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Sinclair QL Under $800.00
The First 32-bit Personal Computer for Sinclair QL under $800.00 1 ; % A Q W E p T y U I o p - a G H J K L ; eel • 32-bit processor • I28K memory • two built-in microdrives • high resolution colour • Includes software: word-processing, database management, spread sheet, graphics. CALL 416-636-9415 TO ORDER... Use your VISA or MASTERCARD When you order your Sinclair QL from EDG Electronics, we'll ship it directly to your home or business, or now you can pick it up per- sonally at an authorized Sinclair Customer The Sinclair QL revolutionizes the computer Here are some of the incredible Support Centre. Simply specify your choice of revolution. It offers the utmost in perfor- direct shipment or pick-up (the cost is the mance, speed and power at the remarkably low features of the Sinclair QL: same) when you order. You get low direct pric- price of only $799.95. ing plus the benefit of personal service. When Two Powerful Processors: 32-bit main pro- The QL is a full-size computer designed you pick-up your QL you will also be advised cessor (68008), and Intel 8049 to control around the most powerful and advanced about the QL Consumer Education Pro- keyboard, sound, and R5232. microprocessor yet created for the personal gramme (available at moderate extra cost) and computer: the Motorola 68008. With 128K New Operating System: In addition to conven- the extended protection programme available RAM, expandable to 640K. Two built-in tional DOS commands, the 32K ROM (expan- beyond the ninety-day warranty period. -
Sinclair ZX Spectrum 128 Introductory Manual
Please purchase VeryPDF HTML Converter on http://www.verypdf.com to remove this watermark. Sinclair ZX Spectrum 128 Introductory Manual HTML version created by Damien Burke and copied with permission This manual remains Copyright © 1986 Amstrad Thanks to Cliff Lawson of Amstrad for distribution permission. Before you continue to the manual itself, a few words about the HTML version: l I've tried to duplicate the original's appearance as closely as possible, while keeping images to a minimum (or to as small a size as possible). This means I've kept the original page structure of the paper manual, with one change: if a sentence was split over two pages, it is now kept within the boundaries of the original page. Also in place of three plain text tables that were meant to illustrate on-screen menus, I've made screen grabs of the appropriate areas of the screen and used those instead. l Tables are used quite heavily. If your browser is not tables-capable, either get a decent one, or read the ASCII text version of the manual. Tables are used not only to recreate the tables found in the original paper manual, but also to move the text to the right (i.e. create a left margin without using Internet Explorer's LEFTMARGIN tag). This is so the text can clear the coloured bar on the left of each page (providing your browser is loading background images). Many browsers will not display a table until the entire portion of the page containing the table has been downloaded. -
Sinclair Programs
An lndepeildent magazine ,....._..,..byEMAP_ ............. October 1984 96p • All5Allventureso,elinked - bulyoucmehOOsetopkJyttan sepcralel¥And !hey o! how REALTI ME buinin. So nyoudon11hlnk fosr.you wind upas o pterodae1yrslunch, dN! of <W8f-tX8l'Non Ina Roman orgy,or jusrloseyourmin d ... • ·eureka!.is nofjustanEp ic - notjust onAdven ture.AtttleSb1oleoch historicolera, youface on Arco de ActiOnrest, To decide yourstrenglh level tor lheAd\lenturelocome. • ThebelleryourSCOfe, thesrronge,ondfosteryou ·abe . • Andit'fl keep youon yourroes, wilh constonlly-chonglng, static onelmoving !JOphics.Bri"ionl music and sound effects odd 10 !he excitement • ~ P(l10lthe"Eureko!"pock. you receive a luH-colouriMuslroled booktet conkJiningcrVPtic rkld les andmysterious rnusrrotions . Using bOOklelood screentogether , yousteadily unravel the clues and bui ld upo secrelphonenumberpiece byplece. • Hyou'refirstroring tt , yousovelheworldondcollectthe£25.000! • OUilea package!And lo giveeveryone o lair chance,- Eureka!.win be r~eosedsimultaneous ly worldwideon Oclober31 st. 1984.No