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Breve Historia Del Cómic Digital
CÓMIC DIGITAL HOY breve historia del cómic digital Gerardo Vilches Una introducción producción y, sobre todo, la difusión de los webcómics está estrechamente ligada al LA ELABORACIÓN DE UNA HISTORIA del webcómic desarrollo de la tecnología de la información, entraña las mismas di!cultades que la de hasta el punto de que muchos de los hitos de cualquier otro medio artístico, lo cual implica esta aún breve historia tienen relación directa necesariamente prestar una atención especial a con los avances en la comunicación telemática todos los aspectos técnicos, dado que la y la con!guración de la actual internet. Es por 1 BREVE HISTORIA DEL CÓMIC DIGITAL | GERARDO VILCHES ello que tenemos que remontarnos muchos una serie de cientos de entregas. Como sucede años antes de que el primer webcómic fuera con el término «cómic», no tiene ninguna concebido. implicación valorativa en cuanto a su contenido. Pero antes de empezar con este relato de la historia del webcómic, se hace necesario El origen de Internet aclarar el uso de dos términos: cómic digital y webcómic. En este texto se entenderá por Los orígenes de la red de redes se encuentran cómic digital todo cómic, realizado con en las investigaciones llevadas a cabo en herramientas analógicas o digitales, que se Estados Unidos durante los años sesenta en ofrece en un soporte digital, ya sea un CD-Rom ARPA, una agencia militar que tenía por o un archivo .pdf o .cbr descargable desde una objetivo desarrollar las comunicaciones a página web o una aplicación para móviles. Por través de redes de ordenadores conectados su parte, el término de webcómic se aplicará a remotamente, para lo cual se emplearían las los cómics digitales alojados en páginas web líneas telefónicas. -
Perancangan Webcomic Terinspirasi Dari Puisi Wiji Thukul Berjudul —Bongkar“
1 Perancangan Webcomic Terinspirasi dari Puisi Wiji Thukul Berjudul —BongNar“ Yohanes Christian N., Obed Bima W., Aniendya Christiana Program Studi Desain Komunikasi Visual, Fakultas Seni dan Desain Universitas Kristen Petra Surabaya Email: [email protected] Abstrak Pemilih pemula merupakan sasaran favorit bagi para kandidat pemimpin yang mengincar jabatan publik karena sikap mereka yang cenderung apolitis dan mengabaikan rekam jejak para calon pemimpin. Ramainya sosial media dan internet menjelang pemilu adalah salah satu indikasi adanya upaya untuk menjaring suara pemilih muda termasuk pemilih pemula. Melalui media webcomic ini, para pemilih muda terutama pemilih pemula dapat terinspirasi oleh gagasan yang terNandung dalam puisi —BongNar“ Narya Wiji Thukul. Sebuah gagasan yang menuntut agar publik bersikap kritis dan menanyakan segala sesuatu Kata kunci: Webcomic, Wiji Thukul, Bongkar Abstract Title: Design of WeEcomic inspired Ey Wiji ThuNul ”s 3oetry: —BongNar“ Young voters are realtively favorite targets for candidates that are seeking for public official position due to their ignorance of both political situation and the candidates‘ track records. Increasing activities on social media right before the election implies that there are efforts made by candidates to get young voters attention including first-time voters in particular. With the webcomic as medium, young voters including first-time voters would get inspired Ey the idea within Wiji Thukul‘s poetry: —Bongkar“. The idea which demands public to be more critical and questioning -
Perancangan Webcomic Terinspirasi Dari Puisi Wiji Thukul Berjudul “Bongkar”
