Animatronic Wireless Hand

Total Page:16

File Type:pdf, Size:1020Kb

Animatronic Wireless Hand ANIMATRONIC WIRELESS HAND A PROJECT REPORT Submitted by J. JANET M. KAVITHA R. KIRAN CHANDER in partial fulfillment for the award of the degree of BACHELOR OF ENGINEERING IN ELECTRICAL AND ELECTRONICS ENGINEERING EASWARI ENGINEERING COLLEGE, CHENNAI-89 ANNA UNIVERSITY: CHENNAI-600 025 APRIL 2019 ii ANNA UNIVERSITY: CHENNAI 600 025 BONAFIDE CERTIFICATE Certified that this project report “ANIMATRONIC WIRELESS HAND” is the bonafide work of “J.JANET (310615105030), M.KAVITHA (310615105033) and R.KIRAN CHANDER (310615105035)” who carried out the project work under my supervision. SIGNATURE SIGNATURE Dr.E.KALIAPPAN,M.Tech., Ph.D., Ms.B.PONKARTHIKA,M.E., HEAD OF THE DEPARTMENT SUPERVISOR ASSISTANT PROFESSOR DEPARTMENT OF ELECTRICAL AND DEPARTMENT OF ELECRICAL AND ELECTRONICS ENGINEERING ELECTRONICS ENGINEERING EASWARI ENGINEERING COLLEGE EASWARI ENGINEERING COLLEGE RAMAPURAM - 600089 RAMAPURAM – 600089 Submitted for the University examination held for project work at Easwari Engineering College on ……………………… INTERNAL EXAMINER EXTERNAL EXAMINER iii ACKNOWLEDGEMENT We would like to express our sincere thanks to our respected chairman, Dr. R. SHIVAKUMAR, M.D., Ph.D., for providing us with requisite infrastructure throughout the course. We would like to express our sincere thanks to our beloved Principal Dr. K. KATHIRAVAN, M.Tech., Ph.D., for his encouragement. We are highly indebted to the Department of Electrical and Electronics Engineering for providing all the facilities for the successful completion of the project. With a deep sense of gratitude, we would like to sincerely thank our Head of the Department Dr.E.KALIAPPAN, M.Tech., Ph.D., for his constant support, encouragement and valuable guidance for our project work. We are extremely grateful to our project supervisor Ms.B.PONKARTHIKA M.E., Assistant Professor, Department of Electrical and Electronics Engineering for her consent guidance, suggestions and kind help in bringing out this project within scheduled time frame. We would like to thank our project coordinator Dr.E.KALIAPPAN, M.Tech., Ph.D., Head of the Department, Department of Electrical and Electronics Engineering for his valuable suggestions and encouragement. We would like to thank all our Parents, Teaching and Non- Teaching staff for their kind co-operation throughout this project work. J.JANET (31061505030) M.KAVITHA (310615105033) R.KIRAN CHANDER (310615105035) iv ABSTRACT Amputees face several problems such as phantom pain, surgical complications and skin problems with the use of an artificial hand that cannot be used to perform any operation. In order, to enhance the lives of the physically challenged, the field of animatronics has been a long way from matching the grasping and manipulation capability of their human counterparts. There have been several models designed to help the amputees but are incredibly expensive. To overcome this limitation in order to enhance the comfort of a common man, this project has been developed through changes in the design, fabrication and an alternate means of wireless communication. The movement of the animatronic hand is actuated by the gestures of the normal hand detected by means of a sensitized glove containing flex sensors. The data obtained through this process is transferred to the bionic arm to carry out the pre-programmed action. Thus, the lives of the physically challenged can be enhanced with increased comfort and making them feel independent by utilizing this product to carrying