pockswill be ovoilobleunt1l lhOI dote . AHorders received by moll or phoneby 26th OCTOBERwi A be desoolchedby posron the31 st righi acrosslhe world . SO ordernow. and beoneollhefirsfof11he mark. IABC:~ Ed--:;--- RebeccaFerguson Ca Cons ultanl cd1tor John Campbell GRAPHICS 3 SOFT FOCus 28 INSTRUCTIONS Stafl'writer PROGRAM June Mon imcr TUTOR 30 Design QL COMPETITION 17 SOFT THE ME 32 Elaine Bishop Advertlkmea1 maoapr LETTERS 27 Howard Rosen Production us if tanl Jim McCl ur e ALIEN SHOOTOUT 9 DRESS DE Editorial ass istaru C.Okue.McDermou PRO-PRINTOUT 12 MABEL 'S REVENGE 48 Subk ripdoa manager Carl Dunne ' RACE TRACK NUMBER B LAST 51 Auista ot pub lit.hcr SLITHERY JIM 35 GOVERNM ENT Neil Wood RAVENOUS REPTILE 37 GENERA TOR 53 Publi$ber Gerry Murray Sioclair Programs i1 publ iahed @ moolhl y by EMAP BusineH and Co mpulcr Publications. -
The ZX Spectrum on Your PC Emulators, Utilities and More
The ZX Spectrum on your PC Emulators, utilities and more C Woodcock www.cwoodcock.co.uk/zxf ZXF Magazine www.cwoodcock.co.uk/zxf Copyright © 2004 Colin Woodcock First published 2004 by CafePress.com Acknowledgements My thanks to Paul Dunn, Nick Humphries and Jonathan Needle for the valuable suggestions that came out of their proof-reading of the first draft of this book. Thanks also to Matthew Westcott for helping me to understand TR-DOS a little better. ZXF magazine delights in reporting on the achievements of the members of the Spectrum community and is indebited to them all for their efforts. In particular, ZXF could not have achieved its current distribution without the hosting offered by Martijn van der Heide at www.worldofspectrum.org, whose own contribution to the Spectrum scene goes well beyond the easily measurable. Contents Preface vii 1 Emulator basics 1 2 Finding files 15 3 Peripherals 19 4 Emulator extras 27 5 Utilities 32 6 Russian clones; TR-DOS 44 7 Other emulators 49 Appendix I: Key websites 58 Appendix II: Key documents 61 Appendix III: comp.sys.sinclair 63 Index 67 for Jack Preface So you've finally realised. You think that new technology is great - of course you do - but ever since you packed away that old Spectrum in a box and taped up the lid something has most definitely been missing. At last you understand you were turning your back on more than just an obsolete computer. The good news is that you don't have to fish the box out from under the bed just yet (or lament its sale on ebay or at the local car boot): the Spectrum is one of the most emulated computers (if not the most emulated computer) on the planet and the quality of its emulation is just superb. -
The Infuze Bundle Contents
The inFUZE Bundle Contents Introduction! 4 Quick Reference! 5 Banner! 6 Introduction And Usage! 6 Code Description! 6 Benchmarks! 9 Introduction And Usage! 9 Code Description! 10 Chessica! 11 Introduction And Usage! 11 Circles! 11 Introduction And Usage! 11 Lines! 12 Introduction And Usage! 12 Code Description! 12 Luna! 14 Introduction And Usage! 14 Life! 14 Introduction And Usage! 14 Beep! 15 Introduction And Usage! 15 How To Play the Flute! 15 How To Play Tunes! 15 How Beep Works! 16 How pitch> works.! 17 How the Audio Hardware Works.! 18 Brikky! 19 Introduction And Usage! 19 TJoy! 20 Introduction And Usage! 20 Slides! 21 Introduction And Usage! 21 Producing and loading FIGgy Images! 21 How does The SlideShow Work?! 22 MiniRace! 22 Introduction And Usage! 23 How MiniRace Works! 23 Joggle! 25 Introduction And Usage! 25 How Joggle Works! 25 Mazes! 27 Introduction And Usage! 27 How It Works! 27 Mini Oxo ! 28 Introduction And Usage! 28 Strategy! 28 Full Screen Oxo! 29 Introduction And Usage! 30 Graphics! 30 Strategy! 31 FigTris! 32 Introduction And Usage! 33 Snake! 34 Introduction And Usage! 34 Locals! 34 Introduction And Usage! 34 Explanation! 34 Turtles and TurtleCrypt! 37 Introduction And Usage! 38 How To Use The Turtle Graphics! 38 Blitz! 40 Introduction And Usage! 40 Zoo! 40 Introduction And Usage! 41 Inside The Program! 42 GDem! 46 Introduction And Usage! 46 Inside GDem! 46 Nyan Race! 48 Introduction And Usage! 48 Primes! 49 Introduction And Usage! 49 Cal! 50 Introduction And Usage! 50 Technical Details! 51 Multiple Languages! 51 Debugger! -
Edição De Natal !
