Games also work with the Leapster L-Max™Handheld for learning on the go.

Kindergarten Welcome to Carnival Marvel! Enter tropical waters to Step right up to play 6 learning experience love, laughter, fear games that teach over 45 and friendship in Disney/’s essential reading and math Finding Nemo. This electronic skills for kindergarten. book teaches pre-K and These protective kindergarten skills including backpacks hold all science, phonics, reading of your Leapster and math. L-Max gaming gear, The Leapster L-Max Recharging System including the Leapster © DDisney/Pixarisney/Pixar is the fast, kid-friendly way to recharge L-Max handheld, the Leapster L-Max learning game AC adapter, TV cables system! It’s easy! Just insert the included and 10 cartridges! rechargeable battery packs, and then 1st Grade dock Leapster L-Max handheld to Join Leap, Lily and Tad at the Meet the Incredibles and engage recharge the batteries. In about 4 Beach Boardwalk, and play 6 in an extraordinary battle of hours, you’re ready for more action- learning games that teach over wits and superpowers. This packed learning fun! An AC adapter is 70 essential reading and math educational game teaches 2nd also included, so you can power the skills for 1st grade. and 3rd grade skills including Leapster L-Max handheld directly spelling, grammar, math and from an AC outlet! problem solving. Includes: This guide contains • Recharging dock important information. Please keep it for © DDisney/Pixarisney/Pixar • AC adapter future reference. Actual package art may vary. All titles may not be available in all markets. • Rechargeable battery pack Images are representative of gameplay and do not refl ect actual screenshot pixelation. www.leapfrog.com Welcome to the Leapster L-MaxTM Handheld! The Leapster L-Max learning game system combines learning skills for preschool through 4th grade with the best of play. Children become engaged in the games and want to play them again and again! Best of all, with the Leapster L-Max handheld, children can learn anytime, anywhere—on the go and with the TV. Alphabet Adventures: SpongeBob SquarePants: Madagascar AC adapter jack Cartridge slot Letters on the Loose Saves the Day Join Alex the Lion, Marty the (AC(AC adapter sold separately)separately) The letters are loose all over Help SpongeBob save the Zebra, Melman the Giraffe and Pause game PrProtectiveotective fl ip-back the Letter Factory and Professor Krusty Krab and play 5 action- Gloria the Hippo on the island of Get a hint LCD screenscreen cover Quigley needs help to fi nd them. packed learning games that Madagascar and experience the Learn letter names and sounds teach 40+ kindergarten and true meaning of the saying: “It’s Home TV jack during your adventure! When 1st grade skills. Connect a out there.” Play 5 games On/Off you connect to the TV, you can to the TV and unlock the that teach 1st and 2nd grade Flip-out legs practice your writing skills and Musical Garden where you skills, plus unlock bonus game (back) Headphone jack see the letters you write star in can compose your own Bikini rounds and expand the learning Pen: Use to draw, the animated story. Bottom musical masterpieces! even more with the TV. Brightness select & drag objects ©2005 Viacom International Inc. MadagascarMadagascar TMTM & © 20052005 DreamWorksDreamWorks Created by Stephen Hillenburg Animation L.L.C. Published under controlcontrol license from Activision Publishing Inc. “A” & “B” D-pad buttons for multi-directional game play game control DoraDora thethe Explorer:Explorer: Spider-Man: The Case of Reading Adventures: WildlifeWildlife RescueRescue the Sinister Speller Rock the World Contrast control Volume controls HHola!ola! PPlaylay 5 ffun-fiun-fi lledlled gamesgames Swing into action with Spider- It’s the Battle of the Bands and Battery compartment (back) Pen Button: for TV play wwithith DoraDora andand BootsBoots andand learnlearn Man and experience classic the Algorithmics star player is 4545 pre-Kpre-K andand kindergartenkindergarten intrigue and suspense. This monkey-napped! Play arcade- sskills!kills! ConnectConnect toto thethe TVTV andand gogo electronic book tells the comic style spelling games to collect Attaching Protective LCD Screen Cover oonn anan adventureadventure toto helphelp DoraDora adventure frame by frame, while words. Connect to the TV to 1. Snap the cover fastening tabs into the slots on the rescuerescue lostlost aanimalsnimals andand unlockunlock teaching 1st and 2nd grade go on an adventure where top edge of the LEAPSTER L-MAX handheld as shown mmoreore thanthan 2020 animalanimal facts.facts. reading skills. Connect to the you use those words and your (Figure 1). Make sure the tabs are fully inserted. TV and unlock the Green Goblin critical thinking to save Turbo 2. Flip back the screen cover. Super Challenge. Monkey and win the game. 3. Secure the cover to the back of the ©2005 Viacom International Inc. TM & © 2005 MARVEL. Available Fall 2005 (Figure 1) This Leapster software is LEAPSTER L-MAX handheld as shown produced under MARVEL license. (Figure 2).

