PKD Otaku # 12 - February 2004 1 a Question of Chronology: 1955 – 1958 Frame
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Fictional Games and Utopia: the Case of Azad
Fictional Games and Utopia: The Case of Azad This is a pre-print version of: Gualeni, S. (2021), “Fictional Games and Utopia: The Case of Azad”, Science Fiction Film & Television, 14 (2): 187-207. Abstract ‘Fictional games’ are playful activities and ludic artefacts that were conceptualised to be part of fictional worlds. These games cannot – or at least were not originally meant to – be actually played. This interdisciplinary article discusses fictional games, focusing on those appearing in works of sf. Its objective is that of exploring how fictional games can function as utopian devices. Drawing on game studies, utopian studies, and sf studies, the first half of the article introduces the notion of fictional games and provides an initial articulation of their utopian potential. The second half focuses, instead, on the analysis of one (science-)fictional game in particular: the game of Azad, described in Iain M. Banks’s 1988 sf novel The Player of Games. This analysis is instrumental in clarifying the utopian qualities that are inherent in the activity of play such as its being uncertain and contingent. By presenting relationships of power through a game (and, finally, as a game), utopian fictional games such as Azad serve as a reminder that every socio-political situation – even the most dystopian ones – is ultimately indeterminate, and retains the possibility of change. Introduction Broadly speaking, sf can be described as a genre of fiction whose worlds, when compared with the world the authors actually inhabit, have undergone considerable scientific and technological advancements. Within their great variety of themes and media forms, the only trait that can perhaps be recognised as common to all works of sf is their aspiration to stimulate their recipients to imagine hypothetical scenarios and alternative possibilities of being (see Williams 198; Bould and Miéville 245; Suvin xviii). -
Rereading Philip K. Dick
REFLECTIONS Robert Silverberg REREADING PHILIP K. DICK They were ugly little things. I mean the tner. Dick was only twenty-seven when first editions of Philip K. Dick’s first nov- Solar Lottery came out, a youthful begin- els—squat, scrunchy, cheaply printed ner who had appeared in the science fic- 1950s paperbacks, artifacts of a primitive tion magazines just three years before era in science fiction publishing. Ace with a double handful of ingenious short Books was the name of the publishing stories. I had already begun to sell some company—they are still in business, stories myself in 1955, so in terms of ca- though vastly transformed—and Ace reer launch we were virtually contempo- writers then were paid one thousand dol- raries, but I was only twenty, a college ju- lars per novel, which even then was the nior, and that seven-year gap in our ages bottom rate for paperback books, al- made me regard Dick as vastly older, though in modern purchasing power it’s vastly wiser, vastly more skillful in the a good deal more than most new SF writ- art of storytelling. I was an earnest be- ers can command today. ginner; he was already a pro. Still, there were harbingers of things to He was good, all right. But I don’t come in those early Dick books. The very think either of us realized, back there in first sentence of the very first one tells us 1955, that he was destined to make an that in the most literal way: “There had imperishable mark on American popular been harbingers.” That’s Solar Lottery, culture. -
War in the Age of Intelligent Machines