1 Perancangan Webcomic Terinspirasi dari Puisi Wiji Thukul Berjudul “Bongkar” Yohanes Christian N., Obed Bima W., Aniendya Christiana Program Studi Desain Komunikasi Visual, Fakultas Seni dan Desain Universitas Kristen Petra Surabaya Email: [email protected] Abstrak Pemilih pemula merupakan sasaran favorit bagi para kandidat pemimpin yang mengincar jabatan publik karena sikap mereka yang cenderung apolitis dan mengabaikan rekam jejak para calon pemimpin. Ramainya sosial media dan internet menjelang pemilu adalah salah satu indikasi adanya upaya untuk menjaring suara pemilih muda termasuk pemilih pemula. Melalui media webcomic ini, para pemilih muda terutama pemilih pemula dapat terinspirasi oleh gagasan yang terkandung dalam puisi “Bongkar” karya Wiji Thukul. Sebuah gagasan yang menuntut agar publik bersikap kritis dan menanyakan segala sesuatu Kata kunci: Webcomic, Wiji Thukul, Bongkar Abstract Title: Design of Webcomic inspired by Wiji Thukul ‘s Poetry: “Bongkar” Young voters are realtively favorite targets for candidates that are seeking for public official position due to their ignorance of both political situation and the candidates’ track records. Increasing activities on social media right before the election implies that there are efforts made by candidates to get young voters attention including first-time voters in particular. With the webcomic as medium, young voters including first-time voters would get inspired by the idea within Wiji Thukul’s poetry: “Bongkar”. The idea which demands public to be more critical and questioning -
IBM PC and Macintosh Networking 1988.Pdf
.. IBM® PC and Macintosh® Networking Macintosh Til Revealed Introduction to Macintosh Til Pascal Volume One: Unlocking the Jonathon Simonoff Toolbox, Second Edition Stephen Chernicoff The Macintosh Til Advisor (updated for MultiFinder) Volume Two: Programming Cynthia Harriman and Bencion Calico with the Toolbox, Second Edition Object-Oriented Programming Stephen Chernicoff for the Macintosh Til Kurt J. Schmucker Volume Three: Mastering the Toolbox Programmingthe68000 Stephen Chernicoff Edwin Rosenzweig and Harland Harrison (forthcoming) The ExceiTII Advanced User's Volume Four: Programming Guide the Macintosh ll Richard Loggins Stephen Chernicoffand Geri Younggren d.BASE® Mac Programmer's (forthcoming) Reference Guide Edward C. Jones Advanced Macintosh Til Pascal Paul Goodman HyperTalk I'll Programming Dan Shafer How to Write Macintosh I'll Software Supercharging HyperTalk '" Scott Knaster with C and Pascal Dan Shafer MacAccess: Information in (forthcoming) Motion IBM® PC and Macintosh"' Net· Dean Gengle and Steuen Smith working Steue Michel Macintosh Til Multiplan® Macintosh,.. Hard Disk Joan Lasselle and Carol Ramsay Management Personal Publishing with the Bencion J. Calico and Charles Rubin (forthcoming) Macintosh Til (Featuring PageMaker Version Nonlibrary Titles 2.0), Second Edition Terry M. Ulick C Programming Techniques for the Macintosh,.. Basic Microsoft® BASIC for the Zigurd Mednieks and Terry M. Schilke Macintosh~'~~ James S. Coon and Louisa Coan Artificial Intelligence Programming on the Macintosh I'll Dan Shafer MPW and Assembly Language Programming 68000,68010,68020~er Scott Kronick Stan Kelly-Bootie and Bob Fowler For the retailer nearest you, or to order directly from the publisher, caii800-428-SAMS. In Indiana, Alaska, and Hawaii call317-298-5699. \ IBM® PC and Macintosh® Networking Stephen L. -
Ideas and Help for Users of Apple II and Macintosh Computers $2 February-May1988
Ideas and help for users of Apple II and Macintosh computers $2 February-May1988 / w A publication of the Houston Area Apple Users Group Where Can You Go to Get the Job Done? When questions outnumber answers or your equipment and training isn't quite what you need, when you need it. Desktop Publishing Classes - Start to Finish You'll find everything you No matter what your level you're need to produce superior bound to find something of quality documents. On-sight interest in one of our eve- computer rental equipped with ning or weekend classes. the latest graphic and desktop Just pick up a Leisure publishing software available. Learning schedule or Choose from over 50 type fonts and ' call for information print to a 300 DPI LaserWriter. about these and other classes: ^ • Intro, to the Macintosh File Transfers • Beginning and Advanced Use your Apple // or IBM-type equip Classes in Desktop Publishing ment to input your data then simply ^ (PageMaker, Ready-Set-Go); Word transfer it to the Macintosh. That way, Processing(MS Word, Works, Write); you can make use of your own equip Databases (Filemaker Plus, MS Works, ment and take advantage of our Helix, 4th Dimension); Spreadsheet sophisticated software for putting Techniques (Excel); Graphics (Free- it all together! , hand. Illustrator, Canvas), and others! Scanning ^ Software Scan photographs and line-art at 300 DPI on Why buy expensive software you may our digital, grey-scale, flatbed scanner. not need? Try Computer DeskTop Save files in a variety of formats. before you decide to buy. Computer -
