How to Solve the Rubik's Cube 03/11/2007 05:07 PM
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Kurze Geschichte Des Würfels (Unknown Author)
Kurze Geschichte des Würfels (unknown author) ........................................................................................ 1 Erno Rubik .......................................................................................................................................... 1 Die Herstellung des Original-Rubik-Würfels in Ungarn ................................................................ 3 Die Rubik-Würfel-Weltmeisterschaft ............................................................................................... 6 A Rubik's Cube Chronology (Mark Longridge) .............................................................................................. 8 From five thousand to fifteen millions ....................................................................................................... 11 Toy-BUSINESS KONSUMEX .......................................................................................................................... 14 HISTORY (Nagy Olivér) ................................................................................................................................ 15 Kurze Geschichte des Würfels (unknown author) Jede Erfindung hat ein offizielles Geburtsdatum. Das Geburtsdatum des Würfels ist 1974, das Jahr, in dem der erste funktionsfähige Prototyp entstand und die erste Patentanmeldung entworfen wurde. Der Geburtsort war Budapest, die Hauptstadt Ungarns. Der Name des Erfinders ist inzwischen überall bekannt. Damals war Erno Rubik ein Dozent an der Fakultät für Innenarchitektur an der Akademie -
Breaking an Old Code -And Beating It to Pieces
Breaking an Old Code -And beating it to pieces Daniel Vu - 1 - Table of Contents About the Author................................................ - 4 - Notation ............................................................... - 5 - Time for Some Cube Math........................................................................... Error! Bookmark not defined. Layer By Layer Method................................... - 10 - Step One- Cross .................................................................................................................................. - 10 - Step Two- Solving the White Corners ................................................................................................. - 11 - Step Three- Solving the Middle Layer................................................................................................. - 11 - Step Four- Orient the Yellow Edges.................................................................................................... - 12 - Step Five- Corner Orientation ............................................................................................................ - 12 - Step Six- Corner Permutation ............................................................................................................. - 13 - Step Seven- Edge Permutation............................................................................................................ - 14 - The Petrus Method........................................... - 17 - Step One- Creating the 2x2x2 Block .................................................................................................. -
Megaminx 1/26/12 3:24 PM
