Private Division I Star Theory Games Ujawniają Kerbal Space Program 2

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Private Division I Star Theory Games Ujawniają Kerbal Space Program 2 Private Division i Star Theory Games ujawniają Kerbal Space Program 2 Odkrywaj nowe galaktyki, konstruuj wielkie urządzenia i odkrywaj ciała niebieskie w kontynuacji cenionego symulatora kosmicznego Nowy Jork, stan Nowy Jork – 20 sierpnia 2019 r. – Firmy Private Division i Star Theory Games ogłosiły dziś, że Kerbal Space Program 2, kontynuacja uwielbianego, oryginalnego symulatora kosmicznego, pojawi się w sprzedaży wiosną 2020 roku, na PC w sklepie Steam, a wkrótce potem na PlayStation 4 i rodzinie urządzeń Xbox One, w tym na Xbox One X. Kerbal Space Program 2 zaoferuje graczom liczne sposoby na kontynuację kosmicznych przygód dzięki bogactwu nowych planet do odkrycia, nowym technologiom przemierzania kosmosu oraz możliwości zakładania nowych kolonii – wszystko w oparciu o twardą naukę. Gracze będą mogli po raz pierwszy w historii budować bez ograniczeń związanych z grawitację, dzięki czemu możliwe będzie wznoszenie większych konstrukcji i bardziej skomplikowanych obiektów, w tym statków międzygwiezdnych. Dodatkowo, gracze będą mogli dzielić się wrażeniami w trybie wieloosobowym, który pojawi się w serii po raz pierwszy w historii. Kerbal Space Program 2 wprowadzi też szereg nowych ulepszeń, w tym zaktualizowane planety i części, dodatkową wsparcie dla modowania i ulepszony samouczek, aby pomóc nowym graczom wznieść się ponad ziemię. Z jednej strony, zmiany te pozwolą początkującym wkroczyć do świata prawdziwych przedsięwzięć rakietowych, z drugiej strony zaś, weterani mogą spodziewać się tego samego poziomu trudności, co wcześniej. „W KSP zawsze chodziło o przekraczanie barier innowacji i kreatywności, a w Kerbal Space Program 2 idziemy jeszcze dalej” stwierdził Nate Simpson, dyrektor kreatywny w Star Theory. „Wprowadzamy kilka nowych sposobów, na które gracze mogą rzucać wyzwania samym sobie, w tym nowe łamigłówki z fizyki, nowe planetarne destynacje do zdobycia i nowe sposoby rozwijania własnego programu badania kosmosu. To wciąż gra o eksploracji, wyobraźni i rozumieniu techniki rakietowej. Po drodze nie obędzie się bez licznych szalonych katastrof”. „Razem ze Star Theory udało nam się stworzyć nowe fundamenty rozgrywki, które są wykładniczo większe, dzięki czemu możemy odkrywać znacznie więcej niż tylko układ gwiezdny, znany z oryginalnej gry. To ekscytujący czas, ponieważ rozszerzamy serię Kerbal, zachowując przy tym ducha oryginalnego KSP, dzięki któremu seria ta jest tak wyjątkowa” powiedział Michael Cook, Executive Producer w Private Division. „Kerbal Space Program 2 rozbudza pasję całego nowego pokolenia kosmicznych odkrywców, przyszłych astronautów i astronomów. To dlatego tak kochamy to, co robimy”. Kerbal Space Program 2 pojawi się w cenie 59,99$, cyfrowo na PC w Steam, wiosną 2020 roku, a później na PlayStation®4 i rodzinie urządzeń Xbox One, w tym Xbox One X. Kerbal Space Program 2 nie posiada na razie kategorii wiekowej ESRB. Więcej informacji o Kerbal Space Program 2 uzyskać można subskrybując nasz kanał YouTube, obserwując nas na Twitterze, zostając fanem na Facebooku i odwiedzając stronę www.KerbalSpaceProgram.com. Private Division jest marką wydawniczą należącą do Take-Two Interactive Software, Inc. (NASDAQ:TTWO). Informacje o Star Theory Games Star Theory Games to niezależne studio producenckie, założone w roku 2008. Siedziba firmy znanej wcześniej jako Uber Entertainment znajduje się w Bellevue, w stanie Waszyngton, a zespół składa się z inżynierów i projektantów o specjalizacji aeronautycznej, którzy pracowali przy różnych tytułach, między innymi Monday Night Combat, Planetary Annihilation, Microsoft Flight Simulator i innych. Star Theory Games chcą tworzyć niepowtarzalne gry, które badają nowe podejścia i pomysły w różnych gatunkach