The Prosthetic Imagination: Meditations on Virtual Space and Experience in Single Player Computer Role Playing Games By
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Fallout Wastelands: a Post-Nuclear Role-Playing Game
Fallout Wastelands: A Post-Nuclear Role-Playing Game A Black Diamond Project - Version 1.3 Based on Retropocalypse by David A. Hill Jr, which in turn was based on Old School Hack by 1 Kirin Robinson Page Table of Contents 3… A Few Notes About Fallout Wastelands 66... Vehicles 5… Introduction and Setup 70… Item Costs 7... Character Creation 71… Encumbrance 12... Backgrounds 72... Combat Rules 13... Brotherhood of Steel Initiate 72... Initiative and Actions 16… Courier 74... Attack, Defense, and Damage Resistance 18... Deathclaw 76... Healing and Injury 20... Enclave Remnant 77... Adventuring 22... Ghoul 77... Environments and Arenas 24... Raider 80... Karma 26... Robot 83... Leveling Up 28... Scientist 84... Overseer's Guide 30... Settler 84... Specialty Items 32... Super Mutant 90... Harder, Better, Stronger, Faster 34... Tribal 92... Additional Traits 36... Vault Dweller 97... Creating NPCs 38... Wastelander 97... Creating Encounters 40... Skills 99... Cap Rewards 46... Perks 100... Bestiary 57... Items and Equipment 116... Character Sheet 57... Weapons 118... Version Notes 61... Armor 119... Credits 63... Tools 2 Page Section 1. A Few Notes About Fallout Wastelands For years I've loved playing the Fallout games, specifically Fallout 3 and Fallout: New Vegas since I didn't have access to a computer for gaming (I am working my way through the original Fallout presently!). I became enamored by the setting and fell in love with the 50s retro-futuristic atmosphere, the pulpy Science! themes, and the surprisingly beautiful, post-apocalyptic world that unfolded before me. It was like Firefly meeting Mad Max meeting Rango and it was perfect. -
Fallout Wastelands: a Post-Atomic Role-Playing Game
Fallout Wastelands: A Post-Atomic Role-Playing Game A Black Diamond Project - Version 1.3 Based on Retropocalypse by David A. Hill Jr, which in turn was based on Old School Hack by 1 Kirin Robinson Page Table of Contents 3… A Few Notes About Fallout Wastelands 63... Tools 5… Introduction and Setup 66… Encumbrance 7... Character Creation 67... Combat Rules 12... Backgrounds 67... Initiative and Actions 13... Brotherhood of Steel Initiate 69... Attack, Defense, and Damage Reduction 16… Courier 71.. Healing and Injury 18... Deathclaw 72... Adventuring 20... Enclave Remnant 72... Environments and Arenas 22... Ghoul 75... Karma 24... Raider 78... Leveling Up 26... Robot 79... Overseer's Guide 28... Scientist 79... Specialty Items 30... Settler 85... Harder, Better, Stronger, Faster 32... Super Mutant 86... Additional Traits 34... Tribal 91... Creating NPCs 36... Vault Dweller 91... Creating Encounters 38... Wastelander 93... Cap Rewards 40... Skills 94... Bestiary 46... Perks ##... Character Sheet 57... Items and Equipment ##... Version Notes 57... Weapons ##... Credits 61... Armor 2 Page Section 1. A Few Notes About Fallout Wastelands For years I've loved playing the Fallout games, specifically Fallout 3 and Fallout: New Vegas since I didn't have access to a computer for gaming. I became enamored by the setting and fell in love with the 50s retro-futuristic atmosphere, the pulpy Science! themes, and the surprisingly beautiful, post- apocalyptic world that unfolded before me. It was like Firefly meeting Mad Max meeting Rango and it was perfect. Once I finished Fallout 3 and moved on to New Vegas I began searching for a tabletop version of Fallout so I could explore the Wasteland with my friends at college. -
Planning Comission Packet 04.27.2021