Megaminx 1/26/12 3:24 PM Megaminx http://www.jaapsch.net/puzzles/megaminx.htm Page 1 of 5 Megaminx 1/26/12 3:24 PM This is a variant of the Rubik's cube, in the shape of a dodecahedron. It is a very logical progression from the cube to the dodecahedron, as can be seen from the fact that the mechanism is virtually the same, and that many people invented it simultaneously. To quote from Cubic Circular, Issue 3&4, (David Singmaster, Spring&Summer 1982): "The Magic Dodecahedron has been contemplated for some time. So far I have seen photos or models from: Ben Halpern (USA), Boris Horvat (Yugoslavia), Barry Lockwood (UK) and Miklós Kristóf (Hungary), while Kersten Meier (Germany) sent plans in early 1981. I have heard that Christoph Bandelow and Doctor Moll (Germany) have patents and that Mario Ouellette and Luc Robillard (Canada) have both found mechanisms. The Hungarian version is notable as being in production ... and as having planes closer to the centre so each face has a star pattern." "Uwe Mèffert has bought the Halpern and Meier rights, which were both filed on the same day about a month before Kristóf. However there is an unresolved dispute over the extent of overlap in designs." There are several versions that have been made. The standard megaminx has either 6 colours or 12 colours. The face layers are fairly thin, so the edge pieces have some width to them. A version called the Supernova was made in Hungary, and it has 12 colours and thicker face layers which meet exactly at the middle of an edge. -
A Rubik's Cube Chronology
http://cubeman.org/cchrono.txt 02/10/2007 11:35 AM A Rubik's Cube Chronology ------------------------- Researched and maintained by Mark Longridge (c) 1996-2004 Pre-Rubik --------- Feb 2, 1960 William Gustafson files patent for Manipulatable Toy Mar 12, 1963 Gustafson receives US patent 3,081,089 1970 Uwe Meffert invents a model for research of energy flow in different shape solids (pyraminx) Apr 9, 1970 Frank Fox applies for UK patent for spherical 3x3x3 Mar 4, 1970 Larry Nichols files patent for Twizzle (2x2x2 cube) Apr 11, 1972 Nichols receives US patent 3,655,201 Jan 16, 1974 Frank Fox receives UK patent 1,344,259 Post-Rubik ---------- Spring 1974 Erno Rubik gets idea to make the cube Summer 1974 Erno Rubik solves the cube (arguably the first solver) Jan 30, 1975 Rubik applies for patent on cube Oct 12, 1976 Terutoshi Ishige Japanese Patent 55-8192 for 3x3x3 1977 Rubik's Cube starts distribution in Hungary Mar 28, 1977 Erno Rubik receives Hungarian Patent HU00170062 Aug 1978 Bela Szalai first sees cube in Hungary, later manufactures cube in U.S. (Logical Games Inc) Sept 1979 Ideal Toy buys exclusive rights to the cube for one million dollars Jan 4, 1980 Victor Toth wins pioneering cube contest in 55 sec. July 1980 MIT cube lovers group starts up Sept 1980 Omni prints article on cube in Games column Jan 12, 1981 Steven Hanson and Jeffrey Breslow file US Patent for Missing Link March 1981 Scientific American's 1st article on cube March 1981 Uwe Meffert patents the pyraminx Mar 23, 1981 First mention of Rubik's Cube in Time Magazine May 1981 Reader's Digest prints cube story July 30, 1981 Walter Moll receives German patent for Dodecahedron July 31, 1981 Cube contest featuring James G. -
Cubic Circular 07/08/2007 03:35 PM
Cubic Circular 07/08/2007 03:35 PM Cubic Circular The Cubic Circular magazine was written and produced by David Singmaster in the early Eighties. The first issue was a small 16 page pink booklet, of about 19.5 × 14cm. Later issues were on yellow paper and slightly larger at 21 × 14.5cm (A5 format). There were only 5 magazines published, of which 3 were double issues: Issue 1: 16 pages Autumn 1981 Issue 2: 16 pages Spring 1982 Issue 3 & 4: 36 pages Spring & Summer 1982 Issue 5 & 6: 28 pages Autumn & Winter 1982 Issue 7 & 8: 48 pages Summer 1985 David Singmaster still has copies of the Cubic Circular available, so I highly recommend acquiring them from him directly, as they are collectible items. David can be contacted via e-mail (zingmast at sbu.ac.uk) or at: David Singmaster 87 Rodenhurst Road London, SW4 8AF United Kingdom David Singmaster has very kindly allowed me to reproduce the magazines on this site. I have tried to keep it as close to the original as possible, so I have kept the images in the same style (even though most pictures have been redrawn) and kept the same page numbering. A sheet with corrections was included with the first issue, pertaining mostly to the article about Ernö Rubik, so I have inserted it at that point. I have occasionally inserted a comment or correction of my own, and to be clearly distinguishable from David's original text my comments are in italics and in square brackets, [like this - J ]. Below are the Tables of Contents. -
