Welcome to the Webinar on Evidence-Based Tools for Teaching Play to Children with Special Needs
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Audio Setup Wizard Evidence-Based Tools for Teaching Play to Children with Special Needs
Robert E. Daniels, Ph.D. Licensed Clinical Psychologist www.DrRobDaniels.com Today’s Presenter
Robert E. Daniels, Ph.D. Licensed Clinical Psychologist Executive Director, Chicago Children’s Clinic www.DrRobDaniels.com Today’s Moderators
Maria Matticks Consultant Early Intervention Training Program
Michaelene M. Ostrosky Head and Goldstick Family Scholar, Special Education, University of Illinois
Alissa Jones Research Specialist Early Intervention Training Program Survey & Certificate
This webinar has ILLINOIS EI credit as well as ILLINOIS STATE LICENSURE* credit *OT, PT, SLP, SW, Nutrition/Dietitian
complete survey to get certificate Look for “unique” email AFTER the webinar with the survey from LUCY GIMBLE ([email protected])
If you joined as a group, each individual will need to complete the unique survey for credit Chat
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type in this box—lower left side of screen Who do we have participating in this webinar today?
A. Parent/caregiver B. Early Interventionist C. CFC Staff D. Administrators E. Other If you are an early interventionist, what is you primary discipline?
A. Developmental Therapist B. Speech/Language Pathologist C. Physical Therapist D. Occupational Therapist E. Other (identify in chat box) Learning Objectives
Identify evidence-based strategies to improve play skills in children aged 0-3
Identify methods of assessment and progress monitoring of play skills Play is:
• Intrinsically motivated • Freely chosen • Pleasurable • Non-literal • Actively engaged Why Teach Play?
Play has immediate benefits, such as cardiovascular fitness, and long-term benefits, including a sense of morality and learning how to learn
Play develops neural pathways in the brain
Play is an effective teaching strategy both in school and out
A review of more than 40 studies concludes that play enhances early development by at least 33%
Toy play at age 18 months is related to the child’s intelligence at age 3 years Conceptual Foundations
Behaviorism Laws of Behavior Conceptual Foundations
Behaviorism Laws of Behavior
PRT Pivotal Response Treatment Conceptual Foundations
Behaviorism Laws of Behavior
PRT Pivotal Response Treatment
PBS Social Validity Classical Conditioning
During a typical month of services, how often is the child’s parent/guardian present (regardless of participation)? A. Rarely B. No more than once a month C. Once or twice a month D. Almost every session E. Every session the parent/guardian is present
During sessions in which the parent/guardian is present, what percentage of the time are they active participants? A. Rarely B. About 25% of the time C. About 50% of the time D. About 75% of the time E. The parent/guardian is always actively participating
Paradigm Shift Infant Play
Primarily Sensorimotor Emerging Social/Language play Emerging Cause & Effect play
KEY STRATEGIES: 1. Infant-Directed Speech 2. “Motionese.” 3. Gestures Play with Classical Conditioning
Unconditioned Stimuli Conditioned Stimuli
“Preferred Stimuli” that naturally “Neutral Stimuli:” Those actions result in joy and laughter the caregiver uses to engage the • Intrinsically motivated infant that would normally result • Freely chosen in joy and laughter, but currently • Enjoyable do not. • Choose only 1 “neutral stimulus” at a Present these once/10s to infant time for 5-7 minutes.
Take a 5-10 minute walk Play with Classical Conditioning
Unconditioned Stimuli Conditioned Stimuli
“Preferred Stimuli” that naturally “Neutral Stimuli:” Those actions result in joy and laughter the caregiver uses to engage the • Intrinsically motivated infant that would normally result • Freely chosen in joy and laughter, but currently • Enjoyable do not. • Choose only 1 “neutral stimulus” at a Present these once/10s to infant time for 5-7 minutes.
Take a 5-10 minute walk Play with Classical Conditioning
Unconditioned Stimuli Conditioned Stimuli
“Preferred Stimuli” that naturally “Neutral Stimuli:” Those actions result in joy and laughter the caregiver uses to engage the • Intrinsically motivated infant that would normally result • Freely chosen in joy and laughter, but currently • Enjoyable do not. • Choose only 1 “neutral stimulus” at a Present these once/10s to infant time for 5-7 minutes.
Take a 5-10 minute walk Play with Classical Conditioning
Unconditioned Stimuli Conditioned Stimuli
“Preferred Stimuli” that naturally “Neutral Stimuli:” Those actions result in joy and laughter the caregiver uses to engage the • Intrinsically motivated infant that would normally result • Freely chosen in joy and laughter, but currently • Enjoyable do not. • Choose only 1 “neutral stimulus” at a Present these once/10s to infant time for 5-7 minutes.