Actual package art may vary. All titles may not be available in all markets. (Figure 2) Images are representative of gameplay and do not refl ect actual screenshot pixelation. Getting Started:

Battery Installati on: • Locate the battery compartment on the back of the handheld. • Loosen the screw on the battery compartment with either a screw driv er or a coin. • Slide out the battery tra y. • Insert 4 AA (called LR 6 in some countries) alkaline batteries. • Slide the tra y back in with the batteries facing do wn. • Tighten the screw.

R eady f o r On-th e-Go Learn in g 1. Press the on/off button to begin. 2. When pr ompted, select y our country (required the first time only).

Gam e Sel ecti on Scr een The LEAPSTER L-MAX ™ handheld includes an educational game and a built-in digital art studio . To start, touch an activity icon with the pen, or use the arr o w pa d to scr oll thr ough and highlight games, then press the “A” button. To turn off the backgr ound music, touch the music note tab. Select “ music on ” or “ music off ,” and then “OK ” to confirm. The setting will return to “ music on ” each time the unit is turned on.

Play the Rabbit Create digital art Riv er game

Tour the Leapster learning game library

All images in this Parent Guide are representative only of gameplay and do not reflect actual screenshot pixelation. 1 Getting Started: C o n n e c ti ng th e L EA P S TER L-M AX™ h an d h e l d t o a TV :

1. Mak e sure both the LEAPSTER L-MAX handheld and the TV are turned OFF before attaching the cable. 2. Locate the TV cable included in the package. 3. Plug the single y ello w plug into the TV output jack on the LEAPSTER L-MAX handheld. 4. Connect the other end of the cable to the TV. ◆ Connect the y ello w plug to the y ello w video input jack on the TV. ◆ Connect the white and red plugs to the white and red audio input jacks on the TV. 5. For best performance, plug the LEAPSTER L-MAX directly into the TV input jack. 6. Older TVs without video/audio inputs require an a dditional a dapter. For TVs with a sin gle audio input: ◆ Connect the y ello w plug to the y ello w video input jack on the TV. ◆ Connect either the white or red plug to the audio input jack on the TV. R eady f o r TV Learn in g: 1. Turn on the TV and the LEAPSTER L-MAX handheld. 2. If y ou don ’t see the L-Max game appear on y our TV, mak e sure to select the correct video input on y our TV, b y using y our TV’s menu feature. 3. When pr ompted, select y our country (required the first time only). 4. See page 1 for information about the game selection screen. WARNING: It i s ra r e but p o ss i bl e f o r s ei z u r es to be tri gg er ed b y l i gh t flas h es o r patterns such as those on TV or computers. To reduce exposure to such potential, p lay/wa tch TV i n a w el l l it r o om, s it a n a pp r op ria te d i sta n c e f r om th e s c r een a n d ta ke 10 to 15 m i n ute b r ea ks e v ery h o u r. An y f ra m e l eft o n th e tel e v i s i o n f o r a n exten d ed p eri o d may ca us e i mag es to be bu rn e d i n to th e s c r een. To avo i d th i s o c c u rr en c e, it i s r ec omm en d ed to tu rn th e u n it o ff , i nstea d o f us i n g pa us e, d u ri n g exten d ed b r ea ks.

