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Dragon Magazine #228
Where the good games are As I write this, the past weekend was the WINTER FANTASY ™ slots of the two LIVING DEATH adventures; all the judges sched- gaming convention. uled to run them later really wanted to play them first. That’s a It is over, and we’ve survived. WINTER FANTASY isn’t as hectic vote of confidence for you. or crowded as the GENCON® game fair, so we can relax a bit These judges really impressed me. For those of you who’ve more, meet more people, and have more fun. never played a LIVING CITY, LIVING JUNGLE™, or LIVING DEATH game, It was good meeting designers and editors from other game you don’t know what you’re missing. The judges who run these companies and discussing trends in the gaming industry, but it things are the closest thing to a professional corps of DMs that was also good sitting in the hotel bar (or better yet, Mader’s, I can imagine. Many judges have been doing this for years, and down the street) with old friends and colleagues and just talk- some go to gaming conventions solely for the purpose of run- ing shop. ning games. They really enjoy it, they’re really good, and they Conventions are business, but they are also fun. really know the rules. I came out of WINTER FANTASY with a higher respect for the Now the Network drops into GENCON gear. Tournaments are people who run these things. TSR’s new convention coordina- being readied and judges are signing up. -
October 26-28, 2012 Marriott Ann Arbor Ypsilanti at Eagle Crest Info Info 2012 U•CON GAMING CONVENTION
October 26-28, 2012 Marriott Ann Arbor Ypsilanti at Eagle Crest Info Info 2012 U•CON GAMING CONVENTION Map Location Marriott Ann Arbor Ypsilanti Eagle Crest, 1275 S Huron Street, Ypsilanti, MI 48197. Phone: Special (734) 487-0600. Registration is located in the lobby of Eagle Crest (not the hotel lobby). Open Gaming is on the second floor. Schedule Board/Card Friday, October 26 8 pm ...................Exhibitor Hall Closes 12 pm ................... Registration Opens 11 pm ................... Registration Closes 12 pm ............................ Events Begin Sunday, October 28 5 pm ...................Exhibitor Hall Opens 8:30 am ................ Registration Opens 8 pm ...................Exhibitor Hall Closes 9 am .............................. Events Begin CCGs 11 pm ................... Registration Closes 10 am .................Exhibitor Hall Opens Saturday, October 27 3 pm ...................Exhibitor Hall Closes Minis 8 am ..................... Registration Opens 5 pm ..................... Registration Closes 9 am .............................. Events Begin 7 pm ................................. Events End 10 am .................Exhibitor Hall Opens Roleplaying Prices On-Site Weekend Badge ............... $25 Seminars ......................................free On-Site 1-Day Badge (Fri, Sun) ...... $10 U-Con 6-sided dice (set of 4) ........... $1 On-Site 1-Day Badge (Sat) ............ $15 U-Con Logo bags ......................... $15 Event Tickets ................ priced by event Kid U-Con Badge (Ages 5-10): ...... $10 Living Campaign Living Generic Tickets ......................... $1.50 Shirt (M, L, XL) ............................. $22 Play Games All Weekend Ribbons ...$15 Shirt (2X, 3X, 4X) ......................... $25 Some events have higher entry fees. These events typically run for more than a standard time block or include the cost of event materials like sealed decks that participants get to keep. Please note that a badge is required to play in events. -
Of Dice and Men the Role of Dice in Board and Table Games
