2011 Convention Book (Lo-Rez)
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Combo Guide by Tekkenomics Mycheatsblog Jul 30, 2007 11:57:56 AM Combo Guide by Tekkenomics
1UP Network: 1UP | GameVideos | MyCheats | GameTab Welcome, Guest [Sign in / Register ] My Page Tracked Games Tracked Boards nbsp; ALL 6 Or Browse by: All | Nintendo DS | PC | PS2 | PS3 | PSP | Wii | Wireless | Xbox 360 post your "ranks" Tekken 5: Dark Resurrection Posted on Apr 14, 2009 for PSP. Also available on Arcade PS3 by ff12fan.1up.com Publisher: Namco Bandai 0 Replies Genre: Fighting Release Date: N/A ESRB Rating: Rating Pending 1UP'S Tekken 5: Dark Resurrection Game Page OVERVIEW SUPERGUIDE FAQS CHEATS FORUM GAME HELP VIDEOS IMAGES FILES FAQ Help [ Back to FAQ Index ] Type Title Contributor Rep Date Added Rating Combo Guide by Tekkenomics MyCheatsBlog Jul 30, 2007 11:57:56 AM Combo Guide by Tekkenomics Type: In -Depth Description: Version: Status: Complete Tekken: Dark Resurrection Wild FAQ Version 1.1 --------- ------- | / | / ------- |\ | | | | / | / | | \ | | |--- |/ |/ |--- | \ | | | |\ |\ | | \ | | | | \ | \ | | \ | | ------- | \ | \ ------- | \| Dark Resurrection (+.[___]·:·) Written by: Kenneth Walton (Wild Man X) Written on: July 8, 2007 E-mail: [email protected] Website: Tekkenomics (Listed below) AIM: Tekkenomics This FAQ version will be available at: Tekkenomics (http://www.tekkenomics.tk) GameFAQs (http://www.gamefaqs.com) Neoseeker (http://www.neoseeker.com) IGN (http://faqs.ign.com) Tekken Zaibatsu (http://www.tekkenzaibatsu.com) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ Table of Contents ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Version Updates 2. Legal Stuff 3. FAQ Description 4. Legend 5. Legend Explanations 6. Fighter Specific Legend Commands (FSLC) 7. Definitions 8. New Moves / Changed Commands 9. Changed Move Properties 10. Hidden Moves 11. Combo List 12. Customized Outfits 13. Tekken DR PSP Secrets / Unlockables / Nice-To-Know 14. Questions 15. Special Thanks 16. About Tekkenomics 17. About The Author 18. -
Xiaoyu's Bio by Stylistic86
Xiaoyu's Bio by Stylistic86 Ling Xiaoyu "High Spirited" Country of Origin: China Fighting Style: Hakke Sho, Hika Ken, and various Chinese martial arts Birthday: June 9 Age: 19 Height: 5'2" Weight: 93 lbs Blood Type: A Occupation: Student, Panda Caretaker Hobby: Traveling, Visiting Amusement Parks Worldwide Likes: Chinese Steamed Buns, Shrimp Dumplings, Peking Duck, Panda, Jin Kazama, and Heihachi Mishima Dislikes: Math Teachers, Kazuya Mishima, Anyone who opposes the Mishima Zaibatsu 1P Outfit: Tekken 6 1P Outfit (Alternate color pink from Tekken 5) 2P Outfit: Tekken 4 1P Outfit 3P Outfit: Tekken 4 2P Outfit 4P Outfit: Tekken Blood Vengeance Outfit (Hair down optional) Bio: Ever since Jin Kazama was defeated at the King of the Iron Fist Tournament 6, Ling Xiaoyu had been on a personal mission to find her friend. She had been trying to convince people that Jin was not an international criminal committing war crimes against several nations but many people chose to ignore her defensive case. Desperate and running out of leads, Xiaoyu turned to Heihachi Mishima, who had restored the Mishima Zaibatsu back to its original state. Xiaoyu couldn't tell Heihachi that she was looking for Jin but she was willing to help Heihachi any way she could. Doing so, Heihachi paired Xiaoyu with Chai Xianghua, a Chinese soldier who was sent on assignment to cover up an incident, and Christie Monteiro, who was not only looking for Eddy Gordo but also secretly working with Lei Wulong as a private investigator. While it seemed as though Xiaoyu was eager to work for Heihachi and was willing to do whatever he commanded, Xianghua and Christie were not as eager as her, which raised suspicion within Xiaoyu and started to question her partners' motives. -
Kumoricon-2017-Program Book.Pdf