Usin g th e Pen Button: Some LEAPSTER L-MAX games ha v e an arro w that appears on the TV screen when the pen is mo v ed on the LEAPSTER L-MAX handheld screen. This is similar to a cursor on a computer screen that mo v es when the computer mouse is mo v ed. To select an object, mo v e the arro w on top if it, and press the button on the pen. Note: The pen button is not used when the LEAPSTER L-MAX handheld is not connected to the TV.

2 Table of Contents

Getting Started with the LEAPSTER L-MAX™ handheld...... 1

The LEAPSTER L-MAX Advantage ...... 4

Included Activities Rabbit River Math Game ...... 6 Rabbit River Reading Game ...... 7 The Color/Colour Corral Art Studio...... 8

Touch Screen Calibration...... 9

Country Selection ...... 9

Safety, Troubleshooting and Warranty Information...... 10

3 The Leapster L-Max™ handheld Advantage

Introduction The LEAPSTER L-MAX learning game system combines preschool through 4th grade learning with the best of video game play. Children become so engaged in the games that they want to play them again and again—and the more they play, the more they learn! Best of all, with the LEAPSTER L-MAX handheld, children can learn anytime, anywhere— on the go or with the TV. The LEAPSTER L-MAX handheld literally puts the power of learning in the palm of your child’s hand.

A Multisensory Approach to Learning The LEAPSTER L-MAX learning game system pioneers a new way for children to learn—through an animated, multisensory learning environment. ◆ Animated sequences visually model the skills and concepts being taught. Correct answers are greeted by rewards, while incorrect answers are supported by animations that guide players toward the right answer. When needed, game play will slow down and allow more time for a child to comprehend the skill or concept being introduced. ◆ The audio component provides additional support as players listen to the sounds associated with on-screen visuals. Spoken directions help guide the game play and numerous audio hints help players better understand each concept or skill. ◆ Manipulating the game input controls, the pen (used to select and drag items) and the directional arrow buttons (used to move characters around the screen) facilitate game play and help develop fine motor skills.

4 Learning at All Levels The Rabbit River Math and Reading Games advance through four levels of difficulty, adjusting the challenge from preschool through 4th grade. Each level increases the complexity of both the skills being taught and the dexterity needed to play the games. Players can select or change the level of difficulty at the start of each game or after each round. Secret Codes and www.leapsterworld.com The Web site www.leapsterworld.com is the place to go to learn fun game tips or to unlock special surprises with secret codes earned while playing the games. Secret codes are built into many LEAPSTER L-MAX™ games that appear as a player uses the LEAPSTER L-MAX. These codes earn players a special downloadable surprise when they log on to www.leapsterworld.com. To view a code in the included game, players simply touch the located on the game selection screen at any time. The child can then log on to www.leapsterworld.com and get started.

How Tutorials Work The goal of a tutorial is to provide a strategy for breaking down complex skills into smaller parts. A tutorial is activated when the player either presses the Hint button or selects a number of incorrect answers. For example, at the third level of the Rabbit River game, if a player has answered the math equation incorrectly several times in a row, Edison will visually show the equation, then prompt the child to count both groups of carrots to determine the total. Edison prompts the player to try again. If the player succeeds, then game play continues. If not, then another tutorial is provided.

5 Rabbit River-Math

HOW TO PLAY The hungry rabbits want to cross the river to eat Leap’s harvest of vegetables. Players use arrow buttons to help the rabbits hop onto logs with shapes, numbers and mathematical equations! The object of the game is to get all the rabbits across the river by responding to the questions. Scoring: Players collect bonus carrots.

WHAT’S BEING TAUGHT? Numeration: Recognizing numerals, making the connection between numerals and values, comparing and ordering numbers, counting, recognizing basic math operators and functions, and solving math equations. Level 1: Players identify numbers and distinguish numerals from letters and shapes; count in sequence from 1 to 10. Level 2: Players count in sequence from 1 to 99; skip count by 2s, 5s, and 10s; and count backward from 10. Level 3: Players identify addition and subtraction symbols and use them to create and solve addition and subtraction problems. Level 4: Players identify the symbol for multiplication and use it to create and solve multiplication problems.