out daily activities. In the future, this project can be extended to increased number of activities and a different control mechanism. v TABLE OF CONTENT CHAPTER NO. TITLE PAGE NO. ABSTRACT iv LIST OF TABLES viii LIST OF FIGURES ix LIST OF ABBREVIATIONS xi 1 INTRODUCTION 1 1.1 INTRODUCTION 1 1.1.1 Basic Structure and Working of Human Hand 1 1.1.2 Palm 2 1.1.3 Fingers 2 1.2 PROBLEMS FACED BY AMPUTEES 3 1.3 TIMELINE IN PROSTHETICS 5 1.4 ANIMATRONICS 7 1.4.1 Basic Concepts 7 1.4.2 Components of an Animatronic Structure 8 1.4.3 Control Mechanisms 10 1.5 OBJECTIVE OF THE PROJECT 10 1.6 CONCLUSION 11 vi CHAPTER NO. TITLE PAGE NO. 2 LITERATURE SURVEY 12 2.1 INTRODUCTION 12 2.2 LITERATURE SURVEY FROM REFERENCE PAPERS 12 2.3 SUMMARY 22 3 PROPOSED ANIMATRONIC WIRELESS SYSTEM 23 3.1 PROPOSED SYSTEM DESIGN 23 3.2 HARDWARE DESCRIPTION 24 3.2.1 Flex Sensor 24 3.2.2 Servo Motors 28 3.2.3 Arduino Board 30 3.2.3.1 Technical specifications 30 3.2.3.2 Pins 31 3.2.3.2.1 General pins 31 3.2.3.2.2 Special pin functions 32 3.2.3.3 Communication 32 3.2.3.4 Automatic (Software) reset 33 3.2.4 Bluetooth Module- HC 05 34 3.2.4.1 Introduction 34 3.2.4.2 Pins 34 3.2.4.3 Command mode 36 3.2.5 9V Battery 37 3.2.6 Power Bank 38 3.2.6.1 Power Bank Types 39 vii CHAPTER NO. TITLE PAGE NO. 3.2.6.2 Power Bank Lifetime 40 3.3 SOFTWARE 40 3.3.1 pinMode() Function 42 3.3.2 digitalWrite() Function 42 3.3.3 analogRead() Function 43 3.4 WORKING 43 3.5 ADVANTAGES OF PROPOSED SYSTEM 3.6 CONCLUSION 44 4 RESULT AND OBSERVATION 46 4.1 3D PRINTED HAND 46 4.2 CONTROL MECHANISM 47 5 CONCLUSION AND FUTURE SCOPE 49 5.1 CONCLUSION 49 5.2 FUTURE SCOPE 49 6 REFERENCES 51 viii LIST OF TABLES TABLE NO TITLE PAGE NO 2.1 Postures and its error percentage 1 7 3.1 AT Commands 36 ix LIST OF FIGURES FIGURE NO. TITLE PAGE NO. 1.1 Anatomy of human hand 3 1.2 Types of artificial limbs 5 1.3 Timeline of improvement in prosthetics 7 1.4 Animatronic Dragon Kronos 8 1.5 Pnuematic actuators 9 2.1 Assembled jaw mechanism 13 2.2 Rest and flexion movement of the assembled mechanism 14 2.3 Animatronic hand with RF receiver 15 2.4 Module developed with steel caps 16 2.5 Operation using both LM and SG 18 2.6 Gripper in position, downward movement and circular movement of the robotic system. 19 2.7 Simulation of the operation of the animatronic hand 20 2.8 Experimental set-up incorporating EMG Sensors 22 3.1 Block diagram 23 3.2 Flex sensor 25 3.3 Variation in resistance according to the bend 25 x FIGURE NO. TITLE PAGE NO. 3.4 Typical voltage divider circuit 26 3.5 Inserting flex sensor in voltage divider circuit 27 3.6 2D model of flex sensor 28 3.7 Micro servo 9G 29 3.8 Arduino Uno pin configuration 33 3.9 Bluetooth HC-05 35 3.1 9V Battery 38 3.11 9V Battery clip 38 3.12 Power bank 39 4.1 Animatronic 3D printed hand with Bluetooth module HC-05 47 4.2 Control glove with HC-05 Bluetooth Module 48 xi LIST OF ABBREVIATIONS 3DUI 3D User Interfaces OLE Optical linear encoder DC Direct Current GND Ground IOREF Input Output Reference RF Radio Frequency WPAN Wireless Personal Area Network LED Light Emitting Diode LCD Liquid Crystal Display 1 CHAPTER 1 INTRODUCTION 1.1 INTRODUCTION 1.1.1 Basic Structure and Working of Hand The hand consists of palm and fingers, the movements of which are controlled by muscles both in the forearm (extrinsic muscles) and the muscles within the hand itself (intrinsic muscles). The movements of the hand as described in the anatomical terms are as follows, x Flexion : A bending movement by means of which the angle between the two parts decreases. Eg. Flexing fingers while clenching the fist. x Extension : A straightening movement by means of which the angle increases between the two parts. Eg. Stretching out of fingers. It can be understood that both flexion and extension are two opposite. x Abduction : A motion that results in a structure being pulled away from the middle. Eg. Spreading out of fingers. 