Start your 14-day free trial at funimation.com/subscribe TM Stream Anime. Anytime. Anywhere. TABLE OF CONTENTS Letter from the Chair . 4 Hours of Operation . 5 Guests of Honor . 6 Art Show and Charity Auction . 10 DJ Profi les . 12 Programming . 14 Main Events . 14 Guest Programming . ........................... 15 Industry Programmingg . .................... 20 Anime Music Videoseos . 21 Cosplay . ........................................................... .......................... ........... 22 Karaoke . ............................................................... ...................... .................. 22 Dance Lessons .................... ........................................................ ........................ 24 GeneralralProgramming...................................................... Programmingramming........... .......................... 25 Conventionntion MapsMaps........... ... ..................................... ..................... 30 Chibibi RRoomm . 39 Writing/Artting/Artt......... ................................................................ ....... ................................. 40 Craft s......................................................................s . ......... .......... .... ................................ 41 Videoeo Gaminging... .......................................................... ............... .... ................................ 41 Tabletopetop Gamingaming . .......................................................... .............. ..... ..................... 42 Board andCardGaming....................................................and -
Re-Imagining : Darkstalkers Our World Is One of Many. in the Mortal Realm
Re-Imagining : Darkstalkers Our world is one of many. In the mortal realm all beings that live possess an individual soul but in the demon realm of Makai those creatures born of that primal Devil World share the same soul, divided by flesh but united in spirit. Makai is it’s people and they are Makai as much as the continents Matairku, Daimayou and Daimakai and uncrossable seas of that distant dimension. But just because something is joined beneath the surface does not mean there cannot be sedition. Nine noble houses rose to prominence in Makai: House Aensland, Hose Dohma, House Basinal, House Lepe, House Hartland, House Kreutz, House Drey, House Gilman and Hosue Funechika. The Demon Wars have been raging since any now alive can recall. Belial Aensland usually called Dark Lord was one of many bickering rulers such as Ozom The Deceiver, Kreutz the Beas, and Jedah The Hand in the power plays of Makai although he subscribed to the nearly forgotten belief in his time that Makai and it’s demons were connected and interdependent so no one demon could ever rule the Devil World completely. Unlike the many other beings vying for control Belial fought to defuse the feuds of generations rather than gain power himself. Such was the reason he fought to a stand still another demon would-be king of house Lepe and following his belief in preserving the unity of Makai he exiled his foe to another dimension instead of destroying him. To a parallel world where the demon’s powers would be great, but not so great as on his native soil. -
Streets, a Setting of Fast- Pay Close Attention for Those Changes
OF THE KING STREET S Ver. 0.75 An Unofficial Supplement for the Genesys RPG System by Fantasy Flight Games CHAPTER 1: ING ACTERS CREAT CHAR elcome to King of the Streets, a setting of fast- pay close attention for those changes. Wpaced action, fantastical martial arts, furious feet and fists, and colorful, larger-than-life characters. This Creating your Fighter is a world where global tournaments decide the greatest fighters in the world, and where these fighters are This section introduces the character creation and massive celebrity figures. It’s a world of underground advancement options specific to the King of the Streets martial arts competitions, grudges, deathmatches, and setting for Genesys. Character creation follows the martial arts warlords seeking to rule the world by mas- standard process described in the Genesys Core tering the power of their pure fighting spirit. Rulebook, with the addition of choosing a fighting style during Step 3 (see page 40 of the Genesys Core To generate characters for this game, you’ll need the Rulebook), and buying special moves and choosing a Genesys core rule book as well as this document. There Super Move during Step 4 (see page 44 of the Genesys are several rules adjustments unique to the setting, so Core Rulebook). players familiar with the Genesys RPG system should SELECT A CHARACTER ARCHETYPE he following pages present the archetype options Tavailable when creating a player character for the King of the Streets setting (see page 35 of the Genesys Core Rulebook). Players should choose from these options instead of those in the Genesys Core Rulebook. -
