DAS GEHEIME REZEPT IM FOKUS DER Ndiedie Zwerge Can‘T Drive This I Cubiverse Savior

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DAS GEHEIME REZEPT IM FOKUS DER Ndiedie Zwerge Can‘T Drive This I Cubiverse Savior JEDE AUSGABE MIT FIRMENREGISTER 03-04/2017 € 6,90 OFFIZIELLER PARTNER VON DESIGN BUSINESS ART TECHNOLOGY DAS GEHEIME REZEPT IM FOKUS DER NDIEDie Zwerge Can‘t Drive This I Cubiverse Savior GAMES GREENLIGHT BEST PRACTICE: TIPPS, UM AUF STEAM NICHT UNTERZUGEHEN LEVEL ARCHITECTURE CASE STUDY GREENLIGHT POST MORTEM INTERVIEW MIT JASON RUBIN DER EINFLUSS DES LEVEL DESIGNS WIE WINCARS RACER IN NUR 16 OCULUS‘ HEAD OF CONTENT ÜBER AUF DEN SCHWIERIGKEITSGRAD TAGEN GRÜNES LICHT BEKAM LAUNCH UND ZUKUNFT VON VR Register by February 25 to save up to $300 gdconf.com Join 27,000 game developers at the world’s largest professional game industry event. Learn from experts in 500 sessions covering tracks that include: Advocacy Monetization Audio Production & Team Management Business & Marketing Programming Design Visual Arts Plus more than 50 VR sessions! NEUES JAHR, NEUE SPIELE, NEUES GLÜCK! eit gut eineinhalb Monaten sind wir und damit zahlreiche Reaktionen seitens mittendrin im Jahr 2017 und bereits der internationalen Gaming-Industrie, auf Dirk Gooding in diesen wenigen Wochen jagte die ein solcher Einreisestopp nicht zu un- ist Chefredakteur vom Making Games Magazin. gefühlt eine Schlagzeile die nächste. terschätzende Auswirkungen hat. Ob 2017 Die ersten großen Konferenzen und ein weiteres verflixtes Jahr wird? Noch vor Events wie Global Game Jam, PAX Weihnachten haben wir die Tops und Flops, South, GIST, Casual Connect oder Wünsche und Voraussagen namhafter SWhite Nights in Prag sind vorbei, die Planun- Experten und Köpfe der deutschen Spiel- gen für die nächsten Veranstaltungen wie ebranche eingeholt – für das vergangene die QUO VADIS, unser erstmals parallel dazu wie das laufende Jahr. Wie unterschiedlich stattfindendes Making Games Festival sowie deren Meinungen ausfallen können, er- Nico Balletta die Verleihung des Deutschen Computer- fahren Sie ab Seite 64. ist Managing Editor spielpreises hingegen noch in vollem Gange. vom Making Games Magazin. Gerade Letzterer sorgte dank eingefrorener Wunderwaffe Indie-Developer Fördergelder seitens des Bundestages Ende Unser Fokus aber gilt in dieser Ausgabe den vergangenen Jahres noch für Negativschlag- Indie-Entwicklern, die uns stets aufs Neue zeilen. Inzwischen haben die Bundesver- überraschen, die die Branche regelmäßig bände BIU und GAME mit dem Bundesver- um frischen Wind bereichern und uns kehrsministerium eine Einigung erzielt, die Alteingesessenen immer wieder vor Augen reinen Fördergelder steigen 2017 sogar auf führen, wie schier unendlich die Kreativität 550.000 Euro an, Sachpreise exklusive. Und von Newcomern auf der ganzen Welt ist. auch der FFF Bayern (FilmFernsehFonds) Nicht nur Veteranen wie KING Art Games startet mit guten Nachrichten ins neue Jahr: konnten wir gewinnen, um unsere Titelsto- Griffen die Bajuwaren Newcomern und Jun- ry mit ihrer Expertise zum Thema Kickstart- gentwicklern zuletzt noch mit rund 600.000 er-Kampagnen zu bereichern. Wir haben Euro unter die Arme, steigen die Fördermittel auch Studios und Teams ins Boot geholt, die »Unser Fokus gilt bis 2018 auf