Introduction The image of the ''killer robot" once belonged uniquely to the world of science fiction. This is still so, of course, but only if one thinks of human like mechanical contraptions scheming to conquer the planet. The latest weapons systems planned by the Pentagon, however, offer a less anthropo morphic example of what machines with "predatory capabilities" might be like: pilotless aircraft and unmanned tanks "intelligent" enough to be able to select and destroy their own targets. Although the existing prototypes of robotic weapons, like the PROWLER or the BRAVE 3000, are not yet truly autonomous, these new weapons do demonstrate that even if Artificial Intel ligence is not at present sufficiently sophisticated to create true "killer robots,'' when synthetic intelligence does make its appearance on the planet, there will already be a predatory role awaiting it. The PROWLER, for example, is a small terrestrial armed vehicle, equipped with a primitive form of "machine vision" (the capability to ana lyze the contents of a video frame) that allows it to maneuver around a battlefield and distinguish friends from enemies. Or at least this is the aim of the robot's designers. In reality, the PROWLER still has difficulty negoti ating sharp turns or maneuvering over rough terrain, and it also has poor friend/foe recognition capabilities. For these reasons it has been deployed only for very simple tasks, such as patrolling a military installation along a predefined path. We do not know whether the PROWLER has ever opened fire on an intruder without human supervision, but it is doubtful that as currently designed this robot has been authorized to kill humans on its own. -
Book Reviews from the Sf Press
BOOK REVIEWS FROM THE SF PRESS Solar Lottery Anthony Boucher: Fantasy & Science Fiction August 1955, p. 94 Philip K. Dick’s SOLAR LOTTERY (Ace, 35 cents) is kept from a Grade A rating only by a tendency, in both its nicely contrasted plots, to dwindle away at the end. This first novel by one of the most interesting new magazine writers (one of F&SF’s discoveries, I may add proudly) creates a strange and highly convincing and self-consistent future society, peculiarly governed by Games Theory and the principle of randomness; against this background, built up with the detail of a Heinlein and the satire of a Kornbluth, it relates a taunt melodrama of political conflict and a stirring space-quest to rediscover a lost tenth planet. P. Schuyler Miller: Astounding Science Fiction November 1955, p. 151 Here’s another demonstration that you get a whale of a lot for your money from Ace. “Solar Lottery” is in the van Vogt tradition, taking a man with a mission, involving him hopelessly in a society built on a novel concept of science or philosophy, and allowing all sorts of unseen forces to prowl and putter behind the scenes. This time the gimmick is not non-Aristotelian semantics but von Neumann’s Theory of Games, which the author has built up as the mainspring of a Twenty-third Century planetary lottery whose one winner, the Quizmaster, is dictator of mankind until an assassin cuts him down or the “bottle” – never quite explained – twitches someone else in his place. Outside the Game, those who have special skills useful to the manufacturing combines may sell themselves into absolute serfdom, while those who have only manual skills are “unclassified” and hopeless. -
Recall of Mps
House of Commons Political and Constitutional Reform Committee Recall of MPs First Report of Session 2012–13 Report, together with formal minutes, oral and written evidence Ordered by the House of Commons to be printed 21 June 2012 HC 373 [incorporating HC 1758-i-iv, Session 2010-12] Published on 28 June 2012 by authority of the House of Commons London: The Stationery Office Limited £0.00 The Political and Constitutional Reform Committee The Political and Constitutional Reform Committee is appointed by the House of Commons to consider political and constitutional reform. Current membership Mr Graham Allen MP (Labour, Nottingham North) (Chair) Mr Christopher Chope MP (Conservative, Christchurch) Paul Flynn MP (Labour, Newport West) Sheila Gilmore MP (Labour, Edinburgh East) Andrew Griffiths MP (Conservative, Burton) Fabian Hamilton MP (Labour, Leeds North East) Simon Hart MP (Conservative, Camarthen West and South Pembrokeshire) Tristram Hunt MP (Labour, Stoke on Trent Central) Mrs Eleanor Laing MP (Conservative, Epping Forest) Mr Andrew Turner MP (Conservative, Isle of Wight) Stephen Williams MP (Liberal Democrat, Bristol West) Powers The Committee’s powers are set out in House of Commons Standing Orders, principally in Temporary Standing Order (Political and Constitutional Reform Committee). These are available on the Internet via http://www.publications.parliament.uk/pa/cm/cmstords.htm. Publication The Reports and evidence of the Committee are published by The Stationery Office by Order of the House. All publications of the Committee (including press notices) are on the internet at www.parliament.uk/pcrc. A list of Reports of the Committee in the present Parliament is at the back of this volume. -
Panel About Philip K. Dick
Science Fiction Book Club Interview with Andrew M. Butler and David Hyde July 2018 Andrew M. Butler is a British academic who teaches film, media and cultural studies at Canterbury Christ Church University. His thesis paper for his PhD was titled “Ontology and ethics in the writings of Philip K. Dick.” He has also published “The Pocket essential Philip K. Dick”. He is a former editor of Vector, the Critical Journal of the British Science Fiction Association and was membership secretary of the Science Fiction Foundation. He is a former Arthur C. Clarke Award judge and is now a member of the Serendip Foundation which administers the award. David Hyde, a.k.a. Lord Running Clam, joined the Philip K. Dick Society in 1985 and contributed to its newsletter. When the PKDS was discontinued, he created For Dickheads Only in 1993, a zine that was active until 1997. Since then, his activities include many contributions to and editorial work for the fanzine PKD OTAKU. His book, PINK BEAM: A Philip K. Dick Companion, is a detailed publication history of PKD's novels and short stories. In 2010, David organized the 21st century's first Philip K. Dick Festival in Black Hawk, Colorado. Recently, in partnership with Henri Wintz at Wide Books, he has published two full-color bibliographies of the novels and short stories of Philip K. Dick. In early 2019 Wide Books will publish the French bibliography. On the 35th anniversary of Phil’s passing in 2017 David held a memorial celebration for PKD fans in Ft. Morgan, Colorado, the final resting place of Phil and his twin sister Jane. -
Newagearcade.Com 5000 in One Arcade Game List!
Newagearcade.com 5,000 In One arcade game list! 1. AAE|Armor Attack 2. AAE|Asteroids Deluxe 3. AAE|Asteroids 4. AAE|Barrier 5. AAE|Boxing Bugs 6. AAE|Black Widow 7. AAE|Battle Zone 8. AAE|Demon 9. AAE|Eliminator 10. AAE|Gravitar 11. AAE|Lunar Lander 12. AAE|Lunar Battle 13. AAE|Meteorites 14. AAE|Major Havoc 15. AAE|Omega Race 16. AAE|Quantum 17. AAE|Red Baron 18. AAE|Ripoff 19. AAE|Solar Quest 20. AAE|Space Duel 21. AAE|Space Wars 22. AAE|Space Fury 23. AAE|Speed Freak 24. AAE|Star Castle 25. AAE|Star Hawk 26. AAE|Star Trek 27. AAE|Star Wars 28. AAE|Sundance 29. AAE|Tac/Scan 30. AAE|Tailgunner 31. AAE|Tempest 32. AAE|Warrior 33. AAE|Vector Breakout 34. AAE|Vortex 35. AAE|War of the Worlds 36. AAE|Zektor 37. Classic Arcades|'88 Games 38. Classic Arcades|1 on 1 Government (Japan) 39. Classic Arcades|10-Yard Fight (World, set 1) 40. Classic Arcades|1000 Miglia: Great 1000 Miles Rally (94/07/18) 41. Classic Arcades|18 Holes Pro Golf (set 1) 42. Classic Arcades|1941: Counter Attack (World 900227) 43. Classic Arcades|1942 (Revision B) 44. Classic Arcades|1943 Kai: Midway Kaisen (Japan) 45. Classic Arcades|1943: The Battle of Midway (Euro) 46. Classic Arcades|1944: The Loop Master (USA 000620) 47. Classic Arcades|1945k III 48. Classic Arcades|19XX: The War Against Destiny (USA 951207) 49. Classic Arcades|2 On 2 Open Ice Challenge (rev 1.21) 50. Classic Arcades|2020 Super Baseball (set 1) 51. -
Indice: 0. Philip K. Dick. Biografía. La Esquizofrenia De Dick. Antonio Rodríguez Babiloni 1
