MILO In2cricket Skills Program 5 - 6
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MILO in2CRICKET introduces girls and boys, in grades 5-6, to Australia’s favourite sport. It’s great fun, kids learn the basic cricket skills and is available for kids of all abilities. MILO in2CRICKET Skills Program 5 - 6 The Australian Way Contents RECOMMENDED EQUIPMENT 3 PROGRAM OUTLINE 3 ACTIVITY ESSENTIALS 4 HEALTH & P.E. CURRICULUM OUTCOMES 4 PROGRAM MAP 5 TIPS FOR THE DELIVERER 6 SKILL FOCUS 6 WEEK 1 LOCOMOTION RELAYS 7 GATE BOWLING 8 RAPID FIRE BOWLING 9 KNOCK EM DOWN – BUILD EM UP 10 WEEK 2 4 CORNERS 11 TARGET BATTING 12 SCORING SHOOT OUT 12 BATTING KNOCK-OUT 13 WEEK 3 DERBY CONES (6ERS VS THUNDER) 14 CATCHING 6ERS 15 TAKE WICKETS EVOLUTION 16 SKITTLE THE STUMPS 17 WEEK 4 CAPTAIN’S LOCOMOTION CALL 18 RAPID FIRE BATTING 19 ADDITIONAL ACTIVITIES 20 CONTENTS 2 Recommended Equipment for 24 Students EQUIPMENT QUANTITY LARGE BALLS (SCORCHER BALLS) 2 RUBBER CRICKET BALLS 24 ROPES (20M) 2 CONES 24 STUMPS 8 HIGH BOUNCE BALLS 6 BATS 24 MILO IN2CRICKET BAG 1 Program Outline LESSON 1 2 Focus Take Wickets Score Runs Prepare to Perform • Locomotion Relays • 4 Corners Activities • Gate Bowling • Target Batting • Rapid Fire Bowling • Scoring Shoot Out • Knock em down – Build em up • Batting Knock-out Stumps (End of play) Whole Group Discussion Whole Group Discussion LESSON 3 4 Focus Take Wickets Take Wickets & Score Runs Prepare to Perform • Derby Cones • Captain’s Locomotion Call Activities • Catching 6ers • Rapid Fire Batting • Take Wickets Evoluion • Skittle the Stumps Stumps (End of play) Whole Group Discussion Whole Group Discussion RECOMMENDED EQUIPMENT FOR 24 STUDENTS 3 Activity Essentials Essentials Fundamentals Cricket Skills Game Sense Body Awareness Travelling Sending Receiving Fitness Batting Bowling Fielding Attack Defence Activity BALANCE POSITION READY FALLING STOPPING DODGING RUNNING JUMPING LEAPING GALLOPING HOPPING SKIPPING OVERARM THROW UNDERARM THROW HITTING CATCHING STOPPING TRAPPING CARDIO VASCULAR ENDURANCE STRENGTH SPEED AGILITY STRAIGHT SHOTS BAT SHOTSCROSS BAT RUNNING BETWEEN WICKETS PROTECT STUMPS HIT BALL ALONG GROUND BOWL WITH STRAIGHT ARM BOWL ACCURATELY BOWL WITH RUN UP THROWING CATCHING STOPPING THE BALL SCORE RUNS PLACEMENT & DISTANCE OF BALL HIT AVOID GETTING OUT STOP RUN SCORING MAKE HITTING BALL DIFFICULT GET BATTER OUT Locomotion Relays ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Gate Bowling ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Rapid Fire Bowling ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Knock em down – Build em up ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ 4 Corners ✔ ✔ ✔ ✔ ✔ Target Batting ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Scoring Shoot-out ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Batting Knock-out ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Derby Cones ✔ ✔ ✔ ✔ ✔ ✔ Catching 6ers ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Take Wickets Evolution ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Skittle the Stumps ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Captain’s Locomotion Call ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Rapid Fire Batting ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ Health and P.E. Curriculum Outcomes FOUNDATION Personal, Social and Community Health Movement and Physical Activity Being healthy, safe and active Moving our body (ACPPS051), (ACPPS054) (ACPMP061), (ACPMP062), (ACPMP063) Communicating and interacting for health and wellbeing Understanding movement (ACPPS057) (ACPMP064), (ACPMP065), (ACPMP066) Contributing to healthy and active communities Learning through movement (ACPPS058), (ACPPS059), (ACPPS060) (ACPMP067), (ACPMP068), (ACPMP069) SKILL FOCUS 4 Program Map 4 CORNERS DERBY CONES TARGET BATTING CATCHING 6ERS SCORING SHOOT-OUT LOCOMOTION RELAYS CAPTAIN’S LOCOMOTION CALL KNOCK – BUILD EM DOWN EM UP TAKE WICKETS EVOLUTIONTAKE BATTING KNOCK-OUT SKITTLE THE STUMPS GATE BOWLING RAPID FIRE BOWLING RAPID FIRE BATTING PROGRAM MAP 5 Tips for the Deliverer • The safety of the participants is the highest priority. When observing the activity, participants and responses, think • Get the participants to learn by doing. about the following 6 questions? • The explanation of each activity is brief. 1) Is the activity safe? • Cater for the individual needs. 2) Are the participants engaged and having fun? • Inspire the participants to work on something at home with a 3) Is the activity running ok? sibling or parent in the family. Also motivate the participants 4) Do the participants understand what is going on? to want to play Cricket in the local community. 5) Is the activity appropriate for the skill ability level of the • Use Cricket language when speaking and educating the participants? participants. 