How a Processor Works

Total Page:16

File Type:pdf, Size:1020Kb

How a Processor Works How a Processor Works 2008 HowStuffWorks Microprocessors are at the heart of all computers. See more computer hardware pictures. The computer you are using to read this page uses a microprocessor to do its work. The microprocessor is the heart of any normal computer, whether it is a desktop machine, a server or a laptop. The microprocessor you are using might be a Pentium, a K6, a PowerPC, a Sparc or any of the many other brands and types of microprocessors, but they all do approximately the same thing in approximately the same way. A microprocessor -- also known as a CPU or central processing unit -- is a complete computation engine that is fabricated on a single chip. The first microprocessor was the Intel 4004, introduced in 1971. The 4004 was not very powerful -- all it could do was add and subtract, and it could only do that 4 bits at a time. But it was amazing that everything was on one chip. Prior to the 4004, engineers built computers either from collections of chips or from discrete components (transistors wired one at a time). The 4004 powered one of the first portable electronic calculators. More About CPUs CPU Quiz Pentium vs. Celeron CPU Speed Curiosity Project: What is an assembler? If you have ever wondered what the microprocessor in your computer is doing, or if you have ever wondered about the differences between types of microprocessors, then read on. In this article, you will learn how fairly simple digital logic techniques allow a computer to do its job, whether its playing a game or spell checking a document ! How It Works: Processors So let's get into it. I'm going to try to be largely agnostic about brands here, because the beauty of AMD and Intel processors is this: your computer doesn't really care which brand you use. You're not going to find yourself unable to run any important programs on account of your brand decision. It's also important to add that at the time of this writing, Via is working to position itself as another viable vendor of x86 (more on that in a moment) processors. Again, your computer doesn't care which brand of processor it's running. The processor, or CPU (Central Processing Unit), is a chip designed around what's termed the x86 instruction set. Not all chips are created equal: graphics chips, for example, are designed around a completely different set of instructions. The processor in your mobile phone is designed around yet another. x86 processors are designed as a sort of jack-of-all-trades. The CPU is a generalized piece of hardware, not specialized toward any given task. Let me explain: in theory, any type of processor can execute just about any type of code. Your CPU can execute the code necessary to produce the graphics of your favorite computer game. The problem? The CPU isn't designed and optimized for that task, so while your Nvidia GeForce 8400M can make Unreal Tournament 3 run pretty smoothly and hit about thirty frames per second, your CPU will choke trying to hit even five frames per second, and it really doesn't matter just how fast your CPU is (unless somehow you've violated the laws of physics and gotten it running at 30GHz instead of 2GHz.) Modern processors have several things in common: they generally have some number of cores, an on-die cache, and support for either 32-bit or 64-bit code. They require a chipset (remember the motherboard article?) to properly communicate with the rest of the system. And they're one of the most power-hungry components of a laptop. I'll explain all of these things. 32-Bit and 64-Bit Multi-Core Cache Front-Side Bus Recommendations and Conclusion .
Recommended publications
  • The Central Processing Unit(CPU). the Brain of Any Computer System Is the CPU
    Computer Fundamentals 1'stage Lec. (8 ) College of Computer Technology Dept.Information Networks The central processing unit(CPU). The brain of any computer system is the CPU. It controls the functioning of the other units and process the data. The CPU is sometimes called the processor, or in the personal computer field called “microprocessor”. It is a single integrated circuit that contains all the electronics needed to execute a program. The processor calculates (add, multiplies and so on), performs logical operations (compares numbers and make decisions), and controls the transfer of data among devices. The processor acts as the controller of all actions or services provided by the system. Processor actions are synchronized to its clock input. A clock signal consists of clock cycles. The time to complete a clock cycle is called the clock period. Normally, we use the clock frequency, which is the inverse of the clock period, to specify the clock. The clock frequency is measured in Hertz, which represents one cycle/second. Hertz is abbreviated as Hz. Usually, we use mega Hertz (MHz) and giga Hertz (GHz) as in 1.8 GHz Pentium. The processor can be thought of as executing the following cycle forever: 1. Fetch an instruction from the memory, 2. Decode the instruction (i.e., determine the instruction type), 3. Execute the instruction (i.e., perform the action specified by the instruction). Execution of an instruction involves fetching any required operands, performing the specified operation, and writing the results back. This process is often referred to as the fetch- execute cycle, or simply the execution cycle.