das Dreifache an! noch ganz am Anfang ihrer Karriere stehen Goodgame, Deep Silver Fishlabs und und mit uns einen Blick auf ihre ersten in dieser Ausgabe den auch Crytek machten derweil mit weiter- größeren Projekte werfen. Ganz besonders Indie-Entwicklern, die uns en Stellenstreichungen von sich reden. freuen wir uns über Josuhe Paglierys Titel Alteingesessene stets aufs Und während Capcom dank ihres neu- »Savior« – Cubas erstem und damit bisher esten Resident Evil-Ablegers seit dem 24. einzigem Indie-Game. Neue überraschen.« Januar für wohligen Grusel sorgen, hat der Wir werkeln derweil bereits fleißig an den frischgebackene amerikanische Präsident folgenden Heften und wünschen Ihnen an sogar vier Tage Vorlaufzeit und hält die dieser Stelle: Welt mit nicht enden wollenden zweifel- haften Beschlüssen in Atem. Zuletzt sorgte Viel Spaß mit der aktuellen Ausgabe! Trumps Einreiseverbot für Muslime in die Vereinigten Staaten für Massenproteste Das Team von Making Games 3 18 INHALT 03-04/2017 03 Editorial Ein Tag bei ... 38 80 Piranha Bytes 82 Vorschau / Impressum Fokus GAME 06 von Timm Walter Eventkalender 07 Wichtige Branchenveranstaltungen Branche / Köpfe 08 BIU Academy Passiert auf makinggames.biz 10 Interessantes aus dem World Wide Web 50 45 80 4 TITELTHEMA Das geheime Rezept der Indie-Games Interview: Savior – Cuba‘s 1st Indie Game 12 Josuhe Pagliery entwickelt Cubas erstes Indie-Game aller Zeiten. Best Practice 18 Jan Theysen von KING Art Games gibt 10 wertvolle Tipps, um als Indie-Entwickler auch langfristig erfolgreich zu bleiben. Best Practice 24 Die Pixel Maniacs erzählen, wie aus einer Game Jam-Idee ein rasanter Multiplayer- Fun-Racer wurde. Game Design Case Study 30 Im Cubiverse dreht sich alles um Würfel und Puz- zles. Simone Mändl und Caroline Flesch sprechen über die Entstehung ihrer kubischen Rätsel. Steam Greenlight Best Practice 38 Wenn man nicht weiß wie, ist es ist nicht leicht, aus der Masse an Indie-Titeln herauszustechen. Greenlight Post Mortem 45 How Wincars Racer got greenlit within only 16 days! von Javier Bargueño Level Design Case Study 50 How the environment design within a game affects its difficulty. von Pete Ellis Interview mit Jason Rubin 56 Oculus‘ Head of Content nahm sich viel Zeit, um mit uns über das erste Jahr und die Zukunft der Rift und VR im Allgemeinen zu sprechen. 56 von Nico Balletta Jahresrückblick 2016 64 Veteranen der deutschen Gaming-Branche über Tops und Flops des vergangenen Jahres und ihre Wünsche für 2017. von Sebastian Weber und Nico Balletta Firmenregister 74 Die Branche im Überblick 64 5 Branche | Köpfe Making Games 03-04/17 FOKUS GAME HOFFNUNG IM POSTFAKTISCHEN ZEITALTER? Timm Walter startet guter Dinge ins neue Jahr und verrät, warum er 2017 bisher als ziemlich positiv für die Branche empfindet. as wird diesmal ein Kurzer. Das Willen gezeigt haben, die Preisgelder entge- Timm Walter mag daran liegen, dass das Jahr gen aller Widrigkeiten weiter anzuheben. ist Head of Operations des noch jung ist und es noch nicht so Doch auch abseits vom materiellen Wert GAME Bundesverband der viel zu bereden gibt. Gut, entge- steuert die Branche durch Mentoren- und deutschen Games-Branche e.V. gen jeglicher gesunden Logik ist Medialeistungen ihren Teil dazu bei. Etwas, Donald Trump tatsächlich zum