i na różnych platformach. Informacje o Take-Two Interactive Software Take-Two Interactive Software, Inc., z siedzibą w Nowym Jorku, jest wiodącym producentem, promotorem i wydawcą rozrywki interaktywnej dla klientów na całym świecie. Firma produkuje i wydaje produkty głównie pod markami Rockstar Games i 2K, w pełni należącymi do firmy. Korzysta też z marek Private Division i Social Point, wiodącego producenta gier mobilnych. Nasze produkty są zaprojektowane na konsole, systemy gry przenośnej i komputery osobiste, w tym smartfony i tablety, a dostarczane są klientom na nośnikach fizycznych, w formie zawartości cyfrowej do pobrania, platform sieciowych i usług strumieniowania w chmurze. Akcje firmy są publicznie notowane w indeksie NASDAQ pod symbolem TTWO. Więcej informacji korporacyjnych i o produktach znaleźć można na naszej stronie internetowej, pod adresem http://www.take2games.com. Informacje o Private Division Private Division to wydawca nastawiony na producentów niezależnych, który pozwala im tworzyć projekty pełne pasji, jednocześnie wspierając ich tak, aby ich projekty osiągnęły sukces komercyjny i wśród krytyków, na skalę globalną. Marka ta wydała Kerbal Space Program, a wkrótce wyda też tytuły znanych i utalentowanych studiów, takie jak The Outer Worlds od Obsidian Entertainment, Ancestors: The Humankind Odyssey od Panache Digital Games, Disintegration od V1 Interactive i nie tylko. Siedziba Private Division znajduje się w Nowym Jorku, a firma posiada też oddziały w Seattle, Las Vegas i Monachium. Więcej informacji uzyskać można pod adresem www.privatedivision.com. Wszelkie znaki handlowe oraz prawa autorskie wymienione w niniejszym dokumencie są własnością ich odpowiednich posiadaczy. Uwaga dotycząca stwierdzeń wybiegających w przyszłość Stwierdzenia zawarte w niniejszym dokumencie, które nie dotyczą faktów historycznych, uznawane są przez prawo federalne za stwierdzenia wybiegające w przyszłość. Poznać je można po takich zwrotach jak, "przewiduje się", "uważa się", "szacuje się", "spodziewa się", "zamierza się", "planuje się", "potencjalny", "przewiduje się", "próbuje się", "będzie" lub po zwrotach o podobnym znaczeniu, w tym, ale nie tylko, zwrotach dotyczących przyszłości działalności firmy i jej sytuacji finansowej. Tego typu stwierdzenia wybiegające w przyszłość są oparte o obecne przekonania naszego zarządu oraz założenia, oparte o obecnie dostępne informacje, które podlegają różnym zmianom, ryzyku i okolicznościom, które są trudne do przewidzenia. Rzeczywisty wynik oraz rezultaty mogą znacząco się różnić od stwierdzeń wybiegających w przyszłość, które podlegają różnym zagrożeniom i czynnikom nieokreślonym, w tym: zależności od kluczowego personelu zarządzającego i tworzącego produkty, naszej zależności od produktów z serii Grand Theft Auto i zdolności do tworzenia innych, bestsellerowych produktów na platformy obecnej i następnej generacji, terminowego wydawania i znaczącej akceptacji rynkowej naszych gier, zdolności do zachowania akceptowalnych poziomów cenowych na nasze gry, naszej zdolności do zgromadzenia kapitału w razie potrzeby i ryzyka związanego z operacjami międzynarodowymi. Inne ważne czynniki i informacje znajdują się w rocznym sprawozdaniu finansowym firmy, złożonym na formularzu 10-K, przede wszystkim w dziale pod tytułem "Czynniki Ryzyka”, w najnowszym raporcie kwartalnym, złożonym na formularzu 10-Q oraz innych okresowych sprawozdaniach firmy w amerykańskiej komisji papierów wartościowych i giełd (SEC), które można znaleźć pod adresem www.take2games.com. Wszystkie stwierdzenia oparte na założeniach są jasno określone przez niniejszą informację i dotyczą tylko stwierdzeń ogłoszonych w dniu publikacji. Firma nie ma obowiązku aktualizacji takich założeń, ani w wyniku ujawnienia nowych informacji, ani w wyniku przyszłych wydarzeń, ani w żadnym innym przypadku. # # # .
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