The Use of Metaphors As a Parametric Design Teaching Model: a Case Study
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ID 577 Using the Design Thinking Into Product Development Process
Proceedings of the International Conference on Industrial Engineering and Operations Management Pilsen, Czech Republic, July 23-26, 2019 Using The Design Thinking into Product Development Process: A Case Study in Bio-pharmaceutical Firm Evo Sampetua Hariandja Department of Management Faculty of Economics and Business Universitas Pelita Harapan Tangerang 15811, INDONESIA [email protected] Nurafni Rubiyanti School of Communication and Business Telkom University Bandung 40257, INDONESIA [email protected] Rintan Saragih Department of Management Faculty of Economics Universitas Methodist Indonesia Medan 20152, Indonesia [email protected] Abstract (12 font) This study aims to apply the design thinking concept into the new product development process in Indonesia pharmaceutical company. The design thinking framework consist of two phases: identify and solve. The identify phase consist of discover and define, and solve phase consist of create and evaluate. Through the two phases of this, the new product development process in pharmaceutical company will be modified using the design thinking. This method in this study using the combination between survey and interview from the key persons in the company. The informants are deputy director in business development, R&D, product development and product planning. The managerial implication and discussion will be discussed in this study. Keywords Design thinking, Indonesia, product development process, pharmaceutical company Biographies Evo Sampetua Hariandja is assistant professor at the Department of Management Faculty of Economics and Business Universitas Pelita Harapan. He earned BE in Industrial Engineering from Institute of Technology Bandung, Master of Management in Finance and Marketing from Kwik Kian Gie Business School, Indonesia and Doctor of Science in Management from Institute of Technology Bandung. -
Parametric CAD Modeling: an Analysis of Strategies for Design Reusability
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Repositori Institucional de la Universitat Jaume I Parametric CAD Modeling: An Analysis of Strategies for Design Reusability Jorge D. Cambaa, Manuel Conterob, Pedro Companyc aUniversity of Houston. Houston, TX. [email protected] bUniversitat Politècnica de València. Valencia, Spain. [email protected] cUniversitat Jaume I, Castellón, Spain. [email protected] Abstract CAD model quality in parametric design scenarios largely determines the level of flexibility and adaptability of a 3D model (how easy it is to alter the geometry) as well as its reusability (the ability to use existing geometry in other contexts and applications). In the context of mechanical CAD systems, the nature of the feature-based parametric modeling paradigm, which is based on parent-child interdependencies between features, allows a wide selection of approaches for creating a specific model. Despite the virtually unlimited range of possible strategies for modeling a part, only a small number of them can guarantee an appropriate internal structure which results in a truly reusable CAD model. In this paper, we present an analysis of formal CAD modeling strategies and best practices for history-based parametric design: Delphi’s horizontal modeling, explicit reference modeling, and resilient modeling. Aspects considered in our study include the rationale to avoid the creation of unnecessary feature interdependencies, the sequence and selection criteria for those features, and the effects of parent/child relations on model alteration. We provide a comparative evaluation of these strategies in the form of a series of experiments using three industrial CAD models with different levels of complexity. -
Teaching Creative Thinking to Design Students As Future-Proofing 1
Teaching creative thinking to design students as future-proofing 1 TEACHING CREATIVE THINKING TO DESIGN STUDENTS AS FUTURE- PROOFING Donald J A Welch Design Department, Griffith University Queensland College of Art, South Bank campus, Brisbane, Australia. [email protected] ABSTRACT: In place of inevitable social chaos and planetary degradation, meta-design offers a new framework for the future of humanity. Meta-design expands the concept of design, and the designer, and implicates society as a whole in the process of producing a designed future. An essential ingredient in discovering new ways to deal with existing and as yet unknown aspects of our present predicament is creativity. This paper considers how design students may be encouraged to develop their creativity through appropriate training and to widen individual understanding not only of what they are personally capable of achieving but also of their position in society. How the brain creates new patterns of thinking through ideational code switching and contextual focus is considered in relation to appropriate methods of engendering creative conceptualisation. It concludes by briefly sketching how design education might respond in terms of curriculum development to what is an increasingly urgent predicament of unsustainablity Keywords: Design Education, Creativity, Meta-design INTRODUCTION Within the context of an increasingly dysfunctional economic system, this paper considers the position of the design profession as an adjunct to business and how meta-design points the way towards a remodeling of this relationship, and even changing the global framework in which design operates. Education is a key factor since it has the capacity to develop new understandings and fresh ideas by nurturing creativity, yet education is complicit in delineating acceptable limits to creativity, boundaries that are set by dominant political and commercial interests. -