2 x Adduction: A motion that results in a structure being drwn towards the middle finger. Eg. Closing of fingers. 1.1.2 Palm The palm of the hand is formed by five metacarpal bones that are an extension from the wrist. There bones are numbered one to five from the thumb to the little finger. The metacarpals come into contact with each other on their sides. Their bulging heads come into contact with the bottom heads of the fingers. These heads can be seen as knuckles with the action of clenching of the fist. The metacarpal associated with the thumb, numbered as metacarpal 1 is the shortest and most mobile. A special joint known as saddle joint is present between metacarpal 1 and the wrist enabling the tips of the fingers to touch, an action known as opposition. 1.1.3 Fingers The fingers are numbered from one to five beginning with the thumb which is also known as pollax. The phalanges are the miniature long bones in the fingers. Except the thumb, the each finger has three phalanges as follows, x Distal bone – The bone located at the tip of the finger. x Middle and proximal – the bone located at the base of the finger. As mentioned above, the thumb does not have the middle phalange giving a total of 14 phalanges in each hand. Figure 1.1 3 displayed below provides a clear understanding of the location of each bone. Figure 1.1 Anatomy of human hand 1.2 PROBLEMS FACED BY AMPUTEES: People can lose a part or an entire limb for various reasons such as problems with blood circulation, injuries, cancer, birth defects and so on. Amputees thus face a lot of problems both physically and mentally as a result of loss of limb.
Recommended publications
  • {Download PDF} High Five with Julius
    HIGH FIVE WITH JULIUS PDF, EPUB, EBOOK Paul Frank | 10 pages | 24 Feb 2010 | CHRONICLE BOOKS | 9780811871471 | English | California, United States High Five with Julius PDF Book Rate this:. My 3-year-old loved giving each character a high-five and then her hand would linger as she felt the different textures. English On Shelf. How Can We Help? As two-way G-League point guard Kadeem Allen bounced away the final seconds, a large throng of Knicks fans stood up and roared as the club moved to Big Deal, Baby. McGraw Hill. Nice Partner! Randle and others talked about a lack of focus at the morning shootaround Monday. You are commenting using your WordPress. Table of Contents. Universal Conquest Wiki. Smiling this much is so heartwarming! It did the trick. On Shelf. I think focusing primarily on the individual is definitely the first step. A medical study found that fist bumps and high fives spread fewer germs than handshakes. Welcome to another Write a Review Wednesday , a meme started by Tara Lazar as a way to show support to authors of kids literature. Each spread encourages kids to celebrate amazing everyday achievementsfrom sharing their toys to just being themselvesand features a touch-and-feel texture that will keep little ones engaged as they strive to be and do their very best. Redirected from High-five. National High Five Day is a project to give out high fives and is typically held on the third Thursday in April. Categories : introductions American cultural conventions Hand gestures. By continuing to use this website, you agree to their use.
