wouter Meys, Lea den Broeder, Ben Krose Design Leadership for Business Innovation How far in the future will we start from? Interacting with the Janaki Kumar, Irene Au, Margaret Stewart, Todd Lefelt, Katie Dill Stakeholders of a Nation-wide Patient Portal Inês Rodolfo, Nuno Correia, Marta Sousa, Paulo Sá, Carlos Duarte 210D Course: C17 How to Save a Life: Could Real-Time Sensor Data Have Saved Mrs Elle? Advances in Participatory Design (2/2) Dana Bradford, Qing Zhang Susanne Bødker, Christian Dindler, Ole Sejer Iversen, Kim Halskov Designing Mobility Eco-Feedback for Elderly Users Johanna Meurer, Dennis Lawo, Lukas Janßen, Volker Wulf 210C Course: C21 Empirical Research Methods for Human-Computer Interaction (2/2) LL21C Papers: Usability and User Burden I Scott MacKenzie, Steven J Castellucci Chair: Erin Solovey Understanding the Relationship between Frustration and the Severity of 210G Course: C23 Usability Problems: What can Psychophysiological Data (Not) Tell Us? Speech-based Interaction: Myths, Challenges, and Opportunities (2/2) Anders Bruun, Effie Lai-Chong Law, Matthias Heintz, Lana HA Alkly Cosmin Munteanu, Gerald Penn Developing and Validating the User Burden Scale: A Tool for Assessing User Burden in Computing Systems 210BF Papers: Reflection on UX Design Hyewon Suh, Nina Shahriaree, Eric Hekler, Julie A Kientz Chair: Erik Stolterman COGCAM: Contact-free Measurement of Cognitive Stress During Stereotypes and Politics: Reflections on Personas Computer Tasks with a Digital Camera Nicola Marsden, Maren Haag Daniel J McDuff, Javier Hernandez , Sarah Gontarek, Rosalind W Picard Pushing the Limits of Design Fiction: The Case For Fictional Research Papers When Bad Feels Good: Assistance Failures and Interface Preferences Joseph Lindley, Paul Coulton Philip Quinn, Andy Cockburn "It's More of a Mindset Than a Method": UX Practitioners' Using fNIRS in Usability Testing: Understanding the Effect of Web Conception of Design Methods Form Layout on Mental Workload Colin M Gray Kristiyan Lukanov, Horia A Maior, Max L Wilson Why Design Method Development is not always carried out as User-Centered Design LL21D Papers: Making Interfaces Work for Each Individual Gary S Dickson, Erik Stolterman Chair: Marilyn Lennon We Need Numbers! - Heuristic Evaluation during Demonstrations 210AE Papers: Display and Visualizations (HED) for Measuring Usability in IT System Procurement Chair: Niklas Elmqvist Mari Tyllinen, Johanna Kaipio, Tinja Lääveri, Marko HT Nieminen The Effects of Changing Projection Geometry on Perception of 3D Interface Design Optimization as a Multi-Armed Bandit Problem Objects on and around Tabletops James D Lomas, Jodi Forlizzi, Nikhil Poonwala, Nirmal Patel, Miguel A Nacenta, Mark Hancock, Carl Gutwin, Sheelagh Carpendale Sharan Shodhan, Kishan Patel, Kenneth Koedinger, Emma Brunskill Anchored Customization: Anchoring Settings to the Application Interface to Afford Customization Antoine Ponsard, Joanna McGrenere Heterogeneity in Customization of Recommender Systems By Users with Homogenous Preferences Jacob Solomon 40 | ACM Conference on Human Factors in Computing Systems CHI 2016 WEDNESDAY 11:30 AM - 12:50 PM

Dear Diary: Teens Reflect on Their Weekly Online Risk Experiences LL21E Papers: Shape Changing Displays Pamela J Wisniewski, Heng Xu, Mary Beth Rosson, Daniel F Perkins, John M Carroll Chair: Joerg Mueller TableHop: An Actuated Fabric Display Using Transparent Electrodes LL20B Papers: Motivating and Incentivising Crowdsourcing Deepak Ranjan Sahoo, Kasper Hornbæk, Sriram Subramanian Chair: Walter S Lasecki An Evaluation of Shape Changes for Conveying Emotions Novices Who Focused or Experts Who Didn't? How Effort and Paul Strohmeier, Juan Pablo Carrascal, Bernard Cheng, Margaret Meban, Roel Vertegaal Expertise Cues Affect Judgments of Crowd Work Emergeables: Deformable Displays for Continuous Eyes-Free Yu Wu, Brian P Bailey Mobile Interaction Curiosity Killed the Cat, but Makes Crowdwork Better Simon Robinson, Celine Coutrix, Jennifer Pearson, Juan Rosso, Edith Law, Ming Yin, Joslin Goh, Kevin Chen, Michael A Terry, Krzysztof Z Gajos Matheus Fernandes Torquato, Laurence Nigay, Matt Jones Pay It Backward: Per-Task Payments on Crowdsourcing Platforms DefSense: Computational Design of Customized Deformable Input Reduce Productivity Devices Kazushi Ikeda, Michael S Bernstein Moritz Bächer, Benjamin Hepp, Fabrizio Pece, Paul Kry, Bernd Bickel, Investigating the Impact of ‘Emphasis Frames' and Social Loafing Bernhard Thomaszewski, Otmar Hilliges on Player Motivation and Performance in a Crowdsourcing Game Geoff Kaufman, Mary Flanagan, Sukdith Punjasthitkul LL21F Papers: Smartphone Authentication Chair: Serge Egelman LL20C Papers: Designing New Player Experiences Free-Form Gesture Authentication in the Wild Chair: Seth Cooper Yulong Yang, Gradeigh D Clark, Janne Lindqvist, Antti Oulasvirta Contextual Autonomy Support in Video Game Play: A Grounded Theory SnapApp: Reducing Authentication Overhead with a Time- Sebastian Deterding Constrained Fast Unlock Option Sensation: Measuring the Effects of a Human-to-Human Social Daniel Buschek, Fabian Hartmann, Emanuel von Zezschwitz, Touch Based Controller on the Player Experience Alexander De Luca, Florian Alt Mert Canat, Mustafa Ozan Tezcan, Celalettin Yurdakul, Eran Tiza, Do Users' Perceptions of Password Security Match Reality? Buğra Can Sefercik, Idil Bostan, Oğuz Turan Buruk, Tilbe Goksun, Oguzhan Ozcan Blase Ur, Jonathan Bees, Sean Segreti, Lujo Bauer, Nicolas Christin, Lorrie Faith Cranor "I love all the bits": the materiality of boardgames On-Demand Biometrics: Fast Cross-Device Authentication Melissa J Rogerson, Martin Gibbs, Wally Smith Christian Holz, Frank R Bentley Destructive Games: Creating Value by Destroying Valuable Physical Objects LL20A Papers: Online Community Identity and Behavior David Eickhoff, Stefanie Mueller, Patrick Baudisch Chair: Amanda Lee Hughes Anonymity, Intimacy and Self-Disclosure in Social Media LL21B Papers: Fat Fingers, Small Watches Xiao Ma, Jeff Hancock, Mor Naaman Chair: Niels Henze Look Before You Leap: Improving the Users' Ability to Detect Fraud WatchWriter: Tap and Gesture Typing on a Smartwatch Miniature in Electronic Marketplaces Keyboard with Statistical Decoding Johannes Sänger, Norman Hänsch, Brian Daniel Glass, Zinaida Benenson, Mitchell Gordon, Tom Yu Ouyang, Shumin Zhai Robert Landwirth, Angela Sasse Exploring Non-touchscreen Gestures for Smartwatches Voice in Virtual Worlds: The Design, Use and Influence of Voice Shaikh Shawon Arefin Shimon, Courtney Lutton, Zichun Xu, Chat in Online Play Sarah Morrison-Smith, Christina Boucher, Jaime Ruiz Greg Wadley, Marcus Carter, Martin R Gibbs WearWrite: Crowd-Assisted Writing from Smartwatches Action-Transferred Navigation Technique Design Approach Michael Nebeling, Alexandra To, Anhong Guo, Adrian A de Freitas, Supporting Human Spatial Learning Jaime Teevan, Steven P Dow, Jeffrey P Bigham Ji Sun Kim, Denis Gracanin, Taeyoung Yang, Francis Quek Serendipity: Finger Gesture Recognition using an Off-the-Shelf Smartwatch LL20D Papers: Affording Collective Action in Social Media Hongyi Wen, Julian Andres Ramos Rojas, Anind K Dey Chair: Bryan Semaan B2B-Swipe: Swipe Gesture for Rectangular Smartwatches from a Mediating the Undercurrents: Using Social Media to Sustain a Bezel to a Bezel Social Movement Yuki Kubo, Buntarou Shizuki, Jiro Tanaka Yong Ming Kow, Yubo Kou, Bryan C Semaan, Waikuen Cheng Designing Cyberbullying Mitigation and Prevention Solutions WEDNESDAY 14:30 PM - 15:50 through Participatory Design With Teenagers Zahra Ashktorab, Jessica Vitak PM Understanding Social Media Disclosures of Sexual Abuse Through the Lenses of Support Seeking and Anonymity 220A Student Design Competition Finals Nazanin Andalibi, Oliver L Haimson, Munmun De Choudhury, Andrea Forte Chairs: Anirudha Joshi, Scott Minneman

CHI 2016 San Jose Convention Center, San Jose, USA | 41 230C alt.chi: Design Fictions and HCI 210AE Papers: Legitimacy, Performance and the Crowd Chair: Austin Toombs Chair: Michael S Bernstein Resistance is Fertile: Design Fictions in Dystopian Worlds The Power of Collective Endorsements: Credibility Factors in Nicholas S Dalton, Rebecca Moreau, Ross K Adams Medical Crowdfunding Campaigns Design Fiction: How to Build a Voight Kampff Machine Jennifer G Kim, Ha Kyung Kong, Karrie Karahalios, Wai-Tat Fu, Hwajung Hong Miriam Sturdee, Paul Coulton, Joseph G Lindley, Mike Stead, Haider Ali, Legitimacy Work: Invisible Work in Philanthropic Crowdfunding Andy Hudson-Smith Katie G Tanaka, Amy Voida The Solution Printer: Magic Realist Design Fiction Extracting Heart Rate from Videos of Online Participants Enrique Encinas, Mark Blythe Thomas Muender, Matthew Miller, Max Valentin Birk, Regan L Mandryk After death: Big Data and the promise of Resurrection by Proxy Highly Successful Projects Inhibit Coordination on Crowdfunding Sites Muhammad Aurangzeb Ahmad Jacob Solomon, Wenjuan Ma, Rick Wash Stories We Tell About Labor: Turkopticon and the Trouble with 220B Panel: Science and Service, Innovation and Inspiration "Design" Science and Service, Innovation and Inspiration: Celebrating the Lilly C Irani, M Six Silberman Life of John Karat Susan Dray, Clare-Marie Karat, John Carroll, Lorrie Cranor, Robin Jeffries, 112 SIG: Design Thinking Beyond Post-It Notes Zhengjie Liu, Arnold Lund, Ben Shneiderman, Gerrit van der Veer Design Thinking Beyond Post-It Notes Carol Farnsworth, Sally Lawler Kennedy, Janaki Mythily Kumar 210H Course: C19 Interactive Biotechnology: Building your own Biotic Game Setup to LL21C Papers: How Does It Look? Evaluating Visual Design Play with Living Microorganisms (1/2) Chair: Hao-Hua Chu Honesty Kim, Lukas C Gerber, Ingmar H Riedel-Kruse An EEG-based Approach for Evaluating Graphic Icons from the Perspective of Semantic Distance 210C Course: C22 Fu-Yin Cherng, Wen-Chieh Lin, Jung-Tai King, Yi-Chen Lee Tools for Designing for Home Entertainment: Gesture Interfaces, Aesthetic Appeal and Visual Usability in Four Icon Design Eras Augmented Reality, and Smart Spaces (1/2) Johanna Maria Silvennoinen, Jussi P P Jokinen Radu-Daniel Vatavu The Effect of Thermal Stimuli on the Emotional Perception of Images 210G Course: C24 Moses Babafemi Akazue, Martin J Halvey, Lynne Baillie, User Interface Design In Agile Projects (1/2) Stephen A Brewster Karri-Pekka Laakso, Tuomas Husu, Mikko Romppainen, Janina Fagerlund, Using Crowd Sourcing to Measure the Effects of System Response Marju Kettunen, Toni Standell Delays on User Engagement Brandon Thomas Taylor, Anind Dey, Dan Siewiorek, Asim Smailagic 114 Course: C125 Mobile UX: Breaking the Glass to Richer User Experiences (1/2) LL21D Papers: Expressive HCI Matt Jones, Simon Robinson Chair: Jonathan Hook Storeoboard: Sketching Stereoscopic Storyboards 210BF Papers: Participatory Design (PD) and Applications Rorik Henrikson, Bruno De Araujo, Fanny Chevalier, Karan Singh, Chair: Juan Pablo Hourcade Ravin Balakrishnan Multi-lifespan Design Thinking: Two Methods and a Case Study Skuid: Sketching Dynamic Illustrations Using the Principles of 2D with the Rwandan Diaspora Animation Daisy Yoo, Katie Derthick, Shaghayegh Ghassemian, Jean Hakizimana, Rubaiat Habib Kazi, Tovi Grossman, Nobuyuki Umetani, George Fitzmaurice Brian T Gill, Batya Friedman Object-Oriented Drawing Participation Gestalt: Analysing Participatory Qualities of Haijun Xia, Bruno De Araujo, Tovi Grossman, Daniel Wigdor Interaction in Public Space The Ethical Implications of HCI's Turn to the Cultural Peter Dalsgaard, Kim Halskov, Ole Sejer Iversen Steve Benford, Chris Greenhalgh, Bob Anderson, Rachel Jacobs, Designing Movement-based Play With Young People Using Michael Golembewski, Marina Jirotka, Bernd Carsten Stahl, Job Timmermans, Powered Wheelchairs Gabriella Giannachi, Matt Adams, Ju Row Farr, Nicholas Tandavantij, Kathrin Gerling, Kieran Hicks, Michael Kalyn, Adam Evans, Conor Linehan Kirsty Jennings Participatory Design through a Learning Science Lens Betsy DiSalvo LL21E Papers: Everyday Objects as Interaction Surfaces Chair: Mark W Newman TouchTokens: Guiding Touch Patterns with Passive Tokens Rafael Morales González, Caroline Appert, Gilles Bailly, Emmanuel Pietriga

42 | ACM Conference on Human Factors in Computing Systems CHI 2016 WEDNESDAY 14:30 PM - 15:50 PM

Designing a Willing-to-Use-in-Public Hand Gestural Interaction Investigating the Heart Pump Implant Decision Process: Technique for Smart Glasses Opportunities for Decision Support Tools to Help Yi-Ta Hsieh, Antti Jylhä, Valeria Orso, Luciano Gamberini, Giulio Jacucci Qian Yang, John Zimmerman, Aaron Steinfeld, Lisa Carey, James F Antaki Project Jacquard: Manufacturing Digital Textiles at Scale Finding Significant Stress Episodes in a Discontinuous Time Series Ivan Poupyrev, Nan-Wei Gong, Shiho Fukuhara, Mustafa Emre Karagozler, of Rapidly Varying Mobile Sensor Data Carsten Schwesig, Karen Robinson Hillol Sarker, Matthew Gerard Tyburski, Md Mahbubur Rahman, Karen GaussMarbles: Spherical Magnetic Tangibles for Interacting with Hovsepian, Moushumi Sharmin, David Epstein, Kenzie Preston, Portable Physical Constraints C Debra M Furr-Holden, Adam J Milam, Inbal Nahum-Shani, Mustafa Han-Chih Kuo, Rong-Hao Liang, Long-Fei Lin, Bing-Yu Chen al'Absi, Santosh Kumar GaussRFID: Reinventing Physical Toys Using Magnetic RFID Designing Guidelines for Mobile Health Technology: Managing Development Kits Notification Interruptions in the ICU Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen Preethi Srinivas, Anthony Faiola, Gloria Mark Youth Advocacy in SNAs: Challenges for Addressing Health LL21F Papers: Privacy over Time and Relationships Disparities Chair: Kirstie Hawkey Farnaz Irannejad Bisafar, Herman Saksono, Priscilla Andrea Baquerizo, Autonomous and Interdependent: Collaborative Privacy Dana Elaine Moore, Andrea Parker Management on Social Networking Sites Haiyan Jia, Heng Xu LL20B Papers: Designing for Marginalized Users ”We're on the Same Page”: A Usability Study of Secure Email Using Chair: Andy Cockburn Pairs of Novice Users User Interface Design for Low-literate and Novice Users: Past, Scott Ruoti, Jeff Andersen, Scott Heidbrink, Mark O'Neill, Elham Vaziripour, Present and Future Justin Wu, Daniel Zappala, Kent Seamons Indrani Medhi-Thies Enhancing Lifelogging Privacy by Detecting Screens Crowdsourcing Accessibility: Human-Powered Access Technologies Mohammed Korayem, Robert Templeman, Dennis Chen, David J Crandall, Erin L Brady Apu Kapadia Sharing Steps in the Workplace: Changing Privacy Concerns Over LL20C Papers: Supporting Player Social Experiences Time Chair: Casey Fiesler Nanna Gorm, Irina Shklovski Revisiting Computer-Mediated Intimacy: In-Game Marriage and You Can't Watch This! Privacy-Respectful Photo Browsing on Dyadic Gameplay in Audition Smartphones Guo Freeman, Jeffrey Bardzell, Shaowen Bardzell Emanuel von Zezschwitz, Sigrid Ebbinghaus, Heinrich Hussmann, Alexander Ping to Win? Non-Verbal Communication and Team Performance De Luca in Competitive Online Multiplayer Games Alex Leavitt, Brian C Keegan, Joshua Clark LL20A Papers: UX and Usability Methods The Proficiency-Congruency Dilemma: Virtual Team Design and Chair: Karin Slegers Performance in Multiplayer Online Games Momentary Pleasure or Lasting Meaning? Distinguishing Jooyeon Kim, Brian C Keegan, Sungjoon Park, Alice Oh Eudaimonic and Hedonic User Experiences Design and Evaluation of a Multi-Player Mobile Game for Elisa D Mekler, Kasper Hornbæk Icebreaking Activity Researcher-Centered Design of Statistics: Why Bayesian Statistics Pradthana Jarusriboonchai, Aris Malapaschas, Thomas Olsson Better Fit the Culture and Incentives of HCI Matthew Kay, Gregory L Nelson, Eric B Hekler LL21B Papers: Fingers and Technology Does Herzberg's Notion of Hygienes and Motivators Apply to User Chair: Helen Petrie Experience? The Flat Finger: Exploring Area Touches on Smartwatches Alexandre N Tuch, Kasper Hornbæk Ian Oakley, Carina Lindahl, Khanh Le, DoYoung Lee, MD Rasel Islam Utilizing Employees as Usability Participants: Exploring When and The Performance and Preference of Different Fingers and Chords When Not to Leverage Your Coworkers for Pointing, Dragging, and Object Transformation Joanne Locascio, Rushil Khurana, Yan He, Jofish Kaye Alix Goguey, Mathieu Nancel, Géry Casiez, Daniel Vogel How We Type: Movement Strategies and Performance in Everyday LL20D Papers: Health Support & Management Typing Chair: Erika Poole Anna Maria Feit, Daryl Weir, Antti Oulasvirta Speeching: Mobile Crowdsourced Speech Assessment to support Finger-Aware Shortcuts Self-Monitoring and management for People with Parkinson's Jingjie Zheng, Daniel Vogel Roisin McNaney, Mohammad Othman, Dan Richardson, Paul Dunphy, Telmo Amaral, Nick Miller, Helen Stringer, Patrick Olivier, John Vines

