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Madden Nfl 13
MADDEN NFL 13 CONTENTS TOTAL PAssING CONTROL 1 MADDEN NFL 13 12 CONNEctED CAREERS Lead receivers and put the ball exactly where it needs to be with the 2 WHAT’S NEW IN MADDEN NFL 13 16 EA ONLINE revamped and updated Total Control Passing mechanic. 3 GENERAL MENU NAVIGATION 17 ONLINE GAME MODES 9 UsER INTERFACE 17 MY MADDEN PLAY-ActION ABORT For the first time ever, you can abort out of a play action animation in the 11 PAUSE MENU 19 DISCLAIMERS face of a blitz, allowing your QB to throw a quick pass. NEW UsER CAtcH FUNctIONALITY WHAT’S NEW Madden NFL 13 makes it easier than ever to select the receiver and make a IN MADDEN NFL 13 play on the ball. GRIDIRON CLUB THE CONNEctED CAREER EXPERIENCE Get all the latest Madden features in one place, including Madden Moments You’ve never played a career mode like this. Connected Careers gives you an Live, and updated rosters that match the real NFL Season. unprecedented level of control over your career as a coach or a player. Get ready for the deepest Madden NFL experience ever. TOUCH SCREEN PLAY CALLING GENERAL MENU Call your plays by using the Touch Screen on the GamePad for even more NAVIGATION control and privacy! NOTE: The Nunchuk is required when using the Wii Remote. Controls specific to the Nunchuk will not function when it is not connected to an active TOUCH SCREEN PRE-PLAY ADJUstMENts Wii Remote. If the Nunchuk is removed or disconnected from any active Make Hot Route adjustments during pre-play on both Offense and Defense Wii Remote, the game will display an icon representing the missing Nunchuk. -
The Ten Basic Quarterback Reads Basic Coverages
Top Gun QUARTERBACK • RECEIVER SCHOOL The Ten Basic Quarterback Reads Basic Coverages CoverCover 33 ZoneZone CoverCover 22 ZoneZone QuartersQuarters CoverCover 11 FreeFree ManMan CoverCover 00 ManMan COVER 3 ZONE FS Zone 1/3 Zone 1/3 C Zone 1/3 C M M SS Hook Hook Curl / flat Curl / flat W T N T S QB STRENGTHS WEAKNESSES 1. Three-deep secondary. 1. Weakside curl / flat. 2. Four man rush. 2. Strong-side curl. 3. Run support to SS. 3. Limited fronts. 4. Flood routes. 5. Run support away from SS. 6. Dig routes. (Square-in routes) 7. Four verticals. COVER 2 ZONE Zone 1/2FS SSZone 1/2 C Flat Flat C W M S Hash Middle Hash E T T E QB STRENGTHS WEAKNESSES 1. Five underneath coverage. 1. Deep coverages; 2. Ability to disrupt timing of outside receivers with 'jam'. a. fade area, 3. Can rush four. b. deep middle. 4. Flat areas. 2. Strong-side curl. 3. Run support off-tackle. QUARTERS COVERAGE Read # 2; if # 2 goes flat or Read # 2; if # 2 goes flat or drag, dbl #1. If # 2 goes drag, dbl #1. If # 2 goes vertical, man-up # 2. vertical, man-up # 2. Man # 1. Possible help from Man # 1. Possible help from FS SS SS. Be aggressive on all out FS. Be aggressive on all out routes by # 1. routes by # 1. C C W M S Responsible for flat Wall off Responsible for flat coverage. anything coverage. that comes E T underneath.T E QB STRENGTHS WEAKNESSES 1. Four-deep coverage. -
Control Summary
ENHANCED ONLINE MANUAL Playstation 2™ Version ”The spirit, the will to win, and the will to excel are the things that endure. These qualities are so much more important than the events that occur.” --Vince Lombardi 2 Table of Contents CONTROL SUMMARY.................................................................................................. 6 MENU NAVIGATION................................................................................................... 6 IN THE HUDDLE................................................................................................................ 6 OFFENSE ........................................................................................................................ 10 AFTER THE SNAP............................................................................................................ 11 DEFENSE ........................................................................................................................ 12 SPECIAL TEAMS ............................................................................................................. 16 QUICK GAME................................................................................................................ 17 COACH MATCHUP.......................................................................................................... 17 IN-GAME PAUSE MENU............................................................................................. 19 THE CRIB™ .................................................................................................................. -
