Complete Controls and Any Peripheral Manuals for Important Safety and Health Information
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WARNING Before playing this game, read the Xbox 360® Instruction Manual Complete Controls and any peripheral manuals for important safety and health information. Keep all manuals for future reference. For replacement manuals, see www.xbox.com/support LT RT or call Xbox Customer Support. LB RB Y button Important Health Warning About Playing Video Games Photosensitive seizures X button A very small percentage of people may experience a seizure when exposed to certain B button visual images, including flashing lights or patterns that may appear in video games. left stick Even people who have no history of seizures or epilepsy may have an undiagnosed A button condition that can cause these “photosensitive epileptic seizures” while watching video games. BACK button START button These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of directional pad right stick consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Xbox Guide Master all the offensive and defensive controls and triumph over the competition. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms— children and teenagers are more likely than adults to experience these seizures. The risk General Gameplay of photosensitive epileptic seizures may be reduced by taking the following precautions: BOTH SIDES OF THE BALL Sit farther from the screen; use a smaller screen; play in a well-lit room; do not play Move player when you are drowsy or fatigued. l/L Sprint ^ (pull and hold) If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. Switch players (preplay) B (tap)/B (hold) + L1/5 Coach cam (preplay) —Show routes ^ (pull and hold) + C7 ESRB Game Ratings —Show performance levels ^ (pull and hold) + C3 The Entertainment Software Rating Board (ESRB) ratings are designed to provide —Bluff play art ^ (pull and hold) + C1/5 consumers, especially parents, with concise, impartial guidance about the age- Player Lock (preplay) appropriateness and content of computer and video games. This information can L (click) help consumers make informed purchase decisions about which games they deem Show/Hide preplay help C (click) suitable for their children and families. Quick replay _ + ` ESRB ratings have two equal parts: Call timeout : • Rating Symbols suggest age appropriateness for the game. These symbols Pause game ; appear on the front of virtually every game box available for retail sale or rental in the United States and Canada. NOTE: Player Lock is a new feature in NCAA Football 10. Activate it by selecting a player and clicking L. You will be unable to switch from that player for the duration of the play and will see the field from his • Content Descriptors indicate elements in a game that may have triggered a perspective. In online or multiplayer games, the camera view will not change. particular rating and/or may be of interest or concern. The descriptors appear on the back of the box next to the rating symbol. offense ON FRONT ON BACK HURRY-UP OFFEnsE VIDEO Hurry to line of scrimmage A (hold after huddle break) GAME Repeat last play Y (hold after the whistle) E Spike X (hold after the whistle) Fake spike B (hold after the whistle) For more information, visit www.ESRB.org 1 AT THE LINE OF SCRIMMAGE HOT ROUTES Snap ball A To call a Hot Route, press Y then press the corresponding button of the assignment you want to change. After that, choose one of the following Hot Routes: Fake snap ` Quiet crowd C3 Fly pattern L7 Send man in motion B (tap to select player) then l/L 1/5 Curl pattern L3 Flip run play direction C1/5 In/Out pattern left/right L1/5 Fade route 7 RUnnING WITH THE BALL C Hurdle Y Drag route C3 Spin B/C (circular motion) Slant route left/right C1/5 Dive X (tap for QB slide) Use player to block left/right ](pull and hold) /^ (pull and hold) Stiff arm A Smart Route ` Protect ball ` (press and hold) Cancel current Hot Route B Pitch the ball ] (pull and hold) NOTE: Smart Routes will extend a route to the first down marker if possible. Juke left/right/back C1/5/3 LINEMEN SLIDE PROTECTION Highlight Stick C7 To call for slide protection, pull ] then choose one of these assignments: NOTE: You can break out of tackles using special moves, such as spins, stiff arms, or the Highlight Stick. Slide left/right L1/5 QB OPTION Pinch/Aggressive