SUPER PUZZLE FIGHTER II TURBO™ the PUZZLE WARRIORS RYU Ryu Lives Only for Martial Arts and Searches for Opponents Stronger Than He Is
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Re-Imagining : Darkstalkers Our World Is One of Many. in the Mortal Realm
Re-Imagining : Darkstalkers Our world is one of many. In the mortal realm all beings that live possess an individual soul but in the demon realm of Makai those creatures born of that primal Devil World share the same soul, divided by flesh but united in spirit. Makai is it’s people and they are Makai as much as the continents Matairku, Daimayou and Daimakai and uncrossable seas of that distant dimension. But just because something is joined beneath the surface does not mean there cannot be sedition. Nine noble houses rose to prominence in Makai: House Aensland, Hose Dohma, House Basinal, House Lepe, House Hartland, House Kreutz, House Drey, House Gilman and Hosue Funechika. The Demon Wars have been raging since any now alive can recall. Belial Aensland usually called Dark Lord was one of many bickering rulers such as Ozom The Deceiver, Kreutz the Beas, and Jedah The Hand in the power plays of Makai although he subscribed to the nearly forgotten belief in his time that Makai and it’s demons were connected and interdependent so no one demon could ever rule the Devil World completely. Unlike the many other beings vying for control Belial fought to defuse the feuds of generations rather than gain power himself. Such was the reason he fought to a stand still another demon would-be king of house Lepe and following his belief in preserving the unity of Makai he exiled his foe to another dimension instead of destroying him. To a parallel world where the demon’s powers would be great, but not so great as on his native soil. -
Fluid and Powerful Animation Within Frame Restrictions
Fluid and Powerful Animation within Frame Restrictions Mariel Cartwright Lead Animator, Lab Zero Games Overview ●Animation Principles ●How it relates to gameplay ●Putting it together ●Reviewing Skullgirls ●Takeaways Who am I? Skullgirls? ● 2D animated fighting game for PSN/XBLA/ Steam ● All hand drawn by a team of traditional animators Animation Principles Silhouette ● Clear silhouette in your keys is the basis of making strong animation Anticipation ● Even one frame of anticipation is enough ● Gives the move contrast to make it look more powerful A note about anticipation ●Player characters generally need to move quicker than enemies to be responsive, so you might not have time for much anticipation (That being said, you should always have time for some) ●Enemy characters generally need to give the player time to react, so they need more anticipation Favoring your Keys ● In situations where you have limited frames, having inbetweens that emphasize your keys is important Followthrough ● Use followthrough effectively to help fill in the gaps where you may not have time for inbetweens Smears ● Smears also help fill in the gaps when you need to have a huge motion Smears Chun-Li from Street Fighter III: Third Strike Captain America from Marvel vs. Capcom Ibuki from Street Fighter III: Third Strike Overshoot ● One frame of an attack ‘overshooting’ its final key frame helps give it impact Overshoot ● Street Fighter III: Third Strike has a lot of great examples of overshoot, including this example with Makoto Breaking the body ● Don’t be afraid -
Análise Crítica Da Hipersexualização E a Representação Feminina Nos Jogos De Luta Georgia Da Cruz Pereira*1 Guilherme Pedrosa Carvalho De Araújo**