Indice: 0. Philip K. Dick. Biografía. La esquizofrenia de Dick. Antonio Rodríguez Babiloni 1. El cuento final de todos los cuentos. Philip K. Dick. 2. El impostor. Philip K. Dick. 3. 20 años sin Phil. Ivan de la Torre. 4. La mente alien. Philip K. Dick. 5. Philip K. Dick: ¿Aún sueñan los hombres con ovejas de carne y hueso? Jorge Oscar Rossi. 6. Podemos recordarlo todo por usted. Philip K. Dick. 7. Philip K. Dick en el cine 8. Bibliografía general de Philip K. Dick PHILIP K. DICK. BIOGRAFÍA. LA ESQUIZOFRENIA DE DICK. Antonio Rodríguez Babiloni Biografía: Philip. K. Dick (1928-1982) Nació prematuramente, junto a su hermana gemela Jane, el 2 de marzo 1928, en Chicago. Jane murió trágicamente pocas semanas después. La influencia de la muerte de Jane fue una parte dominante de la vida y obra de Philp K. Dick. El biógrafo Lawrence Sutin escribe; ...El trauma de la muerte de Jane quedó como el suceso central de la vida psíquica de Phil Dos años más tarde los padres de Dick, Dorothy Grant y Joseph Edgar Dick se mudaron a Berkeley. A esas alturas el matrimonio estaba prácticamente roto y el divorcio llegó en 1932, Dick se quedó con su madre, con la que se trasladó a Washington. En 1940 volvieron a Berkeley. Fue durante este período cuando Dick comenzó a leer y escribir ciencia ficción. En su adolescencia, publicó regularmente historias cortas en el Club de Autores Jovenes, una columna el Berkeley Gazette. Devoraba todas las revistas de ciencia-ficción que llegaban a sus manos y muy pronto empezó a ser influido por autores como Heinlein y Van Vogt. -
Psychological Terror and Social Fears in Philip K. Dick's Science Fiction
Belphégor Giuliano Bettanin Psychological Terror and Social Fears in Philip K. Dick's Science Fiction As it developed during the twentieth century, the genre of science fiction has often used themes belonging to horror literature. In point of fact, these two genres have a good deal in common. Most obviously, science fiction and horror share a fantastic background and a detachment from the probabilities of realistic fiction. Also, the birth of science fiction is closely connected to the development of the gothic novel. Mary Shelley's Frankenstein, which is commonly considered proto-science fiction, also represents a nineteenth-century development of the gothic novel. In addition, Herbert George Wells, whose work lies at the basis of modern science fiction, wrote at least one gothic novel, The Island of Doctor Moreau.1 The fusion of horror and science fiction has often generated figures of terrifying and evil aliens, robots that rebel against their human creators, and apocalyptic, post-thermonuclear-global-war scenarios. In this brief essay I shall analyze the ways in which Philip K. Dick incorporated horror themes into his oeuvre and the highly original results he obtained by mingling the two genres. For this purpose I shall discuss several of his short stories and his early novel Eye in the Sky. Besides the already mentioned motifs of the alien, the rebel robot and the atomic holocaust, Dick develops a mystical-religious motif as he explores a number of metaphysical problems that are strictly connected to his most characteristic interest in epistemological questions. From the moment of the publication of his first short stories and novels in the 1950s, Dick became one of the most representative authors of American social science fiction. -
Brains, Minds, and Computers in Literary and Science Fiction Neuronarratives
BRAINS, MINDS, AND COMPUTERS IN LITERARY AND SCIENCE FICTION NEURONARRATIVES A dissertation submitted to Kent State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy. by Jason W. Ellis August 2012 Dissertation written by Jason W. Ellis B.S., Georgia Institute of Technology, 2006 M.A., University of Liverpool, 2007 Ph.D., Kent State University, 2012 Approved by Donald M. Hassler Chair, Doctoral Dissertation Committee Tammy Clewell Member, Doctoral Dissertation Committee Kevin Floyd Member, Doctoral Dissertation Committee Eric M. Mintz Member, Doctoral Dissertation Committee Arvind Bansal Member, Doctoral Dissertation Committee Accepted by Robert W. Trogdon Chair, Department of English John R.D. Stalvey Dean, College of Arts and Sciences ii TABLE OF CONTENTS Acknowledgements ........................................................................................................ iv Chapter 1: On Imagination, Science Fiction, and the Brain ........................................... 