    [Show full text]
  • The Intel Microprocessors: Architecture, Programming and Interfacing Introduction to the Microprocessor and Computer
    Microprocessors (0630371) Fall 2010/2011 – Lecture Notes # 1 The Intel Microprocessors: Architecture, Programming and Interfacing Introduction to the Microprocessor and computer Outline of the Lecture Evolution of programming languages. Microcomputer Architecture. Instruction Execution Cycle. Evolution of programming languages: Machine language - the programmer had to remember the machine codes for various operations, and had to remember the locations of the data in the main memory like: 0101 0011 0111… Assembly Language - an instruction is an easy –to- remember form called a mnemonic code . Example: Assembly Language Machine Language Load 100100 ADD 100101 SUB 100011 We need a program called an assembler that translates the assembly language instructions into machine language. High-level languages Fortran, Cobol, Pascal, C++, C# and java. We need a compiler to translate instructions written in high-level languages into machine code. Microprocessor-based system (Micro computer) Architecture Data Bus, I/O bus Memory Storage I/O I/O Registers Unit Device Device Central Processing Unit #1 #2 (CPU ) ALU CU Clock Control Unit Address Bus The figure shows the main components of a microprocessor-based system: CPU- Central Processing Unit , where calculations and logic operations are done. CPU contains registers , a high-frequency clock , a control unit ( CU ) and an arithmetic logic unit ( ALU ). o Clock : synchronizes the internal operations of the CPU with other system components using clock pulsing at a constant rate (the basic unit of time for machine instructions is a machine cycle or clock cycle) One cycle A machine instruction requires at least one clock cycle some instruction require 50 clocks. o Control Unit (CU) - generate the needed control signals to coordinate the sequencing of steps involved in executing machine instructions: (fetches data and instructions and decodes addresses for the ALU).
    [Show full text]
  • Computer Organization & Architecture Eie
    COMPUTER ORGANIZATION & ARCHITECTURE EIE 411 Course Lecturer: Engr Banji Adedayo. Reg COREN. The characteristics of different computers vary considerably from category to category. Computers for data processing activities have different features than those with scientific features. Even computers configured within the same application area have variations in design. Computer architecture is the science of integrating those components to achieve a level of functionality and performance. It is logical organization or designs of the hardware that make up the computer system. The internal organization of a digital system is defined by the sequence of micro operations it performs on the data stored in its registers. The internal structure of a MICRO-PROCESSOR is called its architecture and includes the number lay out and functionality of registers, memory cell, decoders, controllers and clocks. HISTORY OF COMPUTER HARDWARE The first use of the word ‘Computer’ was recorded in 1613, referring to a person who carried out calculation or computation. A brief History: Computer as we all know 2day had its beginning with 19th century English Mathematics Professor named Chales Babage. He designed the analytical engine and it was this design that the basic frame work of the computer of today are based on. 1st Generation 1937-1946 The first electronic digital computer was built by Dr John V. Atanasoff & Berry Cliford (ABC). In 1943 an electronic computer named colossus was built for military. 1946 – The first general purpose digital computer- the Electronic Numerical Integrator and computer (ENIAC) was built. This computer weighed 30 tons and had 18,000 vacuum tubes which were used for processing.
    [Show full text]
  • Lecture Notes
    Lecture #4-5: Computer Hardware (Overview and CPUs) CS106E Spring 2018, Young In these lectures, we begin our three-lecture exploration of Computer Hardware. We start by looking at the different types of computer components and how they interact during basic computer operations. Next, we focus specifically on the CPU (Central Processing Unit). We take a look at the Machine Language of the CPU and discover it’s really quite primitive. We explore how Compilers and Interpreters allow us to go from the High-Level Languages we are used to programming to the Low-Level machine language actually used by the CPU. Most modern CPUs are multicore. We take a look at when multicore provides big advantages and when it doesn’t. We also take a short look at Graphics Processing Units (GPUs) and what they might be used for. We end by taking a look at Reduced Instruction Set Computing (RISC) and Complex Instruction Set Computing (CISC). Stanford President John Hennessy won the Turing Award (Computer Science’s equivalent of the Nobel Prize) for his work on RISC computing. Hardware and Software: Hardware refers to the physical components of a computer. Software refers to the programs or instructions that run on the physical computer. - We can entirely change the software on a computer, without changing the hardware and it will transform how the computer works. I can take an Apple MacBook for example, remove the Apple Software and install Microsoft Windows, and I now have a Window’s computer. - In the next two lectures we will focus entirely on Hardware.