    [Show full text]
  • CGI Developer's Guide by Eugene Eric Kim
    CGI Developer's Guide By Eugene Eric Kim Introduction Chapter 1 Common Gateway Interface (CGI) What Is CGI? Caveats Why CGI? Summary Choosing Your Language Chapter 2 The Basics Hello, World! The <form> Tag Dissecting hello.cgi The <input> Tag Hello, World! in C Submitting the Form Outputting CGI Accepting Input from the Browser Installing and Running Your CGI Program Environment Variables Configuring Your Server for CGI GET Versus POST Installing CGI on UNIX Servers Encoded Input Installing CGI on Windows Parsing the Input Installing CGI on the Macintosh A Simple CGI Program Running Your CGI General Programming Strategies A Quick Tutorial on HTML Forms Summary Chapter 3 HTML and Forms A Quick Review of HTML Some Examples HTML Basic Font Tags Comments Form The <head> Tag Ordering Food Forms Voting Booth/Poll The <FORM> Tag Shopping Cart The <INPUT> Tag Map The <SELECT> Tag Summary The <TEXTAREA> Tag Chapter 4 OutPut Revised January 20, 2009 Page 1 of 428 CGI Developer's Guide By Eugene Eric Kim Header and Body: Anatomy of Server Displaying the Current Date Response Server-Side Includes HTTP Headers On-the-Fly Graphics Formatting Output in CGI A "Counter" Example MIME Counting the Number of Accesses Location Text Counter Using Server-Side Includes Status Graphical Counter Other Headers No-Parse Header Dynamic Pages Summary Using Programming Libraries to Code CGI Output Chapter 5 Input Background cgi-lib.pl How CGI Input Works cgihtml Environment Variables Strategies Encoding
    [Show full text]
  • Introduction What’S Race Got to Do with It? Postwar German History in Context
    After the Nazi Racial State: Difference and Democracy in Germany and Europe Rita Chin, Heide Fehrenbach, Geoff Eley, and Atina Grossmann http://www.press.umich.edu/titleDetailDesc.do?id=354212 The University of Michigan Press, 2009. Introduction What’s Race Got to Do With It? Postwar German History in Context Rita Chin and Heide Fehrenbach In June 2006, just prior to the start of the World Cup in Germany, the New York Times ran a front-page story on a “surge in racist mood” among Germans attending soccer events and anxious of‹cials’ efforts to discour- age public displays of racism before a global audience. The article led with the recent experience of Nigerian forward Adebowale Ogungbure, who, af- ter playing a match in the eastern German city of Halle, was “spat upon, jeered with racial remarks, and mocked with monkey noises” as he tried to exit the ‹eld. “In rebuke, he placed two ‹ngers under his nose to simulate a Hitler mustache and thrust his arm in a Nazi salute.”1 Although the press report suggested the contrary, the racist behavior directed at Ogungbure was hardly resurgent or unique. Spitting, slurs, and offensive stereotypes have a long tradition in the German—and broader Euro-American—racist repertoire. Ogungbure’s wordless gesture, more- over, gave the lie to racism as a worrisome product of the New Europe or even the new Germany. Rather, his mimicry ef‹ciently suggested continu- ity with a longer legacy of racist brutality reaching back to the Third Reich. In effect, his response to the antiblack bigotry of German soccer fans was accusatory and genealogically precise: it screamed “Nazi!” and la- beled their actions recidivist holdovers from a fanatical fascist past.
    [Show full text]
  • Research Article Automated Region Extraction from Thermal Images for Peripheral Vascular Disease Monitoring
    Hindawi Journal of Healthcare Engineering Volume 2018, Article ID 5092064, 14 pages https://doi.org/10.1155/2018/5092064 Research Article Automated Region Extraction from Thermal Images for Peripheral Vascular Disease Monitoring Jean Gauci ,1 Owen Falzon ,1 Cynthia Formosa ,2 Alfred Gatt ,2 Christian Ellul,2 Stephen Mizzi ,2 Anabelle Mizzi ,2 Cassandra Sturgeon Delia,3 Kevin Cassar,3 Nachiappan Chockalingam ,4 and Kenneth P. Camilleri 1 1Centre for Biomedical Cybernetics, University of Malta, Msida MSD2080, Malta 2Department of Podiatry, University of Malta, Msida MSD2080, Malta 3Department of Surgery, University of Malta, Msida MSD2080, Malta 4Faculty of Health Sciences, Staffordshire University, Staffordshire ST4 2DE, UK Correspondence should be addressed to Jean Gauci; [email protected] Received 18 June 2018; Revised 26 October 2018; Accepted 15 November 2018; Published 13 December 2018 Guest Editor: Orazio Gambino Copyright © 2018 Jean Gauci et al. )is is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. )is work develops a method for automatically extracting temperature data from prespecified anatomical regions of interest from thermal images of human hands, feet, and shins for the monitoring of peripheral arterial disease in diabetic patients. Binarisation, morphological operations, and geometric transformations are applied in cascade to automatically extract the required data from 44 predefined regions of interest. )e implemented algorithms for region extraction were tested on data from 395 participants. A correct extraction in around 90% of the images was achieved. )e process of automatically extracting 44 regions of interest was performed in a total computation time of approximately 1 minute, a substantial improvement over 10 minutes it took for a corresponding manual extraction of the regions by a trained individual.