CHI 2016 San Jose Convention Center, San Jose, USA | 43 WEDNESDAY 16:30 PM - 17:50 PM

220A Student Research Competition Finals 112 SIG: Jogging at CHI Chairs: Jerry Fails, Tilde Bekker Jogging at CHI Florian Mueller, Joe Marshall, Rohit Ashok Khot, Stina Nylander, 220B Panel: HCI and International Public Policymaking Jakob Tholander Chair: Jonathan Lazar HCI and International Public Policymaking: A Framework for LL21C Papers: Detecting User Emotion Understanding and Taking Future Actions Chair: Effie Law Panelists: Lorrie Cranor, Juan Pablo Hourcade, Gerrit Van der Veer, AniSAM & AniAvatar – Animated visualizations of affective states Ake Walldius, Ted Selker, Batya Friedman Andreas Sonderegger, Klaus Heyden, Alain Chavaillaz, Juergen Sauer Hot Under the Collar: Mapping Thermal Feedback to Dimensional 210D Course: C19 Models of Emotion Designing for an Aging Population: Toward Universal Design Graham Wilson, Dobromir Dobrev, Stephen A Brewster Jeff A Johnson, Kate Finn UX Heatmaps: Mapping User Experience on Visual Interfaces Vanessa Georges, François Courtemanche, Sylvain Senecal, 210C Course: C22 Thierry Baccino, Marc Fredette, Pierre-Majorique Leger Tools for Designing for Home Entertainment: Gesture Interfaces, Understanding Programming Expertise: An Empirical Study of Augmented Reality, and Smart Spaces (2/2) Phasic Brain Wave Changes Radu-Daniel Vatavu Igor Crk, Timothy Kluthe, Andreas Stefik

210G Course: C14 LL21D Papers: Robot Personalities User Interface Design In Agile Projects (2/2) Chair: Jacki O'Neill Karri-Pekka Laakso, Tuomas Husu, Mikko Romppainen, Janina Fagerlund, The Effect of Displaying System Confidence Information on the Marju Kettunen, Toni Standell Usage of Autonomous Systems for Non-specialist Applications: A Lab Study 114 Course: C125 Jhim Kiel M Verame, Enrico Costanza, Sarvapali D Ramchurn Mobile UX: Breaking the Glass to Richer User Experiences (2/2) Why That Nao? How Humans Adapt to a Conversational Humanoid Matt Jones, Simon Robinson Robot in Taking Turns-at-Talk Hannah R M Pelikan, Mathias Broth 210BF Papers: The Boundaries of HCI Research ID-Match: A Hybrid Computer Vision and RFID System for Chair: Jeff Bardzell Recognizing Individuals in Groups HCI Research as Problem-Solving Hanchuan Li, Peijin Zhang, Samer Al Moubayed, Shwetak N Patel, Alanson Antti Oulasvirta, Kasper Hornbæk P Sample Anti-Solutionist Strategies: Seriously Silly Design Fiction Help Me Please: Robot Politeness Strategies for Soliciting Help Mark Blythe, Kristina Andersen, Rachel Elizabeth Clarke, Peter Wright From Humans Designing Speculative Civics Vasant Srinivasan, Leila Takayama Carl DiSalvo, Tom Jenkins, Thomas James Lodato Experimental Systems in Research through Design LL21E Papers: Visualization Methods and Evaluation Peter Dalsgaard Chair: Eytan Adar Social Inequality and HCI: The View from Political Economy Egocentric Analysis of Dynamic Networks with EgoLines Hamid Ekbia, Bonnie Nardi Jian Zhao, Michael Glueck, Fanny Chevalier, Yanhong Wu, Azam Khan ResViz: Politics and Design Issues in Visualizing Academic Metrics 210AE Papers: How can Smartphones Fit Our Lives? Chris Elsden, Sebastian Mellor, Patrick Olivier, Pete Wheldon, David S Kirk, Chair: Matthew Lee Rob Comber A Systematic Assessment of Smartphone Usage Gaps Evaluating Information Visualization via the Interplay of Heuristic Niels van Berkel, Chu Luo, Theodoros Anagnostopoulos, Denzil Ferreira, Evaluation and Question-Based Scoring Jorge Goncalves, Simo Hosio, Vassilis Kostakos Marti Hearst, Paul Laskowski, Luis Silva Journeys & Notes: Designing Social Computing for Non-Places A Comparison of Cooperative and Competitive Visualizations for Justin B Cranshaw, Andres Monroy-Hernandez, SA Needham Co-located Collaboration PowerShake: Power Transfer Interactions for Mobile Devices Sarah Tausch, Stephanie Ta, Heinrich Hussmann Paul Worgan, Jarrod Knibbe, Mike Fraser, Diego Martinez Plasencia The Effect of Richer Visualizations on Code Comprehension MyTime: Designing and Evaluating an Intervention for Targeted Dimitar Asenov, Otmar Hilliges, Peter Müller Smartphone Non-Use Alexis Hiniker, Sungsoo (Ray) Hong, Tadayoshi Kohno, Julie A Kientz

44 | ACM Conference on Human Factors in Computing Systems CHI 2016 WEDNESDAY 16:30 PM - 17:50 PM

LL21F Papers: Privacy and Security Interfaces LL20C Papers: Search and Discovery Chair: Sameer Patil Chair: Tejas Peesapati The Anatomy of Smartphone Unlocking: A Field Study of Android Peek-a-View: Smartphone Cover Interaction for Multi-Tasking Lock Screens Koeun Choi, Hyunjoo Song, Kyle Koh, Jinwook Bok, Jinwook Seo Marian Harbach, Alexander De Luca, Serge Egelman Pick me! Getting Noticed on Google Play Mapping User Preference to Privacy Default Settings Aliaksei Miniukovich, Antonella De Angeli Jason S Watson, Heather Lipford, Andrew Besmer Diving in at the Deep End: The Value of Alternative In-Situ On Multiple Password Interference of Touch Screen Patterns and Approaches for Systematic Library Search Text Passwords Uta Hinrichs, Simon Butscher, Jens Müller, Harald Reiterer Weizhi Meng, Wenjuan Li, Lijun Jiang, Liying Meng Empath: Understanding Topic Signals in Large-Scale Text Keep on Lockin' in the Free World: A Multi-National Comparison of Ethan Fast, Binbin Chen, Michael S Bernstein Smartphone Locking Marian Harbach, Alexander De Luca, Nathan Malkin, Serge Egelman LL21B Papers: Interaction with Small Displays Chair: Eve Hoggan LL20A Papers: Video Sharing Faster Command Selection on Touchscreen Watches Chair: Susanne Bødker Benjamin Lafreniere, Carl Gutwin, Andy Cockburn, Tovi Grossman Motives and Concerns of Dashcam Video Sharing Doppio: A Reconfigurable Dual-Face Smartwatch for Tangible Sangkeun Park, Joohyun Kim, Rabeb Mizouni, Uichin Lee Interaction Meerkat and Periscope: I Stream, You Stream, Apps Stream for Live Teddy Seyed, Xing-Dong Yang, Daniel Vogel Streams Supporting Transitions to Expertise in Hidden Toolbars John C Tang, Gina Venolia, Kori M Inkpen Katherine Schramm, Carl Gutwin, Andy Cockburn The Tyranny of the Everyday in Mobile Video Messaging Investigating Effects of Post-Selection Feedback for Acquiring Sean Rintel, Richard Harper, Kenton P O'Hara Ultra-Small Targets on Touchscreen Impact of Video Summary Viewing on Episodic Memory Recall – Chun Yu, Hongyi Wen, Wei Xiong, Xiaojun Bi, Yuanchun Shi Design Guidelines for Video Summarizations Huy Viet Le, Sarah Clinch, Corina Sas, Tilman Dingler, Niels Henze, Nigel Davies

LL20D Papers: Diverse Disabilities and Support Chair: David R Flatla Universal Design Ballot Interfaces on Voting Performance and Satisfaction of Voters with and without Vision Loss Seunghyun Tina Lee, Yilin Elaine Liu, Ljilja Ruzic Kascak, Jon Sanford SayWAT: Augmenting Face-to-Face Conversations for Adults with Autism LouAnne E Boyd, Alejandro Rangel, Helen M Tomimbang, Andrea Conejo-Toledo, Kanika Patel, Monica E Tentori, Gillian R Hayes The AT Effect: How Disability Affects the Perceived Social Acceptability of Head-Mounted Display Use Halley P Profita, Reem Albaghli, Leah Findlater, Paul Jaeger, Shaun K Kane Tickers and Talker: An Accessible Labeling Toolkit for 3D Printed Models Lei Shi, Idan Zelzer, Catherine Feng, Shiri Azenkot

CHI 2016 San Jose Convention Center, San Jose, USA | 45 THURSDAY 9:30 AM - 10:50 AM

220A SIGCHI Lifetime Practice Award 210AE Papers: Transportation and HCI Chair: Terry Winograd Chair: Barry Brown SIGCHI Lifetime Practice Award - Mind The Gap Peer-to-peer in the workplace: A view from the road Jeff A Johnson Syed Ishtiaque Ahmed, Nicola J Bidwell, Himanshu Zade, Srihari H Muralidhar, Anupama M Dhareshwar, Baneen Karachiwala, 220B Panel: Beyond the Pipeline Cedrick N Tandong, Jacki O'Neill Beyond The Pipeline: Addressing Diversity In High Tech A Design Space to Support the Development of Windshield Karen Holtzblatt, Aruna Balakrishnan, Troy Effner, Emily Rhodes, Tina Tuan Applications for the Car Renate Haeuslschmid, Bastian Pfleging, Florian Alt 210D Course: C25 When (ish) is My Bus? User-centered Visualizations of Uncertainty Presumptive Design: Design Thinking In Service of Research (1/3) in Everyday, Mobile Predictive Systems Leo Frishberg, Charles Lambdin Matthew Kay, Tara Kola, Jessica R Hullman, Sean A Munson Error Recovery in Multitasking While Driving 210H Course: C26 Ja Young Lee, Madeleine C Gibson, John D Lee Creative Worthwhile Interaction Design (1/3) Gilbert Cockton 112 SIG: Child-Computer Interaction Child-Computer Interaction SIG: New Challenges and 210C Course: C27 Opportunities A Dummy's Guide to your Next EXPeriment: Experimental Design Juan Pablo Hourcade, Glenda Revelle, Anja Zeising, Ole Sejer Iversen, and Analysis Made Easy (1/3) Narcis Pares, Tilde Bekker, Janet C Read Shengdong Zhao, Xiaojun Meng, Pin Sym Foong, Simon T Perrault LL21C Papers: Natural User Interfaces for InfoVis 210G Course: C28 Chair: Steve Oney Practical UX Research Methodologies (1/3) TimeFork: Interactive Prediction of Time Series Sarah E Garcia, Laura Hammond Sriram Karthik Badam, Jieqiong Zhao, Shivalik Sen, Niklas Elmqvist, David Ebert 210BF Papers: Representing User Experience The Effect of Visual Appearance on the Performance of Continuous Chair: Zhicheng Liu Sliders and Visual Analogue Scales Data-driven Personas: Constructing Archetypal Users with Justin Matejka, Michael Glueck, Tovi Grossman, George Fitzmaurice Clickstreams and User Telemetry Making Sense of Temporal Queries with Interactive Visualization Xiang Zhang, Hans-Frederick Brown, Anil Shankar Leilani Battle, Danyel Fisher, Robert DeLine, Mike Barnett, Badrish Evaluating the Paper-to-Screen Translation of Participant-Aided Chandramouli, Jonathan Goldstein Sociograms with High-Risk Participants Investigating Time Series Visualisations to Improve the User Bernie Hogan, Joshua R Melville, Gregory Lee Phillips II, Patrick Janulis, Experience Noshir Contractor, Brian S Mustanski, Michelle Birkett Muhammad Adnan, Mike Just, Lynne Baillie An Investigation of Metrics For the in-situ Detection of Software Expertise LL21D Papers: Eye Gaze Tovi Grossman, George Fitzmaurice Chair: Pernilla Qvarfordt Understanding Mass Interactions in Online Sports Viewing: Building a Personalized, Auto-Calibrating Eye Tracker from User Chatting Motives and Usage Patterns Interactions Minsam Ko, Seungwoo Choi, Joonwon Lee, Uichin Lee, Aviv Segev Michael Xuelin Huang, Tiffany CK Kwok, Grace Ngai, Stephen CF Chan, Hong Va Leong Can Eye Help You?: Effects of Visualizing Eye Fixations on Remote Collaboration Scenarios for Physical Tasks Keita Higuchi, Ryo Yonetani, Yoichi Sato Gaze-contingent Manipulation of Color Perception Michael Mauderer, David R Flatla, Miguel A Nacenta Spotlights: Attention-Optimized Highlights for Skim Reading Byungjoo Lee, Olli Savisaari, Antti Oulasvirta

46 | ACM Conference on Human Factors in Computing Systems CHI 2016 THURSDAY 9:30 AM - 10:50 AM

LL21F Papers: Mental Models of Privacy LL20C Papers: Living in Smart Environments Chair: Florian Schaub Chair: Jesper Kjeldskov “If You Put All The Pieces Together...” - Attitudes Towards Data It is too Hot: An In-Situ Study of Three Designs for Heating Combination and Sharing Across Services and Companies Alper Turan Alan, Mike Shann, Enrico Costanza, Sarvapali D Ramchurn, Igor Bilogrevic, Martin Ortlieb Sven Seuken Privacy Personas: Clustering Users via Attitudes and Behaviors "Like Having a Really bad PA": The Gulf between User Expectation toward Security Practices and Experience of Conversational Agents Janna-Lynn M Dupree, Richard Devries, Daniel M Berry, Edward Lank Ewa A Luger, Abigail Sellen It's Creepy, But it Doesn't Bother Me LivingDesktop: Augmenting Desktop Workstation with Actuated Chanda Phelan, Cliff Lampe, Paul Resnick Devices Make it Simple, or Force Users to Read? Paraphrased Design Gilles Bailly, Sidharth Sahdev, Sylvain Malacria, Thomas Pietrzak Improves Comprehension of End User License Agreements Thomas F Waddell, Joshua Auriemma, S Shyam Sundar LL21B Papers: Interaction Techniques for Mobile Interfaces Behavior Ever Follows Intention? A Validation of the Security Chair: Christian Holz Behavior Intentions Scale (SeBIS) Personalized Compass: A Compact Visualization for Direction and Serge Egelman, Marian Harbach, Eyal Peer Location Daniel Miau, Steven K Feiner LL20A Papers: Making Music on the Brain SymmetriSense: Enabling Near-Surface Interactivity on Glossy Chair: David England Surfaces using a Single Commodity Smartphone Learn Piano with BACh: An Adaptive Learning Interface that Chungkuk Yoo, Inseok Hwang, Eric Rozner, Yu Gu, Robert F Dickerson Adjusts Task Difficulty Based on Brain State FlexCase: Enhancing Mobile Interaction with a Flexible Sensing and Beste F Yuksel, Kurt B Oleson, Lane Harrison, Evan M Peck, Display Cover Daniel A Afergan, Remco Chang, Robert JK Jacob Christian Rendl, David Kim, Patrick Parzer, Sean Fanello, Martin Zirkl, #Scanners: Exploring the Control of Adaptive Films using Brain- Gregor Scheipl, Michael Haller, Shahram Izadi Computer Interaction TapBoard 2: Simple and Effective Touchpad-like Interaction on a Matthew Pike, Richard Ramchurn, Steve Benford, Max L Wilson Multi-Touch Surface Keyboard Inspect, Embody, Invent: A Design Framework for Music Learning Sunjun Kim, Geehyuk Lee and Beyond Xiao Xiao, Hiroshi Ishii Physiopucks: Increasing User Motivation by Combining Tangible and Implicit Physiological Interaction Sebastian Mealla Cincuegrani, Sergi Jorda, Aleksander Väljamäe

LL20D Papers: Design for Health Care Chair: Aneesha Singh Technological Caregiving: Supporting Online Activity for Adults with Cognitive Impairments Anne Marie Piper, Raymundo Cornejo, Lisa B Hurwitz, Caitlin E Unumb Closing the Gap: Supporting Patients' Transition to Self- Management after Hospitalization Ari H Pollack, Uba Backonja, Andrew D Miller, Sonali R Mishra, Maher Khelifi, Logan Kendall, Wanda Pratt Care Partnerships: Toward Technology to Support Teens' Participation in their Health Care Matthew K Hong, Lauren Wilcox, Daniel Machado, Thomas Olson, Stephen F Simoneaux Self-Care Technologies in HCI: Trends, Tensions, and Opportunities Francisco Nunes, Nervo Xavier Verdezoto, Geraldine Fitzpatrick, Morten Kyng, Erik Grönvall, Cristiano Storni