Notices of the American Mathematical Society
The following letter has been sent to all Ph. D. granting mathematics departments November 11, 1975 Dear Colleague: The Council of the American Mathematical Society, at its meeting on 19 August 1975, asked me to address a letter to all chairmen of mathematics departments which award the Ph. D. degree, concerning the present employment situation. At present most graduate students working toward a Ph. D. in "pure" mathematics hope for an academic career, and it is likely that the vast majority of these Ph. D. •s will remain dependent on teaching for their long term employment. You certainly know that new Ph. D. 1s in mathematics have difficulties finding their first academic jobs, and that people have difficulties, perhaps even greater difficulties, in getting a second job. The AMS Committee on Employment and Educational Policy estimates, on the basis of careful studies, that for several years to come, the number of new long term posi tions in colleges and universities will be substantially lower than the current production rate of Ph. D.'s in "pure" mathematics. I refer you, for more precise information, to R. D. An derson's "Doctorates and Jobs", Notices AMS, November 1974 and to Wendell Fleming's "Future Job Prospects for Ph. D.'s in the Mathematical Sciences", Notices AMS, December 1975. While long term predictions in such matters are sometimes unreliable (the very opti mistic predictions in the so-called COSRIMS Report of 1968 were also made by competent people on the basis of careful studies) we must face the present difficulties and the difficul ties which we will certainly encounter in the foreseeable future, responsibly. -
Rubik's Cube Solutions
Rubik’s Cube Solutions Rubik’s Cube Solution – Useful Links http://www.geocities.com/jaapsch/puzzles/theory.htm http://www.ryanheise.com/cube/ http://peter.stillhq.com/jasmine/rubikscubesolution.html http://en.wikibooks.org/wiki/How_to_solve_the_Rubik's_Cube http://www.rubiks.com/World/~/media/Files/Solution_book_LOW_RES.ashx http://helm.lu/cube/MarshallPhilipp/index.htm Rubik’s Cube in a Scrambled State Rubik’s Cube in a Solved State – CubeTwister Front: Red, Right: Yellow, Up: Blue Back: Orange, Down: Green, Left: White Cube Colors: Red opposed to Orange, Yellow opposed to White, Blue opposed to Green Rubik’s Cube Solutions 06.12.2008 http://www.mementoslangues.fr/ Rubik’s Cube Commutators and Conjugates Introduction A Commutator is an algorithm of the form X Y X' Y', and a conjugate is an algorithm of the form X Y X', where X and Y denote arbitrary algorithms on a puzzle, and X', Y' denote their respective inverses. They are formal versions of the simple, intuitive idea of "do something to set up another task which does something useful, and undo the setup." Commutators can be used to generate algorithms that only modify specific portions of a cube, and are intuitively derivable. Many puzzle solutions are heavily or fully based on commutators. Commutator and Conjugate Notation [X, Y] is a commonly used notation to represent the sequence X Y X' Y'. [X: Y] is a well-accepted representation of the conjugate X Y X'. Since commutators and conjugates are often nested together, Lucas Garron has proposed the following system for compact notation: Brackets denote an entire algorithm, and within these, the comma delimits a commutator, and a colon or a semicolon a conjugate. -
O. Deventer 'From Computer Operations to Mechanical Puzzles'