Ano II - Número 5 A revista eletrônica do entusiasta de videogames e microcomputadores clássicos Visitamos a Cinótica! EDIÇÃO DE NATAL ! Entrevistas Internacionais: Ralph Baer Howard S. Warshaw Reviews Especiais: . Prince of Persia . Em Busca dos Tesouros JOGOS 80 1 INDICE C.P.U. EXPEDIENTE Beta - O Retorno ...................................... 04 Jogos 80 é uma publicação da Dickens Editora Virtual. Editor CURIOSIDADES Marcus Vinicius Garrett Chiado Konami´s Synthesizer .............................. 24 Visita à Cinótica ...................................... 22 Co-Editor Eduardo Antônio Raga Luccas Redatores desta Edição EDITORIAL .......................................... 03 Carlos Bragatto Eduardo Antônio Raga Luccas Ericson Benjamin Jorge Braga da Silva JOYSTICK Marcelo Tini E.T. Phone Home! .................................... 17 Marcus Vinicius Garrett Chiado Em Busca dos Tesouros ........................... 09 Murilo Saraiva de Queiroz Fiendish Freddy’s Big Top O’ Fun ............ 15 Revisão M.A.S.H. .................................................. 14 Eduardo Antônio Raga Luccas Prince of Persia ........................................ 11 Marcus Vinicius Garrett Chiado Logotipo Rick Zavala PERSONALIDADES Howard Scott Warshaw .......................... 19 Projeto gráfico e diagramação Ralph Baer .............................................. 06 LuccasCorp. Computer Division Agradecimentos André Saracene Forte TELEX Carlos Bragatto Fernando Salvio Especial: Depoimentos de Natal ............ 25 Howard Scott Warshaw Ralph Baer -
Newsoft PDF Module
II^Ü ^il II .III*.- •1""" [ v Hintergrundstory Sir Clive Sinclair Sir Clive Miles Sinclair wurde 1940 in London geboren und verließ die Schule im Alter von 17 Jahren, um Redaktionsassistent bei einer Zeitschrift namens "Prac- tical Wireless" {Radiopraxis) zu werden, für die er schon während seiner Schul zeit zu schreiben begonnen hatte. Außerdem schrieb er während der vier Jahre, in denen er bei IPC (International Publishing Company, Verlagshaus der oben genannten Zeitschrift) war, 17 Bücher, hauptsächlich für eine Firma namens Berners. Darunter waren verschiedene Bücher über elektronische Schaltkreise mit Micro-Alloy-Transistoren. 1962 gründete er eine Firma namens Sinclair Radionics. Er verkaufte Tran sistoren, die er von Plesseys gekauft hatte und deren Werte nicht garantiert wur den. Bevor er sie weiterverkaufte, prüfte er sie und teilte sie nach Farben ein. Seine nächste Idee war, einen kleinen Transistor-Verstärker zu entwerfen (2x2x1 cm). Damit sollte man für 1,50 (ca. DM 6,-) eine Verstärkung von 1.000.000 Mal aus den verwendeten Transistoren herausholen können. 127 Als die Firma größer wurde, bezog sie einen neuen Sitz, eine alte Mühle in St. Ives Cambridge. Sie expandierte weiter und produzierte verschiedene Bau 1979 trennte sich Sinclair von Sinclair Radionics und dem NEB, da diese sätze, darunter einen FM-Tuner (damals das kleinste Transistoren-Radio) und ein sich (mit einigen der ersten digitalen Multimetern) auf wissenschaftliche Instru Micro-Fernseh gerat, das aber nie voll zur Produktion gelangte. Er war mehrmals mente spezialisieren wollten, er aber sich mehr für kommerzielle Produkte Erster, einmal mit dem ersten wirklichen Taschenrechner, dem Executive. Der interessierte. Er übernahm die Leitung der Firma Science of Cambridge mit Sitz Umsatz der Firma zu jenem Zeitpunkt ging bereits in die Millionen Pfund. -
Sinclair QL Preservation Project
