Media/Entertainment Fleeting vs. enduring changes Overweight (Maintain) COVID-19 is accelerating changes in media consumption At its core, the media/entertainment industry hinges on how long and to what extent Industry Report its content can capture user interest ( quantitative exposure and engagement vs. willingness to pay). The costs paid by users can take a variety of forms (ad views, pay- March 23, 2020 per-view, subscription fees, product/ticket purchases, fan club membership fees, etc.), with the total outlay ultimately determ ined by the benefits or value provided by the content in question. COVID-19 has driven drastic lifestyle changes, leading people to avoid public places Mirae Asset Daewoo Co., Ltd. and large gatherings and spend more time at home. Media consumption is increasing, and barriers to new kinds of media experiences are decreasing. New media are no [Media ] longer the exclusive domain of early adopters. Against this backdrop , the value of content/specific formats has undergone rapid changes that would have otherwise Jeong -yeob Park taken place over a significant period of time. Against this backdrop, we believe it is +822 -3774 -1652 important to differentiate which of the unfolding changes in media consumption are
[email protected] fleeting and which will endure after the outbreak is over. Bottom line: Amid the accelerating rise of new media, the business environment for entertainment stocks with high valuations should improve further even after the outbreak subsides. We think stocks that have become more expensive t han peers during the current market dip—i.e., Studio Dragon (253450 KQ/Buy/TP: W112,000/CP: W75,800) and YG Entertainment (122870 KQ/Buy/TP: W40,000/CP: W21,350)—continue to merit attention.