L3/7 Pitch ball ] (pull and hold) Original protection ] (pull and hold) Fake pitch _ Cancel B Give to fullback (triple option) A (hold during handoff) PAssING Defense Throw to receiver X, A, B, Y, _ (hold for a bullet; tap for a lob) AT THE LINE OF SCRIMMAGE Throw away ` Jump the snap C3 Pump fake C (press in any direction) Pump up the crowd C7 Tuck and run ^ (pull and hold) Defensive keys (shift coverage) ] (pull and hold) then l/L 1/5/3/7 NOTE: When running with the quarterback, utilize the pump fake to throw off defenders even while crossing Defensive keys (Run Left/Run Right/Run Mid/Pass) ] (pull and hold) then l/C 1/5/3/7 the line of scrimmage. Defensive keys (key receiver) ] (pull and hold) then X, A, B, Y, _ CATCHING/PAss DEFEnsE B NOTE: If you time your “jump the snap” move just right, you can burst through the line and make a big Switch player tackle. Jump too early and you’ll be offside. Jump too late and the offensive line will punish you. Catch Y NOTE: Defensive Keys are an all-new feature that allows you to “key” your defense toward certain types of Diving catch X plays. Use Defensive Keys to predict your opposition’s choice of play and smash them quickly. Strafe (defense only) ] (pull and hold) IN PURSUIT/TACKLING Swat (defense only) _ Defensive Assist A Big hit (defense only) C7 Switch players B Dive X Strip ball y Strafe ] (pull and hold) WWW.EASPORTS.COM Hit Stick C7 (hit high)/C3 (cut low) 2 3 WHILE ENGAGED DEFENSIVE LINE Hands Up C7 To call a defensive line audible, press _ then use one of the controls below: Special Move Left C1 Shift left/right L1/5 Special Move Right C5 Spread/Pinch L7/3 Power Move C3 Crash right/left/middle C1/5/3 Outside contain rush C7 DEFENSIVE HOT ROUTES B To call a defensive Hot Route, tap B until your desired defender is selected, then press A then use one of Cancel defensive line audible the controls below: Hook zone L7 speCial teams KICKING/PUNTING QB contain L3 Adjust height/direction L Man coverage L1 followed by receiver’s icon Adjusting power/accuracy C3 (until desired power) then C7 toward Buzz zone L5 desired direction Blitz C3 Abandon kick/punt (after snap) ] (pull and hold) Deep zone C7 RETURNING KICKS/PUNTS QB spy C1 Fair catch Y Kneel in end zone Stay in end zone (don’t move) Flat zone C5 Cancel current Hot Route B auDibles playinG the Game NCAA FOOTBALL 10 PROFILE COVERAGE Each gamertag can have a single gamer profile, and each signed in controller is associated with a different To call a coverage audible, press Y then use one of the controls below: gamer profile. Show blitz/Man align L1/5 ` When you first begin playing NCAA Football 10, you are prompted to create your NCAA Football 10 Profile. You have one gamer profile per gamertag. If you do not create a gamer profile, a generic one will be Back off/Press alignment L7/3 created for you. This gamer profile can be saved at any point during the current session. Safety zone shade left/right C1/5 on the fielD Safety shade inside/outside C3/7 Cancel coverage audible B GAME SCREEN Preplay Menu LINEBACKER To call a linebacker audible, press ` then use one of the controls below: Shift left/right L1/5 Spread/Pinch L7/3 Blitz left/right/all C1/5/3 Game Updates LB zone (call off the blitz) C7 Timeouts Play clock Cancel linebacker audible B Score Quarter Down and distance Game clock 4 5 playCallinG Screen DEFEnsE Cycle through the play windows to select a set, formation, and play. There are a number of running, passing, Man C7 and special teams plays to choose from, plus a few trick plays. Cover 3 C1 ` To flip/reverse a set, formation, or play, pull and hold ^. To swap a package with different player personnel, move C 1/5. Blitz C3 ` When in doubt (on both offense and defense), ask Lee Corso for his advice on the next play by choosing it from the specified playcall box. Cover 2 zone C5 ` Press A to select the currently highlighted play, or press y/z/X/Y to select a play that is not highlighted. BLUFF PLAY ART ` You can trick your opponent by bluffing on the playcalling screen. Press and hold A to call your play and If you feel that your opponent is catching on to your playcalling schemes, throw ‘em off by showing play art then move L to scroll through other plays and throw your opponent off. Once you release A, you will for two other random plays while at the line of scrimmage. Pull and hold x to bring up the Coach Cam.