What's New in Madden Nfl 17
CONTENTS GETTING STARTED 2 PLAYING THE GAME 14 WHAT’S NEW IN MADDEN NFL 17 3 GAME MODES 15 COMPLETE CONTROLS 5 OTHER ONLINE FEATURES 34 GAMEPLAY FEATURES 10 NEED HELP? 36 See important health and safety warnings in the system Settings menu. GETTING STARTED PLAYSTATION®4 system Starting a game: Before use, carefully read the instructions supplied with the PS4™ computer entertainment system. The documentation contains information on setting up and using your system as well as important safety information. Touch the (power) button of the PS4™ system to turn the system on. The power indicator blinks in blue, and then lights up in white. Insert the Madden NFL 17 disc with the label facing up into the disc slot. The game appears in the content area of the home screen. Select the software title in the PS4™ system’s home screen, and then press the S button. Refer to this manual for information on using the software. Quitting a game: Press and hold the p button, and then select [Close Application] on the screen that is displayed. Returning to the home screen from a game: To return to the home screen without quitting a game, press the p button. To resume playing the game, select it from the content area. Removing a disc: Touch the (eject) button after quitting the game. Trophies: Earn, compare and share trophies that you earn by making specific in-game accomplishments. Trophies access requires a Sony Entertainment Network account. 2 WHAT’S NEW IN MADDEN NFL 17 Madden NFL 17 is the culmination of a multi-year plan to deliver the most complete Madden in franchise history. -
Madden NFL 16 Xbox
WARNING Before playing this game, read the Xbox 360® console, Xbox 360 Kinect® Sensor, and accessory manuals for important safety and health information. www.xbox.com/support. Important Health Warning: Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people with no history of seizures or epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures” while watching video games. Symptoms can include light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents, watch for or ask children about these symptoms—children and teenagers are more likely to experience these seizures. The risk may be reduced by being farther from the screen; using a smaller screen; playing in a well-lit room, and not playing when drowsy or fatigued. If you or any relatives have a history of seizures or epilepsy, consult a doctor before playing. CONTENTS WHAT’S NEW IN MADDEN NFL 16 .............4 GAME MODES ..................................... 20 COMPLETE CONTROLS ...........................5 WARRANTY ........................................ 42 GAMEPLAY FEATURES ..........................12 NEED HELP? .......................................44 PLAYING THE GAME ..............................15 3 WHAT’S NEW IN MADDEN NFL 16 Madden NFL 16 brings you the most authentic simulated football experience to date. More than ever, this year emphasis has been put on catching and the mechanics behind it. -
Madden Nfl 13
MADDEN NFL 13 CONTENTS ® 1 Madden NFL 13 KINECT 2 WHat’S NEW In Madden NFL 13 2 WHat’S NEW In Madden NFL 13 16 XBOX LIVE Use Kinect voice commands to command your team at the line of scrimmage. 3 COMPLete ControLS 3 COMPLete ControLS 17 ONLIne GAME Modes 8 User Interface 18 COMMUNITIes SocIAL IntegratIon 8 User Interface Link your profile to Facebook® and Twitter™ for a truly social Madden experience. Post 9 Pause Menu 9 PausE Menu 19 ULTIMate TeaM the score from your latest game and stay connected within the Madden Universe! To 10 Career 10 CareER 23 GRIDIron CLUB remove the association of your Facebook account with Madden NFL 13, log in to your account at Facebook.com, go to Privacy Settings, and remove the Madden NFL 13 app. 14 KInect 14 KInect 24 MY MaddeN 16 GAME Face 16 GAME Face GRIDIron CLUB 16 XBOX LIVE Get all the latest Madden features in one place, including Madden Moments Live, Pro 17 ONLIne GAME Modes Game Tip Videos, updated rosters that match the real NFL Season, NFL.com Fantasy WHAT’S NEW Football, and Loyalty Awards! 18 COMMUNITIes IN MADDEN NFL 13 19 ULTIMate TeaM 23 GRIDIron CLUB CONNECTED CAREEERS COMPLETE CONTROLS 24 MY Madden You’ve never played a career mode like this. Connected Careers gives you an unprecedented level of control over your career as a coach or a player. Get ready for the deepest Madden NFL experience ever. PLAY CALLING GAMEFLOW GAME Face GameFlow allows players to pick plays like a true NFL coach. -