AMIGA FUTURE SPECIAL 35 History Special – Links RWAP Software: http://www.rwapsoftware.co.uk/index.html TF Services: http://tfs.firshman.co.uk/ql/ Jochen Merz/QL Today: SINCLAIR QL – http://www.j-m-s.com/smsq/index.htm Q60: http://www.q40.de/ QPC: http://www.kilgus.net/ QDT: http://www.jdh-stech.com/QDT/qdt.html AN OLD RELATIVE Launchpad: http://www.dilwyn.me.uk/gen/ When the Amiga was introduced in 1985 it didn’t excite people with just its outstanding multi- launchpad/launchpad.html media capabilities, but also because of its use of the, at the time, brand new 68000 processor Quanta: http://www.quanta.org.uk/ from Motorola. Just like the Apple Macintosh and the Atari ST it was a representative of a new QL on the Amiga: generation of computers. But at that time there was another competitor in this new market: http://www.mswift.unisonplus.net/ql/index.html The Sinclair QL. In this special we would like to take a closer look at this relatively unknown http://www.dilwyn.me.uk/emu/index.html competitor. QL/Mac event Don’t be afraid, we are not http://www.qlvsjaguar.homepage.bluewin.ch/ turning Amiga Future into index_no_frames.html “68000” magazine (who remembers that) and will nat- urally stay true to the Amiga. But from time to time it’s inter- esting to look a bit beyond the confines of the Amiga and look at other computers with a 68000 processor that com- peted with the Amiga in the mid 80s. The Apple Macintosh has made it into mainstream by now and is, albeit in a changed form, a fixed factor in the computer market. -
TEACHING FORTH I FORTH As a Teaching Language
VOLUME IV, NUMBER 6 $2.50 INSIDE: TEACHING FORTH I FORTH as a Teaching Language ........... Albert S. Woodhull, Ph.D ........ 5 . Teaching FORTH on a VAX ............... Vernor Vinge ................. 8 FEATURES: Algebraic Expression Evaluation in FORTH ... Michael Stolowitz ............. 14 DEPARTMENTS: Letters ........................................................... 3 Standards Corner ...................... Robert 1. Smith ............... 12 . A Techniques Tutorial; Meta Compiling I ..... Henry Laxen ................. 19 L New Products/Reviews ............................................... 22 . Technotes ......................................................... 25 FIGChapter News .................................................. 29 J 1 4 i I i I I i i TEACHING FORTH : j i L 8080/280 FIG-FORTH for CP/M & CDOS systems FULL-SCREEN EDITOR for DISK & MEMORY $50 saves you keying the FIG FORTH model and many published FIG FORTH screens onto diskette and debugging them. You receive TWO diskettes (see below for formats available). The first disk is readable by Digital Research CP/M or Cromemco CDOS and contains 8080 source I keyed from the published listings of the FORTH INTEREST GROUP (FIG) plus a translated, enhanced version in ZILOG 280 mnemonics. This disk also contains executable FORTH.COM files for Z80 & 8080 processors and a special one for Cromemco 3102 terminals. The 2nd disk contains FORTH readable screens including an extensive FULL-SCREEN EDITOR FOR DISK & MEMORY. This editor is a powerful FORTH software development tool featuring -
Sinclair User Is Published Monthly 29 COMPETITION WINNER We Profile the Winner of Our first Competition
June 1982 The independent magazine for the independent user •••• NOWA • RPM ,. ZX SPECTRUM: CLIVE DOES IT AGAIN We interview Nigel Searle, head of Sinclair's computer division A mother's view of the computer generation Meet the winner of our first competition Eight pages of programs Plus: helpline, mind games, new products, book reviews AMAZE ADVENTURE GAME FOR rifi ZOGS is a brand new game for the 16K ZX81, unlike any other game you've seen on the ZX81. This is without doubt the best game available for this computer, and if you don't believe us, ask somebody who has seen it, or go down to your local computer shop and ask for a demonstration. mAZOGS is a maze adventure game with very fast-moving animated graphics. A large proportion of the program is written in machine code to achieve the most amazing graphics you have ever seen on the Df.81. You will be confronted by a large and complex Maze, which contains somewhere within it a glittering arid fabulous Treasure You not only have the Please se nd int problem of finding the treasure and bringing it out of the maze, you must also face Oty itern Price the guardians of the maze in the form of a force of fearful Mazogs. Even if you survive their attacks you could still starve to death if you get hopelessly lost. B, Fortunately, there are various ways in which you can get help on this dangerous For E10 0 0 inclusive mission. 9 There are three levels of difficulty, and the game comes complete with i e nclose• cne que / P 0 comprehensive instructions. -