    [Show full text]
  • Drome De ROSENTHAL (II) 14944 Rc)SSLE's Syndrome
    ROSSLE'S 14944-14967 Saccharomyces halluzinatorisches Angst-Syndrom) / syn­ 14954 rules, pregnancy control / Schwanger­ drome de ROSENTHAL (II) schaftskontrollregeln f (1. moglichst nicht 14944 Rc)SSLE'S syndrome / ROSSLE' Syndrom (Se­ invasiv [Ultraschall], 2. nur mit kurzlebigen xogener Kleinwuchs) / nanisme sexoge­ Radionukliden, vor allem zur Diagnose der nique Nieren- und Plazentafunktion, erst ab 3. 14945 rotation, chromosomal / Rotation, chromo­ Trimenon [JANISCH]) / regles de controle de somale f (in Bivalenten mit Chiasma zwi­ grossesse f schen Diplotan und Diakinese eintretende 14955 rules, sense for / Gefuhl fur Regeln n Formverandrung) / rotation chromosomi­ (psych.) / regles, sens pour m quef 14956 ruling forecast; science forecasting / Richtli­ 14946 round pronator syndrome / Pronator-teres­ nienprognose; Wissenschaftsprognose f / Syndrom (Schwache in den langen Finger­ prevision directrice; prevision scientifique f beugem) / syndrome de pronateur rond 14957 rumors / Geriichte n (konnen aus Traumen 14947 ROVIRALTA'S syndrome / ROVIRALTA' Syn­ entstehen) / rumeurs f drom (Pylorusstenose und Hiatushemie 14958 running, dancing / Laufen, tanzerisches n mit Magenektopie beim Saugling) / syn­ (tagliches ohne Leistungsdruck bis zur Er­ drome phrenopylorique (ROVIRALTA) miidung, besser als Radfahren, Schwim­ 14948 ROWLEY'S syndrome / ROWLEY' Syndrom men, Reiten, halt aerobe Kapazitat kon­ (SchwerhOrigkeit mit Halsfisteln) / syn­ stant, eroffnet Kollateralen und vermehrt drome de ROWLEY Zahl und GroBe der Mitochondrien) / cou­ 14949 ROWLEy-ROSENBERG syndrome / ROWLEY­ rir dansant m ROSENBERG' Syndrom (Gestorte Riickab­ 14959 rupture of the bladder / Blaseruptur f(klin. sorption fast aller Aminosauren) / syn­ Leitsymptom: blutige Dysurie; sichre Dia­ drome de ROWLEy-ROSENBERG gnose: Zystographie mit Kontrastmittel, 14950 rubb~~g, emotional/ Reibung, emotionale f wenn nicht moglich, Probelaparotomie und (bei UbervOlkrung groBres Problem als bei jeder gesicherten Ruptur sofortige Op.
