Sales for the First Half 2005-2006
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Paris, November 3, 2005 Sales for the first half 2005-2006 • Strong revenue growth: +19%, reaching ⁄153m • New gains in key world markets • Record sales expected for the third quarter of 2005-2006 Strong revenue growth: +19% at ⁄153m In line with the Group target, sales for the first half of 2005-2006 totaled 153 million euros 1 (or 155 million euros in accordance with French GAAP), up 19% year-on-year. This strong growth reflects two achievements: - the successful launch of titles for next-generation portable consoles, which accounted for 19% of sales in the first half of 2005-2006, - very positive market response to the titles launched in September 2005, such as Tom Clancy‘s Rainbow Six Lockdown™ for the Microsoft Xbox ® and the Sony PlayStation ®2 computer entertainment system, Far Cry Instincts™ for the Xbox ®, and Brothers in Arms Earned in Blood™ for the Xbox ® and the PC. Overall, including the other titles in the catalogue, sales for the second quarter ending September 30, 2005, were up 64% year-on-year, reaching 110 million euros (or 111 million euros in accordance with French GAAP). New gains in key world markets With the success of titles launched throughout calendar year 2005, the Group continued to gain market share. Indeed, all platforms combined, Ubisoft‘s year-to-date ranking is as follows: nd 2 3 • 2 independent publisher in France and Italy . rd 4 5 • 3 independent publisher in the UK and Spain . th 6 7 • 4 independent publisher in Germany and Canada . 1 Financial statements of Ubisoft Group are prepared in accordance with the international financial reporting standard (IFRS) as of April 1 rst , 2005. 2 Source: GFK, all platforms combined, in value, during the period elapsed from January to September 2005. 3 Source: ACNielsen Italia, all platforms combined, in value, during the period elapsed from January to September 2005. 4 Source: Chart Track, all platforms combined, in value, during the period elapsed from January to September 2005. 5 Source: GFK, all platforms combined, in value, during the period elapsed from January to September 2005. Page 1 sur 5 In the United States 8, on consoles, Ubisoft was ranked as: • 4th independent publisher in September. • 6th independent publisher year-to-date 9, with the second-strongest growth (+32%) among the top 10 independent publishers. These gains are particularly significant in the next-generation portable console segment (Nintendo DS™ and Sony PSP™). On these platforms, Ubisoft‘s year-to-date ranking is as follows: • 1st independent publisher in the UK 10 . • 2nd independent publisher in France 11 . • 3rd independent publisher in the United States 12 . Thus, once again, Ubisoft is demonstrating its ability to take advantage of next-generation consoles to continue to gain market share. Record sales expected for the third quarter of 2005-2006 The Group is anticipating record sales, supported by the media response to several major titles scheduled to be launched in the third quarter (Peter Jackson‘s King Kong: The Official Game of the Movie, Prince of Persia The Two Thrones™), as well as by orders from distributors. Revenue for the third quarter ending December 31, 2005, is therefore expected to be around 250 million euros, up 36% year-on-year. Confirmation of financial targets for fiscal year 2005-2006 With strong revenue growth achieved in the first half and record sales anticipated for the third quarter of 2005-2006, 9-month revenue should exceed 400 million euros, up 28% year-on- year. In addition, given the rich catalogue of titles to be launched in the fourth quarter 2005- 2006 (Tom Clancy‘s Ghost Recon Advanced Warfighter TM , Tom Clancy‘s Splinter Cell ® 4, And 1® Streetball, Blazing Angels TM : Squadrons of WWII, Heroes of Might & Magic ® V …), the Group is well positioned to reach all its financial targets for fiscal year 2005-2006: • Sales 13 : around 600 million euros (+12% at constant exchange rates) • Operating income exceeding 55 million euros in French GAAP • Current operating income above 52.5 million euros in IFRS, before stock-based compensation expenses • Net income above 38 million euros in IFRS, before stock-based compensation expenses and the following items: o positive impact related to the equity swap: 6 million euros, o a non-cash charge of 2 million euros, corresponding to the accounting for the convertible bonds. 14 • Free cash flow above 40 million euros. 6 Source: GFK, all platforms combined, in value, during the period elapsed from January to September 2005. 7 Source: AC Nielsen Canada œ Computer Product Index - all platforms combined, in value, during the period elapsed from January to September 2005. 8 Source: NPD, all platforms combined, in value. 9 9 months period from January to September 2005 10 Source: Chart Track, in value, during the period from January to September 2005. 11 Source: GFK, in value, during the period from January to September 2005. 