W a Ves S T Ained Crims On

Total Page:16

File Type:pdf, Size:1020Kb

W a Ves S T Ained Crims On Robert E. Howard’s ® IN DESPERATION THE SAILORS ABANDONED THEIR OARS AND SNATCHED UP THEIR WEAPONS. IT WAS VALIANT, BUT USELESS. THEY HAD TIME FOR ONE FLIGHT OF ARROWS BEFORE THE PIRATE WAS UPON THEM. From a merciless attack in the dead of night, to the bloodthirsty duels port of Tortage, life is never easy on the ocean waves. In this thrilling campaign, players will raid cities, avenge being enslaved at the hands of a ruthless buccaneer, and write themselves into legend! When their ship is sacked, and the daughter of a merchant prince is kidnapped, the players are thrust into WAVES a world of intrigue, deadly sorcery, and the threat of apocalypse. Coursing across the raging seas of the Hyborian Age, the adventurers confront terrors of the like they’ve never seen before; degenerate cults, murderous cutthroats, and a weaver of the darkest magics, with a plan for the world that must be halted… Do you have the courage and fortitude to stand against a rising tide of blood and danger? STAINED ■ A thrilling, all-new campaign for ■ New islands to explore, new monsters to Conan: Adventures in an Age Undreamed Of. fi ght, and new antagonists to defeat. ■ Five adventures, creating a series of ■ Take to the seas in an adventure of piracy, challenges for even the most experienced plunder and intrigue! of players. CRIMSON This book requires the Robert E. Howard’s Conan: Adventures in an Age Undreamed Of corebook to use. ® ISBN 978-1-912200-20-7 Sample file 9 781912 200207 MUH050401 Printed in Lithuania ® Robert E. Howard’s Robert E. Howard’s ® ® IN DESPERATION THE SAILORS ABANDONED THEIR OARS AND SNATCHED UP IN DESPERATION THE SAILORS ABANDONED THEIR OARS AND SNATCHED UP THEIR WEAPONS. IT WAS VALIANT, BUT USELESS. THEY HAD TIME FOR ONE THEIR WEAPONS. IT WAS VALIANT, BUT USELESS. THEY HAD TIME FOR ONE FLIGHT OF ARROWS BEFORE THE PIRATE WAS UPON THEM. FLIGHT OF ARROWS BEFORE THE PIRATE WAS UPON THEM. From a merciless attack in the dead of night, to bloodthirsty duels in the port of Tortage, life is never easy From a merciless attack in the dead of night, to bloodthirsty duels in the port of Tortage, life is never easy on the ocean waves. In this thrilling campaign, players will raid cities, avenge being enslaved at the hands on the ocean waves. In this thrilling campaign, players will raid cities, avenge being enslaved at the hands of a ruthless buccaneer, and write themselves into legend! of a ruthless buccaneer, and write themselves into legend! When their ship is sacked, and the daughter of a merchant prince is kidnapped, the players are thrust into WAVES When their ship is sacked, and the daughter of a merchant prince is kidnapped, the players are thrust into WAVES a world of intrigue, deadly sorcery, and the threat of apocalypse. Coursing across the raging seas of the a world of intrigue, deadly sorcery, and the threat of apocalypse. Coursing across the raging seas of the Hyborian Age, the adventurers confront terrors of the like they’ve never seen before; degenerate cults, Hyborian Age, the adventurers confront terrors of the like they’ve never seen before; degenerate cults, murderous cutthroats, and a weaver of the darkest magics, with a plan for the world that must be halted… murderous cutthroats, and a weaver of the darkest magics, with a plan for the world that must be halted… Do you have the courage and fortitude to stand against a rising tide of blood and danger? Do you have the courage and fortitude to stand against a rising tide of blood and danger? STAINED STAINED ■ A thrilling, all-new campaign for ■ New islands to explore, new monsters to ■ A thrilling, all-new campaign for ■ New islands to explore, new monsters to Conan: Adventures in an Age