CHI 2016 San Jose Convention Center, San Jose, USA | 47 THURSDAY 11:30 AM - 12:50 PM

220B Panel: Algorithmic Authority 112 SIG: Conflict & HCI Algorithmic Authority: the Ethics, Politics, and Economics of Conflict & HCI: Preventing, De-Escalating and Recovering Algorithms that Interpret, Decide, and Manage Juan Pablo Hourcade, Lisa P Nathan, Panayiotis Zaphiris, Yoram I Chisik, Caitlin Lustig, Katie Pine, Bonnie Nardi, Lilly Irani, Min Kyung Lee, Cuauhtémoc Rivera-Loaiza, Jason C Yip Dawn Nafus, Christian Sandvig LL21D Papers: Eye Tracking Applications 210D Course: C25 Chair: Saleema Amershi Presumptive Design: Design Thinking In Service of Research (2/3) A Model Relating Pupil Diameter to Mental Workload and Lighting Leo Frishberg, Charles Lambdin Conditions 210H Course: C26 Bastian Pfleging, Drea K Fekety, Albrecht Schmidt, Andrew L Kun Pointing while Looking Elsewhere: Designing for Varying Degrees of Creative Worthwhile Interaction Design (2/3) Visual Guidance during Manual Input Gilbert Cockton Baris Serim, Giulio Jacucci 210C Course: C27 EyeGrip: Detecting Targets in a Series of Uni-directional Moving Objects Using Optokinetic Nystagmus Eye Movements A Dummy's Guide to your Next EXPeriment: Experimental Design Shahram Jalaliniya, Diako Mardanbegi and Analysis Made Easy (2/3) Eye-Trace: Segmentation of Volumetric Microscopy Images with Shengdong Zhao, Xiaojun Meng, Pin Sym Foong, Simon T Perrault Eyegaze 210G Course: C28 Thomas J Templier, Kenan Bektas, Richard HR Hahnloser Practical UX Research Methodologies (2/3) LL21F Papers: Food as Method and Inquiry Sarah E Garcia, Laura Hammond Chair: Andrea Parker 210BF Papers: Social Media and Health "My Doctor is Keeping an Eye on Me!": Exploring the Clinical Applicability of a Mobile Food Logger Chair: Paul Resnick Yoojung Kim, Sookyoung Ji, Hyunjeong Lee, Jeong-Whun Kim, "With most of it being pictures now, I rarely use it": Understanding Sooyoung Yoo, Joongseek Lee Twitter's Evolving Accessibility to Blind Users Crumbs: Lightweight Daily Food Challenges to Promote Meredith Ringel Morris, Annuska Perkins, Catherine Yao, Sina Bahram, Engagement and Mindfulness Jeffrey P Bigham, Shaun K Kane Daniel A Epstein, Felicia Cordeiro, James Fogarty, Gary Hsieh, Sean A Sleep Debt in Student Life: Online Attention Focus, Facebook, and Munson Mood Evaluation of a Food Portion Size Estimation Interface for a Varying Gloria Mark, Yiran Wang, Melissa Niiya, Stephanie M Reich Literacy Population "Tell It Like It Really Is": A Case of Online Content Creation and Beenish M Chaudhry, Christopher Schaefbauer, Ben Jelen, Katie A Siek, Sharing Among Older Adult Bloggers Kay Connelly Robin Brewer, Anne Marie Piper Examining Unlock Journaling with Diaries and Reminders for In Situ Social Media Image Analysis for Public Health Self-Report in Health and Wellness Venkata Rama Kiran Garimella, Abdulrahman Alfayad, Ingmar Weber Xiaoyi Zhang, Laura R Pina, James Fogarty It Matters If My Friends Stop Smoking: Social Support for Behavior Change in Social Media LL20A Papers: Supporting Information Seeking Corbin Reno, Erika S Poole Chair: Max L Wilson 210AE Papers: New Materials and Manufacturing Skills Age-related Differences in the Content of Search Queries when Reformulating Chair: Stefanie Mueller Saraschandra Karanam, Herre van Oostendorp Steel-Sense: Integrating Machine Elements with Sensors by Automatic Internationalization for Just In Time Localization of Web- Additive Manufacturing based User Interfaces Tatyana Vasilevitsky, Amit Zoran Luis A Leiva, Vicent Alabau xPrint: A Modularized Liquid Printer for Smart Materials Deposition The 32 Days Of Christmas: Understanding Temporal Intent in Guanyun Wang, Lining Yao, Wen Wang, Jifei Ou, Chin-Yi Cheng, Hiroshi Ishii Image Search Queries Cilllia - 3D Printed Micro-Pillar Structures for Surface Texture, Frank R Bentley, Joseph 'Jofish' Kaye, David A Shamma, John Alexis Actuation and Sensing Guerra-Gomez Jifei Ou, Gershon Dublon, Chin-Yi Cheng, Felix Heibeck, Karl DD Willis, Influence of Content Layout and Motivation on Users' Herd Hiroshi Ishii Behavior in Social Discovery Foldem: Heterogeneous Object Fabrication via Selective Ablation of Yanzhen Yue, Xiaojuan Ma, Zhenhui Jiang Multi-Material Sheets Varun Perumal C, Daniel Wigdor

48 | ACM Conference on Human Factors in Computing Systems CHI 2016 THURSDAY 11:30 AM - 12:50 PM

LL20D Papers: Medical Device Sensing Chair: Cosmin Munteanu Delineating the Operational Envelope of Mobile and Conventional EDA Sensing on Key Body Locations Panagiotis Tsiamyrtzis, Malcolm Dcosta, Dvijesh J Shastri, Eswar Prasad, Ioannis T Pavlidis SpiroCall: Measuring Lung Function over a Phone Call Mayank Goel, Elliot Saba, Maia Stiber, Eric Whitmire, Josh Fromm, Eric C Larson, Gaetano Borriello, Shwetak N Patel Interacting with Predictions: Visual Inspection of Black-box Machine Learning Models Josua Krause, Adam Perer, Kenney Ng Musically Informed Sonification for Chronic Pain Rehabilitation: Facilitating Progress & Avoiding Over-Doing Joseph W Newbold, Nadia Berthouze, Nicolas E Gold, Ana Tajadura-Jiménez, Amanda Williams KeDiary: Using Mobile Phones to Assist Patients in Recovering from Drug Addiction Chuang-wen You, Ya-Fang Lin, Cheng-Yuan Kelvin Li, Yu-Lun Tsai, Ming-Chyi Huang, Chao-Hui Lee, Hao-Chuan Wang, Hao-Hua Chu

LL20C Papers: Engaging Players in Games Chair: Sebastian Deterding Designing Engaging Games Using Bayesian Optimization Mohammad M Khajah, Brett D Roads, Robert V Lindsey, Yun-En Liu, Michael C Mozer Operationalising and Evaluating Sub-Optimal and Optimal Play Experiences through Challenge-Skill Manipulation Madison Klarkowski, Daniel Johnson, Peta Wyeth, Mitchell McEwan, Cody Phillips, Simon Smith How to Present Game Difficulty Choices? Exploring the Impact on Player Experience Jan David Smeddinck, Regan L Mandryk, Max Valentin Birk, Kathrin M Gerling, Dietrich Barsilowski, Rainer Malaka Peak-End Effects on Player Experience in Casual Games Carl Gutwin, Christianne Rooke, Andy Cockburn, Regan L Mandryk, Benjamin Lafreniere

LL21B Papers: Multi-Device Interaction Chair: Daniel Avrahami Smartwatch in vivo Stefania Pizza, Barry Brown, Donald McMillan, Airi Lampinen When Tablets meet Tabletops: The Effect of Tabletop Size on Around-the-Table Collaboration with Personal Tablets Johannes Zagermann, Ulrike Pfeil, Roman Rädle, Hans-Christian Jetter, Clemens Klokmose, Harald Reiterer Enhancing Cross-Device Interaction Scripting with Interactive Illustrations Pei-Yu (Peggy) Chi, Yang Li, Björn Hartmann XDBrowser: User-Defined Cross-Device Web Page Designs Michael Nebeling, Anind K Dey

CHI 2016 San Jose Convention Center, San Jose, USA | 49 THURSDAY 14:30 PM - 15:50 PM

210D Course: C25 LL21D Papers: Body and Fashion Presumptive Design: Design Thinking In Service of Research (3/3) Chair: Björn Hartmann Leo Frishberg, Charles Lambdin Embodied Sketching Elena Márquez Segura, Laia Turmo Vidal, Asreen Rostami, Annika Waern 210H Course: C26 "I don't want to wear a screen": Probing perceptions of and Creative Worthwhile Interaction Design (3/3) possibilities for dynamic displays on clothing Gilbert Cockton Laura Devendorf, Joanne Lo, Noura Howell, Jung Lin Lee, Nan-Wei Gong, Mustafa Emre Karagozler, Shiho Fukuhara, Ivan Poupyrev, Eric Paulos, 210C Course: C27 Kimiko Ryokai A Dummy's Guide to your Next EXPeriment: Experimental Design BeUpright: Posture Correction Using Relational Norm Intervention and Analysis Made Easy (3/3) Jaemyung Shin, Bumsoo Kang, Taiwoo Park, Jina Huh, Jinhan Kim, Shengdong Zhao, Xiaojun Meng, Pin Sym Foong, Simon T Perrault Junehwa Song Body Integrated Programmable Joints Interface 210G Course: C28 Sang-won Leigh, Pattie Maes Practical UX Research Methodologies (3/3) Mirror Mirror: An On-Body T-shirt Design System Sarah E Garcia, Laura Hammond Daniel P Saakes, Hui-Shyong Yeo, Seung-Tak Noh, Gyeol Han, Woontack Woo

210AE Papers: Seams of Craft, Design and Fabrication LL20C Papers: Smart Homes, Devices and Data Chair: Ian Oakley Chair: Chuang-Wen You Expanding on Wabi-Sabi as a Design Resource in HCI "She'll just grab any device that's closer": A Study of Everyday Vasiliki Tsaknaki, Ylva Fernaeus Device & Account Sharing in Households The Hybrid Bricolage - Bridging Parametric Design With Craft Tara Matthews, Kerwell Liao, Anna Turner, Marianne Berkovich, through Algorithmic Modularity Robert Reeder, Sunny Consolvo Tamara Anna Efrat, Moran Mizrahi, Amit Zoran "Just whack it on until it gets hot": Working with IoT Data in the ExoSkin: On-Body Fabrication Home Madeline Gannon, Tovi Grossman, George Fitzmaurice Joel E Fischer, Andy Crabtree, Tom A Rodden, James A Colley, Mimetic Machines: Collaborative Interventions in Digital Fabrication Enrico Costanza, Michael Jewell, Sarvapali D Ramchurn with Arc Designing for Domestic Memorialization and Remembrance: A Hidekazu Saegusa, Thomas Tran, Daniela K Rosner Field Study of Fenestra in Japan Daisuke Uriu, William Odom 112 SIG: Rethinking Mobile Interfaces for Older Adults Integrating the Smart Home into the Digital Calendar Rethinking Mobile Interfaces for Older Adults Sarah Mennicken, David Kim, Elaine Huang Neil Charness, Mark Dunlop, Cosmin Munteanu, Emma Nicol, Antti Oulasvirta, Xiangshi Ren, Sayan Sarcar, Chaklam Silpasuwanchai LL21B Papers: Large Display Interaction Chair: Aaron Quigley LL21C Papers: IoT and HCI ASAP! The Bicycle Barometer: Design and Evaluation of Cyclist-Specific Chair: Florian Mueller Interaction for a Public Display Pressing Not Tapping: Comparing a Physical Button with a Sandy Claes, Karin Slegers, Andrew Vande Moere Smartphone App for Tagging Music in Radio Programmes HandMark Menus: Rapid Command Selection and Large Lianne Kerlin, Jasmine Cox, Stephen Jolly, Michael Evans, George Green, Command Sets on Multi-Touch Displays David Regan Md. Sami Uddin, Carl Gutwin, Benjamin Lafreniere PaperID: A Technique for Drawing Functional Battery-Free Wireless Glowworms and Fireflies: Ambient Light on Large Interactive Interfaces on Paper Surfaces Hanchuan Li, Eric Brockmeyer, Elizabeth J Carter, Josh Fromm, Florian Perteneder, Eva-Maria Beatrix Grossauer, Joanne Leong, Scott E Hudson, Shwetak N Patel, Alanson P Sample Wolfgang Stuerzlinger, Michael Haller RapID: A Framework for Fabricating Low-Latency Interactive Off-Limits: Interacting Beyond the Boundaries of Large Displays Objects with RFID Tags Anders Markussen, Sebastian Boring, Mikkel R Jakobsen, Kasper Hornbæk Andrew Spielberg, Alanson P Sample, Scott E Hudson, Jennifer Mankoff, Ambra Trotto, Jeroen Peeters, Stoffel Kuenen James McCann Snap-To-It: A User-Inspired Platform for Opportunistic Device Interactions Adrian A de Freitas, Michael Nebeling, Xiang 'Anthony' Chen, Junrui Yang, Akshaye Shreenithi Kirupa Karthikeyan Ranithangam, Anind K Dey

50 | ACM Conference on Human Factors in Computing Systems CHI 2016 NOTES

CHI 2016 San Jose Convention Center, San Jose, USA | 51 WORKSHOPS & SYMPOSIA

W12: Pervasive Play WORKSHOPS & SYMPOSIA Room 232 SATURDAY & SUNDAY WORKSHOPS June Ahn, Elizabeth Bonsignore, Derek L Hansen, Kari Kraus Kraus, Carman Neustaedter W01: Art.CHI II: Digital Art in a Post-Digital World W14: Sharing Methods for Involving People with Impairments in Design: Room 210B Exploring the Method Story Approach David England, Celine E Latulipe, Nick Bryan-Kinns, Ernest a Edmonds, Sean Clark Room 210D W03: For Richer, for Poorer, in Sickness or in Health... The Long-Term Karin Slegers, Niels Hendriks, Pieter Duysburgh, Rita Maldonado Branco, Management of Personal Information Bert Vandenberghe, Eva Brandt Room 112 William Jones, Victoria Bellotti, Robert G. Capra, Gloria Mark, Catherine C. Marshall, W15: Music and HCI Karyn A Moffatt, Jaime Teevan, Maximus Van Kleek, Jesse David Dinneen Room 210A Simon Holland, Andrew P McPherson, Wendy E. Mackay, Marcelo M Wanderley, W04: Design patterns, principles, and strategies for Sustainable HCI Michael D Gurevich, Tom W Mudd, Sile O’Modhrain, Katie L Wilkie, Room 213 Joseph W Malloch, Jérémie Garcia, Andrew Johnston Bran Knowles, Adrian K Clear, Samuel Mann, Eli Blevis, Maria Håkansson W16: Involving the Crowd in Future Museum Experience Design W05: Designing Speech and Multimodal Interactions for Mobile, Wearable, and Pervasive Applications Room 210G Room 214 Arnold P.O.S. Vermeeren, Licia Calvi, Amalia Sabiescu, Raffaella Trocchianesi, Cosmin Munteanu, Pourang P Irani, Sharon L. Oviatt, Matthew P. Aylett, Gerald Dagny Stuedahl, Elisa Giaccardi Penn, Shimei Pan, Nikhil Sharma, Frank Rudzicz, Randy Gomez, Keisuke Nakamura, W17: HCI Goes to the Zoo Kazuhiro Nakadai Room LL21D W06: Development Consortium: HCI Across Borders Sarah Webber, Marcus Carter, Jason Watters, Bethany Krebs, Sally Sherwen, Room LL20A Clara Mancini, Kenton P O’Hara Neha Kumar, Susan Dray, Andy Dearden, Nicola Dell, Melissa Densmore, W18: Career Development Workshop for Recent PHDs Rebecca E. Grinter, Zhengjie Liu, Mario A Moreno-Rocha, Anicia Peters, Room LL20B Eunice Sari, William Thies, Indrani Medhi-Thies, William D Tucker, Elba Valderrama Susan R. Fussell, Luigina Ciolfi Bahamondez, Susan Wyche W19: Cross-Surface: Challenges and Opportunities for ‘bring your own device’ in the wild W07: Workshop on Interactive Systems in Healthcare (WISH) Room LL20C Room LL20D (Saturday), Room VIP 2, 3rd Floor (Sunday) Steven Houben, Nicolai Marquardt, Jo Vermeulen, Johannes Schöning, Lena Mamykina, Madhu Reddy, Katie A Siek, Gabriela Marcu, Leslie S. Liu Clemens Klokmose, Harald Reiterer, Henrik Korsgaard, Mario Schreiner SATURDAY WORKSHOPS W20: Autism and Technology - Beyond Assistance & Intervention W08: Touch, Taste, & Smell User Interfaces: The Future of Multisensory Room 111 HCI Christopher Frauenberger, Judith Good, Narcis Pares Room LL21C W21: My Life On Film Marianna Obrist, Carlos Velasco, Chi Thanh Vi, Nimesha Ranasinghe, Ali Israr, Adrian Room LL21F David Cheok, Charles Spence, Ponnampalam Gopalakrishnakone Matthew P. Aylett, Lisa Thomas, David Philip Green, David A Shamma, Pam Briggs, W09: Exploring Social Justice, Design, and HCI Finola Kerrigan Room 230B W22: Ethical Encounters in Human-Computer Interaction Sarah Fox, Mariam Asad, Katherine Lo, Lynn S Dombrowski, Jill P Dimond, Room 210H Shaowen Bardzell Jenny Waycott, Cosmin Munteanu, Hilary Davis, Anja Thieme, Wendy Moncur, W10: Move to be Moved Roisin C McNaney, John Vines, Stacy Branham Room LL21B W24: Following User Pathways: Cross Platform and Mixed Methods Kristina Höök, Martin Jonsson, Anna Stähl, Jakob Tholander, Toni Robertson, Analysis in Social Media Studies Patrizia Marti, Dag Svanaes, Marianne Graves Petersen, Jodi L Forlizzi, VIP 2, 3rd Floor Thecla Schiphorst, Katherine Isbister, Caroline Hummels, Sietske Klooster, Lian Loke, Margeret Hall, Athanasios Mazarakis, Isabella Peters, Martin J Chorley, George Poonkhin Khut Simon Caton, Jens-Erik Mai, Markus Strohmaier W11: Proxemic Mobile Collocated Interactions W25: Future of Human-Building Interaction Room 230C Room 210E Martin Porcheron, Andrés Lucero, Aaron Quigley, Nicolai Marquardt, James Hamed S Alavi, Denis Lalanne, Julien Nembrini, Elizabeth F Churchill, David S Kirk, Clawson, Kenton P O’Hara Wendy Moncur