    [Show full text]
  • Unit 8 : Microprocessor Architecture
    Unit 8 : Microprocessor Architecture Lesson 1 : Microcomputer Structure 1.1. Learning Objectives On completion of this lesson you will be able to : ♦ draw the block diagram of a simple computer ♦ understand the function of different units of a microcomputer ♦ learn the basic operation of microcomputer bus system. 1.2. Digital Computer A digital computer is a multipurpose, programmable machine that reads A digital computer is a binary instructions from its memory, accepts binary data as input and multipurpose, programmable processes data according to those instructions, and provides results as machine. output. 1.3. Basic Computer System Organization Every computer contains five essential parts or units. They are Basic computer system organization. i. the arithmetic logic unit (ALU) ii. the control unit iii. the memory unit iv. the input unit v. the output unit. 1.3.1. The Arithmetic and Logic Unit (ALU) The arithmetic and logic unit (ALU) is that part of the computer that The arithmetic and logic actually performs arithmetic and logical operations on data. All other unit (ALU) is that part of elements of the computer system - control unit, register, memory, I/O - the computer that actually are there mainly to bring data into the ALU to process and then to take performs arithmetic and the results back out. logical operations on data. An arithmetic and logic unit and, indeed, all electronic components in the computer are based on the use of simple digital logic devices that can store binary digits and perform simple Boolean logic operations. Data are presented to the ALU in registers. These registers are temporary storage locations within the CPU that are connected by signal paths of the ALU.
    [Show full text]
  • CPU) the CPU Is the Brains of the Computer, and Is Also Known As the Processor (A Single Chip Also Known As Microprocessor)
    Central processing unit (CPU) The CPU is the brains of the computer, and is also known as the processor (a single chip also known as microprocessor). This electronic component interprets and carries out the basic instructions that operate the computer. Cache as a rule holds data waiting to be processed and instructions waiting to be executed. The main parts of the CPU are: control unit arithmetic logic unit (ALU), and registers – also referred as Cache registers The CPU is connected to a circuit board called the motherboard also known as the system board. Click here to see more information on the CPU Let’s look inside the CPU and see what the different components actually do and how they interact Control unit The control unit directs and co-ordinates most of the operations in the computer. It is a bit similar to a traffic officer controlling traffic! It translates instructions received from a program/application and then begins the appropriate action to carry out the instruction. Specifically the control unit: controls how and when input devices send data stores and retrieves data to and from specific locations in memory decodes and executes instructions sends data to other parts of the CPU during operations sends data to output devices on request Arithmetic Logic Unit (ALU): The ALU is the computer’s calculator. It handles all math operations such as: add subtract multiply divide logical decisions - true or false, and/or, greater then, equal to, or less than Registers Registers are special temporary storage areas on the CPU. They are: used to store items during arithmetic, logic or transfer operations.
    [Show full text]
  • Reverse Engineering X86 Processor Microcode
    Reverse Engineering x86 Processor Microcode Philipp Koppe, Benjamin Kollenda, Marc Fyrbiak, Christian Kison, Robert Gawlik, Christof Paar, and Thorsten Holz, Ruhr-University Bochum https://www.usenix.org/conference/usenixsecurity17/technical-sessions/presentation/koppe This paper is included in the Proceedings of the 26th USENIX Security Symposium August 16–18, 2017 • Vancouver, BC, Canada ISBN 978-1-931971-40-9 Open access to the Proceedings of the 26th USENIX Security Symposium is sponsored by USENIX Reverse Engineering x86 Processor Microcode Philipp Koppe, Benjamin Kollenda, Marc Fyrbiak, Christian Kison, Robert Gawlik, Christof Paar, and Thorsten Holz Ruhr-Universitat¨ Bochum Abstract hardware modifications [48]. Dedicated hardware units to counter bugs are imperfect [36, 49] and involve non- Microcode is an abstraction layer on top of the phys- negligible hardware costs [8]. The infamous Pentium fdiv ical components of a CPU and present in most general- bug [62] illustrated a clear economic need for field up- purpose CPUs today. In addition to facilitate complex and dates after deployment in order to turn off defective parts vast instruction sets, it also provides an update mechanism and patch erroneous behavior. Note that the implementa- that allows CPUs to be patched in-place without requiring tion of a modern processor involves millions of lines of any special hardware. While it is well-known that CPUs HDL code [55] and verification of functional correctness are regularly updated with this mechanism, very little is for such processors is still an unsolved problem [4, 29]. known about its inner workings given that microcode and the update mechanism are proprietary and have not been Since the 1970s, x86 processor manufacturers have throughly analyzed yet.