WHY IS THAT IMPORTANT? It may take some time for children to understand that numbers are symbols for amounts. Once they do, they can begin to compare and order numbers. Sequential counting further reinforces the progression of numbers from fewer to many, while skip counting helps children recognize number patterns, a prerequisite to all future work in mathematics.

Try This at Home: ◆ Look for numbers everywhere you go: on buildings and street signs, or at the grocery store. Ask your child to identify the numbers in his or her age, address and telephone number. ◆ Use snacks, such as nuts or raisins, to practice counting, adding and subtracting from 1 to 10, and skip counting by 2s, 5s, or 10s to 50.

6 Rabbit River-Reading

HOW TO PLAY The hungry rabbits want to cross the river to eat Leap’s harvest of vegetables. Players use arrow buttons to help the rabbits hop onto logs with letters. The object of the game is to get all the rabbits across the river by responding to the questions. Scoring: Players collect bonus carrots.

WHAT’S BEING TAUGHT? Letters, Sounds, Spelling: Learning the letters of the alphabet and what sounds they represent, as well as spelling 3- to 5-letter words. Level 1: Players must identify letters by name and match letters with sounds. Level 2: Players must build 3- and 4-letter words with the silent e rule. Visual clues are provided. Level 3: Players must spell 3- and 4-letter words with the silent e rule. Visual clues are not provided. Level 4: Players must spell 4- and 5-letter words with consonant blend and complex vowel rules. Visual clues are not provided.

WHY IS THAT IMPORTANT? Once children associate printed letters to sounds, they can begin to sound out words for reading and spelling. Reading blends letters and sounds together. Spelling breaks these sounds down to letters. Phonetic spelling begins with regular patterns, such as c- a-p, in which each letter stands for its own sound. Rules are then applied. For example, silent e signals that a preceding vowel has its long-vowel sound. A child learns how cap becomes cape, pin becomes pine, and so on.

Try This at Home: ◆ Build word families by changing the first letter or sound in words with magnetic letters or letter cards, for example, Ben, den, hen, men, pen and ten. ◆ Write the consonant blends bl, cl, fl, pl; br, cr, dr, gr, pr, tr; sm, sp, sn, sw, and st on individual paper plates. Spread them across the floor and play a game of “Penny Toss.” Take turns with your child, tossing a penny into one of the plates. Once the penny lands in a plate, the player who tossed it must think of a word that begins with that blend, or say it, spell it, and use it in a sentence.

7 The Color/Colour Corral Art Studio HOW TO PLAY Players create their own pictures—paint, draw, add animated stamps and even weather effects. Touch to select a background, including a blank canvas. Touch to add weather options—day and night, snow and rain.

Add stamps to a child’s pictures. Many animate!

Touch to use a paintbrush, a paint bucket, a crayon, a magic wand or an eraser.

Touch to select a color/colour or pattern.

Touch to undo the last action.

WHAT’S BEING TAUGHT? Creativity: Children use their imaginations and explore new ways of seeing things. They can create a farm scene with a polka-dot barn and plaid grass. With so many options (and none of them wrong!) your child is free to explore. Science and Nature: Players can put animals in their natural habitats: on the farm and on the pond. By adding weather and time of day to scenes, players can also consider the effects of atmosphere on the environment. WHY IS THAT IMPORTANT? Imagination and creativity are important qualities that can be encouraged and enhanced during early childhood. By allowing your child to put “a round peg in a square hole,” he or she is given “permission” to investigate all sorts of possibilities and develop creative problem-solving strategies.

Try This at Home: ◆ Make a mural of another habitat: the ocean, the rainforest, the North or South Pole. Explore the real-life plants and animals that live there, as well as the climate in that place.

8 TOUCH SCREEN CALIBRATION Your LEAPSTER L-MAX™ handheld touch screen has already been calibrated for use, but if you should see either example below, you may adjust this calibration yourself. • Lines drawn with the pen appear to be offset from the location of the pen tip. • Objects you are trying to select are not being chosen. Should this happen, follow these steps to calibrate the touch screen on your LEAPSTER L-MAX handheld: 1) Ensure that a cartridge is NOT inserted. 2) Press the power button to turn on your system. 3) When the “game selection screen” appears, press these buttons all at the same time: • the “B” button • the “Hint” button • the “Home” button 4) You’ll see a message that says “Press the “A” button to begin.” 5) Follow the on-screen instructions.