Homo Ludens 1/(2) (2010) Homo Ludens Of Dice and Men The role of dice in board and table games Jens Jahnke, Britta Stöckmann Kiel, Germany Uniwersytet im. Adama Mickiewicza w Poznaniu When it comes to games, dice belong to the oldest playthings or gambling instruments men have used to pass their time and/or make some money, and it is striking that still today it is hard to imagine the realm of board and table games1 without them. Dominions fell, Caesars were overthrown, however, the die is still rolling – but is it also still ruling? Trying to answer this question, we approach the topic from two angles, analysing !rst the historical and then the current situation. In the !rst part the authors would like to give a quick retrospection into the history of the die to highlight a few outstanding facts about dice and gambling in their sociocultural context. "e second part then will discuss the cur- rent situation on the German board game market from a more technical and functional point of view: how dice are being integrated into board and table games, and how the out- come is being received. To narrow down the !eld we will concentrate on this speci!c range and leave out dice in casino games as well as in RPGs. "e focus on German board games is due to the fact that they constitute one of the biggest board game markets worldwide and therefore provides a lot of material for the analysis, which at the same time does not exclude games from other countries. -
Cthulhu Dice Rules.Qxd:Layout 1
A nagy Cthulhu szolgái az őrületbe akarják egymást kergetni. Az győz, akinek a végén ép marad az elméje....hacsak a nagy Cthulhu meg nem őrjíti mindenkit. A játékban egy 12 oldalú kocka található, 18 átlátszó jelölő, amelyek az Épelméjűséget jelölik, egy simítózáras tasak, valamint ez a szabály. A játékot ketten vagy többen lehet játszani. Minden játékos magához vesz 3 Épelméjűség jelzőt. A megmaradt jelzőket tegyétek félre, nem lesz rájuk szükség. A játék tulajdonosa határozza meg, hogy ki lesz az első Varázsló. Játéksorozat esetén az előző parti nyertese következhet először. A Varázsló kijelöli Áldozatát és megpróbálja kockadobással megátkozni. Az eredményt azonnal végrehajtjuk. Sárga Jel Sárga Jel: A célpont (aki ellen dobtál) 1 Épelméjűséget áldoz Cthulhu-nak. Helyezz egy jelzőt az asztal közepére. Csáp: A Varázsló elvesz 1 Épelméjűséget az Áldozattól, függetlenül attól, hogy az áldozat vagy a Varázsló dobta a Csápot. Ha a Varázsló őrült volt a Csáp támadáskor, akkor nem kapja meg az ellopott jelzőt, hanem átadja Cthulhu-nak. Ősi Jel: Kapsz 1 Épelméjűséget Cthulhu-tól. Ha nincs jelölő az asztal közepén, nem kapsz semmit. Cthulhu: Mindenki odaad 1 Épelméjűséget Cthulhu-nak. Ősi Jel Szem: Válassz egy tetszőleges eredményt a fentiek közül. Ezután az Áldozat következik. Dob a kockával a Varázsló ellen. Ismét azonnal végrehajtjuk az eredményt. Miután az Áldozat is dobott, vége egy fordulónak, és a Varázslótól balra ülő személy következik. Cthulhu Nem passzolhatsz - dobnod kell. CCCTTTHHHUUULLLHHHUUU Szem Cthulhu az asztal közepén van (Aieeee! Ia!). Minden alkalommal, amikor valakinek 1 Épelméjűsége Cthulhu birtokába kerül, akkor azt a jelölőt az asztal közepére helyezi. Aki Ősi jelet dob, visszakap 1 jelölőt Cthulhu-tól. -
Dragon Magazine #236
The dying game y first PC was a fighter named Random. I had just read “Let’s go!” we cried as one. Roger Zelazny’s Nine Princes in Amber and thought that Mike held up the map for us to see, though Jeff and I weren’t Random was a hipper name than Corwin, even though the lat- allowed to touch it. The first room had maybe ten doors in it. ter was clearly the man. He lasted exactly one encounter. Orcs. One portal looked especially inviting, with multi-colored veils My second PC was a thief named Roulette, which I thought drawn before an archway. I pointed, and the others agreed. was a clever name. Roulette enjoyed a longer career: roughly “Are you sure you want to go there?” asked Mike. one session. Near the end, after suffering through Roulette’s “Yeah. I want a vorpal sword,” I said greedily. determined efforts to search every 10’-square of floor, wall, and “It’s the most dangerous place in the dungeon,” he warned. ceiling in the dungeon, Jeff the DM decided on a whim that the “I’ll wait and see what happens to him,” said Jeff. The coward. wall my thief had just searched was, in fact, coated with contact “C’mon, guys! If we work together, we can make it.” I really poison. I rolled a three to save. wanted a vorpal sword. One by one they demurred, until I Thus ensued my first player-DM argument. There wasn’t declared I’d go by myself and keep all the treasure I found. -
