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Madden Nfl 13
MADDEN NFL 13 CONTENTS TOTAL PAssING CONTROL 1 MADDEN NFL 13 12 CONNEctED CAREERS Lead receivers and put the ball exactly where it needs to be with the 2 WHAT’S NEW IN MADDEN NFL 13 16 EA ONLINE revamped and updated Total Control Passing mechanic. 3 GENERAL MENU NAVIGATION 17 ONLINE GAME MODES 9 UsER INTERFACE 17 MY MADDEN PLAY-ActION ABORT For the first time ever, you can abort out of a play action animation in the 11 PAUSE MENU 19 DISCLAIMERS face of a blitz, allowing your QB to throw a quick pass. NEW UsER CAtcH FUNctIONALITY WHAT’S NEW Madden NFL 13 makes it easier than ever to select the receiver and make a IN MADDEN NFL 13 play on the ball. GRIDIRON CLUB THE CONNEctED CAREER EXPERIENCE Get all the latest Madden features in one place, including Madden Moments You’ve never played a career mode like this. Connected Careers gives you an Live, and updated rosters that match the real NFL Season. unprecedented level of control over your career as a coach or a player. Get ready for the deepest Madden NFL experience ever. TOUCH SCREEN PLAY CALLING GENERAL MENU Call your plays by using the Touch Screen on the GamePad for even more NAVIGATION control and privacy! NOTE: The Nunchuk is required when using the Wii Remote. Controls specific to the Nunchuk will not function when it is not connected to an active TOUCH SCREEN PRE-PLAY ADJUstMENts Wii Remote. If the Nunchuk is removed or disconnected from any active Make Hot Route adjustments during pre-play on both Offense and Defense Wii Remote, the game will display an icon representing the missing Nunchuk. -
2017-18 WOA Football Study Guide
2017-18 WOA Football Study Guide Page 1 of 10 1: A note from a MD/OD is required in order for a player to return to play (after being removed from the game for symptoms of a concussion) A: True B: False WIAA: Concussion 2: Prior to the contest, the crew is required to ask the coach, "Does your team have a healthcare professional authorized in concussion management?" A: True B: False WIAA: Concussion 3: In the pregame coaches conference the head coach states that their team does not have a healthcare professional. Player A 22 is showing symptoms of having a concussion. The player is sent out for a play, the head coach examines him and determines that he does not have a concussion. A22 is allowed to return to playing in the game. A: Correct B: Incorrect WIAA: Concussion 4: The WIAA Mercy Rule begins when a 40-point differential is reached in the second half, except for games played at what level: A: 4A B: 2A C: 1B D: 1A E: 2B WIAA: Mercy Rule 5: The score is 39 to 0 at halftime in a B-8 game with Team R ahead. Team R takes the opening kickoff and runs it back for a touchdown. During the return Team K is flagged for grasping the facemask on the runner at the 50 yard line. If team R wants to keep the touchdown: A: Team R’s ball on the 35 following acceptance of the penalty—no score. B: Game is over as this puts Team R ahead by 45 points in the second half in 8 man football C: The 40-Point Rule is in effect and there will be a running clock for the remainder of the second half. -
Penalty Enforcements Made Easy: Position by Position Responsibilities — Sixth Edition
High School Football Penalty Enforcements Made Easy: Position By Position Responsibilities — Sixth Edition By Jeffrey Stern, senior editor, Referee magazine The derivative work represented by this book is copyrighted by Referee Enterprises, Inc. (© 2013), which includes the title and graphics, and is used by permission. The illustrations, including the chapter graphics, in this book are protected by copyrights of Referee Enterprises, Inc. (© 2013) and are used by permission. PlayPic® and MechaniGram® and their related graphics are registered trademarks of Referee Enterprises, Inc., and are copyrighted. Copying in whole or in part is prohibited without prior written consent from Referee Enterprises, Inc. Republication of all or any part of this publication, including on the Internet, is expressly prohibited. Published by Referee Enterprises, Inc. (www.referee.com) and the National Association of Sports Officials (www.naso.org) Printed in the United States of America ISBN-13: 978-1-58208-217-2 Table of Contents Introduction Chapter 1 Calling a Foul and Using the flag Chapter 2 Reporting a foul Chapter 3 Enforcing the Penalty Chapter 4 Penalty signaling sequences Chapter 5 Spots and the All-but-one Principle Chapter 6 Fouls on running Plays Chapter 7 Fouls During a Backward Pass, fumble or legal Forward Pass Chapter 8 Fouls on Free-Kick Plays Chapter 9 Fouls on change of Possession plays Chapter 10 Fouls on scrimmage-Kick Plays Chapter 11 Dead-Ball fouls Chapter 12 Live-Ball Followed by Dead-Ball Fouls Chapter 13 Double and Multiple Fouls Chapter 14 Double and Multiple Fouls with change of Possession Chapter 15 Carryover Fouls (“Bridges”) Chapter 16 Trys Appendix A Penalty Summary Appendix B Signal Chart Introduction Calling and enforcing a penalty isn’t as easy as coaches and fans think it is. -