Case Study 9 From Computer Operations to Mechanical Puzzles M. Oskar van Deventer, Freelance Mechanical Puzzle Designer Igor Kriz, Department of Mathematics, University of Michigan This article is about transforming a virtual puzzle implemented by computer operations into a physical puzzle. We describe why a puzzle motivated by a mathematical idea of the sporadic simple Mathieu group M12 is an interesting concept. We then describe how it was turned into two different physical puzzles called Topsy Turvy and Number Planet. Finally, we will show one version of a practical algorithmic solution to the puzzle, and describe challenges that remain. 1 Introduction ones are called sporadic simple groups [5]. The word ‘simple’ here refers to the fact that they are ver since E. Rubik invented his famous cube building blocks for finite groups, just as prime E in 1974, a boom of twisty puzzles began. The numbers are basic building blocks of natural num- puzzles which emerged are too numerous to list bers. However, it may be a misnomer to call those here (for some information, see [1, 2]).1 How- groups simple, since they are typically extremely ever, after an algorithm by David Singmaster complicated. for Rubik’s cube was published in 1981 [3], it Could one make a twisty puzzle based on a soon became clear that only small modifications sporadic simple group, which would then require of the strategy for finding the algorithm for Ru- a completely novel strategy, different in essential bik’s cube also produce algorithms for the other ways from Singmaster’s algorithm? The problem twisty puzzles. -
Puzzle Patents 07/08/2007 04:31 PM
Puzzle patents 07/08/2007 04:31 PM Puzzle Patents Many of the puzzles listed on this site are patented. On the page of any particular patented puzzle it usually mentions the inventor and the patent publication date and number, and has a link to a pdf file of the patent itself. On this page I have collected all those links together. All the patents listed here are of actual puzzles, or are patents of historic interest that are mentioned in the Cubic Circular or the Circle Puzzler's Manual. Many patents exist that have never been made into real puzzles, or that are minor variations of existing ones. For a nice collection of such patents, you should visit Joshua Bell's Puzzle Patents page. Polyhedral 30 December Pyraminx Uwe Meffert EP 42,695 1981 25 October Skewb Puzzle Ball Uwe Meffert US 5,358,247 1994 The pocket cube Ernö Rubik 29 March 1983 US 4,378,117 2x2x2 27 October Eastsheen 2x2x2 cube Chen Sen Li US 5,826,871 1998 Mickey Mouse puzzle Francisco Josa Patermann 22 May 1996 EP 712,649 Darth Maul puzzle Thomas Kremer 17 April 2001 US 6,217,023 K-ball Saleh Khoudary 11 May 2000 WO 00/25874 Figurenmatch / Manfred Fritsche 11 August 1982 DE 3,245,341 Pyramorphix The Rubik's Cube 30 January Ernö Rubik BE 887,875 3x3x3 1975 Cube precursor Larry D. Nichols 11 April 1972 US 3,655,201 16 January Cube precursor Frank Fox GB 1,344,259 1974 Cube precursor William G. Gustafson 12 March 1963 US 3,081,089 4x4x4 Rubik's 20 December Peter Sebesteny US 4,421,311 Revenge 1983 5x5x5 Professor's Udo Krell 15 July 1986 US 4,600,199 cube US Brain Twist Charles Hoberman, Matthew Davis 12 May 2005 2005/098947 http://www.geocities.com/jaapsch/puzzles/patents.htm Page 1 of 5 Puzzle patents 07/08/2007 04:31 PM 16 January WO Jackpot / Platypus Yusuf Seyhan 2003 03/004117 Alexander's Star Adam Alexander 26 March 1985 US 4,506,891 Dogic Zoltan and Robert Vecsei 28 July 1998 HU 214,709 Impossiball William O. -
Mike Mesenbrink Nicole Stevenson Math 305 Final Project May 9, 2012
Mike Mesenbrink Nicole Stevenson Math 305 Final Project May 9, 2012 Introduction When most people hear about the Rubik’s Cube, they think about the 3 x 3 x 3 game cube that was invented in 1972 by Hungarian architect, designer, and university professor named Ernő Rubik. What many people do not know is the man who is credited with inventing the cube was not the first person to come up with the idea. In March 1970, two years before the patented Rubik’s cube came about, a Canadian man by the name of Larry Nichols invented a 2 x 2 x 2 “Puzzle with Pieces Rotatable in Groups,” which would soon become the Pocket Cube. The fist cube was held together with magnets, and did not become all the rage until a few years later. Eventually Ernő Rubik beat Nichols in the race