About Cards, Boards & Dice
Cards, Boards & Dice Hundreds of different Card Games, Board Games and Dice Games to play in solitude, against computer opponents and even against human players across the internet… Say goodbye to your spare time, and not so spare time ;) Disc 1 Disc 2 ♜ 3D Crazy Eights ♜ 3D Bridge Deluxe ♜ Mike's Marbles ♜ 3D Euchre Deluxe ♜ 3D Hearts Deluxe ♜ Mnemoni X ♜ 3D Spades Deluxe ♜ 5 Realms ♜ Monopoly Here & Now ♜ Absolute Farkle ♜ A Farewell to Kings ♜ NingPo Mahjong ♜ Aki Mahjong Solitaire ♜ Ancient Tripeaks 2 ♜ Pairs ♜ Ancient Hearts Spades ♜ Big Bang Board Games ♜ Patience X ♜ Bejeweled 2 ♜ Burning Monkey Mahjong ♜ Poker Dice ♜ Big Bang Brain Games ♜ Classic Sol ♜ Professor Code ♜ Boka Battleships ♜ CrossCards ♜ Sigma Chess ♜ Burning Monkey Solitaire ♜ Dominoes ♜ SkalMac Yatzy ♜ Cintos ♜ Free Solitaire 3D ♜ Snood Solitaire ♜ David's Backgammon ♜ Freecell ♜ Snoodoku ♜ Hardwood Solitaire III ♜ GameHouse Solitaire ♜ Solitaire Epic ♜ Jeopardy Deluxe Challenge ♜ Solitaire Plus ♜ Mah Jong Quest ♜ iDice ♜ Solitaire Till Dawn X ♜ Monopoly Classic ♜ iHearts ♜ Wiz Solitaire ♜ Neuronyx ♜ Kitty Spangles Solitaire ♜ ♜ Klondike The applications supplied on this CD are One Card s u p p l i e d a s i s a n d w e m a k e n o ♜ Rainbow Mystery ♜ Lux representations regarding the applications nor any information related thereto. Any ♜ Rainbow Web ♜ MacPips Jigsaw questions, complaints or claims regarding the ♜ applications must be directed to the ♜ Scrabble MacSudoku appropriate software vendor. ♜ ♜ Simple Yahtzee X MahJong Medley Various different license -
Gamestorm 13-A.Pub
www.GameStorm.org 1 Table Of Contents Information Information Welcome to GameStorm 13 2 Free Wi-Fi 2 GameStorm Needs You 2 GameStorm Policies 3 Registration 4 Info Desk 4 Check out the Game Library 4 How To Sign-Up To Play 5 Orange Cones and Open Gaming 5 People Hospitality 5 Game Master and Volunteer Rewards 6 T-Shirts, Lanyards and Dice 6 People Guest Of Honor - Lisa Steenson 8 Special Guest - Mike Stackpole 9 Game Lab 10 Video Console Gaming 10 Hotel Indie Hurricane! 11 Steve Jackson Games 11 Dealers 12 Hotel Hotel Location Maps 16 Schedule Schedule Thursday, March 24th 18 Friday, March 25th 20 Saturday, March 26th 26 Sunday, March 27th 31 Events Board and Card Games 33 Collectible Games 58 Console Gaming 61 Events Game Lab 61 Indie Hurricane! 65 Live Action Role-Playing (LARP) 68 Miniatures 70 Ongoing Role-Playing Campaigns 73 Role-Playing Games (RPG) 75 Panels 79 Committee Committee Committee Members 82 What Is OSFCI? 84 Cover art: Where can I get that game?! By: Louis Gaty and Kyle Rhône (Tinderbox Entertainment) 2 GameStorm 13 Welcome From the Chair I will assume that as you are reading this, you are recovering from a weekend of gaming and visiting friends (If you are reading the boring blurb from the chair during the con, then you should go and enjoy the con; much more fun.). I hope you enjoyed the variety of gaming opportunities represented by Indie Hurricane, Live Action Role-playing, our extensive game library, the special events centered around our Guest of Honor, Lisa Steenson, and Special Guest Mike Stackpole, as well as the wide variety of scheduled gaming. -
Steve Jackson Games