COUNTRY SELECTION Selecting your country of residence adjusts the phonetic pronunciation of some letters to better match the country’s language. If you need to change your country selection, follow these steps: 1) Ensure that a cartridge is not inserted. 2) Press the power button to turn on your system. 3) When the “game selection screen” appears, press these buttons all at the same time: • the “Home” button • the “D-pad right arrow” button • the “B” button 4) Follow the on-screen instructions.

9 Care and Maintenance: • Keep unit away from foods and beverages. • Clean with a slightly damp cloth (cold water). • Do not use soap or detergent. • Never submerge the unit in water. • Remove batteries during prolonged storage. • Avoid prolonged exposure to extreme temperatures and direct sunlight. Battery Information: Requires 4 AA (called LR6 in some countries) alkaline batteries, not included. Battery Safety: Batteries are small objects. Replacement of batteries must be done by adults. Follow the polarity (+/-) diagram in the battery compartment. Promptly remove dead batteries from the unit. Dispose of used batteries properly. Remove batteries for prolonged storage. Only recommended batteries of the same type are to be used. DO NOT incinerate used batteries. DO NOT dispose of batteries in fire, as batteries may explode or leak. DO NOT mix old and new batteries or types of batteries (i.e. alkaline/standard). DO NOT recharge non-rechargeable batteries. DO NOT short-circuit the supply terminals.

Sécurité relative aux piles Les piles sont des objets de petite taille. Le remplacement des piles doit être effectué par un adulte. Respectez le schéma de polarité (+/-) reproduit dans le compartiment des piles. Enlevez rapidement les piles usagées du produit. Suivez les procédures adéquates pour vous débarrasser des piles usagées. Retirez les piles en cas de non-usage prolongé. Utilisez uniquement des piles du type recommandé. NE PAS incinérer les piles usagées. NE PAS jeter les piles au feu, car elles peuvent exploser ou fuir. NE PAS mélanger piles usagées et piles neuves, ni différents types de piles (c’est-à-dire alcalines/standard). NE PAS recharger des piles non rechargeables. NE PAS court-circuiter les terminaux d’alimentation. AC Adapter: 1. Use only a 9V D.C. 700mA AC adapter. 2. Note: The transformer is not a toy. Disconnect the toy from the transformer before cleaning, or performing any kind of maintenance procedures.

10 TROUBLESHOOTING

Symptom: Try this: Toy does not turn on • Make sure batteries are correctly installed or does not respond • Make sure battery cover is securely attached • Remove batteries and put them back in • Clean battery contacts with pencil eraser • Install new batteries Toy makes strange sounds or • Clean battery contacts with pencil eraser behaves erratically • Install new batteries Toy makes improper responses • Clean battery contacts with pencil eraser • Install new batteries Display stops working • Adjust brightness/contrast controls • Install new batteries

No image on TV, colors are • Make sure the yellow video connector is fully distorted on TV, or TV image inserted in the correct input jack on the TV is flickering • Make sure you have selected the correct video input on your TV to display the L-MAX image

Images on the TV appear stretched or cut off • Make sure the TV is set to display at the standard at the top and bottom 4:3 aspect ratio; Leapster L-Max games are not designed to be displayed in wide screen mode

