Pervasive Media and Eudaimonia Transdisciplinary Research By
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Pervasive Media and Eudaimonia Transdisciplinary Research by Practice Jacqueline Anne Calderwood Submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy Awarded by De Montfort University September 2017 Table of Contents 2 Table of Contents Table of Contents 2 Table of Figures 10 Table of Tables 17 Abstract 18 Dedication 20 Acknowledgements 21 Chapter 1: Opening 26 1.1 Research Question 27 1.2 Opening 29 1.3 Aim and Objectives 29 1.31 Aim/Problem 29 1.32 Objectives 30 1.33 Area of Research 30 1.4 Brief Summary of How I Have Addressed my Aim and Objectives 31 1.41 Brief Overview of Approach 31 1.411 Approach to Writing 32 1.412 Introductory Mention: Transdisciplinarity 33 1.413 Introductory Mention: Eudaimonia 34 1.414 Introductory Mention: Symmathesy 35 1.415 Introductory Mention: Anthroposensory Sculpture 36 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Contents 3 1.416 Introductory Mention: Clean 37 1.42 Brief Overview of Practice 39 1.421 Evidence of Practice: Portfolio and Appendices 40 1.422 Introduction to Soundlines 41 1.423 Introduction to Experimental Walks 45 1.424 Introduction to Colour Grids and the Colour Grid Methodology 50 1.425 Introduction to Hunter Gatherer 54 1.426 Introduction to Living Voices 57 1.427 Introduction to Clean Research Interviews 60 1.5 Contribution of New Knowledge 62 1.51 Beneficiaries of This Research 63 1.6 Overview of Chapters 65 Chapter 2: Location 66 2.1 Invitation 67 2.2 The Meeting Point 67 2.3 Technologies 76 2.31 Stochastic Tinkering: An Antifragile Approach 76 2.32 Pervasive Media 78 2.33 Landscape 82 2.34 Clean: Another Meeting Point 85 2.35 Metaphor 87 2.351 Clean and the Power of Autogenic Metaphor 89 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Contents 4 2.352 My Research Metaphor 90 2.4 Holistic Experience and Multimodality 97 2.41 Levels in the Landscape 100 2.5 Eudaimonia, In Relation 101 Chapter 3: New Works 104 3.1 Introduction to New Works 104 3.11 An Inter-Relating Framework 105 3.12 Outline of Chapter 106 3.2 Spheres of Space 109 3.21 In Advance 109 3.22 Soundlines 110 3.221 Space and Time to Roam 112 3.222 Space for Listening 113 3.223 Space to Look 115 3.224 Space to Improvise 115 3.225 Space to Travel Back and Forth 116 3.226 Patterns of Similitude 120 3.227 Space and Conception 121 3.228 Space to Reflect 123 3.229 Space to Communicate 124 3.23 Space to Move On 125 3.24 Case Study: Experimental Walk No. 4, Revisited 127 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Contents 5 3.241 Introduction to Walk No. 4, Revisited 128 3.242 Context and rationale of enquiry 128 3.243 Method 129 3.244 Results: The Walk 130 3.245 Post-Walk Production 131 3.246 Revisiting the walk: Contrast between visits 134 3.247 Discussion 136 3.248 Observations 137 3.249 Following On 139 3.25 Turning Around: Context in Arts Practice 139 3.26 Rounding up 141 3.3 Spheres of Presence 142 3.31 Introduction to Presence 142 3.32 Taxonomies of Locative and Pervasive Media Art 142 3.321 Living Voices, Armature 144 3.322 Two Trees, Armature 144 3.33 What is Missing? 145 3.331 Additional Dimensions 145 3.332 Presence: The Active Learning Movement 145 3.331 Finding A Suitable Way In 148 3.332 Giving Voice 149 3.34 Presenting Change 152 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Contents 6 3.35 Levels of Participation 154 3.351 Participant 155 3.36 Movement and Stillness 156 3.37 Holding the Presence 156 3.371 Placeholders 157 3.4 Spheres of Community 161 3.41 These Interesting Times 161 3.42 Noetic planes 163 3.43 A State of Community 165 3.44 Community, from Theory into Practice 165 3.45 Montola and Design for Expansion 168 3.46 Hunter Gatherer and Conception of the Magical Creature 169 3.47 Having a Moment With The Magical Creature 172 3.48 The Magical Creature as Daimon 173 3.49 The Hunter Gatherer Community 176 3.5 Spheres of Iteration 178 3.51 Anthroposensory Sculpture: Proposal of a Nesting Ground for the Magical Creature 181 3.511 Relocating the Sacred 182 3.512 Sculptural Posture 182 3.513 Body Becoming All Eyes 184 3.514 Two Parts That Bind 188 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Contents 7 3.52 Finding Potential: The Entelechy and Eudaimonia Revisited 190 3.53 The Model of Anthroposensory Sculpture, Revisited 191 3.54 Inter-Learning as Symmathesy 192 3.541 The Paradox of Actual and Potential 193 3.542 Hunter Gatherer Revisited 194 3.55 Introduction to Symbolic Modelling, Clean Language, Emergent Knowledge 194 3.56 Modelling Practice: Negative Space and Metaphor 197 3.561 Re-Membering: Anthroposensory Sculpture 205 3.562 Listening: Homeopath 205 Chapter 4: Closing 207 4.1 Pervasive Media 207 4.2 Looking Back: Reviewing Aims and Objectives 210 4.21 Challenges of Fitting More Into Pervasive Media Magical Wheely Box 211 4.3 Where Is Time? Reflecting on Space 214 4.31 Living Voices on Reflection 216 4.32 Eudaimonia on Reflection 217 4.33 Reflecting on Clean 225 4.331 Clean and Dementia 226 4.332 Theoretical reflection 226 4.4 Revisiting Experimental Walks: Project Level Personal Reflection 227 Chapter 5: Conclusion 234 5.1 Introduction 234 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Contents 8 5.2 Research Question, Aims and Objectives 234 5.21 Research Question 234 5.22 Aim/Problem 234 5.23 Objectives 235 5.3 Answering the Research Question 235 5.31 Unique Contribution 236 5.32 New knowledge in the use of the concept of Eudaimonia 237 5.33 Clean methodology employed in the creation of the practice 238 5.34 Proposed Framework 239 5.4 Future Direction 242 5.41 Of Vitae 242 5.42 Of Co-Inspiration 242 5.43 Of Colour Grid Methodology 243 5.44 Of Symmathesy 244 5.5 Beneficiaries of Research 245 Bibliography 246 I Portfolio 279 Portfolio: Table of Contents 279 Artwork 1: Soundlines 279 Artwork 2: Experimental Walks 285 Artwork 3: Hunter Gatherer 288 Artwork 4: Living Voices 290 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Contents 9 II Appendices 293 Appendices: Table of Contents 293 Appendix 1: Glossary 293 Appendix 2: Thesis Development Blogs 293 Appendix 3: Ethics: research consent forms 294 Appendix 4: Clean Research Interview Study 294 Appendix 5: Related Activity - Publication and Dissemination 295 Appendix 1: Glossary 297 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Figures 10 Table of Figures Figure 1: Soundlines: Mediascape Walk, Sand Point, Photograph, 30 March 2010. 26 Figure 2: Area of Research: PowerPoint Slide, Presented at Creating Friction, Newcastle University, 22 April 2010. 31 Figure 3: Four Public Arts Projects: PowerPoint Slide, Presented at the First International Conference Exploring the Multi-Dimensions of Well-Being, Birmingham City University, 18 July 2011. 40 Figure 4: Soundlines: Media Workshops at World Community College and Site Visits to Sand Point. Composite Image Presented at The Experimental Society Conference, Lancaster, 8 July 2010. 43 Figure 5: Primary Students Watch and Listen to Their Walks on the Website Gallery of Walks. Power Point Slide Presented at The Experimental Society, July 2010. 45 Figure 6: Experimental Walks: Walk no.4. Duncliffe Woods, Dorset, 29 May 2010. Trace recorded with GPS watch and mainnav software, uploaded to Google Earth. Screengrab from Google Earth, 29 May 2010. 47 Figure 7: Experimental Walks: A Walk in the Woods, Wiltshire, 20 August 2011. Photographic Noticing: ’Strong’. 49 Figure 8: Unique Colour Grids, Created Using Gatherer iPhone App (2011). Gatherer Gallery Screengrab, 2012. 51 Figure 9: Participant Colour Grid Made Using Coloured Crayons and Paper Template, Experimental Walks Workshop with IOCT Masters Students, 28 October 2010. 52 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Figures 11 Figure 10: Colour Grid made using Gatherer iPhone app, by a participant at redline ‘Factory Nights’ canal boat excursion on Burslem Branch Canal, 21 April 2012. Screengrab from Gatherer website: blip.im/g/bS, 12 August 2017. 54 Figure 11: Visitor Finding the Conistone Hears Hunter Gatherer Cache. Photograph, 31 July 2011. 55 Figure 12: Hunter Gatherer App 1.0 for iOS 3.1, Available on Apple iTunes App Store. Screengrab, 4th May 2011. 57 Figure 13: Living Voices Showcase, Salisbury Playhouse, Using the empedia Tree Trail with smartphone and QR codes. From L: Trail information sticker; scanning QR; listening to ‘Sequoia’. Photographs, 26 May 2012. 59 Figure 14: Experimental Walk, Alfred's Tower, near Penselwood. Photographic Noticing, 10 October 2010. 66 Figure 15: Experimental Walks. Improvised mscape Interface on iPAQ for Marking Location of Places Noticed, October 2010. Photographic Composite, August 2017. 66 Figure 16: In the Hot Air Balloon. Metaphor sketch. 91 Figure 17: Magical Wheely-Box Contraption of Pervasive Media. Metaphor sketch. 92 Figure 18: Project Maypole with Strands of Encounter. Metaphor sketch. 93 Figure 19: Earth-Sky Weather-World of Research. Metaphor Sketch. August 2017. 94 Figure 20: KEY to Earth-Sky Weather-World of Research. Metaphor Sketch. August 2017. 95 Jacqueline Anne Calderwood Pervasive Media and Eudaimonia Table of Figures 12 Figure 21: Sensation: Inside and Out. SVHS for Twin Monitors.Top to Bottom: 3 x Twin Screengrabs, 1999. 99 Figure 22: Inter-relating Framework: Space, Presence, Community, Iteration. Hand- drawn Diagram, August 2017.