Rookie Tackle Playbook
ROOKIE TACKLE PLAYBOOK 1 American Development Model / 2018 National Opt-In TABLE OF CONTENTS 1: 6-Player Plays 3 6-Player Pro 4 6-Player Tight 11 6-Player Spread 18 2: 7-Player Plays 25 7-Player Pro 26 7-Player Tight 33 7-Player Spread 40 3: 8-Player Plays 46 8-Player Pro 47 8-Player Tight 54 8-Player Spread 61 6 - PLAYER ROOKIE TACKLE PLAYS ROOKIE TACKLE 6-PLAYER PRO 4 ROOKIE TACKLE 6-PLAYER PRO ALL CURL LEFT RE 5 yard Curl inside widest defender C 3 yard Checkdown LE 5 yard Curl Q 3 step drop FB 5 yard Curl inside linebacker RB 5 yard Curl aiming between hash and numbers ROOKIE TACKLE 6-PLAYER PRO ALL CURL RIGHT LE 5 yard Curl inside widest defender C 3 yard Checkdown RE 5 yard Curl Q 3 step drop FB 5 yard Curl inside linebacker RB 5 yard Curl aiming between hash and numbers 5 ROOKIE TACKLE 6-PLAYER PRO ALL GO LEFT LE Seam route inside outside defender C 4 yard Checkdown RE Inside release, Go route Q 5 step drop FB Seam route outside linebacker RB Go route aiming between hash and numbers ROOKIE TACKLE 6-PLAYER PRO ALL GO RIGHT C 4 yard Checkdown LE Inside release, Go route Q 5 step drop FB Seam route outside linebacker RB Go route aiming between hash and numbers RE Outside release, Go route 6 ROOKIE TACKLE 6-PLAYER PRO DIVE LEFT LE Scope block defensive tackle C Drive block middle linebacker RE Stalk clock cornerback Q Open to left, dive hand-off and continue down the line faking wide play FB Lateral step left, accelerate behind center’s block RB Fake sweep ROOKIE TACKLE 6-PLAYER PRO DIVE RIGHT LE Scope block defensive tackle C Drive -
Guide for Statisticians © Copyright 2021, National Football League, All Rights Reserved
Guide for Statisticians © Copyright 2021, National Football League, All Rights Reserved. This document is the property of the NFL. It may not be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or information storage and retrieval systems, or the information therein disseminated to any parties other than the NFL, its member clubs, or their authorized representatives, for any purpose, without the express permission of the NFL. Last Modified: July 9, 2021 Guide for Statisticians Revisions to the Guide for the 2021 Season ................................................................................4 Revisions to the Guide for the 2020 Season ................................................................................4 Revisions to the Guide for the 2019 Season ................................................................................4 Revisions to the Guide for the 2018 Season ................................................................................4 Revisions to the Guide for the 2017 Season ................................................................................4 Revisions to the Guide for the 2016 Season ................................................................................4 Revisions to the Guide for the 2012 Season ................................................................................5 Revisions to the Guide for the 2008 Season ................................................................................5 Revisions to -
The Wild Bunch a Side Order of Football
THE WILD BUNCH A SIDE ORDER OF FOOTBALL AN OFFENSIVE MANUAL AND INSTALLATION GUIDE BY TED SEAY THIRD EDITION January 2006 TABLE OF CONTENTS INTRODUCTION p. 3 1. WHY RUN THE WILD BUNCH? 4 2. THE TAO OF DECEPTION 10 3. CHOOSING PERSONNEL 12 4. SETTING UP THE SYSTEM 14 5. FORGING THE LINE 20 6. BACKS AND RECEIVERS 33 7. QUARTERBACK BASICS 35 8. THE PLAYS 47 THE RUNS 48 THE PASSES 86 THE SPECIALS 124 9. INSTALLATION 132 10. SITUATIONAL WILD BUNCH 139 11. A PHILOSOPHY OF ATTACK 146 Dedication: THIS BOOK IS FOR PATSY, WHOSE PATIENCE DURING THE YEARS I WAS DEVELOPING THE WILD BUNCH WAS MATCHED ONLY BY HER GOOD HUMOR. Copyright © 2006 Edmond E. Seay III - 2 - INTRODUCTION The Wild Bunch celebrates its sixth birthday in 2006. This revised playbook reflects the lessons learned during that period by Wild Bunch coaches on three continents operating at every level from coaching 8-year-olds to semi-professionals. The biggest change so far in the offense has been the addition in 2004 of the Rocket Sweep series (pp. 62-72). A public high school in Chicago and a semi-pro team in New Jersey both reached their championship game using the new Rocket-fueled Wild Bunch. A youth team in Utah won its state championship running the offense practically verbatim from the playbook. A number of coaches have requested video resources on the Wild Bunch, and I am happy to say a DVD project is taking shape which will feature not only game footage but extensive whiteboard analysis of the offense, as well as information on its installation. -