AGENDA April 27, 2021 PLANNING COMMISSION milwaukieoregon.gov Zoom Video Meeting: due to the governor’s “Stay Home, Stay Healthy” order, the Planning Commission will hold this meeting through Zoom video. The public is invited to watch the meeting online through the City of Milwaukie YouTube page (https://www.youtube.com/channel/UCRFbfqe3OnDWLQKSB_m9cAw) or on Comcast Channel 30 within city limits. If you wish to provide comments, the city encourages written comments via email at [email protected]. Written comments should be submitted before the Planning Commission meeting begins to ensure that they can be provided to the Planning Commissioners ahead of time. To speak during the meeting, visit the meeting webpage (https://www.milwaukieoregon.gov/bc-pc/planning- commission-71) and follow the Zoom webinar login instructions. 1.0 Call to Order - Procedural Matters — 6:30 PM 2.0 Information Items 3.0 Audience Participation — This is an opportunity for the public to comment on any item not on the agenda 4.0 Work Session Items 4.1 Comprehensive Plan Implementation Project (CPIC) Update – Key Issues: flag lots and performance metrics Summary: CPIC Project Update – Key Issues Staff: Senior Planner Vera Kolias 4.2 Planning Commission Meeting with Neighborhood District Association (NDA)Leadership Summary: Planning Commission Meeting with NDA Leadership agenda discussion Staff: Planning Manager Laura Weigel 5.0 Planning Department Other Business/Updates 6.0 Planning Commission Committee Updates and Discussion Items — This is an opportunity -
Gurps: Fallout
GURPS: FALLOUT by VARIOUS AUTHORS compiled, EDITED AND UPDATED BY Nathan Robertson GURPS Fallout by VARIOUS AUTHORS compiled, EDITED AND UPDATED BY Nathan Robertson GURPS © 2008 – Steve Jackson Games Fallout © 2007 Bethesda Softworks LLC, a ZeniMax Media company All Rights Reserved 2 Table of Contents PART 1: CAMPAIGN BACKGROUND 4 Chapter 1: A Record of Things to Come 5 Chapter 2: The Brotherhood of Steel 6 Chapter 3: The Enclave 9 Chapter 4: The Republic of New California 10 Chapter 5: The Vaults 11 Chapter 6: GUPRS Fallout Gazetteer 12 Settlements 12 Ruins 17 Design Your Own Settlement! 18 Chapter 7: Environmental Hazards 20 PART 2: CHARACTER CREATION 22 Chapter 8: Character Creation Guidelines for the GURPS Fallout campaign 23 Chapter 9: Wasteland Advantages, Disadvantages and Skills 27 Chapter 10: GURPS Fallout Racial Templates 29 Chapter 11: GURPS Fallout Occupational Templates 33 Fallout Job Table 34 Chapter 12: Equipment 36 Equipment 36 Vehicles 42 Weapons 44 Armor 52 Chapter 13: A Wasteland Bestiary 53 PART 3: APPENDICES 62 Appendix 1: Random Encounters for GURPS Fallout 63 Appendix 2: Scavenging Tables For GURPS Fallout 66 Appendix 3: Sample Adventure: Gremlins! 69 Appendix 4: Bibliography 73 3 Part 1: Campaign Background 4 CHAPTER 1: A Record of Things to Eventually, though, the Vaults opened, some at pre-appointed times, Come others by apparent mechanical or planning errors, releasing the inhabitants to mix with surface survivors in a much-changed United States, It’s all over and I’m standing pretty, in the dust that was a city. on a much-changed planet Earth: the setting for Fallout Unlimited. -
UFC 4-740-11AN Recreation Centers
UFC 4-740-11AN 01 March 2005 UNIFIED FACILITIES CRITERIA (UFC) RECREATION CENTERS APPROVED FOR PUBLIC RELEASE; DISTRIBUTION UNLIMITED INACTIVE UFC 4-740-11AN 01 March 2005 UNIFIED FACILITIES CRITERIA (UFC) RECREATION CENTERS Any copyrighted material included in this UFC is identified at its point of use. Use of the copyrighted material apart from this UFC must have the permission of the copyright holder. U.S. ARMY CORPS OF ENGINEERS (Preparing Activity) NAVAL FACILITIES ENGINEERING COMMAND AIR FORCE CIVIL ENGINEER SUPPORT AGENCY Record of Changes (changes are indicated by \1\ ... /1/) Change No. Date Location INACTIVE This UFC supersedes DG 1110-3-132, dated January 1976. The format of this UFC does not conform to UFC 1-300-01; however, the format will be adjusted to conform at the next revision. The body of this UFC is the previous DG 1110-3-132, dated January 1976. 1 UFC 4-740-11AN 01 March 2005 FOREWORD \1\ The Unified Facilities Criteria (UFC) system is prescribed by MIL-STD 3007 and provides planning, design, construction, sustainment, restoration, and modernization criteria, and applies to the Military Departments, the Defense Agencies, and the DoD Field Activities in accordance with USD(AT&L) Memorandum dated 29 May 2002. UFC will be used for all DoD projects and work for other customers where appropriate. All construction outside of the United States is also governed by Status of forces Agreements (SOFA), Host Nation Funded Construction Agreements (HNFA), and in some instances, Bilateral Infrastructure Agreements (BIA.) Therefore, the acquisition team must ensure compliance with the more stringent of the UFC, the SOFA, the HNFA, and the BIA, as applicable. -