POSTCARDS™ Designer's Guide
POSTCARDS™ Designer's Guide Bikini-clad warthogs and big ugly apes. Kangaroos and flamingos, penguins and platypuses. Insects of all sizes and scariness. Cityscapes and moonscapes. Party hats and palm trees. The Eiffel Tower, Taj Mahal, pyramids and igloos. Even Abe Lincoln and the Mona Lisa. They're all part of the wild and wacky world of POSTCARDS. And they're all just waiting for you to turn them into the funniest postcards ever created. For the MacintoshTM and , Apple® IIGS™ computers IIACTIVI SION.II POSTCARDS was created by Carol Manley, Manley & Contents Associates. Artwork by Elizabeth Bryant, Fusion Studios. POSTCARDS concept and produced by Sam Nelson. Tum Your Computer into A Wacky Postcard Maker......................................... 1 Special thanks to Alex Edelstein and Kelly Zmak. Put a Penguin on the Moon Designer's Guide by Paula Polley. Editorial management by Steven Young. -or Elsewhere.......................................................... 2 Getting Ready........................................................... 4 For a recorded message about our newest software, call (415) 960-0518. For technical help, call Product Support Using Your Paint Program........................................ 5 between 9:30a.m. and 4:30p.m. Pacific time on Monday, Tuesday, Thursday, and Friday and between 9:30a.m. and noononWednesday: (415) 960-0518. Creating Your Own Wacky Postcards....................................................... 6 For information about our products, write to: Some Silly Samples .................................................. 9 Product Support Activision, Inc. P. 0. Box 7287 Some Cracked Captions for Mountain View, CA 94039 Everyday Use ............................................................. 14 Hints and Tips ........................................................... 15 © 1987 Activision, Inc. All rights reserved. Apple IIGS is a registered trademark of Apple. Macintosh and MacPaint are trademarks of Apple Computer, Inc. Paintworks Plus is a trademark of Activision, Inc. -
NETTISARJAKUVA LIIKETOIMINTANA Katsaus Nettisarjakuvien Ansaintamalleihin
Tomi Taskila NETTISARJAKUVA LIIKETOIMINTANA Katsaus nettisarjakuvien ansaintamalleihin NETTISARJAKUVA LIIKETOIMINTANA Katsaus nettisarjakuvien ansaintamalleihin Tomi Taskila Opinnäytetyö Syksy 2010 Viestinnän koulutusohjelma Oulun seudun ammattikorkeakoulu TIIVISTELMÄ Oulun seudun ammattikorkeakoulu Viestinnän koulutusohjelma, kuvallisen viestinnän suuntautumisvaihtoehto _______________________________________________________________ Tekijä: Tomi Taskila Opinnäytetyön nimi: Nettisarjakuva liiketoimintana Työn ohjaaja: Heikki Timonen Työn valmistumislukukausi ja -vuosi: Syksy 2010 Sivumäärä: 33 _______________________________________________________________ TIIVISTELMÄ Nettisarjakuvia on ollut jo internetin alkuajoista asti. Internetistä muodostui käte- vä julkaisupaikka harrastajille ja itsenäisille sarjakuvantekijöille. Internetin kau- pallistuessa nettisarjakuvilla saattoi tienata rahaakin. Tekniikan ja palveluiden kehityksen myötä nettisarjakuvia on tullut jatkuvasti lisää, mutta vain muutama tusina on menestynyt kaupallisesti niin hyvin, että sarjakuva elättää tekijänsä. Opinnäytetyöni tavoitteena on kartoittaa eri keinoja, joilla nettisarjakuvilla voi ansaita rahaa. Tarkastelen keinojen hyviä ja huonoja puolia sekä niiden sovel- tuvuutta nettisarjakuvan käyttöön. Alustuksena on lyhyesti nettisarjakuvien his- toriaa sekä muutama esimerkkitapaus hyvin menestyneistä nettisarjakuvista. Nettisarjakuvien yleisin ansaintakeino on mainonta, jonka avulla sarjakuvanteki- jä saa rahaa sivuillaan näkyvien mainosten näyttökerroista tai klikkauksista. -
Morales D.Pdf (10.02Mb)