Parametric Design Thinking About Digital and Material Surface Patterns
INTERNATIONAL CONFERENCE ON ENGINEERING AND PRODUCT DESIGN EDUCATION 6 & 7 SEPTEMBER 2018, DYSON SCHOOL OF DESIGN ENGINEERING, IMPERIAL COLLEGE, LONDON, UNITED KINGDOM PARAMETRIC DESIGN THINKING ABOUT DIGITAL AND MATERIAL SURFACE PATTERNS Wenche LYCHE, Arild BERG and Kristin ANDREASSEN OsloMet – Oslo Metropolitan University ABSTRACT There is a growing need in contemporary society to understand new and emerging relationships between technology and creativity. In practice-oriented areas of education such as design, many instructors have come to understand the importance of different learning styles and how students benefit when presentation of new material is varied to reach all students. The concept of parametric design thinking enabled by advanced computational processes has recently been identified as a relevant approach to design education. The present research further explores parametric design thinking through two case studies of design workshops in an educational context and how this approach can promote diversity. The first case (Robotised Clay Workshop) documents material exploration and creative and aesthetic possibilities in digitalised clay processes. The second case (Surface Patterns in Textiles: From Tradition to Digitalisation and Back) explores digitalised processes in hybrid textile design. The two case studies contribute to the exploration of parametric design thinking as an educational approach and discuss digitalisation and the relations of body, hand and mind in terms of the Vygotskyan ‘zone of proximal development’. This content was synthesised for a workshop on surface patterns for third-year bachelor design students. The paper identifies some potentials and pitfalls of this pedagogical approach and concludes that students’ awareness of conformity and diversity in the design process can be used as a starting point to explore digital surface patterns, offering students a new way of learning about function, aesthetics and product semantics through parametric design thinking. -
The Challenges of Parametric Design in Architecture Today: Mapping the Design Practice
The Challenges of Parametric Design in Architecture Today: Mapping the Design Practice A thesis submitted to The University of Manchester for the degree of Master of Philosophy (MPhil) in the Faculty of Humanities 2012 Yasser Zarei School of Environment and Development Table ooofof Contents CHAPTER 1: INTRODUCTION Introduction to the Research ....................................................................................................................... 8 CHAPTER 2: THE POSITION OF PARAMETRICS 2.1. The State of Knowledge on Parametrics ............................................................................................. 12 2.2. The Ambivalent Nature of Parametric Design ..................................................................................... 17 2.3. Parametric Design and the Ambiguity of Taxonomy ........................................................................... 24 CHAPTER 3: THE RESEARCH METHODOLOGY 3.1. The Research Methodology ................................................................................................................ 29 3.2. The Strategies of Data Analysis ........................................................................................................... 35 CHAPTER 4: PARAMETRIC DESIGN AND THE STATUS OF PRIMARY DRIVERS The Question of Drivers (Outside to Inside) ............................................................................................... 39 CHAPTER 5: MAPPING THE ROLES IN THE PROCESS OF PARAMETRIC DESIGN 5.1. The Question Of Roles (Inside to Outside) -
Theoretically Comparing Design Thinking to Design Methods for Large- Scale Infrastructure Systems
The Fifth International Conference on Design Creativity (ICDC2018) Bath, UK, January 31st – February 2nd 2018 THEORETICALLY COMPARING DESIGN THINKING TO DESIGN METHODS FOR LARGE- SCALE INFRASTRUCTURE SYSTEMS M.A. Guerra1 and T. Shealy1 1Civil Engineering, Virginia Tech, Blacksburg, USA Abstract: Design of new and re-design of existing infrastructure systems will require creative ways of thinking in order to meet increasingly high demand for services. Both the theory and practice of design thinking helps to exploit opposing ideas for creativity, and also provides an approach to balance stakeholder needs, technical feasibility, and resource constraints. This study compares the intent and function of five current design strategies for infrastructure with the theory and practice of design thinking. The evidence suggests the function and purpose of the later phases of design thinking, prototyping and testing, are missing from current design strategies for infrastructure. This is a critical oversight in design because designers gain much needed information about the performance of the system amid user behaviour. Those who design infrastructure need to explore new ways to incorporate feedback mechanisms gained from prototyping and testing. The use of physical prototypes for infrastructure may not be feasible due to scale and complexity. Future research should explore the use of prototyping and testing, in particular, how virtual prototypes could substitute the experience of real world installments and how this influences design cognition among designers and stakeholders. Keywords: Design thinking, design of infrastructure systems 1. Introduction Infrastructure systems account for the vast majority of energy use and associated carbon emissions in the United States (US EPA, 2014). -