Nua e Crua: Análise crítica da hipersexualização e a representação feminina nos jogos de luta Georgia da Cruz Pereira*1 Guilherme Pedrosa Carvalho de Araújo** Resumo Este estudo tem por objetivo analisar a representação feminina nos jogos de luta, em que é possível observar uma tendência à hipersexualização das personagens, em detrimento de outras características. Para tal, foi feito um estudo de caso, analisando os jogos Tekken, Street Fighter, Soul Calibur e Darkstalkers, selecionando três perso- nagens de cada jogo, de forma a analisar a relação da sua personalidade e contexto com a sua representação visual e figurino, bem como a utilização, ou não, da hiperse- xualização como forma de composição de personagem, recurso bastane utilizado e que acaba por dar continuidade à estereotipação das personagens femininas. Palavras-chave Hipersexualização, jogos digitais, representatividade, design de personagem Abstract This study aims to analyze the female portrayal in fighting videogames, in which is possible to observe a tendency to prefer the hypersexualization of the female char- acters than to accentuate other characteristics. In order to achieve this goal, a case study was made, analyzing Tekken, Street Fighter, Soul Calibur and Darkstalkers fran- chises, selecting three characters from each game, analyzing the relation between their background and personality and their looks and clothing, as well as recurring to the hypersexualization as a character design gimmick, that is widely applied to female characters and that end up stereotyping, -
SUPER PUZZLE FIGHTER II TURBO® the PUZZLE WARRIORS RYU Ryu Lives Only for Martial Arts and Searches for Opponents Stronger Than He Is
SUPER PUZZLE FIGHTER II TURBO® THE PUZZLE WARRIORS RYU Ryu lives only for martial arts and searches for opponents stronger than he is. He travels the world to become a true warrior. Ryu respects strength and power, and does not care who his opponent is. KEN Ryu’s training rival is out to make it clear once and for all who is the world’s strongest warrior. Ken hears a rumor that Ryu is working to strengthen his mental power so, not to be outdone, Ken steps into the puzzle ring. Ken’s confident he is the one with greater brain power. CHUN-LI Chun-Li has strong feelings of revenge for the criminals that kidnapped her father. She can never forgive them for what they have done. Using her agile legs and sharp brain she continues her investigation to find her lost father. SAKURA Sakura has super athletic talent and a good sense of martial arts. Only a high school student, she hears that her idol, Ryu, has been building mind strength so she begins training as well. Sakura believes to be competitive she must keep up with Ryu. MORRIGAN She is a beautiful yet moody succubus who fell from above into the human world to seek a confrontation. Morrigan escaped the demon world to look for a new opponent and challenge their mind. Can Morrigan find an opponent to satisfy her longing for a good fight? FELICIA Felicia is a friendly cat woman who wants to be a musical star. She knows that becoming a popular star takes talent and intelligence. -
Deadpool Dreams of Darkstalkers
Deadpool Dreams of Darkstalkers By James Lucien Deadpool Dreams of Darkstalkers Shao Kahn’s cavernous throne room is hellishly lit by flaming torches and cauldrons of fire that give me the heebie-jeebies. The polished marble floor below my feet is a bloody Slip ‘N Slide blinging with mutilated corpses, and the stone pillars holding up the high ceiling are chipped and cracked from all the Mortal Kombat I been getting down on. Damn, I’m as hungry as Spidey is downright lovable. Too much Kombating, not enough snack Kramming. If someone doesn’t push a burrito cart through here soon, I’m gonna have to hitch a ride on down to the Netherrealm to hunt down an all-night Tex-Mex restaurant. A Naruto kunai attached to a length of chain plunges into my chest, and the knife- chucking Ninja dude with a serious case of cataracts bellows, “Get the fuck over here!” “Sure, no problem, on my–” He yanks back on the chain, hurling me through the air, and I scream like a schoolgirl with Down’s, “Weeeee!” As I soar across the room, he crouches to perform an uppercut, but I pull both my katana from my back and scissor the blades together just before we clash. “Snip!” His dismembered arm flies over my shoulder while his head rolls one way and his body tumbles the other. “Dang, I didn’t get to hear Dan Forden say, ‘Toasty!’ ” I grip the kunai protruding from my chest and tear it free. “Owie.” Then toss it aside as the gaping wound seals, healing quick like a bunny. -
Animagazin 5. Sz. (2018. Szeptember 26.)