Undreamed Of. ght, and new antagonists to defeat. Conan: Adventures in an Age Undreamed Of. ght, and new antagonists to defeat. ■ Five adventures, creating a series of ■ Take to the seas in an adventure of piracy, ■ Five adventures, creating a series of ■ Take to the seas in an adventure of piracy, challenges for even the most experienced plunder and intrigue! challenges for even the most experienced plunder and intrigue! of players. CRIMSON of players. CRIMSON This book requires the Robert E. Howard’s Conan: Adventures in an Age Undreamed Of corebook to use. This book requires the Robert E. Howard’s Conan: Adventures in an Age Undreamed Of corebook to use. ® ® ISBN 978-1-912200-20-7 Sample fileISBN 978-1-912200-20-7 9 781912 200207 9 781912 200207 MUH050401 MUH050401 Printed in Lithuania ® Printed in Lithuania ® Sample file Sample file Robert E. Howard’s WAVES STAINED CRIMSON System Designers Managing Director Benn Graybeaton, Nathan Dowdell & Jay Little Cameron Dicks Approver Head of Product Jay Zetterberg Sam Webb Writer Head of Creative Services Kevin Ross & Todd A. Woods Jon Webb Editor Logistics Manager Richard August Peter Grochulski Contributing Editor Video Content Producer Jason Durall Steve Daldry Proofreader Customer Service Bryce Johnston Lloyd Gyan Cover Artwork Office Manager Phroilan Gardner Shaun Hocking Interior Artwork Webstore Manager Michael Syrigos, Mateusz Wilma, Nick Greenwood, Kyle Shepard Andre Meister, Eli Maffei, Shen Fei, Diana Martinez, Johan Fredriksson, Antonio J. Manzanedo, Data Analyst Matthias Kinnigkeit, Martin Sobr & Steve Stark Benn Graybeaton Cartographer Financial Controller Tobias Tranell Luc Woolfenden Art Director Bookkeeper Katya Thomas Valya Mkrtchyan Graphic Design & Layout With Thanks To Michal E. Cross The Robert E. Howard Foundation, Professor John Kirowan, H.P. Lovecraft, Project Managers Fred & Jay at Cabinet Entertainment Matt Timm & Chris Shepperson Published by Chief Creative Officer Modiphius Entertainment Ltd. Chris Birch 2nd Floor, 39 Harwood Rd, London SW6 4QP, United Kingdom Chief Operations Officer [email protected] Rita Birch www.modiphius.com Legal © 2021 Conan Properties International LLC (“CPI”). Conan, Conan The Barbarian, Hyboria and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of CPI. All rights reserved. Robert E. Howard and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of Robert E. Howard Properties, Inc. All rights reserved. The 2d20 System and Modiphius Logos are copyright Modiphius Entertainment Ltd. 2015–2021. All 2d20 System text is copyright Modiphius Entertainment Ltd. Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement is intended. SampleThis is a work of fiction. Any similarity with actual people and events, past or present,file is purely coincidental and unintentional except for those people and events described in an historical context. Modiphius Entertainment Product Number: MUH050401 ISBN: 978-1-912200-20-7 All Rights Reserved., except the Modiphius Logo which is Modiphius Entertainment Ltd. Printed by Standartu Impressa Spaustuve 39 Dariaus ir Girėno str., Vilnius, LT-02189, Lithuania. TABLE OF CONTENTS Introduction Chapter 4 WAVES STAINED CRIMSON ..2 THE NIGHT OF The Adventures .................................2 THE YELLOW SASHES ......56 Piracy, Revenge, and Cosmic Terror ................3 Sailing for Tambaru ............................57 The City of Balbenon .......................... 59 Chapter 1 The Sacking of Balbenon ....................... 59 THE ROSE AND THE SHADOW .4 Captain Daimos, at Last ........................ 70 When the Rose Met the Shadow.................. 6 The Sorcerer’s Stratagem....................... 