Water Occupies Council Tuesday
LTC holding off on advertising Ctimpaignproposal by WILL TUIUlOW later, "Whatever is available, we'll do central committee which would undertake Chamber of Commerce. don't presume to be 100 percent correct," it,", Hyma~ commented. He C)[pressed his · Stan Wrih•r something with it <advertising funds)." to provide a promotional program for the Carpenter commented that he may be sU;lted Clough. oplnio~ that $29,60Q seemed like a pretty The exact amount available is unclear at Village of Rutdoso. inclined to vote. for the merging of LTC In order to gain an understanding · or lowfigure. · · At a ,rormal mee~ing yesterday, the the moment, Hyman told The News. LTC member, Chamber director and Lodgers Tax Comm1ttee decided not to Another stated reason LTC will qot present with the Advertising Committee if 75 per· what is desired of a year-round advertising An observer at the LTC meetipg, Marion advertising committee· member Archer. cent of lodgers' tax. fund!J are used for Hyman, suggested that total lodgers.'_ tax present to the village council a proposal the•allocation to the village council was Wilson was instrumental in drafting the·· campaign, the Chamber ttas Issued a ques asking its approval of a $16 543 summer direct media advertising fQ bring tc)ur:lsts tionnaire to LTC members, village coun disbursements be examined. Then, she· that it's doubtful the council would have proposed Chamber-Council contract. He to Ruidoso. tourism advertising ~ampaig~. accepted su,ch a proposal as presented. cilmen and the mayor. reasoned, it will be possible to see where stated his preference not to take any action Wilson responded cer Directly connected to the surface issue on the proposed contraCt yet, that .he agrees a "I think we . -
Cruising Game Space
CRUISING GAME SPACE Game Level Design, Gay Cruising and the Queer Gothic in The Rawlings By Tommy Ting A thesis exhibition presented to OCAD University in partial fulfillment of the requirements for the degree of Master of Fine Arts in Digital Futures Toronto Media Arts Centre 32 Lisgar Street., April 12, 13, 14 Toronto, Ontario, Canada April 2019 Tommy Ting 2019 This work is licensed under the Creative Commons Attribution-Non Commercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc- sa/4.0/ or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA. Copyright Notice Author’s Declaration This work is licensed under the Creative Commons Attribution-NonCommercial- ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA. You are free to: Share – copy and redistribute the material in any medium or format Adapt – remix, transform, and build upon the material The licensor cannot revoke these freedoms as long as you follow the license terms. Under the follower terms: Attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. NonCommericial – You may not use the material for commercial purposes. ShareAlike – If you remix, transform, or build upon the material, you must distribute you contributions under the same license as the original. -
A Study of the Video Game Industry in US Metropolitan Areas
