Lightweight Omnipotent Roleplaying Engine by Gregory Weir
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LORE Lightweight Omnipotent Roleplaying Engine By Gregory Weir Table of Contents Introduction..............................................................................................................................................................3 Basics.......................................................................................................................................................................4 Characters............................................................................................................................................................4 Rolling Dice .......................................................................................................................................................4 Taking 6..........................................................................................................................................................5 Contested Rolls...............................................................................................................................................5 Time....................................................................................................................................................................5 Modules...............................................................................................................................................................5 Characters ...............................................................................................................................................................6 Attributes ............................................................................................................................................................6 Traits....................................................................................................................................................................6 Skills....................................................................................................................................................................6 Quirks..................................................................................................................................................................6 Creating Characters: The Slot Method................................................................................................................7 Recommended Slot Layouts...............................................................................................................................7 Creating New Qualities.......................................................................................................................................8 Universal Qualities..............................................................................................................................................8 Advancing Characters.........................................................................................................................................8 Alternate System: Point-Buy...............................................................................................................................9 Traits........................................................................................................................................................................9 Superlative Traits................................................................................................................................................9 Positive Traits....................................................................................................................................................11 Positive Body Traits .....................................................................................................................................11 Positive Mind Traits .....................................................................................................................................11 Positive Charm Traits ..................................................................................................................................11 Positive Talent Traits....................................................................................................................................11 Positive Social Traits ...................................................................................................................................11 Negative Traits..................................................................................................................................................13 Negative Mind Traits....................................................................................................................................13 Negative Body Traits....................................................................................................................................13 Negative Charm Traits..................................................................................................................................13 Negative Disability Traits.............................................................................................................................13 Negative Personality Traits...........................................................................................................................14 Negative Social Traits...................................................................................................................................15 Crippling Traits.................................................................................................................................................15 Skills .....................................................................................................................................................................16 Animal Handling...............................................................................................................................................17 Athletics ...........................................................................................................................................................17 Computers.........................................................................................................................................................18 Craft...................................................................................................................................................................18 Criminal Arts.....................................................................................................................................................18 Electronics.........................................................................................................................................................20 Empathy............................................................................................................................................................20 Engineering.......................................................................................................................................................20 Investigation......................................................................................................................................................21 Language (English, French, etc.)......................................................................................................................21 Literature...........................................................................................................................................................21 Mechanics.........................................................................................................................................................22 Medicine............................................................................................................................................................22 Music ................................................................................................................................................................23 Gregory Weir 1 Performance Arts...............................................................................................................................................23 Persuasion.........................................................................................................................................................23 Research............................................................................................................................................................24 Science..............................................................................................................................................................25 Stealth................................................................................................................................................................26 Subterfuge.........................................................................................................................................................26 Teaching............................................................................................................................................................27 Vehicle Operation..............................................................................................................................................27 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