70 Trapped in the Hold ............................11 Dividing the Spoils .............................71 Out of the Hold ................................14 What of the Wizard?............................71 Survival at Sea .................................14 Final Considerations............................73 Descent into the Depths ........................16 Non-Player Characters . 76 Running the Adventure ........................ 20 Final Considerations............................21 Chapter 5 THE BLACK ISLANDS RISE...82 Chapter 2 To Sail the Darkened Seas ...................... 82 A TRAIL OF BASTARDS .....22 The Island of the Monolith (A) ...................87 The Pirates Arrive . .22 The Island of the Ruins (B).......................87 A-Roving We Will Go! ......................... 26 The Maelstrom (C)............................. 88 Welcome to Tortage ............................27 Mutiny, Part One .............................. 88 New Arrivals ..................................31 The Island of the Madmen (D) — Mutiny, Part Two.. 88 Setting Forth for Argos .........................32 The Island of the Mud-Crawlers (E) .............. 89 “Civilized Company” in Messantia................34 The Island of the Reeking Vault (F) .............. 89 Setting Forth for Argos .........................32 Mutiny, One Last Time .........................90 Back To Argos: Lord Emarius ....................32 The Island of the Village (G) .....................91 Final Considerations............................37 The Island of the Temple (H) .................... 92 A God Awakens ............................... 93 Chapter 3 “What Has Risen May Sink” .................... 95 THE TEMPLE OF ARZHNA ...38 The Road of Plunder, Once Again.................38 Chapter 6 Seeking the Enemy ........................... 39 AFTERWORD ............ 96 Eight Feet of Chain ............................ 40 Ships and Crews .............................. 96 Arzhna Island .................................41 Dividing the
Recommended publications
  • The Nemedian Chroniclers #22 [WS16]
    REHeapa Winter Solstice 2016 By Lee A. Breakiron A WORLDWIDE PHENOMENON Few fiction authors are as a widely published internationally as Robert E. Howard (e.g., in Bulgarian, Croatian, Czech, Dutch, Estonian, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Lithuanian, Norwegian, Polish, Portuguese, Romanian, Russian, Slovak, Spanish, Swedish, Turkish, and Yugoslavian). As former REHupan Vern Clark states: Robert E. Howard has long been one of America’s stalwarts of Fantasy Fiction overseas, with extensive translations of his fiction & poetry, and an ever mushrooming distribution via foreign graphic story markets dating back to the original REH paperback boom of the late 1960’s. This steadily increasing presence has followed the growing stylistic and market influence of American fantasy abroad dating from the initial translations of H.P. Lovecraft’s Arkham House collections in Spain, France, and Germany. The growth of the HPL cult abroad has boded well for other American exports of the Weird Tales school, and with the exception of the Lovecraft Mythos, the fantasy fiction of REH has proved the most popular, becoming an international literary phenomenon with translations and critical publications in Spain, Germany, France, Greece, Poland, Japan, and elsewhere. [1] All this shows how appealing REH’s exciting fantasy is across cultures, despite inevitable losses in stylistic impact through translations. Even so, there is sometimes enough enthusiasm among readers to generate fandom activities and publications. We have already covered those in France. [2] Now let’s take a look at some other countries. GERMANY, AUSTRIA, AND SWITZERLAND The first Howard stories published in German were in the fanzines Pioneer #25 and Lands of Wonder ‒ Pioneer #26 (Austratopia, Vienna) in 1968 and Pioneer of Wonder #28 (Follow, Passau, Germany) in 1969.
