Yafa Arms and Armor Division 2 Worksheet
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Arms & Armor Achievement Worksheet Division 2 Ages 9 to 11 ______________________________________________________________________________________________________________________________________________ I am the parent or legal guardian of the minor whose name appears below. They have my permission to participate in this program. I have read and understand the SCA’s Policies affecting Youth and been provided with a copy of “How to Protect Your Children from Child Abuse”. Signature of Parent or Guardian: Date: I desire that the Achievement Token, when eligible to be worn, be presented in the following manner by/at: ( ) Privately, by the parent/guardian ( ) At a local group event at the discretion of the Group Seneschal ( ) At a Baronial Event at the discretion of the Territorial Baron/Baroness ( ) At a Kingdom or Principality Level Event at the discretion of the Crown Participant’s Name: Kingdom/Group: Mentor’s Name/Mbr # : Mentor’s Kingdom: Start Date: Completion Date: Please submit errors, omissions, comments or suggestions for changes to help improve this worksheet to: [email protected] Arms & Armor Achievement Worksheet Division 2 Ages 9 to 11 YAFA Arms & Armor Achievement Division 2 completion table Activity Done where and when? Completed with whom? Approved by 1 Identify by their proper (French) names each of the pieces of armor that make up the full harness in the attached diagram of a knight in armor,. 2 Learn the armor requirements for SCA combat, and ask the marshals of the field if you can help with armor inspections before the beginning of a tournament. 3 Draw a diagram of a historical battle on a sheet of paper. Describe the types of armor used by the soldiers in each army, and explain what effect (if any) their armor and weapons had on their tactics, and the outcome of the battle. The Battle of Hastings or the Battle of Agincourt are good choices. 4 Design and color your own shield with a coat of arms. Make sure that the design follows the rules of heraldry. (Ask a knight or one of the heralds at an SCA event if you're not sure what these rules are.) 5 Do TWO of the following: a. Read a book about a famous warrior from medieval history (such as William Marshal, Joan of Arc, or King Henry V) or from medieval legend (such as King Arthur, Beowulf, or Sir Gawain). b. Make a list of the weapons used by knights in medieval tournaments. At an SCA event, see how many replicas of these weapons you can find made of rattan. c. List five types of Siege engines used in medieval warfare. d. Build a model of the type of Siege engine you like the best. Page 2 of 6 Participant's Name: Arms & Armor Achievement – Division 2 Arms & Armor Achievement Worksheet Division 2 Ages 9 to 11 1. Using the attached diagram of a knight in armor, identify by their proper (French) names each of the pieces of armor that make up the full harness. At an SCA event, find as many examples of these pieces of armor being used (each on a different fighter). Check off each one as you go and see if you can find real example of every piece. 2. Learn the armor requirements for SCA combat, and ask the marshals of the field if you can help with armor inspections before the beginning of a tournament. 3. Read about a historical battle, such as the Battle of Hastings or the Battle of Agincourt. Then draw a diagram of the battle on a sheet of paper. Describe the types of armor used by the soldiers in each army, and explain what effect (if any) their armor and weapons had on their tactics, and the outcome of the battle. 4. Design and color your own shield with a coat of arms. Make sure that the design follows the rules of heraldry. (Ask a knight or one of the heralds at an SCA event if you're not sure what these rules are.) 5. Do TWO of the following, a. Read a book about a famous warrior from medieval history (such as William Marshal, Joan of Arc, or King Henry V) or from medieval legend (such as King Arthur, Beowulf, or Sir Gawain). Find a passage in the book that describes the use of armor and weapons, and read it aloud to a friend or family member. b. Make a list of the weapons used by knights in medieval tournaments. At an SCA event, see how many replicas of these weapons you can find made of rattan. Ask three fighters what their favorite weapon to fight with is, and why. c. List five types of Siege engines used in medieval warfare. d. Build a model of the type of Siege engine you like the best. I certify that the minor listed on page 1 has successfully completed the requirements for the Division 2 Arms & Armor Achievement. _____________________________________________________ ______________________________________________ Signature of Local Group Officer or Achievement Mentor Date Page 3 of 6 Participant's Name: Arms & Armor Achievement – Division 2 Arms & Armor Achievement Worksheet Division 2 Ages 9 to 11 Requirement resources can be found here: Hefner-Alteneck, Jakob Heinrich Von. Medieval Arms and Armor: A Pictorial Archive. Mineola, NY: Dover Pub., 2004. Print. "Armour." Wikipedia. Wikimedia Foundation, 23 Nov. 2012. Web. 03 Dec. 2012. "List of Medieval Weapons." Wikipedia. Wikimedia Foundation, 30 Nov. 2012. Web. 03 Dec. 2012. "Siege Engine." Wikipedia. N.p., 3 Jan. 2013. Web. 12 Jan. 2013. <http://en.wikipedia.org/wiki/Siege_engine>. Page 4 of 6 Participant's Name: Arms & Armor Achievement – Division 2 Attachment – (NOTE: It is not necessary to print this page.) Important notes of interest: • — No Unauthorized Changes to YAFA Program No Kingdom, Principality, group, or individual has the authority to subtract from, advancement requirements. Requirements may be added at the Kingdom level, to respect and protect the cultural climate. A youth may complete alternative achievement requirements because of physical or mental disability if the physical or mental disability is permanent, rather than temporary; OR because of religious, cultural or moral beliefs. The youth member must also complete as many of the regular requirements as their ability allows. — After soliciting parental/guardian input and obtaining parent/guardian approval to submit, the Achievement Mentor shall submit, in appropriate detail, the proposed alternative requirements for the achievement to the Local and Kingdom YAFA administrator for approval. The alternative requirements must be of such a nature that they are as demanding of effort as the regular requirements within the abilities of the youth. Once approval has been given, the specifics of the proposed alternative requirements shall be sent to the Society YAFA administrator for consideration in future revisions of the Achievement worksheets. — Who Approves YAFA Division 2 Achievement Tokens? Mentors sign for requirements in YAFA Division 2. When the requirements are completed, the work is reviewed by the Achievement Mentor, or the local Youth Officer or Seneschal. • — The Two-Deep System and Certifying Completion Youth members must not meet one-on-one with adults. Sessions with mentors must take place where others can view the interaction, or the youth must have a buddy: a friend, parent, guardian, brother, sister, or other relative —or better yet, another youth working on the same subject— along attending the session. When the youth meets with the mentor, they should bring any required projects. If these cannot be transported, evidence should be presented, such as photographs or adult certification. Another adult, for example, might state that satisfactory meals were prepared for Cooking. If there are questions that requirements were met, a mentor may confirm with adults involved. Once satisfied, the mentor signs the worksheet using the date upon which the requirements were completed, or in the case of partials, initials the individual requirements passed. • — Group Instruction It is acceptable—and sometimes desirable—for achievement s to be taught in group settings. This often occurs at guild meetings, multi-day camping wars or similar events. Interactive group discussions can support learning. The method can also be attractive to “guest experts” assisting registered and approved mentors. Slide shows, performances, demonstrations, panels, and various other techniques can also be employed, but as any teacher can attest, not everyone will learn all the material. There must be attention to each individual’s projects and his fulfillment of all requirements. We must know that every youth —actually and personally—completed them. If, for example, a requirement uses words like “show,” “demonstrate,” or “discuss,” then every youth must do that. It is unacceptable to present tokens on the basis of sitting in classrooms watching demonstrations, or remaining silent during discussions. Because of the importance of individual attention in the achievement plan, group instruction should be limited to those scenarios where the benefits are compelling. • — Partial Completions Youths need not pass all requirements with one mentor. The Achievement Worksheet has a place to record what has been finished— a “partial.” A subsequent mentor may choose not to accept partial work, but this should be rare. A youth, if they believe they are being treated unfairly, may work with his parent to find another mentor. Partials have no expiration except the 18th birthday. Page 5 of 6 Arms & Armor Achievement Worksheet Division 2 Ages 9 to 11 Page 6 of 6 Participant's Name: Arms & Armor Achievement – Division 2 .