University of Massachusetts Amherst ScholarWorks@UMass Amherst Masters Theses 1911 - February 2014 2011 A Study of The ideoV Game Industry In U.S Metropolitan Areas Using Occupational Analysis Hinlan Wong University of Massachusetts Amherst Follow this and additional works at: https://scholarworks.umass.edu/theses Part of the Economic Policy Commons, Public Policy Commons, and the Urban Studies Commons Wong, Hinlan, "A Study of The ideV o Game Industry In U.S Metropolitan Areas Using Occupational Analysis" (2011). Masters Theses 1911 - February 2014. 738. Retrieved from https://scholarworks.umass.edu/theses/738 This thesis is brought to you for free and open access by ScholarWorks@UMass Amherst. It has been accepted for inclusion in Masters Theses 1911 - February 2014 by an authorized administrator of ScholarWorks@UMass Amherst. For more information, please contact [email protected]. A STUDY OF THE VIDEO GAME INDUSTRY IN U.S METROPOLITAN AREAS USING OCCUPATIONAL ANALYSIS A Thesis Presented By HINLAN P. WONG Submitted to the Graduate School of the University of Massachusetts Amherst in partial fulfillment Of the requirements for the degree of MASTER OF REGIONAL PLANNING SEPTEMBER 2011 Department of Landscape Architecture and Regional Planning © Copyright by Hinlan P. Wong 2011 All Rights Reserved A STUDY OF THE VIDEO GAME INDUSTRY IN U.S METROPOLITAN AREAS USING OCCUPATIONAL ANALYSIS A Thesis Presented By HINLAN P. WONG Approved as to style and content by: _________________________________________ Henry C. Renski, Chair _________________________________________ -
Making the Invisible Visible: a History of the Spitzer Infrared Telescope Facility (1971–2003)/ by Renee M
MAKING THE INVISIBLE A History of the Spitzer Infrared Telescope Facility (1971–2003) MONOGRAPHS IN AEROSPACE HISTORY, NO. 47 Renee M. Rottner MAKING THE INVISIBLE VISIBLE A History of the Spitzer Infrared Telescope Facility (1971–2003) MONOGRAPHS IN AEROSPACE HISTORY, NO. 47 Renee M. Rottner National Aeronautics and Space Administration Office of Communications NASA History Division Washington, DC 20546 NASA SP-2017-4547 Library of Congress Cataloging-in-Publication Data Names: Rottner, Renee M., 1967– Title: Making the invisible visible: a history of the Spitzer Infrared Telescope Facility (1971–2003)/ by Renee M. Rottner. Other titles: History of the Spitzer Infrared Telescope Facility (1971–2003) Description: | Series: Monographs in aerospace history; #47 | Series: NASA SP; 2017-4547 | Includes bibliographical references. Identifiers: LCCN 2012013847 Subjects: LCSH: Spitzer Space Telescope (Spacecraft) | Infrared astronomy. | Orbiting astronomical observatories. | Space telescopes. Classification: LCC QB470 .R68 2012 | DDC 522/.2919—dc23 LC record available at https://lccn.loc.gov/2012013847 ON THE COVER Front: Giant star Zeta Ophiuchi and its effects on the surrounding dust clouds Back (top left to bottom right): Orion, the Whirlpool Galaxy, galaxy NGC 1292, RCW 49 nebula, the center of the Milky Way Galaxy, “yellow balls” in the W33 Star forming region, Helix Nebula, spiral galaxy NGC 2841 This publication is available as a free download at http://www.nasa.gov/ebooks. ISBN 9781626830363 90000 > 9 781626 830363 Contents v Acknowledgments -
The Art of Computer Game Design the Art of Computer Game Design by Chris Crawford
The Art of Computer Game Design The Art of Computer Game Design by Chris Crawford Preface to the Electronic Version: This text was originally composed by computer game designer Chris Crawford in 1982. When searching for literature on the nature of gaming and its relationship to narrative in 1997, Prof. Sue Peabody learned of The Art of Computer Game Design, which was then long out of print. Prof. Peabody requested Mr. Crawford's permission to publish an electronic version of the text on the World Wide Web so that it would be available to her students and to others interested in game design. Washington State University Vancouver generously made resources available to hire graphic artist Donna Loper to produce this electronic version. WSUV currently houses and maintains the site. Correspondance regarding this site should be addressed to Prof. Sue Peabody, Department of History, Washington State University Vancouver, [email protected]. If you are interested in more recent writings by Chris Crawford, see the "Reflections" interview at the end of The Art of Computer Game Design. Also, visit Chris Crawford's webpage, Erasmatazz. An acrobat version of this text is mirrored at this site: Acrobat Table of Contents ■ Acknowledgement ■ Preface ■ Chapter 1 - What is a Game? ■ Chapter 2 - Why Do People Play Games? ■ Chapter 3 - A Taxonomy of Computer Games ■ Chapter 4 - The Computer as a Game Technology ■ Chapter 5 - The Game Design Sequence ■ Chapter 6 - Design Techniques and Ideals ■ Chapter 7 - The Future of Computer Games ■ Chapter 8 - Development of Excalibur ■ Reflections - Interview with Chris WSUV Home Page | Prof. -