The Passing Tree Is the Number System Used for the Passing Routes
The Passing Tree is the number system used for the passing routes. All routes are the same for ALL receivers. The route assignment depends on the position of the receiver and how it is called at the line of scrimmage. This system has all ODD number routes flowing toward the center of the field, while EVEN number routes are toward the sideline. All routes are called from LEFT to RIGHT. Inside Tight Ends, Eligible Receivers (I) , are also called from LEFT to RIGHT. The above passing tree assumes the quarterback is on the left side of the route runner labeled. Below are the routes used in this playbook: ROUTE NAMES: #1 – ARROW/ SLANT. Slant 45 degrees toward middle. Expect the ball quickly. #3 – DRAG. Drive out 5 yards then drag 90 degrees toward middle.. #5 – CURL ROUTE/ BUTTON HOOK. Drive out 5-7 yards, slow and gather yourself, curl in towards QB, establish a wide stance and frame yourself. Find an open or void area #7 – POST. Drive out 8 yards, show hand fake and look back at QB, then sprint to deep post. Opposite of Flag/ Corner Route . #9 – STREAK/ FLY. Can be a straight sprint or "go" route off the line of scrimmage. #8 – HITCH N’ GO. Drive out 5-7 yards, curl away from QB, show hand fake (sell it!, and then roll out and up the field.) #6 – CORNER. Drive out 8 yards, show hand fake and look back at QB, then sprint to deep corner. #4 - OUT. Drive out 5 yards then drag 90 degrees toward sideline. -
Awareness of Game Situations
Referee has collected some of the best Football Officiating tips & techniques they could find and have created a Football Officiating A-Z email series to share with officials. Officials who are interested can visit https://www.referee.com/free-guides/ for more officiating resources. Tips will be added weekly once new ones are released. AWARENESS OF GAME SITUATIONS Most football fans understand how the down, distance, score and time remaining affect how teams strategize. The same information that helps the guy in the 53rd row can help officials if they use a little common sense. For example, it’s third down and 11. Team A trails by two points with 1:37 to play in the fourth quarter and has the ball on its own 44 yardline. Going without a huddle because it is out of timeouts, team A lines up in a shotgun formation with an empty backfield and three eligible receivers on the right side of the formation. Gee, do you think a pass is coming? Do you think the receivers will run at least 11-yard routes? Is it likely the quarterback’s first look will be to a receiver running a pattern near the sideline? That is a fairly elementary example, but it illustrates how officials can process information and turn it into proper coverage of a play. The latter stages of a game are also prime times for flea-flickers or other trick plays, onside kicks, clock- killing spikes (and fake spikes) and other tactics that are less than routine. Your ability to anticipate them will help determine if you are in proper position to make a big call (or no-call) at the end of a game. -
Instant Replay Case Book
FOOTBALL 2014 INSTANT REPLAY CASE BOOK 2014 NCAA FOOTBALL INSTANT REPLAY CASEBOOK NATIONAL COLLEGIATE ATHLETIC ASSOCIATION THE NATIONAL COLLEGIATE ATHLETIC ASSOCIATION P.O. Box 6222 Indianapolis, Indiana 46206-6222 317/917-6222 www.ncaa.org MAY 2014 Manuscript Prepared By: Rogers Redding, Secretary-Rules Editor, NCAA Football Rules Committee. Edited By: Ty Halpin, Associate Director for Playing Rules and Officiating Production By: Marcia Stubbeman, Associate Director of Printing and Publishing. NCAA, NCAA logo and NATIONAL COLLEGIATE ATHLETIC ASSOCIATION are registered marks of the Association and use in any manner is prohibited unless prior approval is obtained from the Association. COPYRIGHT 2014, BY THE NATIONAL COLLEGIATE ATHLETIC ASSOCIATION PRINTED IN THE UNITED STATES OF AMERICA Table of Contents SECTION 1. Purpose and Philosophy ........................................6 SECTION 2. Eligibility for Instant Replay .................................6 SECTION 3. Reviewable Plays.....................................................6 SECTION 4. Instant Replay Personnel, Equipment and Location .........................................................9 SECTION 5. Initiating the Replay Process ................................9 SECTION 6. Reviewing an On-field Ruling ............................10 SECTION 7. Reversing an On-Field Ruling ............................11 2014 Play Situations ....................................................................12 Free Kicks .....................................................................................12 -