    [Show full text]
  • Extraterrestrial Places in the Cthulhu Mythos
    Extraterrestrial places in the Cthulhu Mythos 1.1 Abbith A planet that revolves around seven stars beyond Xoth. It is inhabited by metallic brains, wise with the ultimate se- crets of the universe. According to Friedrich von Junzt’s Unaussprechlichen Kulten, Nyarlathotep dwells or is im- prisoned on this world (though other legends differ in this regard). 1.2 Aldebaran Aldebaran is the star of the Great Old One Hastur. 1.3 Algol Double star mentioned by H.P. Lovecraft as sidereal The double star Algol. This infrared imagery comes from the place of a demonic shining entity made of light.[1] The CHARA array. same star is also described in other Mythos stories as a planetary system host (See Ymar). The following fictional celestial bodies figure promi- nently in the Cthulhu Mythos stories of H. P. Lovecraft and other writers. Many of these astronomical bodies 1.4 Arcturus have parallels in the real universe, but are often renamed in the mythos and given fictitious characteristics. In ad- Arcturus is the star from which came Zhar and his “twin” dition to the celestial places created by Lovecraft, the Lloigor. Also Nyogtha is related to this star. mythos draws from a number of other sources, includ- ing the works of August Derleth, Ramsey Campbell, Lin Carter, Brian Lumley, and Clark Ashton Smith. 2 B Overview: 2.1 Bel-Yarnak • Name. The name of the celestial body appears first. See Yarnak. • Description. A brief description follows. • References. Lastly, the stories in which the celes- 3 C tial body makes a significant appearance or other- wise receives important mention appear below the description.
    [Show full text]
  • Doctoral Thesis History in Robert E. Howard's Fantastic Stories: from An
    Doctoral Thesis History in Robert E. Howard’s Fantastic Stories: From an Age Undreamed of to the Era of the Old West and Texas Frontier Dierk Clemens Günther April 2019 Acknowledgements For all the generous help, advice, and support received, I would like to thank the following: Prof. Dr. Shinsuke Ohchi (University of Hiroshima) and Prof. Dr. Reiko Nitta for their all their support, their valuable advice given for this thesis, and their endless patience to bring out the best in me. Lee Breakiron has been of an immense help for having been so gracious to open his archive for me and to provide me with many articles and papers that are not publicly available anymore. Words cannot express my gratitude for this generous support. Also, for always being there, answering many of my question, thanks go out to Bobby Derie, Patrice Louinet and Jeffrey Shanks. I also want to thank the members of Project Pride of Cross Plains, Texas, the staff of the Robert E. Howard Museum, Cross Plains, Texas, and the Public Library, Cross Plains, Texas for all their help in my research for this thesis. Cross Plains is a community of wonderful and kind people, all of whom deserve my thanks but too many to name them here. Nonetheless I would like to give very special thanks for all their help with my research and their friendship to Arlene and Tom Stephenson, Cross Plains, and Ann and Kennith Beeler, Cross Plains. Finally, immense gratitude goes to all my aunts, Claudia Bollacher, Luitgard Reiter, and Barbara Ecker, who always believed in me and without whom I would not be who I am today.
    [Show full text]
  • Necronomicon 1 Necronomicon
    Necronomicon 1 Necronomicon The Necronomicon is a fictional grimoire appearing in the stories by horror writer H. P. Lovecraft and his followers. It was first mentioned in Lovecraft's 1924 short story "The Hound",[1] written in 1922, though its purported author, the "Mad Arab" Abdul Alhazred, had been quoted a year earlier in Lovecraft's "The Nameless City".[2] Among other things, the work contains an account of the Old Ones, their history, and the means for summoning them. Other authors such as August Derleth and Clark Ashton Smith also cited it in their works; Lovecraft approved, believing such common allusions built up "a background of A fan-created prop representing the Necronomicon (2004) evil verisimilitude." Many readers have believed it to be a real work, with booksellers and librarians receiving many requests for it; pranksters have listed it in rare book catalogues, and a student smuggled a card for it into the Yale University Library's card catalog.[3] Capitalizing on the notoriety of the fictional volume, real-life publishers have printed many books entitled Necronomicon since Lovecraft's death. Origin How Lovecraft conceived the name Necronomicon is not clear — Lovecraft said that the title came to him in a dream.[4] Although some have suggested that Lovecraft was influenced primarily by Robert W. Chambers' collection of short stories The King in Yellow, which centers on a mysterious and disturbing play in book form, Lovecraft is not believed to have read that work until 1927.[5] Donald R. Burleson has argued that the idea for the book was derived from Nathaniel Hawthorne, though Lovecraft himself noted that "mouldy hidden manuscripts" were one of the stock features of Gothic literature.[6] Lovecraft wrote[7] that the title, as translated from the Greek language, meant "an image of the law of the dead": nekros - νεκρός ("dead"), nomos - νόμος ("law"), eikon - εικών ("image").[8] Robert M.