2005 Editoriale
Periodico di informazione sul mondo Sinclair e Spectrum Rivista N. 10 Speciale Estate 2005 (Luglio - Agosto 2005) Copyleft 2004 - 2005 Stefano Guida autore ed editore In questo numero: Editoriale 1 - Varese 8 - Nuovi giochi Retrocomputing 2005 8 - Nuova Newel Vista la pressante richiesta di un questa stessa rivista. Ecco mero, non ha permesso al sotto- 2 - Amstrad: lo ZX nel telefono 9 - Quanti pc sono numero estivo da parte di molti quindi cari amici un buon diver- scritto di inserire l'intervista ai imparentati con lo ZX? 3 - ZX calc e program- lettori impazienti di attendere sivo da leggere traquillamente "democoders" italiani di Officine mazione numerica 9 - Biturbo 3 Agosto prima di poter gustare sotto l'ombrellone d'estate: una Oniriche che sicuramente molti 4 - Sam Coupe' 9 - Vignetta, il clone del con piacere la lettura di un edizione ricca di notizie come avrebbero gradito, ma non dis- mese, sul prossimo 5 - Transputer? numero, ringraziamenti nuovo numero ed in particolar sempre, curiosita' e informazioni perate perche' saranno sicura- 6 - Lo ZX a Mantova modo della cronaca dell'evento che ruotano attorno alla pas- mente presenti sul prossimo piu' importante degli ultimi mesi sione nostalgica che ci ac- numero che uscira' a fine Set- 6 - Shaos ci riprova! (ovvero Varese Retrocom- comuna. Grande risalto e ampio tembre. Niente magliette in 6 - Piccolo angolo di puting 2005) ho deciso di antici- spazio e' stato dedicato appunto regalo come Special Program poesia pare i tempi diversamente da al meeting di Varese ma, la ma un augurio di buona lettura e 6 - Trasmissioni radio quanto riportato precedente in fretta di pubblicare questo nu- buona vcanza!!! S.G. -
Developing for the ZX-Uno
MANUAL Author: Manu (April 2016) Last major revision: Uto (July 2016) Last minor revision: 1024MAK (September 2016) Send your feedback to @uto_dev o utodev en gmail.com DISCLAIMER: PLEASE BE AWARE THAT ANY INFORMATION YOU MAY FIND IN THIS MANUAL MAY BE INACCURATE, MISLEADING AND EVEN DANGEROUS. USE IT AT YOUR OWN RISK. THIS MANUAL IS NOT ENDORSED OR RELATED WITH THE ZX-UNO TEAM. Contents Part I - Introduction ................................................................................................................ 4 What is the ZX-Uno? ............................................................................................................. 4 Fast setup ............................................................................................................................... 5 Preparing the SD card ............................................................................................................ 8 Loading games ....................................................................................................................... 8 Compatibility issues ............................................................................................................... 8 Part II – Technical Guide ...................................................................................................... 10 Connections and peripherals ................................................................................................ 10 TV or display unit ...........................................................................................................