Rosedale Open Homepage
SEASON 6, ISSUE 5: July 23rd, 2005 The Rosedale Open homepage: http://www.pvv.ntnu.no/~janbu/ropen.html Contents ======== 1. Introduction 2. Broadcast messages 3. Apprentices discovered 4. League results 5. League tables 6. Scorer’s lists 7. Suspensions 8. GMs auction 9. Transferlist 10.Sale to non-league 11. Private trade 12. League matches next issue 13. the Rosedale Knockout 14. GM's ramble 15. List of addresses 1. Introduction Refer to GM's ramble, section 14. 2. Broadcast messages Jaap Smolders, Ajax: «Yet another round!» Erlend Janbu, Blue Revolution: «Oh no! We sold Kenny to the conference league! We BASTARDS!» Orange, Blue Revolution: «My favourite colour is... indigo.» Goudurix, Mishima Zaibatsu: «Ils sont fous ces Romains!» Hwoarang, Mishima Zaibatsu: «Don't you have any special moves or something?» Jin Kazama, Mishima Zaibatsu: «I have family matters to attend to. Don't worry, I will be back.» Kazuya Mishima, Mishima Zaibatsu: «Don't get in the way. You'll get hurt.» Jaap Smolders, PSV: «Well just like the real team we are making good moves here now! And another weekend first a difficult away match. Boys it's time to fight for these points again.» Steve Janecek, Sheffield Thursday: «Berkeley will not be my home next year L» Alex Trenev, Sofia Inseminaters: «I am starving.» Jerry Horne, Twin Peaks Owls: «Marshmallows?!! Ben, WHERE are those HICKORY STICKS?» 3. Apprentices discovered Batt in Blax: Lance Cairns Dangermouse: Ticking time bomb Scrubs: That guy 4. League results Rosedale Open Match day 7 ========================== Gangsters United - Batt in Blax 3 : 4 Scorers: Svarte Petter (13., 21.) ***Stephen Fleming (3., 12., 24.), James Marshall (50.) Penalties: 1 ***- Booked: --- ***Martin Crowe Batt in Blax rise up from last place with this impressive, and rather lucky away win. -
Fluid and Powerful Animation Within Frame Restrictions
Fluid and Powerful Animation within Frame Restrictions Mariel Cartwright Lead Animator, Lab Zero Games Overview ●Animation Principles ●How it relates to gameplay ●Putting it together ●Reviewing Skullgirls ●Takeaways Who am I? Skullgirls? ● 2D animated fighting game for PSN/XBLA/ Steam ● All hand drawn by a team of traditional animators Animation Principles Silhouette ● Clear silhouette in your keys is the basis of making strong animation Anticipation ● Even one frame of anticipation is enough ● Gives the move contrast to make it look more powerful A note about anticipation ●Player characters generally need to move quicker than enemies to be responsive, so you might not have time for much anticipation (That being said, you should always have time for some) ●Enemy characters generally need to give the player time to react, so they need more anticipation Favoring your Keys ● In situations where you have limited frames, having inbetweens that emphasize your keys is important Followthrough ● Use followthrough effectively to help fill in the gaps where you may not have time for inbetweens Smears ● Smears also help fill in the gaps when you need to have a huge motion Smears Chun-Li from Street Fighter III: Third Strike Captain America from Marvel vs. Capcom Ibuki from Street Fighter III: Third Strike Overshoot ● One frame of an attack ‘overshooting’ its final key frame helps give it impact Overshoot ● Street Fighter III: Third Strike has a lot of great examples of overshoot, including this example with Makoto Breaking the body ● Don’t be afraid -
SUPER PUZZLE FIGHTER II TURBO™ the PUZZLE WARRIORS RYU Ryu Lives Only for Martial Arts and Searches for Opponents Stronger Than He Is