52 | ACM Conference on Human Factors in Computing Systems CHI 2016 WORKSHOPS & SYMPOSIA

W26: Bridging the Gap between Privacy by Design and Privacy in Practice W36: Productivity Decomposed: Getting Big Things Done with Little Room 210C Microtasks Luke Stark, Jennifer King, Xinru Page, Airi Lampinen, Jessica Vitak, Room LL21B Jaime Teevan, Shamsi T Iqbal, Carrie J. Cai, Jeffrey P Bigham, Michael S. Bernstein, Pamela J Wisniewski, Tara Whalen, Nathaniel Good Elizabeth M Gerber W27: Attending to Objects as Outcomes of Design Research W37: The Art of Everyday Food Science: Foraging for Design Opportunities Room 114 Room 210E Tom Jenkins, Kristina Andersen, William W Gaver, William Odom, James Pierce, Stacey Kuznetsov, Christina Jean Santana, Elenore Long, Rob Comber, Carl DiSalvo Anna Vallgårda W40: Connecting Online Work and Online Education at Scale SATURDAY SYMPOSIA Room 210F W13: Japanese HCI Symposium: Emerging Japanese HCI Research Markus Krause, Margeret Hall, Joseph Jay Williams, Simon Caton, John Prpić Collection W41: HCI and Autonomous Vehicles: Contextual Experience Informs Room LL21E Design Kohei Matsumura, Masa Ogata, Saki Sakaguchi, Takashi Ijiri, Takeshi Nishida, Room LL21C Jun Kato, Hiromi Nakamura, Daisuke Sakamoto, Yoshifumi Kitamura Alexander Meschtscherjakov, Manfred Tscheligi, Dalila Szostak, Sven Krome, W23: SEACHI 2016: Smart Cities for Better Living with HCI and UX Bastian Pfleging, Rabindra Ratan, Ioannis Politis, Sonia Baltodano, Dave Miller, VIP Lounge, 3rd Floor Wendy Ju Eunice Sari, Adi Tedjasaputra, Masitah Ghazali, Ellen Yi-Luen Do, Henry W42: Fabrication & HCI: Hobbyist Making, Industrial Production, and Been-Lirn Duh, Artur Lugmayr, Erica Hanson Beyond Room 210G SUNDAY WORKSHOPS Verena Fuchsberger, Martin Murer, Manfred Tscheligi, Silvia Lindtner, W02: Sharing Perspectives on the Design of Shape-Changing Interfaces Shaowen Bardzell, Jeffrey Bardzell, Andreas Josef Reiter, Pernille Bjorn Room 210C W43: Human-Centred Machine Learning Paul Strohmeier, Antonio Gomes, Giovanni Maria Troiano, Aske Mottelson, Room 210H Timothy Merritt, Jason Alexander Marco Gillies, Rebecca Fiebrink, Atau Tanaka, Baptiste Caramiaux, Jérémie Garcia, W28: CrossFAB: Bridging the Gap between Personal Fabrication Research Frédéric Bevilacqua, Alexis Heloir, Fabrizio Nunnari, Wendy E. Mackay, in HCI, Computer Graphics, Robotics, Art, Architecture, and Material Science Saleema Amershi, Bongshin Lee, Nicolas d’Alessandro, Joëlle Tilmanne, Todd Kulesza Room 111 W44: Everyday Surveillance Stefanie Mueller, Laura Devendorf, Stelian Coros, Yoichi Ochiai, Madeline Gannon, Room LL20B Patrick Baudisch Pam Briggs, Elizabeth F Churchill, Mark Levine, James Nicholson, W29: Computing in Mental Health Gary William Pritchard, Patrick Olivier Room LL20D Rafael A Calvo, Karthik Dinakar, Rosalind Picard, Pattie Maes W45: NatureCHI - Unobtrusive User Experiences with Technology in Nature W30: Mid-Air Haptics and Displays: Systems for Un-instrumented Mid-air Interactions Room LL20C Room 230B Jonna Häkkilä, Keith Cheverst, Johannes Schöning, Nicola J Bidwell, Simon Robinson, Ashley Colley Sriram Subramanian, Sue Ann Seah, Hiroyuki Shinoda, Eve E Hoggan, Loic Corenthy W47: Lightweight Games User Research for Indies and Non-Profit W31: ACM SIGCHI Local Chapters Workshop 2016 Organizations VIP Lounge, 3rd Floor Room 114 Tuomo Kujala Lennart E. Nacke, Christiane Moser, Anders Drachen, Pejman Mirza-Babaei, W32: Advances in DIY Health and Wellbeing Andrea M Abney, Zhu Zhenyu Room 230C W48: Crowd Dynamics: Exploring Conflicts and Contradictions in Aisling Ann O’Kane, Amy Hurst, Gerrit Niezen, Nicolai Marquardt, Jon Bird, Gregory Crowdsourcing D Abowd Room LL21D W33: Tangibles for Health Workshop Karin Hansson, Michael Muller, Tanja Aitamurto, Lilly Irani, Athanasios Mazarakis, Room LL21F Neha Gupta, Thomas Ludwig Audrey Girouard, David K McGookin, Peter D Bennett, Orit Shaer, Katie A Siek, SUNDAY SYMPOSIUM Marilyn R Lennon W39: Chinese CHI 2016 Symposium W34: Inviscid Text Entry and Beyond Room LL21E Room 210A Xiaojun Bi, Lu Xiao, Feng Tian, Xianghua Ding, Yong Ming Kow Keith Vertanen, Mark Dunlop, James Clawson, Per Ola Kristensson, Ahmed Sabbir Arif

CHI 2016 San Jose Convention Center, San Jose, USA | 53 COURSES

TUESDAY COURSES C09: Interaction Design for Online Video and Television SATURDAY Room 210D Room 210F 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m. David Geerts, Pablo Cesar, Marianna Obrist C00: Research Methods for HCI: Understanding People Using Interactive Technologies C11: Visual Analytics 101 Duncan P. Brumby, Ann E. Blandford, Anna L. Cox, Sandy J.J. Gould, Paul Marshall Room 210H 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m. Russ Burtner, Kris Cook, Jean Scholtz MONDAY C13: Introduction to Creating Musical Interfaces C01: Research Methods for Child Computer Interaction Room 210C Room 210D 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m. 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m. Michael J Lyons, Sidney S Fels Janet C Read, Shuli Gilutz C15: An Introduction to Automotive User Interfaces C03: Designing with the Mind in Mind: The Psychological Basis for UI Design Guidelines Room 210G Room 210H 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m. 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m. Bastian Pfleging, Nora Broy, Andrew L Kun Jeff A Johnson C10: Make This! Introduction to Electronics Prototyping Using Arduino C05: Introduction To Human Computer Interaction Room 210D Room 210C 2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m. 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m. David Sirkin, Nikolas Martelaro, Wendy Ju Jonathan Lazar, Simone D J Barbosa C12: Designing Technology to Foster Psychological Wellbeing C06: Personal Fabrication: State of the Art and Future Research Room 210H Room 210G 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m. 11:30 a.m. - 12:50 p.m. Rafael A. Calvo, Dorian Peters Stefanie Mueller, Patrick Baudisch C14: User Story Mapping: The Hands-on Course C08: Game User Experience Evaluation Room 210C Room 210 G 2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m. 2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m. Stephanie Foehrenbach, Christian Heldstab Regina Bernhaupt, Florian Mueller C16: Designing and Assessing Interactive Systems Using Task Models C02: Hands-on introduction to interactive electric muscle stimulation Room 210G Room 210D 2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m. 4:30 p.m. - 5:50 p.m. Philippe Palanque, Celia Marinie Pedro Lopes, Max Pfeiffer, Michael Rohs, Patrick Baudisch C04: Visual Facilitation for Design Groups Room 210H WEDNESDAY 4:30 p.m. - 5:50 p.m. C17: Advances in Participatory Design Eileen M. Clegg Room 210D C07: An Introduction to Cognitive Aging and Dementia: A Clinical 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m. Neuropsychologist's Perspective Susanne Bødker, Christian Dindler, Ole Sejer Iversen, Kim Halskov Room 210C C21: Empirical Research Methods for Human-Computer Interaction 4:30 p.m. - 5:50 p.m. Room 210C Allyson Rosen 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m. C29: So, You Want To Be A CHI AC I. Scott MacKenzie, Steven J. Castellucci Room 114 C20: Mobile UX: Breaking the Glass to Richer User Experiences 4:30 p.m. - 5:50 p.m. Room 114 Julie A Kientz, Hilary B Hutchinson 2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m. Matt Jones, Simon Robinson

54 | ACM Conference on Human Factors in Computing Systems CHI 2016 VIDEO SHOWCASE

C23: Speech-based Interaction: Myths, Challenges, and Opportunities Room 210G VIDEO SHOWCASE 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m. ID-Match: A Hybrid Computer Vision and RFID System for Recognizing Cosmin Munteanu, Gerald Penn Individuals in Groups C19: Interactive Biotechnology: Building your own Biotic Game Setup to Hanchuan Li, Peijin Zhang, Samer Al Moubayed, Shwetak N Patel, Alanson P Sample Play with Living Microorganisms Room 210H Reality Editor 2:30 PM - 3:50 PM Valentin Heun, Eva Stern-Rodriguez, Marc Teyssier, Pattie Maes Honesty Kim, Lukas C Gerber, Ingmar H Riedel-Kruse Video Showcase: Using Expressy to Showcase Expressiveness in Touch- based Interactions C22: Tools for Designing for Home Entertainment: Gesture Interfaces, Augmented Reality, and Smart Spaces Gerard Wilkinson, David Philip Green, Gavin Wood, Ahmed Kharrufa, Jonathan Hook, Room 210C Bradley Pursglove, Hendrik Haeuser, Nils Y Hammerla, Steve Hodges, Patrick Olivier 2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m. SKUID: Sketching Stylized Animated Drawings with Motion Amplifiers Radu-Daniel Vatavu Rubaiat Habib Kazi, Tovi Grossman, Nobuyuki Umetani, George Fitzmaurice C24: User Interface Design In Agile Projects GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits Room 120G Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen 2:30 p.m. - 3:50 p.m., 4:30 p.m. - 5:50 p.m. MirrorFugue for the Composer, Performer and Improviser Karri-Pekka Laakso, Tuomas Husu, Mikko Romppainen, Janina Fagerlund, Marju Xiao Xiao, Lamtharn “Hanoi” Hantrakul, Hiroshi Ishii Kettunen, Toni Standell SATURNO: a Shadow-Pushing Lamp for Better Focusing and Reading C18: Designing for an Aging Population: Toward Universal Design Yunwoo Jeong, Boram Noh, Young-Woo Park Room 210D 4:30 PM - 5:50 PM Second Skin: Biological Garment Powered by and Adapting to Body in Motion Jeff A Johnson, Kate Finn Lining Yao, Helene Steiner, Wen Wang, Guanyun Wang, Chin-Yi Cheng, Jifei Ou, Hiroshi Ishii TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality THURSDAY Experiences C25: Presumptive Design: Design Thinking In Service of Research Judith Amores, Xavier Benavides, Lior Shapira Room 210D MoCap Tango: Materialising Movement Qualities 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m. Ambra Trotto, Jeroen Peeters, Stoffel Kuenen Leo Frishberg, Charles Lambdin Access: A Mobile Application to Improve Accessibility C26: Creative Worthwhile Interaction Design Yi Yang, Yunqi Hu, Yidi Hong, Varun Joshi, Radhika Kolathumani Room 210H PsychicVR: Increasing mindfulness by using Virtual Reality and Brain 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m. Computer Interfaces Gilbert Cockton Judith Amores, Xavier Benavides, Pattie Maes C27: A Dummy's Guide to your Next EXPeriment: Experimental Design and Haptic Retargeting Video Showcase: Dynamic Repurposing of Analysis Made Easy Passive Haptics for Enhanced Virtual Reality Experience Room 210C Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m. Wilson Shengdong Zhao, Xiaojun Meng, Pin Sym Foong, Simon T Perrault C28: Practical UX Research Methodologies 9:30 a.m. - 10:50 a.m., 11:30 a.m. - 12:50 p.m., 2:30 p.m. - 3:50 p.m. Sarah E Garcia, Laura Hammond

CHI 2016 San Jose Convention Center, San Jose, USA | 55 INTERACTIVITY EXHIBITS

Don’t Say Yes, Say Yes: Interacting with Synthetic Speech Using INTERACTIVITY EXHIBITS Tonetable Booth 18 Matthew P. Aylett, Graham Pullin, David A Braude, Blaise Potard, Shannon Hennig, Listings include numbers that correspond to the Exhibit Hall Map, pg. 74 Marilia Antunes Ferreira Personalized Compass: A Demonstration of a Compact Visualization for Tango Apart: Moving Together Booth 19 Direction and Location Booth 1 Ernest Edmonds, Sean Clark Daniel Miau, Steven Feiner Magnetio: Getting People Together Using Embodied Interaction Approach FlexTiles: A Flexible, Stretchable, Formable, Pressure-Sensitive, Tactile Kamila Koźmiańska, Magdalena Kurowska, Wieslaw Bartkowski Booth 20 Input Sensor Booth 2 Sketchplore: Sketch and Explore Layout Designs with an Optimiser Booth 21 Patrick Parzer, Kathrin Probst, Teo Babic, Christian Rendl, Anita Vogl, Alex Olwal, Kashyap Todi, Daryl Weir, Antti Oulasvirta Michael Haller AFFDEX SDK: A Cross-Platform Real-Time Multi-Face Expression Dranimate: Paper Becomes Tablet, Drawing Becomes Animation Booth 3 Recognition Toolkit Booth 22 Ali Momeni, Zachary Rispoli Daniel McDuff, Abdelrahman Mahmoud, Mohammad Mavadati, May Amr, bioSync: Synchronous Kinesthetic Experience among People Booth 4 Jay Turcot, Rana el Kaliouby Jun Nishida, Kenji Suzuki Zishi: a smart garment for posture monitoring Booth 23 FaceTouch: Touch Interaction for Mobile Virtual Reality Booth 5 Qi Wang, Marina Toeters, Wei Chen, Annick Timmermans, Panos Markopoulos Jan Gugenheimer, David Dobbelstein, Christian Winkler, Gabriel Haas, Enrico Rukzio ShareTable Application for HP Sprout Booth 24 Constructing Interactive Visualizations with iVoLVER Booth 6 Baris Unver, Sarah A McRoberts, Sabirat Rubya, Haiwei Ma, Zuoyi Zhang, Svetlana Yarosh Gonzalo Gabriel Méndez, Miguel A. Nacenta Tactile Presentation to the Back of a Smartphone with Simultaneous A Demonstration of Haptic Retargeting: Dynamic Repurposing of Passive Screen Operation Booth 25 Haptics for Enhanced Virtual Reality Experience Booth 7 Sugarragchaa Khurelbaatar, Yuriko Nakai, Ryuta Okazaki, Vibol Yem, Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D Wilson Hiroyuki Kajimoto Trajectoires: A Mobile Application for Controlling Sound Spatialization Embodied Encounters Studio: a Tangible Platform for Sensemaking Jérémie Garcia, Xavier Favory, Jean Bresson Booth 8 Caroline Hummels Booth 26 The Anonymous Audience Analyzer – Visualizing Audience Behavior in The Soma Mat and Breathing Light Booth 27 Public Space Booth 9 Anna Stähl, Martin Jonsson, Johanna Mercurio, Anna Karlsson, Kristina Hök, Jiamin Shi, Florian Alt Eva-Carin Banka Johnson HoloFlex: A Flexible Holographic Smartphone with Bend Input Booth 10 Maintaining Relationships With Our Devices Booth 29 Daniel Gotsch, Xujing Zhang, Jesse Burstyn, Roel Vertegaal Sarah Homewood PicMemory: Enriching Intergenerational Family Interaction and Memory What We Have Lost / What We Have Gained: Embodied Interfaces for Live Collection Booth 11 Performance and Art Exhibitions Booth 31 Hung-Chi Lee, Jane Yung-jen Hsu Matthew Mosher MMM Ball: Showcasing the Massive Mobile Multiuser Framework Booth 12 New Scenic Subjects: Explorations of a System of Autonomous On-Stage Tim Weißker, Andreas Berst, Johannes Hartmann, Florian Echtler Observers Booth 32 ReFabricator: Integrating Everyday Objects for Digital Fabrication Booth 13 Ludvig Elblaus, Åsa Unander-Scharin, Carl Unander-Scharin Suguru Yamada, Hironao Morishige, Hiroki Nozaki, Masaki Ogawa, Hotaru: The Lightning Bug Game Booth 33 Takuro Yonezawa, Hideyuki Tokuda Kaho Abe, Katherine Isbister Interactivity: Using Expressy to Demonstrate Expressiveness in Touch- Threadsteading: Playful Interaction for Textile Fabrication Devices Booth 34 based Interactions Booth 14 Lea Albaugh, April Grow, Chenxi Liu, James McCann, Gillian Smith, Gerard Wilkinson, Gavin Wood, Jonathan Hook, Tom Nappey, Ahmed Kharrufa, Jennifer Mankoff Bradley Pursglove, Hendrik Haeuser, Nils Hammerla, Steve Hodges, Patrick Olivier Fear Division; Archiving the Intangible Booth 35 Body Integrated Programmable Joints Interface Booth 15 Dorien Neema Koelemeijer, Franziska Maria Tachtler Sang-won Leigh, Pattie Maes #Scanners: A BCI Enhanced Cinematic Experience Booth 36 GaussBox: Prototyping Movement Interaction with Interactive Matthew Pike, Max L Wilson, Steve Benford, Richard Ramchurn Visualizations of Machine Learning Booth 16 A Participatory Live Music Performance with the Open Symphony Jules Françoise, Frederic Bevilacqua, Thecla Schiphorst System Booth 37 VibroVision: An On-Body Tactile Image Guide for the Blind Booth 17 Kate Hayes, Mathieu Barthet, Yongmeng Wu, Leshao Zhang, Nick Bryan-Kinns Philipp Wacker, Chat Wacharamanotham, Daniel Spelmezan, Jan Thar, David Antón Sánchez, René Bohne, Jan Borchers