Írta: tomyx20 Darkstalkers (tomyx20.wordpress.com) avagy árnysuhanók elő az árnyékból kontroller ismertető 074 A Darkstalkers egy Capcomos videójáték hogy nyerj. Elődjétől és utódjától eltérően csak Vampire Hunter 2: Darkstalkers Revenge és franchise. Ha megkérdeznélek téged, hogy mi jut Sega Saturnra jelent meg a játéktermi változat Vampire Savior 2: The Lord of Vampire eszedbe a verekedős játékokról, akkor vagy a Mor- mellett, aminek következtében hamarabb megje- játéktermek: 1997 tal Kombatot vagy a Street Fightert mondanád, lent konzolon, mint a sorozat első része, és jobb esetleg a Tekkent, de semmiképp sem a Darkstal- értékelést is kapott. Grafikája is szebb, habár nem A kettőhöz és a háromhoz képest nem sok kerst. Viszont japán és amerikai képregény, köny- tudom, miért lett Felicia szőke. Pyron, a boss itt a különbség, nem meglepő, hisz azokhoz jelentek vek és rajzfilm is készült belőle. Sőt fanartokon már játszható karakter. meg, csak kizárólag játékteremben és Japánban. és cosplayeken sem ritkán jelenik meg. Úgyhogy Csak 14/15 karakter játszható, mint az elődjeik- tágítsuk ki ismereteinket egy teljesen felesleges, Darkstalkers 3 ben. Továbbá a második és a harmadik játék zené- ám egy kicsit azért mégis érdekes címmel. Az esé- játéktermek: 1997 it használják. lyegyenlőség nevében nőket is verhetünk benne. Playstation és Sega Saturn: 1998 „...tágítsuk ki ismereteinket egy Darkstalkers: The Night Warriors Már 18 karakter van, az újak közül három teljesen felesleges, ám egy kicsit játéktermek: 1994 Playstation: 1996 nő és egy férfi. 7 pályát kell végigjátszani. Grafi- kája némileg jobb, mint a második részé. Újdon- azért mégis érdekes címmel.” Darkstalkers Chronicle: The Chaos Tower Ez az első játék, és egyben a franchise cím- ság, hogy személyre le- Playstation Portable: 2004-2005 adója (ami japánul simán csak Vampire, de ez túl het szabni a karaktereket általános az angol nyelvben), egy élvezhető ár- (a színeket állíthatjuk, Mind az öt előző játék játszható benne. -
Download This Issue in Pdf Format
Publisher DJPubba_Tim Lindquist Roger Danish_Greg Off Wolfie_Terry Wolfinger Tim Lindquist It’s been a real busy time trying to get the Makai Kingdom In a weak moment, Greg thought it would be funny to Ah, summer is here in lovely SoCal, and so is the heat. Editor in Chief strategy guide to the printer, keep on top of all the see how many of his mom’s low fat mini-muffins he could When ya go outside and the soles of your shoes melt—the instruction manual and packaging projects we’ve got going shove in his mouth and then wash them down with Diet AC is barely keeping it bearable inside—and the computer’s Greg Off on and finish the magazine at the same time. Plus, the Pepsi. After 21 and a 32 ounce mega gulp, he went into a sweating... oh, but I’m sure there are hotter places. Like [email protected] games don’t play themselves. There’s quite a stack built up saccharine seizure (it’s a medical condition, you can check the sun... or Hell. Art Director that need attention. Genji’s calling real loud and I got a big it) and had to be rushed to the emergency room where he Terry Wolfinger urge to <3 me some Katamari. was treated for Splenda poisoning. Stupid Splenda. Why Senior Editor do you deceive with your artificial sweetness? Thomas Wilde Executive Editor Adam Pavlacka Wanderer_Thomas Wilde Lynxara_Alicia Ashby Metalbolt_Anthony Mertz Editors I know it’s crap. I know it’s relentlessly mediocre. So Can you have too many giant fightin’ robots in one month? Firmly believing that one day EA will buy us all, Anthony why in the hell am I playing Resident Evil: Outbreak File Lynxara came pretty close with the Gundam vs. -
Killer Instinct 1) Matt Fulgore/Spinal 2) Evan Hisako/Mira 3