    [Show full text]
  • Reconfigurable Accelerators in the World of General-Purpose Computing
    Reconfigurable Accelerators in the World of General-Purpose Computing Dissertation A thesis submitted to the Faculty of Electrical Engineering, Computer Science and Mathematics of Paderborn University in partial fulfillment of the requirements for the degree of Dr. rer. nat. by Tobias Kenter Paderborn, Germany August 26, 2016 Acknowledgments First and foremost, I would like to thank Prof. Dr. Christian Plessl for the advice and support during my research. As particularly helpful, I perceived his ability to communicate suggestions depending on the situation, either through open questions that give room to explore and learn, or through concrete recommendations that help to achieve results more directly. Special thanks go also to Prof. Dr. Marco Platzner for his advice and support. I profited especially from his experience and ability to systematically identify the essence of challenges and solutions. Furthermore, I would like to thank: • Prof. Dr. João M. P. Cardoso, for serving as external reviewer for my dissertation. • Prof. Dr. Friedhelm Meyer auf der Heide and Dr. Matthias Fischer for serving on my oral examination committee. • All colleagues with whom I had the pleasure to work at the PC2 and the Computer Engineering Group, researchers, technical and administrative staff. In a variation to one of our coffee kitchen puns, I’d like to state that research without colleagues is possible, but pointless. However, I’m not sure about the first part. • My long-time office mates Lars Schäfers and Alexander Boschmann for particularly extensive discussions on our research and far beyond. • Gavin Vaz, Heinrich Riebler and Achim Lösch for intensive and productive collabo- ration on joint research interests.
    [Show full text]
  • 1. Central Processing Unit (CPU): 2. Memory Unit
    Department of Electrical Engineering. First Year / 2016-2017 By: Salwa Adel Al-agha Lecture 2 1. Central Processing Unit (CPU): The Central Processing Unit (CPU) is an internal component of the computer, portion of a computer system that carries out the instructions of a computer program, to perform the basic arithmetical, logical, and input/output operations of the system. The CPU is the brain of the computer. On personal computers and small workstations, the CPU is housed in a single silicon chip called a microprocessor. Modern CPUs are large scale integrated circuits in small, rectangular packages, with multiple connecting pins. Two typical components of a CPU are: - Arithmetic Logic Unit (ALU). - Control Unit (CU). Modern CPUs are small and square and contain multiple metallic connectors or pins on the underside. Pentium chip or processor, made by Intel, is the most common CPU though there are many other companies that produce processors for personal computers. 2. Memory Unit: Memory is a collection of storage registers used to transfer information in and out of the unit. Memory is one of the easiest pieces of hardware to add to computer. The actual work is done in (memory) and the finished result is stored in (disk). The information stored in the memory as binary code in groups of bits called word. The binary is two logic levels: - Logic (1). - Logic (0). Bit: is binary digit (1) or (0), and Byte: is a group of eight bits. 9 Department of Electrical Engineering. First Year / 2016-2017 By: Salwa Adel Al-agha Lecture 2 Memory in general is divided into two general categories: 2.1 Read Only Memory: Read-Only Memory (ROM) is a class of storage medium used in computers and other electronic devices.