Design Thinking Methods and Techniques in Design Education
INTERNATIONAL CONFERENCE ON ENGINEERING AND PRODUCT DESIGN EDUCATION 7 & 8 SEPTEMBER 2017, OSLO AND AKERSHUS UNIVERSITY COLLEGE OF APPLIED SCIENCES, NORWAY DESIGN THINKING METHODS AND TECHNIQUES IN DESIGN EDUCATION Ana Paula KLOECKNER1, Cláudia de Souza LIBÂNIO1,2 and José Luis Duarte RIBEIRO1 1PPGEP/UFRGS, Brazil 2UFCSPA, Brazil ABSTRACT Design Thinking is a human-centred innovation process, with an emphasis on deep understanding of consumers, holistically, integratively, creatively, and awe-inspiring. Design Thinking methods and techniques represents how the theory will be operationalized by following the process steps. These methods and techniques can assist in the project management, especially in the initial phase of inspiration and ideation. Another strategy that can collaborate in project management is agile management, mainly in the execution phase of a project. Agile management prioritizes individuals, interactions between them, customers, appropriate software to operate, and prompt response to changes. Thus, this study aims to propose a model to integrate design thinking and project management methods and techniques and to analyze students’ projects and interactions to verify the applicability of these in ergonomic project management. For the development of the method, it was used the design science methodology, in four main steps called: Research Clarification, Descriptive Study I, Prescriptive Study, and Descriptive Study II. From the use of tools and techniques of design thinking in a project management exercise for students of two classes, it was revealed that the tools used facilitated the project development, helping from the search and organization of information until the deadline established for the delivery of the project. Keywords: Design Thinking, Design Education, Project Management. -
College of Architecture (08/31/21)
Bulletin 2021-22 College of Architecture (08/31/21) dimensional and three-dimensional work, including drawing, College of drafting and making. The experiential qualities of architecture are introduced through basic considerations of scale and human interaction. The course work includes studio, work, lectures, Architecture presentations by students, readings, writing assignments and field trips. Credit 4.5 units. Phone: 314-935-6200 Email: [email protected] A46 ARCH 112 Introduction to Design Processes II Website: http://samfoxschool.wustl.edu This core design studio engages the basic principles of architectural design through iterative processes of drawing Courses and making, using a variety of tools, media and processes. The course work includes studio work, lectures, student • A46 ARCH (p. 1): Architecture presentations and local field trips. Prerequisite: A grade of C- or better in Arch 111 or co-registration in Arch 111. • A48 LAND (p. 29): Landscape Architecture Credit 3 units. Architecture A46 ARCH 112B Introduction to Design Processes II This introductory design studio course engages the basic Visit online course listings to view semester offerings for principles of architectural context, composition and experience. A46 ARCH (https://courses.wustl.edu/CourseInfo.aspx? Using the theme of Drawing and Observing, the studio integrates design and drawing to challenge the students to observe sch=A&dept=A46&crslvl=1:4). the world more carefully, creating narrative drawings that serve as a foundation for design proposals. Throughout the semester, students will engage various design processes -- A46 ARCH 108A You Are Here: Engaging St. Louis's Racial including freehand drawing, collage, orthogonal projection and History Through Site + Story model making -- that will serve as a window into the field of By acknowledging the pressures and pains of our political architecture. -
Shifts in Modernist Architects' Design Thinking
arts Article Function and Form: Shifts in Modernist Architects’ Design Thinking Atli Magnus Seelow Department of Architecture, Chalmers University of Technology, Sven Hultins Gata 6, 41296 Gothenburg, Sweden; [email protected]; Tel.: +46-72-968-88-85 Academic Editor: Marco Sosa Received: 22 August 2016; Accepted: 3 November 2016; Published: 9 January 2017 Abstract: Since the so-called “type-debate” at the 1914 Werkbund Exhibition in Cologne—on individual versus standardized types—the discussion about turning Function into Form has been an important topic in Architectural Theory. The aim of this article is to trace the historic shifts in the relationship between Function and Form: First, how Functional Thinking was turned into an Art Form; this orginates in the Werkbund concept of artistic refinement of industrial production. Second, how Functional Analysis was applied to design and production processes, focused on certain aspects, such as economic management or floor plan design. Third, how Architectural Function was used as a social or political argument; this is of particular interest during the interwar years. A comparison of theses different aspects of the relationship between Function and Form reveals that it has undergone fundamental shifts—from Art to Science and Politics—that are tied to historic developments. It is interesting to note that this happens in a short period of time in the first half of the 20th Century. Looking at these historic shifts not only sheds new light on the creative process in Modern Architecture, this may also serve as a stepstone towards a new rethinking of Function and Form. Keywords: Modern Architecture; functionalism; form; art; science; politics 1. -