Take a 5-10 minute walk Play with Classical Conditioning
Unconditioned Stimuli Conditioned Stimuli
“Preferred Stimuli” that naturally “Neutral Stimuli:” Those actions result in joy and laughter the caregiver uses to engage the • Intrinsically motivated infant that would normally result • Freely chosen in joy and laughter, but currently • Enjoyable do not. • Choose only 1 “neutral stimulus” at a Present these once/10s to infant time for 5-7 minutes.
Take a 5-10 minute walk Infant Play PRT
Baseline Intervention
Video 5 minutes of parent-child Once child is displaying positive affect interaction for 3 consecutive sequences: • Smiling, laughing, kissing/hugging, &/or Create list of preferred and neutral momentary eye contact stimuli/activities Intersperse neutral activity/stimulus Discuss with caregiver in 1 out of every 5 trials until it spontaneously elicits positive affect Present only preferred on 3 consecutive sequences. stimuli/activities • 1/10sec for 5-7 minutes Add next neutral stimulus/activity • 5-10 minute break Infant Play PRT
Baseline Intervention
Video 5 minutes of parent-child Once child is displaying positive affect interaction for 3 consecutive sequences: • Smiling, laughing, kissing/hugging, &/or Create list of preferred and neutral momentary eye contact stimuli/activities Intersperse neutral activity/stimulus Discuss with caregiver in 1 out of every 5 trials until it spontaneously elicits positive affect Present only preferred on 3 consecutive sequences. stimuli/activities • 1/10sec for 5-7 minutes Add next neutral stimulus/activity • 5-10 minute break Infant Play PRT
Baseline Intervention
Video 5 minutes of parent-child Once child is displaying positive affect interaction for 3 consecutive sequences: • Smiling, laughing, kissing/hugging, &/or Create list of preferred and neutral momentary eye contact stimuli/activities Intersperse neutral activity/stimulus Discuss with caregiver in 1 out of every 5 trials until it spontaneously elicits positive affect Present only preferred on 3 consecutive sequences. stimuli/activities • 1/10sec for 5-7 minutes Add next neutral stimulus/activity • 5-10 minute break Infant Play PRT
Baseline Intervention
Video 5 minutes of parent-child Once child is displaying positive affect interaction for 3 consecutive sequences: • Smiling, laughing, kissing/hugging, &/or Create list of preferred and neutral momentary eye contact stimuli/activities Intersperse neutral activity/stimulus Discuss with caregiver in 1 out of every 5 trials until it spontaneously elicits positive affect Present only preferred on 3 consecutive sequences. stimuli/activities • 1/10sec for 5-7 minutes Add next neutral stimulus/activity • 5-10 minute break Infant Play PRT
Baseline Intervention
Video 5 minutes of parent-child Once child is displaying positive affect interaction for 3 consecutive sequences: • Smiling, laughing, kissing/hugging, &/or Create list of preferred and neutral momentary eye contact stimuli/activities Intersperse neutral activity/stimulus Discuss with caregiver in 1 out of every 5 trials until it spontaneously elicits positive affect Present only preferred on 3 consecutive sequences. stimuli/activities • 1/10sec for 5-7 minutes Add next neutral stimulus/activity • 5-10 minute break Infant Play PRT
Baseline Intervention
Video 5 minutes of parent-child Once child is displaying positive affect interaction for 3 consecutive sequences: • Smiling, laughing, kissing/hugging, &/or Create list of preferred and neutral momentary eye contact stimuli/activities Intersperse neutral activity/stimulus Discuss with caregiver in 1 out of every 5 trials until it spontaneously elicits positive affect Present only preferred on 3 consecutive sequences. stimuli/activities • 1/10sec for 5-7 minutes Add next neutral stimulus/activity • 5-10 minute break Infant Play PRT
Baseline Intervention
Video 5 minutes of parent-child Once child is displaying positive affect interaction for 3 consecutive sequences: • Smiling, laughing, kissing/hugging, &/or Create list of preferred and neutral momentary eye contact stimuli/activities Intersperse neutral activity/stimulus Discuss with caregiver in 1 out of every 5 trials until it spontaneously elicits positive affect Present only preferred on 3 consecutive sequences. stimuli/activities • 1/10sec for 5-7 minutes Add next neutral stimulus/activity • 5-10 minute break Koegel, L. K., A. K. Singh, R. L. Koegel, J. R. Hollingsworth, and J. Bradshaw. “Assessing and Improving Early Social Engagement in Infants.” Journal of Positive Behavior Interventions 16, no. 2 (April 1, 2014): 69–80. doi:10.1177/1098300713482977.