to get the 2 x 2 x 2 cube patented on March 29, 1983. There are many people across the globe that compete to achieve a world record time in solving the Pocket Cube. According the World Cube Association, a person by the name of Christian Kaserer is the current world record holder in solving the Pocket Cube in competition, with a time of 0.69 seconds set at the Trentin Open 2011. The person with the best average time of five solves is Feliks Zemdegs, with a world record time of 2.12 seconds set at the Melbourne Cube day 2010. Solving the cube goes far beyond luck and speed, there are many mathematical theories that can help a person solve and understand the cube. -
Rubik's Cube Study
Rubik’s Cube Study Hwa Chong Institution (High School) Project Work 2020 - Category 8 (Mathematics) Written Report Group 8-21 1A1 - Alastair Chua Wei Jie (1) - Leader 1P2 - John Pan Zhenda (11) - Member 1P2 - Li Junle Tristen (16) - Member 1 Contents 1.0 Introduction 3 1.1 Rationale 3 1.2 Research Questions 3 2.0 Mechanics 3 2.0.1 Orientation of Colours 4 2.1 Notations 4 2.2 Intended Methodology 5 3.0 Literature Review 5 3.0.1 History of Rubik’s Cube 6 3.1 Background 7 4.0 Findings 8 4.1 Factors Affecting Speedcubing 8 4.2 Discovery of God’s Number 9 4.3 Formation of Algorithms 11 5.0 Conclusions 12 6.0 Possibility of Project Extension 13 7.0 References 13 2 1.0 Introduction The Rubik’s Cube has been a very well-known toy for several years, challenging for most, but a piece of cake for the intelligent few. As of January 2009, 350 million cubes had been sold worldwide, thus widely regarded as the world’s best selling toy. It is a 3D combination puzzle invented in 1974, by Ernö Rubik. 1.1 Rationale The Rubik’s Cube is not only a three-dimensional puzzle to toy with for fun, but also a source of mathematical concepts and calculations. Through this project, we intend to learn more about the mechanics of the Rubik’s Cube, and get more in-depth knowledge about how it works and the mathematics behind it. We also aim to discover more about the different types of cubes, including studying their mechanisms and algorithms. -
The Interpretation of Sustainability Criteria Using Game Theory Models (Sustainable Project Development with Rubik’S Cube Solution)
The Interpretation of Sustainability Criteria using Game Theory Models (Sustainable Project Development with Rubik’s Cube Solution) The Interpretation of Sustainability Criteria using Game Theory Models (Sustainable Project Development with Rubik’s Cube Solution) DR. CSABA FOGARASSY Budapest, 2014 Reviewers: Prof. István Szűcs DSc., Prof. Sándor Molnár PhD. L’Harmattan France 7 rue de l’Ecole Polytechnique 75005 Paris T.: 33.1.40.46.79.20 L’Harmattan Italia SRL Via Bava, 37 10124 Torino–Italia T./F.: 011.817.13.88 © Fogarassy Csaba, 2014 © L’Harmattan Kiadó, 2014 ISBN 978-963-236-789-7 Responsible publiser: Ádám Gyenes L’Harmattan Liberary Párbeszéd könyvesbolt 1053 Budapest, Kossuth L. u. 14–16. 1085 Budapest, Horánszky u. 20. Phone: +36-1-267-5979 www.konyveslap.hu [email protected] www.harmattan.hu Cover: RICHÁRD NAGY – CO&CO Ltd. Printing: Robinco Ltd. Executive director: Péter Kecskeméthy I dedicate this book to the memory of my cousin, IT specialist and physicist Tamás Fogarassy (1968-2013) Table of contents ABSTRACT. 11 1. INTERPRETATION OF SUSTAINABILITY WITH BASIC GAME THEORY MODELS AND RUBIK’S CUBE SYMBOLISM. 14 1.1. SUSTAINABILITY DILEMMAS, AND QUESTIONS OF TOLERANCE. 14 . 14 1.1.2. Ecologic economy versus enviro-economy �������������������������������������������������������������������������������������������17 1.1.1. Definition of strong and weak sustainability 1.1.3. Relations between total economic value and sustainable economic value . 17 1.2. THEORY OF NON-COOPERATIVE GAMES . 19 1.2.1. Search for points of equilibrium in non-cooperative games ����������������������������������������������������������20 . 23 ����26 1.2.2. Theoretical correspondences of finite games 1.2.3.1. Games with a single point of equilibrium .