Killer Instinct 1) Matt Fulgore/Spinal 2) Evan Hisako/Mira 3) Zack Aria 4) Daniel Sabrewulf 5) Emily Riptor Mortal Kombat XL 1) Matt Triborg (Sektor) 2) Kevin Kenshi (Possessed) 3) Evan Kitana (Royal Storm) 4) Zack Liu Kang (Flame Fist) 5) Daniel Scorpion (Ninjutsu) Street Fighter V 1) Matt Akuma/Ryu 2) Evan Chun Li 3) Zack Cammy 4) Emily Cammy/Ibuki 5) Daniel Ken/Urien Guilty Gear Xrd 1) Steven Venom 2) Evan Ramlethal 3) Emily Jack O’ 4) Daniel Sol Badguy/Faust 5) Megan Ky Kiske Soul Calibur V 1) Kevin Aeon 2) Evan Cervantes 3) Zack Yoshimitsu 4) Daniel Siegfried 5) Matt Voldo Ultimate Marvel vs. Capcom III 1) Evan Tron, Hulk, and Wesker 2) Matt Akuma, Dormammu, Wolverine 3) Emily Tron, Amaterasu, Viewtiful Joe 4) Zack Doctor Doom, Zero, Strider Hiryu 5) Daniel Felicia, Zero, Wolverine Injustice: Gods Among Us 1) Matt General Zod (KNEEL!) 2) Zack Flash/Joker 3) Emily Cyborg/Doomsday 4) Evan Batgirl 5) Daniel Green Arrow/Deathstroke Mortal Kombat Komplete Edition 1) Matt Sektor/Baraka/Freddy Krueger 2) Evan Kitana 3) Zack Raiden 4) Emily Freddy Krueger 5) Daniel Scorpion Ultra Street Fighter IV 1) Evan Juri 2) Matt Akuma/Oni/Evil Ryu 3) Emily Dee Jay/Ibuki 4) Zack Makoto 5) Daniel Ken/Balrog Tekken 6 1) Matt Jack 6/Heihachi 2) Emily King/Armor King 3) Zack Yoshimitsu 4) Daniel TBD 5) Evan Kuma Soul Calibur IV 1) Daniel Siegfried 2) Evan Cervantes 3) Zack Yoshimitsu/Astaroth 4) Matt Voldo 5) Aidyn Nightmare Pokken Tournament 1) Emily Garchomp/Charizard 2) Meagan Pikachu Libre 3) Matt Gengar 4) Evan Gardevoir 5) Trevis Blaziken Coming Soon… Injustice 2 Marvel vs Capcom: Infinite Tekken 7: Fated Retribution J Stars . -
Powerful and Effective Animation for 2D/3D Games
Powerful and Effective Animation for 2D/3D Games Mariel Cartwright Lead Animator, Lab Zero Games Overview • Animation principles • How it relates to gameplay • Putting it together • Reviewing Skullgirls • Takeaways Who am I? Skullgirls? ● 2D animated fighting game for PSN/XBLA/ Steam ● All hand drawn by a team of traditional animators Animation Principles Silhouette ● Clear silhouette in your keys is the basis of making strong animation Silhouette ● In 3D it gets a little harder because of the camera, but strong poses are still important Super Mario 3D World Anticipation ● Even one frame of anticipation is enough ● Gives the move contrast to make it look more powerful Anticipation ● Anticipation applies the same way in 3D Punch-Out!! A note about anticipation ●Player characters generally need to move quicker than enemies to be responsive, so you might not have time for much anticipation (That being said, you should always have time for some) ●Enemy characters generally need to give the player time to react, so they need more anticipation Favoring your Keys ● In situations where you have limited frames, having inbetweens that emphasize your keys is important Favoring your Keys ● Same thing in 3D: quick animation, emphasize key pose Naruto Shippuden: Ultimate Ninja Storm 3 Followthrough ● Use followthrough effectively to help fill in the gaps where you may not have time for inbetweens Followthrough ● Even if the followthrough is procedural, you can try to drive it with the poses you hit Journey Smears ● Smears also help fill in the gaps when you need to have a huge motion Smears Chun-Li from Street Fighter III: Third Strike Captain America from Marvel vs. -
Scott Pilgrim's Gaming Reality
SCOTT PILGRIM’S GAMING REALITY: AN INTRODUCTION TO GAMER REALISM Thesis Submitted to The College of Arts and Science of the UNIVERSITY OF DAYTON In Partial Fulfillment of the Requirements for The Degree Master of Arts in English By Tyler P. Howat Dayton, Ohio August, 2012 APPROVAL PAGE SCOTT PILGRIM’S GAMING REALITY: AN INTRODUCTION TO GAMER REALISM Name: Howat, Tyler APPROVED BY: ______________________________________ James Boehnlein, Ph.D. Faculty Advisor ______________________________________ Stephen Wilhoit, Ph.D. Faculty Reader ______________________________________ Thomas Morgan, Ph.D. Faculty Reader ______________________________________ Patrick Thomas, Ph.D. Faculty Reader ii ABSTRACT SCOTT PILGRIM’S GAMING REALITY: AN INTRODUCTION TO GAMER REALISM Name: Howat, Tyler Paul University of Dayton Advisor: Dr. James Boehnlein With the rise of the gaming culture comes a similar increase in literature which addresses this lifestyle and those who live it. Without identification, this genre has gone without notice and relatively little scholarly discussion, largely due to a lack of familiarity with the subject due to prevalent misleading stereotypes. This thesis names that burgeoning genre: gamer realism. The first part of this thesis identifies its characteristics and general goals, along with some small examples of texts which exhibit some aspects of those characteristics. The second part examines the Scott Pilgrim graphic novel series by Bryan Lee O'Malley as a case study, in order to demonstrate how it exemplifies this new genre. iii DEDICATION To my parents, family, and friends for all their support. iv ACKNOWLEDGMENTS My immense gratitude goes to Dr. James Boehnlein for his support, direction, and advice. He helped me through a time crunch, and without him this thesis would not have taken shape. -