    [Show full text]
  • 163 De La Revista Minatura
    1 La Revista de lo Breve y lo Fantástico (Desde 1999) julio, agosto, septiembre #163 2018 Has de saber, oh príncipe, que fuimos temidos y nadie nos entre los años del hundimiento molestó en las sombrías selvas de la Atlántida y sus brillantes del este, donde teníamos nuestra ciudades, tragadas por los morada. océanos, y los años del The Tower of the Elephant, nacimiento de los Arios, hubo Weird Tales magazine, 1933 una época no soñada de reinos esplendorosos, diseminados por el mundo ¡Por Crom, no me gusta este lugar, donde como mantos azules bajo las estrellas. los muertos se levantan y los durmientes The Phoenix on the Sword, Weird Tales desaparecen en el vientre de la oscuridad! 2018 Xuthal of the Dusk (1933) 3 #16 Viajamos por el espacio con poderosas alas que nos transportaron por el cosmos a mayor velocidad que la luz, "Hombre", dijo, "dime tu nombre, para porque habíamos luchado contra los que mis hermanos en Vanaheim puedan septiembre agosto, julio, julio, reyes de Yag y fuimos derrotados y saber quién fue el último de la banda de desterrados. Y jamás pudimos regresar, Wulfhere en caer ante la espada de sde 1999) 1999) sde porque en la tierra nuestras alas se Heimdul". "No en Vanaheim", gruñó el marchitaron. Aquí vivimos alejados de guerrero de pelo negro, "pero en Valhalla le la vida terrenal, luchamos contra los dirás a tus hermanos que conociste a Conan extraños y terribles seres que en ese de Cimmeria. entonces poblaban la tierra, y por ello La hija del gigante de las heladas (1953) La Revista de lo Breve y lo Fantástico (De Fantástico y lo Breve de lo La Revista 2 Universo Robert E.
    [Show full text]
  • C on an the Pira Te
    Robert E. Howard’s Robert E. Howard’s ® ® “TO THE DEVIL WITH EMPTY SEAS! WE’RE BOUND FOR WATERS “TO THE DEVIL WITH EMPTY SEAS! WE’RE BOUND FOR WATERS WHERE THE SEAPORTS ARE FAT, AND THE MERCHANT SHIPS WHERE THE SEAPORTS ARE FAT, AND THE MERCHANT SHIPS ARE CRAMMED WITH PLUNDER!” ARE CRAMMED WITH PLUNDER!” The Hyborian world is home to many dangerous people, and none are more savage,ruthless, or The Hyborian world is home to many dangerous people, and none are more savage,ruthless, or dastardly than its pirates, the scourge of the high seas. A menace to civilization itself, dastardly than its pirates, the scourge of the high seas. A menace to civilization itself, these seagoing bandits have their own ways, customs, and traditions, and Conan the Pirate these seagoing bandits have their own ways, customs, and traditions, and Conan the Pirate explores pirates and the pirate world. explores pirates and the pirate world. Detailed within these pages are the countries up and down the coast of the Western Sea — proud Detailed within these pages are the countries up and down the coast of the Western Sea — proud Zingara, wealthy Argos, the western reaches of Shem and Stygia, all the way down to fearsome Kush Zingara, wealthy Argos, the western reaches of Shem and Stygia, all the way down to fearsome Kush CONAN CONAN and the Black Kingdoms — as the setting for pirate-based campaigns. With this volume, CONAN and the Black Kingdoms — as the setting for pirate-based campaigns. With this volume, CONAN characters can embark on campaigns of piracy, plunder,
    [Show full text]
  • Von Brutalen Barbaren Und Dekadenten Despoten Sword and Sorcery Als Fantasy Fiction Im Spannungsfeld Von ‚Natur‘ Und ‚Kultur‘