56 | ACM Conference on Human Factors in Computing Systems CHI 2016 INTERACTIVITY EXHIBITS

A Theatrical Turing Test: An Encounter of Telematic Bodies ChromoSkin: Towards Interactive Cosmetics Using Booth 58 Sahar Sajadieh, Nathan Weitzner Booth 38, 41, 56, 61 Thermochromic Pigments A Wearable Force Feedback Toolkit with Electrical Muscle Stimulation Hsin-Liu (Cindy) Kao, Manisha Mohan, Chris Schmandt, Joseph A. Paradiso, Katia Vega Max Pfeiffer, Tim Dünte, Michael Rohs Booth 39 INTACT: Instant Interaction for 3D Printed Objects Booth 57 MagicWand: Exploring Physical Affordances with a Handheld Cylindrical Charles Hudin, Sabrina Panëels, Steven Strachan Display Object Booth 40 ‘Choose a Game’: A Prototype Tool to Support Therapists Use Games in Lahiru akmal Priyadarshana, Victoria Porter, Juan Pablo Carrascal, Aaron Visser, Brain Injury Rehabilitation Booth 58 Roel Vertegaal Jinghui Cheng, Cynthia Putnam Experiencing the Carolan Guitar Booth 42 Synthesis in the Audiovisual Booth 59 Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Vygandas “Vegas” Šimbelis, Anders Lundström Liming Xu, Michaela Hoare, Dimitrios Darzentas SharedSpaces Mingle Booth 60 Tattio: Fabrication of Aesthetic and Functional Temporary Tattoos Booth 43 Leif Handberg, Charlie Gullstrom, Joke Kort, Jimmy Nyström Hsin-Liu (Cindy) Kao, Paul Johns, Asta Roseway, Mary Czerwinski Motion Echo Snowboard: Visualizing Weight Distribution on Snowboard Hyung Kun Park, Woohun Lee Booth 44 FrontPanel: Tangible User Interface for Touch-Screens Dedicated to Elderly Mounia Ziat, Hsin-Yun Yao, Rachel Schmitt, Vincent Hayward Booth 45 Kinemic Wave: A Mobile Freehand Gesture And Text-Entry System Booth 46 Christoph Amma, Marcus Georgi, Tomt Lenz, Fabian Winnen Text Entry for Ultra-Small Touchscreens Using a Fixed Cursor and Movable Keyboard Booth 47 Tomoki Shibata, Daniel Afergan, Danielle Kong, Beste F Yuksel, Scott MacKenzie, Robert J.K. Jacob SolidNoise: Tools For Making Musical Robots Booth 48 Jiffer Harriman, Matthew Bethancourt, Abhishek Narula, Michael Theodore, Mark Gross Manipulating Tabletop Objects to Interactively Query a Database Booth 49 Ana Jofre, Steve Szigeti, Stephen Tiefenbach-Keller, Lan-Xi Dong, Sara Diamond TimeLight - Helping Children Understand And Learn Time Durations Heiko Müller, Christian Pieper, Wilko Heuten, Susanne Boll Booth 50 Interactivity: Looking at the Vagina through Labella Booth 51 Teresa Almeida, Gavin Wood, Rob Comber, Madeline Balaam Experiencing Human-to-Human Touch in Digital Games Booth 52 Mert Canat, Mustafa Ozan Tezcan, Celalettin Yurdakul, Oğuz Turan Buruk, Oguzhan Ozcan RAPAEL: Wearable Technology and Serious Game Booth 53 for Rehabilitation Hoyeong Song, Soobin Lee, Hyunsoo Kim, Gunmin Jang, Younggeun Choi, Dongseok Yang The Haptic Wave: A Device for Feeling Sound Booth 54 Adam Parkinson, Atau Tanaka Wag Your Tail and Flap Your Ears: The Kinesthetic User Experience of Extending Your Body Booth 55 Dag Svanaes, Martin Solheim ConnectUs: A New Toolkit for Teaching about Booth 57 the Internet of Things Zuzanna Lechelt, Yvonne Rogers, Nicolai Marquardt, Venus Shum

CHI 2016 San Jose Convention Center, San Jose, USA | 57 STUDENT EVENTS

DOCTORAL CONSORTIUM STUDENT RESEARCH COMPETITION

Exploring and Supporting Today’s Collaborative Writing Older Users and In-Vehicle Navigation Map Design Elements Dakuo Wang Crystal Tobias Proprioceptive Interaction: the user’s muscles as input and output device Crowdnection: Connecting High-level Concepts with Historical Documents Pedro Lopes via Crowdsourcing Paper Books, Digital Books: How the Medium of an Object Affects its Use Nai-Ching Wang Jane Gruning Improving Social Communication Skills Using Kinesics Feedback Unobtrusive Interaction for Wearable Computing Roghayeh Barmaki David Dobbelstein Veri-Pen: A Pen-based Identification Through Natural Biometrics Extraction Live Media Places: Participation in Online Education through Composition Jihoon Suh William A Hamilton Error Correction of Speech Recognition by Custom Phonetic Alphabet Input for Ultra-Small Devices Online Help-Seeking in Communities of Novice Innovators Kazuki Fujiwara Julie S Hui User Adaptability to System Delay Supporting Bodily Communication in Video-based Clinical Consultations Brian D Hall Deepti Aggarwal Species Identification in Citizen Science: Effects of Interface Design and From Smart Cities to Social Cities: Technology to Support Community Life Image Difficulty on User Performance and Workload Andre de Oliveira Bueno Nirwan Sharma bump2bump: Online Peer Support in First-Time Pregnancy Bounce: A Mobile Behavioral Intervention Technology for Breast Cancer Nikki Newhouse Survivors Meghan M Plank, Nishtha H Dalal Performing Play: Cultural Production on Twitch.tv Anthony J Pellicone The Memory Tree: Using Sound to Support Reminiscence Keisha Jayaratne Canine Behavior and Working Dog Suitability from Quantimetric Data Making Science Simulations Accessible For Students With Vision Joelle Alcaidinho Impairments Interactive Technology for Inclusive Play Emily Randall Kiley Sobel Learnersourcing Thematic and Inter-Contextual Annotations from Islamic AgentSmith: Exploring Agentic Systems Texts David B Miller Amna Basharat Rare World: Designing for Dispersed Populations with Rare Diseases Haley MacLeod Adaptive Biofeedback for Mind-Body Practices Bin Yu

58 | ACM Conference on Human Factors in Computing Systems CHI 2016 STUDENT EVENTS

STUDENT DESIGN COMPETITION STUDENT GAME COMPETITION

LifeKey: Emergency Communication Tool for the Deaf FitPlay Games: Increasing Exercise Motivation Through Asynchronous Leeyat Slyper, Min Kyung Kim, Yooyoung Ko, Ismael Sobek Social Gaming Sarah Justine Guy Skriloff, Dario C Gonzalez, Kurtis C Christensen, Logan J Bentley, EMIE: Using 3D Printing to Help People Living with Ataxia Cody V Mortensen Stéphanie Rouleau, Marjolaine Cazes, Rémi Dupont, Tarik Benadda, Serenela Piazza BoomChaCha: A Rhythm-based, Physical Role-Playing Game that Dot-it: Managing Nausea and Vomiting for A Peaceful Pregnancy with Facilitates Cooperation among Players Personal Pattern Exploration Fengyuan Zhu, Wangshu Sun, Carrie Zhang, Rebecca Ricks Tzu-I Lee, Yih-Harn Chiang, Jiayi Guo, Mu-Tsz Chen, Yue Chen AS IF: a Kinect Game as an Empathy Tool for Experiencing Activity Moments A Wearable Device for Early Stage AD Patients to Maintain Their Limitations of Chronic Pain Patients Autonomy Weina Jin, Servet Ulas, Xin Tong Chieh-Lin Wu, Bing-Hsun Wu, Yun-Ting Lin, Pengfei Wang, Yining Zhou Garden: A Mixed Reality Experience Combining Virtual Reality and 3D AwareMe: Addressing Fear of Public Speech through Awareness Reconstruction Mark Bubel, Ruiwen Jiang, Christine H Lee, Wen Shi, Audrey Tse Keng Hua Sing, Wei Xie LaneMate: Car Sensing System for the Deaf PinchFun: A Fine Motor Training Game for Preschool Children with Sangwook Lee, Yunho Kang, YuKyoung Lee Developmental Delay I-Fang Wang, Dennis Wang, Chia-Yu Chen, Jyun-Fong Jheng EGDE, A Soft Keyboard for Fast Typing for the Visually Challenged Household Survival: Immersive Room-Sized Gaming Using Everyday Chandni Rajendran, Chinmay Parab, Shreya Gupta Objects as Weapons Touch and #Tag: Improving Clothing Experiences of People with Visual Brent Berghmans, Axel Faes, Matthijs Kaminski, Kashyap Todi Impairment Human and Dog: Explore the Game Design of Unequal Communicative Ting-Ying Hsu, Zong-Yu Li, Hung-Yeh Lin, Yu-Han Liou, Chia-Ling Tsai Patterns Saathi : Making it Easier for Children with Learning Disabilities to Kuan-Ting Chou, Hsincheng Hou, Michael Shen, Te-Yuan Chen, Cynthia Liu, Pei-Jung understand the concept of Time Wu Vikram Aditya, Suprabho Dhenki, Likhith Amarvaj, Ajinkya Karale, Harmeet Singh VR-Drop: Exploring the Use of Walking-in-Place to Create Immersive VR CarryLine: A Tool for Management and Rehabilitation of Post-Natal Games Chronic Back Pain Sam Tregillus Danilo Di Cuia, Jelizaveta Janovica, Zuzanna Lechelt, Sheng Li, Harpreet Purewal Bad News: A Game of Death and Communication Readful-U: Improving Reading Experience and Social Interaction for Low Vision Elders James Owen Ryan, Adam J Summerville, Ben Samuel Ninglu Wang, Kai Yu, Junhui Li, Ruofan Zhang, Fei Ren BringUBus: Matching Buses to Passengers with Lower Mobility Yi-Tien Lin, Hsiao-Ching Su, I-Wen Lo, Po-Lin Chou

CHI 2016 San Jose Convention Center, San Jose, USA | 59 LATE-BREAKING WORK: MONDAY / TUESDAY

Evaluating Item-Item Similarity Algorithms for Movies LATE BREAKING WORK | MON-TUES Lucas Colucci, Prachi Doshi, Kun-Lin Lee, Jiajie Liang, Yin Lin, Ishan Vashishtha, Jia Zhang, Alvin Jude INTERACTION IN SPECIFIC DOMAINS Sonifying Internet Security Threats SeismoTracker: Upgrade any Smart Wearable to Enable a Sensing of Heart Rate, Respiration Rate, and Microvibrations Akbar Siami Namin, Rattikorn Hewett, Keith Jones, Rona Pogrund Marian Haescher, Denys JC Matthies, John Trimpop, Bodo Urban Effects of Simple Personalized Goals on the Usage of a Physical Activity App A Wearable Social Interaction Aid for Children with Autism Ashik Khatri, Dvijesh Shastri, Panagiotis Tsiamyrtzis, Ilyas Uyanik, Ergun Akleman, Peter Y Washington, Catalin Voss, Nick Haber, Serena Tanaka, Jena Daniels, Carl Ioannis Pavlidis Feinstein, Terry Winograd, Dennis Wall MelissAR: Towards Augmented Visual Analytics of Honey Bee Behaviour CompuWoven: A Computer-Aided Fabrication Approach to Hand-Woven Ulrich Engelke, Holly Hutson, Huyen Nguyen, Paulo de Souza Craft Mythologies of Business Intelligence Ye Tao, Nannan Lu, Caowei Zhang, Guanyun Wang, Cheng Yao, Fangtian Ying Nitya Verma, Amy Voida Bending Blindly: Exploring Bend Gestures for the Blind Exploring Haptics for Learning Bend Gestures for the Blind Matthew C Ernst, Audrey Girouard Matthew C Ernst, Audrey Girouard EcoMeal: A Smart Tray for Promoting Healthy Dietary Habits Jaejeung Kim, Joonyoung Park, Uichin Lee EXTENDING USER CAPABILITIES GazeTouchPass: Multimodal Authentication Using Gaze and Touch on Multiwave: Doppler Effect Based Gesture Recognition in Multiple Mobile Devices Dimensions Mohamed Khamis, Florian Alt, Mariam Hassib, Emanuel von Zezschwitz, Regina Corey Pittman, Pamela Wisniewski, Conner Brooks, Joseph J LaViola Jr. Hasholzner, Andreas Bulling HeartPlotter: Visualizing Bio-data by Drawing on Paper Endorsement, Prior Action, and Language: Modeling Trusted Advice in Bin Yu, Rogier Arents, Mathias Funk, Jun Hu, Loe MG Feijs Computerized Clinical Alerts Sonification Platform for Interaction with Real-Time Particle Collision Data Debaleena Chattopadhyay, Jon D Duke, Davide Bolchini from the ATLAS Detector VapeTracker: Tracking Vapor Consumption to Help E-cigarette Users Quit Juliana Cherston, Ewan Hill, Steven Goldfarb, Joseph Paradiso Abdallah El Ali, Andrii Matviienko, Yannick Feld, Wilko Heuten, Susanne CJ Boll Interactive Cheek Haptic Display with Air Vortex Rings for Stress Practicing DIYBiology In An HCI Setting Modification Piyum Fernando, Matthew Pandelakis, Stacey Kuznetsov Ryoko Ueoka, Mami Yamaguchi, Yuka Sato Tableur: Handwritten Spreadsheets Mapping Abstract Visual Feedback to a Dimensional Model of Emotion Emanuel Zgraggen, Robert Zeleznik, Philipp Eichmann Graham Wilson, Pietro Romeo, Stephen A Brewster ToPIN: A Visual Analysis Tool for Time-anchored Comments in Online Attending to Attention: Detecting and Combating Mind Wandering during Educational Videos Computerized Reading Ching-Ying Sung, Xun-Yi Huang, Yicong Shen, Fu-Yin Cherng, Wen-Chieh Lin, Hao- Sidney D’Mello, Kristopher Kopp, Robert Earl Bixler, Nigel Bosch Chuan Wang Hajukone: Developing an Open Source Olfactory Device PaperQuest: a Visualization Tool to Support Literature Review David K McGookin, Dariela Escobar Antoine Ponsard, Francisco Escalona, Tamara Munzner MiLa: an Audiovisual Instrument for Learning the Curwen Hand Signs Negotiation as an Interaction Mechanism for Deciding App Permissions Matt H. Y. Hong, William S. Hicks, Michael S. Horn Tim Baarslag, Alper T Alan, Richard C Gomer, Ilaria Liccardi, Helia Marreiros, Enrico Clocks, Bars and Balls: Design and Evaluation of Alternative GNomon H Gerding, m.c. schraefel Widgets for Children with Disabilities Sebastián Aced López, Fulvio Corno, Luigi De Russis Season’s Greetings: An Analysis of Christmas Card Use Using Psychophysiological Parameters to Support Users in Setting Daniel Gooch, Ryan Kelly Effective Activity Goals Investigating Instructional Pacing Supports for Teaching Students with Katja Herrmanny, Nils Beckmann, Katrin Nachbar, Hanno Sauer, Juergen Ziegler, Intellectual Disability Aysegül Dogangün Rodrigo Laiola Guimarães, Andrea Britto Mattos, Carlos Henrique Cardonha Towards the Creation of Interspecies Digital Games: An Observational Comparing Three Task Guidance Interfaces for Wire Harness Assembly Study on Cats’ Interest in Interactive Technologies Mark Rice, Hong Huei Tay, Jamie Ng, Calvin Lim, Senthil Kumar Selvaraj, Ellick Wu Patricia Pons, Javier Jaen Shop Together, Search Together: Collaborative E-commerce Designing for Interactive Loving and Kindness Meditation on Mobile Yanjun Gao, Madhu Reddy, Bernard J. Jansen Ralph Vacca Towards Computer Assisted Crowd Aware Architectural Design Movement Fluidity Analysis Based on Performance and Perception Brandon Haworth, Muhammad Usman, Glen Berseth, Mahyar Khayatkhoei, Stefano Piana, Paolo Alborno, Radoslaw Niewiadomski, Maurizio Mancini, Gualtiero Mubbasir Kapadia, Petros Faloutsos Volpe, Antonio Camurri

60 | ACM Conference on Human Factors in Computing Systems CHI 2016 LATE-BREAKING WORK: MONDAY / TUESDAY