Switch it up
• Play with infant using only favorite activities • Infants have short attention spans! • Change activities frequently • Learn when infant becomes bored • Goal is to sustain social engagement for as long as possible
Switch it up
• Play with infant using only favorite Activity Duration activities Itsy-Bitsy Spider 15 seconds • Infants have short attention spans! Peek-a-boo 25 seconds • Change activities frequently Tickling 10 seconds • Learn when infant becomes bored Raspberry lips 15 seconds • Goal is to sustain social engagement for Repeat 3x as long as possible
Mix-In Activities
• When they are engaged after 3 sets of play with favorites, time for a “Mix-In.” • Result in motivation for the social interaction, not just the activity • Increases engagement in other neutral activities, not just favorites
Mix-In Activities
• When they are engaged after 3 sets of play with favorites, time for a “Mix-In.” • Result in motivation for the social interaction, not just the activity • Increases engagement in other neutral activities, not just favorites
Activity Duration Type of Activity Itsy-Bitsy Spider 15 seconds Favorite Peek-a-boo 25 seconds Favorite Nibble on fingers/toes 10 seconds Mix-In Tickling 10 seconds Favorite Raspberry lips 15 seconds Favorite Repeat 3x
Socialization & Communication Types of Play
Social/language Cause and effect Sensory play Constructive play play play
Rough and Representational Symbolic play Dramatic play tumble play play Common Play Issues for Children with Autism
– Ritualistic – Repetitive – Nonfunctional – Isolated – Apparently not motivated
Using PRT to Teach Play to Toddlers and Preschoolers
Specific Strategies Each type of play is demonstrated at each stage of development
Sensorimotor Play Symbolic Play • Done for enjoyment or physical sensation • Use of substitute objects • Spinning balls • A block is a cookie • Banging balls • Giving objects pretend attributes • Block building • The pan is “hot” • Imitation begins • Pantomime • Actions can be purposeful and goal directed • Pretending to shovel without any object • Active experimentation available Play Development Progression
Relational Play Sociodramatic Play
• Actions toward self • Child is pretending to be someone else • Actions toward others/dolls • Repeating the same action (feeding • Pretends with objects or without several dolls) objects
• Sequencing Actions • Pretends through dolls • Doll in car, car gets gas, drive car
• Dolls doing the action • Doll cooks the food, doll walks, etc.
A B C A B C
Opportunity: Present a desired toy A B C
Behavior: Opportunity: Child reaches/ Present a desired toy Demonstrates join attention A B C
Behavior: Opportunity: Response reinforced: Child reaches/ Present a desired toy Child given desired toy Demonstrates join attention
Antecedent Behavior Consequence
A: Present/Shake bell A: Shake different bell A: Shake first bell B: Joint Attention B. Imitation B: Crawl/Joint Attention C: Infant obtains bell C. Shared enjoyment C: Obtain bell/Shared Enjoyment Variables that increase motivation to respond
Reinforcing Stimulus attempts variation
Child- Natural preferred reinforcers activities Motivation: What you reinforce matters
Reinforce Success • Motivation Decreases • # attempts at responding • Affect
Reinforce Attempts • Motivation Increases • # attempts • Affect • # correct responses Principles of PRT
Antecedents Consequences (Presenting the opportunity) (responding)
Attention Contingent Reinforcement
Maintenance skills Reinforcement of Attempts
Shared control Direct & Natural Reinforcement (child choice, turn taking)
Multiple cues (discriminations) Embedded Social Interaction Example: Child Playing with Cup
Caregiver follows child’s lead and comments on cup play (gain attention) Example: Child Playing with Cup
Caregiver follows child’s lead and comments on cup play (gain attention)
Use developmental relevance to decide the type of play to engage in with the cup • (e.g. put blocks in cup; child pretends to drink from cup; child gives doll drink) (acquisition or maintenance task) Example: Child Playing with Cup
Caregiver follows child’s lead and comments on cup play (gain attention) Use developmental relevance to decide the type of play to engage in with the cup • (e.g. put blocks in cup; child Increasing levels of pretends to drink from cup; child gives doll drink) (acquisition or support/guidance to obtain the maintenance task) appropriate response (Reinforce attempt or prompt higher level)
• Imitate the child’s play • Provide verbal instruction • Gestural prompting • Model appropriate play • Visual assistance • Physical guidance Example: Child Playing with Cup
Caregiver follows child’s lead and comments on cup play (gain attention) Use developmental relevance to decide the type of play to engage in with the cup Increasing levels of • (e.g. put blocks in cup; support/guidance to obtain child pretends to drink the appropriate response from cup; child gives doll (Reinforce attempt or Reward by allowing any drink) (acquisition or prompt higher level) type of play with the cup maintenance task) (direct and contingent • Imitate the child’s play reinforcement) • Provide verbal instruction • Gestural prompting • Model appropriate play • Visual assistance • Physical guidance A B C A B C
Opportunity: Present a desired toy A B C
Behavior: Opportunity: Child attempts to Present a desired toy communicate A B C
Behavior: Response reinforced: Opportunity: Child attempts to Motivating Present a desired toy communicate social interaction
Koegel, Robert L., Ty W. Vernon, and Lynn K. Koegel. “Improving Social Initiations in Young Children with Autism Using Reinforcers with Embedded Social Interactions.” Journal of Autism and Developmental Disorders 39, no. 9 (September 2009): 1240–51. doi:10.1007/s10803-009-0732-5.