    Von brutalen Barbaren und dekadenten Despoten Sword and Sorcery als Fantasy Fiction im Spannungsfeld von ‚Natur‘ und ‚Kultur‘ Inaugural-Dissertation in der Philosophischen Fakultät und Fachbereich Theologie der Friedrich-Alexander-Universität Erlangen-Nürnberg vorgelegt von Christian Schneider aus Roth D 29 Tag der mündlichen Prüfung: 27.11.2015 Dekan: Universitätsprofessor Dr. Rainer Trinczek Erstgutachter: apl. Professor Dr. Dieter Petzold Zweitgutachterin: Universitätsprofessor Dr. Heike Paul Zusammenfassung: Mit sword and sorcery (S&S) steht eine wenig erschlossene Untergattung der fantasy fiction (FF) im Fokus dieser Arbeit. Einleitend wird erläutert, dass es sich bei S&S um einen relevanten Untersuchungsgegenstand handelt, da diese Untergattung nicht nur äußerst populär ist, sondern auch einen relevanten und einflussreichen Teilbereich der inzwischen als Forschungsfeld etablierten FF darstellt. Veranschaulicht wird dies anhand der Darstellung von S&S in einschlägigen Überblickswerken zur FF. In Anlehnung an Brian Atteberys Gattungsmodell wird Tolkiens The Lord of the Rings (LOTR) als zentrales Werk der Gattung ‚FF‘ betrachtet. Zudem wird nachgewiesen, dass, gemäß allgemeinem Konsens, mit Robert E. Howards Conan-Reihe ein ebenso zentrales Werk der Untergattung ‚S&S‘ existiert. Als weitere wichtige Autoren von S&S, die im Fokus dieser Arbeit stehen sollen, werden Fritz Leiber und Samuel R. Delany ausgemacht. Unter Erwähnung zahlreicher bereits vorhandener Studien wird veranschaulicht, dass dem Spannungsfeld von ‚Natur‘ und ‚Kultur‘ innerhalb der FF, bedingt durch deren historische Wurzeln, eine besondere Rolle zukommt. Es existieren zahlreiche Hinweise darauf, dass dieses Spannungsfeld für S&S ebenso wichtig ist, dort jedoch völlig anders thematisiert wird. Die Ambiguität der Begriffe ‚Natur‘ und ‚Kultur‘ erfordert an dieser Stelle eine Begriffsklärung sowie die Formulierung von Leitfragen, deren Bearbeitung in dieser Dissertation im Mittelpunkt steht.
    [Show full text]
  • (Echavarria's Library) Adrift in a Storm-Tossed Sky Azathoth and Other Horrors the Broken Ouroborus of Ahtu Chil
    LIST OF BOOKS (Echavarria’s Library) Adrift in a Storm-Tossed Sky Azathoth and Other Horrors The Broken Ouroborus of Ahtu Children of the Night and Nahua Legends Collected Sermons of the Float’d Tongue The Cradle in the Ocean Fragments of Bal-Sagoth The Gaze of Azathoth Geheimes Mysterium von Asien The Last of the First: The Ends of Occult Dynasties Lights in My Eyes: Wisdom and Lunacy in the 20th Century Lights in Their Eyes: Wisdom and Lunacy 1840 to 1899 Princes of the Darkest Hours Seeds of Forbidden Fruit Seven Masks The Temple of Furtea-Nya The Womb of the Black Stone ADRIFT IN A STORM-TOSSED SKY A quaint, pocket-sized volume of poetry written in the 19th century by some metaphorical outcast of the Brontë housefhold named Candace Hawthorne. The vast, sweeping vistas of the Scottish heaths form a faint patina of mildly amusing poetic imagery varnishing vague, groping lurches of romantic languishment. But there is something distinctly unsettling in leafing through these competent irrelevancies, and as one reads the poems there develops an unmistakable sense of the work’s central imagery. And regardless of the order in which the poems are read, this imagery becomes inexorably clearer: Of the night sky being a completely malleable entity. That the stars we see each night are radically “repainted across that tapestry” although we believe them constant. That the only constancy is the searing, sucking, and all-consuming depth of midnight black which seeks to swallow those “dancing motes” in their “chaos waltz”. ADRIFT IN A STORM-TOSSED SKY (reader has Cthulhu Mythos 3+) A quaint, pocket-sized volume of poetry written in the 19th century by some metaphorical outcast of the Brontë housefhold named Candace Hawthorne.