Colors do not appear accurate • Adjust the color settings on the TV

If Pen button is not functioning • Call consumer support at (800)701-LEAP (5327) for instructions on how to detach the stylus from the L-MAX unit U.S. Consumer Service Contact: Please visit our U.S. Consumer Support Web site at: http://www.leapfrog.com/support, or our Canada Consumer Support Web site at: http://lfcanada.custhelp.com, 24 hours a day. You can search for frequently asked questions, review previous questions, or submit a question to our support staff via e-mail. U.S./Canada Office: Telephone: (800) 701-LEAP (5327) Hours: Monday through Saturday, 5:00 AM to 7:00 PM, Pacific time. U.K. Consumer Service Contact: Please visit our U.K. Consumer Support Web site at http://leapfroguk.custhelp.com, 24 hours a day. You can search for frequently asked questions, or submit a question to our support staff via e-mail. U.K. Office: Tel: 0800 169 5435 Eire: 00 44 1702 200244 Hours: Monday through Friday, 9:00 AM to 5:00 PM. IMPORTANT: If you have a problem with this product, return it to the retailer where the product was purchased for exchange. If the retailer is unable to assist you for any reason, contact LeapFrog Consumer Services. If our service representative is unable to help you resolve the problem, you will be given instructions on how to replace the product and an authorization number. Returns must have a return authorization number (RMA) to be accepted at our warehouse. If you need replacement parts for this product, please contact LeapFrog Consumer Services.

11 WARNING: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment. AVERTISSEMENT : Tout changement ou modification de cette unité n’ayant pas été expressément approuvé par les parties responsables de la conformité entraîne l’annulation du droit de l’utilisateur à exploiter l’équipement. Note: This device complies with Part 15 of the FCC rules. Operation is subject to the following two conditions: 1) This device may not cause harmful interference, and 2) This device must accept any interference received, including interference that may cause undesired operation. This equipment has been tested and found to comply with the limits for a Class B digital device pursuant to Part 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful interference to radio communications. Because this toy generates, uses, and can radiate radio frequency energy, there can be no guarantee that interference will not occur. If this toy does cause interference to radio or television reception (you can check this by turning the toy off and on while listening for the interference), one or more of the following measures may be useful: • Reorient or relocate the receiving antenna • Increase the separation between the toy and the radio or the TV • Consult the dealer or an experienced TV-radio technician for help Warranty Information This LeapFrog product is warranted only to the original purchaser for a period of 3 months from the original purchase date, under normal use and service, against defective workmanship and material. This warranty is void if the product has been damaged by accident or unreasonable use, immersion in water, neglect, abuse, battery leakage or improper installation, improper service, or other causes not arising out of defects in workmanship or materials. Repair or replacement as provided under this warranty is the exclusive remedy of the purchaser. LeapFrog shall not be liable for any incidental or consequential damages for breach of any express warranty on this product. Any implied warranty of merchantability or fitness for a particular purpose on this product is limited to the duration of this warranty. Some states do not allow the exclusion or limitation of incidental or consequential damages, or limitation on how long an implied warranty lasts, so the above limitations or exclusions may not apply to you. This warranty gives you specific legal rights and you may also have other rights, which vary from state to state. During the warranty period, your product will either be repaired or replaced at LeapFrog’s option, when returned, shipping prepaid and with proof of purchase date as instructed by a LeapFrog service representative. In the event that your product is replaced, the replacement will be covered under the original warranty or for 30 days, whichever is longer. Canada: In addition to the above-referenced warranty, the hardware component shall be free from defects in material and workmanship for 12 months. The above express warranty and any applicable implied warranties are limited in duration to the warranty periods described above. Some provinces do not allow limitations on how long an implied warranty lasts, or the exclusion of incidental or consequential damages, so the above limitations do not apply to you. You may also have other rights, which vary from province to province. U.K.: In addition to the above-referenced warranty, this LeapFrog product shall be free from defects in material and workmanship for 12 months where the 3-month warranty period is not valid. The above express warranty and any applicable implied warranties are limited in duration to the warranty periods described above. Some provinces do not allow limitations on how long an implied warranty lasts, or the exclusion of incidental or consequential damages, so the above limitations do not apply to you. You may also have other rights under U.K. law, which this warranty does not limit. LEAPFROG, the LeapFrog Logo, LEAPSTER, Leapster L-MAX, TALKING WORDS FACTORY and LETTER FACTORY are registered trademarks or trademarks of LeapFrog Enterprises, Inc. Copyright © 2004 LeapFrog Enterprises, Inc. All rights reserved. U.S. Patents Pending Visit our fun-filled Web site at: www.leapfrog.com For ages 4-10 years. Convient aux enfants de 4 ans à 10 ans. 605-10491-A

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