1 Chapter 2: A Cognitive Approach to Science Fiction .................................................. 13 Chapter 3: Isaac Asimov’s Robots as Cybernetic Models of the Human Brain ........... 48 Chapter 4: Philip K. Dick’s Reality Generator: the Human Brain ............................. 117 Chapter 5: William Gibson’s Cyberspace Exists within the Human Brain ................ 214 Chapter 6: Beyond Science Fiction: Metaphors as Future Prep ................................. 278 Works Cited ............................................................................................................... -
Dragon Magazine #176
SPECIAL ATTRACTIONS Issue # 176 Vol. XVI, No. 7 9 The elves: a worId of difference December 1991 Two in-depth features on the elves and their beliefs. Servants of the Seldarine Chris Perry Publisher 10 Try elven clerics with real power! Specialty priests of the faerie folk. James M. Ward If You need Help Ask the Drow! Ed Greenwood and Steven E. 16 Schend Editor Roger E. Moore Good-aligned drow? Visit Undermountains temple of Eilistraee. Fiction editor Barbara G. Young O THER FEATURES Bruce A. Heard Associate editor The Voyage of the Princess Ark Dale A. Donovan 31 You got till noon to clear out of Smokestone City, said the sheriff to the admiral. Editorial assistant Propping Up Your Campaign Spike Y. Jones Wolfgang H. Baur 45 Some game-mastering tools you might never have thought ofthe Nerf ball, for instance. Art director Larry W. Smith The Role of Computers Hartley, Patricia, and Kirk Lesser 57 Lucky Jake Masters isnt very lucky these daysbut you will be with Production staff Heart of China. Gaye OKeefe Angelika Lokotz Time For an Experiment fiction by Michael G. Ryan Tracey Zamagne 64 He would rise from the depths to achieve everlasting fame. It was only a matter of time. Subscriptions Janet L. Winters Role-playing Reviews Doug Niles 74 The study of strategy: three board games with unusual tactics. U.S. advertising Roseann Schnering The MARVEL®-Phile Scott Davis and Steven E. Schend 77 Heroic castaways of the MARVEL UNIVERSE. U.K. correspondent Playing in the Paleozoic Gregory W. Detwiler and U.K. -
Dick's First Novel
On SF by Thomas M. Disch http://www.press.umich.edu/titleDetailDesc.do?id=124446 The University of Michigan Press, 2005 Dick’s First Novel There are, by now, many science ‹ctions, but for myself (for any reader) there is only one science ‹ction—the kind I like. When I want to ‹nd out if someone else’s idea of sf corresponds signi‹cantly with mine (and whether, therefore, we’re liable to enjoy talking about the stuff), I have a simple rule-of-thumb: to wit—do they know—and admire—the work of Philip K. Dick? An active dislike, as against mere ignorance, would suggest either of two possibilities to me. If it is expressed by an otherwise voracious con- sumer of the genre, one who doesn’t balk at the prose of Zelazny, van Vogt, or Robert Moore Williams, I am inclined to think him essentially un-serious, a “fan” who is into sf entirely for escapist reasons. If, on the other hand, he is provably a person of enlightenment and good taste and he nevertheless doesn’t like Dick, then I know that my kind of sf (the kind I like) will always remain inaccessible. For those readers who require sf always to aspire to the condition of art Philip Dick is just too nakedly a hack, capable of whole chapters of turgid prose and of bloopers so grandiose you may wonder, momentarily, whether they’re not just his lit- tle way of winking at his fellow-laborers in the pulps. Even his most well- realized characters have their moments of wood, while in his bad novels (which are few), there are no characters, only names capable of dialogue.