    [Show full text]
  • HTTP: IIS "Propfind" Rem HTTP:IIS:PROPFIND Minor Medium
    HTTP: IIS "propfind"HTTP:IIS:PROPFIND RemoteMinor DoS medium CVE-2003-0226 7735 HTTP: IkonboardHTTP:CGI:IKONBOARD-BADCOOKIE IllegalMinor Cookie Languagemedium 7361 HTTP: WindowsHTTP:IIS:NSIISLOG-OF Media CriticalServices NSIISlog.DLLcritical BufferCVE-2003-0349 Overflow 8035 MS-RPC: DCOMMS-RPC:DCOM:EXPLOIT ExploitCritical critical CVE-2003-0352 8205 HTTP: WinHelp32.exeHTTP:STC:WINHELP32-OF2 RemoteMinor Buffermedium Overrun CVE-2002-0823(2) 4857 TROJAN: BackTROJAN:BACKORIFICE:BO2K-CONNECT Orifice 2000Major Client Connectionhigh CVE-1999-0660 1648 HTTP: FrontpageHTTP:FRONTPAGE:FP30REG.DLL-OF fp30reg.dllCritical Overflowcritical CVE-2003-0822 9007 SCAN: IIS EnumerationSCAN:II:IIS-ISAPI-ENUMInfo info P2P: DC: DirectP2P:DC:HUB-LOGIN ConnectInfo Plus Plus Clientinfo Hub Login TROJAN: AOLTROJAN:MISC:AOLADMIN-SRV-RESP Admin ServerMajor Responsehigh CVE-1999-0660 TROJAN: DigitalTROJAN:MISC:ROOTBEER-CLIENT RootbeerMinor Client Connectmedium CVE-1999-0660 HTTP: OfficeHTTP:STC:DL:OFFICEART-PROP Art PropertyMajor Table Bufferhigh OverflowCVE-2009-2528 36650 HTTP: AXIS CommunicationsHTTP:STC:ACTIVEX:AXIS-CAMERAMajor Camerahigh Control (AxisCamControl.ocx)CVE-2008-5260 33408 Unsafe ActiveX Control LDAP: IpswitchLDAP:OVERFLOW:IMAIL-ASN1 IMail LDAPMajor Daemonhigh Remote BufferCVE-2004-0297 Overflow 9682 HTTP: AnyformHTTP:CGI:ANYFORM-SEMICOLON SemicolonMajor high CVE-1999-0066 719 HTTP: Mini HTTP:CGI:W3-MSQL-FILE-DISCLSRSQL w3-msqlMinor File View mediumDisclosure CVE-2000-0012 898 HTTP: IIS MFCHTTP:IIS:MFC-EXT-OF ISAPI FrameworkMajor Overflowhigh (via
    [Show full text]
  • Schweizer / WS 09/10 - 1 - 18
    Schweizer / WS 09/10 - 1 - 18. Feb. 2011 Schweizer / WS 09/10 - 2 - 18. Feb. 2011 Pragmatik I - Beschreibung von 1. Impulse zur Arbeitsfeldumschreibung 1.1 Sprachkritik als Ideologiekritik: "Im Interesse..." Text, Ko-Text und situativem Kontext 1.2 Wortsinn und Kommunikationssituation: Kaspar Hauser 1.3 Stilistik, Rhetorik - Regeln zur Textgestaltung? 1.4 Segmentierung einer Kommunikation: top down: A users gram- - Harald Schweizer - mar 1.5 Streit unter ComputerlinguistInnen: top down oder bottom Di 17-19 Uhr Sand 6, Hs 2 up? 1.6 Wortformen-Syntax vs. kontextbezogene Semantik (TG) = eigen- ständige Strukturen: Poet K. Marti Unter: http://www-ct.informatik.uni-tuebingen.de/index.htm LEH- 1.7 Schrittweise Enthüllung der gemeinten Bedeutung: Wertungen RE LEHRANGEBOT ist dieses file (Gliederung/Literaturliste/Mate- 1.8 Politische Semantik: Vordenker 1.9 Theoretische Aufarbeitung rialien) zugänglich 1.91 Definitionsversuch 1.92 Einbeziehung nicht-sprachlicher Botschaften 1.93 Kommunikationsmodell - etwas verändert 1.94 GRICE: Implikatur (im Gegensatz zu Implikation) Fakultät für Informations- und Kognitionswissenschaften 1.95 Implikation (im Gegensatz zu Implikatur) 1.96 Besteht eine Grammatik aus Regeln? Arbeitsbereich Textwissenschaft 1.97 Versuch einer Zusammenfassung 2. Kontextbildende Elementare Mechanismen/textgrammatisch 2.1 Überprüfung der Prädikatbedeutungen 2.11 "Echte" Prädikate = Außenweltveränderungen, persönlich zure- Sand 13 chenbar, nicht lediglich Ortsveränderung 2.12 Illokutionssignale 72076 Tübingen 2.13 Interpretamente (Adjunktion) [email protected] 2.14 Weitgefaßter Terminus "Modalverb" 2.15 Deixis: Topologie/Chronologie Fon: 29-75248 2.16 Weitere Rezeptionssteuerungen Fax: 29-5060 2.2 Kontextbildung im Wortsinn 2.3 Revision der semantischen Prädikation: tg Verschiebung 2.4 Textdeiktische Elemente: Anaphern/Kataphern Sprechstunden: Mi 11-13 (bzw.