Madden-Nfl-12-Manual
TABLE OF CONTENTS 2 Complete Controls 3 Game Screen 11 Play Now 12 Online 13 Online Game Modes 15 Communities 16 Ultimate Team 19 Madden Moments LIVE 23 Franchise Mode 24 Be An NFL Superstar 31 My Madden 32 Pause Menu 33 NFL Rules 37 COMPLETE CONTROLS 3 Offense The Passer Throw the ball F, S, A, D, or Q (tap button for lob pass/press and hold button for a bullet) Lead the receiver left stick Throw ball away N Pump fake E QB scramble (behind the line of R scrimmage) (press and hold) The Rusher Dive/QB slide F (tap to slide/press and hold to dive) Jump/Hurdle D Protect ball E Spin A Stiff arm S Pitch ball W COMPLETE CONTROLS 4 Defense Defending the Run Jump D Dive F Defensive assist S Switch player A Strip ball Q Strafe W Defending the Pass Hands up/Bat D Switch player A Power move right stick V Finesse move right stick Z/X COMPLETE CONTROLS 5 Pre-play Offense Snap ball S Switch direction of a running play right stick Z/X Quiet crowd B Fake snap E Call audible F Pre-play menu N COMPLETE CONTROLS 6 How to Hot Route Press the directional button C to access the list of receivers. Select the receiver you wish to Hot Route, and move the right stick/press the directional buttons in the appropriate direction. How to Use Motion Press A to highlight an eligible player, and then move the left stick/press the directional button Z/X to send that player in motion. -
DELAY OFFENSE – SECTION 5 2016 Bootleg (Sprint Out) and Draw System Screen System
DELAY OFFENSE – SECTION 5 2016 Bootleg (Sprint Out) and Draw System The delay offense uses core run game blocking concepts for Oline combined with core pass-run receiver-backfield schemes while using themes to communicate the various concepts. (Simple and Sound + Blitz Beater). Screen System – 5 in 1 The screen offense is really a delayed play-action pass concept. We use 5 different types of screens while using ONLY 1 blocking scheme for the OLine (just adjust timing). Because the screen game is a PAP and uses only 1 OLine blocking scheme – the screen game is the #1 BLITZ BEATER + Sound and Simple = CORE to OFFENSE. Bootleg - East (Wing-T sweep play-action + Sprint Out Pass) Bootleg (2x2) @ Yrec (Eastern Longhorn-Razorback) Bootleg (2x2) @ Xrec (Eastern Longhorn-Razorback) Bootleg (3x1) @ Xrec (Eastern Longhorn-Razorback) Hot Draws - West (Hot Route + Delayed Run) Hot Stick Draw (Western Phoenix-Pittsburgh) Hot QB Stick Draw (Western State Phoenix-Pittsburgh) Hot Sprint Draw (Western Lightning-Rangers) Screens - South (Slow – Quick - Read) Quick Screen – Jailbreak (Southern Lion-Ram) Slow Aback Screen (Southern Lisa-Ray) Hot Counter Aback Screen (Southern Lakers-Rockets) Read Screen (Southern Fire Lion-Ram) Sprint Counter Screen (South Omaha Lisa-Ray) PLAY: Bootleg @ Y (2x2) *Super Sonic = Eastern Longhorn-Razorback (NCAA) DESCRIPTION: Wing-T Bootleg (fake sweep and Boot back using HOT dash roll) NOTE: “East” cues Bootleg (Oline sweep blocks opposite call) + recs double moves SIGNAL: ”East” = hand on backside of head + sweep cue QB (1)ABACK -
ESPN NFL Football Instruction Manual – Xbox
ESPN NFL Football Instruction Manual – Xbox TABLE OF CONTENTS Title Screen 3 Main Menu 3 Quick Game 4 Control Summary 5 Pause Menu 12 First Person Football 16 The Crib 16 Franchise 19 Franchise - Offseason Tasks 28 Season 32 Tournament 34 Situation 36 Practice 37 Options 38 Roster Manager 40 Load / Save 42 About The Game 43 Xbox Live 43 WARNING: READ BEFORE USING YOUR XBOX™ VIDEO GAME ENTERTAINMENT SYSTEM. About Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games. These seizures may have a variety of symptoms including: lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms— children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. -
Playbook: Seattle Seahawks Formation
Playbook: Seattle Seahawks Formation: Gun Trips TE Offset Play: X Under (Version 1) Setup: 1. Hot route your Y/triangle receiver to a drag Reads: 1. Your first read is your running back in the flat 2. If he is covered, look to the tight end a little deeper on the corner route 3. Then look to the Y/triangle receiver on the drag 4. Your X/square receiver should also be open 5. And finally, your B/circle receiver will also get open deep (lead pass down) Overview: This play is great because you can quick hike your opponent. Since there is only 1 adjustment, you can make it while breaking the huddle and it won’t let the defense set up any complicated setups or adjustments. The reads work