COLLABORATIVE TECHNOLOGIES Embodied Reading: A Multisensory Experience. Designing a Trip Planner Application for Groups: Exploring Group Tourists’ Susana Sanchez, Tilman Dingler, Heng Gu, Kai Kunze Trip Planning Requirements Motion, Emotion, and Form: Exploring Affective Dimensions of Shape Lanyun Zhang, Xu Sun Edward F Melcer, Katherine Isbister Among the Machines: Human-Bot Interaction on Social Q&A Websites Designing with Concrete For Enhancing Everyday Interactions Alessandro Murgia, Daan Janssens, Serge Demeyer, Bogdan Vasilescu Yanan Wang, Shuai Liu, Yujia Lu, Jun Duan, Cheng Yao, Fangtian Ying Exploring the Potential of Children in Crowdsourcing Design Frictions for Mindful Interactions: The Case for Microboundaries Stefan Manojlovic, Katerina Gavrilo, Jan de Wit, Vassilis-Javed Khan, Panos Anna L Cox, Sandy J J Gould, Marta E Cecchinato, Ioanna Iacovides, Ian Renfree Markopoulos An Analysis of Cognitive Learning Context in MOOC Forum Messages Jian-Syuan Wong, Bart Pursel, Anna Divinsky, Bernard J. Jansen GAMES & PLAYFUL INTERACTION Exploring the Use of Visual Annotations in a Remote Assistance Platform Applying Exergaming Input to Standard Commercial Digital Games Mark Rice, Shue Ching Chia, Hong Huei Tay, Marcus Wan, Liyuan Li, Jamie Ng, Joo Matthew Hudson Hwee Lim Exploring the Impact of Avatar Color on Game Experience in Educational Games You Can’t Always Get What You Want: Challenges in P2P Resource Sharing Dominic Kao, D Fox Harrell Ross McLachlan, Claire Opila, Neha Shah, Emily Sun, Mor Naaman Time Pressure as Video Game Design Element and Basic Need Satisfaction Exploring Editorial Content Optimization for Websites through a Statistical Ranking of Articles Irem Gokce Yildirim Dan Sarkar, Brynne McGarry Evaluation of StarCraft Artificial Intelligence Competition Bots by Experienced Human Players Understanding Participatory Hashtag Practices on Instagram: A Case Study of Weekend Hashtag Project Man-Je Kim, Kyung-Joong Kim, SeungJun Kim, Anind Dey Changhoon Oh, Taeyoung Lee, Yoojung Kim, SoHyun Park, Bongwon Suh Diary Methods in AAA Games User Research Empathy Glasses Serena Hillman, Tad Stach, Jason Procyk, Veronica L Zammitto Katsutoshi Masai, Kai Kunze, Maki Sugimoto, Mark Billinghurst Playing with the Artworks: Engaging with Art through an Augmented Reality Game PerSoN-Vis: Visualizing Personal Social Networks (Ego Networks) Klen Čopič Pucihar, Matjaž Kljun, Paul Coulton Hafez Ezaiza, Shah Rukh Humayoun, Ragaad AlTarawneh, Achim Ebert Exploring the Effects of Encouragement in Educational Games First-time Security Audits as a Turning Point? Challenges for Security Practices in an Industry Software Development Team Dominic Kao, D. Fox Harrell Andreas Poller, Laura Kocksch, Katharina Kinder-Kurlanda, Felix Anand Epp e-Seesaw: A Tangible, Ludic, Parent-child, Awareness System Feelbook: A Social Media App for Teens Designed to Foster Positive Online Yingze Sun, Matthew P. Aylett, Yolanda Vazquez-Alvarez Behavior and Prevent Cyberbullying Are We in Flow Neurophysiological Correlates of Flow States in a Mingyue Fan, Liyue Yu, Leanne Bowler Collaborative Game Electronic Posters to Support Formative Assessment Elise Labonte-LeMoyne, Pierre-Majorique Leger, Beverly Resseguier, Marie-Christine Salman Cheema, Kurt VanLehn, Hugh Burkhardt, Daniel Pead, Alan Schoenfeld Bastarache-Roberge, Marc Fredette, Sylvain Senecal, François Courtemanche CustomConsole: A Framework for Supporting Cross-device Videogames Asier Marzo DESIGNING INTERACTIVE SYSTEMS Remote Heart Rate Sensing and Projection to Renew Traditional Board Design Fiction Film-Making: A Pipeline for Communicating Experiences Games and Foster Social Interactions Marco Gilardi, Patrick Holroyd, Carly Brownbridge, Phil Watten, Marianna Obrist Jérémy Frey Sharing a Robotic Pet as a Maintenance Strategy for Romantic Couples betaCube - Enhancing Training for Climbing by a Self-Calibrating Camera- in Long-Distance Relationships. An Autobiographical Design Exploration Projection Unit Wei-Chi Chien, Marc Hassenzahl, Julika Welge Frederik Wiehr, Felix Kosmalla, Florian Daiber, Antonio Krüger Beyond the Blandscape: Utilizing Aesthetics in Digital Cartography Player Type Models – Towards Empirical Validation Adrian I Gradinar, Jonny Huck, Paul Coulton, Lara Salinas Marc Busch, Elke Mattheiss, Rita Orji, Peter Fröhlich, Michael Lankes, Manfred Tscheligi CoPRA– Design Exemplar for Habitable, Cyber-physical Environment Yixiao Wang, Keith E Green, Ian Walker SubjectBook: Hypothesis-Driven Ubiquitous Visualization for Affective Studies Salah M. Taamneh, Malcolm Dcosta, Kyeong-An Kwon, Ioannis T Pavlidis Enabling Designers to Sketch Immersive Fulldome Presentations Danwei Tran Luciani, Jonas Lundberg

CHI 2016 San Jose Convention Center, San Jose, USA | 61 LATE-BREAKING WORK: MONDAY / TUESDAY

NOVEL INTERACTIONS Input Techniques to the Surface around a Smartphone using a Magnet Attached on a Stylus Liquido: Embedding Liquids into 3D Printed Objects to Sense Tilting and Motion Tetsuya Abe, Buntarou Shizuki, Jiro Tanaka Martin Schmitz, Andreas Leister, Niloofar Dezfuli, Jan Riemann, Florian Müller, Max Investigating Accuracy of Tilting Operation on Wrist-worn Devices with Mühlhäuser Touchscreens Building Blocks for Designing Future Multi-Device Interaction Keigo Shima, Kazusa Onishi, Ryosuke Takada, Takuya Adachi, Buntarou Shizuki, Yongkwan Kim, Hanbit Kim, Seok-Hyung Bae, SangJeong Lee, Chul-Joo Kim Jiro Tanaka CubeLendar: Design of a Tangible Interactive Event Awareness Cube Force-enabled TouchPad in Cars: Improving Target Selection using Andrii Matviienko, Sebastian Horwege, Lennart Frick, Christoph Ressel, Susanne CJ Boll Absolute Input Mohamed Sheik-Nainar, Jochen Huber, Raja Bose, Nada Matic VRSurus: Enhancing Interactivity and Tangibility of Puppets in Virtual Reality Ruofei Du, Liang He Mobile Phone Usage Cycles: A Torus Topology for Spherical Visualisation Julie R Williamson, John Williamson, Vassilis Kostakos, Keith Hamilton, Jeremy Green SPOCK: A Smooth Pursuit Oculomotor Control Kit Simon Schenk, Philipp Tiefenbacher, Gerhard Rigoll, Michael Dorr Unconstrained Pedestrian Navigation Based on Vibro-tactile Feedback PEOPLE AND CONTEXTS Around the Wristband of a Smartwatch Understanding Colour Impact on Warning Messages: Evidence from US David Dobbelstein, Philipp Henzler, Enrico Rukzio and India Exploring the Layered Use of Transparent Display on a Large Tabletop Display Mario Silic Chang Min Kim, Tek-Jin Nam Supporting Retirement Socially and Musically by Technology: an Ethnographic Study of Local Community Musicians Natural Voting Interactions for Collaborative Work with Mobile Devices Mao Mao, Alan F Blackwell, Johanna M Lukate, David A Good Romina Kühn, Mandy Korzetz, Lukas Büschel, Christina Korger, Philip Manja, Investigating Effects of Exergames on Exercise Intentions Among Young- Thomas Schlegel Old and Old-Old Investigating Interaction Techniques for State-of-the-Art Smartwatches Xuexin Xu, Yin-Leng Theng, Jinhui Li, Tan Phat Pham Frederic Kerber, Tobias Kiefer, Markus Löchtefeld Smile or Cry? – The Impact of a Victim’s Facial Expression on Helping Towards a Pattern Language for Distributed User Interfaces Behavior in Emergency Applications Ilya Shmorgun, David Lamas, Eduardo Mercer André Dahlinger, Felix Wortmann Slowee: A Smart Eating-Speed Guide System with Light and Vibration Social or Financial Goals? Comparative Analysis of User Behaviors in Feedback Couchsurfing and Airbnb Joohee Kim, Kwang-Jae Lee, Mankyung Lee, Na Hyeon Lee, Byung-Chull Bae, Jiwon Jung, Susik Yoon, SeungHyun Kim, SangKeun Park, KunPyo Lee, Uichin Lee Genehee Lee, Juhee Cho, Young Mog Shim, Jun Dong Cho The WEAR Scale: Developing a Measure of the Social Acceptability of a Wearable Device Tangible Interface for Controlling Toys-To-Life Characters Emotions Norene Kelly, Stephen B Gilbert Marc Antonijoan, David Miralles Design Opportunities for Supporting Informal Caregivers Exploring the Front Touch Interface for Virtual Reality Headsets Lilian Bernadina Josefina Bosch, Marije Kanis Jihyun Lee, Byungmoon Kim, Bongwon Suh, Eunyee Koh Conflict Management in Multi-user Applications for People with Disabilities Projected Fiducial Markers for Dynamic Content Display on Guided Tours Claudia Loitsch, Diana Hille, Gerhard Weber Jonna Häkkilä, Juho Rantakari, Lasse Virtanen, Ashley Colley, Keith Cheverst Running: A Flexible Situated Study MonoTouch: Single Capacitive Touch Sensor that Differentiates Touch Gestures Elizaveta Temir, Aisling Ann O’Kane, Paul Marshall, Ann Blandford Ryosuke Takada, Buntarou Shizuki, Jiro Tanaka Reflections on 5 Years of Personal Informatics: Rising Concerns and INTACT: Instant Interaction with 3D Printed Objects Emerging Directions Charles Hudin, Sabrina Panëels, Steven Strachan Amid Ayobi, Paul Marshall, Anna L Cox Follow the Force: Steering the Index Finger towards Targets using EMS Towards Reusable Personas for Everyday Design Oliver Beren Kaul, Max Pfeiffer, Michael Rohs Ciaran O’Leary, Fred Mtenzi, Claire McAvinia HapticHead – 3D Guidance and Target Acquisition through a Vibrotactile Grid User Disbelief in Privacy Paradox: Heuristics that determine Disclosure Oliver Beren Kaul, Michael Rohs Andrew Gambino, Jinyoung Kim, S. Shyam Sundar, Jun Ge, Mary Beth Rosson Reporting and Visualizing Fitts’s Law: Dataset, Tools and Methodologies Beyond Smartphone Overuse: Identifying Addictive Mobile Apps Alvin Jude, Darren Guinness, G. Michael Poor Xiang Ding, Jing Xu, Guanling Chen, Chenren Xu Interacting with Connected Devices through a Drawable User Interface SoundGuides: Adapting Continuous Auditory Feedback to Users Marc Exposito, David Miralles Jules Françoise, Olivier Chapuis, Sylvain Hanneton, Frédéric Bevilacqua Ringteraction: Coordinated Thumb-index Interaction Using a Ring Sarthak Ghosh, Hyeong Cheol Kim, Yang Cao, Arne Wessels, Simon T Perrault, Shengdong Zhao

62 | ACM Conference on Human Factors in Computing Systems CHI 2016 LATE-BREAKING WORK: MONDAY / TUESDAY

ENGINEERING OF INTERACTIVE SYSTEMS Defining Usability Problems Eye Movement Biometrics on Wearable Devices: What Are the Limits? Pavel Manakhov, Vyacheslav D. Ivanov Evgeniy Abdulin, Ioannis Rigas, Oleg Komogortsev A Phrase Set for Bengali Text Entry Evaluations Based on Actual Text Messages On the Verge: Voluntary Convergences for Accurate and Precise Timing of Gaze Input Ahmed Sabbir Arif, Sarah Fardeen Dominik Kirst, Andreas Bulling Usability and Effectiveness Evaluation of Adaptivity in E-Learning Systems Integrated Driving Aware System in the Real-World: Sensing, Computing Mohammad Alshammari, Rachid Anane, Robert J Hendley and Feedback Designing a Literacy-Based Mobile Application for Adult Learners Jung Wook Park, SeungJun Kim, Anind Dey Jennifer Hill, Rahul Simha Freetop: Finding Free Spots for Projective Augmentation Finding “Interesting” Correlations in Multi-Faceted Personal Informatics Jan Riemann, Mohammadreza Khalilbeigi, Martin Schmitz, Sebastian Doeweling, Systems Florian Müller, Max Mühlhäuser Simon L Jones, Ryan M Kelly iBeacon and HCI in Special Education: Micro-Location Based Augmentative Unsupervised Detection of Abnormal Moments for Usability Testing of and Alternative Communication for Children with Intellectual Disabilities Mobile Apps Rosanna Yuen-Yan Chan, Xue Bai, Xi Chen, Shuang Jia, Xiao-hong Xu Jing Xu, Xiang Ding, Ke Huang, Guanling Chen InspectorWidget: a System to Analyze Users Behaviors in Their Applications Comparison of Kansei Engineering and AttrakDiff to Evaluate Kitchen Christian Frisson, Sylvain Malacria, Gilles Bailly, Thierry Dutoit Products Nigel Bevan, Zhengjie Liu, Cathy Barnes, Marc Hassenzahl, Weijie Wei Drill Sergeant: Supporting Physical Construction Projects through an Ecosystem of Augmented Tools Games User Research (GUR) for Indie Studios Eldon Schoop, Michelle Nguyen, Daniel Lim, Valkyrie Savage, Sean Follmer, Björn Naeem Moosajee, Pejman Mirza-Babaei Hartmann Murphy Miserable Robot – A Companion to Support Children’s Well-being Co-Viewing Room: Mobile TV Content Sharing in Social Chat in Emotionally Difficult Situations Daniel Ullrich, Sarah Diefenbach, Andreas Butz Pei-Yun Tu, Mei-Ling Chen, Chi-Lan Yang, Hao-Chuan Wang

USABLE, USEFUL, AND DESIRABLE Gamification of a Workday. A Study on the Effects in Sheltered Employment Oliver Korn, Johannes Lang, Andreas Korge, Haris Causegic, Albrecht Schmidt Using the Kano Model to Balance Delight and Frustration for an Enterprise Application Jinghui Cheng, James Mulholland, Anil Shankar Usability of Lightweight Defibrillators for UAV Delivery Mathias S Fleck Biomechanics of Thumb Touch Gestures on Handheld Devices Philipp Tiefenbacher, Amir Chouchane, Daniel Merget, Simon Schenk, Gerhard Rigoll Shorter Wait Times: The Effects of Various Loading Screens on Perceived Performance Jess Hohenstein, Hani Khan, Kramer Canfield, Samuel Tung, Rocio Perez Cano An Exploration of Designing for Playfulness in a Business Context Sherif Mekky, Andrés Lucero Contextual Inquiry of Future Commuting in Autonomous Cars Sven Krome, Steffen P Walz, Stefan Greuter Automatic Body Part Measurement of Dressed Humans Using Single RGB-D Camera Camila Dorin, Barak Hurwitz How to Report App Feedback? Analyzing Feedback Reporting Behavior Jeungmin Oh, SangJeong Lee, Uichin Lee Between the Lines: A Comparative Study of Freeform-Based Knowledge- Map-Creation with Paper and Tablet Marius Brade, Anja Sehl, Rainer Groh

CHI 2016 San Jose Convention Center, San Jose, USA | 63 LATE-BREAKING WORK: WEDNESDAY / THURSDAY