SUPER PUZZLE FIGHTER II TURBO™ THE PUZZLE WARRIORS RYU Ryu lives only for martial arts and searches for opponents stronger than he is. He travels the world to become a true warrior. Ryu respects strength and power, and does not care who his opponent is. KEN Ryu’s training rival is out to make it clear once and for all who is the world’s strongest warrior. Ken hears a rumour that Ryu is working to strengthen his mental power so, not to be outdone, Ken steps into the puzzle ring. Ken’s confident he is the one with greater brain power. CHUN-LI Chun-Li has strong feelings of revenge for the criminals that kidnapped her father. She can never forgive them for what they have done. Using her agile legs and sharp brain she continues her investigation to find her lost father. SAKURA Sakura has super athletic talent and a good sense of martial arts. Only a high school student, she hears that her idol, Ryu, has been building mind strength so she begins training as well. Sakura believes to be competitive she must keep up with Ryu. MORRIGAN She is a beautiful yet moody succubus who fell from above into the human world to seek a confrontation. Morrigan escaped the demon world to look for a new opponent and challenge their mind. Can Morrigan find an opponent to satisfy her longing for a good fight? FELICIA Felicia is a friendly cat woman who wants to be a musical star. She knows that becoming a popular star takes talent and intelligence. -
The Limitations and Stereotypes Placed on Female Hero
PLAYING NICE: THE LIMITATIONS AND STEREOTYPES PLACED ON FEMALE HERO REPRESENTATIONS IN VIDEO GAMES Linet L.Cisneros Thesis Prepared for the Degree of MASTER OF ARTS UNIVERSITY OF NORTH TEXAS May 2014 APPROVED: George Larke-Walsh, Major Professor Harry Benshoff, Committee Member Jacqueline Vickery, Committee Member Alan Albarran, Chair of the Department of Radio, Television, and Film Mark Wardell, Dean of the Toulouse Graduate School Cisneros, Linet L. Playing Nice: The Limitations and Stereotypes Placed on Female Hero Representation in Video Games. Master of Arts (Radio, Television, and Film), May 2014, 133 pp., 22 figures, bibliography, 50 titles. This thesis provides an investigation of how gender stereotypes affect the narrative, mechanics, and experience of three different console based video games (Venetica, WET, and Velvet Assassin) with female protagonist. Each game is addressed within separate case study chapters and discusses how gender is integrated and intertwined with each narrative structure, image representation, and interactivity. Further analysis is provided in each case study as gender is addressed across several parts of each game, beginning with the female protagonist’s role as hero, her representation throughout the game (i.e. body image, attire, and weapons), and the game play experience. In conclusion, this thesis shows that the protagonist gender within a video game does affect the game in its entirety. More specifically, all three female heroines discussed in this thesis showcases stereotypes associated with the dominant sexual representation of female video game characters, as well as similar traditional feminine and masculine stereotypes associated with heroines in film and television. This provides for rather problematic representations of female heroes, alone with the games designed for them which are equally as stereotypical in their narrative, mechanics, and game play. -
Análise Crítica Da Hipersexualização E a Representação Feminina Nos Jogos De Luta Georgia Da Cruz Pereira*1 Guilherme Pedrosa Carvalho De Araújo**