    [Show full text]
  • “In the Name of the Holy Trinity”: Examining Credibility Under Anarchy Through 250 Years of Treaty-Making
    \In The Name of the Holy Trinity": Examining Credibility Under Anarchy Through 250 Years of Treaty-Making Krzysztof Pelcy November 2019, Prepared for IPES 2019 Abstract Where does the binding force of international treaties come from? This article considers three centuries of international peace treaties to chart how signatories have sought to convince one another of the viability of their commitments. I show how one means of doing so was by invoking divine authority: treaty violations were punished by divine sanction in heaven and excommunication on earth. Anarchy, \the fundamental assumption of international politics," is commonly defined as \the absence of a supreme power." Yet an examination of peace treaties from the 1600s onwards suggests that for much of the post-Westphalian era, sovereigns would not have envisioned themselves as operating under anarchy. Rather, they strategically invoked divine authority to add credibility to their commitments. Signatories facing a high probability of war are seen relying more heavily on invocations of divine authority. Strikingly, treaties that invoke divine authority then show a greater conflict-abating effect. Using automated text analysis of two thousand peace, commerce, and navigation treaties spanning 250 years, I show how treaty performance was affected when signatories lost the ability to invoke the divine as a means of binding themselves. God appears to be statistically significant. yDepartment of Political Science, McGill University, [email protected]. 1 Introduction \The Ratification of the
    [Show full text]
  • Author Guidelines for 8
    HAND GESTURE RECOGNITION USING A SKELETON-BASED FEATURE REPRESENTATION WITH A RANDOM REGRESSION FOREST Shaun Canavan, Walter Keyes, Ryan Mccormick, Julie Kunnumpurath, Tanner Hoelzel, and Lijun Yin Binghamton University ABSTRACT In this paper, we propose a method for automatic hand gesture recognition using a random regression forest with a novel set of feature descriptors created from skeletal data acquired from the Leap Motion Controller. The efficacy of our proposed approach is evaluated on the publicly available University of Padova Microsoft Kinect and Leap Motion dataset, as well as 24 letters of the English alphabet in American Sign Language. The letters that are dynamic (e.g. j and z) are not evaluated. Using a random regression forest Figure 1. Proposed gesture recognition overview. to classify the features we achieve 100% accuracy on the University of Padova Microsoft Kinect and Leap Motion and because of this it is natural to use this camera for hand dataset. We also constructed an in-house dataset using the gesture recognition. The Leap skeletal tracking model gives 24 static letters of the English alphabet in ASL. A us access to the following information that we use to create classification rate of 98.36% was achieved on this dataset. our feature descriptors; (1) palm center; (2) hand direction We also show that our proposed method outperforms the (3) fingertip positions; (4) total number of fingers (extended current state of the art on the University of Padova and non-extended); and (5) finger pointing directions. Using Microsoft Kinect and Leap Motion dataset. this information from the Leap we propose six new feature descriptors which include (1) extended finger binary Index Terms— Gesture, Leap, ASL, recognition representation; (2) max finger range; (3) total finger area; (4) finger length-width ratio; and (5-6) finger directions and 1.