“Sorry y Perri: UN WEBCÓMIC PARA HABLAR DE WEBCÓMICS” Estrategia digital para la Narrativa Gráfica Visual Proyecto de Título Diego Morales M. Diseño Gráfico Profesor Guía: Juan José Neira D. Santiago, 27 de Agosto, 2012 - Scott Mc Cloud ÍNDICE 1. Introducción 09 2. Planteamiento del problema 10 2.1 El webcómic es un medio en expansión. 10 2.1.1 Los medios digitales 10 2.1.2 Las industrias creativas 11 2.1.3 Los webcómics 11 2.2 El webcómic tiene el potencial de contribuir a 12 las industrias culturales y creativas. 2.2.1 Si sus componentes han contribuido, la suma de todas las partes puede 12 hacerlo. 2.2.2 El modelo en el mercado del ocio en el hemisferio norte. 12 2.2.3 Contribuir a la creación de un medio es capital cultural. 14 2.3 Problema: El webcómic tiene un potencial de aporte cultural valioso que no se 14 está aprovechando. 2.3.1 Sub-problema: Los webcómics actuales no están siendo construidos 14 apropiadamente. 2.3.2 Sub-problema: No existe una identificación de situaciones a nivel local 16 que estén impidiendo el correcto desarrollo del medio. 3. Objetivos 17 3.1 General: Generar factor de empleabilidad para facilitar la expansión del 17 webcómic como medio. 3.2 Específicos: 17 3.2.1 Recabar datos fenomenológicos del webcómic. 3.2.2 Identificar a los actores que puedan aportar información que permita 17 generar factor de empleabilidad: 17 3.2.2.1 Identificar a los usuarios que se interesan activa o potencialmente en los webcómics. -
The Apple Lisa Handbook
THE APPLE LISA HANDBOOK compiled by Michael J Posner copyright 1991, 2005 © all rights reserved .reprinted materials copyrighted by the original owner INTRODUCTION In the beginning there was this: “c:\”, and it was hard. But there was an answer, and it came from.....Xerox, yes Xerox. And one day Steve Jobs came to Xerox and said, “This is great”. So Steve went back to Apple and said, let there be Lisa (allegedly his young daughter out of wedlock). And Apple labored for three years and then (without Steve, who was now raising a pirate flag over at the Macintosh Group) there was Lisa. And Lisa was cool, like no other computer ever made, before or since. But Apple lost heart and Lisa was discontinued. This hurt many people (especially those with vision and a wallet $10,000 lighter). But Lisa lives for those dedicated users. This book is dedicated to them. My wife asked me why I wrote this book. She also asked me why I bought a Lisa. Afterall, it was nine years old, weighed over 50 pounds and besides, what was wrong with my 386 PC clone. I told her how I fell in love with the first Lisa I saw 8 years ago, and how I always wanted. After successions of Macs (512, 512Ke, Plus, 2 SEs, a II, and an SI) and then a variety of IBM clones (in addition to my profession as an attorney, I administer an eighteen node pc network so I needed a pc at home to stay up on the latest pc software as well as to master the intricacies of DOS), I had all but given up on my dream of a Lisa when one day on America Online I had the opportunity to acquire a Lisa 2/10. -
Full Journal, PDF, 13.7 Megabytes
December 1993 $2.95 The Journal of Washington Apple Pi, Ltd. 1===1 I=== ~ Brightness ::::::J [=:::J [=:::J [=:::J Artists on Exhibit 1===1 1=== ~Hue I 63 I Gain I 1===1 1=== ~ Sat.ur at.ion I 63 I Volume p.18 I l====t 1=== I 32 I Sharpness Movie Movie: Video Capture Card-p. 20 I Washington Apple Pi General Meeting 4th Saturday • 9:00 a.m. • Community & Cultural Center Northern VA Community College• 8333 Little River Turnpike Annandale, Virginia Nov.20,1993 Hewlett-Packard Jan.22,1994 [N]@\Yl~ Ares Software Microsoft [N]@\Yl~ Mannesmann Tally From the Beltway CI-495) take Exit 6 west on VA 236 approx. 1 mile. Turn left into the campus of Northern Virginia Comm. College. Loop around to the rear A. parking lots, and walk to 11111 the Community & Cultural [ enter Building. Northern Virginia Community College There is abundant free parking adjacent to the Community & Cultural Center. Washington Apple Pi ~e-.i-/li.i.UAI Co-.puteta Saturday December 4 9 a.m. to 2 p.m. 6201 Branch Ave. Camp Springs, MD Andrews AFB Alexandria, VA , .... , ..