    [Show full text]
  • Summarizing CPU and GPU Design Trends with Product Data
    Summarizing CPU and GPU Design Trends with Product Data Yifan Sun, Nicolas Bohm Agostini, Shi Dong, and David Kaeli Northeastern University Email: fyifansun, agostini, shidong, [email protected] Abstract—Moore’s Law and Dennard Scaling have guided the products. Equipped with this data, we answer the following semiconductor industry for the past few decades. Recently, both questions: laws have faced validity challenges as transistor sizes approach • Are Moore’s Law and Dennard Scaling still valid? If so, the practical limits of physics. We are interested in testing the validity of these laws and reflect on the reasons responsible. In what are the factors that keep the laws valid? this work, we collect data of more than 4000 publicly-available • Do GPUs still have computing power advantages over CPU and GPU products. We find that transistor scaling remains CPUs? Is the computing capability gap between CPUs critical in keeping the laws valid. However, architectural solutions and GPUs getting larger? have become increasingly important and will play a larger role • What factors drive performance improvements in GPUs? in the future. We observe that GPUs consistently deliver higher performance than CPUs. GPU performance continues to rise II. METHODOLOGY because of increases in GPU frequency, improvements in the thermal design power (TDP), and growth in die size. But we We have collected data for all CPU and GPU products (to also see the ratio of GPU to CPU performance moving closer to our best knowledge) that have been released by Intel, AMD parity, thanks to new SIMD extensions on CPUs and increased (including the former ATI GPUs)1, and NVIDIA since January CPU core counts.
    [Show full text]
  • 5 Computer Organization
    5 Computer Organization Source: Foundations of Computer Science Cengage Learning 5.1 Objectives After studying this chapter, students should be able to: List the three subsystems of a computer. Describe the role of the central processing unit (CPU). Describe the fetch-decode-execute phases of a cycle. Describe the main memory and its addressing space. Define the input/output subsystem. Understand the interconnection of subsystems. Describe different methods of input/output addressing. Distinguish the two major trends in the design of computers. Understand how computer throughput can be improved using pipelining and parallel processing. 5.2 1 A computer can be divided into three broad categories or subsystem: the central processing unit (CPU), the main memory and the input/output subsystem. 5.3 5-1 CENTRAL PROCESSING UNIT The central processing unit (CPU) performs operations on data. In most architectures it has three parts: an arithmetic logic unit (ALU), a control unit and a set of registers, fast storage locations. 5.4 2 The arithmetic logic unit (ALU) The arithmetic logic unit (ALU) performs logic, shift, and arithmetic operations on data. Logic operations: NOT, AND, OR, and XOR. Shift operations: logic shift operations and arithmetic shift operations Arithmetic operations: arithmetic operations on integers and reals. 5.5 Registers Registers are fast stand-alone storage locations that hold data temporarily. Multiple registers are needed to facilitate the operation of the CPU. Data registers Instruction register Program counter The control unit The control unit controls the operation of each subsystem. Controlling is achieved through signals sent from the control unit to other subsystems.
    [Show full text]
  • The Central Processing Unit (CPU)
    The Central Processing Unit (CPU) Crash Course Computer Science #7 The Central Processing Unit https://www.youtube.com/watch?v=FZGugFqdr60 Internals ● Arithmetic Logic Unit (ALU) ● Control Unit (CU) ● Registers ● Cache Memory ● The Fetch-Execute Cycle Arithmetic Logic Unit An arithmetic logic unit (ALU) is a digital circuit used to perform arithmetic and logic ​ operations. It represents the fundamental building block of the central processing unit ​ (CPU) of a computer. Modern CPUs contain very powerful and complex ALUs. In addition to ALUs, modern CPUs contain a control unit (CU). Most of the operations of a CPU are performed by one or more ALUs, which load data from ​ input registers. A register is a small amount of storage available as part of a CPU. The ​ control unit tells the ALU what operation to perform on that data and the ALU stores the result in an output register. The control unit moves the data between these registers, the ALU, and memory. Control Unit A control unit coordinates how data moves around a cpu. The control unit (CU) is a ​ ​ component of a computer's central processing unit (CPU) that directs operation of the processor. It tells the computer's memory, arithmetic/logic unit and input and output devices how to respond to a program's instructions. ● The control unit obtains data / instructions from memory ● Interprets / decodes the instructions into commands / signals ● Controls transfer of instructions and data in the CPU ● Coordinates the parts of the CPU Registers In computer architecture, a processor register is a quickly accessible location available ​ to a digital processor's central processing unit (CPU).
    [Show full text]