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Tournament Format Overview

Preliminary (Saturday) Each team will receive a numbered card in its check‐in folder. Do not lose your card! For each round, you should go to the room listed on your current card. Do not write down the rooms in advance, since you will likely not keep the same card throughout the day. In particular, you will not necessarily have byes in the rounds listed as byes on your original card.

At the beginning of each , both teams will give their cards to the moderator who will verify that the correct teams are present. At the end of the match, the winning team will take the card whose number is closer to #1, and the losing team will take the card whose number is closer to #176. Coaches should help game officials verify the correct teams are present and that each team leaves with the correct card. Each team should then go to the room listed on its (potentially new) card for the next round. There will be 13 rounds on Saturday; each team will play eight games and have five byes.

Any team with a winning record (5–3 or better) in the preliminary games will advance to the on Sunday. The remaining teams will be able to play consolation rounds on Sunday morning.

The original cards are essentially equivalent; there is no structural advantage to having one number over another at the beginning of the day. In particular, there is no correlation between a teamʹs initial card number and NAQTʹs opinion of that teamʹs strength.

Do not lose your card! Should that happen, the tournament will grind to a halt. If you do lose your card, go to the NAQT Information Desk in the hotel atrium (on the Lobby Level). The Information Desk should also be teamsʹ first stop if they have any questions or experience any problems during the tournament (with the exception of in‐game protests).

Due to the card system, each team will play nearly all of its games against teams with the same record, thereby giving them close matches against opponents of similar ability.

Using the card system means there is no schedule showing where each team will be in every round; if parents, additional players, or other people are expected to arrive after the tournament begins, they will need to make contact using cell phones to find out where you are. Tournament staff will help to the best of their ability, but it will not be possible to quickly locate a given team. Tell late‐arriving parents and players to text or call when they reach the hotel (but remember that phones must be silenced or turned off during gameplay).

Please see the other side for information about the playoffs, finals, and consolation matches.

Playoffs (Sunday) The playoffs will be a double‐elimination tournament with teams seeded by preliminary win‐loss record and then by points‐per‐tossup‐heard (PPTUH). Some teams may begin the day with one or more byes (and there may be other byes during the playoffs). The playoff will be posted at the Information Desk by 7:00 a.m. on Sunday. Teams will move through the Sunday playoffs using cards similar to those from Saturday; tournament officials will be handing out playoff cards between 7:00 a.m. and 8:15 a.m. at the Information Desk.

Once a team has been eliminated from the playoffs, it is welcome to play in any remaining consolation rounds.

Finals There are two possible cases depending on the results of the semifinal round (either Round 21 or 22). In the semifinal round, the last undefeated team (with Card #1) will play a one‐loss team (with Card #4), while the other match will involve two one‐loss teams (with Cards #2 and #3):  If Team #1 wins, it will have the upper hand in an advantaged final against the other winner from the semifinal round. That is, the other team will need to win two straight games against Team #1 to claim the title. The two losers in the semifinals will play one game for third place.  If Team #1 loses in the semifinal round, the final will be a three‐team, two‐game affair. The two semifinal winners will face each other for the right to play Team #1 in a one‐game final. The team eliminated in the semifinal round will finish in fourth place.

Overall Rankings All teams eliminated in the same round of the playoffs will be considered tied. The top 32 teams will receive trophies. Teams that did not make the playoffs will be ranked first by win‐loss record and then by PPTUH.

Consolation Rounds At the same time as the playoffs, informal consolation rounds will be offered to non‐playoff teams and teams eliminated from the playoffs. These will be organized starting at 8:30 a.m. in the Lobby Level Conference Center (the same place as Friday‐night check‐in). Teams can select their own opponents or participate in three‐ or four‐game ʺmini‐tournaments.ʺ Consolation matches (including mini‐ tournaments) are played entirely for fun and have no effect on teamsʹ overall finish. Teams can sign up for mini‐tournaments at the Information Desk once they have finished their Saturday matches or on Sunday morning. Signing up Saturday is strongly recommended, as it makes it more likely that a team will get into a mini‐tournament of its preferred size (and that the mini‐tournament will start promptly).

Individual Awards The top 30 individual scorers (by PPTUH in the preliminary rounds) will receive All‐Star awards. The top eight players in 7th grade or below who are not overall All‐Stars will receive Rising Star awards. Players must have at least 100 tossups heard in the preliminary rounds to be eligible for individual awards.

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