das dieses Jahr zum ersten Mal geschieht 45. Präsidenten der USA gewählt und das wirklich Respekt verdient. Aber der Dwurden und verbreitet von nun an munter DCP ist nicht das einzige Förderinstrument, seine »alternativen Fakten« (schon jetzt das die vorhandenen Mittel erhöht. Bayern Timm Walter ist Politikwissenschaftler und kümmert sich als Head of Operations um das operative Geschäft des GAME. Vor seiner Zeit im mein Lieblingsbegriff des Jahres). Und klar, beispielsweise hebt diese in drei Schritten Verband konnte er weitreichende Erfahrungen in der Politik und der der Berliner Flughafen »BER« öffnet seine bis zum Jahr 2018 auf 1.8 Millionen Euro an. Medienbranche sowie im Vereinswesen sammeln. Türen natürlich nicht in diesem Jahr – und Wenn das keine Ansage ist! das wortwörtlich. Aber solange die games- com nicht nach Berlin zieht, wird dieser Fakt Events aus und mit der Branche die Games-Branche eher weniger betreffen. Ansagen gibt es aber auch in anderen Bere- Und Trump, naja … der wird schon nicht die ichen. So arbeiten die einzelnen Verbände PAX oder E3 einstellen. und Netzwerke immer besser zusammen, Worüber also reden? Ganz klar: Hoffnung wie jüngst mit dem Beitritt der gamear- Im Mai 2016 schenkte Stefan Marcinek für die deutsche Branche. Denn abgesehen ea-FRM sowohl ins BIU.net als auch in den (Assemble Entertainment) der Branche mit von einer Kontroverse gleich zu Jahresbe- GAME deutlich wurde. Und auch regional den German Dev Days eine kostenlose Kon- ginn ist 2017 eigentlich ziemlich gut gestart- geht die Verknüpfung der Branche voran. ferenz. 2017 geht das Event in die 2. Runde. et. Im Kleinen, wie im Großen. Immer häufiger gibt es Game Jams oder Netzwerk-Events, nicht nur von den üblichen Der Deutsche Computerspielpreis Verdächtigen, sondern direkt von der Branche und weiteres Geld für die Branche organisiert. Das dabei neben den klassischen Nehmen wir zum Beispiel den Deutschen auch eher kreativere Formate entstehen, Computerspielpreis. Trotz des negativen, zeigen z.B. die »Talk and Play«-Reihe in der und zu Recht kritisierten Beschlusses des Hauptstadt oder die German Dev Days. Bundestages wurden die Preisgelder auch in Und überregional oder besser gesagt on- diesem Jahr wieder erhöht. Das war möglich, line? Auch da sprießen immer mehr Formate weil sich die Ausrichter – und ja, liebe Kri- aus dem Boden, die sich mit der Branche bes- tiker, dazu gehört auch das BMVI – gemein- chäftigen und diese informieren. Sei es »Der sam an einen Tisch gesetzt und absoluten Reichart« mit seinen regelmäßigen Videos zu aktuellen Themen oder »Talk in der Alm« – gerne mal mit Gästen, außerhalb der Alm. Es hat den Anschein, dass die Branche ak- tiver geworden ist. Offenbar verspüren wir den Drang, miteinander zu reden, uns zu ver- netzen und zu informieren und so – auf kurz oder lang – hoffentlich etwas zu erreichen. Hoffen wir, dass dieser Aufschwung nicht nur den alljährlichen Neujahrsvorsätzen geschuldet ist, sondern länger anhält. Denn wenn eines klar ist, dann, dass man gemein- sam natürlich mehr erreicht. Und falls Mr. Trump die PAX doch ab- schafft, dann ist eine funktionierende Szene, die diese eventuell nach Deutschland holt, gar nicht so verkehrt. Vielleicht lassen sich
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