• cAP\'T AL BELTWAY ~ In the Allentown ~ Outlet Mall ~ facing Branch Ave. ~ (enter off Allentown Rd.) • Buy! Sell! Bargain! ~ • Tutorials! • Door Prizes! s December 1993 Washington Apple Pi Journal 1 Volume 15 ................................. December 1993 ................................. Number 12 Club News W.AP Hotline ............................................. 39, 42 Communicate Lite v. 1.0 ................................. 33 W.AP Calendar .......................................... 40, 41 by Rick Zeman Index to Advertisers ........................................ 67 M4: Sherman Tank Simulator ........................ 35 Classified Advertisements .............................. 79 by Ray Settle W.AP Membership Form ................................ -
Washington Apple Pi Journal, July 1988
$250 Wa1hi ngton Applcz Pi Journal of WaGshington Apple Pi, Ltd . Volume. 10 Julu 1988 number 7 Hiahli_aht.1 v - - •Win One for the Zipper •Apple Fest Adventures (pages 20 and 22> •Word Perfect for the Apple IIGS 9Federal Joblink: A Review ~ Reports: The Complete Report Generator for Hypercard 9 1n Search of a Little Number Crunching In This Issue. Officers & Siaff, Editorial................................... ................... 3 President's Comer ........................................... Tom Warrick 4 General Information, Apple Teas, Return LO USU HS ............ 5 Annapolls Apple Slice News .................. Katherine M. Cave 6 Classifieds, Commercial Classifiells, Job t-.fan, Event Qucuc.6 W AP Calendar, SIG News........................................... ......... 7 WAP Hotline.......................................................................... 8 Q & A ............................... Robert C. Plait & Bruce F. Field 10 RAM-STAR: A RAM Disk for CPIM ............... Art W ilson 12 Managing Your Money (Apple II): A Review .. Dob Oringel 12 Two More Desktop Publishers for Apple 11 ........ Ray Sculc 14 Springboard Publisher (Apple II): A Review .. Bob Oringel I 5 Bit Image Graphics: Update ................................ Ray Settle 14 Wi n One fo~ the Zipper ........................ : ...... Leon H. Racsly 16 JIGS Stuff: AppleFcst ........................................ Ted Meyer 20 JIGS SIG Meeting Report .................................. Ted Meyer 21 Program Interface SIG (PI-SIG News) ........ Robert Golden 21 Adventures -
Oral History of Andy Hertzfeld and Bill Atkinson
Oral History of Andy Hertzfeld and Bill Atkinson Interviewed by: Grady Booch Recorded: June 8, 2004 Mountain View, California CHM Reference number: X2786.2004 © 2004 Computer History Museum Table of Contents INTRODUCTION .......................................................................................................................................................3 EARLY COMPUTING EXPERIENCES..................................................................................................................4 PERSONAL BACKGROUNDS .................................................................................................................................5 EARLY APPLE DAYS ...............................................................................................................................................7 CHALLENGES OF IMAGES..................................................................................................................................12 INFLUENCE OF MACPAINT ON IMAGING SOFTWARE..............................................................................15 BIRTH OF THE LISA..............................................................................................................................................16 EARLY GRAPHICS AND USER INTERFACE DESIGN ...................................................................................19 KEY PEOPLE IN EARLY DEVELOPMENT .......................................................................................................21 LISA DEVELOPMENT............................................................................................................................................22