New York University Intramural Department

Team Rules

Team Rules and Responsibilities

1. Teams must start or finish (due to injury or ejection) with three (3) players minimum. Four players are ideal to play (including the goalie).

2. Forfeits: Any team without the minimum four (4) players on the designated playing court of the scheduled start time and further exceeds the 5 minute grace period, will be disqualified from the game and future play in the league.

3. ONLY the team captain may consult with the or supervisor when the ball is NOT in play.

4. Substitutions can only be made during timeouts, after fouls and violations, or if the ball goes out of bounds. If this is not followed, a technical will be called and a throw will be awarded.

5. against a scorekeeper, , any opposing player, or a teammate, a rejection from the game will occur.

6. Any team using an ineligible player will all remaining games on the schedule and will be removed from the league.

7. No player may play for more than one team.

8. Teams and players are susceptible to being barred from the playoffs.

9. Players who receive red cards during play will be ejected from the contest and possibly suspended for the following game.

10. ALL players are expected to display sportsmanlike conduct in compliance with NYU Intramurals.

Equipment

1. Proper attire in line with Intramural policies, regulations, and guidelines is required – only non- marking sneakers, shorts or sweatpants must be worn to participate.

2. Required pinnies will be provided and must be worn.

Timing and Regulations

1. Game will consist of (2) 15-minute running time halves. Halftime will be three minutes in length. 2. The clock will stop in the last two minutes of the second half ONLY during goals, fouls, infractions, and injuries.

3. During overtime, the clock will only stop during the last minute of the session for goals, fouls and infractions.

4. Overtime will be three minutes and only takes place in the playoffs. After two overtimes, the game will be determined by penalty throws.

5. Teams are allowed one timeout per half. And one time out during overtime.

General Rules of the Game

1. Handball combines the elements of soccer and . Five players (one goalie) try to score by throwing the ball past a goalie in the night. The game emphasizes passing, movement, creativity, and footwork.

2. A jump-ball will decide the start of the game and first possession.

3. Players may dribble the ball for unlimited amount of time, but must be heading in a direction to do so.

4. Players if not dribbling, can only hold the ball for three seconds.

5. Other than the three step modification, all basketball dribbling rules apply.

6. Goals off the bounce on penalty throws are good.

7. Teams cannot shoot inside the goalie crease.

8. No player is allowed inside of the goalie crease.

9. Goalies administer the throw ins after a goal is scored.

10. Throw-ins are awarded after all fouls (except shooting fouls).

11. A goal cannot be scored from a throw-in.

Fouls , Infractions, and Penalties

1. Players who throw at another player intentionally will be ejected from the game, the league, and see further expulsion from NYU intramurals.

2. Players cannot pull, hit, or punch the ball out of an opponent’s hands.

3. Kicking the ball is prohibited.

4. You cannot block a throw from behind. If done, you will either receive a yellow card warning, or a red card ejection from the game.

5. Defense will be called very similar to basketball rules. Pushing, hitting, tripping, holding, blocking, charging are all infractions. 6. If a team is stalling (no attempts to score or shoot), at the referee’s discretion, the ball will be awarded to the opposing team.

7. Players fouled in the act of shooting (referee’s discretion) will be awarded a penalty throw.

8. Keepers may exit the goal area with possession of the ball, but the goalkeeper becomes subject to the rules of players in the playing area.

9. Goal keepers have five seconds to release the ball.

10. Yellow cards will be issued for excessive fouls to the offending player.

11. Red Cards (or second yellow card) will be an immediate ejection.

Fouls System

1. Each player is allowed 4 fouls per game.

2. If a player commits four fouls, he/she will be “fouled out”, and the team cannot replace the player on the court. (Please substitute accordingly!)

3. If a player fouls out when a team only has four players on the court, the player must be substituted for, or a penalty shot will be awarded.