Monster Manual PART 1: MONSTERS from the BASIC/EXPERT
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MONSTER MANUAL MONSTERS FROM THE BASIC/EXPERT RULEBOOKS Monster Manual Bat This document shows how to list all of the monsters from the Basic Normal Bat Giant Bat Vampire Bat Stats style (basic-stats.sty). Each monster is listed first in the “New Monster” format, then underneath as a statblock. In Part6, Armour Class: 6 6 6 the monsters are listed again in tabular format. Hit Dice: 1 hp 2 2 Move: 9’ (3’) 30’ (10’) 30’ (10’) PART 1: MONSTERS FROM THE Fly: 120’ (40’) 180’ (60’) 180’ (60’) BASIC/EXPERT RULEBOOKS Attacks: Confusion 1 bite 1 bite Damage: Nil 1d4 1d4 + blood drain No. 1–100 1–10 (1–10) 1–10 (1–10) Ant, Driver Appearing: (1–100) Save As: Normal Man Fighter: 1 Fighter: 1 Armour Class: 3 No. Appearing: 2–8 (4–24) Morale: 6 8 8 Hit Dice: 4* Save As: Fighter: 2 Treasure Nil Nil Nil Move: 180’ (60’) Morale: 7 (12) Type: Attacks: 1 mandibles Treasure Type: U or special Alignment: Neutral Neutral Neutral Damage: 2d6 Alignment: Neutral Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Ut purus Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Ut purus elit, vestibulum ut, placerat ac, adipiscing vitae, felis. Curabitur dic- elit, vestibulum ut, placerat ac, adipiscing vitae, felis. Curabitur dic- tum gravida mauris. Nam arcu libero, nonummy eget, consectetuer tum gravida mauris. Nam arcu libero, nonummy eget, consectetuer id, vulputate a, magna. Donec vehicula augue eu neque. Pellen- id, vulputate a, magna. Donec vehicula augue eu neque. Pellen- tesque habitant morbi tristique senectus et netus et malesuada fames tesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Mauris ut leo. Cras viverra metus rhoncus sem. ac turpis egestas. Mauris ut leo. Cras viverra metus rhoncus sem. Nulla et lectus vestibulum urna fringilla ultrices. Phasellus eu tel- Nulla et lectus vestibulum urna fringilla ultrices. Phasellus eu tel- lus sit amet tortor gravida placerat. Integer sapien est, iaculis in, lus sit amet tortor gravida placerat. Integer sapien est, iaculis in, pretium quis, viverra ac, nunc. Praesent eget sem vel leo ultrices pretium quis, viverra ac, nunc. Praesent eget sem vel leo ultrices bibendum. Aenean faucibus. Morbi dolor nulla, malesuada eu, pul- bibendum. Aenean faucibus. Morbi dolor nulla, malesuada eu, pul- vinar at, mollis ac, nulla. Curabitur auctor semper nulla. Donec vinar at, mollis ac, nulla. Curabitur auctor semper nulla. Donec varius orci eget risus. Duis nibh mi, congue eu, accumsan eleifend, varius orci eget risus. Duis nibh mi, congue eu, accumsan eleifend, sagittis quis, diam. Duis eget orci sit amet orci dignissim rutrum. sagittis quis, diam. Duis eget orci sit amet orci dignissim rutrum. Bats (3): AC 6, HD 1 hp, hp 4 each, MV 9’ (3’), Fly 120’ (40’), Driver Ants (3): AC 3, HD 4*, hp 4 each, MV 180’ (60’), Att 1 Att Confusion, D Nil, Save NM, ML 6, AL N, XP 5 mandibles, D 