Is This Good or Bad? Redesigning Visual Displays of Medical Test Results LATE BREAKING WORK | WED-THUR in Patient Portals to Provide Context and Meaning Jacob B Solomon, Aaron M Scherer, Nicole L Exe, Holly O Witteman, Angela INTERACTION IN SPECIFIC DOMAINS Fagerlin, Brian J Zikmund-Fisher Smartphone Notifications in Context: a Case Study on Receptivity by the Lernanto: Using an Ambient Display During Differentiated Instruction Example of an Advertising Service Erik van Alphen, Saskia Bakker Tilo Westermann, Ina Wechsung, Sebastian Möller ReWear: Early Explorations of a Modular Wearable Construction Kit for Identifying Opportunities to Support Family Caregiving in Chile Young Children Francisco J. Gutierrez, Sergio F. Ochoa, Julita Vassileva Majeed Kazemitabaar, Liang He, Katie Wang, Chloe Aloimonos, Tony Cheng, Jon E Digital Neighborhood Watch: To Share or Not to Share? Froehlich Cristina Kadar, Yiea-Funk Te, Raquel Rosés Brüngger, Irena Pletikosa Cvijikj Supporting Pakistani Farmers Through Digital Means: An Exploratory Study Simplifying Overviews of Temporal Event Sequences Syed Ali, Harris Durrani, Muhammad Naeem, Waleed Riaz, Suleman Shahid Matthew Louis Mauriello, Ben Shneiderman, Fan Du, Sana Malik, Catherine Plaisant BITxBIT: Encouraging Behavior Change with N=2 Experiments Using Persuasive Mobile Apps to Enhance Children’s Health and Well Being: A Sri Lankan Experience Natasha Jaques, Travis Rich, Karthik Dinakar, Niaja Farve, Weixuan Chen, Pattie Omar Mubin, Jayathri Wijayarathne, Muneeb Imtiaz Ahmad, Roshan Maes, Rosalind Picard, Kevin Slavin Hewapathirana, Athula Ginige Differences in Perceived Impact of Person-Centered Technology on Older Adults’ Quality of Life In the Eye of the Beholder: The Impact of Frame Rate on Human Eye Blink Galina Madjaroff, Helena Mentis, Judah Ronch Benjamin Tag, Junichi Shimizu, Chi Zhang, Kai Kunze, Naohisa Ohta, Kazunori Sugiura Multivariate Networks - A Novel Edge Visualization Approach for Graph- EXTENDING USER CAPABILITIES based Visual Analysis Tasks Toward a Systematic Understanding of Children’s Touchscreen Gestures Sebastian Schöffel, Johannes Schwank, Jan Stärz, Achim Ebert Alex Shaw, Lisa Anthony Bridging the Physical Divide: A Design Framework for Embodied Learning Prototyping the Machine-Human Dialogues in a Smartphone Voice Call Games and Simulations Application With Task Resumption Support Edward F Melcer, Katherine Isbister W L Yeung, Simon Y W Li ReHappy - The House Elf that Serves your Rehabilitation Exercises Scented Material: Changing Features of Physical Creations based on Karin Coninx, Tom De Weyer, Ryanne Lemmens, Kris Luyten Odors Dynamic and Interactive Lighting for Fashion Store Windows Olivia Jezler, Elia Gatti, Marco Gilardi, Marianna Obrist Paolo Cremonesi, Antonella Di Rienzo, Franca Garzotto, Luigi Oliveto, Pietro Movement Fluidity Analysis Based on Performance and Perception Piazzolla Stefano Piana, Paolo Alborno, Radoslaw Niewiadomski, Maurizio Mancini, Gualtiero Let’s Get Lost: Exploring Social Norms In Predominately Blind Environments Volpe, Antonio Camurri William Easley, Michele A Williams, Ali Abdolrahmani, Caroline Galbraith, Stacy M MAGIC-Pointing on Large High-Resolution Displays Branham, Amy Hurst, Shaun K Kane Lars Lischke, Valentin Schwind, Kai Friedrich, Albrecht Schmidt, Niels Henze Can DiCoT Improve Infection Control? A Distributed Cognition Study of Pactolus: A Method for Mid-Air Gesture Segmentation within EMG Information Flow in Intensive Care Yineng Chen, Xiaojun Su, Feng Tian, Jin Huang, Xiaolong (Luke) Zhang, Guozhong Mustafa Hussain, Nadir Weibel Dai, Hongan Wang Design of a Human-Machine Interface for Truck Platooning Toward Real-time Brain Sensing for Learning Assessment: Building a Rich Shadan Sadeghian Borojeni, Thomas Friedrichs, Wilko Heuten, Andreas Luedtke, Dataset Susanne CJ Boll Shelby Keating, Erin Walker, Anil Motupali, Erin Solovey Helping Users Set Rules for Defining Short-Term Activity Goals Evaluating Haptic Feedback on a Steering Wheel in a Simulated Driving Jisoo Lee, Eric B Hekler, Emil Chiauzzi, Auriell Towner, Marcy Fitz-Randolph Scenario Gözel Shakeri, Stephen A. Brewster, John Williamson, Alexander Ng Keeping Watch: Exploring Wearable Technology Designs for K-12 Teachers Rebecca Quintana, Chris Quintana, Cheryl Madeira, James D. Slotta Embodied Interactions for Novel Immersive Presentational Experiences Fabrice Matulic, Lars Engeln, Christoph Träger, Raimund Dachselt Not All Who Wander Are Lost: Smart Tracker for People with Dementia Joy Ng, Haixun Kong Using Brain Signals in Adaptive Smart Spaces for Disabled Children Franca Garzotto, Mirko Gelsomini, Alessandro Pappalardo, Claudio Sanna, Erica Rekindling Imagination in Dementia Care with the Resonant Interface Rocking Chair Stella, Michele Zanella Peter Bennett, Heidi Hinder, Kirsten Cater Using Sound to Help Visually Impaired Children Play Independently My Scrawl Hides It All: Protecting Text Messages Against Shoulder Surfing Euan Freeman, Stephen A Brewster With Handwritten Fonts Malin Eiband, Emanuel von Zezschwitz, Daniel Buschek, Heinrich Hußmann

64 | ACM Conference on Human Factors in Computing Systems CHI 2016 LATE-BREAKING WORK: WEDNESDAY / THURSDAY

COLLABORATIVE TECHNOLOGIES Investigating User Needs for Bio-sensing and Affective Wearables The Use of Digital Technology to Evaluate School Pupils’ Grasp of Energy Mariam Hassib, Mohamed Khamis, Stefan Schneegass, Ali Sahami Shirazi, Florian Alt Sustainability Keep Calm and Carry On: Exploring the Social Determinants of Indoor Christopher Weeks, Charles Delalonde, Chris Preist Environment Quality Practical Study of Positive-feedback Button for Brainstorming with Stephen Snow, Anna Soska, Shre Kumar Chatterjee, m.c. schraefel Interjection Sound Effects Transcendhance: A Game to Facilitate Techno-Spiritual Design Natsuko Yoshida, Shogo Fukushima, Daiya Aida, Takeshi Naemura Elizabeth Buie Team Dating: A Self-Organized Team Formation Strategy for Collaborative Crowdsourcing Computational Layout Perception using Gestalt Laws Ioanna Lykourentzou, Shannon Wang, Robert E. Kraut, Steven P Dow Janin Koch, Antti Oulasvirta HandVis: Visualized Gesture Support for Remote Cross-Lingual Communication As Simple as Possible but No Simpler: Creating Flexibility in Personal Informatics Kuan-Yu Lin, Seraphina Yong, Shuo-Ping Wang, Chien-Tung Lai, Hao-Chuan Wang Dawn Nafus, Pete Denman, Lenitra Durham, Omar Florez, Lama Nachman, Saurav Sahay, Evan Savage, Sangita Sharma, Devon Strawn, Rita H Wouhaybi SlideQA: Supporting Effective Q&A in an Offline Academic Presentation Juyoun Kim, Yoochan Kim, Sangkeun Park, Uichin Lee COPPA COMPLIANCE: A Cooperative Inquiry Perspective Zachary A Pease, Greg Walsh LockDoll: Providing Ambient Feedback of Smartphone Usage within Social Interaction Constructivist Design for Interactive Machine Learning Seungwoo Choi, Hayeon Jeong, Minsam Ko, Uichin Lee Advait Sarkar Task-Based Focus and AdHoc-Focus-Territory – Novel Concepts for Shared Interactive Surfaces GAMES & PLAYFUL INTERACTION Mirko Fetter, David Bimamisa, Tom Gross 3D Virtual Tracing and Depth Perception Problem on Mobile AR GazeTorch: Enabling Gaze Awareness in Collaborative Physical Tasks Leo Gombač, Klen Čopič Pucihar, Matjaž Kljun, Paul Coulton, Jan Grbac Deepak Akkil, Jobin Mathew James, Poika Isokoski, Jari Kangas Lights Out: An Interactive Tangible Game for Training of Post-Stroke Reaching User Reviews and Language: How Language Influences Ratings Pan Wang, Raymond K.C. Koh, Christian Gilles Boucharenc, Ching-Chiuan Yen Scott A Hale Studying the Impact of Spatial Involvement on Training Mental Rotation Online Dating Coaches’ User Evaluation Strategies with Minecraft Douglas Zytko, Sukeshini A. Grandhi, Quentin (Gad) Jones Anna Nguyen, Stefan Rank Improving Plagiarism Detection in Coding Assignments by Dynamic TwitchViz: A Visualization Tool for Twitch Chatrooms Removal of Common Ground Rui Pan, Lyn Bartram, Carman Neustaedter Christian Domin, Henning Pohl, Markus Krause DEEP: A Biofeedback Virtual Reality Game for Children At-risk for Anxiety Understanding Roles of Social Media in Academic Engagement and Marieke M. van Rooij, Adam Lobel, Owen L. Harris, Niki Smit, Isabela Granic Satisfaction for Graduate Students Kyungsik Han, Svitlana Volkova, Courtney D. Corley Psychophysiology of Challenge in Play: EDA and Self-Reported Arousal Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody Phillips, Simon Smith StreamBED: Training Citizen Scientists to Make Qualitative Judgments Using Embodied Virtual Reality Training WaterCoaster: A Device to Encourage People in a Playful Fashion to Reach Alina Striner, Jenny Preece Their Daily Water Intake Level Pascal Lessel, Maximilian Altmeyer, Frederic Kerber, Michael Barz, Cornelius “That Neighborhood is Sketchy!”: Examining Online Conversations about Social Disorder in Transitioning Neighborhoods Leidinger, Antonio Krüger Sheena Erete, Love Nicole, Jesse Mumm, Anfal Boussayoud, Ihudiya Finda Evaluating Physical Movement as Trigger for Transitioning Between Ogbonnaya-Ogburu Environments in Virtual Reality Josh Kohn, Stefan Rank Invasion of the Energy Monsters: A Family Board Game about Energy DESIGNING INTERACTIVE SYSTEMS Consumption Designing Children’s Digital-Physical Play in Natural Outdoors Settings Amartya Banerjee, Michael S. Horn, Pryce Davis Jon Back, Caspar Heeffer, Susan Paget, Andreas Rau, Eva Lotta Sallnäs Pysander, Sonic-: Audio-Augmented Badminton Game for Blind People Annika Waern Shin Kim, Kun-pyo Lee, Tek-Jin Nam The Dial: Exploring Computational Strangeness Gameplay as Exercise Kristina Andersen, Peter Knees Kristoffer Hagen, Konstantinos Chorianopoulos, Alf Inge Wang, Letizia Jaccheri, Stian Weie “Hold My Hand, Baby”: Understanding Engagement through the Illusion of Designing and Utilizing Biofeedback Games for Emotion Regulation: The Touch between Human and Agent Case of Nevermind David Jan Mercado, Gilles Bailly, Catherine Pelachaud Adam Lobel, Marientina Gotsis, Erin Reynolds, Michael Annetta, Rutger C.M.E. Investigating the Impact of Feedback on Gaming Performance on Engels, Isabela Granic Motivation to Interact with Public Displays Data-driven Prediction Games Jiamin Shi, Daniel Buschek, Florian Alt Gabriel Dzodom, Frank Shipman

CHI 2016 San Jose Convention Center, San Jose, USA | 65 LATE-BREAKING WORK: WEDNESDAY / THURSDAY

NOVEL INTERACTIONS U ok? Txt me the Colour of ur Mood! Tangible Interfaces for Interactive Evolutionary Computation Andra Balta, Janet C Read Thomas Mitchell, Peter Bennett, Sebastian Madgwick, Edward Davies, Philip Tew Grabrics: A Foldable Two-Dimensional Textile Input Controller SoundFORMS: Manipulating Sound Through Touch Nur Al-huda Hamdan, Florian Heller, Chat Wacharamanotham, Jan Thar, Jan Borchers Aubrey Colter, Patlapa Davivongsa, Donald Derek Haddad, Halla Moore, Brian Tice, User Attention with Head-Worn Displays Hiroshi Ishii Niaja Farve, Tal Achituv, Pattie Maes Using a Mobile Device Fingerprint Sensor as a Gestural Input Device SolidNoise: Making Musical Robots Anna Ostberg, Mohamed Sheik-Nainar, Nada Matic Jiffer Harriman, Matthew Bethancourt, Abhishek Narula, Michael Theodore, Mark D Gross Evaluation of Callout Design for Ultra-small Touch Screen Devices What Can Doodles on the Arm Teach Us about On-Body Interaction? Akira Ishii, Buntarou Shizuki, Jiro Tanaka Paul Strohmeier, Juan Pablo Carrascal, Kasper Hornbæk ThumbSlide: An Interaction Technique for Smartwatches using a Thumb Smart Ubiquitous Projection: Discovering Surfaces for the Projection of Slide Movement Adaptive Content Shuhei Aoyama, Buntarou Shizuki, Jiro Tanaka Fabrice Matulic, Wolfgang Büschel, Michael Yang, Stephan Ihrke, Anmol Ramraika, PressTact: Side Pressure-Based Input for Smartwatch Interaction Carsten Rother, Raimund Dachselt Rajkumar Darbar, Prasanta Kr Sen, Debasis Samanta Force Attraction Pen: A Haptic Pen with Variable Attraction Force PEOPLE AND CONTEXTS James Burnside, Ben Elgar, Sam Healer, Alexander Hill, Zac Ioannidis, Luke Mitchell, The Web Is Flat: The Inflation of Uncommon Experiences Online Paul Worgan, Anne Roudaut Danaë Metaxa-Kakavouli, Gili Rusak, Jaime Teevan, Michael S Bernstein IStage: An Interactive Stage System Does Social Endorsement Influence Physiological Arousal? Christos Chacholiades, Cesar Flores Cano, Yuying Wang, Eman Meldah, Themis Soo Youn Oh, Soohee Kim Omirou, Anne Roudaut Accept the Banana: Exploring Incidental Cognitive Bias Modification NotiFall – Ambient Sonification System Using Water Techniques on Smartphones Alex Harman, Hristo Dimitrov, Ruisha Ma, Sam Whitehouse, Yiu Li, Paul Worgan, Charlie Pinder, Rowanne Fleck, Rosa Lilia Segundo Díaz, Russell Beale, Robert J Hendley Themis Omirou, Anne Roudaut Exploring Interactions with a Flexible Tactile Device for Multi-Context Interaction FlexStylus: A Deformable Stylus for Digital Art Sabrina Panëels, Steven Strachan, Hanna Yousef, Sylvain Bouchigny Nicholas Fellion, Alexander Keith Eady, Audrey Girouard Measuring Trust: The Simpler the Better? Purpose-Centric Appropriation of Everyday Objects as Game Controllers Denise Christine Rieser, Orlando Bernhard Kashyap Todi, Donald Degraen, Brent Berghmans, Axel Faes, Matthijs Kaminski, Kris Towards Understanding How Speech Output Affects Navigation System Luyten Credibility ProxiWatch: Enhancing Smartwatch Interaction through Proximity-based Benjamin R. Cowan, Derek Gannon, Jenny Walsh, Justin Kinneen, Eanna O’Keefe, Hand Input Linxin Xie Florian Müller, Sebastian Günther, Niloofar Dezfuli, Mohammadreza Khalilbeigi, Max ABC: Using Object Tracking to Automate Behavioural Coding Mühlhäuser Aitor Apaolaza, Robert Haines, Amaia Aizpurua, Andy Brown, Michael Evans, Exploring Interaction Modalities and Task Allocation for Household Stephen Jolly, Simon Harper, Caroline Jay Robotic Arms Sascha Herr, Tom Gross, Michael Gradmann, Dominik Henrich Life Review in End of Life Care: A Practitioner’s Perspective Corina Sas, Shuang Ren, Alina Coman, Sarah Clinch, Nigel Davies DooBoo: Pet-Like Interactive Dashboard towards Emotional Electric Vehicle Don’t Kick the Habit: The Role of Dependency in Habit Formation Apps Yea-Kyung Row, Chang Min Kim, Tek-Jin Nam Ian Renfree, Daniel Harrison, Paul Marshall, Katarzyna Stawarz, Anna Cox Finger Placement and Hand Grasp during Smartphone Interaction Exploring Motivations for Bitcoin Technology Usage Huy Viet Le, Sven Mayer, Katrin Wolf, Niels Henze Irni Eliana Khairuddin, Corina Sas, Sarah Clinch, Nigel Davies Privacy Itch and Scratch: On Body Privacy Warnings and Controls Privacy-Enhancing of User’s Behaviour Toward Privacy Settings in Social Vikram Mehta, Arosha K Bandara, Blaine A Price, Bashar Nuseibeh Networking Sites Abdulhadi Alqarni, Srinivas Sampalli MarkAirs: Around-Device Interactions with Tablets Using Fiducial Markers – An Evaluation of Precision Tasks Thinking in Stories: Narrative-based Design for Higher-Level Thinking Fernando Garcia-Sanjuan, Javier Jaen, Geraldine Fitzpatrick, Alejandro Catala Sourabh Bhangaonkar, Sharon Chu, Francis Quek GazeLaser: A Hands-Free Highlighting Technique for Presentations Crowdsourced Facial Expression Mapping Using a 3D Avatar Oleg Špakov, Harri Siirtola, Howell Istance, Kari-Jouko Räihä Crystal Butler, Lakshmi Subramanian, Stephanie Michalowicz The Interaction Material Profile: Understanding and Inspiring How Physical Three Personas of Potential High-Resolution Music Users Materials Shape Interaction Hyejin Im, Nam Wook Kim Tanja Döring

66 | ACM Conference on Human Factors in Computing Systems CHI 2016 LATE-BREAKING WORK: WEDNESDAY / THURSDAY

ENGINEERING OF INTERACTIVE SYSTEMS Perceived User Experience of Animated Transitions in Mobile User Interfaces The Brain Matters: A 3D Real-Time Visualization to Examine Brain Source Activation Leveraging Neurofeedback Benedikt Merz, Alexandre N Tuch, Klaus Opwis Thomas Kosch, Mariam Hassib, Albrecht Schmidt Hedonic Enjoyment And Personal Expressiveness In Positive User Experiences High-Volume Hypothesis Testing for Large-Scale Web Log Analysis Livia J Müller, Elisa D Mekler, Klaus Opwis Sana Malik, Eunyee Koh A System Modeling Based Anti-Shake Technique for Mobile Display InstructableCrowd: Creating IF-THEN Rules via Conversations with the Crowd Jyh-Da Wei, Hsu-Fu Hsiao, Pei-Yu Jiang Ting-Hao Kenneth Huang, Amos Azaria, Jeffrey P. Bigham An Effective User Centered Approach: Using Web Design Framework to Support User Experience Design of Interactive Multi-functional Product Immersive Terrestrial Scuba Diving Using Virtual Reality Jiaxin Lin, Jie Li Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt Correcting Exercise Form Using Body Tracking Caleb Conner, Gene Michael Poor Towards Augmented Fabrication: Combining Fabricated and Existing Objects You are Being Watched: Bystanders’ Perspective on the Use of Camera Daniel Ashbrook, Shitao Stan Guo, Alan Lambie Devices in Public Spaces Samarth Singhal, Carman Neustaedter, Thecla Schiphorst, Anthony Tang, Abhisekh SPLASH: Smart-Phone Logging App for Sustaining Hydration Enabled by NFC Patra, Rui Pan Xu Luo, Przemyslaw Woznowski, Alison Burrows, Mo Haghighi, Ian Craddock Information Seeking and Evaluation of Online Sexual Health Resources among Late Adolescents Minerva II: A Novel Entity Discovery Tool Summer Starling, Coye Cheshire Andrew Jie Zhou, Hui Yang, Hongkai Wu Presentation Strategies for Micro-Navigation in the Physical World Recommending Movies Based on Mise-en-Scene Design Nur Al-huda Hamdan, Marcel Lahaye, Christian Corsten, Jan Borchers Yashar Deldjoo, Mehdi Elahi, Paolo Cremonesi, Franca Garzotto, Pietro Piazzolla Identifying Experience Categories to Design for Positive Experiences with ThermoTouch: Design of a High Dynamic Temperature Range Thermal Technology at Work. Haptic Display Katharina M Zeiner, Magdalena Laib, Katharina Schippert, Michael Burmester Sven Kratz, Anthony Dunnigan Co-designing Scientific Software: Hackathons for Participatory Interface Design USABLE, USEFUL, AND DESIRABLE Andrea K Thomer, Michael B Twidale, Jinlong Guo, Matthew J Yoder Assisting Food Journaling with Automatic Eating Detection cTed: Advancing Selection Mechanisms in Web Browsers Xu Ye, Guanling Chen, Yang Gao, Honghao Wang, Yu Cao Philipp Eichmann, Hyunchang Song, Emanuel Zgraggen Feminizing Robots: User Responses to Gender Cues on Robot Body and Confirmation Responses: In-context, Visible, & Predictable Design versus Screen Popup Windows Eun Hwa Jung, T. Franklin Waddell, S Shyam Sundar Evgeniy R Abdulin, Dorrit Billman Designing Smartphone Feedback Based on Vibration Impression Shota Shiraga, Yuichiro Kinoshita, Kentaro Go Misplaced Trust: A Bias in Human-Machine Trust Attribution – In Contradiction to Learning Theory Dan E Conway, Fang Chen, Kun Yu, Jianlong Zhou, Richard Morris Daily & Hourly Adherence: Towards Understanding Activity Tracker Accuracy Lie Ming Tang, Margot Day, Lina Engelen, Philip Poronnik, Adrian Bauman, Judy Kay Evaluating Severity Rating Scales for Heuristic Evaluation Sascha Herr, Nina Baumgartner, Tom Gross What Makes a Brand Look Expensive? Jingxian Zhang, Neel Kothari, Asad Imtiaz Butt, Ranjitha Kumar Understanding Nurses’ Perception Regarding the Use of NFC Application During Medication Administration Maali Alabdulhafith, Abdulhadi Alqarni, Srinivas Sampalli Attitudes Towards Vertical Farming at Home: A User Study Guido Jansen, Nazli Cila, Marije Kanis, Yanti Slaats Parenting Digital Youth: How Now? Diane J Schiano, Christine Burg, Anthony Nalan Smith, Florencia Moore