    [Show full text]
  • By Lee A. Breakiron the DARK MAN MEN, PART
    REHEAPA Summer Solstice 2012 By Lee A. Breakiron THE DARK MAN MEN, PART ONE The 1980s had seemed a promising time for Robert E. Howard publications and study. Book and fanzine publishing was down from its 70s’ peak, but there had been notable achievements, namely the appearances of Don Herron’s The Dark Barbarian: The Writings of Robert E. Howard ̶ A Critical Anthology (Greenwood, 1984); the journal Cromlech edited by Marc Cerasini and published by Robert M. Price, the latter also publishing a wealth of unseen REH in a slew of chapbooks from Cryptic Publications [1]; Novalyne Price Ellis’s memoir One Who Walked Alone: Robert E. Howard, the Final Years (Grant, 1986); the first book-length critical treatment, Robert E. Howard: Starmont Reader’s Guide #35 (1987) by Cerasini and Charles Hoffman; and two volumes of REH’s Selected Letters (Necronomicon, 1989 and 1991). This seemed to bode well for Howard’s receiving, at long last, the critical acceptance his work deserved, but there would still tough going ahead if it was to transcend its pulpish origins in the eyes of academia. The drive for such recognition was not helped by market manipulation designed to stifle the publication of REH in paperbacks, the flood of pastiches intended to supplant them, the disappointment of two Conan movies with no real connection to Howard’s stories, and the decline in the quality and popularity of Marvel’s Conan comics and magazines. All of these trends would only worsen in the 1990s, exemplified by the abysmal Kull the Conqueror movie in 1997.
    [Show full text]
  • 316995-Sample.Pdf
    Sample file Sample file Robert E. Howard’s KULL OF ATLANTIS System Design Operations Director Benn Graybeaton, Nathan Dowdell & Jay Little Rita Birch Line Development Managing Director Jason Durall Cameron Dicks Assistant Line Management Head of RPG Development Matt Timm Sam Webb Writing Production & Logistics Management Richard August, Jason Brick, Vincent Darlage, Peter Grochulski Jason Durall, Chris Gruber, Helena Nash, Deuce Richardson & John Snead Video Producer & Production Management Steve Daldry Approvals Mark Finn Sales Management Editing & Proofreading Rhys Knight Jason Durall & Chris Harris Sales Executive Cover Artwork Cole Leadon Justin Sweet Marketing Executive & Public Relations Interior Artwork Panayiotis Lines Justin Sweet , Joel Chaim Holtzman & Felipe Cavalanti Customer Service Management Cartography Lloyd Gyan Tobias Trannell Office Management Art Direction Shaun Hocking Katya Thomas With Thanks To Graphic Design & Layout The Robert E. Howard Foundation, Professor John Jen McCleary & Michal E. Cross Kirowan, Fred & Jay at Cabinet Entertainment Additional Graphic Design & Layout Published by Dan Algastrand & Malcolm Wolter Modiphius Entertainment Ltd. Publishing Director 3rd Floor, Ashbourne House, 35 Harwood Road, Chris Birch London. SW6 4QP United Kingdom Legal © 2020 Conan Properties International LLC (“CPI”). Conan, Conan The Barbarian, Hyboria and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of CPI. All rights reserved. Robert E. Howard and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of Robert E. Howard Properties, Inc. All rights reserved. The 2d20 System and Modiphius Logos are copyright Modiphius Entertainment Ltd. 2015–2020. SampleAll 2d20 system text is copyright Modiphius Entertainment Ltd. file Any unauthorised use of copyrighted material is illegal.