Apba Football
APBA FOOTBALL Conducting Season Replays & Tips for Solitaire Play Introduction • Preparation • Standardization • Setup • Method of Play (Neutral Downs) • Method of Play (Trick Plays) • Method of Play (Situational Downs) Preparation • Recommend using Phil Milloy’s “Dice Range Calculator” as an alternative to Section III of the APBA rule book • Determine Receiver, Sack, & Interception Allocations for every team • Accurately reflects the substitutions within all personnel packages – Pro-Set, 2TEs, 3WR, Standard, Nickel & Dime Defenses • Speeds up play – Only one dice roll required instead of rolling until a starter is selected – Eliminates having to “rotate” players • Reserve players are active participants Dice Range Calculator Preparation • Optional Innovations – “Fletch67” Defensive Ratings (S.Fletcher) – H. Ahlskog’s “Forced Fumble & Recovery” Charts – H. Ahlskog’s “Fumble Frequency Number” for skill/special teams players – Sack Modification (Barath) • Upon sack, determine defender through “Allocation” system • Roll dice, if dice roll is between 11 – 51, award defender full sack. • If dice roll is 52 -66, roll dice again and check for new defender via “Allocation” system. • If same player, award defender full sack. If different defender, each player is awarded ½ a sack. Proprietary to Mark Zarb • Optional Innovations – “Sack & Interception” Ratings • Based off each team’s sack & interception per attempt – "Yards Per Catch" (YPC) Receiver Ratings • Distinguishes between deep threats, possession receivers and RBs catching out of backfield -
College Football Officiating, Llc
COLLEGE FOOTBALL OFFICIATING, LLC 2012 CFO BI-WEEKLY RULES QUIZ 3-SOLUTIONS For each of the following select the correct answer. There is only ONE correct choice for each question. For any fouls that are not offset, assume that the penalty is accepted unless it is declined by rule. NOTE: References are to the NCAA 2012-13 Football Rules and Interpretations, in pdf form on this CFO web site. ************************************************************************ 1. Second and four at the A-30. Airborne eligible receiver A82 receives a legal forward pass at the A-35. As he receives the ball, A82 is contacted by B18 and first comes to the ground with the ball at the A-33, where the ball is declared dead. a. First and 10 at the A-35. b. Second and 1 at the A-33. REFERENCES: 5-1-3, AR 5-1-3-II COMMENTS: A82’s forward progress is at the point where he receives the ball and is contacted by the opponent. 2. Second and eight at the A-45. Thinking that the quarterback is going to throw a screen pass, tackle A73 goes downfield to the B-49. He then remembers that the pass is to be thrown deep, so he hustles back behind the scrimmage line before the pass is thrown. QB A12 is at the A-40 when he completes a forward pass to eligible A80 who catches the ball and steps out of bounds at the B-40. a. Legal play. b. A73 is flagged as an ineligible receiver downfield. If the penalty is accepted the down is repeated. -
The Monstrous Madden Playbook Offense Volume I
The Monstrous Madden Playbook Offense Volume I Matt Heinzen This book and its author have no affiliation with the National Football League, John Madden, or the Madden NFL 2003 or Madden NFL 2004 video games or their publisher, EA Sports. The author has taken care in preparation of this book, but makes no warranty of any kind, expressed or implied, and assumes no responsibility for any errors contained within. No liability is assumed for any damages resulting through direct or indirect use of this book’s contents. Copyright c 2003 by Matt Heinzen All rights pertaining to distribution or duplication for purposes other than per- sonal use are reserved until October 15, 2008. At this time the author voluntarily removes all restrictions regarding distribution and duplication of this book, al- though any modified version must be marked as such while retaining the original author’s name, the original copyright date and this notice. Visit my Madden NFL Playbook web sites at monsterden.net/madden2003/ and monsterden.net/madden2004/ and my forums at monsterden.net/maddentalk/. Contents 1 Introduction 1 Offensive Philosophy ........................... 1 Creating New Formations ......................... 3 Creating New Plays ............................ 6 Specialty Plays .............................. 6 Using This Book Effectively ....................... 7 Abbreviations ............................... 8 2 Diamond Wing 9 Delay Sweep ............................... 10 Flurry ................................... 13 Counter Sweep .............................