    [Show full text]
  • Communication Practices in Forest Environmental Education Elizabeth Dickinson
    University of New Mexico UNM Digital Repository Communication ETDs Electronic Theses and Dissertations 6-25-2010 Constructing, Consuming, and Complicating the Human-Nature Binary: Communication Practices in Forest Environmental Education Elizabeth Dickinson Follow this and additional works at: https://digitalrepository.unm.edu/cj_etds Recommended Citation Dickinson, Elizabeth. "Constructing, Consuming, and Complicating the Human-Nature Binary: Communication Practices in Forest Environmental Education." (2010). https://digitalrepository.unm.edu/cj_etds/13 This Dissertation is brought to you for free and open access by the Electronic Theses and Dissertations at UNM Digital Repository. It has been accepted for inclusion in Communication ETDs by an authorized administrator of UNM Digital Repository. For more information, please contact [email protected]. CONSTRUCTING, CONSUMING, AND COMPLICATING THE HUMAN-NATURE BINARY: COMMUNICATION PRACTICES IN FOREST ENVIRONMENTAL EDUCATION BY ELIZABETH A. DICKINSON B.A., Communication Studies, California State University, San Bernardino, 1996 M.A., Communication Studies, New Mexico State University, 1998 DISSERTATION Submitted in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy Communication The University of New Mexico Albuquerque, New Mexico May, 2010 iii DEDICATION This project is dedicated to my two inspirations over the last year and a half—my young precious niece, Audrey K. Dickinson, and the beautiful forests with whom I spent so much time. May you flourish and guide us through our challenging and ever-changing human ways. iv ACKNOWLEDGMENTS I am grateful and indebted to those who made this project a great joy. This experience was significant due to the relationships I forged, with people and nature alike. In keeping with a theme in this project, I use the “parts of a tree” as a metaphor to recognize the individuals who made my journey memorable.
    [Show full text]
  • Numbering Systems a Number Is a Basic Unit of Mathematics. Numbers
    Numbering Systems A number is a basic unit of mathematics. Numbers are used for counting, measuring, and comparing amounts. A numeral system is a set of symbols, or numerals, that are used to represent numbers. The most common number system uses 10 symbols called digits—0, 1, 2, 3, 4, 5, 6, 7, 8, and 9—and combinations of these digits. Numeral systems are classified by base. Base 2 - Binary Base 10 - Decimal Base 8 - Octal Base 16 - Hexadecimal base is the number of unique digits, including zero, that a numeral system uses to represent numbers. For example, for the decimal system the base is ten, because it uses the ten digits from 0 through 9. A base is rather simple to understand. The base is simply The highest value a position can reach in the system. Binary • Binary is a mathematical numbering system which is used a lot in computer science and used also for our mobile phones. Binary follows a system of base-2 numeral system, which is represented by two symbols; 1 and 0. • Digital systems such as digital clocks and phone signals, use binary. • Binary can be used to do mathematical calculations, basic calculations such as addition, subtraction and multiplication can be done as shown below. Addition Subtraction Multiplication • 1 + 1 = 0 (remainder 1 that • 0 - 0 = 0 • 0 x 0 = 0 is carried over to the next • 1 - 0 = 1 • 0 x 1 = 0 column) • 1 - 1 = 0 • 1 x 0 = 0 • 1 + 0 = 1 • 0 - 1 = 1 with a borrow from the • 1 x 1 = 1 • 0 + 0 = 0 next column Finger Binary Finger binary is a method created that allows you to count and show binary numbers using the fingers on your hands.
    [Show full text]
  • Dynamic Optimality Refuted – for Tournament Heaps
    Dynamic Optimality Refuted – For Tournament Heaps § J. Ian Munro∗ Richard Peng† Sebastian Wild‡ Lingyi Zhang August 5, 2019 We prove a separation between offline and online algorithms for finger-based tour- nament heaps undergoing key modifications. These heaps are implemented by binary trees with keys stored on leaves, and intermediate nodes tracking the min of their re- spective subtrees. They represent a natural starting point for studying self-adjusting heaps due to the need to access the root-to-leaf path upon modifications. We combine previous studies on the competitive ratios of unordered binary search trees by [Fred- man WADS2011] and on order-by-next request by [Martínez-Roura TCS2000] and [Munro ESA2000] to show that for any number of fingers, tournament heaps cannot handle a sequence of modify-key operations with competitive ratio in o(√log n). Critical to this analysis is the characterization of the modifications that a heap can undergo upon an access. There are exp(Θ(n log n)) valid heaps on n keys, but only exp(Θ(n)) binary search trees. We parameterize the modification power through the well-studied concept of fingers: additional pointers the data structure can manipulate arbitrarily. Here we demonstrate that fingers can be significantly more powerful than servers moving on a static tree by showing that access to k fingers allow an offline lg∗ n algorithm to handle any access sequence with amortized cost O(logk(n) + 2 ). 1. Introduction arXiv:1908.00563v1 [cs.DS] 1 Aug 2019 One of the most intriguing open questions in data structures is the dynamic-optimality conjecture.
    [Show full text]