CHI 2016 San Jose Convention Center, San Jose, USA | 67 SIG MEETINGS

THURSDAY Room 112 SIG MEETINGS Child-Computer Interaction SIG: New Challenges and Opportunities Juan Pablo Hourcade, Glenda Revelle, Anja Zeising, Ole Sejer Iversen, Narcis Pares, MONDAY Room 112 Tilde Bekker, Janet C Read Multiple Views on Safety-Critical Automation: Aircrafts, Autonomous Vehicles, Air Traffic Management and Satellite Ground Segments Conflict & HCI: Preventing, De-Escalating and Recovering Perspectives Juan Pablo Hourcade, Lisa P Nathan, Panayiotis Zaphiris, Yoram I Chisik, Michael Feary, Célia Martinie, Philippe Palanque, Manfred Tscheligi Cuauhtémoc Rivera-Loaiza, Jason C Yip Refugees and HCI SIG: The Role of HCI in Responding To the Refugee Rethinking Mobile Interfaces for Older Adults Crisis Neil Charness, Mark Dunlop, Cosmin Munteanu, Emma Nicol, Antti Oulasvirta, Reem Talhouk, Syed Ishtiaque Ahmed, Volker Wulf, Clara Crivellaro, Xiangshi Ren, Sayan Sarcar, Chaklam Silpasuwanchai Vasilis Vlachokyriakos, Patrick Olivier

Diversity In High Tech: Retaining Employees Once They’re In the Door LAST-MINUTE SIGS Karen Holtzblatt, Carol Farnsworth Want to organize a last-minute meeting? Reserve a timeslot at the TUESDAY Room 112 Conference Office (Room 211A) and publicize using the hashtag #chi2016. Special Interest Group on Transparent Statistics in HCI Matthew Kay, Steve Haroz, Shion Guha, Pierre Dragicevic SIGCHI Games: The Scope of Games Research at CHI Lennart E. Nacke, Anna L Cox, Regan L Mandryk, Paul Cairns Mind the Gap: A SIG on Bridging the Gap in Research on Body Sensing, Body Perception and Multisensory Feedback Aneesha Singh, Ana Tajadura-Jimez, Nadia Bianchi-Berthouze, Nicolai Marquardt, Monica Tentori, Roberto Bresin, Dana Kulic Usability of Programming Languages Brad A. Myers, Andreas Stefik, Stefan Hanenberg, Antti-Juhani Kaijanaho, Margaret M Burnett, Franklyn Turbak, Philip Wadler TUESDAY Room 230C Technology for Disabled and Older People: What Have We Achieved, Where are We Going? Helen Petrie, Gerhard Weber Become a Volunteer at ACM SIGCHI Loren G Terveen, Helena M. Mentis, Susan R. Fussell, Regina Bernhaupt Digital Civics: Citizen Empowerment With and Through Technology Vasillis Vlachokyriakos, Clara Crivellaro, Christopher A Le Dantec, Eric Gordon, Pete Wright, Patrick Olivier SIG on the State of Accessibility at CHI Jennifer A Rode, Erin L Brady, Erin Buehler, Shaun K Kane, Richard Ladner, Kathryn E Ringland, Jennifer Mankoff WEDNESDAY Room 112 Leading Design Teams and Organizations Carola F Thompson, Janice Rohn The Master’s Degree in HCI at 20: Issues and Trends Richard L Henneman, Laura Ballay, Linda Wagner Design Thinking Beyond Post-Its Notes Carol Farnsworth, Sally Lawler Kennedy, Janaki Mythily Kumar Jogging at CHI Florian Mueller, Joe Marshall, Rohit Ashok Khot, Stina Nylander, Jakob Tholander

68 | ACM Conference on Human Factors in Computing Systems CHI 2016 NOTES

CHI 2016 San Jose Convention Center, San Jose, USA | 69 EXHIBITORS

Yahoo 405 Hero Sponsor Exhibitor Yahoo is a guide focused on informing, connecting, and entertaining our users. The UXRA team helps our product teams create products that offer Infosys 601/602 indispensable user experiences which are key to customer usage, retention Infosys is a global leader in consulting, technology and next-generation and product success. We partner with teams to provide timely, believable services. We enable clients, in more than 50 countries, to stay a step and actionable insights into how users are using our products and services. ahead of emerging business trends and be at zero distance to their end Visit our booth to meet our researchers, discuss our current opportunities, consumers. We help them transform and thrive in a changing world by and take home some fun swag! co-creating breakthrough solutions that combine strategic insights and execution excellence. Contributing Sponsor Exhibitors

Champion Sponsor Exhibitors IUEditor 503 IUEditor is the world’s most advanced web editor, which realized the concept Facebook 104/105 of visual language in life. It embodies HTML, CSS and JavaScript without Giving people the power to share and connect requires constant innovation. any coding. It supports back-end frameworks including Django, AngularJS At Facebook, research permeates everything we do. We believe the most and WordPress as well as synchronization with cloud servers like Heroku. interesting research questions are derived from real world problems. IUEditor allows you to create a responsive website or web application for Working on cutting edge research with a practical focus, we push product any device, browser or platform using a gorgeous GUI. boundaries every day. At the same time, we are publishing papers, giving talks, attending and hosting conferences, and collaborating with the academic community. Additional Exhibitors

Google 504/505 ACM 603 Google’s mission is to organize the world’s information, making it universally The Association for Computing Machinery (ACM) is the world’s oldest accessible and useful. Every day, we bring our spirit of innovation and scientific computing society, and publisher of computing’s most respected entrepreneurship to work. Come by our booth, meet our engineers and research publications. The ACM Digital Library contains more than researchers, demo some new products and learn about some of the great 430,000 articles in all areas of computing, a comprehensive bibliometric opportunities we have at Google. index for the entire field of computing research, and unique and powerful HP 200 tools for personalization and collaboration. Sprout by HP is a first-of-its-kind Immersive Computing platform that Alibaba Group 309 redefines the user experience and creates a foundation for future immersive Alibaba Group’s mission is to make it easy to do business anywhere. The technologies. HP Inc. creates technology that makes life better for everyone, company is the largest online and mobile commerce company in the everywhere. Through our range of printers, PCs, mobile devices, solutions, world. Alibaba UED (User Experience Design) committee is an internal and services, we engineer experiences that amaze. More information is organization to empower design and research teams on training, recruiting, available athttp://www.hp.com and development to fulfill business needs. Come by our booth, meet our IBM Research 400 designers and researchers. We live in a moment of remarkable change and opportunity. Data and Apple, Inc. 305a technology are transforming industries and societies, ushering in a new The people here at Apple don’t just create products, they create wonder era of Cognitive Computing. IBM Research is a leader in this worldwide that’s revolutionized entire industries. It’s the diversity of those people and transformation, building on a long history of innovation. At IBM, you can their ideas that inspires the innovation that runs through everything we do, achieve what others think is impossible. And in doing so, you’ll play a from amazing technology to industry leading environmental efforts. Join significant role in shaping the future. Join us and discover what you can Apple and help us leave the world better then we found it. Where do you make of this moment. see yourself at Apple? Microsoft 100/101 Cambridge University Press 306 At Microsoft, we aim to empower every person and every organization on the Cambridge University Press is a not-for-profit organization that advances planet to achieve more. We care deeply about having a global perspective learning, knowledge and research worldwide. It is an integral part of the and making a difference in all corners of the planet. This involves playing a University of Cambridge and for centuries has extended its research and small part in the most fundamental of human activities: Creating tools that teaching activities through a remarkable range of academic and educational enable each of us along our journey to become something more. Today, we books, journals, and digital products. Visit our stand for 20% off all titles on live in a mobile-first, cloud-first world, and we aim to enable our customers display. to thrive in this world. CHI 2016 Info Booth 603 The CHI Information booth is staffed by Student Volunteers who can answer most questions about the conference. The Information booth is open during the same hours as the Exhibit Hall.

70 | ACM Conference on Human Factors in Computing Systems CHI 2016 EXHIBITORS

Elsevier 301 Oxford University Press 404 Elsevier is committed to making genuine contributions to science and Oxford University Press is pleased to publish Interacting with Computers health communities. We are proud to be part of these communities and on behalf of BCS, The Chartered Institute for IT and Interaction, a specialist to participate in the advancement of these fields. By delivering world- group from BCS. Visit the Oxford University Press stand for free journal class information and innovative tools to researchers, students, educators copies and discounted books! For more information visit www.iwc. and practitioners worldwide, we help them become increasingly more oxfordjournals.org and look at our related books at http://www.oup.com. productive in their work. PLUX – Wireless Biosignals 403 EyeTracking, Inc. 303 Affordable wireless toolkits designed to enable students and researchers to EyeTracking, Inc. is the leading provider of eye tracking services, software collect and analyse reliable, high definition, biosignal data. and expertise. For over a decade we have been at the forefront of innovation Samsung Electronics 204/205 in virtually every area of visual behavior and cognitive workload research. MediaSquare is Samsung’s vision for how multiple people can share and Visit our booth to learn about our software: EyeWorks for eye tracking, experience media content in a connected environment, where smart Quad Server for physiological sensor integration, Workload RT for cognitive phones and wearables can easily connect with TV. Family and friends can workload measurement. navigate a music playlist and enjoy DJ-ing together; share photos, videos, or Fitbit 302 even their favourite restaurant lists through a playful and interactive game- At Fitbit, we’re transforming the way the world sees health & fitness. Our like user interface. mission is to help people lead healthier, more active lives by empowering SensoMotoric Instruments, Inc. 500 them with data, inspiration and guidance to reach their goals. Come by our SMI is a leading provider of eye and gaze tracking systems to a global booth to meet the researchers and designers helping to create tomorrow’s market. Our advanced analysis software provides visualizations that devices and to chat with us about the exciting opportunities available at Fitbit. simplify the interpretation of eye tracking data. Let us show you how to add Globalme 300 an eye tracker to your existing set of tools: www.smivision.com/egts. At Globalme, we test the newest speech and motion-enabled technologies Smart Eye AB 307 and assist tech trendsetters in perfecting their users’ experience, both at SMART EYE provides robust 3D Binocular Eye Tracking systems for research home and across borders. Our NLP team collects and analyses speech data in applications such as multiple screens, long range or measurements on in more than twenty countries, including the diversified and culturally-rich tablets or single screens. The systems provide a person’s 3D information on city of Vancouver, BC (which we feel lucky to call home). Stop by our booth gaze direction, head position and angles, eyelid opening, pupil size and many to see how we facilitate the tech leaders of today and experience the fastest more – in real time! Welcome to our booth to find out more about our solutions! evolving language around the world. Springer 401/402 Human Factors International 304 Looking to publish your research? Discover Springer’s print and electronic Human Factors International is the world’s largest company specializing in publication services, including open access! Get high-quality review, UX design, since 1981. Our unique focus is helping clients develop mature maximum readership and rapid distribution. Visit our booth or springer. and effective UX practices. We provide a complete and seamless suite com/authors. You can also browse key titles in your field and buy (e)books of advisory, training, certification, methods, standards, and tools. HFI also at discount prices. With Springer you are in good company. applies persuasion methods to influence your customers to use digital channels, engage, and convert. SR Research Ltd. 202 SR Research is known for outstanding technical specs, versatility, and rigor Iowa State University – HCI 305 in eye tracking. The EyeLink 1000 Plus offers the highest spatial precision The interdepartmental graduate major in Human Computer Interaction and accuracy of any eye tracker, and its ease of use and flexibility allow you at Iowa State University provides advanced education and training while to collect reliable data quickly and easily. New software tools enable study fostering research excellence. Students benefit from interaction with faculty of user interfaces with several types of dynamic visualization and multiple from departments representing every college in the University as well as analysis paths. researchers at the Virtual Reality Applications Center. The MIT Press 203 Morgan & Claypool Publishers 201 The MIT Press publishes extensively in computer-human interaction and Morgan & Claypool Publishes the Synthesis Digital Library, including our related disciplines. Please visit our booth to browse our newest and classic HCI series and Assistive Technologies series. 30 day guest access to the titles and receive a 30% discount. site is provided to any attendee that signs up! Tobii Pro 102/103 now publishers 502 Tobii Pro, being a world leader in eye tracking products and services, helps now publishers is the proud publisher of Foundations and Trends in business and science professionals gain valuable insights into human Human Computer Interaction under the editorship-in-chief of Desney Tan. behavior. Our innovative and high-quality eye tracking solutions capture Foundations and Trends journals publish state-of-the-art review articles human behavior in a natural way, ultimately affording users access to written by leading researchers in the field. Visit our booth to browse the valuable, objective data about real responses to stimuli. available titles and to meet the publisher, James Finlay. UEGroup 501 UEGroup is a full-service UX firm specializing in outsourced research and design as well as innovative research tools.

CHI 2016 San Jose Convention Center, San Jose, USA | 71 EXPLORE INNOVATE INSPIRE

Colorado Convention Center, Denver, CO | May 6-11, 2017 chi2017.acm.org

VENUE DEADLINES

PAPERS and NOTES 7 OCTOBER 2016 11 JANUARY 2017 Workshops Late-Breaking Work 14 SEPTEMBER 2016 Interactivity alt.chi Title, abstract, authors, Doctoral Consortium Panels subcommittee choice SIG Meetings 9 OCTOBER 2016 Video Showcase 21 SEPTEMBER 2016 Case Studies All materials 13 JANUARY 2017 12 OCTOBER 2016 Student Research Competition Courses Student Design Competition Student Game Competition

CHI STORIES CHI ART PROGRAM A new venue designed to make visible the "Out of the Box; Into the Streets and Into the deeper lives of people in our field through their Clouds" will features interactive artworks that personal stories of inspirations, challenges, construct future visions of our lived world into breakthroughs, setbacks, twists and turns. CHI the streets and into the clouds. Stories are what come a‡er “Really? I’d love to 72 hear | ACM more Conference about that.” on Human Factors in Computing Systems CHI 2016 NOTES

CHI 2016 San Jose Convention Center, San Jose, USA | 73 CONFERENCE MAP Upper Level Lower Level Lower

111: Dark Interactivity Space 211A: Conference Office 112: SIGs 212: Student Volunteers Central Escalator Elevator 113: Telepresence Robot Room Command 114: Case Studies 213: Press Office Men’s Restroom Stairs LL Rooms: Papers 211B: CHI 2016 Committee Lounge Women’s Restroom First Aid Station 210AE, 210BF: Papers 211C: CHI 2017 Chairs’ Room 210C-H: Courses 230A: Child Care Room Gender Neutral Restroom Defibrillator 230C: SIGs 233: Nursing Mothers’ Room Grand Ballroom: Keynotes, Awards, (sign up at Conference Office 211A) Video Showcase, and Panels 231AB: Speaker Ready Rooms Exhibit Hall 1&2: Exhibits, Interactivity, and Posters

74 | ACM Conference on Human Factors in Computing Systems CHI 2016 EXHIBIT HALL MAP

HALL 1 / HALL 2 R R ec ec ru ru it it i i ng ng Boa rd rd s s

Interactivity Exhibits and Interactivity Exhibition Map Poster Boards and Posters Food and Beverage Area and Posters

Internet Café

Entrance

CONCOURSE Student Games Competition

EXHIBITORS 400: IBM Research 100/101: Microsoft 401/402: Springer 102/103: Tobii Pro 403: PLUX – Wireless Biosignals 104/105: Facebook 404: Oxford University Press 405: Yahoo 200: HP 201: Morgan & Claypool Publishers 500: SensoMotoric Instruments, Inc. 202: SR Research 501: UEGroup 203: The MIT Press 502: now publishers 204/205: Samsung Electronics 503: IUEditor 504/505: Google 300: Globalme 301: Elsevier 601/602: Infosys 302: Fitbit 603: CHI 2016 Info Booth 303: EyeTracking Inc. 603: ACM 304: Human Factors International 305: Iowa State University - HCI For Interactivity Exhibits, see pg. 55 305a: Apple, Inc. 306: Cambridge University Press 307: Smart Eye AB 309: Alibaba Group

CHI 2016 San Jose Convention Center, San Jose, USA | 75