Design of Parametric Software Tools: Optimizing Future Health Care Performance by Integrating Evidence-Based Knowledge in Architectural Design and Building Processes
Lighting in Engineering, Architecture and the Environment 37 Design of parametric software tools: optimizing future health care performance by integrating evidence-based knowledge in architectural design and building processes J. B. Sabra & M. Mullins Department of Architecture, Design and Media Technology, Aalborg University, Denmark Abstract The studies investigate the field of evidence-based design used in architectural design practice and propose a method using 2D/3D CAD applications to: 1) enhance integration of evidence-based design knowledge in architectural design phases with a focus on lighting and interior design and 2) assess fulfilment of evidence-based design criterion regarding light distribution and location in relation to patient safety in architectural health care design proposals. The study uses 2D/3D CAD modelling software Rhinoceros 3D with plug-in Grasshopper to create parametric tool prototypes to exemplify the operations and functions of the design method. To evaluate the prototype potentials, surveys with architectural and healthcare design companies are conducted. Evaluation is done by the administration of questionnaires being part of the development of the tools. The results show that architects, designers and healthcare design advisors recon the tool prototypes as a meaningful and valuable approach for 1) integrating and using evidence-based information; and 2) optimizing design processes and health care facility performances. Further study focuses on parametric information relations in Building Information -
Design Thinking and Fast-Fashion
Louisanne Folligné Design Thinking and Fast-Fashion Metropolia University of Applied Sciences BBA Degree Degree Program in European Business Administration Bachelor’s Thesis 29/04/2020 Abstract Author Louisanne Folligné Title Design Thinking and Fast-Fashion Number of Pages 55 pages + 6 appendices Date 26th April 2020 Degree Bachelor of Business Administration Degree Programme Degree Program in European Business Administration Instructor/Tutor Senior Mickaël Keaney This study is mainly theoretical and aims to see how Design Thinking can be improved when it is needed as a solution to the ecological challenges of the Fast-Fashion Industry. The interest of this study is to allow readers to better understand this revolutionary method stated earlier by the economist Herbert A. Simon in "The Science of Artificial" (1969) who was the first to consider Design Thinking as "a new way of thinking". In his book he refers to Design Thinking as "a way of solving problems that combines engineering and creativity". This method requires the ability to find a better balance between exploring and exploiting the innovation process. It aims to solve problems and create new products while changing the culture of the company. This study will place Design Thinking as a future solution for the Fast-Fashion Industry, which is experiencing major environmental problems and subject to many accusations from environmental parties and associations such as Greenpeace, WWF... The damage of mass consumption, manufacturing processes, factories relocations in Asia are becoming increasingly noticeable and governments, faced to the threat of natural disasters, are putting pressure on the Fast-Fashion Industry to move towards a more eco-responsible activity. -
Design Methods for Democratising Mobile Game Design
Design Methods for Democratising Mobile Game Design Mark J. Nelson Abstract Swen E. Gaudl Playing mobile games is popular among a large and Simon Colton diverse set of players, contrasting sharply with the lim- Rob Saunders ited set of companies and people who design them. We Edward J. Powley would like to democratise mobile game design by ena- Peter Ivey bling players to design games on the same devices they Blanca Pérez Ferrer play them on, without needing to program. Our concept Michael Cook of fluidic games aims to realise this vision by drawing on three design methodologies. The interaction style of The MetaMakers Institute fluidic games is that of casual creators; their end-user Falmouth University design philosophy is adapted from metadesign; and Cornwall, UK their technical implementation is based on parametric metamakersinstitute.com design. In this short article, we discuss how we’ve adapted these three methods to mobile game design, and some open questions that remain in order to em- power end user game design on mobile phones in a way that rises beyond the level of typical user- generated content. Author Keywords Mobile games; casual creators; metadesign; parametric design; end-user creativity; mixed-initiative interfaces. ACM Classification Keywords H.5.m. Information interfaces and presentation: Miscel- laneous Introduction Fluidic Games Our starting point is the observation that mobile games To support on-device casual design, we are developing have attracted a large and diverse set of players, but a what we call fluidic games [5-7]. These blur the line smaller and less diverse set of designers.