NOVEMBER 2002 GAME DEVELOPER MAGAZINE 600 Harrison Street, San Francisco, CA 94107 t: 415.947.6000 f: 415.947.6090 Publisher GAME✎ PLAN Jennifer Pahlka
[email protected] LETTER FROM THE EDITOR EDITORIAL Editor-In-Chief Jennifer Olsen
[email protected] Managing Editor Everard Strong
[email protected] Production Editor Hello World Olga Zundel
[email protected] Product Review Editor he game development world in Croatia. Most recently, the Czech Daniel Huebner
[email protected] Art Director has long been dominated by Republic’s Illusion Softworks, makers of Elizabeth von Büdingen
[email protected] the triumvirate of superpow- the HIDDEN & DANGEROUS series, Editor-At-Large Chris Hecker
[email protected] ers encompassing North released the much-hyped MAFIA; it would Contributing Editors America, Japan, and Western not be surprising to see both properties Jonathan Blow
[email protected] TEurope, where the vast majority of devel- end up on consoles as well. Hayden Duvall
[email protected] Noah Falstein
[email protected] opment work has taken place over the Tangentially, MAFIA raises one caution- Advisory Board last 25 years. Now, as the game industry ary point for publishers and hardware Hal Barwood LucasArts Ellen Guon Beeman Beemania continues to grow and expand, the gravy makers looking to extend their develop- Andy Gavin Naughty Dog Joby Otero Luxoflux train is rumbling into territories hereto- ment frontiers — not the game itself but Dave Pottinger Ensemble Studios fore not associated with professional the problem in many emerging economies George Sanger Big Fat Inc. Harvey Smith Ion Storm game development, places such as of organized crime.