    [Show full text]
  • Sombres Secrets
    sombres secrets Supplément pour le Jeu de Rôle Solomon Kane D’après L’Œuvre de Robert E. Howard Olivier Legrand & Thomas Laborey Supplément compilé, révisé, augmenté et actualisé pour la quatrième édition du jeu (2013) 1 sombres secrets Supplément pour le Jeu de Rôle Solomon Kane D’après l’Œuvre de Robert E. Howard Ce supplément pour le jeu de rôle amateur Solomon Kane est consacré au fantastique – Légendes Ténébreuses que celui-ci prenne la forme de pouvoirs Plusieurs des chapitres de ce supplément sont surnaturels, de créatures monstrueuses ou de basés sur le principe de la légende ténébreuse, ténébreuses légendes. Il est principalement souvent utilisé dans les récits fantastiques (y composé d’éléments initialement publiés dans compris dans plusieurs aventures de Solomon le mini-webzine La Marque de Kane – le tout Kane). Dans ces récits, le héros se trouve entièrement révisé, étoffé et mis en conformité généralement mêlé par hasard à des événements avec les règles de la quatrième édition du jeu. (généralement marqués par l’horreur ou le Sombres Secrets inclut également du matériel danger) liés à une légende, au sens large du inédit, à découvrir au fil de votre lecture… terme, c'est-à-dire à un récit ignoré ou oublié par l’Histoire, faisant souvent intervenir le Olivier Legrand (2013) surnaturel et dont les faits peuvent remonter à plusieurs siècles, voire à plusieurs millénaires. On retrouve notamment ce schéma dans les I : Sur de Sombres Sentiers p 3 nouvelles Des Ailes dans la Nuit (légende de Jason et des Harpies), La Lune des Crânes (récit II : Savoirs Interdits p 6 de la décadence de la colonie atlante de Negari) et Des Bruits de Pas à l’Intérieur (le roi Salomon emprisonnant les démons.
    [Show full text]
  • Trail of Cthulhu.Pdf
    TRAIL OF CTHULHU Credits Publisher: Simon Rogers Written by: Kenneth Hite GUMSHOE System: Robin D Laws Layout: Jérôme Huguenin Art: Jérôme Huguenin GUMSHOE Guru: Robin D Laws Editing and Additional Material: Simon Rogers Based on: Call of Cthulhu by Sandy Petersen and Lynn Willis Special thanks : Effie and Julia Huguenin, Léo and Pascal Quidault Playtesting: Adrian Price, Steve Dempsey, Wai Kien, Adrian Smith, Graham Walmsley, Alex Fradera, Dave, Polymancer Studios, Simon Rogers, Daniel Bayn, Danni Bayn, Chris Malone, Mark DiPasquale, Matthew Pook, Tim Barker, Louise Hayes, David Lai, Mike Shepard, Carla Jane Miller, Elizabeth Rees, Robert Mills, Donald F. Taylor III, Richard Hardy, Lynne Hardy, Frederic Moll, Fredrik Hansson, Jeff Campbel Jamie Michael, Joshua Ford, Marcus Ogawa, Lisa Marie Ogawa, Gil Trevizo, Henry de Veuve, Ronald Abitz, Steve Bartalamay, Alan Fountain, Peter Kessler, Wojciech “Alter” Kobza, Laurent Mollicone, Olivier Noël, Wayne O’Connor, Ghislain Morel, James Semple, Gabriella Semple, Dan Pusceddu, Olive Pusceddu, Axel Eble, Stefan Ohrmann, Martin Schrammm, Onno Tasler, Ralf Achenbach, William C Bargo Jr, Jacques Maurice Mallah, Donald F. Taylor III, Keith A Callison, Doug © 2007 Pelgrane Press Ltd. All Rights Reserved. Published by arrangement with Chaosium, Inc. Trail of Cthulhu is a trademark of Pelgrane Press Ltd. 3 TRAIL OF CTHULHU Contents CREDITS ...........................................................3 Cop Talk (Interpersonal) ...................32 Piggybacking ...........................................
    [Show full text]