Popular Culture of Japanese Anime in the Digital Age and the Impact on Nationalism of Young Indonesian Citizens

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Popular Culture of Japanese Anime in the Digital Age and the Impact on Nationalism of Young Indonesian Citizens IJSS.Vol.14, No.1, September 2018 POPULAR CULTURE OF JAPANESE ANIME IN THE DIGITAL AGE AND THE IMPACT ON NATIONALISM OF YOUNG INDONESIAN CITIZENS Wisnu Hatami4 Abstract This research explores the impact of Japanese popular culture in digital era to Indonesia’s young citizen nationalism. Globalization make a life easier, include how to get information. With the digital era, people could get information in another country very fast and the research between globalization and nasionalism growing. This paper based on research of phenomenology about Anime’s Japanese popular culture of Association of Highschool Nihon No Kurabu in Bandung. The amount of informants is twelve and the data collected through interview, observation and documentation study. The result of the research showed that anime’s Japanese popular culture interested informants with the value, character, visual and storyline in that anime. Then, the informants would study about another Japanese popular culture than Indonesia’s traditional cultures. Keywords: Japanese popular culture; anime; nationalism; young citizen 4Yogyakarta State University 37 Wisnu Hatami: Popular Culture of Japanese Anime Introduction culture of Indonesia. One culture that is The spirit of nationalism of young currently favored by young citizens is citizens today is doubtful. Young citizens, Japanese popular culture. especially students seem to be trapped in the With the ease of accessing various Japanese life of his youth and forget his responsibilities anime it is feared there will be a shift of values as the next generation of nation and state. In received by young citizens or teenagers who fact, as a young citizen it is fitting to prepare still do not have a strong identity due to the themselves to be citizens who have the ability embedded values in the Japanese anime civic knowledge, civic skill, and civic storyline. Then a filter is needed that can filter disposition is good for the future of a better out the good value and also where the bad Indonesia. value so that young citizens can distinguish it. Many factors caused the weakening of Furthermore, that with the increasing number the nationalism of young Indonesian citizens. of Japanese anime accesses it is feared that The rise of globalization is an important factor nationalism or love for the country of the in the changing lifestyle of today's young young citizen can be eroded and more loving citizens. With the development of to Japan that it admired. globalization make lifestyle becomes easier There are a number of reasons why and faster. Moreover on the transfer of this research is interesting to do. First, information and communication. Advances in indirectly, the rise of Information the field of Information and Communication Communication Technologies (ICT) in the era Technology (ICT) has made it easy for human of ditchal can have an effect on the formation life in interacting with other humans. of cultural imperialism by a country against Therefore, interaction with other citizens is other countries. Second, young citizens like very easy to do thanks to the progress in this high school students and students do not have field of ICT. a mature identity as citizens. Third, young Progress in the field of ICT begins with citizens by following Japanese popular culture, the internet network so that the birth of feared to have values that are not in websites, blogs, to mainstream social media accordance with the values that exist in currently popular like Twitter, Facebook, Indonesia if it does not have good self-control. Instagram, Tumblr and others. This media is a Fourthly, the not optimal learning of Civics in bridge to connect human information with nurturing the nationalism of students who are other humans and even other citizens. In the young citizens. Fifth, there is no study on how transfer of this information must also bring to optimize opportunities from the the values derived from the country. development of Japanese popular culture in The advancement of ICT field has Indonesia. changed the way people provide and obtain From that reason, it can be seen that a information with outside citizens so that the filter is needed that can filter the values of interaction becomes easier. This is also what good and bad from the influence of values that makes the curiosity of young citizens to be enter from other cultures and fortresses that higher so that makes young citizens feel more can strengthen the sense of love of young like culture than other countries than the local citizens with their own country. Therefore, 38 IJSS.Vol.14, No.1, September 2018 this study leads the reader to understand considered a form of hard power, the about the possible impact Japanese popular influence of Japan in the field of popular culture can have on the digital age to the culture that has attracted such attention is a young citizen. form of soft power. Japanese popular culture, With the recent phenomenon, it is fitting that which has been well received by the public in Civic Education (Civics) sees the phenomenon other countries without any coercion in that occurs against these young citizens. acceptance, are more "soft" when compared Pancasila and Civics should be present as with other Japanese influence as in the fields filters that can filter incoming values from of economy and technology. other countries and also Civics should be able Currently the term soft power is often to play a role in fostering the nationalism of discussed by academics and practitioners of young citizens through learning Civics. Thus international relations. The concept of soft there is no need to worry about the waning power was first introduced by Joseph S. Nye nationalism of young citizens because Civics Jr., he describes soft power as the ability of a can be a filter of values that enter from other country to achieve its goal by more use of countries. appeal (attraction) of the force (coercion) and Popular Culture as Japanese Soft Power payment (payment). One of the forms of As we all know that Japan is a country with a attraction (attraction) is the attraction of the unique cultural wealth. It is with this capital culture of the country. The definition of soft that Japan uses its power of soft power to power according to Nye (2004 p.5) is: influence other countries. Some research on “Soft power is the ability to get what you Japanese soft power has been done by want through attraction rather than Iwabuchi (2015), Otmazgin (2012). With a coercion or payments. It arises from the attractiveness of a country’s culture, variety of factors that support the Japanese political ideals, and policies. government was not hesitant to do the "cool According to Nye, soft power depends Japan" movement where Japanese popular on the country's ability to set the political culture is explored to introduce Japan to agenda in a way that could be a preference for various countries. other countries. One way to give preference to In international relations, Japan has other countries is through attractive cultural long been recognized as one of the attractiveness, ideology and institutions. industrialized countries with a strong Unlike military forces or economic forces used economic system. With the mastery of to "force" other countries to change their advanced technology, Japan is able to develop views or positions, soft power is more automotive and other manufacturing emphasis on the ability of a country to achieve industries that are able to control the world its interests against other countries by using market. Japan's economic power has made its cultural influence, political values, and Japan a country that has a major influence in foreign policy. the world economy. In contrast to the large In the Japanese context, one of the cultural influence of Japan in the field of economic and attractions it possesses is popular culture that automotive industry as well as electronics are can be utilized as the soft power of the 39 Wisnu Hatami: Popular Culture of Japanese Anime country. Nye revealed that Japan has more globalization creates some bad impacts as potential sources of soft power compared to well as good effects. other Asian countries. One source of soft The era of globalization that makes power is Japan's popular culture that remains technology more advanced, allowing everyone a potential source of soft power even after its to know the same information from a country economy weakens. you want to know. The era of globalization brings the impact of the unification of the The Digital Age as a Part of Globalization world community in one bond and With this global Era the standard in people's dependence. The era of globalization has had lives is increasing where today almost all of such a significant impact on the development the world has a standard that is recognized of the mindset and human life. With human jointly by the world community both in the globalization will be more active in utilizing field of service or in the form of goods. and displaying human values and also the Without the ability to recognize the existence identity of the region and their respective of global values the community can not culture. become a competitive society in the global era However, globalization also has a and become a society that is not ready with negative impact as people's dependence on the global era. foreign culture is higher. Technological The current global era is an developments that increasingly sophisticated unavoidable phenomenon that encompasses and intelligent, can trigger the crime rate that every aspect of individual human life, so the the higher the human will be more free and country of Indonesia must have a young even forget the religious values they generation ready to face the global era.
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