2011 Convention Book (Lo-Rez)
2 Table of Contents Table of Contents ..................................... 2 Video Game Tournaments ..................... 12 Map of Convention Floor ......................... 2 Tabletop Games ..................................... 13 Letters from the Chairs ............................ 3 Events...................................................... 14 Guests of Honor ....................................... 4 Everybody DANCE! ................................ 15 Cosplay Guests of Honor ........................ 7 Advanced Art Contest Winners ............. 15 Vendors ..................................................... 8 SNAFU Con 2011 Staff ......................... 16 Artist Alley ................................................. 9 Beginner Art Contest Winners ............... 16 Panels ..................................................... 10 2011 SierraSNNevada AAnime FFans UUnite MAP Arcade Level, GSR 1 Registration 2 Video Game Room 7 3 Vendor Room 8 4 Artist Alley 10 5 Tabletop Gaming 9 6 Main Stage 7 Panel Main Map of Convention Floor 1 2 3 8 Panel / Video 6 9 Video Main 4 10 Dance Room 5 39 Port of Subs (775) 786-0108 50 Snowind Sports 56 Grand Styles & Design Salon 40 Round Table Pizza (775) 789-2452 51 Georgiou 57 The Candy Barrel 52 Casa di Moda 58 Hawaii Island 53 Supranee’s Shoes Trading Co. 54 Grand Gold Coin 59 Addi Galleries 41 The Beach 55 The Upper Deck for 60 Clown’s Closet Men 42 Business Center 46 43 Laketop Golf 47 The Bunker Driving Range Indoor Golf 44 Health Club 48 Weddings at and Spa Grand Sierra 45 Grand Sierra 49 Fun Quest Cinema Family Arcade SNAFU Con 2011 3 Letters from the Chairs Hello, welcome, Hello Fellow Otaku! Dear Con-Goers, and thank you for coming! It’s been a crazy year getting ready As a programming for this convention! I want to thank director and vice chair, I want to thank the everyone for their patience with the it gives me pleasure staff that worked new registration system. -
Pop Culture : Despite Vampire Craze, Why Doesn’
Pop Culture : Despite Vampire Craze, Why Doesn't CAPCOM's Darkstalkers Have A Franchise Of It's Own? Author : Robert D. Cobb With the popularity of vampires and werewolves at an all-time high, thanks to Underworld, True Blood, Vampire Dairies and Twilight, why does CAPCOM's 1990’s 2-D fighting game series, Darkstalkers not have a movie franchise of it’s own? One would think that with the pop culture phenomenon perpetrated by the likes of Selene, Edward, Eric Northman that Hollywood—who is always looking for new source material—would consider giving a venerable 2-D fighting franchise such as DarkStalkers a modern-day facelift and—pardon the pun—breathe new life into a series that has all been left for dead. To those who never had the chance to play DarkStalkers or any of it’s sequels, Darkstalkers : The Night Warriors, Night Warriors : Darkstalkers Revenge, Darkstalkers III and the recent 2013 high-definition remake, Darkstalkers Resurrection, and the anime series Night Warriors : Darkstalkers’ Revenge, should do themselves a favor and experience a truly immerse style of gameplay complimented by beautiful 2-D sprites and a colorful cast of characters ranging from a hulky vampire(Demitri Maximoff), a dead samurai(Bishamon) to a vampire succubus(Morrigan Aensland) Other characters in the Darkstalkers universe include : Jon Talbain(werewolf) Felicia (cat demon) Anakaris(mummy) Huitzil(robot) Sasquatch (Bigfoot) 1 / 2 Rikuo(merman) Victor von Gerdenheim(Frankenstein) Donovan Baine(a handsome half human/half vampire who could be played by Thor’s Liam Hensworth) Hsien-Ko(Chinese vampire/zombie) Jedah Dohma(demon) Lilith(succubus, Morrgian’s sister?) As a life-long otaku(anime fan boy) and CAPCOM video-gamer, as Street Fighter runs thru my blood, this writer sees so much potential for a Twilight/Underworld/True Blood-like blockbuster franchise, based on the depth of story that covers various eras in history.