Variants, 12-13 | 2016 [Online], Online Since 01 May 2017, Connection on 23 September 2020
Variants The Journal of the European Society for Textual Scholarship 12-13 | 2016 Varia Wim Van Mierlo and Alexandre Fachard (dir.) Electronic version URL: http://journals.openedition.org/variants/275 DOI: 10.4000/variants.275 ISSN: 1879-6095 Publisher European Society for Textual Scholarship Printed version Date of publication: 31 December 2016 ISSN: 1573-3084 Electronic reference Wim Van Mierlo and Alexandre Fachard (dir.), Variants, 12-13 | 2016 [Online], Online since 01 May 2017, connection on 23 September 2020. URL : http://journals.openedition.org/variants/275 ; DOI : https:// doi.org/10.4000/variants.275 This text was automatically generated on 23 September 2020. The authors 1 This double issue of Variants: the Journal of the European Society for Textual Scholarship is the first to appear in Open Access on the Revues.org platform. In subject matter, this issue offers a wide scope covering the music manuscripts of the thirteenth-century French trouvère poet Thibaut de Champagne (expertly discussed by Christopher Callahan and Daniel E. O’Sullivan) to the digital genetic dossier of the twenty-first century Spanish experimental writer Robert Juan-Cantavella. The story of Juan- Cantavella’s “manuscripts” is an interesting: the dossier was handed on a USB stick to the scholar Bénédicte Vauthier for research; the files and their metadata became the subject of an extensive analysis of the writing history of his novel El Dorado (2008), proving that genetic criticism after the advent of the computer is still possible and necessary. In addition to Rüdiger Nutt-Kofoth’s detailed consideration of the concept of “variant” and “variation” in the German historical-critical tradition of scholarly editing, the current volume contains four more theoretical exploration of this topic, which formed the topic of the 2013 Annual Conference of the Society that was held in Paris in November 2013. -
Ìi Governo Tace »Ano, Mentre Gli USA Annunciano: «L'italia È Con Noi
Anno 60* N. 306 Quotidiano LIRE 500 Spcd. abb. post, gruppo 1/70 • GIOVEDÌ 29 DICEMBRE 1983 Arretrati L. 1.000 ORGANO DEL PARTITO COMUNISTA ITALIANO li Consiglio dei ministri avvia la «seconda fase» ricalcando le strade del passato La mafia voleva ucciderlo Sveni un atten a Falco La super a 1300 lire (105 in più) - Ora il fisco se ne prenderà 849 al litro - Aumentati anche gli altri generi petroliferi - Proteste generalizzate Doveva scattare a novembre il complotto Disegni di legge sulle case popolari e sui programmi integrati che non migliorano il patrimonio pubblico e non assicurano nuove abitazioni contro il giudice delle maggiori inchieste Aumenta ancora 11 prezzo della benzina: da questa mattina un litro di super costa 1.300 lire (105 In più di Ieri). Questo aumento si trascina dietro quello degli altri prodotti petroliferi. Va tutto al fisco: con tale decisione Ma non avevano detto infatti — una delle tante adottate nell'ultima riunione dell'83 del Consiglio del ministri svoltasi Ieri — Il gover ìi governo tace no conta di recuperare 1200-1300 miliardi di lire. lotta all'inflazione? Il Consiglio dei ministri ha completato anche 11 piano- beffa per la casa con una confusa e velleitaria ipotesi per C'è 11 terremoto? Aumenta giorni scorsi). Gli altri molto gli IACP e l'edilizia pubblica. Non riuscendo ad affronta fi prezzo della benzina. Scop meno: un aumento di 50 lire. re la grave crisi abitativa del Paese, il governo è tornato ad agitare la bandiera del riscatti delle case popolari con »ano, mentre pia una guerra in Medio Ca Come sempre avviene, la riente? Aumenta 11 prezzo mediazione ha prodotto le un progetto impraticabile, ed a proporre un non meglio della benzina.