LONG BEACH COMIC CON LOGO 2014 TABLE TOP GAMING SCHEDULE STEVE JACKSON GAMES LOONEY LABS Saturday, September 12, 2015 Saturday, September 12, 2015 9:30 am – 11 am All Day Players Choice – open demos Fluxx, Loonacy, Just Desserts demos 11 am – 7 pm Pyramid games demos One More Roll!!! Players Choice, Dice Games: Mars Attacks!: The Dice Game, Mars Attacks Ten Second Take Down, Zombie Dice, Dino Hunt Sunday, September 13, 2015 Dice, Trophy Buck Dice, Chupacabra Dice, Cthulhu Dice All Day 11 am – 7 pm Fluxx, Loonacy, Just Desserts demos Munchkin (Players choice) Pyramid games demos Sunday, September 13, 2015 BROTHERWISE GAMES 9:30 am – 11 am Players Choice – open demos Saturday, September 12, 2015 11 am – 5 pm All Day One More Roll!!! Players Choice, Dice Games: Mars Attacks!: The Dice Boss Monster demos Game, Mars Attacks Ten Second Take Down, Zombie Dice, Dino Hunt Dice, Trophy Buck Dice, Chupacabra Dice, Cthulhu Dice Sunday, September 13, 2015 11 am – 5 pm All Day Munchkin (Players choice) Boss Monster demos COOL MINI OR NOT OSPREY GAMES Saturday, September 12, 2015 Saturday, September 12, 2015 10 am – 2 pm, 6 pm - 7 pm 4 pm – 6 pm Zombicide 101 – Continuous 15 minute demos In Her Majesty’s Name demos 9:30 am – 11 am, 1 pm – 2 pm Players Choice: Guilds of Cadwallon or Xenoshyft: Onslaught Sunday, September 13, 2015 11 am – 1 pm 11 am – 12 pm Xenoshyft: Onslaught game In Her Majesty’s Name demos 2 pm – 6 pm Zombicide game, Arcadia Quest game SLUGFEST GAMES Sunday, September 13, 2015 Saturday, September 12, 2015 10 am - 12 pm, 4 pm - 5 pm -
Catalog 2011 Custom Dice
Catalog 2011 Custom Dice Were You wondering what our dice would look like in other colours? Are You creating a game of your own and need somesome-- thing special and unusual for it? Ever thought abort your own personalized dice bag? Would You like to create your own dice? Q-workshop offers it’s experience and skills giving You a chance to create your very own dice and accessories, be it leather cups or bags. From the idea to the project Catching that glimpse of an idea is the most important thing when creating something new. That’s why we try to focus on the idea what You want and need – so we can provide You exactly that! From that general idea there comes the time of getting into details – creating graphic projects, choosing the ri-ri- ght patterns for dice or cups. If You already have a project – that’s great! – if not - we can help You to create one! From the project to a ready made product Our products are high quality ones – dice and cups or bags will be given our stan-stan- dard treatment giving You the guarantee of receiving a realy unusual product! The dice will be carved with high-precision machines that will truly allow your dice to achieve the amiazing level of detail! The dice are painted when the carvings are about 1mm deep so that the colours don’t wear off after even years of rolling. When it comes to price – it depends mainly on the number of dice needed, altho-altho- ugh we don’t have a minimum quantity number to create! Even creating one die is something special – and at least You and we know, that it is truly unique! And the complexicity of the design and the number of customized faces is not an issue here! We estimate the price and the time needed to complete the project individually taking into account your needs. -
Dragon Magazine #246
Henchmen Features Issue #246 Volume XXII, No. 9 The Wizard's Companion ......... 24 April 1998 Lloyd Brown III Better than a familiar, the homonculous can be a wizard’s Departments best friend. The Omega Variant .......... 34 Wyrms of the North ........ 56 Bill Slavicsek Ed Greenwood Take the role of Concord marine Jonar Kage in this exciting Manipulative sapphire dragon Malaeragoth is solo adventure, and learn the ALTERNITY™ rules as you play. “The Dragon Unseen.” A Few Good Henchmen ............. 44 Rouges Gallery ............ 70 Christopher Perkins Dale Donovan Next time your PCs need a henchman quickly, pick From the pages of the ADVANCED DUNGEONS & one of these 101 NPCs. DRAGONS® comic come “The Heroes of Selune’s Fiction: "The Great Hunt" ... 62 Smile.” Elaine Cunningham Ecology of the Flumph ..... 76 Arilyn Moonblade and Elaith Craunobler teach Johnathan M. Richards the hunters what it is to be hunted. Beware the awesome might of the flumph! The Wizards Three ...... 