2d6, Save F2, ML 7, AL N, XP 125 Giant Bats (3): AC 6, HD 2, hp 4 each, MV 30’ (10’), Fly 180’ Ape, White (60’), Att 1 bite, D 1d4, Save F1, ML 8, AL N, XP 20 Giant Vampire Bats (3): AC 6, HD 2, hp 4 each, MV 30’ (10’), Armour Class: 6 No. Appearing: 1–6 (2–8) Fly 180’ (60’), Att 1 bite, D 1d4 + blood drain, Save F1, ML 8, Hit Dice: 4 Save As: Fighter: 2 AL N, XP 20 Move: 120’ (40’) Morale: 7 Attacks: 2 claws Treasure Type: Nil Bear Damage: 1d4/1d4 Alignment: Neutral Black Bear Grizzly Bear White Apes (3): AC 6, HD 4, hp 4 each, MV 120’ (40’), Att 2 Armour Class: 6 6 claws, D 1d4/1d4, Save F2, ML 7, AL N, XP 75 Hit Dice: 4 5 Move: 120’ (40’) 120’ (40’) Basilisk Attacks: 2 claws/1 bite 2 claws/1 bite Damage: 1d3/1d3/1d6 1d4/1d4/1d8 Armour Class: 4 No. Appearing: 1–6 (1–6) No. Appearing: 1–4 (1–4) 1 (1–4) Hit Dice: 6+1** Save As: Fighter: 6 Save As: Fighter: 2 Fighter: 2 Move: 60’ (20’) Morale: 9 Morale: 7 8 Attacks: 1 bite + gaze Treasure Type: F Treasure Type: U U Damage: 1d10 + Alignment: Neutral Alignment: Neutral Neutral petrification Basilisks (3): AC 4, HD 6+1**, hp 4 each, MV 60’ (20’), Att 1 bite + gaze, D 1d10 + petrification, Save F6, ML 9, AL N, XP 950 1 MONSTERS FROM THE BASIC/EXPERT RULEBOOKS MONSTER MANUAL Polar Bear Cave Bear Beetle Armour Class: 6 5 Giant Fire Giant Oil Giant Tiger Hit Dice: 6 7 Beetle Beetle Beetle Move: 120’ (40’) 120’ (40’) Armour Class: 4 4 3 Attacks: 2 claws/1 bite 2 claws/1 bite Hit Dice: 1+2 2* 3+1 Damage: 1d6/1d6/1d10 1d8/1d8/2d6 Move: 120’ (40’) 120’ (40’) 150’ (50’) No. Appearing: 1 (1–2) 1–2 (1–2) Attacks: 1 bite 1 bite + 1 bite Save As: Fighter: 3 Fighter: 3 special Morale: 8 9 Damage: 2d4 1d6 + special 2d6 Treasure Type: U V No. 1–8 (2–12) 1–8 (2–12) 1–6 (2–8) Alignment: Neutral Neutral Appearing: Save As: Fighter: 1 Fighter: 1 Fighter: 1 Nam dui ligula, fringilla a, euismod sodales, sollicitudin vel, wisi. Morbi auctor lorem non justo. Nam lacus libero, pretium at, lobortis Morale: 7 8 9 vitae, ultricies et, tellus. Donec aliquet, tortor sed accumsan biben- Treasure Nil Nil U dum, erat ligula aliquet magna, vitae ornare odio metus a mi. Morbi Type: ac orci et nisl hendrerit mollis. Suspendisse ut massa. Cras nec Alignment: Neutral Neutral Neutral ante. Pellentesque a nulla. Cum sociis natoque penatibus et mag- nis dis parturient montes, nascetur ridiculus mus. Aliquam tincidunt Nulla malesuada porttitor diam. Donec felis erat, congue non, volut- urna. Nulla ullamcorper vestibulum turpis. Pellentesque cursus luc- pat at, tincidunt tristique, libero. Vivamus viverra fermentum felis. tus mauris. Donec nonummy pellentesque ante. Phasellus adipiscing semper elit. Proin fermentum massa ac quam. Sed diam turpis, molestie Black Bears (3): AC 6, HD 4, hp 4 each, MV 120’ (40’), Att 2 vitae, placerat a, molestie nec, leo. Maecenas lacinia. Nam ipsum claws/1 bite, D 1d3/1d3/1d6, Save F2, ML 7, AL N, XP 75 ligula, eleifend at, accumsan nec, suscipit a, ipsum. Morbi