Progress Monitoring & Assessment
Validity, Reliability Do you ever use video in your sessions?
Yes or No If your answer was yes, do you…
A. Review on your own B. Review with the family C. Review with a supervisor D. Review with family and supervisor
–
Affect Child & Parent
(list specifically) (list
– affect positive or contact eye in resulted that toys/activities distinct of # diversity: Play
– % of time engaged in disruptive behavior disruptive in engaged time of %
– % of time spent engaging in functional play functional in engaging spent time of %
• permissible are “Guesstimates” video: no If
Monitoring is almost impossible without video without impossible almost is Monitoring
integrated) vocalization,
–
contact, eye (gesture, communicate to attempted child which during intervals of %
– Social Smiling=smiling while looking at caregiver at looking while Smiling=smiling Social
–
Initiations/Minute #
–
Responsivity %
• With video: 10 minute video samples of interaction to measure: to interaction of samples video minute 10 video: With
–
Affect Child & Parent
(list specifically) (list
– affect positive or contact eye in resulted that toys/activities distinct of # diversity: Play
– % of time engaged in disruptive behavior disruptive in engaged time of %
– % of time spent engaging in functional play functional in engaging spent time of %
• permissible are “Guesstimates” video: no If
Monitoring is almost impossible without video without impossible almost is Monitoring
Parent & Child Affect Rating Scale
Negative (0-1) Neutral (2-3) Positive (4-5)
Does not appear to be decidedly happy or Adult appear discontent with the particularly unhappy. May smile or frown Smiles, laughs appropriately; seems to be ongoing activities; Seems to not be occasionally but overall, seems rather neutral enjoying self. enjoying self Happiness in this situation.
The adult shows little indication of Seems interested in interacting with the Not clear whether adult seems interested in wanting to interact with child, will child. Attempts to encourage child to the child. Occasionally, the adult may ask a ask few questions, if any, to the communicate. Tries to interact with child
Interest question or get the child's attention. child. by asking questions or making requests.
Adult does not seem either stressed or The adult seems relaxed; appears to feel Adult looks frustrated; seems tense; relaxed. The parents will correct child though comfortable interacting with the children. Exhibits little patience; Quick to
Stress the emotions of the adult are not obviously Will sometimes laugh, smile, or show correct child. negative nor positive. humor. Video Analysis of Play
10-Second Continuous Interval Maintains Interaction Initiates Conversation Initiates play 0:10 0:20 0:30 0:40 0:50 1:00
1. Maintains interactions: continued engagement in same verbal or nonverbal activity as peer. During intervals of peer initiations, positive responses (e.g., complying with request) are scored as maintaining interaction. 2. Initiates conversation: verbalizations that are not in direct response to a preceding question or that occurred at least 5 s after a preceding verbalization. For example, ‘‘the car has wheels’’ or ‘‘ I like dogs’’ are scored as conversation initiations. 3. Initiates play: any verbal or nonverbal initiation of novel play or game. For example, handing the peer trainer a ball or saying “play cars’’ (while engaged with a different toy) are scored as play initiations. Synchronous Reciprocal Social Interaction (SRSI)
Target Peer Same Initiating and Same Initiating and Activity/Same Responding to Duration > 1 Synch. Recip. Activity/Same Responding to Duration > 1 Synch. Recip. Minute Time One Another Minute Social Interaction Time One Another Minute Social Interaction
9:48
9:49
9:50
9:51
9:52
0% 0% 0% 0% 0% 0% 0% 0% Same Initiating and Synch. Recip. Activity/Same Responding to Duration > 1 Social Child Activity Time One Another Minute Interaction
Target PE
Peer PE
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