86 No, really. We’re serious! Ed Greenwood Bazaar of the Bizarre ...... 82 Elminster, Rautheene, and Mordenkainen meet B.A. Landires once more to trade spells and ... steal sandwiches? Spice up your campaign with “Cauldrons and Cookery.” Dragon's Bestiary ......... 94 Gregory W. Detwiler Fight the battle for Krynn against “Creatures of Chaos”! Columns About the Cover The Wyrm’s Turn™ . .4 In just a few years, Michael Sutfin has developed his craft to D-Mail™. .6 breathtaking levels. On this month’s cover, he shows us a Forum rather sinister knight and his loyal henchman. .............................. ..10 Sage Advice .......................... .16 Out of Character ...................... .22 Gamer's Guide ....................... -
The Ultimate A-Z of Dog Names
Page 1 of 155 The ultimate A-Z of dog names To Barney For his infinite patience and perserverence in training me to be a model dog owner! And for introducing me to the joys of being a dog’s best friend. Please do not copy this book Richard Cussons has spent many many hours compiling this book. He alone is the copyright holder. He would very much appreciate it if you do not make this book available to others who have not paid for it. Thanks for your cooperation and understanding. Copywright 2004 by Richard Cussons. All rights reserved worldwide. No part of this publication may be reproduced, stored in or introduced into a retrieval system, or transmitted, in any form or by any means (electronic, mechanical, photocopying, recording or otherwise), without the prior written permission of Richard Cussons. Page 2 of 155 The ultimate A-Z of dog names Contents Contents The ultimate A-Z of dog names 4 How to choose the perfect name for your dog 5 All about dog names 7 The top 10 dog names 13 A-Z of 24,920 names for dogs 14 1,084 names for two dogs 131 99 names for three dogs 136 Even more doggie information 137 And finally… 138 Bonus Report – 2,514 dog names by country 139 Page 3 of 155 The ultimate A-Z of dog names The ultimate A-Z of dog names The ultimate A-Z of dog names Of all the domesticated animals around today, dogs are arguably the greatest of companions to man. -
Dragon Magazine #220
Issue #220 SPECIAL ATTRACTIONS Vol. XX, No. 3 August 1995 Stratagems and Dirty Tricks Gregory W. Detwiler 10 Learn from the masters of deception: advice for DMs Publisher and players. TSR, Inc. The Politics of Empire Colin McComb & Associate Publisher 16 Carrie Bebris Brian Thomsen Put not your faith in the princes of this Editor world achieve victory in the BIRTHRIGHT Wolfgang Baur campaign through superior scheming. Associate editor Dave Gross Hired Killerz Ed Stark 22 Meet Vlad Taltos, and see how assassins can play a Fiction editor crucial role in any RPG. Barbara G. Young Art director FICTION Larry W. Smith Hunts End Rudy Thauberger Editorial assistant 98 One halfling and two thri-kreen reach the end of the road. Michelle Vuckovich Production staff Tracey Isler REVIEWS Role-playing Reviews Lester Smith Subscriptions 48 Lester examines PSYCHOSIS: Ship of Fools* and other Janet L. Winters terrifying RPGs. U. s. advertising Eye of the Monitor David Zeb Cook, Paul Murphy, and Cindy Rick 63 Ken Rolston U.K. correspondent BLOOD BOWL* goes electronic, the computer plots against and U.K. advertising you in Microproses Machiavelli, and we take another look Carolyn Wildman at Warcraft. From the Forge Ken Carpenter 128 Whatever happened to quality painting? A few words about neon paint jobs. DRAGON® Magazine (ISSN 1062-2101) is published Magazine Marketing, Tavistock Road, West Drayton, monthly by TSR, inc., 201 Sheridan Springs Road, Middlesex UB7 7QE, United Kingdom; telephone: Lake Geneva WI 53147, United States of America. The 0895-444055. postal address for all materials from the United States Subscriptions: Subscription rates via second-class of America and Canada except subscription orders is: mail are as follows: $30 in U.S.