from right to left so it is pretty easy to make the right reads with a little practice, you can run this play for the entire game unless your opponent figures out how to stop it. Playbook: Seattle Seahawks Formation: Gun Trips TE Offset Play: X Under (Version 2) Setup: 1. Hot route your X/square receiver to a smoke screen 2. (Optional) Block your tight end or running back) Reads: 1. Your first look is to the X/square receiver. You will have to wait a second or 2 to make sure he is open. 2. If he is covered, throw to your Y/triangle receiver (lead pass towards the sideline) Overview: This play works really well with the first version of X Under because it attacks the left side of the screen. -
FACHAUSDRÜCKE „TALKING FOOTBALL“ Abseits (Offside) Regelwidrigkeit, Bei Der Ein Körperteil Eines Spielers Vor Dem Anspiel Die Anspiellinie Überragt
FACHAUSDRÜCKE „TALKING FOOTBALL“ Abseits (Offside) Regelwidrigkeit, bei der ein Körperteil eines Spielers vor dem Anspiel die Anspiellinie überragt. Alignment Angriffs- oder Abwehraufstellung. Anspiellinie (Scrimmage Line; Line of Scrimmage - Vor dem Anspiel wird der Ball vom Schiedsrichter auf den Boden gesetzt. Die imaginären Anspiellinien für Offense und Defense verlaufen entlang der beiden Ballenden von Seitenauslinie zu Seitenauslinie. Dazwischen ist die Neutrale Zone. Nach dem Snap werden die beiden Linien zu einer. Armchair Quarterback Fan, der unqualifizierte Kritik übt. Audible Zuruf einer kurzfristigen Planänderung des Quarterbacks an der Anspiellinie. Er teilt seine Entscheidung, den kurz zuvor im Huddle besprochenen Spielzug zu ändern, seinen Mitspielern in Form verschlüsselter Signale mit. Auszeit (Timeout) Der Ball ist nicht im Spiel, und die Spieluhr wird angehalten. Jede Mannschaft hat Anspruch auf drei Auszeiten pro Halbzeit. Backfield (Defense) Rückraumspieler (Left und Right Cornerback, sowie die Safeties); wird auch als Secondary bezeichnet. Backfield (Offense) Die drei Spieler, die sich hinter der Anspiellinie aufstellen; Rückraumspieler (meistens die Runningbacks, also der Halfback und der Fullback und der Wide Receiver). Backward Pass Pass zur Seite (Lateral Pass) oder nach hinten. Obwohl beliebig oft erlaubt, werden sie nur selten angewandt. da der Ball im Gegensatz zum Forward Pass jederzeit von der gegnerischen Mannschaft erobert werden darf. Ball Hawk Abwehrspieler, der darauf spezialisiert ist Pässe abzufangen. Batting Wegschlagen des Balles aus der Hand des Angriffsspielers durch einen Abwehrspieler. Big Play Spielzug, der zur Spielwende oder Spielentscheidung fährt. Bird Cage Facemask (Gesichtsmaske) der Linemen mit horizontalen und vertikalen Streben. Blind Side Die der Blickrichtung eines Spielers entgegen gelegene Seite. Blitz Ein plötzlicher Angriff auf den Quarterback (der den Ball hat) durch die Linebacker und/oder Secondary, also die Rückraumverteidiger, direkt durch die Offense Line hindurch. -
ESPN NFL2K5 Xbox Digital M
ENHANCED ONLINE MANUAL XBox™ Version ”The spirit, the will to win, and the will to excel are the things that endure. These qualities are so much more important than the events that occur.” --Vince Lombardi 2 Table Of Contents CONTROL SUMMARY.................................................................................................. 5 IN THE HUDDLE................................................................................................................ 5 OFFENSE ........................................................................................................................ 10 AFTER THE SNAP............................................................................................................ 10 DEFENSE ........................................................................................................................ 12 SPECIAL TEAMS: ............................................................................................................ 16 QUICK GAME................................................................................................................ 17 COACH MATCHUP.......................................................................................................... 17 IN-GAME PAUSE MENU............................................................................................. 19 THE CRIB™ ................................................................................................................... 24 CRIB MENU...................................................................................................................