12 Source: NPD, in value, during the period from January to September 2005. 13 in accordance with the international financial reporting standard (IFRS) 14 Free cash flow is defined as the net cash flow from operating transactions minus investments related to the operating cycle (excluding financial investments and investments in external growth) Page 2 sur 5 • Positive net cash at March 31, 2006. *uarterly sales Sales 2005-2006 vs. Currency adjusted 2005-2006 2004-2005 (in million euros) 2004-2005 change (%) First quarter 43 61 -29% -29% Second quarter 110 67 +64% +62% First half 153 128 +19% +18% NB: the fiscal year ends on March 31. 2005-2006 financial calendar Event Date First half results December 8, 2005 Third quarter sales Week of January 23, 2006 Third quarter sales Week of April 24, 2006 Annual results Week of June 5, 2006 Note that these are tentative dates and are subject to change. Contact Investor Relations + 33 1 48 18 33 26 [email protected] Disclaimer: This statement may contain financial data evaluated, information on future projects and transactions and future economic results/performance. Such valuations are provided for estimation purposes only. They are subject to market risks and uncertainties and may vary significantly with the actual results that shall be published. The financial data evaluated have been presented to the board of directors and have not been audited by the Auditors. [Additional information is specified in the last Ubisoft Background Paper filed on September 14, 2005 with the financial markets authority]. - end œ © 2005 Ubisoft Entertainment. All Rights Reserved. Splinter Cell, Sam Fisher, Silent Hunter, Ghost Recon Advanced Warfighter, Heroes, Heroes of Might and Magic, Blazing Angels, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Universal Studios' King Kong movie © Universal Studios. Licensed by Universal Studios Licensing LLLP. All Rights Reserved. © 2005 Ubisoft Entertainment. Based on Prince of Persia® created by Jordan Mechner. All Rights Reserved. Prince of Persia and Prince of Persia The Two Thrones are trademarks of Jordan Mechner used under license by Ubisoft Entertainment. © 2005 Red Storm Entertainment. All Rights Reserved. Rainbow Six, Rainbow Six Lockdown, Red Storm and the Red Storm logo are trademarks of Red Storm Entertainment in the US and/or other countries. Red Storm Entertainment, Inc. is a Ubisoft Entertainment company. © 2005 Crytek/Ubisoft Entertainment. All Rights Reserved. Developed by Ubisoft Entertainment under license by Crytek. Far Cry and Far Cry Instincts are trademarks of Ubisoft Entertainment in the US and/or other countries. © 2005 Gearbox Software, LLC. All rights reserved. Published and distributed by Ubisoft Entertainment under license from Gearbox Software, LLC. Brothers In Arms Earned In Blood is a trademark of Gearbox Software and used under license. Gearbox Software and the Gearbox logo are registered trademarks of Gearbox Software, LLC. © 2005 Ubisoft Entertainment. All Rights Reserved. AND 1®, Mix Tape ®, are trademarks of AND 1. © 2005 America‘s Army. All Rights Reserved. © 2005 Ubisoft Entertainment. All Rights Reserved. America‘s Army, America‘s Army: Operations, America‘s Army: Special Forces; Empower Yourself, Defend Freedom, The Official U.S. Army Game and U.S. Army are trademarks or registered trademarks of the United States Army in the United States and/or other countries and used under license from the United States Army. Rise of a Soldier is a trademark of Ubisoft Entertainment in the U.S. and/or other countries. Published by Ubisoft Entertainment. Developed by Secret Level. © 2005 Artificial Mind and Movement. All Rights Reserved. Published and distributed by Ubisoft Entertainment. Flow: Urban Dance Uprising is a trademark of Ubisoft Entertainment in the US and/or other countries. Playboy: The Mansion™ © 2004 Playboy Enterprises, Inc. Game and Software ©2004 ARUSH Publishing Corporation and Groove Media Inc. Portions of this software are included under license. © 2004 Numerical Design, Ltd. Published by ARUSH Publishing Corporation and Groove Media Inc. Distributed in Europe by Ubisoft Entertainment S.A. Developed by Cyberlore Studios, Inc. Playboy, the Rabbit Head Design, Playmate, and Playmate of the Year are trademarks of Playboy Enterprises International, Inc. in the United States and/or other countries. All Rights Reserved. ARUSH, ARUSH Publishing, and the ARUSH Logo are trademarks or registered trademarks of ARUSH Publishing Corporation in the United States and/or other countries. Groove Media and Groove Media Logos are registered trademarks of Grove Media Inc. in the United States and/or other countries. Cyberlore and the Cyberlore logo are trademarks or registered trademarks of Cyberlore Studios, Inc. All Rights Reserved. © 2005 IR Gurus Interactive Pty Ltd and Thatgame Pty Ltd. All Rights Reserved. Published and distributed by Ubisoft Entertainment under license from Red Mile Entertainment. Red Mile Entertainment and the Red Mile Entertainment logo are trademarks of Red Mile Entertainment, Inc.