blandit ligula feugiat magna. Nunc eleifend consequat lorem. Sed lacinia Grizzly Bears (3): AC 6, HD 5, hp 4 each, MV 120’ (40’), Att 2 nulla vitae enim. Pellentesque tincidunt purus vel magna. Integer claws/1 bite, D 1d4/1d4/1d8, Save F2, ML 8, AL N, XP 175 non enim. Praesent euismod nunc eu purus. Donec bibendum quam in tellus. Nullam cursus pulvinar lectus. Donec et mi. Nam Polar Bears (3): AC 6, HD 6, hp 4 each, MV 120’ (40’), vulputate metus eu enim. Vestibulum pellentesque felis eu massa. Att 2 claws/1 bite, D 1d6/1d6/1d10, Save F3, ML 8, AL N, XP 275 Giant Fire Beetles (3): AC 4, HD 1+2, hp 4 each, MV 120’ (40’), Att 1 bite, D 2d4, Save F1, ML 7, AL N, XP 15 Cave Bears (3): AC 5, HD 7, hp 4 each, MV 120’ (40’), Att 2 claws/1 bite, D 1d8/1d8/2d6, Save F3, ML 9, AL N, XP 450 Giant Oil Beetles (3): AC 4, HD 2*, hp 4 each, MV 120’ (40’), Att 1 bite + special, D 1d6 + special, Save F1, ML 8, AL N, XP 25 Bee, Killer Giant Tiger Beetles (3): AC 3, HD 3+1, hp 4 each, MV 150’ Armour Class: 7 No. Appearing: 1–6 (5–30) (50’), Att 1 bite, D 2d6, Save F1, ML 9, AL N, XP 50 Hit Dice: 1⁄2* (1-4 hp) Save As: Fighter: 1 Move: 150’ (50’) Morale: 9 Black Pudding* Attacks: 1 sting Treasure Type: Special Damage: 1d3 + special Alignment: Neutral Armour Class: 6 No. Appearing: 1 (0) Hit Dice: 10* Save As: Fighter: 5 Move: 60’ (20’) Morale: 12 Killer Bees (3): AC 7, HD 1⁄2*, hp 4 each, MV 150’ (50’), Att 1 sting, D 1d3 + special, Save F1, ML 9, AL N, XP 6 Attacks: 1 Treasure Type: Nil Damage: 3d8 Alignment: Neutral Black Puddings (3): AC 6, HD 10*, hp 4 each, MV 60’ (20’), Att 1, D 3d8, Save F5, ML 12, AL N, XP 1600 Blink Dog Armour Class: 5 No. Appearing: 1–6 (1–6) Hit Dice: 4* Save As: Fighter: 4 Move: 120’ (40’) Morale: 6 Attacks: 1 bite Treasure Type: C Damage: 1d6 Alignment: Lawful 2 MONSTER MANUAL MONSTERS FROM THE BASIC/EXPERT RULEBOOKS Blink Dogs (3): AC 5, HD 4*, hp 4 each, MV 120’ (40’), Att 1 Carrion Crawler bite, D 1d6, Save F4, ML 6, AL L, XP 125 Armour Class: 7 No. Appearing: 1–3 (1–3) Hit Dice: 3+1* Save As: Fighter: 2 Boar Move: 120’ (40’) Morale: 9 Armour Class: 7 No. Appearing: 1–6 (1–6) Attacks: 8 tentacles Treasure Type: B Hit Dice: 3 Save As: Fighter: 2 Damage: Paralysis Alignment: Neutral Move: 150’ (50’) Morale: 9 Attacks: 1 tusk Treasure Type: Nil Carrion Crawlers (3): AC 7, HD 3+1*, hp 4 each, MV 120’ Damage: 2d4 Alignment: Neutral (40’), Att 8 tentacles, D Paralysis, Save F2, ML 9, AL N, XP 75 Boars (3): AC 7, HD 3, hp 4 each, MV 150’ (50’), Att 1 tusk, Cat, Great D 2d4, Save F2, ML 9, AL N, XP 35 Mountain Panther Lion Lion Bugbear Armour Class: 6 4 6 Armour Class: 5 No. Appearing: 2–8 (5–20) Hit Dice: 3+2 4 5 Hit Dice: 3+1 Save As: Fighter: 3 Move: 150’ (50’) 210’ (70’) 150’ (50’) Move: 90’ (30’) Morale: 9 Attacks: 2 claws/1 bite 2 claws/1 bite 2 claws/1 bite Attacks: 1 weapon Treasure Type: B Damage: 1d3/1d3/1d6 1d4/1d4/1d8 1d4+1/ Damage: 2d4 or by Alignment: Chaotic 1d4+1/1d10 weapon + 1 No.