Nua e Crua: Análise crítica da hipersexualização e a representação feminina nos jogos de luta Georgia da Cruz Pereira*1 Guilherme Pedrosa Carvalho de Araújo** Resumo Este estudo tem por objetivo analisar a representação feminina nos jogos de luta, em que é possível observar uma tendência à hipersexualização das personagens, em detrimento de outras características. Para tal, foi feito um estudo de caso, analisando os jogos Tekken, Street Fighter, Soul Calibur e Darkstalkers, selecionando três perso- nagens de cada jogo, de forma a analisar a relação da sua personalidade e contexto com a sua representação visual e figurino, bem como a utilização, ou não, da hiperse- xualização como forma de composição de personagem, recurso bastane utilizado e que acaba por dar continuidade à estereotipação das personagens femininas. Palavras-chave Hipersexualização, jogos digitais, representatividade, design de personagem Abstract This study aims to analyze the female portrayal in fighting videogames, in which is possible to observe a tendency to prefer the hypersexualization of the female char- acters than to accentuate other characteristics. In order to achieve this goal, a case study was made, analyzing Tekken, Street Fighter, Soul Calibur and Darkstalkers fran- chises, selecting three characters from each game, analyzing the relation between their background and personality and their looks and clothing, as well as recurring to the hypersexualization as a character design gimmick, that is widely applied to female characters and that end up stereotyping, -
SUPER PUZZLE FIGHTER II TURBO® the PUZZLE WARRIORS RYU Ryu Lives Only for Martial Arts and Searches for Opponents Stronger Than He Is
SUPER PUZZLE FIGHTER II TURBO® THE PUZZLE WARRIORS RYU Ryu lives only for martial arts and searches for opponents stronger than he is. He travels the world to become a true warrior. Ryu respects strength and power, and does not care who his opponent is. KEN Ryu’s training rival is out to make it clear once and for all who is the world’s strongest warrior. Ken hears a rumor that Ryu is working to strengthen his mental power so, not to be outdone, Ken steps into the puzzle ring. Ken’s confident he is the one with greater brain power. CHUN-LI Chun-Li has strong feelings of revenge for the criminals that kidnapped her father. She can never forgive them for what they have done. Using her agile legs and sharp brain she continues her investigation to find her lost father. SAKURA Sakura has super athletic talent and a good sense of martial arts. Only a high school student, she hears that her idol, Ryu, has been building mind strength so she begins training as well. Sakura believes to be competitive she must keep up with Ryu. MORRIGAN She is a beautiful yet moody succubus who fell from above into the human world to seek a confrontation. Morrigan escaped the demon world to look for a new opponent and challenge their mind. Can Morrigan find an opponent to satisfy her longing for a good fight? FELICIA Felicia is a friendly cat woman who wants to be a musical star. She knows that becoming a popular star takes talent and intelligence. -
Deadpool Dreams of Darkstalkers
Deadpool Dreams of Darkstalkers By James Lucien Deadpool Dreams of Darkstalkers Shao Kahn’s cavernous throne room is hellishly lit by flaming torches and cauldrons of fire that give me the heebie-jeebies. The polished marble floor below my feet is a bloody Slip ‘N Slide blinging with mutilated corpses, and the stone pillars holding up the high ceiling are chipped and cracked from all the Mortal Kombat I been getting down on. Damn, I’m as hungry as Spidey is downright lovable. Too much Kombating, not enough snack Kramming. If someone doesn’t push a burrito cart through here soon, I’m gonna have to hitch a ride on down to the Netherrealm to hunt down an all-night Tex-Mex restaurant. A Naruto kunai attached to a length of chain plunges into my chest, and the knife- chucking Ninja dude with a serious case of cataracts bellows, “Get the fuck over here!” “Sure, no problem, on my–” He yanks back on the chain, hurling me through the air, and I scream like a schoolgirl with Down’s, “Weeeee!” As I soar across the room, he crouches to perform an uppercut, but I pull both my katana from my back and scissor the blades together just before we clash. “Snip!” His dismembered arm flies over my shoulder while his head rolls one way and his body tumbles the other. “Dang, I didn’t get to hear Dan Forden say, ‘Toasty!’ ” I grip the kunai protruding from my chest and tear it free. “Owie.” Then toss it aside as the gaping wound seals, healing quick like a bunny.