6) Are the participants being challenged? • ‘CHANGE IT’ If the answer is no to one of the above 6 questions CHANGE IT. Skill Focus Basics Fundamentals Principles BATTING • Watch the ball • Grip • Balance Task: HIT THE BALL • Move according to the line/ • Stance • Top Hand Dominance length of the ball • Batswing • Full Face of the Bat Aim: SCORE RUNS • Free swing of the bat • Being decisive • Intent to score Basics Fundamentals Principles PACE BOWLING • Grip • Grip • Delivery • Momentum Task: BOWL FAST • Approach • Run Up • Release • Alignment Aim: TAKE WICKETS • Delivery • Gather • Follow through • Balance (Stability) • Force Absorption Basics Fundamentals Principles SPIN BOWLING • Grip • Grip • Delivery • Momentum Task: BOWL WITH • Approach • Run Up • Release • Alignment SPIN • Delivery • Gather • Follow through • Balance (Stability) Aim: TAKE WICKETS • Body rotation Basics Fundamentals Principles WICKET KEEPING • Feet • Stance • Glovework Task: TAKE THE BALL • Head • Positioning • Balance Aim: SAVE RUNS & HELP • Hands • Footwork • Vision TAKE WICKETS • Intent to score • Movement and Body Position Basics Fundamentals Principles FIELDING • Watch the ball • Feet • Balance Task: GET THE BALL • Catch or control the ball • Movement & Positioning • Vision Aim: SAVE RUNS & HELP • Throw the ball • Fingers/hands • Movement & Body Position TAKE WICKETS TIPS FOR THE DELIVERER 6 Week 1 - Take Wickets ACTIVITY 1 LOCOMOTION RELAYS 10 MIN 6 24 8 Equipment Activity Variations • 6 rubber cricket balls, 24 cones and 8 stumps. • Add in a competition. Relay Races. Instructions • Every time a team wins a relay race their start/finish line moves back a meter. • Participants are split into four - eight teams. • Participants line up in their teams in between their cones Teaching points (start/finish line). • Explain to the participants that the first few sets are not • The deliverer blows the whistle to start the activity. Once a race. Encourage the participants to take their time and every one in a team completes one set (one full round) the not rush. This is better for balance, fitness, coordination team sits down to show they have finished. development. • Locomotion relay sets include: Skipping, giant steps, hopping, lunges, walking backwards, running, grape vine, change of direction (agility), leaping, air catch/shoulder roll and bowling at a set of stumps. • Allow the participants to hydrate before the next activity. HYDRATION WEEK 1 TAKE WICKETS – LOCOMOTION RELAYS 7 ACTIVITY 2 GATE BOWLING 15 MIN 4 20 8 2 Equipment Activity Variations • 4 rubber cricket balls, 20 cones, 8 stumps and 2 ropes. • Add in stumps for extra points. Double points awarded if the ball lands between the ropes and then hits the stumps. Instructions Phase 1 Teaching points • Participants are split into four groups. • Hold the ball correctly with the grip. • In each group, the participants line up in a single line behind • With the approach get the participants to stay smooth and the crease cones and face a single cone in front of them. balanced. • The deliverer explains to the participants not to touch the • Keep the bowling arm straight and get the shoulder to brush single cone. the ear as the ball is released. • When the deliverer instructs to go, the participants (one in • Focus on three phases for the 15 minutes. Deliver phases each group), walk towards the cone, step over the cone with that are related to the skill ability level of the participants. their back foot and then step again with their front foot. The participants then walk around to the back of the line as the next participants begins. Phase 2 Phase 2 • The participants walk quickly towards the cones. When they get to the cone in front of them they bound from their front foot over the cone, plant their back foot on the ground and with momentum plant their front foot before the rope. Phase 3 • The gates (2 stumps) are introduced and placed roughly 1 metre apart. They are positioned just forward of each cone. • The participants have a light run up and with their front Phase 3 foot bound over the cone, stabilise their back foot and with momentum plant their front foot before the rope. As they are doing this, they lift their hands so they don’t hit the gates. Phase 4 • The deliverer will slightly close the gates. • The participants will do the same thing but now add in the action with their arms. The participants bowl with a straight arm and their shoulder brushes their ear. Phase 5 • Participants have a ball each. Phase 5 • The participants will go through the gates with momentum and bowl the ball. • The bowlers aim to land the ball on the full and past the second rope. Phase 6 • A wicket keeper is now added in. The bowler has their run up towards the gates, bowls the ball and then with their follow through run downs to become a wicket keeper. The wicket keeper then joins the back of the line. Phase 7 • The groups now turn into teams and compete against each other for fun. • The crease line rope now becomes a second rope down the • The wicket keeper is a safe distance